Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 23:49:57 Player: TheLostLambda Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (115) 575 Value Destroyed (3038) 3038 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (3472) 3472 TOTAL SCORE: 15005 Bonus ------- High Alert Combat Kills 45 Follower Combat Kills 190 Aligned with FarCom 300 Win 3000 Friendly Fire -63 Cogmind --------- Core Integrity 1600/1600 Matter 281/300 Energy 268/280 System Corruption 0% Temperature Cool (24) Movement Flying (19) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (9) --- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Q-thruster Impulse Thruster Array > --- UTILITY (12) ----- Large Storage Unit Structural Scanner Machine Analyzer Advanced Visual Processing Unit Advanced ECM Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Micro-nuke Launcher Kinetic Spear > --- INVENTORY (15) --- Quantum Reactor Light Quantum Reactor Field Propulsion Array Field Propulsion Array Triangulator Stasis Canceller Improved Transmission Jammer Experimental Reaction Control System Advanced Trap Extractor (0/8) PSU Rigger Compact HERF Cannon Fusion Bomb Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Q-thruster Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Structural Scanner Machine Analyzer Advanced Visual Processing Unit Advanced ECM Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield System Shield > --- WEAPON ----------- Micro-nuke Launcher Kinetic Spear > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Field Propulsion Array Field Propulsion Array Triangulator Stasis Canceller Improved Transmission Jammer Experimental Reaction Control System Advanced Trap Extractor PSU Rigger Compact HERF Cannon Fusion Bomb Launcher Fusion Bomb Launcher [Rating: 153] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Datajack Energy Gun Improved Medium Laser Ballistic Gun Railgun Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Maul Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 . Propulsion 7 | . . . . . . 1 2 1 . . 2 . 1 Utility 10 | . . 2 . . . 1 . 1 2 2 . 1 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 129 | 7 9 32 6 1 4 5 7 11 3 24 6 11 3 Power 18 | 1 . 6 . . . 1 . 4 . 2 . 4 . Engine 8 | 1 . 6 . . . . . . . 1 . . . Core 5 | . . . . . . 1 . 4 . . . . . Reactor 5 | . . . . . . . . . . 1 . 4 . Propulsion 41 | 2 2 8 3 . 1 2 4 1 1 11 4 . 2 Treads 4 | . . 4 . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . Wheel 10 | 2 . 4 3 . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 25 | . . . . . . 2 4 1 1 11 4 . 2 Utility 41 | 2 2 7 2 . 3 2 1 5 2 7 1 6 1 Device 16 | 1 1 2 1 . 3 . 1 . 1 4 . 2 . Storage 6 | 1 1 1 . . . . . . . 2 . 1 . Processor 7 | . . 1 1 . . 1 . 1 . 1 1 1 . Hackware 9 | . . . . . . 1 . 4 1 . . 2 1 Protection 3 | . . 3 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 29 | 2 5 11 1 1 . . 2 1 . 4 1 1 . Energy Gun 14 | 2 3 6 . . . . 1 1 . 1 . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 5 | . 1 2 . . . . . . . 2 . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 5 | . . 2 1 . . . . . . 1 . 1 . Special Weapon 1 | . 1 . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . Unidentified Prototypes 15 | . . 2 . . . . 2 2 1 5 1 2 . Parts Lost 24 | . . 13 . . 4 . . . . 2 . 3 2 Power 3 | . . 2 . . . . . . . . . 1 . Propulsion 9 | . . 4 . . 2 . . . . 2 . . 1 Utility 7 | . . 3 . . 2 . . . . . . 2 . Weapon 5 | . . 4 . . . . . . . . . . 1 Highest Loss Streak 5 | . . 5 . . 4 . . . . 1 . 1 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 13 | 6 7 12 15 14 14 14 14 14 14 14 14 13 13 Power 1 | . 1 1 1 2 1 2 1 2 3 1 1 2 2 Propulsion 1 | 3 1 . . 1 . 3 2 1 2 2 . 1 1 Utility 7 | . 3 7 8 9 9 7 8 7 5 5 6 6 6 Weapon 2 | . 2 1 3 1 1 2 2 2 2 4 3 3 4 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 44 | 1 5 3 1 1 2 3 3 2 1 7 3 3 9 Power 8 | . . 1 1 1 1 1 2 . . . . . 1 Propulsion 14 | 1 3 1 . . 1 . . 1 . 5 . . 2 Utility 11 | . 1 . . . . . 1 1 1 . 2 2 3 Weapon 10 | . 1 1 . . . 2 . . . 2 1 . 3 Tool/Special 1 | . . . . . . . . . . . . 1 . Average Slot Usage (%) 96 | . 99 98 99 100 93 98 99 99 94 93 90 94 95 Engine 5 | . 14 10 11 11 11 . . . . . . . . Core 1 | . . . . . . 8 7 6 5 4 . . . Reactor 1 | . . . . . . . . . . . 3 8 8 Treads 1 | . . 8 . . . . . . . . . . . Leg 2 | . 25 2 . . . . . . . . . . . Wheel 7 | . 2 10 21 22 16 9 . . . . . . . Flight 14 | . . . . . . 16 37 40 29 25 28 30 32 Device 10 | . 14 17 11 11 9 9 7 2 4 13 7 6 8 Storage 8 | . 14 11 11 11 11 9 7 6 5 5 4 4 4 Processor 11 | . . 10 20 22 22 18 15 9 5 6 10 10 8 Hackware 10 | . . . . . . 8 7 19 29 26 23 25 27 Protection 1 | . . 4 1 . 1 . . . . . . . . Energy Gun 5 | . 23 11 11 . . . . . . . . . . Launcher 2 | . . 1 10 1 12 1 . . . . . . 2 Impact Weapon 4 | . . 7 . 10 9 9 7 5 4 3 3 . . Special Melee Weapon 2 | . . . . 9 . 7 7 6 5 2 4 3 2 Peak Build Rating 153 | 8 12 19 19 19 24 32 41 51 68 104 120 142 153 Average Rating 49 | 6 9 16 18 18 17 27 37 46 61 84 114 132 149 On Entrance 44 | . 8 12 17 19 18 18 29 39 49 62 93 120 135 Avg Prop Armor Cover (%) 4 | . . 8 . . . 8 . 3 3 . . 2 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 67 | 12 20 40 41 36 37 34 30 32 30 51 44 65 67 Greatest Support 75 | 20 20 40 26 20 20 10 30 36 39 45 64 75 69 Greatest Overweight (x) 4 | . . 3 4 1 3 3 1 . . 1 . . 1 Average Overweight (x) . | . . . 1 1 2 2 . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 13 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 6 7 12 14 14 14 14 14 14 14 14 14 14 13 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 Class Distribution -------------------- 31% | Scavenger-Mutant 17% | Hacker-Scout 17% | Mutant 7% | Wizard-Ninja 4% | Hacker-Ninja 4% | Wizard-Scout 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Assassin | -8/Materials Scout | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2949 | 270 96 467 80 . 212 105 110 182 60 715 187 255 210 Remotely . | . . . . . . . . . . . . . . Salvage Created 4506 | 193 224 1342 235 . 371 49 151 266 355 858 193 188 81 Parts 186 | 12 9 63 19 . 15 3 4 2 6 34 4 11 4 Haulers Intercepted 14 | . . 1 . . . . 3 1 3 4 1 1 . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 57 | . 6 32 . . 6 . . 1 . 9 . 3 . Melee 2 | . . 2 . . . . . . . . . . . Guns 26 | . 5 15 . . . . . . . 6 . . . AOE 20 | . . 7 . . 6 . . 1 . 3 . 3 . Classes Destroyed 13 | 3 4 3 . . . . . . . 2 . 1 . Worker 7 | 1 . 2 2 . 1 . . . . 1 . . . Builder 9 | . 1 1 2 . . 1 . . . 3 . 1 . Tunneler 10 | 5 . . 4 . 1 . . . . . . . . Hauler 14 | . . 1 . . . . 3 1 3 4 1 1 . Recycler 7 | 1 . 1 1 . 2 . . 1 . . 1 . . Operator 2 | . . 2 . . . . . . . . . . . Watcher 9 | . 1 2 . . . 1 . . 2 . . 1 2 Swarmer 13 | . 3 10 . . . . . . . . . . . Cutter 3 | . . . . . . . . . . 3 . . . Grunt 29 | . 3 14 . . 6 . . 1 . 5 . . . Sentry 8 | . . 8 . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . 3 . Behemoth 1 | . . . . . . . . . . 1 . . . Best Kill Streak 7 | 6 4 7 4 . 4 1 1 1 2 3 1 4 1 Combat Bots Only 6 | . 4 6 . . 3 . . 1 . 3 . 3 . Max Kills in Single Turn 2 | 1 1 2 1 . 2 1 1 1 1 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . 2 . . 2 . . 1 . 1 . 1 . Melee 1 | . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 272 | . 26 157 . . 26 . . 2 . 27 . 32 2 Missed 68 | . 8 31 . . 5 . . 2 . 8 . 13 1 Hits 204 | . 18 126 . . 21 . . . . 19 . 19 1 Melee 11 | . . . . . . . . . . 11 . . . Projectile 193 | . 18 126 . . 21 . . . . 8 . 19 1 AOE 3 | . . . . . . . . . . 3 . . . Critical Strikes 9 | . . 4 . . 1 . . . . 2 . 1 1 Part Disruptions 1 | . . . . . . . . . . . . 1 . Damage Taken 3266 | . 177 1580 . . 388 . . . 18 491 . 521 91 Core 630 | . 43 220 . . 45 . . . . 185 . 137 . Absorbed by Shields 27 | . . 27 . . . . . . . . . . . Regen/Repaired (Parts) 127 | . . . . . . . . 30 . 85 . 12 . Core Remaining (%) 89 | 100 82 . . . 33 100 100 100 100 83 100 90 100 Volleys Fired 169 | 11 22 64 18 . 8 . . 2 . 36 . 8 . Largest 2 | 2 2 2 1 . 2 . . 1 . 2 . 1 . Hottest 150 | 90 150 121 56 . 63 . . 33 . 70 . 49 . Shots Fired 242 | 22 43 96 18 . 10 . . 2 . 43 . 8 . Gun 208 | 22 41 90 18 . . . . . . 37 . . . Cannon . | . . . . . . . . . . . . . . Launcher 32 | . . 6 . . 10 . . 2 . 6 . 8 . Special 2 | . 2 . . . . . . . . . . . . Kinetic 51 | . 6 8 . . . . . . . 37 . . . Thermal 84 | 22 35 9 18 . . . . . . . . . . Explosive 32 | . . 6 . . 10 . . 2 . 6 . 8 . Electromagnetic 75 | . 2 73 . . . . . . . . . . . Robot Hit Streak 16 | 7 15 16 16 . 15 . . 3 . 10 . 3 . Robot Miss Streak 4 | 2 3 4 2 . 2 . . . . 4 . 1 . Penetration Max 1 | . . . . . . . . . . 1 . . . Secondary Targets 2 | . . 1 . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 . . . Shots Hit Robots 268 | 13 27 92 15 . 8 3 11 12 13 48 5 18 3 Core Hits 133 | 8 10 45 9 . 16 1 1 5 1 24 1 11 1 Critical Kills 1 | . . 1 . . . . . . . . . . . Critical Parts Destroyed 11 | . . 4 . . . 1 . . 2 4 . . . Critical Strikes 21 | 1 4 5 1 . . 1 . . 2 4 . 2 1 Burn 6 | 1 4 . 1 . . . . . . . . . . Destroy 1 | . . . . . . . . . . 1 . . . Smash 11 | . . 5 . . . 1 . . 2 3 . . . Impale 3 | . . . . . . . . . . . . 2 1 Melee Attacks 199 | . . 37 . . 3 7 14 12 15 35 16 51 9 Impact 97 | . . 37 . . 3 6 8 5 9 22 7 . . Slashing . | . . . . . . . . . . . . . . Piercing 59 | . . . . . . . . . . . 6 45 8 Sneak Attacks 63 | . . 3 . . 3 2 9 9 9 14 5 9 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9083 | 155 396 2395 263 . 859 126 289 495 476 2115 200 1105 209 Guns 2484 | 155 365 1059 263 . . . . . . 642 . . . Cannons . | . . . . . . . . . . . . . . Explosions 2789 | . 31 445 . . 602 . . 205 . 767 . 739 . Melee 3810 | . . 891 . . 257 126 289 290 476 706 200 366 209 Ramming . | . . . . . . . . . . . . . . Kinetic 797 | . 31 124 . . . . . . . 642 . . . Thermal 890 | 155 289 183 263 . . . . . . . . . . Explosive 2651 | . . 338 . . 602 . . 205 . 767 . 739 . Electromagnetic 935 | . 76 859 . . . . . . . . . . . Impact 3235 | . . 891 . . 257 126 289 290 476 706 200 . . Slashing . | . . . . . . . . . . . . . . Piercing 575 | . . . . . . . . . . . . 366 209 Highest Corruption 1 | . . . . . . . . . . . . 1 . Average Corruption 1 | . . . . . . . . . . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . 2 . Message Errors 1 | . . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1709 | . 21 367 . . 108 92 88 156 234 425 26 21 171 Projectiles 5 | . . . . . . . . . . 5 . . . Explosions 60 | . 21 18 . . . . . . . . . 21 . Melee 1644 | . . 349 . . 108 92 88 156 234 420 26 . 171 Knockbacks 11 | . . 4 . . 1 1 . 1 1 3 . . . Impact 9 | . . 3 . . 1 1 . 1 1 2 . . . Kinetic . | . . . . . . . . . . . . . . Secondary 2 | . . 1 . . . . . . . 1 . . . Self-Inflicted Damage 179 | . . 146 . . 33 . . . . . . . . Shots 5 | . . 4 . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 452 | 90 452 409 64 . 32 . 348 30 3 380 1 352 300 Average Temperature 78 | 28 146 90 14 . 12 . 96 11 3 59 1 55 101 Received Heat Transfer 762 | . 60 444 . . 207 . . . . 42 . 9 . Effects 7 | . 3 2 . . . . 1 . . 1 . . . Shutdowns 2 | . 1 1 . . . . . . . . . . . Energy Bleed 4 | . 2 . . . . . 1 . . 1 . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 20 | . . 9 . . 1 1 1 1 3 3 1 . . Combat Hostiles 8 | . . 8 . . . . . . . . . . . Parts Fried 22 | . 1 12 . . 1 . 1 2 1 3 1 . . Impact Corruptions 50 | . . 16 . . 3 4 2 4 7 13 1 . . Robots Melted 1 | . 1 . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . Parts Melted 7 | . 3 . 4 . . . . . . . . . . Heat Transferred 2550 | 507 1123 291 629 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 3 . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 2 | . . 2 . . . . . . . 2 1 1 . Low Security (%) 77 | 100 100 37 100 . 100 100 100 100 100 42 66 97 100 Level 1 18 | . . 60 . . . . . . . 25 33 2 . Level 2 4 | . . 2 . . . . . . . 31 . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 438 | 10 92 411 154 . 109 19 49 28 10 438 248 306 22 Initial 225 | . . 4 154 . . 19 . . 10 . 225 . 10 Average 89 | 2 33 203 26 . 72 2 7 3 1 248 77 20 4 Influence Increases 3413 | 35 187 1125 75 . 221 33 73 108 43 840 89 540 44 Destroy 0b10 Robot/C 1260 | . 120 640 . . 120 . . 60 . 260 . 60 . Destroy 0b10 Robot/NC 295 | 35 10 45 45 . 20 10 15 10 25 45 10 15 10 Destroy Leader 296 | . 22 166 . . 20 2 6 2 10 50 2 12 4 Allied During Kill 46 | . . . . . . . . 7 . 39 . . . Successful Hack 193 | . 4 17 . . . 19 49 20 6 6 27 36 9 Disable Machine 165 | . 30 15 . . 30 . . . . 75 . 15 . Anti-Garrison Action 150 | . . . . . . . . . . 150 . . . Destroy Structure 528 | . 1 62 . . 31 2 3 9 2 140 20 252 6 Partial Spotted 255 | . . 15 . . . . . . . 45 30 150 15 Lose Combat Pursuer 225 | . . 165 30 . . . . . . 30 . . . Influence Decreases 3405 | 35 175 739 473 . 170 84 73 86 65 409 520 522 54 Entered New Map 510 | . . 8 244 . . 32 . . 12 . 206 . 8 Time Decay 1910 | 35 175 456 229 . 130 52 73 66 53 309 109 180 43 Lost Part 205 | . . 125 . . 40 . . . . 20 . 20 . Lost Ally 125 | . . . . . . . . 20 . 80 . 22 3 Purge Threat 655 | . . 150 . . . . . . . . 205 300 . Squads Dispatched 43 | . . 3 . . . 5 . 3 5 21 3 2 1 Investigation 9 | . . 2 . . . . . . 2 4 1 . . Extermination 8 | . . . . . . . . 1 . 3 1 2 1 Reinforcement 14 | . . 1 . . . 2 . 1 . 9 1 . . Assault 4 | . . . . . . 2 . . . 2 . . . Garrison 8 | . . . . . . 1 . 1 3 3 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . 1 1 Construction Impeded 1 | . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 15 | . 1 4 . . . 2 1 . 2 3 . 2 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 140 | . 8 47 1 . 6 3 1 9 7 36 1 17 4 Peak Tracking Total 6 | . 5 6 2 . 3 3 1 4 4 5 1 6 1 Tactical Retreats 16 | . . 6 1 . . . . . . 2 . 6 1 ECM-based Alert Blocks 10 | . . . . . . . . . . . . 9 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 4 | . . 1 . . . . 1 . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 2 4 . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Objects Rigged 7 | . . . . . 2 1 . . . 4 . . . Exploded 1 | . . . . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 12 | . 2 1 . . 2 . . . . 6 . 1 . Max in Single Turn 2 | . 1 1 . . 1 . . . . 2 . 1 . Garrison Access 7 | . . . . . . 1 . 1 . 1 1 2 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 95 | . 3 12 . 5 . 4 7 14 9 13 8 13 7 Terminals 44 | . 2 10 . . . 3 3 5 4 3 3 7 4 Fabricators 7 | . . . . . . . 1 2 1 2 1 . . Repair Stations 4 | . . . . . . . . 1 . 2 . 1 . Recycling Units 15 | . 1 1 . . . . 3 3 1 4 . 1 1 Scanalyzers 12 | . . 1 . . . 1 . 2 2 . 3 2 1 Garrison Access 8 | . . . . . . . . 1 1 2 1 2 1 Total Hacks 343 | . 8 36 . 50 . 19 24 43 28 33 27 49 26 Successful 264 | . 4 20 . 50 . 10 14 30 24 29 24 40 19 Failed 75 | . 4 16 . . . 9 10 12 3 4 2 8 7 Catastrophic 7 | . . . . . . 2 2 1 . . . 2 . Database Lockouts 4 | . . . . . . . . 1 1 . 1 1 . Manual 90 | . 4 16 . 1 . 3 6 10 8 8 8 17 9 Terminals 173 | . 7 31 . . . 14 14 18 15 11 14 32 17 Fabricators 16 | . . . . . . . 2 4 2 6 2 . . Repair Stations 8 | . . . . . . . . 2 . 4 . 2 . Recycling Units 34 | . 1 2 . . . . 8 6 2 9 . 4 2 Scanalyzers 53 | . . 3 . . . 5 . 12 8 . 10 9 6 Garrison Access 9 | . . . . . . . . 1 1 3 1 2 1 Terminal Hacks 118 | . 1 7 . 50 . 4 5 8 8 6 8 15 6 Record 57 | . . . . 49 . . . 1 3 1 3 . . Part Schematic 3 | . . . . . . . . . 2 1 . . . Robot Analysis 2 | . . . . . . . . 1 . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . . . . . Level Access Points 4 | . . . . . . 1 1 . . . . 1 1 Branch Access Points 4 | . . . . . . . . 1 1 . . 1 1 Terminal Index 3 | . . . . . . . 1 . . . . 1 1 Garrison Index 1 | . . . . . . . . . . 1 . . . Alert Level 9 | . . 2 . . . 1 . . 1 1 1 3 . Unreport Threat 5 | . . 1 . . . . . . . . 2 2 . Locate Traps 4 | . . . . . . 1 1 1 . . . 1 . Reprogram Traps 2 | . . . . . . . . 1 1 . . . . Dispatch Records 2 | . . . . . . . . . . . . 2 . Security Status 1 | . . . . . . . 1 . . . . . . Patrol Status 2 | . . . . . . . 1 1 . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . Recall Extermination 2 | . . . . . . . . . . . . 1 1 Hauler Manifests 1 | . . . . . . . . . . 1 . . . Registered Components 3 | . . 1 . . . 1 . . . . . 1 . Registered Prototypes 1 | . . 1 . . . . . . . . . . . Zone Layout 7 | . . 2 . . . . . 1 . . 2 1 1 Proto ID Catalog 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 12 | . . . . . . . 2 2 1 5 2 . . Network Status 4 | . . . . . . . 1 1 1 1 . . . Load Schematic 3 | . . . . . . . . . . 2 1 . . Build 5 | . . . . . . . 1 1 . 2 1 . . Repair Station Hacks 8 | . . . . . . . . 2 . 4 . 2 . Scan Component 4 | . . . . . . . . 1 . 2 . 1 . Repair 4 | . . . . . . . . 1 . 2 . 1 . Recycling Unit Hacks 20 | . 1 2 . . . . 4 3 1 7 . 1 1 Report Inventory 15 | . 1 1 . . . . 3 3 1 4 . 1 1 Retrieve Matter 1 | . . . . . . . . . . 1 . . . Retrieve Components 4 | . . 1 . . . . 1 . . 2 . . . Scanalyzer 43 | . . 3 . . . 3 . 8 7 . 8 8 6 Insert Component 12 | . . . . . . . . 4 3 . 3 2 . Analyze 15 | . . . . . . . . 3 3 . 4 5 . Retrieve Study 16 | . . 3 . . . 3 . 1 1 . 1 1 6 Garrison Access Hacks 5 | . . . . . . . . 1 . . 1 2 1 Seal Access 5 | . . . . . . . . 1 . . 1 2 1 Unauthorized Hacks 58 | . 2 8 . . . 3 3 6 7 7 5 12 5 Terminals 46 | . 2 8 . . . 3 2 3 5 3 5 11 4 Assimilate 10 | . . . . . . . . . 1 1 2 5 1 Botnet 36 | . 2 8 . . . 3 2 3 4 2 3 6 3 Fabricators 1 | . . . . . . . . . . 1 . . . Report 1 | . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . 1 3 1 1 . 1 1 Monitor 8 | . . . . . . . 1 3 1 1 . 1 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 2 . . . Reprogram 3 | . . . . . . . . . 1 2 . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 67 | . 2 10 . . . 4 4 9 8 9 7 9 5 Full Trace Events 5 | . . 1 . . . . . . 1 2 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . 2 2 . . . . . Authchips . | . . . . . . . . . . . . . . Time 131 | . . . . . . . 81 50 . . . . . Total Robot Build Rating 12 | . . . . . . . 2 10 . . . . . Part Schematics Acquired 14 | . . . . . . . . 3 5 1 3 2 . Parts Built 5 | . . . . . . . . . . 4 1 . . Authchips . | . . . . . . . . . . . . . . Time 171 | . . . . . . . . . . 109 62 . . Total Part Build Rating 19 | . . . . . . . . . . 12 7 . . Part Studies Acquired 16 | . . 3 . . . 3 . 1 1 . 1 1 6 Parts Repaired 3 | . . . . . . . . 1 . 1 . 1 . Time 119 | . . . . . . . . 22 . 84 . 13 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter 479 | . . . . . . . . . . 479 . . . Retrieved Components 10 | . . 2 . . . . 3 . . 5 . . . Parts Scanalyzed 11 | . . . . . . . . 3 3 . 3 2 . Part Schematics Acquired 11 | . . . . . . . . 3 3 . 3 2 . Parts Damaged 3 | . . . . . . . . . . . 2 1 . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 26 | . . . . . . 1 3 3 4 8 2 5 . Non-combat 26 | . . . . . . 1 3 3 4 8 2 5 . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 37 | . . . . . . 1 6 5 6 11 3 5 . parse_system 2 | . . . . . . . . . . . . 2 . no_distress 24 | . . . . . . 1 3 3 3 9 2 3 . find_chute 1 | . . . . . . . . . 1 . . . . find_fabricator 6 | . . . . . . . 2 . 2 2 . . . find_dsf 1 | . . . . . . . 1 . . . . . . find_recycling 3 | . . . . . . . . 2 . . 1 . . Relay Couplers Released 1 | . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 20 | . . . 3 . . . 2 2 2 6 1 3 1 Largest Group 4 | . . . 3 . . . 2 4 2 4 2 2 1 Highest-Rated Group 182 | . . . 40 . . . 16 98 49 182 20 36 26 Highest-Rated Ally 56 | . . . 16 . . . 8 41 49 56 10 26 26 Total Orders 3 | . . . . . . . . 3 . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . PICKUP 1 | . . . . . . . . 1 . . . . . COLLECT 1 | . . . . . . . . 1 . . . . . Ally Attacks 43 | . . . 4 . . . . 4 . 35 . . . Total Damage 1143 | . . . 28 . . . . 103 . 1012 . . . Kills 8 | . . . . . . . . 2 . 6 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 8246 | 104 581 1787 1117 456 210 365 343 513 368 874 452 849 227 Optics 3758 | . . . . . . 167 343 513 368 874 452 814 227 Sensors 528 | . 343 125 . . . . . . . 60 . . . Terrain 3617 | . . 983 497 456 102 365 343 229 . 642 . . . Structural 2860 | . . . . . 108 32 . 8 366 874 452 793 227 Seismic 2624 | 104 238 1662 620 . . . . . . . . . . Machine Analysis 1760 | . . . . . . . . . . 232 452 849 227 Jamming 36 | . . . . . . . . . . . . 22 14 ECM 621 | . . . . . . . . . . 3 15 376 227 Robot Analysis Total 2 | . . . . . . . . 1 . . . 1 . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 8383 | 175 581 1787 1117 456 272 369 343 513 368 874 452 849 227 Spaces Moved 10873 | 154 361 947 895 524 146 312 667 1156 1030 1608 968 1489 616 Core 4 | 4 . . . . . . . . . . . . . Treads 314 | . . 314 . . . . . . . . . . . Legs 391 | . 317 74 . . . . . . . . . . . Wheels 2630 | 150 44 559 895 524 146 312 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 7534 | . . . . . . . 667 1156 1030 1608 968 1489 616 Fastest Speed 5 | 50 80 85 85 85 85 100 23 20 23 22 22 5 19 Average Speed 48 | 79 115 122 89 85 103 101 23 22 23 26 25 21 22 Slowest Speed 240 | 80 120 240 130 85 115 115 109 23 24 104 26 25 91 Overloaded Moves 39 | . . . . . . . . . . . . 39 . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . . . 1 9 14 3 1 11 1 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 38 | 5 40 78 98 94 29 28 13 23 22 30 19 35 19 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 3 | . . . 2 1 . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 . . . . . 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . Spaces Dug 76 | . 1 12 . . . 2 3 1 1 10 10 34 2 Terrain Destroyed 322 | . 1 69 . . 67 2 3 8 1 46 10 113 2 Melee 74 | . . 12 . . . 2 3 1 1 9 10 34 2 Projectile 11 | . 1 . . . . . . . . 10 . . . AOE 237 | . . 57 . . 67 . . 7 . 27 . 79 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 13432 | 182 482 1403 1190 534 247 356 835 1379 1116 1949 1149 1920 690 Wait 1776 | . 69 275 262 . 71 10 131 185 74 171 138 334 56 Move 10783 | 153 360 946 894 523 145 311 664 1139 1002 1601 965 1467 613 Hop 36 | . . . . . . . 1 7 13 3 1 10 1 Pick Up 127 | 10 9 25 3 3 4 8 7 9 2 21 10 12 4 Fast Attach 29 | 6 2 4 1 . 1 3 2 . 1 5 2 2 . Attach 43 | 1 . 12 . . 3 1 2 4 2 6 2 6 4 Detach 10 | . . 2 . . 1 1 . 1 2 1 . 2 . Swap 140 | . 8 25 7 2 7 5 7 12 3 41 4 18 1 Drop 110 | 1 12 13 5 3 2 9 7 8 2 25 11 10 2 Fire 169 | 11 22 64 18 . 8 . . 2 . 36 . 8 . Melee 199 | . . 37 . . 3 7 14 12 15 35 16 51 9 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 3 | . . . . 3 . . . . . . . . . Trap 7 | . . . . . 2 1 . . . 4 . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 2 exits: *Res x2) -3/Research -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 15) 176 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 572 | -10/Materials | Discovered new exit (range 16) 725 | -10/Materials | Discovered new exit (range 16) 757 | -10/Materials | Entered another Materials area 757 | -9/Materials | Evolved 2 slots: Utility x2 1033 | -9/Materials | Discovered new exit (range 15) 1345 | -9/Materials | Lost 5 parts (1p1n2u1w) 1415 | -9/Materials | Build established: Scavenger-Mutant 1889 | -9/Materials | Lost 3 parts (1n2w) 2475 | -9/Materials | Core integrity fell below 50% 2544 | -9/Materials | Entered Mines 2602 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2712 | -9/Mines | Discovered new exit (range 13) 2724 | -9/Mines | Identified exit to Materials 2732 | -9/Mines | Discovered exit to Materials (range 10) 2778 | -9/Mines | Build established: Mutant 2832 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2842 | -9/Mines | Learned location of Zion (-6) 2933 | -9/Mines | Assembled infested the area 3104 | -9/Mines | Build established: Scavenger-Mutant 3140 | -9/Mines | Lost 3 allies 3155 | -9/Mines | Learned location of Storage (-7) 3414 | -9/Mines | Discovered new exit (range 11) 3659 | -9/Mines | Identified exit to Exiles 3661 | -9/Mines | Entered Exiles 3678 | -9/Exiles | Discovered new exit (range 15) 3698 | -9/Exiles | Identified exit to Mines 3716 | -9/Exiles | Met 8R-AWN 3728 | -9/Exiles | Met EX-HEX 3790 | -9/Exiles | Met EX-DEC 3807 | -9/Exiles | Visited The Gauntlet 3966 | -9/Exiles | Met EX-BIN 3985 | -9/Exiles | Aligned with FarCom system 3986 | -9/Exiles | Given EX-Vault access code 4025 | -9/Exiles | Opened EX-Vault 4031 | -9/Exiles | Found PSU Rigger 4047 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4106 | -9/Exiles | Discovered exit to Mines (range 14) 4117 | -9/Exiles | Left Exiles lab with PSU Rigger 4117 | -9/Exiles | Entered Mines 4289 | -8/Mines | Lost 4 parts (2n2u) 4376 | -8/Mines | Discovered exit to Materials (range 12) 4389 | -8/Mines | Entered Materials 4389 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4423 | -8/Materials | Garrison activated, responded to threat 4435 | -8/Materials | Identified exit to Factory 4734 | -8/Materials | Met 7R-MNS 4758 | -8/Materials | Entered Factory 4758 | -7/Factory | Evolved 2 slots: Propulsion x2 4759 | -7/Factory | Caught up to 7R-MNS 4831 | -7/Factory | Identified exit to Factory 4992 | -7/Factory | Fabricated R-06 Scavenger? 5067 | -7/Factory | Build established: Scout 5101 | -7/Factory | Entered another Factory area 5101 | -6/Factory | Accompanied by 2 allies 5101 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5102 | -6/Factory | Caught up to 7R-MNS 5381 | -6/Factory | Fabricated H-66 Slayer (x2) 5473 | -6/Factory | Identified exit to Lower Caves 5559 | -6/Factory | Repaired Remote Datajack 5584 | -6/Factory | Garrison activated, responded to threat 5595 | -6/Factory | Central database locked down 5597 | -6/Factory | Discovered new exit (range 8) 5614 | -6/Factory | Entered another Factory area 5614 | -5/Factory | Accompanied by 2 allies 5614 | -5/Factory | Evolved 2 slots: Utility x2 5615 | -5/Factory | Caught up to 7R-MNS 5718 | -5/Factory | Central database locked down 5737 | -5/Factory | Garrison activated, responded to threat 5779 | -5/Factory | Spotted B-75 Beast 5854 | -5/Factory | Build established: Hacker-Scout 5919 | -5/Factory | Identified exit to Upper Caves 5961 | -5/Factory | Discovered new exit (range 12) 5982 | -5/Factory | Entered another Factory area 5982 | -4/Factory | Evolved 2 slots: Utility x2 5983 | -4/Factory | Caught up to 7R-MNS 5993 | -4/Factory | Found Gamma Bomb Array 6167 | -4/Factory | Garrison activated, responded to threat 6313 | -4/Factory | Spotted B-86 Titan 6319 | -4/Factory | Lost 3 allies 6344 | -4/Factory | Destroyed B-86 Titan 6423 | -4/Factory | Fabricated Cesium-ion Thruster (x2) 6428 | -4/Factory | Fabricated Cesium-ion Thruster (x2) 6684 | -4/Factory | Repaired Impulse Thruster Array? 6825 | -4/Factory | Discovered new exit (range 20) 6832 | -4/Factory | Discovered new exit (range 20) 6856 | -4/Factory | Entered Research 6856 | -3/Research | Accompanied by 1 ally 6856 | -3/Research | Evolved 2 slots: Propulsion x2 6867 | -3/Research | Central database locked down 7099 | -3/Research | Build established: Hacker-Ninja 7204 | -3/Research | Discovered new exit (range 6) 7206 | -3/Research | Identified exit to Research 7283 | -3/Research | Fabricated Cld. Field Propulsion Drive? 7308 | -3/Research | Entered another Research area 7308 | -2/Research | Accompanied by 1 ally 7308 | -2/Research | Evolved 2 slots: Power x1, Utility x1 7590 | -2/Research | Central database locked down 7800 | -2/Research | Spotted B-90 Cyclops 7831 | -2/Research | Repaired Structural Scanner 7858 | -2/Research | Identified exit to Testing 7858 | -2/Research | Identified exit to Access 7961 | -2/Research | Found Fusion Bomb Launcher 7962 | -2/Research | Found Fusion Bomb Launcher 8045 | -2/Research | Build established: Wizard-Ninja 8097 | -2/Research | Unchained authorized (DW-4LL) 8157 | -2/Research | Entered Access 8157 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8174 | -1/Access | Identified exit to Command 8226 | -1/Access | Identified exit to Surface 8350 | -1/Access | Unchained authorized (DW-4LL) 8384 | *** | Escaped! Last Messages --------------- >>Recall(Extermination) Establishing remote squad link... Recalled extermination squad B4ELQU9BVJ. >>Layout(Zone) Retrieving Zone 5I layout... Downloaded map data. 08364_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. 08378_ K-01 Serf cleans the Terminal. 08382_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 08383_ The Access Shell folds into the floor. 08383_ K-01 Serf cleans the Terminal. [Achievement: Epsilon Run] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | " # """ # ?????????????????????? | | # """ # ?????????????????????? | | ####### # " # ?????????????????????? | | #????## + #####?????????????????????? | | +########## # ##????????????????????????? | | ## # ##????????????????????????? | | ## ############????????????????????????? | | # ###########????????????????????????? | | + "T ##?????????????????????????????????? | | # "" ##?????????????????????????????????? | | """"" # ##?????????????????????????????????? | | """"""" ## ###?????????????????????????????????? | | """"""" ## ###?????????????????????????????????? | | """"" ## ##??????????????????????????????????? | | ## ##??????????????????????????????????? | | ## ##??????????????????????????????????? | | ########### ##??????????????????????????????????? | | ?????????## ##???#####??????????????????????????? | | ?????????## ###################?????????????????? | | ?????????## ####### ###########?????????????????? | | ?????????## """T""" ""?????????????????? | | ?????????## u""" """ "????BB????????????? | | ?????????## "????BB????????????? | | ?????????## "??????????????????? | | ?????????## "" "??????????????????? | | ?????????## @" "??????????????????? | | ?????????## k "??????????????????? | | ?????????## "????BB????????????? | | ?????????## "????BB????????????? | | ?????????## ""?????????????????? | | ?????????## ####### ###########?????????????????? | | ?????????## ###################?????????????????? | | ?????????## ##???#####??????????????????????????? | | ????????? # # ??????????????????????????????????? | | ????????? # ????????????????????????????????????? | | ????????? + ????????????????????????????????????? | | ?????"??? # ????????????????????????????????????? | | ???""""?? # ????????????????????????????????????? | | ??"""""?? # ????????????????????????????????????? | | ???"""""? # ????????????????????????????????????? | | ???""""?? # ????????????????????????????????????? | | ????"???? # ???"""?"""??????????????????????????? | | ????????????????"""T"""??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????""?????????????????????????????? | | ?????????????????"""?????????????????????????????? | | ??????????????????R"?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 47 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 2 Jamming Range 14 Armor Coverage 150 Evasion (%) 79 Recoil Reduction 2 Offensive Hacking 56 Defensive Hacking 20 Item Schematics ----------------- Cld. VTOL Module | -6/Factory | Scanalyzed Adv. Weight Redist. System | -6/Factory | Scanalyzed Mni. Grenade Launcher | -6/Factory | Scanalyzed Remote Datajack | -5/Factory | Scanalyzed Cesium-ion Thruster | -5/Factory | Scanalyzed Adv. Terrain Scanner | -5/Factory | Scanalyzed Micro-nuke Launcher | -5/Factory | Hacked Thunder Leg | -5/Factory | Hacked Quantum Rifle | -4/Factory | Hacked Adv. Signal Interpreter | -3/Research | Scanalyzed Railgun | -3/Research | Scanalyzed Cld. Field Propulsion Drive | -3/Research | Scanalyzed Q-thruster | -2/Research | Scanalyzed Adv. Gravity Neutralizer | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x2 | -7/Factory | Preloaded H-66 Slayer | x2 | -6/Factory | Preloaded Cesium-ion Thruster | x2 | -4/Factory Cesium-ion Thruster | x2 | -4/Factory Cld. Field Propulsion Drive | x1 | -3/Research Repaired ---------- Remote Datajack | 57% | -6/Factory Impulse Thruster Array | 39% | -4/Factory Structural Scanner | 40% | -2/Research Studied --------- Mni. Grenade Launcher | -9/Materials | Hacked Wheel | -9/Materials | Hacked Maul | -9/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Remote Datajack | -6/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Impulse Thruster Array | -3/Research | Hacked Micro-nuke Launcher | -2/Research | Hacked Lgt. Quantum Reactor | -1/Access | Hacked Q-thruster | -1/Access | Hacked Field Propulsion Array | -1/Access | Hacked Fusion Bomb Launcher | -1/Access | Hacked Quantum Reactor | -1/Access | Hacked Com. HERF Cannon | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Achiever Cya! Epsilon Run Fancy Inventory Origins Recruitment Drive Resistances Are Futile Safety First Sixth Sense Speed Demon Supersonic The Better Part Of Valor We Love MA Whoosh! You Again root@ Challenges ------------ None Game ------ Seed FusionHardenedBlasthammer Manual? 0 Play Time 06:18:02 Cumulative 48.1 hours Start 2025.11.01 @ 21:01:27 End 2025.11.07 @ 23:49:57 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe71bb5f-a661-4af8-beb8-e1e55fa4768d