Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.04 @ 12:13:48 Player: Uranium-235 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (190) 950 Value Destroyed (6479) 6479 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1877) 1877 TOTAL SCORE: 13346 Bonus ------- High Alert Combat Kills 277 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 290/850 Matter 25/300 Energy 290/290 System Corruption 27% Temperature Cool (0) Movement Walking (260) Ox2 Location -6/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (7) ------ Large Storage Unit Enhanced Optical Array > --- WEAPON (3) ------- Scythe > --- INVENTORY (15) --- Light Angular Momentum Engine Improved Cryofiber Web Advanced Heat Sink Matter Compressor (0) Focal Shield Relay Coupler [NC] (31) Relay Coupler [Sentry] (17) Plasma Cannon Gauss Cannon Long-range Missile Launcher Improved Datajack Remote Datajack Gamma Bomb Trap Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Structural Scanner Enhanced Optical Array Advanced Targeting Computer Focal Shield Improved Hardlight Generator > --- WEAPON ----------- Gauss Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Carbon-fiber Leg VSS Leg Improved Cryofiber Web Advanced Heat Sink Relay Coupler [NC] Relay Coupler [Sentry] Plasma Cannon Long-range Missile Launcher Improved Datajack Remote Datajack Scythe Gamma Bomb Trap [Rating: 60] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Protection Hardened Light Armor Plating Weapon Flak Cannon Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Impact Weapon Hammer Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Slots Evolved 8 | . . 2 2 . . 2 . 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . 1 . 1 . Utility 5 | . . 2 1 . . 1 . 1 . Weapon 1 | . . . 1 . . . . . . Parts Attached 92 | 6 7 20 16 4 4 13 6 14 2 Power 10 | . 2 3 . . 1 2 1 . 1 Engine 10 | . 2 3 . . 1 2 1 . 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 21 | 2 . 5 2 . 1 2 1 7 1 Treads 15 | 2 . 5 2 . 1 2 1 2 . Leg 6 | . . . . . . . . 5 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 31 | 2 1 5 4 2 1 6 3 7 . Device 13 | 1 . 1 2 1 1 1 2 4 . Storage 3 | 1 1 . . . . 1 . . . Processor 5 | . . 2 1 . . 1 . 1 . Hackware . | . . . . . . . . . . Protection 10 | . . 2 1 1 . 3 1 2 . Artifact . | . . . . . . . . . . Weapon 30 | 2 4 7 10 2 1 3 1 . . Energy Gun 4 | 2 1 . 1 . . . . . . Energy Cannon 3 | . . . 2 1 . . . . . Ballistic Gun 6 | . 2 3 . . 1 . . . . Ballistic Cannon 10 | . . . 6 . . 3 1 . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . 1 2 . . . . . . . Slashing Weapon 2 | . . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . 1 . 1 . . . . . Unidentified Prototypes 4 | . . 2 1 1 . . . . . Parts Lost 32 | . . 5 . . 3 1 4 19 . Power 5 | . . 2 . . 1 . 1 1 . Propulsion 11 | . . 2 . . 1 . 1 7 . Utility 12 | . . 1 . . . 1 2 8 . Weapon 4 | . . . . . 1 . . 3 . Highest Loss Streak 9 | . . 4 . . 1 1 3 9 . To Critical Strikes . | . . . . . . . . . . Average Backups 13 | 6 9 14 14 14 14 13 12 13 12 Power 1 | 1 1 . 1 1 1 1 . 1 1 Propulsion 2 | 3 2 3 3 3 1 . . . . Utility 4 | . 2 2 3 4 4 5 6 5 6 Weapon 4 | . 3 6 4 4 4 5 3 3 3 Tool/Special . | . . . . . . . . . . Unused Backups 30 | . 5 7 2 1 2 4 . 2 7 Power 4 | . 1 . . 1 . 1 . . 1 Propulsion 6 | . 2 2 1 . 1 . . . . Utility 9 | . . 1 . . 1 1 . 2 4 Weapon 10 | . 2 4 1 . . 2 . . 1 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 96 | . 100 96 99 99 99 99 95 88 31 Engine 8 | . 14 7 9 9 8 7 7 5 5 Treads 18 | . 28 22 18 17 18 23 18 10 . Leg 1 | . . . . . . . . 7 6 Device 15 | . 14 . 16 17 18 16 21 22 . Storage 8 | . 14 11 9 9 9 7 7 6 6 Processor 10 | . . 21 9 9 9 13 8 10 6 Protection 7 | . . 11 10 8 9 7 7 3 . Energy Gun 1 | . 17 . . . . . . . . Ballistic Gun 3 | . 9 12 . . 3 3 . . . Ballistic Cannon 16 | . . . 23 26 20 17 23 19 . Impact Weapon 1 | . 1 8 . . . . . . . Peak Build Rating 60 | 8 11 21 38 38 40 51 50 60 21 Average Rating 34 | 4 10 16 33 37 38 47 47 50 20 On Entrance 26 | . 8 11 19 37 38 40 48 48 14 Avg Prop Armor Cover (%) 6 | . . . . . . . . 6 . Naked Turns . | . . . . . . . . . . Heaviest Build 60 | 8 31 38 58 59 59 58 59 60 32 Greatest Support 62 | 40 40 40 45 45 45 62 62 60 15 Greatest Overweight (x) 9 | 2 . . 1 2 1 . 2 9 2 Average Overweight (x) . | . . . 1 1 1 . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 15 15 14 Average Carried 14 | 6 9 14 14 14 14 14 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 15 15 15 15 15 15 14 15 13 Class Distribution -------------------- 38% | Tank 27% | Mutant 14% | Gunner 8% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -8/Storage Tank | -8/Garrison Scavenger-Gunner | -7/Factory Tank | -7/Garrison Gunner | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Matter Collected 5077 | 260 152 360 1198 524 519 653 557 854 . Remotely . | . . . . . . . . . . Salvage Created 5922 | 104 554 1245 1123 613 425 558 435 865 . Parts 325 | 4 41 57 61 31 24 39 35 33 . Haulers Intercepted 9 | . 2 2 4 1 . . . . . Recyclers Shooed 10 | 1 2 2 3 . . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Combat Hostiles Destroyed 148 | . 12 24 31 17 14 11 18 21 . Melee 8 | . . 4 4 . . . . . . Guns 30 | . 12 16 . . 1 1 . . . Cannons 104 | . . . 26 17 13 9 18 21 . AOE 1 | . . . . . . 1 . . . Classes Destroyed 15 | 2 4 3 1 2 . 1 1 1 . Worker 1 | . . . 1 . . . . . . Builder 2 | . . 1 . . . 1 . . . Tunneler 2 | 2 . . . . . . . . . Hauler 9 | . 2 2 4 1 . . . . . Recycler 13 | 1 1 3 2 1 . 4 . 1 . Operator 8 | . . 1 2 2 . 3 . . . Watcher 7 | . 2 3 1 . . . . 1 . Swarmer 43 | . 5 10 8 3 3 4 9 1 . Cutter 3 | . . . . . . . 3 . . Grunt 64 | . 7 9 19 3 9 . 3 14 . Duelist 1 | . . . . 1 . . . . . Sentry 27 | . . 5 4 9 1 3 2 3 . Hunter 4 | . . . . 1 1 1 1 . . Programmer 5 | . . . . . . 3 . 2 . Heavy 1 | . . . . . . . . 1 . Best Kill Streak 12 | 1 6 7 6 8 4 5 12 3 . Combat Bots Only 12 | . 6 7 6 8 4 4 12 3 . Max Kills in Single Turn 2 | 1 1 1 2 2 2 2 2 2 . Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . Melee 1 | . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Hostile Shots Fired 920 | . 57 137 124 42 72 63 148 265 12 Missed 262 | . 20 40 35 11 15 18 41 79 3 Hits 658 | . 37 97 89 31 57 45 107 186 9 Melee 15 | . . . . . . . 8 7 . Projectile 643 | . 37 97 89 31 57 45 99 179 9 AOE 1 | . . . . . . . 1 . . Critical Strikes 24 | . . 6 5 2 1 1 3 6 . Part Disruptions 2 | . . . . . . . . 2 . Damage Taken 7648 | . 406 1093 783 304 554 481 1244 2701 82 Core 1197 | . 101 184 72 43 70 25 142 524 36 Absorbed by Shields 925 | . . . 316 117 219 9 120 144 . Ignored by Resistances 25 | . . . . . . . . 25 . Regen/Repaired (Parts) 387 | . . 57 . 144 . . . 186 . Core Remaining (%) 71 | 100 59 54 . . 66 . 76 . . Volleys Fired 308 | 8 43 42 54 25 21 34 24 57 . Largest 3 | 2 2 2 3 3 3 3 3 3 . Hottest 197 | 80 105 46 197 111 111 120 120 120 . Shots Fired 794 | 16 86 83 155 75 60 87 72 160 . Gun 200 | 16 86 83 . . 6 9 . . . Cannon 594 | . . . 155 75 54 78 72 160 . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 695 | . 14 83 144 75 60 87 72 160 . Thermal 99 | 16 72 . 11 . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 34 | 7 15 12 13 13 11 13 9 34 . Robot Miss Streak 13 | 2 4 4 7 9 13 2 4 6 . Penetration Max 1 | . . . . . . 1 . 1 . Secondary Targets 4 | . 1 3 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 577 | 11 55 87 132 62 47 49 33 101 . Core Hits 448 | 4 29 31 154 76 70 22 21 41 . Critical Kills 3 | . . 2 1 . . . . . . Critical Parts Destroyed 9 | . . 9 . . . . . . . Critical Strikes 26 | . . 11 2 . . 3 1 9 . Meltdown 1 | . . . 1 . . . . . . Destroy 1 | . . 1 . . . . . . . Blast 12 | . . . . . . 3 1 8 . Smash 10 | . . 10 . . . . . . . Sever 2 | . . . 1 . . . . 1 . Melee Attacks 104 | . 11 49 18 1 19 2 . 4 . Impact 59 | . 11 48 . . . . . . . Slashing 45 | . . 1 18 1 19 2 . 4 . Piercing . | . . . . . . . . . . Sneak Attacks 9 | . . 6 3 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 7 | . . 7 . . . . . . . Damage Inflicted 13669 | 121 720 1827 2878 1169 1275 1512 959 3208 . Guns 1802 | 121 720 793 . . 64 104 . . . Cannons 9551 | . . . 2333 1169 791 1250 959 3049 . Explosions 394 | . . . 163 . . 158 . 73 . Melee 1896 | . . 1034 382 . 420 . . 60 . Ramming 26 | . . . . . . . . 26 . Kinetic 10420 | . 91 793 2150 1169 855 1354 959 3049 . Thermal 1091 | 121 629 . 183 . . 158 . . . Explosive 73 | . . . . . . . . 73 . Electromagnetic 163 | . . . 163 . . . . . . Impact 1034 | . . 1034 . . . . . . . Slashing 862 | . . . 382 . 420 . . 60 . Piercing . | . . . . . . . . . . Highest Corruption 27 | . . . . . . 6 6 27 27 Average Corruption 4 | . . . . . . 2 6 4 27 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 35 | . . . . . . 11 15 8 1 Message Errors 7 | . . . . . . . 5 1 1 Matter Fused 7 | . . . . . . 4 3 . . Heat Flow Errors 4 | . . . . . . 3 1 . . Energy Discharges 5 | . . . . . . 3 1 1 . Parts Rejected 2 | . . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . 1 . . Misfires 3 | . . . . . . 1 1 1 . Alerts 2 | . . . . . . . 2 . . Misdirections 2 | . . . . . . . . 2 . Weapon Failures 2 | . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 502 | . . 332 20 . . 103 8 39 . Projectiles 91 | . . . . . . 50 8 33 . Explosions 59 | . . . . . . 53 . 6 . Melee 352 | . . 332 20 . . . . . . Knockbacks 144 | . . 4 50 35 10 8 8 29 . Impact 5 | . . 4 . . . . . 1 . Kinetic 129 | . . . 45 33 8 8 7 28 . Secondary 10 | . . . 5 2 2 . 1 . . Self-Inflicted Damage 8 | . . . 8 . . . . . . Shots 1 | . . . 1 . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 4 | . . . . . . . . 4 . Kicked 4 | . . . . . . . . 4 . Crushed . | . . . . . . . . . . Highest Temperature 259 | 15 244 22 259 4 16 140 190 5 . Average Temperature 75 | 6 88 8 80 3 8 42 119 5 . Received Heat Transfer 2007 | . 174 378 318 88 247 75 147 562 18 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 8 | . . 7 1 . . . . . . Combat Hostiles 4 | . . 4 . . . . . . . Parts Fried 18 | . . 16 2 . . . . . . Impact Corruptions 14 | . . 14 . . . . . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 4 | . 2 . 2 . . . . . . Heat Transferred 2178 | 275 1453 . 350 . . 100 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Maximum Alert Level 2 | . 1 1 2 1 2 1 2 2 1 Low Security (%) 52 | 100 95 74 57 80 . 37 11 32 . Level 1 27 | . 4 25 19 19 28 62 11 31 100 Level 2 20 | . . . 23 . 71 . 76 35 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 657 | 5 213 268 469 333 657 345 581 464 255 Initial 344 | . . 13 87 186 212 344 197 304 255 Average 223 | . 110 88 209 163 471 215 456 292 255 Influence Increases 4812 | 15 422 728 956 515 475 458 424 819 . Destroy 0b10 Robot/C 2960 | . 240 480 620 340 280 220 360 420 . Destroy 0b10 Robot/NC 215 | 15 25 50 50 20 5 40 . 10 . Destroy Leader 652 | . 58 100 140 122 20 80 40 92 . Successful Hack 144 | . 19 31 18 18 . 32 14 12 . Disable Machine 240 | . 15 15 15 15 60 60 . 60 . Anti-Garrison Action 100 | . . . . . 100 . . . . Destroy Structure 156 | . 5 7 8 . 10 26 10 90 . Partial Spotted 15 | . 15 . . . . . . . . Lose Combat Pursuer 330 | . 45 45 105 . . . . 135 . Influence Decreases 4557 | 15 390 552 722 630 145 833 125 1035 110 Entered New Map 1296 | . . 19 121 256 115 313 85 277 110 Time Decay 2945 | 15 390 487 601 374 . 510 . 568 . Lost Part 306 | . . 36 . . 30 10 40 190 . Lost Ally 10 | . . 10 . . . . . . . Squads Dispatched 24 | . 2 2 5 2 . 4 . 9 . Investigation 5 | . 1 2 2 . . . . . . Extermination 6 | . . . . . . 3 . 3 . Reinforcement 9 | . 1 . 3 . . . . 5 . Assault 1 | . . . . . . . . 1 . Garrison 3 | . . . . 2 . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Distress Signals 13 | . 1 5 5 1 . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 230 | . 20 36 52 20 18 22 18 40 4 Peak Tracking Total 9 | . 6 5 6 4 5 4 9 7 6 Tactical Retreats 15 | . 3 3 4 . . . . 5 . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Traps Triggered 15 | . 2 1 2 . 3 2 1 4 . Indirectly . | . . . . . . . . . . Trap Hack Attempts 29 | . . 25 . 4 . . . . . Triggered . | . . . . . . . . . . Disarmed 2 | . . . . 2 . . . . . Reprogrammed 4 | . . 4 . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 1 | . . . . . 1 1 1 1 1 Machines | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Machines Disabled 18 | . 1 1 1 1 6 4 . 4 . Max in Single Turn 4 | . 1 1 1 1 1 4 . 1 . Garrison Relay 2 | . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Machines Accessed 46 | . 5 9 5 8 1 9 2 7 . Terminals 29 | . 5 5 4 5 1 4 2 3 . Fabricators 2 | . . . . . . 1 . 1 . Repair Stations 5 | . . 1 . 2 . . . 2 . Recycling Units 2 | . . 1 . . . 1 . . . Scanalyzers 5 | . . 2 1 . . 2 . . . Garrison Access 3 | . . . . 1 . 1 . 1 . Total Hacks 110 | . 17 23 13 21 1 22 4 9 . Successful 65 | . 9 14 8 13 . 13 2 6 . Failed 45 | . 8 9 5 8 1 9 2 3 . Catastrophic 4 | . . 1 . . 1 2 . . . Database Lockouts . | . . . . . . . . . . Manual 50 | . 14 15 8 3 . 7 . 3 . Terminals 78 | . 17 17 12 14 1 10 4 3 . Fabricators 3 | . . . . . . 2 . 1 . Repair Stations 11 | . . 1 . 6 . . . 4 . Recycling Units 6 | . . 2 . . . 4 . . . Scanalyzers 9 | . . 3 1 . . 5 . . . Garrison Access 3 | . . . . 1 . 1 . 1 . Terminal Hacks 24 | . 6 4 3 6 . 3 2 . . Robot Schematic 2 | . 1 . . 1 . . . . . Robot Analysis 2 | . . . 1 1 . . . . . Prototype ID Bank 5 | . 2 1 1 1 . . . . . Open Door 2 | . . . . 2 . . . . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . Machine Index 1 | . . 1 . . . . . . . Terminal Index 4 | . 1 1 1 . . 1 . . . Alert Level 1 | . . 1 . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . Hauler Manifests 1 | . . . . . . 1 . . . Zone Layout 1 | . . . . . . 1 . . . Garrison Registry 1 | . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . 1 . 1 . Network Status 1 | . . . . . . . . 1 . Build 1 | . . . . . . 1 . . . Repair Station Hacks 8 | . . . . 4 . . . 4 . Scan Component 4 | . . . . 2 . . . 2 . Repair 4 | . . . . 2 . . . 2 . Recycling Unit Hacks 5 | . . 2 . . . 3 . . . Report Inventory 2 | . . 1 . . . 1 . . . Retrieve Matter 2 | . . . . . . 2 . . . Retrieve Components 1 | . . 1 . . . . . . . Scanalyzer 4 | . . 1 1 . . 2 . . . Retrieve Study 4 | . . 1 1 . . 2 . . . Garrison Access Hacks 3 | . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . 1 . 1 . 1 . Unauthorized Hacks 19 | . 3 7 4 2 . 3 . . . Terminals 18 | . 3 6 4 2 . 3 . . . Track 1 | . . 1 . . . . . . . Assimilate 1 | . . 1 . . . . . . . Botnet 16 | . 3 4 4 2 . 3 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . Patch 1 | . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 6 | . . 1 . 2 . 3 . . . Used 2 | . . 1 . 1 . . . . . Hacking Detections 31 | . 5 6 4 4 1 4 1 6 . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . 1 . . 1 . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 1 | . . . . . . 1 . . . Authchips . | . . . . . . . . . . Time 47 | . . . . . . 47 . . . Total Part Build Rating 5 | . . . . . . 5 . . . Part Studies Acquired 4 | . . 1 1 . . 2 . . . Parts Repaired 4 | . . . . 2 . . . 2 . Time 148 | . . . . 82 . . . 66 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . . 9 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Used RIF Installer 2 | . . . . . 1 . 1 . . Signal Jammer 1 | . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 9 | . . . . . 9 . . . . Machine Destruction 9 | . . . . . 9 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Total Allies 1 | . . 1 . . . . . . . Largest Group 1 | . . 1 . . . . . . . Highest-Rated Group 10 | . . 10 . . . . . . . Highest-Rated Ally 10 | . . 10 . . . . . . . Total Orders 2 | . . 2 . . . . . . . STAY 1 | . . 1 . . . . . . . FOLLOW 1 | . . 1 . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Active Infowar (turns) 6393 | 30 982 1501 1206 28 2 1151 . 1449 44 Optics 3881 | . . 1500 1206 . . . . 1131 44 Terrain 1039 | 30 982 27 . . . . . . . Structural 2326 | . . . . 28 2 1151 . 1145 . Seismic 1017 | . . 64 953 . . . . . . Robot Analysis Total 2 | . . . 1 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Turns Passed 10260 | 128 982 1501 2310 863 862 1399 459 1712 44 Spaces Moved 4349 | 65 482 707 779 288 306 759 195 752 16 Core 31 | 23 . . . . . . . 8 . Treads 3973 | 42 482 707 779 288 306 759 195 415 . Legs 345 | . . . . . . . . 329 16 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 232 232 232 158 158 112 260 Average Speed 188 | 134 160 160 232 235 233 158 189 184 260 Slowest Speed 500 | 160 160 160 240 320 237 158 320 500 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 4 94 64 62 46 33 28 31 23 6 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 21 | . 4 6 4 . . 6 . 1 . Terrain Destroyed 133 | . 4 6 7 . . 23 . 93 . Melee 16 | . 4 6 4 . . 2 . . . Projectile 68 | . . . 3 . . 18 . 47 . AOE 49 | . . . . . . 3 . 46 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Total 5613 | 88 589 925 1137 413 375 896 229 943 18 Wait 526 | . 23 47 234 81 . 55 . 86 . Move 4342 | 64 481 706 778 288 305 759 194 751 16 Hop . | . . . . . . . . . . Pick Up 95 | 10 13 22 16 2 5 13 3 11 . Fast Attach 16 | 3 2 1 . 2 . . 2 6 . Attach 30 | 3 1 6 2 . 3 3 4 6 2 Detach . | . . . . . . . . . . Swap 95 | . 8 17 19 8 13 16 2 12 . Drop 66 | . 7 18 16 2 3 14 . 6 . Fire 308 | 8 43 42 54 25 21 34 24 57 . Melee 96 | . 11 41 18 1 19 2 . 4 . Ram . | . . . . . . . . . . Kick 4 | . . . . . . . . 4 . Crush . | . . . . . . . . . . Escape Stasis 6 | . . . . . 6 . . . . Rewire . | . . . . . . . . . . Trap 29 | . . 25 . 4 . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 4 exits: *Fac x3 / [Fac]) -6/Factory (discovered 4 exits: [*Fac] / [*Low x2] / Gar) -6/Garrison History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 469 | -10/Materials | Identified exit to Mines 485 | -10/Materials | Discovered new exit (range 5) 594 | -10/Materials | Discovered new exit (range 3) 1111 | -10/Materials | Entered another Materials area 1111 | -9/Materials | Evolved 2 slots: Utility x2 1113 | -9/Materials | Discovered new exit (range 8) 1460 | -9/Materials | Discovered new exit (range 7) 1582 | -9/Materials | Build established: Scavenger-Gladiator 1653 | -9/Materials | Lost 4 parts (2p1n1u) 2001 | -9/Materials | Build established: Mutant 2146 | -9/Materials | Discovered new exit (range 18) 2247 | -9/Materials | Destroyed 7 combat bots 2612 | -9/Materials | Entered another Materials area 2612 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2911 | -8/Materials | Build established: Tank 4304 | -8/Materials | Discovered new exit (range 5) 4532 | -8/Materials | Discovered new exit (range 12) 4922 | -8/Materials | Entered Storage 5206 | -8/Storage | Repaired Imp. Shield Generator 5605 | -8/Storage | Garrison activated, responded to threat 5655 | -8/Storage | Destroyed 8 combat bots 5710 | -8/Storage | Repaired Adv. Treads 5730 | -8/Storage | Discovered new exit (range 5) 5785 | -8/Storage | Identified exit to Garrison 5785 | -8/Storage | Entered Garrison 5831 | -8/Garrison | Triggered checkpoint 5875 | -8/Garrison | Garrison Relay disabled 6173 | -8/Garrison | Triggered checkpoint 6231 | -8/Garrison | Triggered checkpoint 6334 | -8/Garrison | Discovered new exit (range 12) 6405 | -8/Garrison | Triggered checkpoint 6462 | -8/Garrison | Garrison Relay disabled 6569 | -8/Garrison | Installed Relay Interface Framework 6647 | -8/Garrison | Entered Factory 6647 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6780 | -7/Factory | Fabricated Lrn. Missile Launcher (x1) 7209 | -7/Factory | Build established: Scavenger-Gunner 7561 | -7/Factory | Discovered new exit (range 8) 7837 | -7/Factory | Build established: Gunner 7903 | -7/Factory | Discovered new exit (range 15) 8026 | -7/Factory | Garrison activated, responded to threat 8046 | -7/Factory | Identified exit to Garrison 8046 | -7/Factory | Entered Garrison 8165 | -7/Garrison | Lost 3 parts (1n2u) 8176 | -7/Garrison | Destroyed 12 combat bots 8259 | -7/Garrison | Discovered new exit (range 62) 8259 | -7/Garrison | Discovered new exit (range 64) 8259 | -7/Garrison | Discovered new exit (range 35) 8259 | -7/Garrison | Discovered new exit (range 34) 8320 | -7/Garrison | Triggered checkpoint 8336 | -7/Garrison | Triggered checkpoint 8348 | -7/Garrison | Triggered checkpoint 8418 | -7/Garrison | Build established: Tank 8468 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 8505 | -7/Garrison | Entered Factory 8505 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8742 | -6/Factory | Repaired Kinecellerator 8771 | -6/Factory | Discovered new exit (range 11) 9163 | -6/Factory | Discovered new exit (range 20) 9165 | -6/Factory | Build established: Gunner 9207 | -6/Factory | Repaired Gauss Cannon+ 9373 | -6/Factory | Cargo convoy interrupted 9565 | -6/Factory | Lost 3 parts (2n1u) 9627 | -6/Factory | Discovered new exit (range 11) 9905 | -6/Factory | First assault squad dispatched 9928 | -6/Factory | Lost 3 parts (2u1w) 10164 | -6/Factory | System corruption reached 10% 10174 | -6/Factory | Identified exit to Garrison 10205 | -6/Factory | Core integrity fell below 50% 10217 | -6/Factory | Entered Garrison 10233 | -6/Garrison | Lost 9 parts (1p3n3u2w) 10261 | -6/Garrison | Self-destructed Last Messages --------------- 10203_ U-05 Engineer lays Concrete. 10204_ K-01 Serf collects debris. 10205_ Triggered EM Surge Trap. 10205_ The floor emits a surge of raw power. 10205_ System corrupted (+3). 10205_ U-05 Engineer lays Concrete. 10207_ Slug penetrates Neutrino Reactor. 10207_ Knocked back. 10207_ U-05 Engineer lays Concrete. 10208_ K-01 Serf collects debris. 10208_ U-05 Engineer lays Concrete. 10212_ U-05 Engineer builds a Door. 10212_ K-01 Serf collects debris. 10212_ U-05 Engineer lays Concrete. 10214_ Penetrated by Slug. 10215_ U-05 Engineer lays Concrete. 10216_ K-01 Serf collects debris. LOCATION=GARRISON GOAL=ESCAPE 10261_ Q7N 9H8HRS0 8C& QQM6|1VJ6|FPXI Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##????????????????????????? | | ???????????????????????# #???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? 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Missile Launcher | x1 | -7/Factory | Preloaded Repaired ---------- Imp. Shield Generator | 35% | -8/Storage Adv. Treads | 30% | -8/Storage Kinecellerator | 16% | -6/Factory Gauss Cannon | 15% | -6/Factory Studied --------- Hammer | -9/Materials | Hacked Flak Cannon | -8/Materials | Hacked Adv. Treads | -7/Factory | Hacked Gauss Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationMasterWall Manual? 0 Play Time 01:32:20 Cumulative 87.1 hours Start 2026.08.04 @ 10:39:19 End 2026.08.04 @ 12:13:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4eefc5fb-5be3-4eb9-bc2c-426a8f495dea