Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.29 @ 19:51:20 Player: Sir Cheese Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (30) 150 Value Destroyed (859) 859 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (597) 597 TOTAL SCORE: 8306 Bonus ------- Follower Combat Kills 97 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Improved Target Analyzer Core Analyzer Makeshift Light Armor Plating Quantum Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Makeshift Power Source Micro Fission Core > --- PROPULSION ------- Cooled Airjet Cooled Aerolev Unit Antigrav System Improved Antigrav System Impulse Thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Weight Redist. System Enhanced Optical Array Improved Transmission Jammer ECM Suite Makeshift Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Coil Gun Power Sword Power Sword > --- INVENTORY -------- Light Fission Core Advanced Weight Redist. System Improved Target Analyzer Core Analyzer Improved Focal Shield [Rating: 91] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Cooled Airjet Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Power Sword Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Coil Gun Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Gar Slots Evolved 14 | . . . . . 4 2 2 2 2 . . 2 . Power 2 | . . . . . . 1 . 1 . . . . . Propulsion 3 | . . . . . 2 . . . 1 . . . . Utility 8 | . . . . . 2 1 2 1 . . . 2 . Weapon 1 | . . . . . . . . . 1 . . . . Parts Attached 92 | 7 9 . . 1 10 20 11 10 1 13 3 6 1 Power 17 | 1 3 . . . 2 3 2 1 . 2 2 1 . Engine 9 | 1 3 . . . 1 1 . 1 . 2 . . . Core 7 | . . . . . 1 2 2 . . . 2 . . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 27 | 2 1 . . . 3 10 2 4 . 1 1 3 . Treads 4 | 2 . . . . . . . . . . . 2 . Leg 1 | . . . . . 1 . . . . . . . . Wheel 1 | . . . . . . 1 . . . . . . . Hover 18 | . 1 . . . 2 7 2 4 . 1 1 . . Flight 3 | . . . . . . 2 . . . . . 1 . Utility 32 | 2 1 . . 1 2 4 6 5 . 9 . 2 . Device 23 | 1 . . . 1 1 3 3 5 . 7 . 2 . Storage 1 | 1 . . . . . . . . . . . . . Processor 5 | . 1 . . . 1 . 2 . . 1 . . . Hackware 2 | . . . . . . 1 1 . . . . . . Protection 1 | . . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 16 | 2 4 . . . 3 3 1 . 1 1 . . 1 Energy Gun 3 | 1 1 . . . . . . . . . . . 1 Energy Cannon 1 | . . . . . . 1 . . . . . . . Ballistic Gun 3 | 1 . . . . . 1 . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . 2 . . . 1 . . . . . . . . Special Weapon 2 | . 1 . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . 1 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 3 1 . . . . . . Parts Lost 37 | . 4 . . . . 4 . 2 3 3 3 15 3 Power 8 | . . . . . . 1 . 1 2 . 1 1 2 Propulsion 12 | . 1 . . . . 2 . . 1 1 . 6 1 Utility 11 | . . . . . . 1 . 1 . 1 2 6 . Weapon 6 | . 3 . . . . . . . . 1 . 2 . Highest Loss Streak 15 | . 2 . . . . 3 . 1 3 3 2 15 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 4 | 1 4 5 5 5 4 4 4 4 4 4 4 4 4 Power . | . 1 2 2 2 1 . . . . . . 1 1 Propulsion . | . . . . . . . . . . . . . . Utility 2 | . 1 2 1 1 1 2 1 2 3 4 4 3 2 Weapon 1 | . 1 1 1 1 1 1 2 2 1 . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 12 | . . . 1 1 . 1 6 1 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . . Utility 7 | . . . 1 . . 1 3 . . . . . 2 Weapon 3 | . . . . . . . 3 . . . . . . Tool/Special 1 | . . . . 1 . . . . . . . . . Average Slot Usage (%) 88 | . 92 71 71 62 78 92 99 95 92 90 90 78 26 Engine 5 | . 14 14 14 14 6 1 1 2 4 9 7 2 2 Core 6 | . . . . . 2 10 11 11 9 5 7 8 2 Treads 2 | . 22 . . . . . . . . . . 2 . Hover 17 | . 2 14 14 14 16 20 26 23 21 18 17 11 2 Device 17 | . 14 14 14 5 15 15 19 21 21 19 20 19 6 Storage 1 | . 11 . . . . . . . . . . . . Processor 10 | . 2 14 14 14 16 15 13 11 10 8 5 3 . Hackware 7 | . . . . . . 6 12 11 10 10 10 7 2 Energy Gun 2 | . 10 14 14 14 1 . . . . . . . 2 Ballistic Gun 2 | . 7 . . . . . . . 5 5 5 2 . Special Weapon 2 | . 1 . . . . 3 6 5 5 3 . . . Slashing Weapon 5 | . . . . . 6 7 6 5 5 6 10 8 2 Special Melee Weapon 1 | . . . . . 8 2 . . . . . . . Peak Build Rating 91 | 7 7 6 7 7 21 39 63 76 79 86 88 91 47 Average Rating 47 | 3 6 6 6 5 17 30 52 69 77 82 82 78 24 On Entrance 35 | . 7 6 6 7 6 21 39 63 74 65 80 83 40 Avg Prop Armor Cover (%) 5 | . 10 . . . 10 3 . . . 3 . 2 . Naked Turns 21 | . . . . . . . . . . . . . 21 Heaviest Build 44 | 15 16 6 6 6 12 17 22 31 36 38 38 44 19 Greatest Support 65 | 40 40 6 6 6 19 39 43 45 45 46 49 65 20 Greatest Overweight (x) 2 | . . . . . . . . . . 1 . 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 7 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 5 7 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 5 4 5 4 4 4 4 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 39% | Scavenger-Scout 19% | Mutant 12% | Derelict-Ninja 9% | Derelict-Mutant 7% | Hacker-Scout 5% | Scavenger-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -5/Factory Scavenger-Scout | -4/Factory Derelict-Ninja | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Mutant | -3/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Gar Matter Collected 1418 | 105 230 . . 66 236 238 183 150 . 168 42 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 1103 | 21 313 . . . 12 46 . 337 . 68 217 89 . Parts 60 | 2 22 . . . 3 3 . 9 . 1 14 6 . Haulers Intercepted 2 | . . . . . . 1 . 1 . . . . . Recyclers Shooed 2 | . 1 . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . 10 . . Prevented 1 | . . . . . . . . . . . 1 . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Gar Combat Hostiles Destroyed 20 | . 11 . . . . . . . . 1 7 1 . Melee 9 | . . . . . . . . . . 1 7 1 . Guns 6 | . 6 . . . . . . . . . . . . AOE 5 | . 5 . . . . . . . . . . . . Classes Destroyed 11 | 1 4 . . . 1 1 . 2 . . 1 1 . Worker 1 | . . . . . . . . 1 . . . . . Builder 2 | . 2 . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 2 | . . . . . . 1 . 1 . . . . . Recycler 2 | . . . . . . . . 2 . . . . . Operator 1 | . . . . . 1 . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 8 | . 3 . . . . . . . . . 5 . . Grunt 9 | . 8 . . . . . . . . 1 . . . Sentry 1 | . . . . . . . . . . . . 1 . Programmer 2 | . . . . . . . . . . . 2 . . Best Kill Streak 5 | 1 5 . . . 1 1 . 2 . 1 5 1 . Combat Bots Only 5 | . 3 . . . . . . . . 1 5 1 . Max Kills in Single Turn 3 | 1 3 . . . 1 1 . 1 . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Gar Hostile Shots Fired 297 | . 71 4 . . . 13 . 22 23 31 39 21 73 Missed 99 | . 14 1 . . . 5 . 11 6 13 17 8 24 Hits 198 | . 57 3 . . . 8 . 11 17 18 22 13 49 Projectile 198 | . 57 3 . . . 8 . 11 17 18 22 13 49 Critical Strikes 6 | . 4 . . . . . . . . . 2 . . Damage Taken 5003 | . 737 50 . . . 173 4 225 307 627 399 1416 1065 Core 1603 | . 77 . . . . 6 . 42 . 114 54 379 931 Absorbed by Shields 66 | . . . . . . . . . . . . . 66 Core Remaining (%) 92 | 100 . . . 69 100 99 100 95 . . 85 . . Volleys Fired 55 | 1 36 . . . . 15 . . . 2 . . 1 Largest 2 | 2 2 . . . . 1 . . . 1 . . 1 Hottest 100 | 70 100 . . . . 28 . . . 30 . . 94 Shots Fired 77 | 2 55 . . . . 15 . . . 3 . . 2 Gun 53 | 2 44 . . . . 2 . . . 3 . . 2 Cannon . | . . . . . . . . . . . . . . Launcher 10 | . 10 . . . . . . . . . . . . Special 14 | . 1 . . . . 13 . . . . . . . Kinetic 26 | 1 20 . . . . 2 . . . 3 . . . Thermal 21 | 1 18 . . . . . . . . . . . 2 Explosive 10 | . 10 . . . . . . . . . . . . Electromagnetic 7 | . 7 . . . . . . . . . . . . Robot Hit Streak 6 | 2 6 . . . . 6 . . . 1 . . . Robot Miss Streak 4 | . 4 . . . . 2 . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 89 | 2 29 . . . 6 12 . 12 1 8 15 4 . Core Hits 45 | 1 26 . . . 1 1 . 3 . 2 8 2 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . . . 1 2 . . Sever 3 | . . . . . . . . . . 1 2 . . Melee Attacks 111 | . . . . . 13 1 . 16 7 25 19 29 1 Impact . | . . . . . . . . . . . . . . Slashing 108 | . . . . . 10 1 . 16 7 25 19 29 1 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . 4 . . 5 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Follow-up Attacks 3 | . . . . . . . . . . . 1 2 . Damage Inflicted 3017 | 28 914 . . . 146 22 9 762 42 312 586 163 33 Guns 383 | 28 333 . . . . 22 . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 578 | . 578 . . . . . . . . . . . . Melee 2011 | . . . . . 146 . . 762 42 312 586 163 . Ramming 45 | . 3 . . . . . 9 . . . . . 33 Kinetic 202 | 15 165 . . . . 22 . . . . . . . Thermal 128 | 13 115 . . . . . . . . . . . . Explosive 578 | . 578 . . . . . . . . . . . . Electromagnetic 53 | . 53 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 2011 | . . . . . 146 . . 762 42 312 586 163 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . 2 . 2 . 6 7 28 30 Average Corruption 6 | . . . . . . 2 . 1 . 6 6 9 28 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 23 | . . . . . . 2 . 1 . 9 6 2 3 Message Errors 4 | . . . . . . . . . . 2 . 1 1 Matter Fused 8 | . . . . . . 2 . . . 2 4 . . Heat Flow Errors 2 | . . . . . . . . . . 2 . . . Energy Discharges 4 | . . . . . . . . . . 2 1 1 . Data Loss (minor) 1 | . . . . . . . . 1 . . . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . Misfires 2 | . . . . . . . . . . 1 . . 1 Misdirections 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 241 | . 22 . . . . . . 123 17 46 33 . . Projectiles . | . . . . . . . . . . . . . . Explosions 22 | . 22 . . . . . . . . . . . . Melee 219 | . . . . . . . . 123 17 46 33 . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 33 | . 16 . . . . . 4 . . . . . 13 Shots 1 | . 1 . . . . . . . . . . . . Rammed 12 | . 2 . . . . . 1 . . . . . 9 Targets Rammed 12 | . 2 . . . . . 1 . . . . . 9 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 129 | 9 89 . . . . 3 . . 4 129 . . 48 Average Temperature 29 | 6 28 . . . . 2 . . 4 37 . . 29 Received Heat Transfer 712 | . 471 . . . . 12 . 9 48 75 . 63 34 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 370 | 37 333 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Gar Maximum Alert Level 1 | . 1 . . . . . . . . . . . . Low Security (%) 98 | 100 92 100 . 100 100 100 100 100 100 . . 100 100 Level 1 1 | . 7 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 210 | 5 210 . . . 15 15 44 32 15 . . 97 . Initial 87 | . . . . . . 2 4 . . . . 87 . Average 13 | . 62 . . . 1 1 3 4 1 . . 53 . Influence Increases 1070 | 5 392 . . . 45 60 90 84 17 110 190 77 . Destroy 0b10 Robot/C 440 | . 220 . . . . . 40 . . 20 140 20 . Destroy 0b10 Robot/NC 50 | 5 15 . . . 5 5 . 20 . . . . . Destroy Leader 96 | . 42 . . . . 2 20 2 . . 20 10 . Allied During Kill 8 | . . . . . . . 8 . . . . . . Successful Hack 101 | . 19 . . . 18 22 22 . . . . 20 . Disable Machine 45 | . 45 . . . . . . . . . . . . Destroy Structure 75 | . 51 . . . 7 1 . 2 2 . . 12 . Partial Spotted 30 | . . . . . 15 . . . . . . 15 . Lose Combat Pursuer 225 | . . . . . . 30 . 60 15 90 30 . . Influence Decreases 1070 | 5 389 3 . . 40 56 99 84 12 101 74 207 . Entered New Map 61 | . . 3 . . . 3 5 . . 3 4 43 . Time Decay 604 | 5 173 . . . 40 48 58 64 2 82 60 72 . Lost Part 159 | . 26 . . . . 5 . 10 10 6 10 92 . Lost Ally 20 | . . . . . . . . 10 . 10 . . . Purge Threat 226 | . 190 . . . . . 36 . . . . . . Squads Dispatched 15 | . 2 . . . 1 3 4 3 . . . 2 . Investigation 7 | . . . . . . 2 3 . . . . 2 . Extermination 3 | . . . . . . 1 1 1 . . . . . Reinforcement 5 | . 2 . . . 1 . . 2 . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Gar Distress Signals 7 | . 3 . . . 1 2 . 1 . . . . . Communications Jammed 6 | . . . . . . . . . . . . 6 . Distress Signals 6 | . . . . . . . . . . . . 6 . Times Spotted 123 | . 18 17 . . 2 17 7 12 8 12 10 3 17 Peak Tracking Total 20 | . 3 20 . . 1 5 4 4 7 5 5 3 15 Tactical Retreats 12 | . . . . . . 2 . 3 1 4 1 1 . ECM-based Alert Blocks 1 | . . . . . . . . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Gar Traps Triggered 6 | . . . . . . 1 2 1 2 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 5 | . . . . . 5 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Gar Machines Disabled 3 | . 3 . . . . . . . . . . . . Max in Single Turn 2 | . 2 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Gar Machines Accessed 33 | . 4 . 3 . 4 8 7 1 1 1 . 4 . Terminals 18 | . 4 . . . 3 8 2 . . . . 1 . Fabricators 4 | . . . . . . . 2 . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . 1 . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . Garrison Access 4 | . . . . . . . 2 . 1 . . 1 . Total Hacks 88 | . 14 . 14 . 11 18 19 2 1 1 . 8 . Successful 52 | . 6 . 14 . 9 6 11 . 1 1 . 4 . Failed 35 | . 8 . . . 2 11 8 2 . . . 4 . Catastrophic 6 | . 1 . . . . 2 2 . . . . 1 . Database Lockouts 1 | . . . . . . 1 . . . . . . . Manual 33 | . 10 . 1 . 3 6 11 . . . . 2 . Terminals 53 | . 14 . . . 10 18 9 . . . . 2 . Fabricators 8 | . . . . . . . 5 . . . . 3 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 . 2 . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . . Garrison Access 7 | . . . . . . . 3 . 1 . . 3 . Terminal Hacks 38 | . 4 . 14 . 8 6 5 . . 1 . . . Record 15 | . . . 13 . 1 . 1 . . . . . . Part Schematic 4 | . . . . . 1 . 3 . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . Unreport Threat 3 | . 2 . . . . . 1 . . . . . . Locate Traps 4 | . . . . . 2 2 . . . . . . . Disarm Traps 2 | . . . . . 2 . . . . . . . . Zone Layout 3 | . 1 . . . 1 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 . . . . 2 . Load Schematic 2 | . . . . . . . 1 . . . . 1 . Build 2 | . . . . . . . 1 . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 . 2 . . . . . . Report Inventory 2 | . . . . . 1 . 1 . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . 1 . Unlock Access 1 | . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . 1 . . . . Unauthorized Hacks 5 | . 2 . . . . . 2 . . . . 1 . Terminals 2 | . 2 . . . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . . . Fabricators 2 | . . . . . . . 1 . . . . 1 . Liberate 2 | . . . . . . . 1 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 25 | . 4 . . . 3 7 6 1 . . . 4 . Full Trace Events 4 | . . . . . . 1 1 . . . . 2 . Feedback Events 1 | . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . Time 76 | . . . . . . . 76 . . . . . . Total Robot Build Rating 10 | . . . . . . . 10 . . . . . . Part Schematics Acquired 4 | . . . . . 1 . 3 . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . . 47 . Total Part Build Rating 10 | . . . . . . . . . . . . 10 . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Gar Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . 2 9 . . . . . . . Non-combat 11 | . . . . . 2 9 . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 14 | . . . . . 3 11 . . . . . . . no_distress 11 | . . . . . 2 9 . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . find_recycling 1 | . . . . . . 1 . . . . . . . check_alert 1 | . . . . . 1 . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . . . Programmers 4 | . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Gar Total Allies 3 | . . . . . . . 3 . . . . . . Largest Group 3 | . . . . . . . 3 2 . . . . . Highest-Rated Group 81 | . . . . . . . 81 40 . . . . . Highest-Rated Ally 41 | . . . . . . . 41 20 . . . . . Total Orders 8 | . . . . . . . . 3 . 3 2 . . FOLLOW 1 | . . . . . . . . . . 1 . . . PICKUP 2 | . . . . . . . . 2 . . . . . COLLECT 1 | . . . . . . . . 1 . . . . . EXPLORE 3 | . . . . . . . . . . 2 1 . . RETURN 1 | . . . . . . . . . . . 1 . . Ally Attacks 10 | . . . . . . . 10 . . . . . . Total Damage 241 | . . . . . . . 241 . . . . . . Kills 2 | . . . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Gar Active Infowar (turns) 4293 | 2 441 23 142 103 353 835 727 346 59 859 167 205 31 Optics 3848 | . 75 23 142 103 353 835 727 346 59 859 167 159 . Terrain 876 | . . . . . . . . 237 59 580 . . . Structural 2185 | . . . . . 275 835 727 283 59 6 . . . Seismic 1073 | 2 441 23 142 33 353 79 . . . . . . . Machine Analysis 2266 | . . . . . 284 835 727 346 59 15 . . . Jamming 1238 | . . . . . . . . . . 835 167 205 31 ECM 169 | . . . . . . . . . . . . 169 . Robot Analysis Total 1 | . . . . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . 2 . . . Drone Launches 6 | . . . . . . . . . . 5 1 . . Drone Recoveries 5 | . . . . . . . . . . 3 2 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Gar Turns Passed 4375 | 63 441 23 142 103 353 835 727 346 59 859 167 205 52 Spaces Moved 5303 | 33 257 38 234 161 390 745 754 396 99 1737 219 181 59 Core 41 | 8 . . . . . . . . . . . 5 28 Treads 197 | 25 151 . . . . . . . . . . 21 . Legs 32 | . . . . . 32 . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 5033 | . 106 38 234 161 358 745 754 396 99 1737 219 155 31 Flight . | . . . . . . . . . . . . . . Fastest Speed 40 | 50 60 60 60 60 52 43 40 40 40 40 43 43 50 Average Speed 51 | 133 118 60 60 60 65 52 41 40 40 41 43 61 56 Slowest Speed 160 | 160 160 60 60 60 120 61 43 43 42 101 45 160 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 29 | . . . . . . . . . . . . 29 . Cave-ins Triggered 6 | . . . . . . . . . . 1 . 5 . Time Travels 1 | . . . . 1 . . . . . . . . . Exploration Rate (%) 29 | 4 58 24 63 29 37 24 18 9 4 98 22 7 15 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . Known Exits Taken 4 | . 1 . . . 1 . . . . 1 . 1 . Unknown Exits Taken 9 | 1 . 1 1 1 . 1 1 1 1 . 1 . . Scrap Searched 6 | . . . . 1 . . . . . 5 . . . Spaces Dug 49 | . 1 . . . 7 1 . 1 1 14 1 23 . Terrain Destroyed 111 | . 63 . . . 7 1 . 1 1 14 1 23 . Melee 48 | . . . . . 7 1 . 1 1 14 1 23 . Projectile 1 | . 1 . . . . . . . . . . . . AOE 62 | . 62 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Gar Total 6715 | 50 333 37 235 166 471 1181 1176 561 107 1826 263 231 78 Wait 1009 | . 15 . . 5 47 372 380 116 . 42 18 14 . Move 5287 | 32 256 37 233 160 389 744 753 395 98 1736 218 177 59 Hop . | . . . . . . . . . . . . . . Pick Up 60 | 10 8 . 1 . 5 6 12 6 1 3 4 3 1 Fast Attach 42 | . 1 . . 1 6 15 3 6 . 6 1 3 . Attach 32 | 7 4 . . . 1 3 2 5 1 1 3 3 2 Detach 4 | . . . . . . . . 2 . . . . 2 Swap 35 | . 6 . . . 3 7 6 5 . 7 . 1 . Drop 66 | . 5 . 1 . 7 18 16 10 . 4 2 . 3 Fire 55 | 1 36 . . . . 15 . . . 2 . . 1 Melee 107 | . . . . . 13 1 . 16 7 25 17 27 1 Ram 10 | . . . . . . . 1 . . . . . 9 Kick . | . . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . 3 . . . . 3 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 17) 475 | -10/Materials | Identified exit to Mines 505 | -10/Materials | Entered Mines 506 | -10/Mines | Assembled infested the area 525 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 525 | -10/Mines | Discovered new exit (range 5) 528 | -10/Mines | Entered Exiles 537 | -10/Exiles | Discovered new exit (range 15) 545 | -10/Exiles | Met 8R-AWN 554 | -10/Exiles | Met EX-HEX 573 | -10/Exiles | Met EX-BIN 580 | -10/Exiles | Aligned with FarCom system 581 | -10/Exiles | Given EX-Vault access code 601 | -10/Exiles | Opened EX-Vault 609 | -10/Exiles | Found Chronowheel 623 | -10/Exiles | Warned to stay clear of 0b10 Research branches 639 | -10/Exiles | Met EX-DEC 646 | -10/Exiles | Learned location of Zion (-6) 663 | -10/Exiles | Discovered new exit (range 12) 670 | -10/Exiles | Left Exiles lab with Chronowheel 670 | -10/Exiles | Entered Mines 683 | -9/Mines | Met a Derelict bent on vengeance 696 | -9/Mines | Activated Chronowheel 696 | -9/Mines | Spacetime reconverged on an earlier point 710 | -9/Mines | Learned location of Storage (-8) 762 | -9/Mines | Learned 2 Materials zone layouts 762 | -9/Mines | Discovered new exit (range 3) 773 | -9/Mines | Entered Materials 773 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 774 | -8/Materials | Identified exit to Factory 774 | -8/Materials | Identified exit to Storage 1053 | -8/Materials | Met 7R-MNS 1108 | -8/Materials | Discovered exit to Factory (range 13) 1126 | -8/Materials | Entered Factory 1126 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1127 | -7/Factory | Caught up to 7R-MNS 1213 | -7/Factory | Identified exit to DSF 1330 | -7/Factory | Build established: Scavenger-Scout 1520 | -7/Factory | Lost 3 parts (1p1n1u) 1914 | -7/Factory | Discovered new exit (range 7) 1926 | -7/Factory | Central database locked down 1961 | -7/Factory | Entered another Factory area 1961 | -6/Factory | Evolved 2 slots: Utility x2 1962 | -6/Factory | Caught up to 7R-MNS 2206 | -6/Factory | Fabricated R-10 Processor? 2660 | -6/Factory | Discovered new exit (range 9) 2688 | -6/Factory | Cargo convoy interrupted 2688 | -6/Factory | Entered another Factory area 2688 | -5/Factory | Accompanied by 2 allies 2688 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2689 | -5/Factory | Caught up to 7R-MNS 2695 | -5/Factory | Discovered new exit (range 15) 2784 | -5/Factory | Build established: Hacker-Scout 3034 | -5/Factory | Entered another Factory area 3034 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3091 | -4/Factory | Discovered new exit (range 5) 3093 | -4/Factory | Entered Upper Caves 3122 | -4/Upper Caves | Lost 3 parts (2p1n) 3234 | -4/Upper Caves | Encountered a Warlord checkpoint 3303 | -4/Upper Caves | Learned Research emergency access door positions 3393 | -4/Upper Caves | Build established: Derelict-Ninja 3605 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3661 | -4/Upper Caves | Crushed by falling debris 3704 | -4/Upper Caves | Lost 3 parts (1n1u1w) 3888 | -4/Upper Caves | Identified exit to Upper Caves 3932 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 3952 | -4/Upper Caves | Entered another Upper Caves area 3952 | -4/Upper Caves | Accompanied by 1 ally 3965 | -4/Upper Caves | Build established: Derelict-Mutant 4113 | -4/Upper Caves | Discovered new exit (range 13) 4119 | -4/Upper Caves | Entered Research 4119 | -3/Research | Evolved 2 slots: Utility x2 4177 | -3/Research | Fabricated Imp. Actuator Array? 4191 | -3/Research | Spotted B-86 Titan 4204 | -3/Research | Identified exit to Garrison 4253 | -3/Research | Crushed by falling debris 4278 | -3/Research | Crushed by falling debris 4279 | -3/Research | System corruption reached 10% 4292 | -3/Research | Crushed by falling debris 4309 | -3/Research | Crushed by falling debris 4316 | -3/Research | Crushed by falling debris 4324 | -3/Research | Entered Garrison 4347 | -3/Garrison | Lost 15 parts (1p6n6u2w) 4352 | -3/Garrison | Triggered checkpoint 4355 | -3/Garrison | Released all parts (3) 4361 | -3/Garrison | Core integrity fell below 50% 4371 | -3/Garrison | Core integrity fell below 20% 4374 | -3/Garrison | Triggered checkpoint 4374 | -3/Garrison | System corruption reached 30% 4374 | -3/Garrison | Spotted B-86 Titan 4376 | -3/Garrison | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- System corrupted: FCS attempts to trigger Quantum Rifle. System corrupted: Quantum Rifle misfires. Beams of light sweep through the air. An alarm sounds. Antigrav System destroyed. Lgt. Nuclear Core destroyed. Dropped Power Sword. Mak. Power Source destroyed. Dropped Lgt. Fission Core. Released Adv. Weight Redist. System. Released Hacking Suite. Released Imp. Transmission Jammer. Slammed into S-43 Plague. Destabilizing: Core damaged (-26). Slammed into S-43 Plague. Slammed into G-73 Enforcer. Slammed into G-67 Veteran. Destabilizing: System corrupted (+2). Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????####????????? | | ?????????????????????????????????????# ###??????? | | ?????????????????????????????????????# #"#??????? | | ?????????????????????????????????????# ^ "#??????? | | ?????????????????????????????????????# "#??????? | | ?????????????????????????????????????# "#??????? | | ?????????????????????????????????????# #"#??????? | | ?????????????????????????????????????# ###??????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????#%!#????????? | | ???????????????????????????????????###!/#????????? | | ???????????????????????????????????# *#????????? | | ???????????????????????????????????# #????????? | | ???????????????????????????????????# #????????? | | ???????????????????????????????????### #????????? | | ???????????????????????????########### ########## | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# ################### | | ???????????????????????????# s #?????????????????? | | ???????????????????????????# s #?????????????????? | | ????????????????????????####sg ######????????????? | | ????????????????????????#%ssg " ?????? | | ?????????????????????####s##ggs######????????????? | | ?????????????????????#gg @## #?????????????????? | | ?????????????????????# g## #?????????????????? | | ??????????????????? s #?????????????????? | | ???????????????? #?????????????????? | | ?????????????? #?????????????????? | | ?????????????#### ## ## #?????????????????? | | ????????????????# ?# ## #?????????????????? | | ????????????????" ?? "?????????????????? | | ????????????????" ?? BB "?????????????????? | | ????????????????"??? BB "l????????????????? | | ??????????????????? "b????????????????? | | ??????????????????? ## #? #?????????????????? | | ?????????????????? ?# ?? #?????????????????? | | ?????????????????? ?? ?? ??????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????C????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 42 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 135 ECM Strength 1 Jamming Range 14 Additional Mass Support 9 Armor Coverage 100 Resistance: KI 25 Phase Shifting 5 Evasion (%) 67 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Imp. Actuator Array | -6/Factory | Hacked ECM Suite | -6/Factory | Hacked Enh. Optical Array | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ R-10 Processor | x2 | -6/Factory | Preloaded Imp. Actuator Array | x2 | -3/Research Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Jackpot My Command Is Your Wish Not Today, Chutes Spacetime Is Relative We Love MA Challenges ------------ None Game ------ Seed ScanTeleporterMount Manual? 0 Play Time 01:31:20 Cumulative 59.5 hours Start 2026.10.29 @ 18:13:46 End 2026.10.29 @ 19:51:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 53 Adventurer 21 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 41 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 48b12253-61d2-491a-85cb-5dd3c4346bea