Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.18 @ 20:38:06 Player: jam Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1166) 1166 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3271 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 219/300 Energy 185/185 System Corruption 4% Temperature Hot (230) Movement Flying (112) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Nuclear Core > --- PROPULSION (4) --- Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY (2) ------ Light Armor Plating > --- WEAPON (3) ------- Beam Rifle Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- Carbon-fiber Leg Heat Sink Signal Interpreter System Restoration Module Beam Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- EM Shotgun Cooled Pulse Rifle Cooled Pulse Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Heat Sink Signal Interpreter System Restoration Module EM Shotgun Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Cooled Pulse Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon 1 | . . . . 1 Parts Attached 64 | 6 6 21 1 30 Power 12 | 1 2 3 . 6 Engine 8 | 1 1 3 . 3 Core 4 | . 1 . . 3 Reactor . | . . . . . Propulsion 21 | 2 1 6 . 12 Treads 3 | . . 2 . 1 Leg 9 | 2 1 4 . 2 Wheel 4 | . . . . 4 Hover 2 | . . . . 2 Flight 3 | . . . . 3 Utility 8 | 2 1 3 1 1 Device 4 | 1 1 1 1 . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 2 . 1 Artifact . | . . . . . Weapon 23 | 1 2 9 . 11 Energy Gun 13 | . 2 4 . 7 Energy Cannon . | . . . . . Ballistic Gun 7 | 1 . 4 . 2 Ballistic Cannon . | . . . . . Launcher 3 | . . 1 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 3 | . . 1 . 2 System Corruption 5 | . . 1 . 4 Parts Lost 23 | . 1 8 3 11 Power 3 | . . 1 . 2 Propulsion 9 | . . 2 3 4 Utility 4 | . 1 1 . 2 Weapon 7 | . . 4 . 3 Highest Loss Streak 9 | . 1 5 3 9 To Critical Strikes 1 | . . 1 . . Average Backups 6 | 3 6 7 7 6 Power 1 | . 1 2 2 . Propulsion . | 1 2 . . . Utility 1 | . . . 1 2 Weapon 2 | 1 2 4 4 2 Tool/Special . | . . . . . Unused Backups 6 | . 1 1 . 4 Power 1 | . . 1 . . Propulsion 1 | . 1 . . . Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 85 | . 97 87 84 79 Engine 10 | . 12 8 11 10 Core 3 | . 1 2 . 5 Treads 1 | . . 2 . . Leg 20 | . 28 33 29 7 Wheel 1 | . . . . 3 Flight 3 | . . . . 8 Device 6 | . 13 3 11 4 Storage 10 | . 14 11 11 8 Protection 2 | . . 4 . 4 Energy Gun 13 | . 12 11 11 16 Ballistic Gun 10 | . 14 9 11 9 Peak Build Rating 29 | 8 10 13 13 29 Average Rating 13 | 4 8 11 11 17 On Entrance 8 | . 8 10 13 11 Avg Prop Armor Cover (%) 7 | . . 10 . 6 Naked Turns . | . . . . . Heaviest Build 31 | 11 16 21 19 31 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 5 | 1 . 1 . 5 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 6 8 8 8 8 Average Carried 6 | 4 6 7 7 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 8 8 8 5 Class Distribution -------------------- 34% | Mutant 23% | Scavenger-Tank 23% | Scavenger-Mutant 16% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1216 | 231 95 436 11 443 Remotely . | . . . . . Salvage Created 1505 | 37 185 593 56 634 Parts 113 | 3 11 36 10 53 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . 1 1 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 38 | . 6 15 2 15 Guns 32 | . 6 12 2 12 AOE 6 | . . 3 . 3 Classes Destroyed 11 | 1 3 5 1 1 Worker 5 | . . 1 . 4 Builder 6 | . . 1 2 3 Tunneler 4 | 2 . . 1 1 Recycler 3 | . . 1 . 2 Operator 1 | . 1 . . . Swarmer 15 | . 2 6 . 7 Cutter 4 | . . . . 4 Grunt 10 | . 4 4 . 2 Brawler 1 | . . 1 . . Sentry 6 | . . 4 . 2 Demolisher 2 | . . . 2 . Best Kill Streak 19 | 1 4 8 5 19 Combat Bots Only 11 | . 4 8 2 11 Max Kills in Single Turn 3 | 1 2 2 1 3 Gunslinging . | . . . . . Exploded 2 | . . 2 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 274 | . 49 135 6 84 Missed 79 | . 19 40 . 20 Hits 195 | . 30 95 6 64 Melee 10 | . . 2 . 8 Projectile 185 | . 30 93 6 56 AOE 6 | . . . 6 . Critical Strikes 13 | . . 4 . 9 Damage Taken 3383 | . 291 1164 262 1666 Core 801 | . 55 124 61 561 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 78 . 53 . Volleys Fired 138 | 4 22 66 9 37 Largest 3 | 1 2 2 2 3 Hottest 115 | 20 70 115 88 99 Shots Fired 260 | 4 43 103 18 92 Gun 254 | 4 43 100 18 89 Cannon . | . . . . . Launcher 6 | . . 3 . 3 Special . | . . . . . Kinetic 113 | 4 22 53 9 25 Thermal 117 | . 21 37 9 50 Explosive 6 | . . 3 . 3 Electromagnetic 24 | . . 10 . 14 Robot Hit Streak 15 | 1 9 15 12 7 Robot Miss Streak 7 | 1 4 5 7 4 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 149 | 2 25 59 13 50 Core Hits 87 | 2 14 28 6 37 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 6 | . 3 1 2 . Burn 5 | . 2 1 2 . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3183 | 28 343 1018 201 1593 Guns 2094 | 28 337 847 201 681 Cannons . | . . . . . Explosions 1079 | . . 167 . 912 Melee . | . . . . . Ramming 10 | . 6 4 . . Kinetic 834 | 28 172 391 92 151 Thermal 990 | . 165 339 109 377 Explosive 1057 | . . 145 . 912 Electromagnetic 292 | . . 139 . 153 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . 6 6 4 Average Corruption 4 | . . 5 6 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . . 14 3 8 Message Errors 2 | . . . 1 1 Matter Fused 10 | . . 6 1 3 Heat Flow Errors 2 | . . . . 2 Energy Discharges 4 | . . 3 1 . Parts Rejected 1 | . . 1 . . Data Loss (minor) 3 | . . 2 . 1 Data Loss (major) 1 | . . 1 . . Misfires 1 | . . . . 1 Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 159 | . . 7 . 152 Projectiles . | . . . . . Explosions 159 | . . 7 . 152 Melee . | . . . . . Knockbacks 1 | . 1 . . . Impact 1 | . 1 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 302 | . . 24 . 278 Shots 5 | . . 1 . 4 Rammed . | . . . . . Targets Rammed 2 | . 1 1 . . Kicked 2 | . 1 1 . . Crushed . | . . . . . Highest Temperature 500 | . 79 222 63 500 Average Temperature 66 | . 20 58 26 103 Received Heat Transfer 525 | . 78 276 . 171 Effects 8 | . . 2 . 6 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Interference 5 | . . 2 . 3 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 1 1 1 1 Heat Transferred 2788 | . 629 938 407 814 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 73 | 100 100 84 100 47 Level 1 26 | . . 15 . 52 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 331 | 5 155 212 63 331 Initial 63 | . . 52 63 6 Average 125 | 1 48 175 46 155 Influence Increases 1252 | 10 215 422 65 540 Destroy 0b10 Robot/C 760 | . 120 300 40 300 Destroy 0b10 Robot/NC 95 | 10 5 15 15 50 Destroy Leader 170 | . 30 70 10 60 Successful Hack 20 | . 15 . . 5 Disable Machine 90 | . . 15 . 75 Destroy Structure 57 | . . 22 . 35 Lose Combat Pursuer 60 | . 45 . . 15 Influence Decreases 1067 | 10 90 383 211 373 Entered New Map 186 | . . 73 101 12 Time Decay 661 | 10 80 230 80 261 Lost Part 220 | . 10 80 30 100 Squads Dispatched 5 | . 1 . 1 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 1 . 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . . 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 15 19 2 19 Peak Tracking Total 7 | . 6 5 2 7 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 6 | . . 1 . 5 Max in Single Turn 2 | . . 1 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 5 | . 3 . . 2 Terminals 5 | . 3 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 10 . . 4 Successful 6 | . 4 . . 2 Failed 8 | . 6 . . 2 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 13 | . 10 . . 3 Terminals 14 | . 10 . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 . . 2 Branch Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Hauler Manifests 1 | . . . . 1 Registered Components 1 | . . . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Track 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 . . 2 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 796 | 10 331 21 82 352 Terrain 273 | 10 263 . . . Seismic 523 | . 68 21 82 352 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1863 | 85 332 492 160 794 Spaces Moved 901 | 57 200 216 109 319 Core 47 | 11 . . . 36 Treads 36 | . . 27 . 9 Legs 620 | 46 200 189 109 76 Wheels 62 | . . . . 62 Hover 22 | . . . . 22 Flight 114 | . . . . 114 Fastest Speed 50 | 50 120 120 120 80 Average Speed 148 | 110 120 127 120 197 Slowest Speed 450 | 120 120 190 120 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 37 25 38 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 69 | . . 22 . 47 Melee . | . . . . . Projectile . | . . . . . AOE 69 | . . 22 . 47 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1180 | 72 249 329 120 410 Wait 15 | . 15 . . . Move 897 | 56 199 215 108 319 Hop . | . . . . . Pick Up 24 | 6 3 7 . 8 Fast Attach 39 | 6 . 10 1 22 Attach 17 | . 2 7 1 7 Detach 3 | . . 1 1 1 Swap 16 | . 4 9 . 3 Drop 29 | . 3 13 . 13 Fire 138 | 4 22 66 9 37 Melee . | . . . . . Ram . | . . . . . Kick 2 | . 1 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / Min / [*Sub]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Met a group of wandering Federalists 95 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 16) 393 | -10/Materials | Discovered new exit (range 10) 418 | -10/Materials | Entered another Materials area 418 | -9/Materials | Evolved 2 slots: Propulsion x2 505 | -9/Materials | Destroyed 8 combat bots 541 | -9/Materials | Lost 5 parts (1p1n3w) 860 | -9/Materials | Discovered new exit (range 16) 908 | -9/Materials | Build established: Scavenger-Mutant 910 | -9/Materials | Entered Mines 911 | -9/Mines | Assembled infested the area 1000 | -9/Mines | Lost 3 parts (3n) 1062 | -9/Mines | Discovered new exit (range 8) 1063 | -9/Mines | Learned location of Storage (-9) 1070 | -9/Mines | Entered Materials 1070 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1447 | -8/Materials | Core integrity fell below 50% 1467 | -8/Materials | Core integrity fell below 20% 1472 | -8/Materials | Destroyed 11 combat bots 1487 | -8/Materials | Lost 9 parts (2p3n1u3w) 1723 | -8/Materials | Build established: Scavenger-Tank 1864 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 01737_ Acquired Cesium-ion Thruster. 01746_ System corrupted: Matter fused (-10). 01783_ Dropped Aluminum Leg. 01792_ R-06 Scavenger collects Heat Sink. 01797_ R-06 Scavenger collects Corrupted Imp. Ion Engine. 01802_ R-06 Scavenger collects Heat Sink. 01804_ Acquired Aluminum Leg. 01805_ R-06 Scavenger collects Med. Matter Pod. 01812_ System corrupted: FCS attempts to trigger Lgt. Assault Rifle. 01812_ System corrupted: Lgt. Assault Rifle misfires. 01831_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01835_ Acquired 1 matter. 01842_ W-25 Informer sends out distress signal. 01857_ U-05 Engineer builds a Wall. 01859_ Sml. Storage Unit destroyed. 01862_ System corrupted: Matter fused (-6). 01863_ Dropped Aluminum Leg. 01863_ Acquired Carbon-fiber Leg. 01864_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????!??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##########??????????????????? | | ??????????????# ???## # # ##?????????????????? | | ?????????????## ??# #######????????+????????? | | ?????????????# x####### % !####### ???????? | | ?????????????# % @= w ??????? | | ?????????????# [ % %r [[ ??????? | | ?????????????# auHu ??????? | | ?????????? k####### ####### ?????????? | | ???????????######???## #####+#####???????????????? | | ?????????????????????# # #???????????????? | | ?????????????????????### #???????????????? | | ?????????????????????# # #???????????????? | | ?????????????????????### #!??????????????? | | ?????????????????????# # % #???????????????? | | ?????????????????????### #???????????????? | | ??????????????????????## % #???????????????? | | ??????????????????????## #???????????????? | | ???????????????????????######+####???????????????? | | ???????????????????????????## #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ???????????????????????????## ##?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????######### #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed GravmagVampiricSabre Manual? 0 Play Time 00:21:14 Cumulative 37.4 hours Start 2026.04.18 @ 20:19:26 End 2026.04.18 @ 20:38:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 63 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b20d1f40-57f5-4e63-ae97-e0a5f990200d