Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.30 @ 13:46:37 Player: Lazz Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (133) 665 Value Destroyed (5064) 5064 Prototype IDs (4) 80 Alien Tech Used (2) 400 Bonus (460) 460 TOTAL SCORE: 12569 Bonus ------- Follower Combat Kills 160 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 29/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- IFF Parser Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit High-capacity Storage Unit Nova Cannon Railgun Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Layered Medium Armor Plating Layered Medium Armor Plating Focal Shield Improved Remote Shield Advanced Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Hypervelocity Coil Gun Heavy Flak Cannon Heavy Gauss Cannon > --- INVENTORY -------- Medium Treads Improved Cooling System High-capacity Storage Unit Improved Utility Shielding Advanced Focal Shield Improved Remote Shield Improved Remote Force Field Transdimensional Reconstructor Integrated Reactor Disruptor Cannon Heavy Ion Cannon KE Penetrator Railgun Magnetic Acceleration Cannon Tiamat Missile Launcher Heavy Pick [Rating: 130] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Wheel Utility Core Analyzer Device IFF Parser Storage High-capacity Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Utility Shielding Weapon Heavy Flak Cannon Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Flak Cannon Launcher Tiamat Missile Launcher Impact Weapon Heavy Hammer Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . 2 2 2 2 2 . . . . 2 2 Power 2 | . . . . . 1 . . . . . 1 . Propulsion 3 | . . 1 . 1 1 . . . . . . . Utility 8 | . . 1 2 1 . 1 . . . . 1 2 Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 113 | 8 7 3 9 9 21 17 2 5 6 6 14 6 Power 17 | 1 1 . 1 2 5 1 . 1 . 2 3 . Engine 11 | 1 1 . 1 2 3 1 . 1 . 1 . . Core 4 | . . . . . 2 . . . . 1 1 . Reactor 2 | . . . . . . . . . . . 2 . Propulsion 33 | 3 2 1 1 4 7 6 . 2 3 2 1 1 Treads 8 | 1 . . . 3 4 . . . . . . . Leg 17 | . . . . . 2 6 . 2 3 2 1 1 Wheel 8 | 2 2 1 1 1 1 . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 31 | 2 1 2 4 1 2 5 1 . 1 2 6 4 Device 12 | 1 . . 1 . . 4 1 . . . 3 2 Storage 2 | 1 1 . . . . . . . . . . . Processor 5 | . . 1 1 1 . 1 . . . . . 1 Hackware 2 | . . . . . . . . . 1 . 1 . Protection 10 | . . 1 2 . 2 . . . . 2 2 1 Artifact . | . . . . . . . . . . . . . Weapon 32 | 2 3 . 3 2 7 5 1 2 2 . 4 1 Energy Gun 2 | 1 . . . . . 1 . . . . . . Energy Cannon 2 | . . . 2 . . . . . . . . . Ballistic Gun 15 | 1 3 . . 2 5 2 . . . . 1 1 Ballistic Cannon 7 | . . . . . . 2 1 . 2 . 2 . Launcher 4 | . . . . . 2 . . 2 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . 1 1 1 1 2 Parts Lost 68 | . 3 . 1 3 12 4 . 9 . 6 10 20 Power 12 | . 1 . . . 2 1 . 2 . 2 1 3 Propulsion 24 | . 1 . 1 3 6 . . 4 . . 3 6 Utility 17 | . 1 . . . 2 1 . 1 . 2 3 7 Weapon 15 | . . . . . 2 2 . 2 . 2 3 4 Highest Loss Streak 18 | . 2 . 1 3 3 4 . 8 . 4 3 18 To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Backups 18 | 2 7 14 19 19 19 19 20 19 17 19 17 15 Power 1 | . . 3 6 3 2 1 1 . 1 1 . . Propulsion 2 | 1 4 2 2 . . 2 3 3 1 2 2 . Utility 5 | . 1 2 3 6 7 6 6 6 6 6 5 6 Weapon 8 | . 1 5 7 8 9 9 9 9 8 8 6 6 Tool/Special . | . . . . . . . . . . . . . Unused Backups 26 | . 2 . 2 6 2 3 1 1 . . . 9 Power 4 | . . . . 4 . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 9 | . 2 . . . 1 1 . 1 . . . 4 Weapon 13 | . . . 2 2 1 2 1 . . . . 5 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 87 94 97 96 89 99 100 64 82 96 82 83 Engine 8 | . 7 11 9 7 11 10 11 8 11 6 2 . Treads 6 | . . . . 20 16 5 . . 6 . . . Leg 14 | . . . . . 5 23 29 11 21 28 23 17 Wheel 3 | . 27 33 25 6 1 . . . . . . . Device 5 | . 8 . 7 7 1 7 11 5 5 1 3 12 Storage 6 | . 14 11 9 7 6 5 5 5 5 5 5 3 Processor 18 | . . 6 16 22 20 20 23 23 23 23 13 7 Hackware 1 | . . . . . . . . . 2 5 8 7 Protection 5 | . . 10 11 7 11 5 . . . 1 5 7 Energy Cannon 1 | . . . 6 7 . . . . . . . . Ballistic Gun 7 | . 18 22 10 7 12 8 5 . . 4 1 3 Ballistic Cannon 3 | . . . . . . 4 11 . 2 10 10 6 Peak Build Rating 130 | 9 9 14 28 36 54 81 84 84 89 93 118 130 Average Rating 59 | 6 7 12 23 34 44 72 83 46 62 88 98 109 On Entrance 48 | . 9 6 14 28 36 54 81 84 49 89 67 109 Avg Prop Armor Cover (%) 8 | . . . . 4 9 6 . . 15 . 6 5 Naked Turns 1 | . . . . . . . . . . . . 1 Heaviest Build 127 | 14 49 50 63 63 71 79 82 82 76 78 122 127 Greatest Support 135 | 32 32 30 30 80 80 99 91 91 121 135 135 133 Greatest Overweight (x) 13 | . 2 1 3 6 6 1 . 3 1 . 1 13 Average Overweight (x) . | . . 1 1 . 1 . . 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 11 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 7 8 20 20 20 20 20 20 20 20 20 20 18 Average Carried 18 | 2 7 14 19 19 19 19 19 19 17 19 17 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 7 20 19 20 20 20 20 20 20 20 18 5 Class Distribution -------------------- 42% | Mutant 24% | Gunner 13% | Scavenger-Mutant 10% | Scavenger-Gunner 5% | Hacker-Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Gunner | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Gunner | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Tank | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Matter Collected 4108 | 407 281 102 74 315 823 371 216 450 . 404 402 263 Remotely . | . . . . . . . . . . . . . Salvage Created 5034 | 218 426 182 269 572 1289 492 49 729 . 252 433 123 Parts 268 | 24 34 15 22 26 61 21 1 21 . 15 19 9 Haulers Intercepted 5 | . . 1 1 2 1 . . . . . . . Recyclers Shooed 2 | 1 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . 1 8 . 22 . . Prevented 1 | . . . . . . . . 1 . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 103 | . 12 2 6 10 25 10 1 14 . 6 15 2 Melee 2 | . . . . . . . . 2 . . . . Guns 50 | . 12 2 2 6 19 4 . . . 1 3 1 Cannons 31 | . . . 4 4 . 6 1 2 . 5 8 1 AOE 20 | . . . . . 6 . . 10 . . 4 . Classes Destroyed 17 | 3 3 3 1 1 3 1 . 1 . 1 . . Worker 6 | 2 . . . . 3 . . . . . 1 . Builder 5 | . 1 . 1 . . 1 . . . . . 2 Tunneler 5 | 4 1 . . . . . . . . . . . Hauler 5 | . . 1 1 2 1 . . . . . . . Recycler 2 | 1 1 . . . . . . . . . . . Operator 2 | . . 1 . . . 1 . . . . . . Drone 1 | . . . . . . . . . . 1 . . Watcher 5 | . . 1 2 . 2 . . . . . . . Swarmer 29 | . 8 . 4 . 6 . . 1 . 2 8 . Grunt 33 | . 4 2 . 4 8 4 . 6 . 2 3 . Brawler 4 | . . . . . 1 . . 2 . 1 . . Duelist 4 | . . . . . . 1 . 3 . . . . Protector 1 | . . . . . . . . 1 . . . . Sentry 16 | . . . 2 5 3 1 1 1 . . 2 1 Specialist 2 | . . . . . 2 . . . . . . . Hunter 3 | . . . . . 3 . . . . . . . Programmer 10 | . . . . 1 2 4 . . . . 2 1 Decomposer 1 | . . . . . . . . 1 . . . . Best Kill Streak 12 | 5 6 3 4 2 7 4 1 12 . 2 4 2 Combat Bots Only 12 | . 4 2 4 2 5 4 1 12 . 2 4 1 Max Kills in Single Turn 5 | 1 1 1 1 1 5 1 1 4 . 1 4 2 Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . . . . . 5 . . 4 . . 4 . Melee 1 | . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 1156 | . 102 6 32 162 182 71 8 92 . 120 112 269 Missed 379 | . 36 2 7 57 65 28 5 25 . 41 30 83 Hits 777 | . 66 4 25 105 117 43 3 67 . 79 82 186 Melee 6 | . . . . . . 2 . 1 . 3 . . Projectile 771 | . 66 4 25 105 117 41 3 66 . 76 82 186 Critical Strikes 25 | . . . . . 3 2 . 1 . 6 5 8 Actively Blocked 1 | . . . . . . . . . . . 1 . Part Disruptions 3 | . . . . . . . . . . . 2 1 Damage Taken 12754 | . 583 44 254 944 1660 1133 70 1663 . 1459 1566 3378 Core 2549 | . 193 10 46 157 176 114 . 243 . 224 101 1285 Absorbed by Shields 407 | . . . . . . . . . . . 19 388 Redirected to Shielding 270 | . . . 2 19 17 . . . . 106 22 104 Ignored by Resistances 201 | . . . . . . . . . . . . 201 Regen/Repaired (Parts) 243 | . . . . . 199 44 . . . . . . Core Remaining (%) 74 | 100 22 97 91 77 79 . . . . 41 91 . Volleys Fired 263 | 10 44 10 20 28 59 27 3 11 . 13 26 12 Largest 3 | 2 2 2 2 2 2 3 3 3 . 3 3 3 Hottest 146 | 60 60 40 130 130 75 143 128 128 . 121 146 130 Shots Fired 602 | 20 84 20 40 56 116 83 9 29 . 37 74 34 Gun 387 | 20 84 20 24 32 115 50 3 5 . 12 12 10 Cannon 196 | . . . 16 24 . 33 6 11 . 25 61 20 Launcher 19 | . . . . . 1 . . 13 . . 1 4 Special . | . . . . . . . . . . . . . Kinetic 492 | 10 54 20 24 32 115 72 9 16 . 37 73 30 Thermal 91 | 10 30 . 16 24 . 11 . . . . . . Explosive 19 | . . . . . 1 . . 13 . . 1 4 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 32 | 6 6 5 11 16 10 23 12 13 . 9 16 32 Robot Miss Streak 7 | 2 3 2 1 4 6 6 2 5 . 6 7 4 Penetration Max 1 | . . . . . 1 . . . . . . . Secondary Targets 8 | . 2 1 1 . 3 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . . . . . . Shots Hit Robots 441 | 10 47 11 32 46 92 62 7 34 . 27 47 26 Core Hits 440 | 8 21 8 15 54 120 52 7 49 . 35 51 20 Critical Kills 5 | . . . . . 3 . . 1 . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . Critical Strikes 8 | . . . . . 3 . . 2 . . 2 1 Destroy 5 | . . . . . 3 . . . . . 1 1 Blast 2 | . . . . . . . . 1 . . 1 . Smash 1 | . . . . . . . . 1 . . . . Melee Attacks 20 | . . . 1 . . . . 14 . . 1 4 Impact 15 | . . . 1 . . . . 14 . . . . Slashing . | . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . 1 4 Sneak Attacks 1 | . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13483 | 136 587 143 568 1156 2820 1367 215 2817 . 589 1910 1175 Guns 5056 | 136 565 143 248 695 1904 786 83 75 . 200 171 50 Cannons 3828 | . . . 320 461 . 581 132 267 . 374 1239 454 Explosions 3697 | . . . . . 916 . . 1751 . . 474 556 Melee 818 | . . . . . . . . 724 . . . 94 Ramming 84 | . 22 . . . . . . . . 15 26 21 Kinetic 7530 | 50 310 143 248 695 1904 1135 215 342 . 574 1410 504 Thermal 1380 | 86 255 . 320 461 26 232 . . . . . . Explosive 3282 | . . . . . 629 . . 1751 . . 346 556 Electromagnetic 389 | . . . . . 261 . . . . . 128 . Impact 724 | . . . . . . . . 724 . . . . Slashing . | . . . . . . . . . . . . . Piercing 94 | . . . . . . . . . . . . 94 Highest Corruption 15 | . . . . 3 6 4 4 4 4 4 2 15 Average Corruption 4 | . . . . 2 5 3 4 4 4 4 1 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 125 | . . . . 8 24 12 23 24 7 14 1 12 Message Errors 30 | . . . . 1 4 4 5 7 3 3 . 3 Matter Fused 27 | . . . . 6 6 3 3 3 1 1 . 4 Heat Flow Errors 19 | . . . . . 5 1 3 2 1 5 1 1 Energy Discharges 12 | . . . . . 2 1 4 4 . 1 . . Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 20 | . . . . 1 4 1 4 4 1 3 . 2 Data Loss (major) 7 | . . . . . 1 . 3 2 1 . . . Misfires 3 | . . . . . 1 2 . . . . . . Alerts 3 | . . . . . 1 . . 2 . . . . Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 224 | . . . 31 . 36 . . 111 . . 37 9 Projectiles 40 | . . . 31 . . . . . . . 9 . Explosions 92 | . . . . . 36 . . 19 . . 28 9 Melee 92 | . . . . . . . . 92 . . . . Knockbacks 39 | . . . . . . 16 . . . 6 14 3 Impact 2 | . . . . . . . . . . . 1 1 Kinetic 37 | . . . . . . 16 . . . 6 13 2 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 505 | . 11 . . . 192 . . 155 . . 72 75 Shots 12 | . . . . . 5 . . 4 . . 2 1 Rammed 5 | . 1 . . . . . . . . . . 4 Targets Rammed 10 | . 1 . . . . . . . . 2 2 5 Kicked 5 | . . . . . . . . . . 2 2 1 Crushed . | . . . . . . . . . . . . . Highest Temperature 440 | . 38 . 216 270 264 124 222 250 104 261 440 275 Average Temperature 84 | . 13 . 90 100 65 19 79 63 63 91 118 62 Received Heat Transfer 2095 | . 90 24 36 315 330 162 9 555 . 218 156 200 Effects 10 | . . . . . . . . . . . 10 . Shutdowns 6 | . . . . . . . . . . . 6 . Energy Bleed 1 | . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . 1 . Damage (major) 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . 1 . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 6 | . . . . . . . . 6 . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . . . 1 2 . 2 . . . . . . Heat Transferred 2373 | 200 575 . 444 629 50 475 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Maximum Alert Level 1 | . . . . . 1 . . . . . . . Low Security (%) 99 | 100 100 100 100 100 99 100 . . . . 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 211 | 15 186 94 74 59 211 199 . . . . 190 83 Initial 70 | . . 69 . 25 19 70 . . . . . 69 Average 56 | 1 107 17 29 16 103 40 . . . . 86 18 Influence Increases 3496 | 35 376 69 195 288 839 359 20 290 . 255 520 250 Destroy 0b10 Robot/C 2120 | . 240 40 120 200 500 200 20 260 . 200 300 40 Destroy 0b10 Robot/NC 180 | 35 15 15 20 10 30 10 . 20 . 10 5 10 Destroy Leader 460 | . 60 4 36 74 136 40 . 10 . 20 60 20 Allied During Kill 25 | . . . . . . . . . . 25 . . Successful Hack 67 | . . 10 . . 7 . . . . . 12 38 Select Force Hacks 60 | . 60 . . . . . . . . . . . Disable Machine 255 | . . . 15 . 120 45 . . . . 60 15 Destroy Structure 209 | . 1 . 4 4 46 4 . . . . 68 82 Partial Spotted 15 | . . . . . . . . . . . . 15 Lose Combat Pursuer 105 | . . . . . . 60 . . . . 15 30 Influence Decreases 3496 | 35 210 235 139 303 737 335 187 290 . 255 388 382 Entered New Map 349 | . . 97 . 31 22 73 63 . . . . 63 Time Decay 2232 | 35 180 44 99 252 455 226 124 210 . 183 288 136 Lost Part 552 | . 30 . 10 20 110 36 . 80 . 32 100 134 Lost Ally 40 | . . . . . . . . . . 40 . . Purge Threat 323 | . . 94 30 . 150 . . . . . . 49 Squads Dispatched 29 | . 3 . 1 3 10 3 . 1 . 1 4 3 Investigation 8 | . 3 . . 1 2 1 . . . . 1 . Extermination 9 | . . . . 2 3 2 . . . . 1 1 Reinforcement 7 | . . . . . 3 . . . . . 2 2 Assault 2 | . . . . . . . . 1 . 1 . . Garrison 3 | . . . 1 . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 1 Haulers Reinforced 1 | . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Distress Signals 12 | . 3 1 1 . . . . . . . 2 5 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 189 | . 16 6 9 12 36 16 1 16 . 29 22 26 Peak Tracking Total 14 | . 5 4 5 3 5 5 1 9 . 14 6 11 Tactical Retreats 5 | . . . . . . 2 . . . . 1 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Traps Triggered 8 | . . . . 1 3 2 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Machines Disabled 18 | . . . 1 . 8 3 . 1 . . 4 1 Max in Single Turn 2 | . . . 1 . 2 2 . 1 . . 2 1 Garrison Access 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Machines Accessed 31 | . 5 3 1 3 6 3 . . 5 . 2 3 Terminals 15 | . 3 3 1 1 2 2 . . . . 1 2 Fabricators 1 | . . . . 1 . . . . . . . . Repair Stations 4 | . . . . . 2 1 . . . . . 1 Recycling Units 3 | . 2 . . . . . . . . . 1 . Scanalyzers 1 | . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . Total Hacks 91 | . 10 8 5 5 12 6 . . 31 . 5 9 Successful 58 | . 2 3 2 1 6 3 . . 31 . 4 6 Failed 33 | . 8 5 3 4 6 3 . . . . 1 3 Catastrophic 5 | . . . 1 2 1 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 12 | . 5 4 . . 2 1 . . . . . . Terminals 41 | . 8 8 5 1 6 5 . . . . 2 6 Fabricators 1 | . . . . 1 . . . . . . . . Repair Stations 6 | . . . . . 2 1 . . . . . 3 Recycling Units 5 | . 2 . . . . . . . . . 3 . Scanalyzers 3 | . . . . 3 . . . . . . . . Garrison Access 4 | . . . . . 4 . . . . . . . Terminal Hacks 47 | . . 3 2 . 3 2 . . 31 . 1 5 Record 35 | . . . . . . 1 . . 31 . 1 2 Level Access Points 1 | . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . 1 . . . . . . 1 Terminal Index 2 | . . 1 . . . 1 . . . . . . Unreport Threat 5 | . . 1 2 . 1 . . . . . . 1 Locate Traps 1 | . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks 3 | . . . . . . . . . . . 3 . Process 1 | . . . . . . . . . . . 1 . Retrieve Matter 2 | . . . . . . . . . . . 2 . Scanalyzer 1 | . . . . 1 . . . . . . . . Retrieve Study 1 | . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 5 | . 2 . . . 2 1 . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . . 2 1 . . . . . . Patch 3 | . . . . . 2 1 . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . 1 . . . . . . Used 2 | . . 1 . . . 1 . . . . . . Hacking Detections 19 | . 3 2 1 3 4 2 . . . . 1 3 Full Trace Events 2 | . 1 . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 20 | . . . . . . . . . . . 20 . Retrieved Matter 20 | . . . . . . . . . . . 20 . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Total Allies 2 | . . . . . . . . 2 . . . . Largest Group 2 | . . . . . . . . 2 2 2 . . Highest-Rated Group 59 | . . . . . . . . 59 59 59 . . Highest-Rated Ally 30 | . . . . . . . . 30 30 30 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . . . 22 . . Total Damage 384 | . . . . . . . . . . 384 . . Kills 6 | . . . . . . . . . . 6 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Active Infowar (turns) 5318 | 79 243 . 230 1125 387 562 788 1193 298 217 103 93 Sensors 1845 | . . . 230 1125 387 . . . . . 103 . IFF 3151 | . . . . . . 562 788 1193 298 217 . 93 Terrain 322 | 79 243 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Turns Passed 9471 | 162 378 301 248 1125 1478 1483 788 1198 298 621 853 538 Spaces Moved 5045 | 90 213 260 147 664 628 706 492 461 174 462 415 333 Core 60 | 1 . . . . . . . . . . . 59 Treads 1054 | 7 . . . 394 481 170 . . . . . 2 Legs 2942 | . . . . . 130 536 492 461 174 462 415 272 Wheels 989 | 82 213 260 147 270 17 . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 100 95 95 110 160 120 120 120 120 120 120 50 Average Speed 146 | 104 103 95 102 141 197 142 120 234 155 120 142 123 Slowest Speed 700 | 160 110 95 125 240 280 213 120 330 190 120 190 700 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 33 | 5 41 25 27 19 20 19 65 66 62 67 12 13 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 3 | . 2 . . . . . 1 . . . . . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 4 | . . . . . . . 3 . . 1 . . Spaces Dug 1 | . . . . . . . . . . . . 1 Terrain Destroyed 291 | . . . 2 4 63 1 3 123 . 1 41 53 Melee 1 | . . . . . . . . . . . . 1 Projectile 46 | . . . 2 4 2 1 3 4 . 1 24 5 AOE 244 | . . . . . 61 . . 119 . . 17 47 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Total 6529 | 134 290 293 203 799 748 1122 683 526 200 497 610 424 Wait 896 | 20 14 6 17 73 19 346 182 20 8 10 135 46 Move 5033 | 89 212 259 146 663 627 705 491 460 173 461 414 333 Hop . | . . . . . . . . . . . . . Pick Up 79 | 7 5 15 4 12 8 11 1 2 3 1 6 4 Fast Attach 64 | 7 4 1 2 6 13 5 1 3 6 1 11 4 Attach 45 | . 1 2 3 2 6 7 . 1 4 1 9 9 Detach 2 | . . . . . . . . . . . 1 1 Swap 46 | 1 2 . 5 2 8 10 2 4 1 6 2 3 Drop 61 | . 7 . 5 13 8 11 3 1 5 2 3 3 Fire 263 | 10 44 10 20 28 59 27 3 11 . 13 26 12 Melee 20 | . . . 1 . . . . 14 . . 1 4 Ram 5 | . 1 . . . . . . . . . . 4 Kick 5 | . . . . . . . . . . 2 2 1 Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 10 | . . . . . . . . 10 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 5 exits: Res x3 / Qua x2) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 163 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 321 | -10/Materials | Core integrity fell below 50% 504 | -10/Materials | Discovered new exit (range 7) 525 | -10/Materials | Discovered new exit (range 9) 541 | -10/Materials | Entered another Materials area 541 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 765 | -9/Materials | Discovered new exit (range 14) 842 | -9/Materials | Entered another Materials area 842 | -8/Materials | Evolved 2 slots: Utility x2 924 | -8/Materials | Garrison activated, responded to threat 1077 | -8/Materials | Discovered new exit (range 11) 1089 | -8/Materials | Identified exit to Factory 1090 | -8/Materials | Entered Factory 1090 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1429 | -7/Factory | Lost 3 parts (3n) 2197 | -7/Factory | Discovered new exit (range 10) 2213 | -7/Factory | Identified exit to Factory 2215 | -7/Factory | Entered another Factory area 2215 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2818 | -6/Factory | Identified exit to Lower Caves 2818 | -6/Factory | Identified exit to Extension 2918 | -6/Factory | Build established: Scavenger-Mutant 3137 | -6/Factory | Lost 3 parts (1p1n1u) 3604 | -6/Factory | Discovered new exit (range 8) 3619 | -6/Factory | Identified exit to Factory 3693 | -6/Factory | Entered another Factory area 3693 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4000 | -5/Factory | Build established: Scavenger-Gunner 4319 | -5/Factory | Lost 4 parts (1p1u2w) 4324 | -5/Factory | Found Launcher Loader 4952 | -5/Factory | Build established: Gunner 5160 | -5/Factory | Discovered new exit (range 13) 5175 | -5/Factory | Identified exit to Upper Caves 5176 | -5/Factory | Entered Upper Caves 5177 | -5/Upper Caves | Encountered a Warlord checkpoint 5546 | -5/Upper Caves | Learned location of Armory (-4) 5573 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5647 | -5/Upper Caves | Discovered new exit (range 16) 5664 | -5/Upper Caves | Identified exit to Upper Caves 5964 | -5/Upper Caves | Entered another Upper Caves area 5966 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6036 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6102 | -5/Upper Caves | Destroyed 12 combat bots 6138 | -5/Upper Caves | Lost 8 parts (2p3n1u2w) 6368 | -5/Upper Caves | Build established: Mutant 7044 | -5/Upper Caves | Learned Factory interactive machine intel 7133 | -5/Upper Caves | Discovered new exit (range 8) 7152 | -5/Upper Caves | Identified exit to Zhirov 7162 | -5/Upper Caves | Entered Zhirov 7162 | -5/Zhirov | Accompanied by 2 allies 7166 | -5/Zhirov | Discovered new exit (range 3) 7178 | -5/Zhirov | Identified exit to Proximity Caves 7206 | -5/Zhirov | Met Zhirov 7274 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7364 | -5/Zhirov | Found Alien Artifact 7380 | -5/Zhirov | Found Alien Artifact 7460 | -5/Zhirov | Entered Proximity Caves 7460 | -4/Proximity Caves | Accompanied by 2 allies 7758 | -4/Proximity Caves | Build established: Gunner 8046 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 8068 | -4/Proximity Caves | Core integrity fell below 50% 8074 | -4/Proximity Caves | Discovered new exit (range 8) 8080 | -4/Proximity Caves | Identified exit to Factory 8081 | -4/Proximity Caves | Entered Factory 8081 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8082 | -4/Factory | Loaded intel: 54 interactive machine locations 8107 | -4/Factory | Lost 4 parts (1p1u2w) 8399 | -4/Factory | Found Prototype Hackware 8399 | -4/Factory | Identified Exp. Hacking Suite 8608 | -4/Factory | Lost 3 parts (1n1u1w) 8914 | -4/Factory | Discovered new exit (range 7) 8932 | -4/Factory | Identified exit to Research 8934 | -4/Factory | Entered Research 8934 | -3/Research | Evolved 2 slots: Utility x2 9219 | -3/Research | Spotted B-86 Titan 9252 | -3/Research | Build established: Hacker-Tank 9284 | -3/Research | Identified exit to Quarantine 9284 | -3/Research | Identified exit to Research 9392 | -3/Research | System corruption reached 10% 9430 | -3/Research | Core integrity fell below 50% 9433 | -3/Research | Identified Integrated Reactor 9433 | -3/Research | Installed Integrated Reactor, increased core energy generation (+10) 9434 | -3/Research | Identified Transdimensional Reconstructor 9434 | -3/Research | Warped through subspace 9457 | -3/Research | Lost 18 parts (3p5n6u4w) 9464 | -3/Research | Core integrity fell below 20% 9472 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- reinforcements to Terminal R002. 09440_ O-24 Administrator locks terminal. 09440_ K-01 Serf collects debris. 09444_ R-10 Processor collects Lyr. Medium Armor Plating. 09444_ W-44 Eye sends out distress signal. 09446_ Terminal disabled. 09446_ Penetrated by Slug. 09457_ System corrupted: Component data lost. 09457_ Dropped Hvy. Ion Cannon. 09457_ Acquired Nova Cannon. 09463_ Penetrated by Slug. 09463_ Slug penetrates Wall. 09464_ B-86 Titan activates siege mode. 09467_ Penetrated by Slug. 09469_ Slug penetrates Wall. 09469_ Slammed into H-77 Assassin. 09471_ Penetrated by Slug. 09471_ Slammed into H-77 Assassin. 09472_ H-77 Assassin knocked back. 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Treads | -7/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Well-fed Force Field Challenges ------------ None Game ------ Seed PiercelightReflectiveRifle Manual? 0 Play Time 01:18:04 Cumulative 139.9 hours Start 2026.03.29 @ 23:24:18 End 2026.03.30 @ 13:46:37 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 203 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 38% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5c0e025-ab6d-4a21-998b-6c1ca2ee17fb