Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.20 @ 09:46:22
Player: russur
Result: Self-destructed
Performance
-------------
Evolutions (1) 500
Regions Visited (2) 400
Robots Destroyed (6) 30
Value Destroyed (156) 156
Prototype IDs (0) 0
Alien Tech Used (0) 0
Bonus (200) 200
TOTAL SCORE: 1286
Bonus
-------
Pacifist 200
Cogmind
---------
Core Integrity 298/400
Matter 300/300
Energy 125/125
System Corruption 0%
Temperature Cool (0)
Movement Walking (120)
Location -9/Materials
Parts
-------
> --- POWER (1) --------
Light Ion Engine
> --- PROPULSION (2) ---
Aluminum Leg
Aluminum Leg
> --- UTILITY (4) ------
Small Storage Unit
> --- WEAPON (2) -------
Medium Laser
Katana
> --- INVENTORY (6) ----
Light Ion Engine
Light Ion Engine
Improved Aluminum Leg
Medium Laser
Light Assault Rifle
Light Assault Rifle
Peak State
------------
> --- POWER ------------
Ion Engine
> --- PROPULSION -------
Aluminum Leg
Aluminum Leg
> --- UTILITY ----------
Small Storage Unit
Light Armor Plating
> --- WEAPON -----------
Medium Laser
Katana
> --- INVENTORY --------
Light Ion Engine
Light Ion Engine
Improved Aluminum Leg
Medium Laser
Light Assault Rifle
Light Assault Rifle
[Rating: 9]
Favorites
-----------
Power Ion Engine
Engine Ion Engine
Propulsion Aluminum Leg
Leg Aluminum Leg
Utility Small Storage Unit
Storage Small Storage Unit
Protection Light Armor Plating
Weapon Medium Laser
Energy Gun Medium Laser
Ballistic Gun Light Assault Rifle
Slashing Weapon Katana
Build | -11 -10 -9
------- Run | Scr Mat Mat
Slots Evolved 2 | . . 2
Power . | . . .
Propulsion . | . . .
Utility 2 | . . 2
Weapon . | . . .
Parts Attached 12 | 6 1 5
Power 3 | 1 . 2
Engine 3 | 1 . 2
Core . | . . .
Reactor . | . . .
Propulsion 2 | 2 . .
Treads . | . . .
Leg 2 | 2 . .
Wheel . | . . .
Hover . | . . .
Flight . | . . .
Utility 2 | 1 1 .
Device . | . . .
Storage 1 | 1 . .
Processor . | . . .
Hackware . | . . .
Protection 1 | . 1 .
Artifact . | . . .
Weapon 5 | 2 . 3
Energy Gun 3 | 1 . 2
Energy Cannon . | . . .
Ballistic Gun 1 | 1 . .
Ballistic Cannon . | . . .
Launcher . | . . .
Special Weapon . | . . .
Impact Weapon . | . . .
Slashing Weapon 1 | . . 1
Piercing Weapon . | . . .
Special Melee Weapon . | . . .
Unidentified Prototypes . | . . .
Parts Lost 1 | . . 1
Power . | . . .
Propulsion . | . . .
Utility 1 | . . 1
Weapon . | . . .
Highest Loss Streak 1 | . . 1
Average Slot Usage (%) 81 | . 94 74
Engine 12 | . 14 11
Leg 24 | . 28 22
Storage 12 | . 14 11
Protection 8 | . 9 8
Energy Gun 12 | . 14 11
Ballistic Gun 9 | . 14 6
Slashing Weapon 2 | . . 4
Naked Turns . | . . .
Heaviest Build 16 | 10 13 16
Greatest Support 20 | 20 20 20
Greatest Overweight (x) 1 | 1 . .
Average Overweight (x) . | . . .
Largest Inventory Capacity 6 | 6 6 6
Average Capacity 5 | 5 6 6
Most Carried 6 | 2 2 6
Average Carried 3 | . 2 4
Final Capacity 6 | 6 6 6
Final Carried 6 | 2 2 6
Class Distribution
--------------------
100% | Mutant
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -9/Materials
Resources | -11 -10 -9
----------- Run | Scr Mat Mat
Matter Collected 335 | 260 . 75
Remotely . | . . .
Salvage Created 181 | . . 181
Parts 12 | . . 12
Haulers Intercepted . | . . .
Recyclers Shooed . | . . .
Parts Field Recycled . | . . .
Retrieved Matter . | . . .
Parts Self-Destructed . | . . .
Prevented . | . . .
Kills | -11 -10 -9
------- Run | Scr Mat Mat
Combat Hostiles Destroyed 6 | . . 6
Melee 3 | . . 3
Guns 3 | . . 3
Classes Destroyed 4 | . . 4
Swarmer 3 | . . 3
Grunt 1 | . . 1
Duelist 1 | . . 1
Sentry 1 | . . 1
Best Kill Streak 2 | . . 2
Combat Bots Only 2 | . . 2
Max Kills in Single Turn 1 | . . 1
Gunslinging . | . . .
Exploded . | . . .
Melee 1 | . . 1
Uniques/NPCs Destroyed . | . . .
Combat | -11 -10 -9
-------- Run | Scr Mat Mat
Damage Taken 458 | . 50 408
Core 117 | . 15 102
Absorbed by Shields . | . . .
Core Remaining (%) 97 | 100 94 .
Volleys Fired 17 | . . 17
Largest 2 | . . 2
Hottest 70 | . . 70
Shots Fired 32 | . . 32
Gun 32 | . . 32
Cannon . | . . .
Launcher . | . . .
Special . | . . .
Kinetic 15 | . . 15
Thermal 17 | . . 17
Explosive . | . . .
Electromagnetic . | . . .
Robot Hit Streak 16 | . . 16
Robot Miss Streak 2 | . . 2
Penetration Max . | . . .
Secondary Targets 1 | . . 1
Max Gunslinging Chain 1 | . . 1
Shots Hit Robots 29 | . . 29
Core Hits 12 | . . 12
Critical Hits 1 | . . 1
Critical Kills . | . . .
Critical Parts Destroyed 1 | . . 1
Melee Attacks 15 | . . 15
Impact . | . . .
Slashing 15 | . . 15
Piercing . | . . .
Sneak Attacks 1 | . . 1
Combat Hostiles . | . . .
Follow-up Attacks . | . . .
Damage Inflicted 501 | . . 501
Guns 266 | . . 266
Cannons . | . . .
Explosions . | . . .
Melee 235 | . . 235
Ramming . | . . .
Kinetic 102 | . . 102
Thermal 164 | . . 164
Explosive . | . . .
Electromagnetic . | . . .
Impact . | . . .
Slashing 235 | . . 235
Piercing . | . . .
Highest Corruption . | . . .
Average Corruption . | . . .
Corruption Purged . | . . .
Overload Shots . | . . .
Overflow Damage 81 | . . 81
Projectiles . | . . .
Explosions . | . . .
Melee 81 | . . 81
Knockbacks . | . . .
Impact . | . . .
Kinetic . | . . .
Secondary . | . . .
Self-Inflicted Damage . | . . .
Shots . | . . .
Rammed . | . . .
Targets Rammed . | . . .
Kicked . | . . .
Crushed . | . . .
Highest Temperature 192 | . . 192
Average Temperature 76 | . . 76
Received Heat Transfer 60 | . . 60
Siege Activations . | . . .
Robots Corrupted . | . . .
Combat Hostiles . | . . .
Parts Fried . | . . .
Impact Corruptions . | . . .
Robots Melted . | . . .
Combat Hostiles . | . . .
Parts Melted 1 | . . 1
Heat Transferred 481 | . . 481
Parts Sabotaged . | . . .
Parts Stolen . | . . .
Parts Stripped . | . . .
Power Chain Reactions . | . . .
Missiles Intercepted . | . . .
Alert | -11 -10 -9
------- Run | Scr Mat Mat
Peak Influence 186 | . 21 186
Initial 8 | . . 8
Average 52 | . 5 88
Maximum Alert Level . | . . .
Low Security (%) 100 | 100 100 100
Level 1 . | . . .
Level 2 . | . . .
Level 3 . | . . .
Level 4 . | . . .
Level 5 . | . . .
High Security . | . . .
Max Security . | . . .
Squads Dispatched . | . . .
Investigation . | . . .
Extermination . | . . .
Reinforcement . | . . .
Assault . | . . .
Garrison . | . . .
Intercept . | . . .
Construction Impeded . | . . .
Haulers Reinforced . | . . .
Stealth | -11 -10 -9
--------- Run | Scr Mat Mat
Distress Signals 2 | . 1 1
Communications Jammed . | . . .
Distress Signals . | . . .
Times Spotted 16 | . 5 11
Peak Tracking Total 5 | . 5 4
Tactical Retreats . | . . .
Traps | -11 -10 -9
------- Run | Scr Mat Mat
Traps Triggered . | . . .
Indirectly . | . . .
Trap Hack Attempts . | . . .
Triggered . | . . .
Disarmed . | . . .
Reprogrammed . | . . .
Reused . | . . .
Traps Extracted . | . . .
Installed . | . . .
Triggered . | . . .
Machines | -11 -10 -9
---------- Run | Scr Mat Mat
Machines Disabled . | . . .
Max in Single Turn . | . . .
Machines Sabotaged . | . . .
Garrisons Compromised . | . . .
Overloaded Fab Kills . | . . .
Fab Network Shutdowns . | . . .
Hacking | -11 -10 -9
--------- Run | Scr Mat Mat
Machines Accessed 3 | . 2 1
Terminals 1 | . 1 .
Fabricators . | . . .
Repair Stations 1 | . . 1
Recycling Units 1 | . 1 .
Scanalyzers . | . . .
Garrison Access . | . . .
Total Hacks 9 | . 4 5
Successful 8 | . 3 5
Failed 1 | . 1 .
Catastrophic . | . . .
Database Lockouts . | . . .
Manual 2 | . 2 .
Terminals 2 | . 2 .
Fabricators . | . . .
Repair Stations 5 | . . 5
Recycling Units 2 | . 2 .
Scanalyzers . | . . .
Garrison Access . | . . .
Terminal Hacks 1 | . 1 .
Terminal Index 1 | . 1 .
Fabricator Hacks . | . . .
Repair Station Hacks 5 | . . 5
Scan Component 3 | . . 3
Repair 2 | . . 2
Recycling Unit Hacks 1 | . 1 .
Report Inventory 1 | . 1 .
Scanalyzer . | . . .
Garrison Access Hacks . | . . .
Unauthorized Hacks 1 | . 1 .
Terminals 1 | . 1 .
Botnet 1 | . 1 .
Fabricators . | . . .
Repair Stations . | . . .
Recycling Units . | . . .
Scanalyzers . | . . .
Garrison Access . | . . .
Data Cores Recovered . | . . .
Used . | . . .
Hacking Detections 3 | . 2 1
Full Trace Events . | . . .
Feedback Events . | . . .
Feedback Blocked . | . . .
Robot Schematics Acquired . | . . .
Robots Built . | . . .
Matter . | . . .
Time . | . . .
Total Robot Build Rating . | . . .
Part Schematics Acquired . | . . .
Parts Built . | . . .
Matter . | . . .
Time . | . . .
Total Part Build Rating . | . . .
Parts Repaired 2 | . . 2
Time 52 | . . 52
Parts Recycled . | . . .
Recycled Matter . | . . .
Retrieved Matter . | . . .
Retrieved Components . | . . .
Parts Scanalyzed . | . . .
Part Schematics Acquired . | . . .
Parts Damaged . | . . .
Bothacking | -11 -10 -9
------------ Run | Scr Mat Mat
Used RIF Installer . | . . .
Robots Hacked . | . . .
Non-combat . | . . .
Combat . | . . .
Robot Hacks Applied . | . . .
Relay Couplers Released . | . . .
Robots Rewired . | . . .
Allies Hacked . | . . .
Hacks Repelled . | . . .
Allies | -11 -10 -9
-------- Run | Scr Mat Mat
Total Allies . | . . .
Largest Group . | . . .
Highest-Rated Group . | . . .
Highest-Rated Ally . | . . .
Total Orders . | . . .
Ally Attacks . | . . .
Total Damage . | . . .
Kills . | . . .
Allies Corrupted . | . . .
Allies Melted . | . . .
Intel | -11 -10 -9
------- Run | Scr Mat Mat
Robot Analysis Total . | . . .
Derelict Logs Recovered . | . . .
Drone Launches . | . . .
Drone Recoveries . | . . .
Exploration | -11 -10 -9
------------- Run | Scr Mat Mat
Turns Passed 458 | 50 145 263
Spaces Moved 266 | 33 120 113
Core 9 | 9 . .
Treads . | . . .
Legs 257 | 24 120 113
Wheels . | . . .
Hover . | . . .
Flight . | . . .
Fastest Speed 50 | 50 120 120
Average Speed 118 | 106 120 120
Slowest Speed 120 | 120 120 120
Overloaded Moves . | . . .
Propulsion Burnouts . | . . .
Robots Hopped . | . . .
Cave-ins Triggered . | . . .
Exploration Rate (%) 14 | 4 26 12
Regions Visited 2
Branch Regions .
Pre-discovered Areas . | . . .
Known Exits Taken . | . . .
Unknown Exits Taken 2 | 1 1 .
Scrap Searched . | . . .
Spaces Dug . | . . .
Terrain Destroyed . | . . .
Melee . | . . .
Projectile . | . . .
AOE . | . . .
Terrain Rammed . | . . .
Walls Destroyed . | . . .
Machines Disabled . | . . .
Actions | -11 -10 -9
--------- Run | Scr Mat Mat
Total 352 | 44 120 188
Wait 35 | 4 . 31
Move 264 | 32 119 113
Hop . | . . .
Pick Up 7 | 2 . 5
Fast Attach 7 | 6 1 .
Attach 1 | . . 1
Detach . | . . .
Swap 4 | . . 4
Drop 2 | . . 2
Fire 17 | . . 17
Melee 15 | . . 15
Ram . | . . .
Kick . | . . .
Crush . | . . .
Escape Stasis . | . . .
Rewire . | . . .
Trap . | . . .
Miscellaneous . | . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / [*Min])
-9/Materials
History
---------
Turn | Location | Event
11 | -11/Scrapyard | Discovered new exit (range 16)
51 | -11/Scrapyard | Entered Materials
166 | -10/Materials | Discovered new exit (range 6)
185 | -10/Materials | Discovered new exit (range 10)
196 | -10/Materials | Entered another Materials area
196 | -9/Materials | Evolved 2 slots: Utility x2
256 | -9/Materials | Repaired Med. Laser
308 | -9/Materials | Build established: Mutant
317 | -9/Materials | Repaired Med. Laser
459 | -9/Materials | Self-destructed
Last Messages
---------------
00350_ Acquired 20 matter.
00352_ Acquired 10 matter.
00352_ R-06 Scavenger collects Heat Sink.
00353_ Sneak attack on R-06 Scavenger.
00353_ Destroyed Lgt. Ion Engine.
00357_ W-16 Scout sends out distress signal.
00370_ S-10 Pest destroyed.
00375_ Dropped Lgt. Ion Engine.
00375_ Acquired Lgt. Ion Engine.
00382_ R-06 Scavenger collects Lgt. Assault Rifle.
00394_ Lgt. Armor Plating destroyed.
00417_ S-10 Pest destroyed.
00422_ Destroyed Flight Unit.
00423_ R-06 Scavenger collects Lgt. Ion Engine.
00426_ R-06 Scavenger collects Flight Unit.
00439_ S-10 Pest destroyed.
00446_ Dropped Ion Engine.
00447_ Acquired 10 matter.
00456_ K-01 Serf collects debris.
[Achievement: Back For More]
Map
-----
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 28
Energy Generation 10
Energy Capacity 250
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Density 10
Armor Coverage 150
Evasion (%) 50
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
Back For More
Challenges
------------
None
Game
------
Seed PlasmaAngularWheel
Manual? 0
Play Time 00:08:28
Cumulative 19.5 hours
Start 2022.02.20 @ 09:40:46
End 2022.02.20 @ 09:46:22
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 51
Rogue 51
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 21
Gallery% 28
Achievement% 24
Wizard Run 0
Options
---------
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 1
Font 16/SmallcapsGlow
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 08176614-b160-4477-97e9-3ae43a58797a