Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.20 @ 09:46:22 Player: russur Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (156) 156 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1286 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 298/400 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (2) ------- Medium Laser Katana > --- INVENTORY (6) ---- Light Ion Engine Light Ion Engine Improved Aluminum Leg Medium Laser Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- Medium Laser Katana > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Aluminum Leg Medium Laser Light Assault Rifle Light Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 12 | 6 1 5 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 1 | . . 1 Average Slot Usage (%) 81 | . 94 74 Engine 12 | . 14 11 Leg 24 | . 28 22 Storage 12 | . 14 11 Protection 8 | . 9 8 Energy Gun 12 | . 14 11 Ballistic Gun 9 | . 14 6 Slashing Weapon 2 | . . 4 Naked Turns . | . . . Heaviest Build 16 | 10 13 16 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 2 2 6 Average Carried 3 | . 2 4 Final Capacity 6 | 6 6 6 Final Carried 6 | 2 2 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 335 | 260 . 75 Remotely . | . . . Salvage Created 181 | . . 181 Parts 12 | . . 12 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 6 | . . 6 Melee 3 | . . 3 Guns 3 | . . 3 Classes Destroyed 4 | . . 4 Swarmer 3 | . . 3 Grunt 1 | . . 1 Duelist 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 2 | . . 2 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 458 | . 50 408 Core 117 | . 15 102 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 94 . Volleys Fired 17 | . . 17 Largest 2 | . . 2 Hottest 70 | . . 70 Shots Fired 32 | . . 32 Gun 32 | . . 32 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 15 | . . 15 Thermal 17 | . . 17 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | . . 16 Robot Miss Streak 2 | . . 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 29 | . . 29 Core Hits 12 | . . 12 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks 15 | . . 15 Impact . | . . . Slashing 15 | . . 15 Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 501 | . . 501 Guns 266 | . . 266 Cannons . | . . . Explosions . | . . . Melee 235 | . . 235 Ramming . | . . . Kinetic 102 | . . 102 Thermal 164 | . . 164 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing 235 | . . 235 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 81 | . . 81 Projectiles . | . . . Explosions . | . . . Melee 81 | . . 81 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 192 | . . 192 Average Temperature 76 | . . 76 Received Heat Transfer 60 | . . 60 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 481 | . . 481 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 186 | . 21 186 Initial 8 | . . 8 Average 52 | . 5 88 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 5 11 Peak Tracking Total 5 | . 5 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 2 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 4 5 Successful 8 | . 3 5 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 5 | . . 5 Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 5 | . . 5 Scan Component 3 | . . 3 Repair 2 | . . 2 Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . . 2 Time 52 | . . 52 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 458 | 50 145 263 Spaces Moved 266 | 33 120 113 Core 9 | 9 . . Treads . | . . . Legs 257 | 24 120 113 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 118 | 106 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 4 26 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 352 | 44 120 188 Wait 35 | 4 . 31 Move 264 | 32 119 113 Hop . | . . . Pick Up 7 | 2 . 5 Fast Attach 7 | 6 1 . Attach 1 | . . 1 Detach . | . . . Swap 4 | . . 4 Drop 2 | . . 2 Fire 17 | . . 17 Melee 15 | . . 15 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 6) 185 | -10/Materials | Discovered new exit (range 10) 196 | -10/Materials | Entered another Materials area 196 | -9/Materials | Evolved 2 slots: Utility x2 256 | -9/Materials | Repaired Med. Laser 308 | -9/Materials | Build established: Mutant 317 | -9/Materials | Repaired Med. Laser 459 | -9/Materials | Self-destructed Last Messages --------------- 00350_ Acquired 20 matter. 00352_ Acquired 10 matter. 00352_ R-06 Scavenger collects Heat Sink. 00353_ Sneak attack on R-06 Scavenger. 00353_ Destroyed Lgt. Ion Engine. 00357_ W-16 Scout sends out distress signal. 00370_ S-10 Pest destroyed. 00375_ Dropped Lgt. Ion Engine. 00375_ Acquired Lgt. Ion Engine. 00382_ R-06 Scavenger collects Lgt. Assault Rifle. 00394_ Lgt. Armor Plating destroyed. 00417_ S-10 Pest destroyed. 00422_ Destroyed Flight Unit. 00423_ R-06 Scavenger collects Lgt. Ion Engine. 00426_ R-06 Scavenger collects Flight Unit. 00439_ S-10 Pest destroyed. 00446_ Dropped Ion Engine. 00447_ Acquired 10 matter. 00456_ K-01 Serf collects debris. 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""" #?????????????????????? | | ??? ############# """ #?????????????????????? | | ????????????????# """ #?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# ???????????????????????? | | ????????????????# """ ???????????????????????? | | ????????????????/ """ ??????????????????????? | | ????????????????# """ ??????????????????????? | | ????????????????? ??????????????????????????? | | ????????????????? ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed PlasmaAngularWheel Manual? 0 Play Time 00:08:28 Cumulative 19.5 hours Start 2022.02.20 @ 09:40:46 End 2022.02.20 @ 09:46:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08176614-b160-4477-97e9-3ae43a58797a