Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.22 @ 22:18:46 Player: Big Tortoise Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (8) 40 Value Destroyed (288) 288 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (24189) 24189 TOTAL SCORE: 31977 Bonus ------- Pacifist 200 Entered DSFs 1500 Win 3000 Win Speed 19489 Cogmind --------- Core Integrity 1560/1600 Matter 300/300 Energy 194/200 System Corruption 0% Temperature Cool (19) Movement Flying (21) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Nuclear Core Micro Antimatter Reactor > --- PROPULSION (8) --- Biomechanical Wings Biomechanical Wings Nuclear Pulse Array Impulse Thruster Impulse Thruster Impulse Thruster Electron Diverter > --- UTILITY (12) ----- Triangulator Experimental Optical Array Improved Targeting Computer Improved Core Shielding Improved Propulsion Shielding Improved Propulsion Shielding Experimental Weapon Shielding Experimental Weapon Shielding Improved Light Armor Plating Graphene Brace Hacking Suite Advanced System Shield > --- WEAPON (3) ------- Railgun Heavy Pick > --- INVENTORY (5) ---- Light Quantum Reactor Field Propulsion Array Micro-nuke Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Antimatter Reactor > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Nuclear Pulse Array Impulse Thruster Impulse Thruster Impulse Thruster Electron Diverter > --- UTILITY ---------- Triangulator Experimental Optical Array Improved Targeting Computer Improved Core Shielding Improved Propulsion Shielding Improved Propulsion Shielding Experimental Weapon Shielding Experimental Weapon Shielding Improved Light Armor Plating Graphene Brace Hacking Suite Advanced System Shield > --- WEAPON ----------- Railgun Heavy Pick > --- INVENTORY -------- Light Quantum Reactor Field Propulsion Array Micro-nuke Launcher Heavy Flail [Rating: 138] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Biomechanical Wings Leg Aluminum Leg Flight Unit Biomechanical Wings Utility Improved Propulsion Shielding Device Triangulator Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Flail Energy Gun Small Laser Ballistic Gun Railgun Launcher Rocket Array Impact Weapon Heavy Flail Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Res DSF Acc Slots Evolved 19 | . 1 2 . . 4 . 2 2 . 2 2 2 . 2 Power 2 | . . . . . 1 . . . . . . 1 . . Propulsion 6 | . . 1 . . 1 . 1 1 . 1 1 . . . Utility 10 | . 1 1 . . 2 . 1 1 . 1 1 1 . 1 Weapon 1 | . . . . . . . . . . . . . . 1 Parts Attached 61 | 6 3 5 3 4 2 3 7 1 6 10 1 3 2 5 Power 5 | 1 . . . 1 . . 1 . . 1 . 1 . . Engine 2 | 1 . . . 1 . . . . . . . . . . Core 2 | . . . . . . . 1 . . 1 . . . . Reactor 1 | . . . . . . . . . . . . 1 . . Propulsion 19 | 2 . 1 3 2 1 . 2 1 1 4 1 . . 1 Treads . | . . . . . . . . . . . . . . . Leg 3 | 2 . 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 16 | . . . 3 2 1 . 2 1 1 4 1 . . 1 Utility 27 | 2 2 3 . 1 . 3 3 . 3 4 . 2 1 3 Device 8 | . 1 . . 1 . . 1 . . 3 . . . 2 Storage . | . . . . . . . . . . . . . . . Processor 6 | 1 . 1 . . . 2 1 . . 1 . . . . Hackware 2 | . . . . . . . . . . . . 1 . 1 Protection 11 | 1 1 2 . . . 1 1 . 3 . . 1 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 10 | 1 1 1 . . 1 . 1 . 2 1 . . 1 1 Energy Gun 2 | 1 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . 1 . . 1 . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 . 1 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . 1 . 1 2 1 . . . Parts Lost 12 | . . 5 4 . . . 1 . 1 . 1 . . . Power 2 | . . 1 . . . . . . . . 1 . . . Propulsion 3 | . . . 3 . . . . . . . . . . . Utility 5 | . . 2 1 . . . 1 . 1 . . . . . Weapon 2 | . . 2 . . . . . . . . . . . . Highest Loss Streak 8 | . . 5 8 . . . 1 . 1 . 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 78 82 38 65 64 66 77 83 81 80 84 84 88 87 Engine 5 | . 12 10 . 9 7 7 6 5 5 5 4 . . . Core 1 | . . . . . . . . . . 4 4 4 4 3 Leg 4 | . 25 20 2 . . . . . . . . . . . Flight 21 | . . . 15 26 28 28 31 33 33 31 29 29 29 26 Device 6 | . 8 8 . 10 7 7 2 5 3 3 13 12 8 7 Processor 11 | . 12 15 11 10 7 9 17 16 13 12 9 8 8 7 Protection 14 | . 3 9 10 10 7 7 12 11 17 20 18 19 25 23 Energy Gun 3 | . 15 16 . . . . . . . . . . . . Launcher 1 | . . 2 . . 7 7 6 5 2 . . . . . Impact Weapon 1 | . . . . . . . 1 5 3 4 4 4 4 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 37 | 7 11 13 1 9 16 17 22 22 23 29 29 31 36 37 Greatest Support 54 | 20 20 20 20 12 17 17 23 27 29 43 43 43 43 54 Greatest Overweight (x) 2 | . . . . 2 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 3 5 4 3 5 5 5 4 5 5 5 5 5 5 Average Carried 3 | 1 2 2 2 3 4 4 4 4 4 3 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 1 4 3 3 5 5 5 4 5 3 5 5 5 5 Class Distribution -------------------- 67% | Hacker-Sprinter 32% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Sprinter | -9/Recycling Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/DSF Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/DSF Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Res DSF Acc Matter Collected 789 | 183 . 107 53 40 20 . 50 . 89 107 40 . 40 60 Remotely . | . . . . . . . . . . . . . . . Salvage Created 169 | . . 43 . . . . . . 19 . 107 . . . Parts 8 | . . 6 . . . . . . 2 . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Res DSF Acc Combat Hostiles Destroyed 8 | . . 4 . . . . . . 1 . 3 . . . Guns 1 | . . 1 . . . . . . . . . . . . AOE 4 | . . 3 . . . . . . 1 . . . . . Classes Destroyed 3 | . . 2 . . . . . . 1 . . . . . Swarmer 6 | . . 3 . . . . . . . . 3 . . . Cutter 1 | . . . . . . . . . 1 . . . . . Grunt 1 | . . 1 . . . . . . . . . . . . Best Kill Streak 4 | . . 4 . . . . . . 1 . 3 . . . Combat Bots Only 4 | . . 4 . . . . . . 1 . 3 . . . Max Kills in Single Turn 2 | . . 2 . . . . . . 1 . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . 1 . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Res DSF Acc Hostile Shots Fired 305 | . 18 123 36 . . 8 26 . 51 3 27 . . 13 Missed 136 | . 7 45 15 . . 4 18 . 26 . 14 . . 7 Damage Taken 1648 | . 73 559 177 . . 120 58 . 315 38 163 . . 145 Core 429 | . 7 110 91 . . 30 7 . 94 10 40 . . 40 Absorbed by Shields 43 | . . . . . . 27 . . . . 16 . . . Redirected to Shielding 246 | . . 13 19 . . 7 17 . 103 12 46 . . 29 Ignored by Resistances 1049 | . 48 365 110 . . 82 35 . 193 23 108 . . 85 Core Remaining (%) 92 | 100 97 . . 49 . 95 99 . 90 99 96 . 100 97 Volleys Fired 5 | . 2 2 . . . . . . 1 . . . . . Largest 2 | . 2 2 . . . . . . 1 . . . . . Hottest 80 | . 80 70 . . . . . . 46 . . . . . Shots Fired 9 | . 4 4 . . . . . . 1 . . . . . Gun 6 | . 4 2 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . 2 . . . . . . 1 . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 6 | . 4 2 . . . . . . . . . . . . Explosive 3 | . . 2 . . . . . . 1 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 6 | . 4 6 . . . . . . 2 . . . . . Robot Miss Streak 1 | . . 1 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 15 | . 4 3 . . . . . . 4 . 4 . . . Core Hits 8 | . . 5 . . . . . . 3 . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . . Critical Strikes 1 | . . . . . . . . . . . 1 . . . Smash 1 | . . . . . . . . . . . 1 . . . Melee Attacks 29 | . . . . . . . 2 . 3 6 6 4 . 8 Impact 21 | . . . . . . . 2 . 3 6 6 4 . . Slashing . | . . . . . . . . . . . . . . . Piercing 8 | . . . . . . . . . . . . . . 8 Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 857 | . 43 290 . . . . . . 285 . 239 . . . Guns 65 | . 43 22 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 408 | . . 264 . . . . . . 144 . . . . . Melee 380 | . . . . . . . . . 141 . 239 . . . Ramming 4 | . . 4 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 65 | . 43 22 . . . . . . . . . . . . Explosive 408 | . . 264 . . . . . . 144 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 380 | . . . . . . . . . 141 . 239 . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . 1 . . . Average Corruption 1 | . . . . . . . . . . . 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 159 | . . 6 . . . . . . 12 . 141 . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 6 | . . 6 . . . . . . . . . . . . Melee 153 | . . . . . . . . . 12 . 141 . . . Knockbacks 2 | . . . . . . . . . . . 2 . . . Impact 2 | . . . . . . . . . . . 2 . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 88 | . . 20 . . . . . . . . . . . 68 Shots 3 | . . 2 . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . . . . . Kicked 2 | . . 2 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 66 | . 66 60 . . . . . . 18 2 . . . 28 Average Temperature 14 | . 36 29 . . . . . . 18 2 . . . 6 Received Heat Transfer 582 | . 66 255 111 . . . 27 . 84 . 21 . . 18 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . 3 . . . Impact Corruptions 7 | . . . . . . . . . 1 . 6 . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 150 | . 100 50 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Res DSF Acc Peak Influence 268 | . 37 156 139 76 201 109 178 63 83 214 268 150 102 255 Initial 201 | . . 11 40 38 201 109 42 63 33 31 83 108 87 46 Average 76 | . 17 57 65 45 201 109 95 63 51 67 152 127 92 120 Maximum Alert Level 1 | . . . . . 1 . . . . 1 1 . . 1 Low Security (%) 94 | 100 100 100 100 100 . 100 100 100 100 97 72 100 100 75 Level 1 5 | . . . . . 100 . . . . 2 27 . . 24 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 . 3 . . . 1 . 2 2 2 . 1 . Investigation 4 | . 1 . . . . . . . . 1 2 . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 8 | . . . 3 . . . 1 . 2 1 . . 1 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Res DSF Acc Distress Signals 4 | . . 2 1 . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 84 | . 2 15 11 . 1 1 17 . 7 9 12 . 1 8 Peak Tracking Total 15 | . 2 11 10 . 3 1 15 . 6 5 8 . 1 7 Tactical Retreats 6 | . . . 2 . . . 1 . . 1 . . 1 1 Traps | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Res DSF Acc Traps Triggered 10 | . . 2 . . . 1 . . 1 2 1 2 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . 5 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Res DSF Acc Machines Disabled 6 | . . 1 . . . . . . . 3 . . . 2 Max in Single Turn 1 | . . 1 . . . . . . . 1 . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Res DSF Acc Machines Accessed 27 | . 2 1 2 6 1 . 3 1 . 5 2 1 . 3 Terminals 23 | . 1 1 2 5 1 . 2 1 . 4 2 1 . 3 Fabricators 1 | . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Total Hacks 67 | . 3 4 3 19 2 . 6 1 . 17 5 1 . 6 Successful 28 | . 3 2 2 7 1 . 4 1 . 3 . 1 . 4 Failed 39 | . . 2 1 12 1 . 2 . . 14 5 . . 2 Catastrophic 12 | . . . . 5 . . . . . 4 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 41 | . 2 4 6 15 . . 1 . . 10 . . . 3 Terminals 60 | . 2 4 3 18 2 . 4 1 . 14 5 1 . 6 Fabricators 2 | . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 3 . . . . Terminal Hacks 20 | . 2 1 2 4 1 . 3 1 . 2 . 1 . 3 Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 Open DSF 4 | . . . . . 1 . 1 1 . . . 1 . . Level Access Points 5 | . 1 1 . 1 . . 1 . . 1 . . . . Branch Access Points 3 | . 1 . 1 . . . . . . . . . . 1 Terminal Index 2 | . . . . . . . . . . 1 . . . 1 Alert Level 1 | . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 1 . 3 . . . . . 1 . . . 1 Terminals 5 | . . 1 . 2 . . . . . 1 . . . 1 Botnet 5 | . . 1 . 2 . . . . . 1 . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . . Tunnel 2 | . 1 . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 . 1 5 . . 1 . . 5 2 . . 3 Full Trace Events 6 | . . . . 3 . . . . . 1 2 . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 39 | . . . . . . . 39 . . . . . . . Total Part Build Rating 14 | . . . . . . . 14 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Res DSF Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Res DSF Acc Turns Passed 1224 | 62 74 186 81 120 19 34 115 10 46 178 59 75 35 130 Spaces Moved 2722 | 46 54 136 175 334 48 42 371 39 44 556 147 190 106 434 Core 5 | 5 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 243 | 41 54 136 12 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2474 | . . . 163 334 48 42 371 39 44 556 147 190 106 434 Fastest Speed 21 | 50 120 120 37 32 28 28 26 23 23 22 24 24 24 21 Average Speed 34 | 112 120 120 43 34 28 28 26 23 24 23 24 24 24 21 Slowest Speed 200 | 120 120 120 120 200 32 28 26 23 27 27 27 27 24 25 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 33 | . . . 7 8 . . 6 . 1 5 5 . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 14 31 35 79 2 45 19 2 36 22 7 8 86 17 Regions Visited 14 Branch Regions 2 Pre-discovered Areas 2 | . 1 . . 1 . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 . 1 1 . 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 15 | . . . . . . . 2 . . 3 . 4 . 6 Terrain Destroyed 57 | . . 6 . . . . 2 . 18 3 . 4 . 24 Melee 15 | . . . . . . . 2 . . 3 . 4 . 6 Projectile . | . . . . . . . . . . . . . . . AOE 42 | . . 6 . . . . . . 18 . . . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Res DSF Acc Total 2887 | 54 58 152 172 329 51 64 379 39 71 587 155 211 113 452 Wait 6 | . . 4 . . . . . . . 1 . . . 1 Move 2648 | 45 53 136 162 318 47 41 359 38 41 546 137 189 103 433 Hop 27 | . . . 5 7 . . 5 . 1 4 4 . 1 . Pick Up 23 | 2 . 4 1 . 2 3 3 . 2 2 2 1 . 1 Fast Attach 40 | 6 1 3 . 4 2 2 4 . 3 7 1 2 2 3 Attach 19 | . 2 1 3 . . 1 3 1 2 3 . 1 . 2 Detach 6 | 1 . . 1 . . . 1 . 1 1 . . . 1 Swap 2 | . . 1 . . . . . . 1 . . . . . Drop 20 | . . . . . . 4 2 . 3 6 1 . 1 3 Fire 5 | . 2 2 . . . . . . 1 . . . . . Melee 29 | . . . . . . . 2 . 3 6 6 4 . 8 Ram . | . . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 61 | . . . . . . 13 . . 13 11 4 14 6 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min x2) -9/Materials (discovered 4 exits: Mat x3 / *Sto) -9/Storage -9/Recycling -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -2/DSF -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 15) 63 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Evolved 1 slot: Utility x1 90 | -10/Materials | Identified exit to Mines 90 | -10/Materials | Identified exit to Materials 137 | -10/Materials | Entered another Materials area 137 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 190 | -9/Materials | Identified exit to Materials 310 | -9/Materials | Identified exit to Storage 310 | -9/Materials | Discovered exit to Storage (range 11) 312 | -9/Materials | Build established: Hacker-Mutant 323 | -9/Materials | Entered Storage 358 | -9/Storage | Identified exit to Recycling 369 | -9/Storage | Lost 8 parts (1p2n3u2w) 386 | -9/Storage | Core integrity fell below 50% 402 | -9/Storage | Used back door to open Recycling access 404 | -9/Storage | Entered Recycling 404 | -9/Recycling | Found Scrap Engine 511 | -9/Recycling | Identified exit to Factory 524 | -9/Recycling | Entered Factory 524 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 529 | -7/Factory | Found Prototype Launcher 529 | -7/Factory | Identified Rocket Array 543 | -7/Factory | Identified exit to DSF 543 | -7/Factory | Entered DSF 562 | -7/DSF | Identified exit to Factory 562 | -7/DSF | Discovered exit to Factory (range 14) 568 | -7/DSF | Additional patrols routed to DSF 577 | -7/DSF | Entered Factory 577 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 614 | -6/Factory | Spotted B-75 Beast 657 | -6/Factory | Fabricated Adv. Focal Shield? 661 | -6/Factory | Identified exit to Factory 692 | -6/Factory | Entered another Factory area 692 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 702 | -5/Factory | Identified exit to DSF 702 | -5/Factory | Entered DSF 718 | -5/DSF | Additional patrols routed to DSF 742 | -5/DSF | Identified exit to Factory 742 | -5/DSF | Discovered exit to Factory (range 15) 748 | -5/DSF | Entered Factory 748 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 806 | -4/Factory | Build established: Hacker-Sprinter 911 | -4/Factory | Identified exit to Research 926 | -4/Factory | Entered Research 926 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 981 | -3/Research | Identified exit to Research 981 | -3/Research | Discovered exit to Research (range 13) 985 | -3/Research | Entered another Research area 985 | -2/Research | Evolved 2 slots: Power x1, Utility x1 1060 | -2/Research | Identified exit to DSF 1060 | -2/Research | Entered DSF 1079 | -2/DSF | Additional patrols routed to DSF 1079 | -2/DSF | Identified exit to Access 1079 | -2/DSF | Discovered exit to Access (range 22) 1095 | -2/DSF | Entered Access 1095 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 1132 | -1/Access | Identified exit to Command 1178 | -1/Access | Energy Cycler disabled 1224 | -1/Access | Identified exit to Surface 1224 | -1/Access | Discovered exit to Surface (range 6) 1225 | *** | Escaped! Last Messages --------------- 01153_ Dropped Focal Shield. 01154_ Acquired Adv. System Shield. 01161_ Penetrated by Slug. 01178_ ALERT: Power surge detected, dispatching additional patrols. 01178_ Energy Cycler explodes. 01181_ K-01 Serf collects debris. 01185_ Acquired 40 matter. 01186_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01193_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 01193_ Terminal disabled. 01223_ Connecting with Terminal... 01224_ The Access Shell folds into the floor. 01224_ EXIT=FOUND: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ???#???????????????# "@ #??????????????????? | | ???# ??????????????# #??????????????????? | | ???# ??????????????# #??????????????????? | | ???# ??????????????# #??????????????????? | | ???# ?????????????## ##?????????????????? | | ???# #????????????# #?????????????????? | | ??? ????????????##"" ##?????????????????? | | ???# ?????????????#"" #??????????????????? | | ???# ?????????????#"" #??????????????????? | | ???# ?????????????#T #??????????????????? | | ???# ?????????????#"" #??????????????????? | | ???# ?????????????#"" #??????????????????? | | #### ##############"" ####???????????????? | | u ?????? | | w R ?????? | | # ###################################??????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # ###??????###?????????????????????????????? | | # ""########"###???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 29 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 14 Terrain Scan Density 10 Power Amplification 20 Corruption Block 8 Armor Coverage 150 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 90 Evasion (%) 65 Targeting Accuracy 11 Core Analysis 6 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Focal Shield | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaVisualRecalibrator Manual? 0 Play Time 00:44:06 Cumulative 365.9 hours Start 2024.04.19 @ 00:42:11 End 2024.04.22 @ 22:18:46 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 62 Rogue 13 Adventurer 45 Explorer 4 Win Type 0 Total 20 Types 8/0/5/4/1/0/1/1/0 Lore% 77 Gallery% 83 Achievement% 78 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6abc697d-99f8-4bfd-a9ee-b1ef1a26ab9e