Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.05 @ 03:00:15 Player: Savant Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (41) 8200 Robots Destroyed (295) 1475 Value Destroyed (12419) 12419 Prototype IDs (121) 2420 Alien Tech Used (6) 1200 Bonus (8060) 8060 TOTAL SCORE: 38274 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1086 Follower Combat Kills 214 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met Warlord at Command 2000 Friendly Fire -140 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Spectral Analyzer > --- WEAPON (4) ------- Plasma Lance > --- INVENTORY (4) ---- Improved Force Booster AEGIS Remote Shield Enhanced Nova Cannon Molecular Scythe Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Large Storage Unit Spectral Analyzer Experimental Melee Analysis Suite Experimental Actuator Array Advanced Reaction Control System Advanced Cloaking Device Improved Core Shielding SHELL Armor AEGIS Remote Shield > --- WEAPON ----------- Molecular Scythe Molecular Scythe Plasma Lance Plasma Lance > --- INVENTORY -------- Neutrino Core Combat Linear Gravjet Combat Linear Gravjet Advanced Cooling System Improved Energy Well Improved Force Booster Experimental Transmission Jammer Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating EM Dispersion Field Improved System Restoration Module High-powered Transdimensional Reconstructor Subatomic Replicator Enhanced Nova Cannon Mini Smartbomb Launcher [Rating: 213] Favorites ----------- Power Micro Fission Core Engine Makeshift Power Source Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Field Propulsion Array Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Linear Gravjet Flight Unit Field Propulsion Array Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Molecular Scythe Energy Gun Heavy EM Shotgun Energy Cannon Heavy Neutron Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Mini Smartbomb Launcher Special Weapon Molecular Deconstructor Slashing Weapon Molecular Scythe Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Utility 11 | . . . 1 . . . 1 . 2 . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 2 . 1 . 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Parts Attached 749 | 6 11 11 16 2 1 10 28 25 51 2 15 3 2 13 23 . 11 5 1 1 9 36 1 30 10 11 9 2 50 2 26 8 8 6 6 74 34 13 13 99 65 Power 41 | 1 1 3 1 . . . 1 4 1 . . . . 1 2 . . . . . . 3 . 3 . . . . 1 . . . . 1 . 1 1 1 . 5 10 Engine 6 | 1 1 2 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 23 | . . 1 1 . . . 1 3 1 . . . . . 2 . . . . . . 3 . 3 . . . . 1 . . . . . . 1 . 1 . 1 4 Reactor 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 4 6 Propulsion 98 | 2 1 4 2 1 . 3 12 4 11 . 2 . . 1 2 . 3 . . . . 4 . 1 . . 3 1 10 . . . . . . 6 2 1 . 12 10 Treads 19 | 1 . 1 . . . 1 9 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 10 | . . 3 1 . . 2 2 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Wheel 6 | 1 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hover 17 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 10 Flight 46 | . . . . . . . . . 7 . 2 . . 1 1 . 3 . . . . 4 . 1 . . 2 1 10 . . . . . . 6 1 1 . 6 . Utility 397 | 1 2 . 4 . 1 . 8 9 15 2 7 2 1 6 15 . 6 5 1 1 3 18 1 12 5 7 6 1 24 2 21 5 8 4 6 50 19 8 11 62 38 Device 280 | . . . . . . . 5 7 7 2 7 2 . 3 7 . 3 2 1 . 2 9 . 8 4 5 6 1 15 2 18 3 7 3 6 39 17 2 9 54 24 Storage 23 | 1 . . 3 . 1 . 2 1 2 . . . . . 1 . . . . . . 1 . 2 . . . . 3 . . . . . . 1 . 2 . 2 1 Processor 11 | . . . . . . . . . 1 . . . . 2 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 Hackware 22 | . 1 . . . . . . . 3 . . . . . 3 . 1 1 . . . 3 1 1 1 . . . 3 . 1 . . . . 1 . 2 . . . Protection 61 | . 1 . 1 . . . 1 1 2 . . . 1 1 1 . 2 1 . 1 1 5 . 1 . 2 . . 3 . 2 2 1 1 . 9 2 2 2 6 9 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 213 | 2 7 4 9 1 . 7 7 8 24 . 6 1 1 5 4 . 2 . . . 6 11 . 14 5 4 . . 15 . 5 3 . 1 . 17 12 3 2 20 7 Energy Gun 35 | 1 4 1 3 . . 3 1 4 15 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . Energy Cannon 47 | . . 1 1 . . 2 3 2 2 . . . . . . . . . . . 3 4 . 7 1 . . . 4 . 1 1 . . . 5 2 . . 7 1 Ballistic Gun 5 | 1 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 30 | . 1 . . . . 2 1 . 2 . . . . 3 . . . . . . . 1 . . . 2 . . 4 . 1 1 . . . 2 1 . 1 5 3 Special Weapon 11 | . . . . . . . . . 2 . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . 1 3 1 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 77 | . 1 . 3 1 . . 1 2 3 . 6 1 1 2 2 . 1 . . . 3 5 . 7 3 2 . . 6 . 3 1 . 1 . 7 6 2 . 5 2 Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Special Melee Weapon 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 1 . . . 1 . . . . . . . 3 . . . . . . . . . . . 5 . 1 . . . . 4 . 1 2 1 2 . 1 Parts Lost 73 | . 1 6 1 3 . 2 5 2 . . . . . 4 . . 1 . . . . 2 . . . . . . 4 . . . 1 . . 3 . . . 3 35 Power 16 | . . 2 . . . . 1 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 9 Propulsion 17 | . . 2 . 1 . 1 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 8 Utility 28 | . . . . . . . 1 . . . . . . 2 . . 1 . . . . 1 . . . . . . 4 . . . 1 . . 2 . . . 1 15 Weapon 12 | . 1 2 1 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Highest Loss Streak 15 | . 1 6 1 3 . 1 2 1 . . . . . 2 . . 1 . . . . 1 . . . . . . 2 . . . 1 . . 2 . . . 1 15 Average Slot Usage (%) 89 | . 100 94 100 97 88 99 99 99 91 84 84 88 84 78 96 93 95 99 100 100 100 93 88 88 87 88 87 88 84 84 84 84 83 84 83 83 83 82 82 85 88 Engine 1 | . 14 9 . . . . . 5 4 . . . . 6 6 6 6 6 6 6 6 2 . . . . . . . . . . . . . . . . . . . Core 6 | . . . 11 11 11 11 8 3 2 7 7 7 7 . 6 6 6 6 6 6 6 7 11 11 11 11 11 11 10 10 10 10 10 7 5 4 4 4 8 7 . Treads 3 | . 14 4 . . . 6 24 31 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . 21 27 20 11 12 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 14 . 5 12 22 13 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 22 Flight 14 | . . . . . . . . . 12 30 30 30 30 30 25 26 26 26 26 26 26 23 17 17 17 17 17 17 15 15 15 15 15 15 15 13 14 13 13 10 . Device 9 | . . . . . . . 8 8 6 7 10 15 15 6 12 13 12 12 12 10 12 15 5 8 5 4 4 5 12 9 9 9 9 9 7 9 8 5 6 9 15 Storage 11 | . 14 14 16 22 22 22 18 24 16 7 7 7 7 7 6 6 6 6 6 6 6 6 11 9 11 11 11 11 10 10 10 10 10 10 10 10 14 13 13 12 10 Processor 4 | . . . . . . . . . 2 7 7 7 7 12 9 6 6 11 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 6 Hackware 16 | . 2 14 11 11 11 11 4 . 16 23 19 15 15 10 16 20 20 13 20 20 20 14 17 20 23 23 23 23 15 21 21 21 21 21 21 22 23 21 26 24 3 Protection 1 | . 11 . 5 . . . 4 2 . . . . . . . . . . . 2 . 1 5 . . . . . 3 . . . . . 2 2 . 6 1 2 6 Energy Gun 2 | . 20 5 5 18 . 18 5 14 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . 9 3 . . 2 11 3 . . . . . . . . . . . . . . . . . . . . . 5 . 2 5 4 . . . . . 1 . Slashing Weapon 5 | . . . 1 1 11 . . . . . . 3 . . 5 6 8 13 13 13 12 10 11 10 10 10 11 11 9 5 9 7 5 5 10 7 6 2 4 7 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 152 | 11 12 18 45 45 58 65 93 105 105 22 26 28 29 30 36 33 38 40 38 38 46 53 45 54 45 44 44 44 65 64 64 64 63 68 62 72 69 72 75 101 152 Greatest Support 192 | 16 20 40 37 24 24 24 60 82 82 24 24 24 24 24 33 33 39 39 39 39 39 61 61 61 49 49 54 54 69 69 69 69 69 69 69 73 73 73 73 164 192 Greatest Overweight (x) 9 | . 1 1 3 3 2 5 9 6 4 . 1 1 1 1 1 . . 1 . . 1 3 . 1 . . 1 . 1 . . . . . . 1 . . 1 1 1 Average Overweight (x) . | . . . 1 2 1 4 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 26 | 6 6 6 16 16 18 18 20 26 26 10 10 10 10 10 10 10 10 10 10 10 10 14 14 14 14 14 14 14 16 16 16 16 16 16 16 20 20 22 22 26 26 Average Capacity 15 | 5 6 6 12 16 16 18 19 24 19 10 10 10 10 10 10 10 10 10 10 10 10 10 14 13 14 14 14 14 14 16 16 16 16 16 16 17 20 20 22 22 18 Most Carried 26 | 5 6 6 16 16 18 18 20 26 26 10 10 10 10 10 10 10 10 10 10 10 10 14 14 14 14 14 14 14 16 16 16 16 16 16 16 19 20 21 22 26 25 Average Carried 14 | 3 5 5 11 15 16 17 18 24 18 9 9 9 9 8 9 9 9 9 10 9 9 10 13 12 14 14 13 13 13 16 15 16 15 15 16 16 19 18 21 22 16 Final Capacity 26 | 6 6 6 16 16 18 18 20 26 10 10 10 10 10 10 10 10 10 10 10 10 10 14 14 14 14 14 14 14 16 16 16 16 16 16 16 20 20 22 22 26 4 Final Carried 26 | 5 5 6 16 15 18 17 20 26 10 10 10 10 9 10 10 10 10 10 10 10 10 14 14 14 14 14 14 14 16 16 16 16 15 16 16 19 20 20 22 25 4 Class Distribution -------------------- 30% | Hacker-Sprinter 21% | Wizard-Mutant 19% | Hacker-Mutant 10% | Mutant 8% | Hauler-Mutant 4% | Machinist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Machinist-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Wizard-Mutant | -3/Research Wizard-Mutant | -3/Testing Wizard-Mutant | -2/Research Wizard-Mutant | -2/Quarantine Wizard-Mutant | -1/Access Machinist-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Matter Collected 9889 | 244 154 167 230 24 236 135 306 249 509 . 164 271 . 81 375 . 100 35 30 . 60 302 . 579 127 280 90 20 593 . 574 42 153 . 27 864 356 378 169 1105 860 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12718 | . 166 350 507 . . 541 1301 1393 545 . 164 . . 62 271 . 49 . 70 . . 416 . 407 . 80 . . 860 . 635 34 . . . 1325 356 37 128 1100 1921 Parts 600 | . 9 18 26 . . 35 55 67 33 . . . . 9 16 . 6 . . . . 17 . 20 . 8 . . 41 . 29 3 . . . 56 11 4 6 56 75 Haulers Intercepted 6 | . . . 1 . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . . . . . 3 . . . . . . 9 . . . . 5 22 . . . . 3 . . . . . . . . . Prevented 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 214 | . 4 10 11 . . 16 21 21 9 . . . . 6 1 . . . . . . 6 . . . 9 . . 18 . 5 5 . . . 9 . . 3 14 46 Melee 41 | . . . . . . . 1 . 1 . . . . . 1 . . . . . . 2 . . . . . . 5 . . . . . . 4 . . 2 5 20 Guns 34 | . 2 6 5 . . 6 3 9 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 25 | . . 2 6 . . 1 12 2 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . AOE 107 | . 2 2 . . . 8 4 7 5 . . . . 6 . . . . . . . 3 . . . 9 . . 12 . 5 5 . . . 4 . . . 9 26 Classes Destroyed 15 | . 3 . 3 . . 2 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Worker 12 | . . . . . . . . 1 1 . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . 5 1 Builder 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler 6 | . . . 1 . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 29 | . . . 1 . . . 1 2 1 . 2 . . . 1 . . . . . . 1 . 3 . . . . 3 . 3 . . . . 5 2 . . 4 . Operator 6 | . 1 . 2 . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 24 | . . . . . . . . 1 . . . . . . 1 . 2 . . . . 1 . 1 . . . . 3 . 4 . . . . 5 2 1 . 3 . Swarmer 85 | . 1 4 4 . . 10 3 2 4 . . . . 6 . . . . . . . . . . . 9 . . 12 . 5 5 . . . 3 . . . 11 6 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 71 | . 3 6 4 . . 5 11 9 . . . . . . . . . . . . . 4 . . . . . . 3 . . . . . . 3 . . . . 23 Brawler 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Duelist 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 16 | . . . 3 . . . 4 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 7 | . . . . . . 1 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Programmer 26 | . . . . . . . . . 4 . . . . . 1 . . . . . . 2 . . . . . . 2 . . . . . . 3 . . 3 3 8 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 23 | . 2 3 5 . . 4 5 6 4 . 2 . . 4 2 . 1 . . . . 5 . 1 . 5 . . 5 . 6 5 . . . 4 1 1 2 6 23 Combat Bots Only 23 | . 2 3 5 . . 4 5 5 4 . . . . 4 1 . . . . . . 4 . . . 5 . . 4 . 5 5 . . . 3 . . 2 6 23 Max Kills in Single Turn 5 | . 1 1 1 . . 2 2 3 2 . 1 . . 2 1 . 1 . . . . 2 . 1 . 4 . . 4 . 5 3 . . . 3 1 1 1 3 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 1 . . . 2 2 2 2 . . . . 2 . . . . . . . 1 . . . 4 . . 4 . 4 3 . . . 3 . . . 3 5 Melee 1 | . . . . . . . 1 . 1 . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Damage Taken 19700 | . 353 613 444 450 . 485 1039 936 534 . . 17 . 448 99 . 89 . . . 52 315 . 137 . 69 118 . 616 . 85 . 19 . . 825 53 27 250 1104 10523 Core 2705 | . 90 72 84 47 . 104 126 130 101 . . . . 66 32 . 8 . . . 19 19 . 18 . . . . 143 . . . . . . 124 . . 39 230 1253 Absorbed by Shields 727 | . . . . . . . . . . . . . . . . . . . . . . 77 . . . . . . . . . . . . . 97 . . . . 553 Core Remaining (%) 76 | 100 . 35 . . . 41 . 53 . . . . . 76 . . . . . . 93 . . . . . . 96 . . . . . . 87 . 90 . 97 . . Volleys Fired 414 | . 24 32 37 . . 24 41 44 28 . . . . 7 . . . . . . 5 11 . 7 1 8 . . 21 . 7 4 4 . . 10 32 9 9 36 13 Largest 2 | . 2 2 2 . . 2 2 2 2 . . . . 2 . . . . . . 1 1 . 1 1 1 . . 1 . 1 1 1 . . 1 1 1 1 1 1 Hottest 132 | . 80 88 90 . . 114 132 130 122 . . . . 66 . . . . . . 110 110 . 110 110 80 . . 110 . 110 110 110 . . 113 113 50 . 120 120 Shots Fired 599 | . 46 52 74 . . 35 76 85 44 . . . . 9 . . . . . . 5 11 . 7 1 8 . . 21 . 8 4 4 . . 10 32 9 9 36 13 Gun 287 | . 44 46 40 . . 29 28 68 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 176 | . . 6 34 . . 1 46 17 . . . . . . . . . . . . 5 5 . 7 1 . . . 8 . 6 2 4 . . 3 8 . . 22 1 Launcher 74 | . 2 . . . . 5 2 . 7 . . . . 9 . . . . . . . 5 . . . 8 . . 12 . 2 2 . . . 3 . . . 5 12 Special 62 | . . . . . . . . . 5 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 4 24 9 9 9 . Kinetic 102 | . 16 25 49 . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 121 | . . 3 . . . . 11 7 28 . . . . . . . . . . . 5 5 . 7 1 . . . 8 . 6 2 4 . . 3 8 . . 22 1 Explosive 60 | . 2 . . . . . 2 . . . . . . 7 . . . . . . . 5 . . . 8 . . 12 . 2 2 . . . 3 . . . 5 12 Electromagnetic 254 | . 28 24 25 . . 35 51 78 11 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 33 | . 6 13 16 . . 10 31 33 12 . . . . 6 . . . . . . . 14 . . . 16 . . 21 . . . . . . 1 . 4 3 4 13 Robot Miss Streak 5 | . 5 2 2 . . 3 1 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 644 | . 28 39 54 . . 29 66 67 36 . 7 . . 6 10 . 3 . 1 . 2 17 . 7 . 2 . . 36 . 8 . . . . 33 11 8 10 43 121 Core Hits 457 | . 8 15 21 . . 27 37 47 21 . 2 . . 10 4 . 2 . . . . 14 . 5 . 9 . . 33 . 13 5 . . . 19 5 1 3 34 122 Critical Hits 28 | . . . 1 . . 1 . 1 . . . . . . 2 . 1 . . . . . . 1 . . . . 3 . . . . . . 4 2 1 1 4 6 Critical Kills 12 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 2 2 1 . 3 2 Critical Parts Destroyed 14 | . . . 1 . . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . . . 3 . . . . . . 2 . . 1 1 2 Melee Attacks 956 | . 2 . 3 1 . . 2 6 7 . 13 1 . 9 29 . 19 10 1 . 11 56 . 65 5 . . . 105 . 56 1 16 . 3 120 27 5 25 135 223 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 800 | . 2 . 3 1 . . 2 6 7 . 13 1 . 9 27 . 19 10 1 . 11 56 . 65 5 . . . 105 . 56 1 16 . 3 120 27 5 25 125 79 Piercing 154 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 144 Sneak Attacks 46 | . . . 1 . . . . . . . 3 . . . 4 . . . . . 1 3 . 4 . . . . 5 . 4 . . . . 8 3 . . 8 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 75 | . . . . . . . . . 1 . . . . . 1 . . . . . 1 2 . . . . . . 5 . 1 . . . . 4 2 . . 7 51 Damage Inflicted 41730 | . 436 585 1260 . . 883 1927 1966 1088 . 571 . . 674 653 . 211 . 199 . 173 1742 . 921 . 1143 . . 4473 . 1678 593 . . . 3032 863 48 445 4255 11911 Guns 3658 | . 232 362 464 . . 445 448 1085 622 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2317 | . . 161 615 . . 30 1113 243 . . . . . . . . . . . . . 80 . . . . . . 75 . . . . . . . . . . . . Explosions 15572 | . 182 62 94 . . 408 286 614 308 . . . . 674 . . . . . . . 863 . . . 1143 . . 2076 . 813 593 . . . 401 . . . 1389 5666 Melee 20089 | . 22 . 87 . . . 80 . 99 . 571 . . . 642 . 211 . 199 . 173 799 . 921 . . . . 2322 . 865 . . . . 2631 863 48 445 2866 6245 Ramming 94 | . . . . . . . . 24 59 . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 923 | . 62 195 541 . . . 125 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2514 | . 109 92 94 . . 233 318 694 540 . . . . . . . . . . . . 80 . . . . . . 75 . 279 . . . . . . . . . . Explosive 13564 | . 73 . . . . . 192 . . . . . . 634 . . . . . . . 863 . . . 1143 . . 2076 . 534 593 . . . 401 . . . 1389 5666 Electromagnetic 4546 | . 170 298 538 . . 650 1212 1248 390 . . . . 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15439 | . 22 . 87 . . . 80 . 99 . 571 . . . 642 . 211 . 199 . 173 799 . 921 . . . . 2322 . 865 . . . . 2631 863 48 445 2337 2124 Piercing 4650 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 529 4121 Highest Corruption 20 | . . . . . . . 1 1 4 13 13 10 . 6 . . 2 . . . . . 10 10 . . . . 4 15 15 3 . . . 6 . . 1 3 20 Average Corruption 5 | . . . . . . . 1 1 3 11 12 6 . 6 . . 1 . . . . . 10 8 . . . . 3 11 8 1 . . . 2 . . 1 1 3 Corruption Purged 65 | . . . . . . . . . . . 3 10 . . . . 2 . . . . . . 10 . . . . 4 . 12 3 . . . 8 . . 1 4 8 Effects 304 | . . . . . . . . 8 21 2 83 11 . 13 . . 7 . . . . . 2 60 . . . . 30 8 45 2 . . . 1 . . . 2 9 Message Errors 63 | . . . . . . . . 4 8 1 17 . . 3 . . . . . . . . 1 6 . . . . 10 2 7 1 . . . . . . . 1 2 Matter Fused 57 | . . . . . . . . . 4 1 16 3 . 3 . . . . . . . . 1 14 . . . . 4 2 7 . . . . 1 . . . . 1 Heat Flow Errors 34 | . . . . . . . . . 2 . 10 3 . 2 . . 4 . . . . . . 5 . . . . 5 . 2 . . . . . . . . 1 . Energy Discharges 32 | . . . . . . . . 2 2 . 7 1 . 1 . . 2 . . . . . . 2 . . . . 6 . 7 . . . . . . . . . 2 Data Loss (minor) 27 | . . . . . . . . 1 2 . 3 2 . 3 . . 1 . . . . . . 7 . . . . 2 1 3 1 . . . . . . . . 1 Data Loss (major) 8 | . . . . . . . . . . . 4 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alerts 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Misdirections 57 | . . . . . . . . . . . 18 . . . . . . . . . . . . 20 . . . . . 3 13 . . . . . . . . . 3 Targeting Errors 21 | . . . . . . . . 1 3 . 5 . . . . . . . . . . . . 4 . . . . 3 . 5 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3779 | . 8 5 11 . . 2 6 43 15 . 292 . . 64 53 . . . 163 . 163 182 . 31 . 100 . . 565 . 234 7 . . . 527 207 . 40 607 454 Projectiles 11 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 912 | . 8 5 . . . 2 6 43 1 . . . . 64 . . . . . . . 56 . . . 100 . . 85 . 91 7 . . . 18 . . . 69 357 Melee 2856 | . . . . . . . . . 14 . 292 . . . 53 . . . 163 . 163 126 . 31 . . . . 480 . 143 . . . . 509 207 . 40 538 97 Knockbacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 770 | . 47 52 . . . 30 55 150 50 . . . . 201 5 . . . . . . . . . . . . . . . . . . . . . . . . 180 . Shots 21 | . 1 2 . . . 1 1 5 3 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Rammed 6 | . . . . . . . . 3 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . . . . . . . . 3 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 568 | . 171 144 297 . . 263 132 321 214 . 249 275 . 133 1 . 280 . . . 204 343 . 221 74 148 . . 323 . 219 148 154 . . 159 358 117 568 288 330 Average Temperature 79 | . 62 52 87 . . 95 42 112 68 . 105 118 . 46 1 . 118 . . . 77 119 . 65 34 62 . . 106 . 74 58 59 . . 50 155 45 73 71 66 Received Heat Transfer 1860 | . 150 234 105 . . 135 189 261 . . . . . . . . 12 . . . 9 45 . 36 . . 18 . 66 . 30 . . . . 60 12 9 . 36 453 Effects 18 | . . . 1 . . 1 . 1 . . . 1 . . . . 2 . . . . 1 . . . . . . . . 1 . . . . . 4 . 3 . 3 Shutdowns 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Energy Bleed 5 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . Interference 9 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 3 . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . . . . . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 31 | . . 1 5 . . 1 9 13 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . 1 . . . . . . 5 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 4 . . Heat Transferred 3280 | . 150 124 200 . . 350 507 848 851 . . . . . . . . . . . . 50 . . . . . . 50 . 150 . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 25 | . 2 2 3 . . 6 1 10 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Peak Influence 2585 | . 145 164 370 123 . 324 523 482 360 15 415 . . . 224 15 151 . . . . 558 255 536 . . . . 666 173 790 . . . . 467 454 255 219 896 2585 Initial 546 | . . 54 . 78 . . 103 203 219 . 10 . . . 63 15 10 . . . . 28 195 178 . . . . 9 158 117 . . . . 43 240 255 40 21 546 Average 240 | . 56 67 231 92 . 200 366 311 164 11 171 . . . 115 15 37 . . . . 220 222 256 . . . . 218 162 300 . . . . 243 254 65 66 398 531 Maximum Alert Level 5 | . . . 1 . . 1 2 2 1 . 2 . . . 1 . . . . . . 2 1 2 . . . . 2 . 3 . . . . 2 2 1 1 3 5 Low Security (%) 51 | 100 100 100 38 100 . 46 11 8 62 100 64 . . . 96 100 100 . . . . 57 27 50 . . . . 46 100 35 . . . . 47 29 92 97 32 . Level 1 28 | . . . 61 . . 53 37 70 37 . 15 . . . 3 . . . . . . 29 72 12 . . . . 43 . 40 . . . . 21 43 7 2 16 63 Level 2 17 | . . . . . . . 51 21 . . 20 . . . . . . . . . . 12 . 37 . . . . 10 . 20 . . . . 31 26 . . 32 22 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 18 5 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 76 | . 2 1 3 . . 1 4 6 5 . 4 . . . 1 . 2 . . . . 3 . 2 . . . . 11 . 3 . . . . 4 8 . 4 3 9 Investigation 24 | . 1 1 1 . . . 1 1 1 . 2 . . . . . 1 . . . . 2 . 1 . . . . 6 . 1 . . . . 1 3 . . . 1 Extermination 27 | . . . . . . . . . 3 . 2 . . . 1 . 1 . . . . 1 . 1 . . . . 3 . 2 . . . . 3 1 . 1 3 5 Reinforcement 17 | . 1 . 2 . . 1 3 2 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . 2 . 1 Assault 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Garrison 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Distress Signals 39 | . 1 . . . . . 3 5 2 . . . . . 1 . 2 . . . . 4 . . . . . . 6 . 2 . . . . 6 . 1 1 2 3 Communications Jammed 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 14 . Distress Signals 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 14 . Times Spotted 686 | . 23 10 15 9 . 19 31 29 25 6 5 3 . 6 13 . 21 . 1 . 4 32 5 20 1 4 5 1 40 9 34 . 1 . 1 40 8 3 8 42 212 Peak Tracking Total 145 | . 6 3 5 6 . 4 6 5 5 6 3 5 . 4 3 . 10 . 1 . 3 6 5 5 1 3 6 3 10 6 9 3 3 . 5 7 5 2 4 6 145 Tactical Retreats 104 | . 6 . . 2 . 5 2 3 3 . . 2 . 1 2 . 3 . . . 2 6 . 6 1 . 1 1 11 2 8 . 1 . 2 8 3 1 . 7 15 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Traps Triggered 34 | . . . 1 . . . 2 . 2 . 2 . . . 1 . 1 . . . . 3 . 2 . . . . 6 . . . . . . 5 . . 1 1 7 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 18 . . . . 6 . . . 6 . Reused 21 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 . 5 . . . . 6 . . . 5 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 33 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 8 . 4 . 5 . . . . 7 . . . 5 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Disabled 37 | . . . 1 . . . 1 6 1 . . . . . 1 . . 1 . . . 1 . . . . . . 6 . 5 . . . . . 5 . 6 2 1 Max in Single Turn 4 | . . . 1 . . . 1 1 1 . . . . . 1 . . 1 . . . 1 . . . . . . 4 . 4 . . . . . 1 . 1 2 1 Garrison Access 24 | . . . . . . . . 1 . . 3 . . . 1 . 1 . . . . 2 . 3 . . . . 3 . 2 . . . . 3 1 1 1 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Fab Network Shutdowns 7 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . 1 . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Accessed 280 | . 5 1 3 1 1 . 4 10 12 . 24 1 4 . 18 . 15 1 1 . . 19 . 20 1 . 5 . 30 . 24 . 1 4 . 16 14 2 16 20 7 Terminals 150 | . 4 . 2 . . . 3 9 8 . 13 . . . 10 . 7 . . . . 8 . 9 . . . . 14 . 15 . . . . 8 9 1 13 11 6 Fabricators 27 | . . . . . . . . . 2 . 3 . . . 3 . 3 . . . . 4 . 2 . . . . 4 . 2 . . . . 1 1 . . 2 . Repair Stations 25 | . . . . . . . . . 1 . 3 . . . 3 . 1 . . . . 2 . 3 . . . . 3 . 2 . . . . 3 1 . . 3 . Recycling Units 12 | . 1 . . . . . . . . . 1 . . . . . 1 . . . . 1 . 2 . . . . 2 . 2 . . . . . . . . 1 1 Scanalyzers 21 | . . . 1 . . . 1 . 1 . 1 . . . 1 . 2 . . . . 2 . 1 . . . . 4 . 1 . . . . 1 2 . 2 1 . Garrison Access 24 | . . . . . . . . 1 . . 3 . . . 1 . 1 . . . . 2 . 3 . . . . 3 . 2 . . . . 3 1 1 1 2 . Total Hacks 1003 | . 15 1 12 1 4 . 20 29 57 . 81 1 28 . 47 . 52 1 1 . . 47 . 71 1 . 5 . 93 . 110 . 1 16 . 76 57 7 65 70 34 Successful 737 | . 12 1 7 1 4 . 13 11 38 . 52 1 28 . 29 . 41 1 1 . . 33 . 60 1 . 5 . 70 . 74 . 1 16 . 56 35 6 55 64 21 Failed 263 | . 2 . 5 . . . 7 18 19 . 29 . . . 17 . 11 . . . . 14 . 10 . . . . 23 . 36 . . . . 20 22 1 10 6 13 Catastrophic 25 | . . . . . . . 1 3 3 . 2 . . . . . 2 . . . . . . . . . . . 2 . 1 . . . . 2 5 . . 1 3 Database Lockouts 3 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Manual 435 | . 10 . 6 . . . 9 11 33 . 37 . . . 25 . 22 1 . . . 18 . 39 . . 1 . 37 . 55 . . . . 23 28 3 32 24 21 Terminals 632 | . 13 . 9 . . . 13 28 41 . 50 . . . 28 . 23 . . . . 21 . 42 . . . . 60 . 84 . . . . 39 46 6 59 37 33 Fabricators 98 | . . . . . . . . . 7 . 14 . . . 6 . 15 . . . . 9 . 4 . . . . 8 . 10 . . . . 7 6 . . 12 . Repair Stations 83 | . . . . . . . . . 2 . 5 . . . 6 . 2 . . . . 5 . 13 . . . . 5 . 7 . . . . 23 2 . . 13 . Recycling Units 34 | . 2 . . . . . . . . . 4 . . . . . 4 . . . . 2 . 7 . . . . 6 . 4 . . . . . . . . 4 1 Scanalyzers 65 | . . . 3 . . . 7 . 7 . 5 . . . 4 . 7 . . . . 7 . 2 . . . . 10 . 1 . . . . 3 2 . 5 2 . Garrison Access 31 | . . . . . . . . 1 . . 3 . . . 3 . 1 . . . . 3 . 3 . . . . 4 . 4 . . . . 4 1 1 1 2 . Terminal Hacks 316 | . 4 1 4 1 4 . 3 6 13 . 18 1 28 . 5 . 5 1 1 . . 5 . 20 1 . 5 . 32 . 41 . 1 16 . 17 16 3 32 20 12 Record 29 | . . . . . 4 . . . . . . . 11 . . . . . . . . . . . . . 5 . 1 . . . . 5 . 1 . . 1 . 1 Part Schematic 44 | . . . . . . . . . 4 . 4 . 7 . 1 . . . . . . 1 . 4 . . . . 4 . 7 . . 3 . 2 4 . 3 . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 20 | . 1 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 4 . . 4 . 3 . . 1 2 1 Prototype ID Bank 28 | . . . . . . . . . 1 . 2 . 3 . . . . . . . . . . 1 . . . . 4 . 5 . . 4 . . . . 6 2 . Open Door 11 | . . 1 . 1 . . . 2 . . . 1 . . . . . 1 1 . . . . . 1 . . . . . . . 1 . . . 1 . 1 . . Level Access Points 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Branch Access Points 8 | . 1 . . . . . . . . . 1 . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . 1 . Emergency Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . Machine Index 9 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 1 . 1 1 1 Terminal Index 12 | . 1 . 1 . . . . . 1 . 1 . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . 1 1 1 1 1 Fabricator Index 5 | . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 1 Unreport Threat 32 | . 1 . . . . . . 1 3 . 1 . . . . . 1 . . . . . . 5 . . . . 6 . 4 . . . . . 3 2 1 1 3 Locate Traps 26 | . . . . . . . 1 1 1 . 1 . . . . . . . . . . 1 . . . . . . 4 . 4 . . . . 3 1 . 4 4 1 Disarm Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . . . . 1 . . . 1 . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Recall Extermination 9 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 2 . 2 . . . . 1 1 . . 1 . Recall Reinforcements 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . Hauler Manifests 4 | . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 37 | . . . . . . . 1 1 1 . 1 . . . 1 . 2 . . . . 1 . 3 . . . . 4 . 5 . . . . 2 3 . 6 5 1 Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 54 | . . . . . . . . . 4 . 6 . . . 2 . 10 . . . . 6 . 2 . . . . 5 . 4 . . . . 4 2 . . 9 . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Load Schematic 22 | . . . . . . . . . 2 . 3 . . . 1 . 4 . . . . 2 . 1 . . . . 2 . 1 . . . . 2 1 . . 3 . Build 30 | . . . . . . . . . 2 . 3 . . . 1 . 6 . . . . 4 . 1 . . . . 3 . 1 . . . . 2 1 . . 6 . Repair Station Hacks 70 | . . . . . . . . . 2 . 4 . . . 6 . 2 . . . . 2 . 12 . . . . 4 . 6 . . . . 18 2 . . 12 . Scan Component 36 | . . . . . . . . . 1 . 2 . . . 3 . 1 . . . . 2 . 6 . . . . 2 . 3 . . . . 9 1 . . 6 . Repair 34 | . . . . . . . . . 1 . 2 . . . 3 . 1 . . . . . . 6 . . . . 2 . 3 . . . . 9 1 . . 6 . Recycling Unit Hacks 13 | . 1 . . . . . . . . . 1 . . . . . 1 . . . . 1 . 3 . . . . 2 . 2 . . . . . . . . 2 . Report Inventory 11 | . 1 . . . . . . . . . 1 . . . . . 1 . . . . 1 . 2 . . . . 2 . 2 . . . . . . . . 1 . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Scanalyzer 56 | . . . 1 . . . 6 . 7 . 4 . . . 4 . 6 . . . . 7 . 2 . . . . 9 . . . . . . 3 . . 5 2 . Insert Component 31 | . . . 1 . . . 3 . 3 . 2 . . . 1 . 3 . . . . 4 . 1 . . . . 5 . . . . . . 2 . . 5 1 . Analyze 25 | . . . . . . . 3 . 4 . 2 . . . 3 . 3 . . . . 3 . 1 . . . . 4 . . . . . . 1 . . . 1 . Garrison Access Hacks 24 | . . . . . . . . 1 . . 3 . . . 1 . 1 . . . . 2 . 3 . . . . 3 . 2 . . . . 3 1 1 1 2 . Seal Access 24 | . . . . . . . . 1 . . 3 . . . 1 . 1 . . . . 2 . 3 . . . . 3 . 2 . . . . 3 1 1 1 2 . Unauthorized Hacks 204 | . 7 . 2 . . . 4 4 12 . 16 . . . 11 . 16 . . . . 10 . 18 . . . . 15 . 19 . . . . 11 14 2 17 17 9 Terminals 163 | . 6 . 2 . . . 3 4 9 . 12 . . . 10 . 10 . . . . 8 . 14 . . . . 11 . 16 . . . . 9 9 2 17 12 9 Track 45 | . 1 . . . . . . 2 3 . 5 . . . 2 . 2 . . . . 2 . 5 . . . . 2 . 4 . . . . 2 3 1 6 3 2 Assimilate 37 | . 1 . . . . . 1 . . . 1 . . . 3 . 2 . . . . 1 . 2 . . . . 4 . 7 . . . . 1 2 1 4 4 3 Botnet 64 | . 4 . 2 . . . 2 2 5 . 5 . . . 3 . 5 . . . . 4 . 4 . . . . 4 . 4 . . . . 4 3 . 7 4 2 Disrupt 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 1 Operators 11 | . . . . . . . . . 1 . 1 . . . 1 . 1 . . . . 1 . 1 . . . . . . 1 . . . . 2 1 . . . 1 Fabricators 26 | . . . . . . . . . 3 . 3 . . . 1 . 5 . . . . 2 . 1 . . . . 3 . . . . . . 2 3 . . 3 . Report 7 | . . . . . . . . . 1 . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . . 1 . . . . Prioritize 6 | . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Siphon 12 | . . . . . . . . . 2 . 2 . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . 1 1 . . 2 . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . 3 . . . . . . 2 . . . . . . . . 2 . Reject 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . . . . 1 . Mask 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 2 . . . . Extract 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Used 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Hacking Detections 190 | . 3 . 3 . . . 4 8 11 . 15 . . . 13 . 10 . . . . 18 . 14 . . . . 24 . 17 . . . . 12 7 1 8 16 6 Full Trace Events 12 | . . . . . . . . 1 1 . 2 . . . . . 1 . . . . 2 . . . . . . 3 . . . . . . 1 1 . . . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Hackware Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 96 | . . . . . . . 5 . 7 . 5 . 7 . 2 . 3 . . . . 3 . 5 . . . . 13 . 28 . . 3 . 3 8 . 3 1 . Parts Built 36 | . . . . . . . . . 2 . 3 . . . 1 . 5 . . . . 6 . 2 . . . . 3 . 1 . . . . 2 1 . . 10 . Matter 6409 | . . . . . . . . . 372 . 599 . . . 318 . 923 . . . . 839 . 212 . . . . 603 . 351 . . . . 501 263 . . 1428 . Time 2132 | . . . . . . . . . 98 . 355 . . . 84 . 370 . . . . 281 . 53 . . . . 364 . 93 . . . . 89 46 . . 299 . Total Part Build Rating 232 | . . . . . . . . . 4 . 15 . . . 6 . 25 . . . . 40 . 12 . . . . 17 . 7 . . . . 13 7 . . 86 . Parts Repaired 34 | . . . . . . . . . 1 . 2 . . . 3 . 1 . . . . . . 6 . . . . 2 . 3 . . . . 9 1 . . 6 . Time 1242 | . . . . . . . . . 44 . 87 . . . 118 . 62 . . . . . . 249 . . . . 111 . 99 . . . . 256 44 . . 172 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 3 . Parts Scanalyzed 21 | . . . 1 . . . 2 . 3 . 2 . . . 1 . 3 . . . . 2 . 1 . . . . 4 . . . . . . 1 . . . 1 . Part Schematics Acquired 21 | . . . . . . . 3 . 3 . 2 . . . 1 . 3 . . . . 2 . 1 . . . . 4 . . . . . . 1 . . . 1 . Parts Damaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 16 | . . . . . . . . . 3 . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . 9 . . . Non-combat 8 | . . . . . . . . . 3 . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . Combat 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Robot Hacks Applied 16 | . . . . . . . . . 3 . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . 9 . . . parse_system 10 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . no_distress 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 5 | . . . . . . . . . 1 . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total Allies 39 | . 1 . . . . . 1 . 1 . 1 . . 1 3 . 2 . . 3 . 1 . 2 . . 3 . 4 1 6 . . . . 1 1 1 1 3 2 Largest Group 3 | . 1 . . . . . 1 . 1 . 1 1 . 1 2 1 3 . . 3 3 1 . 1 . . 3 . 2 1 2 1 1 1 1 1 1 2 1 1 1 Highest-Rated Group 147 | . 10 . . . . . 10 . 32 . 10 10 . 94 94 26 62 . . 65 65 10 . 26 . . 147 . 36 46 44 10 10 10 10 44 26 70 44 44 44 Highest-Rated Ally 94 | . 10 . . . . . 10 . 32 . 10 10 . 94 94 26 26 . . 31 31 10 . 26 . . 49 . 26 46 44 10 10 10 10 44 26 44 44 44 44 Total Orders 40 | . . . . . . . . 2 13 . . . . . . . . . . . . 4 . 4 1 . . . 6 . 2 3 2 . . . 1 . 1 1 . STAY 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 . . . 1 . 1 1 . FOLLOW 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 . . . . . . . . EXPLORE 14 | . . . . . . . . 2 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 15 | . . . . . . . . . 1 . . . . . . . . . . . . 4 . 2 1 . . . 6 . . 1 . . . . . . . . . Ally Attacks 49 | . . . . . . . . . 1 . . . . 2 12 . . . . . 23 . . . . . 6 . . 5 . . . . . . . . . . . Total Damage 1148 | . . . . . . . . . 51 . . . . 43 235 . . . . . 329 . . . . . 321 . . 169 . . . . . . . . . . . Kills 7 | . . . . . . . . . 1 . . . . 1 1 . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Robot Analysis Total 20 | . 1 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 4 . . 4 . 3 . . 1 2 1 Derelict Logs Recovered 20 | . . 2 . 1 . . . . . . . 2 . 2 . . . 2 1 2 2 . . . . 2 . 2 . . . 1 1 . . . . . . . . Drone Launches 69 | . . . . . . . . 19 8 . . . . . . . . . . . . 9 . 6 3 . . . 18 . . 3 3 . . . . . . . . Drone Recoveries 50 | . . . . . . . . 5 6 . . . . . . . . . . . . 9 . 6 3 . . . 18 . . 3 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Turns Passed 30539 | 51 484 807 514 351 258 683 1045 1118 1504 72 1512 854 43 686 928 75 1003 399 236 425 542 1386 36 1555 350 319 469 191 1941 176 1048 384 453 73 226 2187 956 394 742 2450 1613 Spaces Moved 46586 | 42 410 558 287 280 249 446 498 518 989 137 1600 860 76 847 2066 242 1730 1271 796 770 1171 2549 103 2434 870 785 746 583 3438 258 2101 937 1000 146 616 4076 1676 1018 1310 4153 1944 Core 36 | 9 . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . . . . . . . . . . . . 2 Treads 751 | . 2 8 . . . . 89 260 392 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 629 | . . 517 107 . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2291 | 33 408 33 180 280 249 445 405 258 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2374 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 432 1942 Flight 40505 | . . . . . . . . . 597 137 1600 860 76 847 2066 242 1730 1271 796 770 1171 2524 103 2434 870 785 746 583 3438 258 2101 937 1000 146 616 4076 1676 1018 1310 3721 . Fastest Speed 26 | 50 80 90 110 100 100 110 140 150 26 26 26 26 26 26 26 26 26 29 29 29 29 26 32 32 32 32 32 32 29 34 34 34 34 34 34 34 34 34 34 28 40 Average Speed 40 | 89 90 122 119 117 102 133 156 165 86 26 26 26 26 30 26 26 26 29 29 29 29 33 32 32 32 32 32 32 33 34 34 34 34 34 34 34 34 34 34 33 43 Slowest Speed 390 | 100 160 160 123 120 110 240 390 178 240 26 99 96 96 96 96 26 29 95 29 29 95 200 32 108 32 32 109 32 117 34 34 34 34 34 34 117 34 34 114 131 152 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 84 | . . . . . . . . . 3 . 5 2 . . 17 . 4 . . . . 10 . 3 . . . 1 4 . 5 . . . . 8 6 6 . 10 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 65 | 3 74 94 31 46 63 72 51 93 30 97 39 87 68 81 41 92 37 92 89 85 77 52 78 34 79 91 88 72 69 85 49 83 81 60 65 56 84 30 82 54 34 Regions Visited 41 Branch Regions 23 Pre-discovered Areas 15 | . 1 2 . . 1 . . . . . . . 1 1 . . . 2 . 3 . . . . . 1 . . . . . . . 3 . . . . . . . Known Exits Taken 27 | . 1 . 1 . . . . 1 . . 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 34 | . . 1 . 1 . 1 . . . . . 1 . 3 . . . 4 2 4 3 . . . 3 4 . 3 . . . 2 1 . 1 . . . . . . Spaces Dug 460 | . 1 . 2 1 . . . 3 3 . 5 1 . 9 16 . 11 7 . . 13 37 . 50 5 . . . 49 . 40 3 20 . 2 65 12 4 6 79 16 Terrain Destroyed 1053 | . 15 9 7 1 . 27 36 43 3 . 5 1 . 54 16 . 11 7 . . 13 47 . 50 5 116 . . 142 . 68 27 20 . 2 91 13 4 6 129 85 Melee 397 | . 1 . 2 1 . . . 3 3 . 5 1 . 9 16 . 11 7 . . 8 34 . 43 4 . . . 43 . 35 1 16 . 2 62 7 4 6 58 15 Projectile 69 | . . . 3 . . . . . . . . . . . . . . . . . 5 3 . 7 1 . . . 6 . 6 2 4 . . 3 6 . . 22 1 AOE 587 | . 14 9 2 . . 27 36 40 . . . . . 45 . . . . . . . 10 . . . 116 . . 93 . 27 24 . . . 26 . . . 49 69 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total 56373 | 52 472 636 381 302 253 495 689 679 1585 172 2665 1488 98 1259 2398 253 2238 1286 798 971 1347 2997 104 3107 930 838 974 585 4059 344 2335 991 1083 169 627 4689 1965 1052 1544 4958 2505 Wait 7026 | . 11 20 15 8 . 13 82 53 444 30 988 610 21 359 261 10 464 . 1 198 151 300 . 526 43 33 203 . 390 85 146 42 50 10 . 332 156 2 170 504 295 Move 46388 | 41 409 557 286 279 248 445 497 517 983 136 1589 855 75 846 2032 241 1721 1270 795 769 1170 2531 102 2427 869 784 745 580 3430 257 2090 936 999 145 615 4060 1665 1005 1309 4134 1944 Hop 77 | . . . . . . . . . 3 . 5 2 . . 17 . 4 . . . . 8 . 3 . . . 1 4 . 5 . . . . 7 4 6 . 8 . Pick Up 334 | 5 6 8 17 5 3 1 18 13 14 2 16 8 . 9 17 1 10 1 . 1 1 17 1 19 . . 2 1 20 . 5 . 3 2 1 27 21 5 8 27 19 Fast Attach 157 | 6 3 5 2 . . 1 7 3 5 . 2 . . 3 5 . 2 1 . . . 12 . 2 3 2 7 . 16 . 4 . . 4 2 15 6 1 5 19 14 Attach 147 | . 1 4 3 2 . 3 5 1 16 . 7 1 1 8 6 . 2 1 . . . 4 . 2 . . . 1 5 . 1 . 3 1 . 14 8 5 . 17 25 Detach 78 | . . . . . . 1 1 . 7 . 7 1 . 8 7 . 1 1 . . . . . 1 . . . . 4 . 1 . . 1 . 6 3 2 . 12 14 Swap 451 | . 7 2 11 . 1 6 16 21 30 2 6 2 1 2 12 . 7 3 1 1 9 20 1 26 7 9 2 1 30 2 21 8 5 2 4 45 20 7 9 65 27 Drop 381 | . 9 8 7 4 1 1 20 11 37 2 14 8 . 8 12 1 10 1 . 2 1 25 . 15 3 2 9 1 31 . 5 . 3 4 3 26 26 5 9 30 27 Fire 414 | . 24 32 37 . . 24 41 44 28 . . . . 7 . . . . . . 5 11 . 7 1 8 . . 21 . 7 4 4 . . 10 32 9 9 36 13 Melee 758 | . 2 . 3 1 . . 2 6 6 . 13 1 . 9 28 . 17 8 1 . 10 46 . 53 4 . . . 92 . 50 1 16 . 2 105 24 5 25 106 122 Ram 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 130 | . . . . . . . . . . . 18 . . . . . . . . . . 23 . 26 . . . . 16 . . . . . . 42 . . . . 5 Rewire 15 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Trap 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Ext) -4/Waste -4/Factory (discovered 7 exits: *Res x3 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access -1/Command (discovered 2 exits: *Sur x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Identified exit to Mines 224 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 375 | -10/Materials | Central database locked down 470 | -10/Materials | Discovered new exit (range 16) 516 | -10/Materials | Discovered new exit (range 13) 536 | -10/Materials | Entered Mines 537 | -10/Mines | Learned location of Storage (-8) 630 | -10/Mines | Core integrity fell below 50% 673 | -10/Mines | Lost 6 parts (2p2n2w) 788 | -10/Mines | Met a Derelict shopkeep closing up shop 892 | -10/Mines | Learned 2 Materials zone layouts 948 | -10/Mines | Discovered new exit (range 14) 1308 | -10/Mines | Discovered new exit (range 6) 1343 | -10/Mines | Entered Materials 1343 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1344 | -9/Materials | Identified exit to Mines 1516 | -9/Materials | Discovered exit to Mines (range 6) 1671 | -9/Materials | Discovered new exit (range 7) 1857 | -9/Materials | Entered Mines 1863 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1918 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1964 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1981 | -9/Mines | Learned 2 Materials zone layouts 2014 | -9/Mines | Discovered new exit (range 10) 2070 | -9/Mines | Found a hidden stash of uninstalled traps 2124 | -9/Mines | Assembled infested the area 2189 | -9/Mines | Lost 3 parts (1n2w) 2204 | -9/Mines | Discovered new exit (range 5) 2208 | -9/Mines | Entered Exiles 2231 | -9/Exiles | Met 8R-AWN 2250 | -9/Exiles | Met EX-HEX 2304 | -9/Exiles | Met EX-DEC 2321 | -9/Exiles | Learned location of Zion (-6) 2349 | -9/Exiles | Met EX-BIN 2452 | -9/Exiles | Discovered new exit (range 14) 2466 | -9/Exiles | Entered Mines 2808 | -8/Mines | Discovered new exit (range 5) 2950 | -8/Mines | Core integrity fell below 50% 2976 | -8/Mines | Discovered new exit (range 5) 3149 | -8/Mines | Entered Materials 3149 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3252 | -8/Materials | Discovered new exit (range 7) 3567 | -8/Materials | Discovered new exit (range 14) 3804 | -8/Materials | Build established: Hauler-Mutant 3897 | -8/Materials | Discovered new exit (range 16) 4101 | -8/Materials | Identified exit to Factory 4122 | -8/Materials | Discovered new exit (range 13) 4194 | -8/Materials | Entered Storage 4608 | -8/Storage | Garrison activated, responded to threat 5099 | -8/Storage | Discovered exit to Factory (range 50) 5312 | -8/Storage | Entered Factory 5312 | -7/Factory | Accompanied by 8 allies 5312 | -7/Factory | Evolved 2 slots: Utility x2 5829 | -7/Factory | Discovered new exit (range 53) 5834 | -7/Factory | Repaired Chainsword 5843 | -7/Factory | Discovered new exit (range 68) 6326 | -7/Factory | Fabricated Imp. Flight Unit (x1) 6332 | -7/Factory | Fabricated Imp. Flight Unit? 6816 | -7/Factory | Sucked down chute 6816 | -7/Factory | Entered Waste 6824 | -7/Waste | Found Prototype Slashing Weapon 6830 | -7/Waste | Spotted C-40 Crusher 6831 | -7/Waste | EMP discharged 6831 | -7/Waste | System corruption reached 10% 6833 | -7/Waste | Spotted C-40 Crusher 6838 | -7/Waste | Spotted C-40 Crusher 6839 | -7/Waste | Spotted C-40 Crusher 6843 | -7/Waste | Spotted C-40 Crusher 6849 | -7/Waste | Spotted C-40 Crusher 6861 | -7/Waste | Discovered new exit (range 16) 6865 | -7/Waste | Identified exit to Factory 6888 | -7/Waste | Entered Factory 6931 | -7/Factory | Repaired Imp. Light Armor Plating? 6982 | -7/Factory | Identified Molecular Scythe 6992 | -7/Factory | Identified exit to Lower Caves 6998 | -7/Factory | Build established: Hacker-Sprinter 7094 | -7/Factory | Discovered new exit (range 15) 7143 | -7/Factory | Identified exit to Factory 7241 | -7/Factory | Repaired Molecular Scythe? 7496 | -7/Factory | Fabricated Molecular Scythe? 7626 | -7/Factory | Fabricated Lrn. Sensor Array? 7734 | -7/Factory | Fabricated Lrn. Sensor Array? 7780 | -7/Factory | Local fabrication network quarantined 8400 | -7/Factory | Entered Lower Caves 8400 | -7/Lower Caves | Accompanied by 1 ally 8417 | -7/Lower Caves | Learned 12 Factory zone layouts 8419 | -7/Lower Caves | Learned 12 Factory zone layouts 8738 | -7/Lower Caves | Build established: Hacker-Mutant 9208 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9210 | -7/Lower Caves | Identified exit to Data Miner 9249 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9254 | -7/Lower Caves | Entered Data Miner 9254 | -7/Data Miner | Discovered new exit (range 6) 9256 | -7/Data Miner | Identified exit to Proximity Caves 9259 | -7/Data Miner | Met Data Miner 9264 | -7/Data Miner | Learned location of Section 7 (-2) 9264 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9268 | -7/Data Miner | Received God Mode back door access code from Data Miner 9297 | -7/Data Miner | Entered Proximity Caves 9572 | -6/Proximity Caves | Crushed by falling debris 9712 | -6/Proximity Caves | Learned location of Extension (-4) 9735 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 9919 | -6/Proximity Caves | Escorted by Enhanced Grunt 9964 | -6/Proximity Caves | Discovered exit to Factory (range 7) 9983 | -6/Proximity Caves | Entered Factory 9983 | -6/Factory | Accompanied by 1 ally 9983 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9984 | -6/Factory | Identified exit to Factory 9989 | -6/Factory | Discovered new exit (range 15) 9993 | -6/Factory | Identified exit to Lower Caves 10074 | -6/Factory | Found Prototype Device 10087 | -6/Factory | Identified Exp. Thermal Shield 10299 | -6/Factory | Found Prototype Processor 10319 | -6/Factory | Build established: Hacker-Sprinter 10445 | -6/Factory | Identified Exp. Signal Interpreter 10478 | -6/Factory | Repaired Imp. Light Armor Plating 10568 | -6/Factory | Found Prototype Processor 10573 | -6/Factory | Fabricated Mni. Smartbomb Launcher? 10697 | -6/Factory | Repaired Adv. EMP Blaster 10736 | -6/Factory | Central database locked down 10877 | -6/Factory | Repaired Adv. ECM Suite 10911 | -6/Factory | Manually triggered Chute Trap 10911 | -6/Factory | Sucked down chute 10911 | -6/Factory | Entered Waste 10911 | -6/Waste | The area was eerily silent 10930 | -6/Waste | 1 allies followed down the chute 10945 | -6/Waste | Discovered new exit (range 16) 10974 | -6/Waste | Identified exit to Factory 10986 | -6/Waste | Entered Factory 10986 | -6/Factory | Accompanied by 1 ally 11020 | -6/Factory | Incoming investigation squad redirected 11131 | -6/Factory | Identified Exp. Targeting Computer 11208 | -6/Factory | Discovered exit to Factory (range 13) 11535 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 11544 | -6/Factory | Fabricated Imp. Hacking Suite? 11623 | -6/Factory | Fabricated Biomechanical Wings? 11705 | -6/Factory | Fabricated Biomechanical Wings (x1) 11784 | -6/Factory | Fabricated Biomechanical Wings (x1) 11884 | -6/Factory | Repaired Hvy. Neutron Cannon? 11989 | -6/Factory | Entered Lower Caves 11990 | -6/Lower Caves | Identified exit to Lower Caves 12260 | -6/Lower Caves | Build established: Machinist-Sprinter 12334 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 12339 | -6/Lower Caves | Found Prototype Special Weapon 12388 | -6/Lower Caves | Entered another Lower Caves area 12618 | -6/Lower Caves | Discovered new exit (range 4) 12619 | -6/Lower Caves | Identified exit to Zion 12621 | -6/Lower Caves | Build established: Hacker-Sprinter 12624 | -6/Lower Caves | Entered Zion 12634 | -6/Zion | Given A8's code to call for help 12645 | -6/Zion | Discovered new exit (range 14) 12649 | -6/Zion | Learned Factory terminal intel 12649 | -6/Zion | Received a visual enhancement algorithm 12691 | -6/Zion | Learned location of Quarantine (-2) 12712 | -6/Zion | Found Prototype Device 12735 | -6/Zion | Gained Derelict followers 12747 | -6/Zion | Learned Factory emergency access door positions 12748 | -6/Zion | Learned location of Warlord (-5) 12853 | -6/Zion | Identified exit to Proximity Caves 13049 | -6/Zion | Entered Proximity Caves 13049 | -5/Proximity Caves | Accompanied by 3 allies 13563 | -5/Proximity Caves | Spotted B-75 Beast 13575 | -5/Proximity Caves | Learned location of 1 exit from Factory 13591 | -5/Proximity Caves | Entered Factory 13591 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13592 | -5/Factory | Identified exit to Factory 13594 | -5/Factory | Loaded intel: 20 terminal locations 13666 | -5/Factory | Discovered new exit (range 15) 13669 | -5/Factory | Identified exit to Upper Caves 13741 | -5/Factory | Identified Molecular Deconstructor 13775 | -5/Factory | Identified Bomb Factory No. 2 13908 | -5/Factory | Incoming investigation squad redirected 13967 | -5/Factory | Discovered exit to Upper Caves (range 12) 14073 | -5/Factory | Discovered exit to Factory (range 15) 14290 | -5/Factory | Discovered exit to Factory (range 2) 14363 | -5/Factory | Fabricated Adv. Hacking Suite? 14547 | -5/Factory | Fabricated Adv. Hacking Suite? 14666 | -5/Factory | Fabricated Myomer Leg (x2) 14803 | -5/Factory | Local fabrication network quarantined 14816 | -5/Factory | Fabricated Field Propulsion Array? 14977 | -5/Factory | Sucked down chute 14977 | -5/Factory | Entered Waste 14980 | -5/Waste | Spotted C-40 Crusher 14985 | -5/Waste | Spotted C-40 Crusher 14990 | -5/Waste | Spotted C-40 Crusher 14991 | -5/Waste | Spotted C-40 Crusher 14992 | -5/Waste | EMP discharged 14992 | -5/Waste | System corruption reached 10% 14998 | -5/Waste | Discovered new exit (range 13) 14998 | -5/Waste | Spotted C-40 Crusher 15001 | -5/Waste | Spotted C-40 Crusher 15012 | -5/Waste | Identified exit to Factory 15013 | -5/Waste | Entered Factory 15051 | -5/Factory | Discovered exit to Upper Caves (range 15) 15494 | -5/Factory | Repaired Broken Exp. Optical Array 15496 | -5/Factory | Repaired Imp. Light Armor Plating? 15566 | -5/Factory | Repaired Nuclear Pulse Array? 15606 | -5/Factory | Local fabrication network quarantined 15627 | -5/Factory | Fabricated System Restoration Module? 16267 | -5/Factory | Central database locked down 16421 | -5/Factory | Repaired Field Propulsion Array 16459 | -5/Factory | Repaired Adv. Cloaking Device 16491 | -5/Factory | Repaired Hvy. Neutron Cannon 16568 | -5/Factory | Entered Upper Caves 16642 | -5/Upper Caves | Spotted B-75 Beast 16905 | -5/Upper Caves | Discovered new exit (range 12) 16918 | -5/Upper Caves | Identified exit to Upper Caves 16918 | -5/Upper Caves | Entered another Upper Caves area 16950 | -5/Upper Caves | Discovered exit to Factory (range 9) 17205 | -5/Upper Caves | Learned Factory stockpile data 17233 | -5/Upper Caves | Discovered new exit (range 11) 17236 | -5/Upper Caves | Identified exit to Warlord 17237 | -5/Upper Caves | Entered Warlord 17307 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17403 | -5/Warlord | Met Warlord 17407 | -5/Warlord | Opened Warlord's prototype stash 17409 | -5/Warlord | Found Prototype Device 17409 | -5/Warlord | Identified Thermal Barrier 17415 | -5/Warlord | Found Prototype Device 17415 | -5/Warlord | Identified Exp. Phase Shifter 17426 | -5/Warlord | Found Prototype Processor 17428 | -5/Warlord | Warlord's base attacked by MAIN.C 17687 | -5/Warlord | Spotted B-86 Titan 17698 | -5/Warlord | Spotted B-75 Beast 17702 | -5/Warlord | Discovered new exit (range 14) 17705 | -5/Warlord | Identified exit to Proximity Caves 17706 | -5/Warlord | Entered Proximity Caves 17729 | -4/Proximity Caves | Learned Research stockpile data 17856 | -4/Proximity Caves | Learned Research stockpile data 17876 | -4/Proximity Caves | Discovered exit to Factory (range 7) 17897 | -4/Proximity Caves | Entered Factory 17897 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18005 | -4/Factory | Repaired Field Propulsion Array 18103 | -4/Factory | Mak. System Shield fried by hacking feedback 18103 | -4/Factory | Adv. Hacking Suite fried by hacking feedback 18428 | -4/Factory | Build established: Hacker-Mutant 18483 | -4/Factory | Discovered new exit (range 12) 18622 | -4/Factory | Identified exit to Research 18700 | -4/Factory | Repaired Molecular Scythe 18849 | -4/Factory | Identified Exp. Target Analyzer 19182 | -4/Factory | Discovered new exit (range 12) 19204 | -4/Factory | Discovered new exit (range 16) 19208 | -4/Factory | Identified exit to Upper Caves 19367 | -4/Factory | Incoming investigation squad redirected 19455 | -4/Factory | Incoming investigation squad redirected 19470 | -4/Factory | Discovered exit to Upper Caves (range 9) 19568 | -4/Factory | Fabricated Adv. System Shield (x1) 19622 | -4/Factory | Local fabrication network quarantined 19678 | -4/Factory | Fabricated Adv. System Shield? 19706 | -4/Factory | Fabricated Exp. Sensor Array? 19838 | -4/Factory | Manually triggered Chute Trap 19838 | -4/Factory | Sucked down chute 19838 | -4/Factory | Entered Waste 19839 | -4/Waste | Met a frightened Derelict 19853 | -4/Waste | EMP discharged 19853 | -4/Waste | System corruption reached 10% 19863 | -4/Waste | Spotted C-40 Crusher 19863 | -4/Waste | Spotted C-40 Crusher 19864 | -4/Waste | Spotted C-40 Crusher 19931 | -4/Waste | Spotted C-40 Crusher 19935 | -4/Waste | Spotted C-40 Crusher 19941 | -4/Waste | Spotted C-40 Crusher 19953 | -4/Waste | EMP discharged 19962 | -4/Waste | Discovered new exit (range 14) 19971 | -4/Waste | Identified exit to Factory 20014 | -4/Waste | Entered Factory 20085 | -4/Factory | Identified exit to Extension 20094 | -4/Factory | Repaired Broken Nanoactuators? 20168 | -4/Factory | Discovered exit to Research (range 16) 20263 | -4/Factory | Discovered exit to Research (range 3) 20696 | -4/Factory | Repaired Adv. Cloaking Device? 20817 | -4/Factory | Local fabrication network quarantined 20819 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 20871 | -4/Factory | Discovered exit to Research (range 15) 20956 | -4/Factory | Repaired Imp. Light Armor Plating 21062 | -4/Factory | Entered Upper Caves 21062 | -4/Upper Caves | Accompanied by 1 ally 21074 | -4/Upper Caves | Spotted B-86 Titan 21143 | -4/Upper Caves | Learned Research garrison access intel 21381 | -4/Upper Caves | Discovered new exit (range 15) 21385 | -4/Upper Caves | Identified exit to Upper Caves 21446 | -4/Upper Caves | Entered another Upper Caves area 21446 | -4/Upper Caves | Accompanied by 1 ally 21465 | -4/Upper Caves | Discovered exit to Research (range 12) 21775 | -4/Upper Caves | Learned Research emergency access door positions 21859 | -4/Upper Caves | Discovered new exit (range 7) 21896 | -4/Upper Caves | Identified exit to Zhirov 21899 | -4/Upper Caves | Entered Zhirov 21899 | -4/Zhirov | Accompanied by 1 ally 21899 | -4/Zhirov | Discovered new exit (range 3) 21901 | -4/Zhirov | Identified exit to Proximity Caves 21906 | -4/Zhirov | Met Zhirov 21912 | -4/Zhirov | Learned location of Testing (-3) 21912 | -4/Zhirov | Learned location of Command (-1) 21915 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21921 | -4/Zhirov | Found Alien Artifact 21921 | -4/Zhirov | Identified Integrated Reactor 21921 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21944 | -4/Zhirov | Found Alien Artifact 21972 | -4/Zhirov | Entered Proximity Caves 21972 | -3/Proximity Caves | Accompanied by 1 ally 22154 | -3/Proximity Caves | Discovered exit to Research (range 4) 22198 | -3/Proximity Caves | Entered Research 22198 | -3/Research | Evolved 2 slots: Utility x2 22201 | -3/Research | Loaded intel: 3 garrison access locations 22303 | -3/Research | Identified exit to Armory 22303 | -3/Research | Identified exit to Testing 22344 | -3/Research | Repaired Impulse Thruster Array? 22372 | -3/Research | Repaired Hvy. Neutron Cannon? 22399 | -3/Research | Found Prototype Device 22406 | -3/Research | Identified Exp. Thermal Defense Suite 22503 | -3/Research | Spotted B-86 Titan 22613 | -3/Research | Build established: Wizard-Mutant 22715 | -3/Research | Repaired Field Propulsion Array 22749 | -3/Research | Repaired Molecular Scythe 23102 | -3/Research | Found Hellfire Missile Launcher 23134 | -3/Research | Identified Transdimensional Reconstructor 23205 | -3/Research | Discovered new exit (range 14) 23264 | -3/Research | Repaired Molecular Scythe? 23324 | -3/Research | Repaired Field Propulsion Array? 23325 | -3/Research | P-80 Master assimilated allied Director 8a 23399 | -3/Research | Repaired Hvy. Neutron Cannon? 23442 | -3/Research | Repaired Field Propulsion Array? 23527 | -3/Research | Repaired Imp. Utility Shielding? 23618 | -3/Research | Found Exp. Transmission Jammer 24085 | -3/Research | Fabricated EM Dispersion Field? 24150 | -3/Research | Fabricated Exp. Propulsion Shielding? 24385 | -3/Research | Entered Testing 24398 | -3/Testing | Found Prototype Device 24400 | -3/Testing | Identified AEGIS Remote Shield 24461 | -3/Testing | Spotted PG-43MEFRVPHF 24469 | -3/Testing | Discovered new exit (range 14) 24472 | -3/Testing | Identified exit to Research 24649 | -3/Testing | Found Prototype Processor 24650 | -3/Testing | Identified Spectral Analyzer 24679 | -3/Testing | Repaired Fusion Reactor? 24687 | -3/Testing | Found Adv. Micro-nuke Launcher 24982 | -3/Testing | Local fabrication network quarantined 24993 | -3/Testing | Fabricated Exp. Hacking Suite (x1) 25070 | -3/Testing | Incoming investigation squad redirected 25135 | -3/Testing | First assault squad dispatched 25138 | -3/Testing | Found Prototype Protection 25145 | -3/Testing | Found Prototype Protection 25145 | -3/Testing | Identified Med. Regenerative Plating 25154 | -3/Testing | Incoming assault squad redirected 25334 | -3/Testing | Spotted Alpha 7 25341 | -3/Testing | Entered Research 25341 | -2/Research | Accompanied by 1 ally 25341 | -2/Research | Warlord forces began assault on 0b10 25341 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 25451 | -2/Research | Research machine network offline 25498 | -2/Research | Spotted B-90 Cyclops 25545 | -2/Research | Found Prototype Hackware 25549 | -2/Research | Identified Exp. System Shield 25607 | -2/Research | Discovered new exit (range 15) 25612 | -2/Research | Identified exit to Quarantine 25638 | -2/Research | Met up with Warlord 25735 | -2/Research | Entered Quarantine 25748 | -2/Quarantine | Cryocooling Duct disabled 25755 | -2/Quarantine | Identified exit to Access 25763 | -2/Quarantine | Ambient heat levels rising (+20) 25763 | -2/Quarantine | Non-combat units ordered to evacuate 25779 | -2/Quarantine | Garrison activated, responded to threat 25786 | -2/Quarantine | Found Alien Artifact 25802 | -2/Quarantine | Identified Subatomic Replicator 25843 | -2/Quarantine | Spotted Alpha 7 25853 | -2/Quarantine | Found Alien Launcher 25853 | -2/Quarantine | Identified Sigix Terminator 25888 | -2/Quarantine | Found Alien Artifact 25893 | -2/Quarantine | Found Alien Artifact 25989 | -2/Quarantine | Found Alien Artifact 26004 | -2/Quarantine | Found Alien Artifact 26004 | -2/Quarantine | Identified Terrabomb 26004 | -2/Quarantine | Used Terrabomb 26031 | -2/Quarantine | Identified Dimensional Node Initializer 26031 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 26031 | -2/Quarantine | Identified Stasis Generator 26076 | -2/Quarantine | Cryocooling Duct disabled 26091 | -2/Quarantine | Ambient heat levels rising (+20) 26091 | -2/Quarantine | Combat units ordered to evacuate 26168 | -2/Quarantine | Found Alien Artifact 26177 | -2/Quarantine | Identified Core Reset Matrix 26191 | -2/Quarantine | Quarantine Guard activated 26246 | -2/Quarantine | Spotted Quarantine Guard 26272 | -2/Quarantine | Found Exp. Actuator Array 26448 | -2/Quarantine | Cryocooling Duct disabled 26451 | -2/Quarantine | Cryocooling Duct disabled 26457 | -2/Quarantine | Spotted Quarantine Guard 26463 | -2/Quarantine | Ambient heat levels rising (+20) 26466 | -2/Quarantine | Ambient heat levels rising (+20) 26471 | -2/Quarantine | Spotted Quarantine Guard 26473 | -2/Quarantine | Spotted Quarantine Guard 26475 | -2/Quarantine | Cryocooling Duct disabled 26477 | -2/Quarantine | Entered Access 26477 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 26580 | -1/Access | Repaired EM Dispersion Field? 26674 | -1/Access | Spotted B-99 Colossus 27245 | -1/Access | Identified exit to Command 27566 | -1/Access | Initialized slip node 27717 | -1/Access | Repaired EM Dispersion Field 27731 | -1/Access | Repaired Imp. Utility Shielding? 27803 | -1/Access | Repaired Molecular Scythe? 27881 | -1/Access | Repaired Molecular Scythe 28308 | -1/Access | Fabricated Cmb. Linear Gravjet? 28391 | -1/Access | Fabricated Plasma Lance (x1) 28409 | -1/Access | Fabricated Cmb. Linear Gravjet? 28438 | -1/Access | Fabricated Plasma Lance (x1) 28474 | -1/Access | Fabricated Cmb. Linear Gravjet (x2) 28485 | -1/Access | Local fabrication network quarantined 28490 | -1/Access | Build established: Wizard-Sprinter 28509 | -1/Access | Fabricated Cmb. Linear Gravjet (x2) 28811 | -1/Access | Warped through subspace to slip node 28832 | -1/Access | Build established: Wizard-Mutant 28879 | -1/Access | Repaired Lgt. Particle Reactor 28927 | -1/Access | Entered Command 29028 | -1/Command | Identified exit to Surface 29119 | -1/Command | Destroyed 7 combat bots 29149 | -1/Command | Disengaged cave seal 29150 | -1/Command | Welcomed Warlord to Command 29204 | -1/Command | Identified SHELL Armor 29356 | -1/Command | Warlord commented on Warlord statues 29368 | -1/Command | Spotted M Guard 29368 | -1/Command | Spotted M Guard 29368 | -1/Command | Spotted Combat Programmer 29370 | -1/Command | Spotted Combat Programmer 29380 | -1/Command | Combat Programmer assimilated allied 2V-FW8(L) 29380 | -1/Command | Spotted 2V-FW8(L) 29401 | -1/Command | Destroyed M Guard 29402 | -1/Command | Warlord destroyed during the assault 29413 | -1/Command | Destroyed M Guard 29418 | -1/Command | Incoming investigation squad redirected 29423 | -1/Command | Destroyed Combat Programmer 29436 | -1/Command | Destroyed Combat Programmer 29436 | -1/Command | All MAIN.C guards destroyed 29481 | -1/Command | Destroyed 2V-FW8(L) 29509 | -1/Command | Lost 5 parts (2p1n2u) 29517 | -1/Command | Build established: Machinist-Mutant 29808 | -1/Command | Found Exp. Melee Analysis Suite 29924 | -1/Command | Used Subatomic Replicator to replicate SHELL Armor 30417 | -1/Command | Destroyed 23 combat bots 30433 | -1/Command | Lost 11 parts (3p1n7u) 30464 | -1/Command | First assault squad dispatched 30474 | -1/Command | High security lockdown imminent 30494 | -1/Command | System corruption reached 10% 30520 | -1/Command | Spotted Executioner 30520 | -1/Command | Spotted Executioner 30520 | -1/Command | Spotted Striker 30520 | -1/Command | Spotted Alpha 7 30526 | -1/Command | Spotted Executioner 30526 | -1/Command | Spotted Executioner 30526 | -1/Command | Spotted Striker 30526 | -1/Command | Spotted Alpha 7 30529 | -1/Command | Spotted B-99 Colossus 30533 | -1/Command | Core integrity fell below 50% 30533 | -1/Command | Spotted B-99 Colossus 30540 | -1/Command | Core integrity fell below 20% 30540 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 30538_ Field strength at 24. 30538_ Access Shell breached. 30538_ Field strength at 46. 30539_ ALERT: Performing unscheduled system reset. 30539_ Alpha 7 system corruption misinterpreted. 30539_ Alpha 7 triggered Stasis Trap. 30539_ A bubble of rippling energy engulfs the area. 30539_ Field strength at 85. 30539_ Striker knocked back. 30539_ Stasis field depleted. 30539_ Knocked back. 30539_ Penetrated by Slug. 30539_ Slug penetrates Striker. 30539_ Stasis field depleted. 30539_ Triggered Stasis Trap. 30539_ A bubble of rippling energy engulfs the area. 30539_ Field strength at 94. 30540_ Field strength at 70. 30540_ Drone sends a signal. 30540_ Field strength at 52. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##????????####??????????????????? | | ?????????????????# ??????? #??????????????????? | | ?????????????????# ??????? #??????????????????? | | ?????????????????# ??????? #??????????????????? | | ?????????????????# """"?? #??????????????????? | | ?????????????????# ? ?? #??????????????????? | | ?????????????????# ? <"?? #??????????????????? | | ?????????????????# ??""??^ #??????????????????? | | ?????????????????# ?? ?? #??????????????????? | | ?????????????????# """ "" #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# BB BB #??????????????????? | | ?????????????????? BB BB ##?????????????????? | | ???????????????????##^ ;;;;#?????????????????? | | ???????????????????# ;#???????????????????? | | ???????????????????##E @ ;##???????????????????? | | ???????????????????# KK!;#???????????????????? | | ???????????????????##E p #;#???????????????????? | | ???????????????????# ^ ! ##???????????????????? | | ??????????????????### ^;;#???????????????????? | | ??????????????????#; 7 ^Ep ;#???????????????????? | | ??????????????????### pEp #;#???????????????????? | | ???????????????????#; p7###???????????????????? | | ???????????????????##;//pp##?????????????????????? | | ???????????##########; #??????????????????????? | | ???????????# !!;p #??????????????????????? | | ???????????# !! #??????????????????????? | | ???????????# / #??????????????????????? | | ???????????# ; #??????????????????????? | | ???????????# #C "??????????????????????? | | ???????????# = # #??????????????????????? | | ???????????# "Y" #C n#??????????????????????? | | ???????????# """ # #??????????????????????? | | ???????????######;;### R#??????????????????????? | | ????????????????# #??# #??????????????????????? | | ?????################# #??????????????????????? | | ? ###########????????????? | | ???????????# + #????????????? | | ???????????# # #????????????? | | ???????????# + """" #??########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Energy Generation 55 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 30 Terrain Scan Density 210 ECM Strength 3 Jamming Range 22 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 1350 Resistance: KI 30 Resistance: TH 50 Resistance: EM 75 Core Shielding 30 Power Shielding 33 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 33 Thermal Conversion 60 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 83 Melee Accuracy 12 Recoil Reduction 4 Matter Filtering 50 Force Boost 4 Overload Regulation 60 Offensive Hacking 60 Defensive Hacking 44 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Transmission Jammer | -8/Materials | Extracted Hcp. Matter Pod | -8/Materials | Extracted Enh. Autogun | -7/Factory | Scanalyzed Imp. Flight Unit | -7/Factory | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Lrn. Sensor Array | -7/Factory | Hacked Imp. Propulsion Shielding | -7/Factory | Hacked System Backup Module | -7/Factory | Hacked System Shield | -7/Factory | Hacked Molecular Scythe | -7/Factory | Scanalyzed Adv. Weight Redist. System | -7/Factory | Scanalyzed Imp. Transmission Jammer | -7/Factory | Hacked Lrn. Terrain Scanner | -7/Factory | Hacked Cmb. Gravmag System | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Exp. Signal Interpreter | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Exp. Targeting Computer | -6/Factory | Scanalyzed Imp. Energy Well | -6/Factory | Scanalyzed Biomechanical Wings | -6/Factory | Scanalyzed Field Propulsion Array | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Scanalyzed Kinetic Spear | -5/Factory | Scanalyzed Exp. Optical Array | -5/Factory | Scanalyzed Adv. System Shield | -5/Factory | Hacked System Restoration Module | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Impulse Thruster Array | -4/Factory | Scanalyzed Exp. Target Analyzer | -4/Factory | Scanalyzed Cld. Impulse Thruster | -4/Factory | Scanalyzed Exp. Sensor Array | -4/Factory | Hacked Exp. Hacking Suite | -4/Factory | Hacked Micro-nuke Launcher | -4/Factory | Hacked Adv. Cloaking Device | -4/Factory | Hacked Nanoactuators | -4/Factory | Scanalyzed Imp. System Restoration Module | -4/Factory | Extracted Point Defense Array | -4/Factory | Extracted Dynamic Insulation System | -4/Factory | Extracted Variable Charge Gun | -4/Factory | Extracted Imp. Core Shielding | -4/Factory | Extracted Imp. Antigrav System | -4/Factory | Hacked Quantum Capacitor | -4/Factory | Hacked Com. HERF Cannon | -4/Factory | Hacked Cmb. Linear Gravjet | -4/Factory | Hacked Adv. Reaction Control System | -4/Factory | Hacked Adv. Armor Integrity Analyzer | -4/Factory | Hacked Adv. Cryofiber Web | -4/Factory | Extracted Imp. Focal Shield | -4/Factory | Extracted Railgun | -4/Factory | Extracted Wave Gun | -4/Factory | Extracted Imp. Medium Armor Plating | -4/Factory | Extracted Arm. Huge Wheel | -4/Factory | Extracted Adv. Field Recycling Unit | -4/Factory | Extracted Hvy. Flak Cannon | -4/Factory | Extracted Tesla Rifle | -4/Factory | Extracted Imp. Remote Datajack | -4/Factory | Extracted Imp. Dynamic Insulation System | -4/Factory | Extracted Imp. Arc Projector | -4/Factory | Extracted Shock Absorption System | -4/Factory | Extracted Imp. System Shield | -4/Factory | Extracted Imp. Thermal Generator | -4/Factory | Extracted Imp. Coolant Injector | -4/Factory | Extracted EM Shield | -4/Factory | Extracted Lgt. Antimatter Reactor | -4/Factory | Extracted Matter Neutralizer | -4/Factory | Extracted Hvy. Tesla Rifle | -4/Factory | Extracted Lyr. Light Armor Plating | -4/Factory | Extracted Imp. Powered Armor | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Imp. Utility Shielding | -3/Research | Scanalyzed EM Dispersion Field | -3/Research | Hacked Adv. Force Booster | -3/Research | Hacked Adv. Weapon Cycler | -3/Testing | Hacked Gui. Micro-nuke Launcher | -3/Testing | Hacked Spectral Analyzer | -3/Testing | Hacked Hvy. Regenerative Plating | -3/Testing | Hacked Exp. Energy Well | -3/Testing | Extracted Adv. Recalibrator | -3/Testing | Extracted Exp. Myomer Leg | -3/Testing | Extracted Gravity Flail | -3/Testing | Extracted Plasma Lance | -2/Quarantine | Hacked Exp. Actuator Array | -2/Quarantine | Hacked Exp. Gyrokinetic Inverter | -2/Quarantine | Hacked Imp. Q-thruster | -1/Access | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Molecular Scythe | x1 | -7/Factory Lrn. Sensor Array | x1 | -7/Factory Lrn. Sensor Array | x1 | -7/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Myomer Leg | x2 | -5/Factory | Preloaded Field Propulsion Array | x2 | -5/Factory System Restoration Module | x2 | -5/Factory Adv. System Shield | x1 | -4/Factory Adv. System Shield | x1 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory EM Dispersion Field | x1 | -3/Research Exp. Propulsion Shielding | x1 | -3/Research Exp. Hacking Suite | x1 | -3/Testing Cmb. Linear Gravjet | x2 | -1/Access Plasma Lance | x1 | -1/Access Cmb. Linear Gravjet | x2 | -1/Access Plasma Lance | x1 | -1/Access Cmb. Linear Gravjet | x2 | -1/Access Cmb. Linear Gravjet | x2 | -1/Access Alien Tech Used ----------------- Integrated Reactor Sigix Terminator Terrabomb Dimensional Node Initializer Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Corridor Of Doom Challenges ------------ None Game ------ Seed ArmageddonNovaExoskeleton Manual? 0 Play Time 11:05:17 Cumulative 213.5 hours Start 2021.09.04 @ 00:11:08 End 2021.09.05 @ 03:00:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 10 Types 9/0/1/0/0/0/0/0/0 Lore% 82 Gallery% 87 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d836cff-e179-4266-9f20-2adfb7833cdc