Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.08 @ 22:03:32 Player: 2401 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (1397) 1397 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1136) 1136 TOTAL SCORE: 4638 Bonus ------- Follower Combat Kills 646 Met Imprinter 300 Was Imprinted 300 Friendly Fire -110 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 325/325 System Corruption 3% Temperature Cool (0) Movement Rolling (155) Ox5 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (2) --- Armored Treads Armored Wheel > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Makeshift Spear CR-A16's Pointy Stick > --- INVENTORY (20) --- Reinforced Deuterium Engine Armored Wheel Advanced Heat Sink Improved Cooling System High-capacity Battery (250) Large Matter Pod (150) Visual Processing Unit Seismic Detector 0b10 Decoder Chip [Generic] Targeting Computer Hacking Suite Makeshift System Shield Storm Laser Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Medium Reflective Plating > --- WEAPON ----------- Neutron Cannon Improved Assault Rifle Heavy Machine Gun > --- INVENTORY -------- Reinforced Deuterium Engine Armored Wheel Armored Wheel Advanced Heat Sink Improved Cooling System Large Matter Pod Visual Processing Unit Seismic Detector 0b10 Decoder Chip [Generic] Targeting Computer Medium Armor Plating Hacking Suite Makeshift System Shield Storm Laser Makeshift Spear CR-A16's Pointy Stick [Rating: 37] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 56 | 7 14 . 15 . 5 15 Power 8 | 1 1 . 2 . . 4 Engine 7 | 1 1 . 2 . . 3 Core . | . . . . . . . Reactor 1 | . . . . . . 1 Propulsion 9 | 2 4 . . . . 3 Treads 6 | 2 2 . . . . 2 Leg . | . . . . . . . Wheel 3 | . 2 . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 2 2 . 6 . 1 4 Device 4 | 1 . . 1 . 1 1 Storage 5 | 1 1 . 3 . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 5 | . 1 . 2 . . 2 Artifact . | . . . . . . . Weapon 24 | 2 7 . 7 . 4 4 Energy Gun 5 | . 2 . 3 . . . Energy Cannon 3 | . . . 1 . . 2 Ballistic Gun 10 | 2 3 . 3 . 1 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . 1 . . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon 1 | . 1 . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon 2 | . . . . . 1 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . 1 . 1 . . 1 Parts Lost 10 | . . . 2 . . 8 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 4 | . . . 1 . . 3 Weapon 4 | . . . 1 . . 3 Highest Loss Streak 6 | . . . 1 . . 6 To Critical Strikes . | . . . . . . . Average Backups 14 | 5 8 10 16 19 17 16 Power 1 | . 1 1 1 1 1 1 Propulsion 3 | 3 2 2 3 4 3 2 Utility 7 | . 3 6 8 10 9 9 Weapon 2 | . 1 1 2 3 3 2 Tool/Special . | . . . . . . . Unused Backups 37 | . 13 . 8 . 5 11 Power 6 | . 3 . 3 . . . Propulsion 10 | . 5 . 2 . 1 2 Utility 16 | . 2 . 2 . 4 8 Weapon 5 | . 3 . 1 . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 99 100 98 100 100 92 Engine 11 | . 14 14 11 11 11 9 Treads 7 | . 26 . . . . 1 Wheel 16 | . 1 28 22 22 22 18 Device 9 | . 13 . 10 11 11 5 Storage 11 | . 14 14 11 11 11 11 Protection 8 | . . 14 10 11 11 9 Ballistic Gun 22 | . 23 5 16 22 22 28 Launcher 1 | . 2 14 2 . . . Impact Weapon 2 | . . 8 11 11 . . Piercing Weapon 3 | . . . . . 10 2 Peak Build Rating 37 | 8 13 13 22 20 29 37 Average Rating 20 | 5 9 11 17 20 27 31 On Entrance 14 | . 8 13 11 20 20 29 Avg Prop Armor Cover (%) 15 | . . . . . . 15 Naked Turns . | . . . . . . . Heaviest Build 101 | 14 28 28 101 60 61 77 Greatest Support 40 | 40 40 24 24 24 24 24 Greatest Overweight (x) 6 | . 1 1 4 2 2 6 Average Overweight (x) 1 | . . 1 1 2 2 2 Largest Inventory Capacity 25 | 8 10 10 25 20 20 20 Average Capacity 16 | 7 8 10 18 20 20 20 Most Carried 20 | 8 10 10 20 19 20 20 Average Carried 15 | 5 8 10 16 19 19 19 Final Capacity 20 | 8 10 10 20 20 20 20 Final Carried 20 | 8 10 10 19 19 20 16 Class Distribution -------------------- 80% | Mutant 17% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Tank | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1921 | 284 461 136 409 . 74 557 Remotely . | . . . . . . . Salvage Created 1840 | 82 534 91 647 . . 486 Parts 105 | 5 46 5 36 . . 13 Haulers Intercepted 4 | . 2 . 2 . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 47 | . . . . . . 47 Prevented 2 | . . . . . . 2 Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 43 | . 15 5 15 . . 8 Melee 1 | . . 1 . . . . Guns 29 | . 13 . 8 . . 8 Cannons 2 | . . . 2 . . . AOE 6 | . 1 3 2 . . . Classes Destroyed 10 | 2 4 . 3 . . 1 Builder 1 | . 1 . . . . . Tunneler 1 | 1 . . . . . . Hauler 4 | . 2 . 2 . . . Recycler 1 | 1 . . . . . . Operator 1 | . . . 1 . . . Watcher 2 | . . . 2 . . . Swarmer 17 | . 9 3 4 . . 1 Grunt 18 | . 6 2 6 . . 4 Brawler 1 | . . . . . . 1 Sentry 7 | . . . 5 . . 2 Best Kill Streak 6 | 2 6 3 3 . . 3 Combat Bots Only 4 | . 4 3 3 . . 3 Max Kills in Single Turn 3 | 1 1 3 1 . . 1 Gunslinging . | . . . . . . . Exploded 3 | . 1 3 1 . . . Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 291 | . 58 21 67 . . 145 Missed 89 | . 15 9 17 . . 48 Hits 202 | . 43 12 50 . . 97 Melee 8 | . . . . . . 8 Projectile 194 | . 43 12 50 . . 89 AOE 1 | . . . 1 . . . Critical Strikes 6 | . . . . . . 6 Damage Taken 3170 | . 465 167 673 . . 1865 Core 496 | . 69 24 29 . . 374 Absorbed by Shields . | . . . . . . . Ignored by Resistances 96 | . . . . . . 96 Regen/Repaired (Parts) 17 | . 17 . . . . . Core Remaining (%) 81 | 100 . 62 . . . . Volleys Fired 148 | 6 49 1 40 . 1 51 Largest 3 | 2 2 1 3 . 1 3 Hottest 143 | 40 80 30 124 . 20 143 Shots Fired 298 | 12 84 1 75 . 1 125 Gun 276 | 12 83 . 63 . . 118 Cannon 15 | . . . 8 . . 7 Launcher 6 | . 1 1 4 . . . Special 1 | . . . . . 1 . Kinetic 246 | 12 59 . 57 . . 118 Thermal 19 | . . . 14 . 1 4 Explosive 6 | . 1 1 4 . . . Electromagnetic 27 | . 24 . . . . 3 Robot Hit Streak 17 | 7 9 . 17 . . 14 Robot Miss Streak 3 | 3 2 . 3 . . 3 Penetration Max . | . . . . . . . Secondary Targets 5 | . 3 . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 225 | 7 57 10 61 . . 90 Core Hits 90 | 4 23 4 25 . . 34 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . Critical Strikes 2 | . . . 2 . . . Smash 2 | . . . 2 . . . Melee Attacks 54 | . 6 13 21 . 2 12 Impact 40 | . 6 13 21 . . . Slashing . | . . . . . . . Piercing 14 | . . . . . 2 12 Sneak Attacks 4 | . 1 1 2 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4515 | 73 935 446 1264 . . 1797 Guns 2910 | 73 769 . 611 . . 1457 Cannons 279 | . . . 123 . . 156 Explosions 416 | . 97 108 211 . . . Melee 904 | . 69 332 319 . . 184 Ramming 6 | . . 6 . . . . Kinetic 2613 | 73 530 . 553 . . 1457 Thermal 295 | . . . 181 . . 114 Explosive 416 | . 97 108 211 . . . Electromagnetic 281 | . 239 . . . . 42 Impact 720 | . 69 332 319 . . . Slashing . | . . . . . . . Piercing 184 | . . . . . . 184 Highest Corruption 3 | . . . . . . 3 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . . . 6 Message Errors 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . . 3 Misfires 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 165 | . 5 28 122 . . 10 Projectiles . | . . . . . . . Explosions 5 | . 5 . . . . . Melee 160 | . . 28 122 . . 10 Knockbacks 5 | . 1 4 . . . . Impact 5 | . 1 4 . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 28 | . . 3 25 . . . Shots 3 | . . . 3 . . . Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 374 | . 309 . 374 . . 354 Average Temperature 155 | . 168 . 162 . . 146 Received Heat Transfer 1022 | . 174 87 174 . . 587 Effects 5 | . . . . . . 5 Energy Bleed 1 | . . . . . . 1 Interference 2 | . . . . . . 2 Short Circuit 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 5 | . 1 1 3 . . . Combat Hostiles 5 | . 1 1 3 . . . Parts Fried 8 | . 2 4 2 . . . Impact Corruptions 9 | . . 2 7 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 370 | . . . 370 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 95 | 100 91 100 100 100 . . Level 1 4 | . 8 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 229 | 5 229 179 146 49 . . Initial 85 | . . 85 50 49 . . Average 82 | . 95 147 58 49 . . Influence Increases 1978 | 10 523 174 513 . . 758 Destroy 0b10 Robot/C 1180 | . 300 100 300 . . 480 Destroy 0b10 Robot/NC 55 | 10 15 . 25 . . 5 Destroy Leader 202 | . 54 20 78 . . 50 Allied During Kill 223 | . . . . . . 223 Successful Hack 47 | . 38 . 9 . . . Disable Machine 45 | . 15 15 15 . . . Destroy Structure 46 | . 11 9 26 . . . Lose Combat Pursuer 180 | . 90 30 60 . . . Influence Decreases 1916 | 10 303 265 513 80 49 696 Entered New Map 343 | . . 135 79 80 49 . Time Decay 1373 | 10 303 130 414 . . 516 Lost Part 100 | . . . 20 . . 80 Lost Ally 100 | . . . . . . 100 Squads Dispatched 4 | . 1 . 2 . . 1 Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 6 | . 1 1 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 29 6 28 . . 30 Peak Tracking Total 5 | . 4 3 4 . . 5 Tactical Retreats 7 | . 2 2 3 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 3 | . 2 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 3 | . 1 1 1 . . . Max in Single Turn 1 | . 1 1 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 20 | . 10 . 10 . . . Terminals 14 | . 7 . 7 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 68 | . 31 . 37 . . . Successful 43 | . 19 . 24 . . . Failed 24 | . 12 . 12 . . . Catastrophic 6 | . 3 . 3 . . . Database Lockouts 1 | . . . 1 . . . Manual 34 | . 21 . 11 . 2 . Terminals 45 | . 25 . 20 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 5 | . 4 . 1 . . . Scanalyzers 16 | . . . 16 . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 7 . 5 . . . Record 1 | . . . 1 . . . Robot Analysis 3 | . 2 . 1 . . . Prototype ID Bank 2 | . 2 . . . . . Branch Access Points 2 | . 1 . 1 . . . Recall Investigation 1 | . . . 1 . . . Recall Reinforcements 1 | . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 4 | . 3 . 1 . . . Report Inventory 3 | . 2 . 1 . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 14 | . . . 14 . . . Insert Component 5 | . . . 5 . . . Analyze 4 | . . . 4 . . . Retrieve Study 5 | . . . 5 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . 7 . 4 . . . Terminals 11 | . 7 . 4 . . . Assimilate 1 | . 1 . . . . . Botnet 10 | . 6 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 16 | . 7 . 9 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 19 | . . . 4 . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 5 | . . . 5 . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . 1 . . . . . Parts Scanalyzed 4 | . . . 4 . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 7 | . . . . . 6 1 Largest Group 6 | . . . . . 6 6 Highest-Rated Group 349 | . . . . . 349 349 Highest-Rated Ally 96 | . . . . . 96 96 Total Orders . | . . . . . . . Ally Attacks 106 | . . . . . . 106 Total Damage 2537 | . . . . . . 2537 Kills 18 | . . . . . . 18 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 2513 | 21 1550 . 942 . . . Seismic 2513 | 21 1550 . 942 . . . Robot Analysis Total 3 | . 2 . 1 . . . Derelict Logs Recovered 3 | . . . . . 2 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 6493 | 134 1649 263 1181 5 1748 1513 Spaces Moved 4477 | 65 905 183 798 5 1453 1068 Core 4 | 4 . . . . . . Treads 875 | 61 814 . . . . . Legs . | . . . . . . . Wheels 3598 | . 91 183 798 5 1453 1068 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 105 90 110 110 110 Average Speed 122 | 153 154 105 111 110 110 121 Slowest Speed 240 | 160 240 105 150 110 110 170 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 9 | . . . 9 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 4 89 34 68 5 90 86 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 6 | . . 1 . . 2 3 Spaces Dug 6 | . 2 . 4 . . . Terrain Destroyed 55 | . 10 9 35 . . 1 Melee 6 | . 2 . 4 . . . Projectile 1 | . . . . . . 1 AOE 48 | . 8 9 31 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 5147 | 85 1072 229 984 4 1599 1174 Wait 248 | . 42 30 61 . 106 9 Move 4471 | 64 904 182 797 4 1452 1068 Hop . | . . . . . . . Pick Up 72 | 8 21 . 26 . 13 4 Fast Attach 14 | 7 4 . . . . 3 Attach 17 | . 3 . 7 . 1 6 Detach 5 | . 3 . 1 . . 1 Swap 47 | . 15 2 14 . 5 11 Drop 63 | . 25 . 17 . 16 5 Fire 148 | 6 49 1 40 . 1 51 Melee 54 | . 6 13 21 . 2 12 Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 4 | . . . . . . 4 Trap . | . . . . . . . Miscellaneous 3 | . . . . . 3 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: [*Mat x2] / *Min / *Sto x2) -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 58 | -11/Scrapyard | Discovered new exit (range 13) 135 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 796 | -10/Materials | Discovered new exit (range 7) 1192 | -10/Materials | Discovered new exit (range 4) 1418 | -10/Materials | Repaired Grenade Launcher 1429 | -10/Materials | Discovered new exit (range 4) 1480 | -10/Materials | Discovered new exit (range 16) 1544 | -10/Materials | Identified exit to Mines 1784 | -10/Materials | Entered Mines 2031 | -10/Mines | Discovered new exit (range 5) 2047 | -10/Mines | Entered Materials 2047 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2054 | -9/Materials | Identified exit to Mines 2054 | -9/Materials | Identified exit to Storage 2488 | -9/Materials | Discovered new exit (range 14) 2588 | -9/Materials | Central database locked down 2971 | -9/Materials | Discovered new exit (range 16) 3228 | -9/Materials | Entered Mines 3229 | -9/Mines | Assembled infested the area 3229 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3233 | -9/Mines | Entered Zion 3347 | -7/Zion | Discovered new exit (range 11) 3546 | -7/Zion | Found CR-A16's Pointy Stick 3602 | -7/Zion | Given A8's code to call for help 3696 | -7/Zion | Found Prototype Energy Gun 3851 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3851 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3895 | -7/Zion | Learned 4 Factory zone layouts 3942 | -7/Zion | Received a visual enhancement algorithm 3944 | -7/Zion | Ran a visual enhancement algorithm 4354 | -7/Zion | Learned 4 Factory zone layouts 4393 | -7/Zion | Learned location of Warlord (-5) 4464 | -7/Zion | Met Imprinter 4506 | -7/Zion | Imprinted 4508 | -7/Zion | Declared Zion's savior 4981 | -7/Zion | Entered Proximity Caves 4981 | -6/Proximity Caves | Accompanied by 6 allies 5097 | -6/Proximity Caves | Spotted B-75 Beast 5117 | -6/Proximity Caves | Allies destroyed B-75 Beast 5412 | -6/Proximity Caves | Build established: Tank 5684 | -6/Proximity Caves | Discovered new exit (range 13) 5697 | -6/Proximity Caves | Identified exit to Factory 5923 | -6/Proximity Caves | Learned Factory machine intel 5932 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6232 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6246 | -6/Proximity Caves | Core integrity fell below 50% 6306 | -6/Proximity Caves | Core integrity fell below 20% 6344 | -6/Proximity Caves | Lost 6 parts (1p3u2w) 6494 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- misfires. 06442_ DE4=Q85JRDXIRRHRMWCH0 06442_ Acquired 3 matter. 06463_ I-36 Angel destroyed. 06464_ Acquired 12 matter. 06467_ Com. Battery fries itself beyond repair. 06467_ Acquired Hcp. Battery. 06470_ Com. Wheel fries itself beyond repair. 06473_ Imp. Deuterium Engine fries itself beyond repair. 06475_ Power Amplifier fries itself beyond repair. 06475_ Com. Wheel fries itself beyond repair. 06477_ Com. Battery fries itself beyond repair. 06479_ Imp. Assault Rifle destroyed. 06481_ Imp. Deuterium Engine fries itself beyond repair. 06483_ MD-PKU(M) destroyed. 06484_ System corrupted: Component data lost. 06491_ Destroyed VTOL Module. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##???????????????????? | | ####?????###??########????## ##??????????????????? | | ####### #?## ## ###?# ###????????????????? | | ## ### #? ##???????????????? | | ## #? #???????????????? | | = #?# #????????????????? | | % #?# #?????????????????? | | ## #### ##? ##????????????????? | | #####??## %% #??# #????????????????? | | ######### %#### ##???????????????? | | ### ## =% !%[ ###?????????????? | | ### < ######## ###%!### ##????????????? | | ## #?????# #" =% # #????????????? | | ###?????# #" * # #????????????? | | #???????# #" # ## ##????????????? | | ## #???????# #" ## [ = ##??#?????????????? | | ### #???????# #" ;%% #????????????????? | | #?## #??????# #""""""#% #????????????????? | | #??# #?????# ########s ##????????????????? | | #??# @ #?????????????????? | | #??# ####s s #?????????????????? | | #??## ### ##### ????# s #????????????????? | | #????###???#???## ????? ?????????????? | | #???????????????#??????? #???????????? | | ##??????????????????????? ## #???????????? | | ????????????????????????? ## #?? #???????????? | | ?????????????????????????###?# #??? #??????????? | | ?????????????????????????????? #???? ???????????? | | ?????????????????????????????? #????????????????? | | ??????????????????????????????? #????????????????? | | ??????????????????????????????? #????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 15 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Plasma Cannon | -7/Zion | Archive EM Shield | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Gravmag System | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Coil Gun | -7/Zion | Archive Power Maul | -7/Zion | Archive Energy Well | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Robot Schematics ------------------ Y-45 Defender | -7/Zion | Archive S-27 Virus | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 71% | -10/Materials Studied --------- Arm. Wheel | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Particle Cannon | -9/Materials | Hacked Hammer | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarlordSurveybotBox Manual? 0 Play Time 01:20:49 Cumulative 77.3 hours Start 2026.10.08 @ 20:31:47 End 2026.10.08 @ 22:03:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 36 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd493dbf-9535-43cf-852d-8f024456ecba