Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.18 @ 22:25:10 Player: Parkagirl Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (33) 165 Value Destroyed (1057) 1057 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (688) 688 TOTAL SCORE: 7510 Bonus ------- Follower Combat Kills 188 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 18/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- HERF Cannon HERF Cannon HERF Cannon Peak State ------------ > --- POWER ------------ Improved Fusion Compressor > --- PROPULSION ------- VTOL Module Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Machine Analyzer Visual Processing Unit Long-range Terrain Scanner Advanced Transmission Jammer Improved Utility Shielding Improved Field Recycling Unit > --- WEAPON ----------- HERF Cannon HERF Cannon > --- INVENTORY -------- (None) [Rating: 85] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Linear Gravjet Flight Unit Nuclear Pulse Array Utility Drone Bay Device Drone Bay Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Cannon HERF Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Was Fac Slots Evolved 12 | . . . 2 . 2 2 2 2 . 2 . . Power 1 | . . . . . . 1 . . . . . . Propulsion 5 | . . . 2 . . . 2 . . 1 . . Utility 4 | . . . . . 2 . . 2 . . . . Weapon 2 | . . . . . . 1 . . . 1 . . Parts Attached 90 | 7 2 . . 13 14 14 3 . 2 17 6 12 Power 9 | 1 . . . 3 1 1 . . . 1 . 2 Engine 5 | 1 . . . 3 1 . . . . . . . Core 3 | . . . . . . 1 . . . 1 . 1 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 35 | 2 2 . . 5 6 2 3 . . 8 3 4 Treads 7 | . . . . 5 . . . . . . 1 1 Leg 10 | 2 . . . . 6 . . . . . 2 . Wheel 4 | . . . . . . 2 1 . . . . 1 Hover 6 | . . . . . . . . . . 4 . 2 Flight 8 | . 2 . . . . . 2 . . 4 . . Utility 34 | 2 . . . 3 5 8 . . 2 5 3 6 Device 23 | 1 . . . 1 5 6 . . 1 4 2 3 Storage 4 | 1 . . . 1 . . . . . . . 2 Processor 4 | . . . . . . 1 . . 1 . 1 1 Hackware . | . . . . . . . . . . . . . Protection 3 | . . . . 1 . 1 . . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 12 | 2 . . . 2 2 3 . . . 3 . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . 3 . . Ballistic Gun 3 | 2 . . . . . 1 . . . . . . Ballistic Cannon 5 | . . . . 2 2 1 . . . . . . Launcher 1 | . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . . . . . 2 2 1 Parts Lost 42 | . . . . 4 14 7 . . 4 8 3 2 Power 5 | . . . . 1 1 1 . . . 1 . 1 Propulsion 18 | . . . . 3 6 1 . . 2 3 2 1 Utility 14 | . . . . . 5 2 . . 2 4 1 . Weapon 5 | . . . . . 2 3 . . . . . . Highest Loss Streak 12 | . . . . 3 12 3 . . 4 7 3 2 To Critical Strikes 2 | . . . . . . . . . . 1 1 . Average Backups 5 | 2 5 5 5 7 12 2 1 1 3 3 3 3 Power . | . 1 1 1 . . . . . . . . . Propulsion . | 1 2 2 2 . 1 . 1 1 3 . . . Utility 2 | . . . . 3 7 1 . . . 1 . . Weapon 1 | . 2 2 2 2 2 . . . . 1 3 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 8 | . . . . 3 3 . . . . 1 . 1 Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . Utility 4 | . . . . 1 2 . . . . 1 . . Weapon 3 | . . . . 2 . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 63 | . 96 85 66 92 83 43 43 41 44 45 24 23 Engine 4 | . 14 14 11 10 8 . . . . . . . Core 1 | . . . . . . 4 . . . 2 . . Treads 13 | . . . . 37 12 . . . . . 2 4 Leg 3 | . 22 . . . 19 . . . . . 5 . Wheel 2 | . . . . . . 8 13 11 9 1 . 2 Flight 3 | . 3 28 22 1 . . 10 11 9 11 . . Device 10 | . 14 14 11 6 17 12 13 11 14 12 10 5 Storage 3 | . 12 . . 6 8 . . . . . . 5 Processor 3 | . . . . . . 4 6 5 10 9 5 4 Protection 3 | . . . . 9 1 1 . . . . . . Ballistic Gun 3 | . 28 28 22 . . 4 . . . . . . Ballistic Cannon 8 | . . . . 20 16 1 . . . . . . Peak Build Rating 85 | 9 9 8 8 18 27 41 24 24 34 85 83 57 Average Rating 25 | 5 8 8 8 14 23 23 23 24 27 56 50 28 On Entrance 11 | . 9 8 8 8 18 1 13 24 24 16 12 2 Avg Prop Armor Cover (%) 16 | . . . . . 3 12 32 32 26 14 34 20 Naked Turns 41 | . . . . . 19 . . . . . 1 21 Heaviest Build 52 | 13 13 8 8 38 51 30 3 3 4 44 6 52 Greatest Support 83 | 20 20 8 8 83 83 56 8 8 8 43 75 30 Greatest Overweight (x) 4 | . 4 . . 2 4 4 . . . 2 1 3 Average Overweight (x) . | . . . . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 8 5 5 15 15 5 5 5 5 5 5 20 Average Capacity 8 | 7 7 5 5 10 14 5 5 5 5 5 5 18 Most Carried 15 | 5 6 5 5 15 15 5 3 1 4 5 4 4 Average Carried 5 | 2 5 5 5 7 12 2 1 1 3 3 3 2 Final Capacity 15 | 8 5 5 5 15 5 5 5 5 5 5 5 5 Final Carried 15 | 5 5 5 5 15 5 5 1 1 4 4 3 3 Class Distribution -------------------- 62% | Mutant 27% | Scavenger-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Was Fac Matter Collected 1381 | 161 45 65 . 672 140 145 . . . 153 . . Remotely . | . . . . . . . . . . . . . Salvage Created 949 | 50 45 . . 528 . 198 . . . 128 . . Parts 54 | 4 4 . . 31 . 10 . . . 5 . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . Parts Field Recycled 14 | . . . . . . . . . . 14 . . Retrieved Matter 245 | . . . . . . . . . . 245 . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Was Fac Combat Hostiles Destroyed 26 | . 3 . . 15 1 6 . . . 1 . . Guns 5 | . 3 . . . . 2 . . . . . . Cannons 18 | . . . . 15 1 1 . . . 1 . . AOE 3 | . . . . . . 3 . . . . . . Classes Destroyed 7 | 1 1 . . 5 . . . . . . . . Worker 2 | . . . . 1 . 1 . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . Watcher 3 | . . . . 2 . . . . . 1 . . Swarmer 6 | . 3 . . . . 3 . . . . . . Grunt 12 | . . . . 9 1 2 . . . . . . Brawler 3 | . . . . 2 . 1 . . . . . . Sentry 5 | . . . . 4 . . . . . 1 . . Best Kill Streak 8 | 2 3 . . 8 1 3 . . . 1 . . Combat Bots Only 8 | . 3 . . 8 1 3 . . . 1 . . Max Kills in Single Turn 3 | 1 1 . . 1 1 3 . . . 1 . . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Was Fac Hostile Shots Fired 684 | . 29 . 3 110 166 136 11 . 26 84 4 115 Missed 249 | . 5 . 2 39 56 48 9 . 10 36 . 44 Hits 435 | . 24 . 1 71 110 88 2 . 16 48 4 71 Melee 22 | . . . . . . 2 . . 16 . 4 . Projectile 413 | . 24 . 1 71 110 86 2 . . 48 . 71 AOE 3 | . . . . . . . . . 2 1 . . Critical Strikes 17 | . . . . 2 2 4 . . 3 3 2 1 Actively Blocked 1 | . . . . . . . . . . . . 1 Damage Taken 6976 | . 196 . 6 905 1724 1240 39 . 405 1028 205 1228 Core 1956 | . 37 . . 166 259 221 . . 118 394 38 723 Absorbed by Shields 67 | . . . . . . . . . 67 . . . Core Remaining (%) 78 | 100 . 85 . 58 52 68 100 . 88 . . . Volleys Fired 108 | 6 10 . . 38 14 32 . . . 7 . 1 Largest 2 | 2 2 . . 2 2 2 . . . 1 . 1 Hottest 88 | 40 40 . . 66 66 70 . . . 88 . 88 Shots Fired 185 | 12 20 . . 76 28 41 . . . 7 . 1 Gun 44 | 12 20 . . . . 12 . . . . . . Cannon 134 | . . . . 76 28 22 . . . 7 . 1 Launcher 7 | . . . . . . 7 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 170 | 12 20 . . 76 28 34 . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 15 | . . . . . . 7 . . . 7 . 1 Robot Hit Streak 12 | 3 2 . . 12 8 7 . . . 6 . . Robot Miss Streak 4 | 1 4 . . 2 2 4 . . . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 105 | 7 7 . . 49 17 19 . . . 6 . . Core Hits 56 | 3 3 . . 22 4 15 . . . 9 . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 8 | . . . . 3 2 2 . . . 1 . . Blast 7 | . . . . 3 2 2 . . . . . . Corrupt 1 | . . . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3133 | 81 84 . . 1036 372 1130 . . . 427 . 3 Guns 377 | 81 84 . . . . 212 . . . . . . Cannons 1951 | . . . . 1028 372 283 . . . 268 . . Explosions 618 | . . . . . . 618 . . . . . . Melee . | . . . . . . . . . . . . . Ramming 187 | . . . . 8 . 17 . . . 159 . 3 Kinetic 2060 | 81 84 . . 1028 372 495 . . . . . . Thermal 377 | . . . . . . 377 . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 509 | . . . . . . 241 . . . 268 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . . 1 1 . . . 2 2 9 Average Corruption 2 | . . . . . 1 1 . . . 2 2 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 17 | . . . . . . 3 . . . 5 4 5 Message Errors 1 | . . . . . . . . . . 1 . . Matter Fused 3 | . . . . . . . . . . 1 . 2 Heat Flow Errors 3 | . . . . . . 1 . . . 1 . 1 Energy Discharges 3 | . . . . . . 1 . . . 1 . 1 Parts Rejected 2 | . . . . . . . . . . . 2 . Parts Fused 1 | . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . . . 1 1 Alerts 1 | . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 50 | . . . . . . 34 . . . 16 . . Projectiles 29 | . . . . . . 13 . . . 16 . . Explosions 21 | . . . . . . 21 . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 23 | . . . . 8 6 3 . . . 6 . . Impact 6 | . . . . . . . . . . 6 . . Kinetic 17 | . . . . 8 6 3 . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 99 | . . . . 2 . 27 . . . 69 . 1 Shots 1 | . . . . . . 1 . . . . . . Rammed 64 | . . . . 3 . 6 . . . 53 . 2 Targets Rammed 64 | . . . . 3 . 6 . . . 53 . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 366 | . . . . 81 31 256 . . . 366 . 225 Average Temperature 91 | . . . . 25 8 77 . . . 149 . 88 Received Heat Transfer 2452 | . . . . 423 1041 345 18 . . 529 . 96 Effects 1 | . . . . . . . . . . 1 . . Shutdowns 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 200 | . . . . . . 200 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Was Fac Maximum Alert Level 1 | . . . . 1 . . . . . . . . Low Security (%) 94 | 100 100 100 100 82 100 100 100 100 100 100 100 100 Level 1 5 | . . . . 17 . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 237 | 5 125 44 37 237 111 102 50 24 25 180 61 16 Initial 61 | . . 44 13 15 36 . 9 24 20 . 61 . Average 54 | 1 49 27 23 134 14 27 15 24 14 14 26 . Influence Increases 1736 | 10 152 30 34 570 258 240 60 5 15 346 . 16 Destroy 0b10 Robot/C 680 | . 60 . . 320 160 120 . . . 20 . . Destroy 0b10 Robot/NC 40 | 10 . . . 20 . 5 . . . 5 . . Destroy Leader 176 | . 10 . . 104 30 20 . . . 12 . . Allied During Kill 64 | . . . . 17 47 . . . . . . . Successful Hack 78 | . 7 . 4 15 5 17 . 5 . 9 . 16 Disable Machine 45 | . 15 . . . . 30 . . . . . . Destroy Structure 8 | . . . . 4 1 3 . . . . . . Partial Spotted 120 | . . 30 30 15 . . . . . 45 . . Lose Combat Pursuer 525 | . 60 . . 75 15 45 60 . 15 255 . . Influence Decreases 1736 | 10 37 111 31 520 345 220 30 26 44 171 175 16 Entered New Map 325 | . . 71 21 22 51 . 11 26 9 . 114 . Time Decay 994 | 10 37 40 10 458 82 170 19 . . 92 60 16 Lost Part 217 | . . . . 40 12 50 . . 35 79 1 . Lost Ally 200 | . . . . . 200 . . . . . . . Squads Dispatched 15 | . . . . 3 2 2 1 . 1 4 . 2 Investigation 9 | . . . . 2 2 . 1 . . 2 . 2 Extermination 3 | . . . . . . 1 . . . 2 . . Reinforcement 3 | . . . . 1 . 1 . . 1 . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Was Fac Distress Signals 8 | . 1 . . 2 1 2 . . . 2 . . Communications Jammed 6 | . . . . . . . . . . 6 . . Distress Signals 6 | . . . . . . . . . . 6 . . Times Spotted 138 | . 4 . 3 28 22 32 7 . 2 24 6 10 Peak Tracking Total 13 | . 6 . 3 13 10 5 4 . 3 12 6 8 Tactical Retreats 22 | . 2 . . 2 1 9 1 . 1 6 . . ECM-based Alert Blocks 20 | . . . . . . 20 . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Was Fac Traps Triggered 7 | . . . . . 2 . . . 2 1 . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Was Fac Machines Disabled 3 | . 1 . . . . 2 . . . . . . Max in Single Turn 2 | . 1 . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Was Fac Machines Accessed 19 | . 1 . 2 5 2 2 1 1 . 3 . 2 Terminals 18 | . 1 . 2 5 2 2 1 1 . 2 . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 53 | . 4 . 4 10 7 3 3 2 . 12 . 8 Successful 20 | . 1 . 3 4 1 2 2 1 . 2 . 4 Failed 33 | . 3 . 1 6 6 1 1 1 . 10 . 4 Catastrophic 9 | . . . . 1 4 . . . . 2 . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 2 | . . . . 1 1 . . . . . . . Terminals 51 | . 4 . 4 10 7 3 3 2 . 10 . 8 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 2 . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 20 | . 1 . 3 4 1 2 2 1 . 2 . 4 Record 7 | . . . . . . 1 . . . 2 . 4 Robot Analysis 1 | . . . . 1 . . . . . . . . Prototype ID Bank 2 | . . . . . 1 1 . . . . . . Open Door 2 | . . . . 2 . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 3 | . . . 1 1 . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 1 . 1 4 2 1 1 1 . 3 . 2 Full Trace Events 9 | . . . . 2 2 . 1 . . 2 . 2 Feedback Events 1 | . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Was Fac Total Allies 10 | . . . . 10 . . . . . . . . Largest Group 10 | . . . . 10 10 . . . . . . . Highest-Rated Group 88 | . . . . 88 88 . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . . Total Orders 9 | . . . . 2 6 1 . . . . . . ROAM 1 | . . . . . 1 . . . . . . . AID 2 | . . . . 2 . . . . . . . . EXPLORE 6 | . . . . . 5 1 . . . . . . Ally Attacks 73 | . . . . 7 66 . . . . . . . Total Damage 565 | . . . . 56 509 . . . . . . . Kills 9 | . . . . 2 7 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Was Fac Active Infowar (turns) 1968 | 18 113 95 32 505 . 416 . . 50 483 162 94 Optics 863 | . . . . . . 416 . . . 447 . . IFF 42 | . . . . . . . . . 42 . . . Terrain 962 | 18 113 95 32 505 . . . . . 199 . . Seismic 211 | . . . . . . 15 . . . 102 . 94 Machine Analysis 695 | . . . . . . . . . 50 483 162 . Jamming 42 | . . . . . . . . . . 42 . . ECM 231 | . . . . . . 231 . . . . . . Robot Analysis Total 1 | . . . . 1 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches 27 | . . . . . 21 6 . . . . . . Drone Recoveries 18 | . . . . . 18 . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Was Fac Turns Passed 3744 | 88 113 95 32 1151 393 731 48 3 54 554 163 319 Spaces Moved 3274 | 48 77 257 86 728 191 459 86 5 62 923 145 207 Core 295 | 4 1 . . . 38 118 . . 4 12 77 41 Treads 697 | . . . . 546 47 . . . . . 58 46 Legs 210 | 44 50 . . . 106 . . . . . 10 . Wheels 458 | . . . . . . 341 . . . . . 117 Hover 217 | . . . . . . . . . . 214 . 3 Flight 1397 | . 26 257 86 182 . . 86 5 58 697 . . Fastest Speed 29 | 50 37 37 37 37 50 100 52 52 42 29 50 50 Average Speed 91 | 114 101 37 37 130 169 124 52 52 47 41 104 139 Slowest Speed 400 | 120 280 37 37 200 400 250 52 52 52 200 145 225 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 15 | . . 1 . 9 . . 3 . . 2 . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 20 52 10 86 36 21 3 . 61 20 84 7 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 5 | . . . . 2 1 2 . . . . . . Melee . | . . . . . . . . . . . . . Projectile 3 | . . . . 2 1 . . . . . . . AOE 2 | . . . . . . 2 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Was Fac Total 3794 | 65 92 255 85 844 232 574 85 4 85 1090 153 230 Wait 165 | . . . . 41 7 51 . . . 65 . 1 Move 3233 | 47 76 254 85 709 190 458 79 4 61 919 144 207 Hop 15 | . . 1 . 9 . . 3 . . 2 . . Pick Up 45 | 5 1 . . 19 3 4 . . 3 9 . 1 Fast Attach 57 | 7 1 . . 8 4 9 . . 2 9 5 12 Attach 40 | . 1 . . 5 10 7 3 . . 10 2 2 Detach 11 | . . . . 1 . 4 . . . 4 1 1 Swap . | . . . . . . . . . . . . . Drop 36 | . 3 . . 10 4 3 . . . 12 1 3 Fire 108 | 6 10 . . 38 14 32 . . . 7 . 1 Melee . | . . . . . . . . . . . . . Ram 63 | . . . . 2 . 6 . . . 53 . 2 Kick . | . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . Escape Stasis 19 | . . . . . . . . . 19 . . . Rewire 1 | . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 6) 202 | -10/Materials | Entered Mines 220 | -10/Mines | Learned 2 Materials zone layouts 295 | -10/Mines | Discovered new exit (range 8) 297 | -10/Mines | Entered Materials 297 | -9/Materials | Evolved 2 slots: Propulsion x2 298 | -9/Materials | Identified exit to Storage 309 | -9/Materials | Build established: Mutant 329 | -9/Materials | Entered Storage 460 | -9/Storage | Lost 3 parts (1p2n) 478 | -9/Storage | Destroyed 8 combat bots 788 | -9/Storage | Build established: Scavenger-Mutant 1310 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1344 | -9/Storage | Discovered new exit (range 16) 1480 | -9/Storage | Entered Materials 1480 | -8/Materials | Accompanied by 10 allies 1480 | -8/Materials | Evolved 2 slots: Utility x2 1570 | -8/Materials | Lost 7 allies 1617 | -8/Materials | Lost 3 allies 1854 | -8/Materials | Released all parts (6) 1865 | -8/Materials | Discovered new exit (range 15) 1873 | -8/Materials | Entered Factory 1873 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1881 | -7/Factory | Lost 12 parts (1p5n4u2w) 1898 | -7/Factory | Discovered new exit (range 28) 1939 | -7/Factory | Lost 3 allies 2087 | -7/Factory | Build established: Mutant 2599 | -7/Factory | Discovered new exit (range 6) 2604 | -7/Factory | Entered another Factory area 2604 | -6/Factory | Evolved 2 slots: Propulsion x2 2628 | -6/Factory | Lost 3 parts (1n1u1w) 2645 | -6/Factory | Discovered new exit (range 8) 2652 | -6/Factory | Entered another Factory area 2652 | -5/Factory | Evolved 2 slots: Utility x2 2655 | -5/Factory | Identified exit to DSF 2655 | -5/Factory | Entered DSF 2677 | -5/DSF | Additional patrols routed to DSF 2690 | -5/DSF | Discovered new exit (range 15) 2709 | -5/DSF | Entered Factory 2709 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2735 | -4/Factory | Lost 4 parts (2n2u) 3202 | -4/Factory | Spotted B-86 Titan 3263 | -4/Factory | Sucked down chute 3263 | -4/Factory | Entered Waste 3264 | -4/Waste | Found Prototype Processor 3264 | -4/Waste | Identified Exp. Target Analyzer 3282 | -4/Waste | Spotted C-40 Crusher 3292 | -4/Waste | Lost 7 parts (1p3n3u) 3321 | -4/Waste | Spotted C-40 Crusher 3337 | -4/Waste | Spotted C-40 Crusher 3344 | -4/Waste | Spotted C-40 Crusher 3389 | -4/Waste | Spotted C-40 Crusher 3390 | -4/Waste | Spotted C-40 Crusher 3401 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3418 | -4/Waste | Discovered new exit (range 14) 3425 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3426 | -4/Waste | Entered Factory 3456 | -4/Factory | Lost 3 parts (2n1u) 3517 | -4/Factory | Found Quantum Capacitor 3713 | -4/Factory | Core integrity fell below 50% 3719 | -4/Factory | Released all parts (7) 3734 | -4/Factory | Core integrity fell below 20% 3745 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03719_ Released Adv. Matter Compressor. 03719_ Released Seismic Detector. 03719_ Released Imp. Fusion Compressor. 03719_ Released Imp. Antigrav System. 03721_ S-27 Virus destroyed. 03722_ M-13 Machinist repairs G-67 Veteran. 03723_ Acquired Lgt. Antimatter Reactor. 03730_ Slammed into S-27 Virus. 03731_ Penetrated by Slug. 03732_ Slammed into G-67 Veteran. 03732_ Lgt. Antimatter Reactor destroyed. 03732_ System corrupted by crushing effect (+4). 03736_ Slug penetrates M-13 Machinist. 03736_ M-13 Machinist suffers critical hit (Destroy). 03740_ K-01 Serf collects debris. 03741_ Triggered Shock Trap. 03741_ The floor emits a surge of raw power. 03741_ System corrupted (+2). 03743_ K-01 Serf collects debris. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#?###############?? | | ???????????????????????????????# """ """ """ """ # | | ???????????????????????????????# """ """ """ """ # | | ???????????????????????????????# """ """ """ """ # | | ???????????????????????????????# # | | ???????????????????????????????#* # | | ???????????????????????????????# # | | ???????????????????????????????# *!! ! # | | ????????????????????????????????######"#+######### | | ????????????????????????############## !!= | | ????????????????????????# ! # #### | | ????????????????????????# == # === #??? | | ????????????????????????# """ """ = / == #??? | | ???????????????????????????"" """ # == #??? | | ?????????? ????????????" """ # #??? | | ?????????? ################ #??? | | ?????????? u @ s g m | | ?????????? ss | | ?????????? """"""" ^ k s w */ | | ??????????? """"""" % | | ???????????????????""""""" A A o = | | ????????????????????"""""" ################ | | ?????????????????????? #??????????????? | | ?????????????????????? #??????????????? | | ????????????????????? +??????????????? | | ???????????????????? #??????????????? | | ???????????????????? #??????????????? ?"" | | ???????????????????? #???????????????????? | | ?????????????????????#########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 35 Energy Capacity 265 Matter Stores 300 Matter Capacity 700 Sight Range 18 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Laugh At Your Crits Just Browsing Challenges ------------ None Game ------ Seed ZhirovVoltaicRigger Manual? 0 Play Time 00:53:37 Cumulative 25.3 hours Start 2026.04.18 @ 21:32:22 End 2026.04.18 @ 22:25:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c017905-0ef5-40c3-a767-138290445fee