Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.14 @ 17:57:10 Player: JuliaScythe Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (37) 185 Value Destroyed (731) 731 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (18) 18 TOTAL SCORE: 4294 Bonus ------- High Alert Combat Kills 18 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Terrain Scan Processor System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Improved Terrain Scan Processor Layered Medium Armor Plating Beamcaster Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Gravmag System Improved Airjet > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Force Booster Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Gravmag System Improved Airjet Cooled Airjet Antigrav System Improved Terrain Scan Processor Beamcaster EM Pulse Cannon Flail [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aerolev Unit Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 3 | . . . 1 1 1 . . . . Utility 3 | . . . 1 1 1 . . . . Weapon . | . . . . . . . . . . Parts Attached 32 | . 1 1 7 7 6 1 3 4 2 Power 3 | . . . 1 1 . . 1 . . Engine 1 | . . . 1 . . . . . . Core 1 | . . . . 1 . . . . . Reactor 1 | . . . . . . . 1 . . Propulsion 12 | . . 1 . 5 1 . 1 3 1 Treads . | . . . . . . . . . . Leg 1 | . . 1 . . . . . . . Wheel 2 | . . . . 2 . . . . . Hover 9 | . . . . 3 1 . 1 3 1 Flight . | . . . . . . . . . . Utility 8 | . 1 . 1 . 3 1 1 . 1 Device 4 | . 1 . . . 2 . 1 . . Storage . | . . . . . . . . . . Processor 2 | . . . 1 . . . . . 1 Hackware 1 | . . . . . 1 . . . . Protection 1 | . . . . . . 1 . . . Artifact . | . . . . . . . . . . Weapon 9 | . . . 5 1 2 . . 1 . Energy Gun 1 | . . . . 1 . . . . . Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 2 | . . . 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . 2 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon 2 | . . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 . . . 1 Parts Lost 23 | . . . 1 4 2 . 2 6 8 Power 3 | . . . 1 1 . . 1 . . Propulsion 11 | . . . . 2 . . 1 3 5 Utility 6 | . . . . . 2 . . 2 2 Weapon 3 | . . . . 1 . . . 1 1 Highest Loss Streak 7 | . . . 1 4 1 . 1 4 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 85 | . 99 100 80 79 87 88 89 79 47 Engine 5 | . 14 14 10 2 . . . . . Core 2 | . . . . 6 7 7 3 . . Reactor 1 | . . . . . . . 3 7 4 Leg 10 | . 28 28 22 4 . . . . . Wheel 2 | . . . . 9 7 7 . . . Hover 16 | . . . . 12 30 30 34 33 20 Device 10 | . 13 14 11 9 13 7 10 8 . Storage 9 | . 14 14 11 9 7 7 7 7 4 Processor 3 | . . . 3 9 7 7 4 . 1 Hackware 2 | . . . . . . 7 7 7 7 Protection 2 | . . . . . . 4 7 7 3 Energy Gun 5 | . 14 14 5 5 4 . . . . Ballistic Gun 4 | . 14 14 8 . . . . . . Impact Weapon 2 | . . . 5 9 4 . . . . Slashing Weapon 1 | . . . . . 2 7 7 3 . Naked Turns . | . . . . . . . . . . Heaviest Build 40 | 13 14 14 17 17 22 28 40 40 35 Greatest Support 47 | 20 20 20 20 24 33 33 42 47 36 Greatest Overweight (x) 2 | . . . . 1 . . . 2 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 8 Average Capacity 7 | . 8 8 8 8 8 8 8 8 6 Most Carried 8 | . 6 6 8 8 8 8 8 8 4 Average Carried 6 | . 5 5 6 5 6 7 7 5 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 5 6 8 8 8 8 8 4 4 Class Distribution -------------------- 72% | Mutant 27% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Gladiator | -7/Waste Gladiator | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Matter Collected 607 | 200 10 52 80 137 25 35 25 36 7 Remotely . | . . . . . . . . . . Salvage Created 1025 | . . 120 281 229 104 . 105 186 . Parts 50 | . . 4 23 4 5 . 4 10 . Haulers Intercepted 5 | . . . 2 2 1 . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 8 2 Prevented 3 | . . . . . . . . 3 . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Combat Hostiles Destroyed 24 | . . 3 11 2 2 . . 6 . Melee 5 | . . . 1 1 1 . . 2 . Guns 3 | . . 3 . . . . . . . Cannons 4 | . . . . . . . . 4 . AOE 11 | . . . 10 1 . . . . . Classes Destroyed 10 | . . 3 3 1 1 . 1 1 . Worker 3 | . . 1 2 . . . . . . Builder 1 | . . . . . . . 1 . . Hauler 5 | . . . 2 2 1 . . . . Recycler 2 | . . . . 1 . . 1 . . Minesweeper 1 | . . . . . . . . 1 . Watcher 2 | . . . 2 . . . . . . Swarmer 14 | . . . 7 . 1 . . 6 . Grunt 8 | . . 2 4 2 . . . . . Hunter 1 | . . . . . 1 . . . . Assembled 1 | . . 1 . . . . . . . Best Kill Streak 10 | . . 3 10 2 2 . 2 3 . Combat Bots Only 6 | . . 2 6 2 1 . . 3 . Max Kills in Single Turn 3 | . . 2 3 1 1 . 1 1 . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 1 . . . . . Melee 1 | . . . 1 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Damage Taken 3129 | . 21 182 352 326 304 . 66 958 920 Core 904 | . 7 43 68 71 42 . . 233 440 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 87 | 100 . 80 83 87 . . . . . Volleys Fired 40 | . 5 9 9 1 . . . 15 1 Largest 2 | . 2 2 1 1 . . . 1 1 Hottest 63 | . 60 60 33 33 . . . 63 63 Shots Fired 54 | . 10 18 9 1 . . . 15 1 Gun 29 | . 10 18 1 . . . . . . Cannon 16 | . . . . . . . . 15 1 Launcher 9 | . . . 8 1 . . . . . Special . | . . . . . . . . . . Kinetic 15 | . 5 9 1 . . . . . . Thermal 14 | . 5 9 . . . . . . . Explosive 9 | . . . 8 1 . . . . . Electromagnetic 16 | . . . . . . . . 15 1 Robot Hit Streak 13 | . 5 13 2 3 . . . 9 3 Robot Miss Streak 3 | . 3 1 3 . . . . 2 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 63 | . 6 15 9 9 3 . 2 18 1 Core Hits 38 | . 1 7 16 5 1 . . 7 1 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . . 1 . . . . . . Smash 1 | . . . 1 . . . . . . Melee Attacks 52 | . . . 8 12 6 . 14 12 . Impact 24 | . . . 8 12 4 . . . . Slashing 28 | . . . . . 2 . 14 12 . Piercing . | . . . . . . . . . . Sneak Attacks 8 | . . . 1 3 1 . 2 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3049 | . 71 186 1077 522 148 . 254 746 45 Guns 257 | . 71 186 . . . . . . . Cannons 285 | . . . . . . . . 264 21 Explosions 1036 | . . . 859 132 . . . 45 . Melee 1447 | . . . 218 390 148 . 254 437 . Ramming 24 | . . . . . . . . . 24 Kinetic 161 | . 49 112 . . . . . . . Thermal 141 | . 22 74 . . . . . 45 . Explosive 991 | . . . 859 132 . . . . . Electromagnetic 285 | . . . . . . . . 264 21 Impact 702 | . . . 218 390 94 . . . . Slashing 745 | . . . . . 54 . 254 437 . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . 1 . 1 . 1 8 10 Average Corruption 3 | . . . 1 . 1 . 1 5 8 Corruption Purged 1 | . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . Effects 12 | . . . . . 1 . 1 5 5 Message Errors 5 | . . . . . 1 . . 2 2 Matter Fused 1 | . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 . Energy Discharges 2 | . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 523 | . . . 35 114 64 . 174 136 . Projectiles . | . . . . . . . . . . Explosions 20 | . . . 14 6 . . . . . Melee 503 | . . . 21 108 64 . 174 136 . Knockbacks 1 | . . . . 1 . . . . . Impact 1 | . . . . 1 . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 125 | . . . 71 42 . . . . 12 Shots 3 | . . . 2 1 . . . . . Rammed 5 | . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . 5 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 390 | . . 96 . 12 1 . . 390 43 Average Temperature 118 | . . 55 . 12 1 . . 149 24 Received Heat Transfer 426 | . . 96 90 144 57 . 12 . 27 Effects 1 | . . . . . . . . 1 . Shutdowns 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . 3 1 . . . . . Impact Corruptions 8 | . . . 2 4 2 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 275 | . 50 175 . . . . . 50 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Peak Influence 630 | . 20 61 630 445 452 154 220 . . Initial 265 | . . 6 23 265 202 154 107 . . Average 157 | . 8 31 175 319 272 154 153 . . Maximum Alert Level 2 | . . . 2 2 2 . 1 . . Low Security (%) 64 | . 100 100 78 . . 100 84 . . Level 1 30 | . . . 10 87 91 . 15 . . Level 2 5 | . . . 11 12 8 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . . . 3 . 1 . 1 . 1 Investigation 3 | . . . 1 . 1 . 1 . . Extermination . | . . . . . . . . . . Reinforcement 2 | . . . 2 . . . . . . Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Distress Signals 3 | . . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 93 | . 3 5 24 10 13 . 3 6 29 Peak Tracking Total 23 | . 2 2 8 7 7 . 2 3 23 Tactical Retreats 13 | . . . 4 1 3 . 2 . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Traps Triggered 8 | . 1 . . 1 5 . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . . . . . . . 1 . Triggered 1 | . . . . . . . . 1 . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Machines Disabled 3 | . . . 2 . . . 1 . . Max in Single Turn 1 | . . . 1 . . . 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Machines Accessed 20 | . 3 . 2 . 7 . 6 2 . Terminals 13 | . 3 . 2 . 4 . 3 1 . Fabricators 3 | . . . . . 2 . 1 . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 43 | . 11 . 4 . 16 . 10 2 . Successful 19 | . 9 . 1 . 6 . 1 2 . Failed 24 | . 2 . 3 . 10 . 9 . . Catastrophic 4 | . . . 1 . 2 . 1 . . Database Lockouts . | . . . . . . . . . . Manual 16 | . 5 . 2 . 3 . 4 2 . Terminals 31 | . 11 . 4 . 10 . 5 1 . Fabricators 7 | . . . . . 5 . 2 . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 12 | . 6 . 1 . 2 . 1 2 . Record 2 | . . . . . 1 . . 1 . Robot Analysis 1 | . 1 . . . . . . . . Open Door 1 | . . . . . . . . 1 . Branch Access Points 2 | . 1 . . . . . 1 . . Alert Level 1 | . . . . . 1 . . . . Unreport Threat 1 | . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . Network Status 2 | . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 5 | . 3 . . . 2 . . . . Terminals 5 | . 3 . . . 2 . . . . Track 1 | . 1 . . . . . . . . Assimilate 1 | . . . . . 1 . . . . Botnet 2 | . 2 . . . . . . . . Operators 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 2 . 2 . 7 . 5 . . Full Trace Events 2 | . . . 1 . . . 1 . . Feedback Events 2 | . . . 1 . . . 1 . . Corruption 2 | . . . 1 . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Total Allies 1 | . . . . . 1 . . . . Largest Group 1 | . . . . . 1 . . . . Highest-Rated Group 10 | . . . . . 10 . . . . Highest-Rated Ally 10 | . . . . . 10 . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . 3 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Turns Passed 1951 | . 217 281 273 219 247 96 233 248 137 Spaces Moved 2738 | 1 166 210 185 264 505 208 494 425 280 Core 5 | . . . . . . . . . 5 Treads . | . . . . . . . . . . Legs 602 | 1 166 210 185 40 . . . . . Wheels 36 | . . . . 36 . . . . . Hover 2095 | . . . . 188 505 208 494 425 275 Flight . | . . . . . . . . . . Fastest Speed 36 | 120 120 120 120 47 43 43 36 36 43 Average Speed 59 | 120 120 120 120 63 43 43 37 40 45 Slowest Speed 190 | 120 120 120 120 190 43 43 43 171 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . Exploration Rate (%) 37 | 1 33 47 31 24 26 95 17 49 52 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 3 | . 1 . 1 . . . 1 . . Unknown Exits Taken 4 | 1 . 1 . 1 . . . 1 . Scrap Searched 2 | . . 1 . . . . . . 1 Spaces Dug 17 | . . . . . 3 . 11 3 . Terrain Destroyed 77 | . . . 48 9 3 . 11 6 . Melee 17 | . . . . . 3 . 11 3 . Projectile . | . . . . . . . . . . AOE 60 | . . . 48 9 . . . 3 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Total 2904 | . 174 221 212 295 524 214 512 463 289 Wait 1 | . . . . . . . . 1 . Move 2730 | . 165 209 184 263 505 207 493 424 280 Hop . | . . . . . . . . . . Pick Up 20 | . 1 1 3 6 2 3 1 3 . Fast Attach 16 | . 1 . 1 5 5 1 2 . 1 Attach 10 | . . . 1 2 1 . 1 4 1 Detach 4 | . . . . 1 1 . 1 . 1 Swap 6 | . . 1 5 . . . . . . Drop 19 | . 2 1 1 5 4 3 . 3 . Fire 40 | . 5 9 9 1 . . . 15 1 Melee 52 | . . . 8 12 6 . 14 12 . Ram 5 | . . . . . . . . . 5 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 1 | . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Identified exit to Mines 218 | -10/Materials | Entered Mines 234 | -10/Mines | Assembled infested the area 306 | -10/Mines | Build established: Mutant 322 | -10/Mines | Discovered new exit (range 15) 402 | -10/Mines | Learned location of Zion (-6) 405 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 449 | -10/Mines | Learned location of 2 exits from Materials 452 | -10/Mines | Discovered new exit (range 11) 499 | -10/Mines | Entered Materials 499 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 500 | -9/Materials | Identified exit to Mines 500 | -9/Materials | Identified exit to Materials 751 | -9/Materials | Discovered exit to Materials (range 16) 772 | -9/Materials | Entered another Materials area 772 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 874 | -8/Materials | Lost 4 parts (1p2n1w) 975 | -8/Materials | Discovered new exit (range 16) 991 | -8/Materials | Entered Factory 991 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1238 | -7/Factory | Manually triggered Chute Trap 1238 | -7/Factory | Sucked down chute 1238 | -7/Factory | Entered Waste 1238 | -7/Waste | The area was eerily silent 1318 | -7/Waste | Discovered new exit (range 14) 1334 | -7/Waste | Entered Factory 1443 | -7/Factory | Build established: Gladiator 1533 | -7/Factory | Discovered new exit (range 3) 1564 | -7/Factory | Identified exit to Lower Caves 1567 | -7/Factory | Entered Lower Caves 1571 | -7/Lower Caves | Learned 8 Factory zone layouts 1614 | -7/Lower Caves | Learned Factory emergency access door positions 1673 | -7/Lower Caves | Crushed by falling debris 1707 | -7/Lower Caves | Lost 4 parts (2n1u1w) 1770 | -7/Lower Caves | Discovered new exit (range 16) 1815 | -7/Lower Caves | Entered another Lower Caves area 1863 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1891 | -7/Lower Caves | Core integrity fell below 50% 1933 | -7/Lower Caves | Lost 7 parts (4n2u1w) 1936 | -7/Lower Caves | System corruption reached 10% 1943 | -7/Lower Caves | Core integrity fell below 20% 1952 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01902_ Sml. Storage Unit destroyed. 01905_ System corrupted: Matter fused (-7). 01911_ O5-1QT(r) destroyed. 01914_ DE-GUN(r) destroyed. 01923_ Searching scrap... 01923_ Found Adv. Terrain Scan Processor. 01923_ Found Imp. Terrain Scan Processor. 01923_ Found Adv. Targeting Computer. 01923_ Found Mak. Hammer. 01923_ Found 29 Matter. 01924_ Acquired 7 matter. 01924_ Acquired Adv. Terrain Scan Processor. 01929_ System corrupted: Energy discharge (-37). 01932_ L9-1PI(S) destroyed. 01932_ Slammed into S-27 Virus. 01935_ Destabilizing: System corrupted (+2). 01936_ Slammed into S-27 Virus. 01947_ S-27 Virus destroyed. 01950_ Cld. Airjet destroyed. 01950_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????####???????????????????????? | | ??????????????????????# ##??###?????????????????? | | ??????????????????????# ### ####??????????????# | | ??????????????######### ##????????????? | | ??????????????# %= ##?????? ????? | | ??????????????# " ! #???? ???? | | ?????????????## """" ### #???? ??? | | ?????????????# " #### ## #???? ?? | | ?????????????## " ### ## #??????????? ? | | ?????????????## """ %% =#?? #????????# ### # | | ?????????????# """" ## %#??? #####?????? | | ?????????????# "" !!### *#??? ?????????# | | ?????????????# /%#?# #?? ??????????# | | ?????????????## #?# #?# #? ????????????? | | ??????????????##########?#%=## #??? ????????????? | | ?????????????????????????# # #????????????????? | | ?????????????????????????# #??????????????#### | | ??????????????????####??## ##??????????????# | | ?????????????????## #?##ss ##??????????????# | | ????????????????## ###=% ##?????????????# # | | ???????????????## s ### ####????????### # | | ??????????????## ss ### ########## # # | | ?????????????## ss ## | | ?????????????# s%[ @ Ys s% | | ?????????????# %* ## s## ## % | | ?????????????# ### ## ### #### # | | ?????????????## #?# ### ##?# ??" | | ??????????????# ### ### ### #??# "?"""" | | ??????????????# ####?#####?## #?# ##??# """ "" | | ??????????????# #???????????## ##?###??? 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"?? ? | | ????????????????????????????????????????? ????? | | ????????????????????????????????????????? ????? | | ????????????????????????????????????????? ????? | | ????????????????????????????????????????? ## ????? | | ?????????????????????????????????????????#??#????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 Armor Coverage 225 Evasion (%) 57 Force Boost 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronDataBuckler Manual? 0 Play Time 00:31:00 Cumulative 113.0 hours Start 2022.04.14 @ 17:27:23 End 2022.04.14 @ 17:57:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 206 Adventurer 1 Explorer 2 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 58 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8eba82c1-2e59-426b-b760-42c1a8a290bc