Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.07.26 @ 11:53:00 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (130) 650 Value Destroyed (4512) 4512 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (509) 509 TOTAL SCORE: 10551 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 198 Met Data Miner 300 Cogmind --------- Core Integrity 82/850 Matter 230/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Microactuators Improved Actuator Array Improved Light Armor Plating > --- WEAPON ----------- Chainsword Chainsword Greatsword > --- INVENTORY -------- Gravmag System Gravmag System Improved Gravmag System Improved Cesium-ion Thruster Microactuators Improved Actuator Array Maneuvering Thrusters Improved Light Armor Plating Improved Light Armor Plating Greatsword [Rating: 60] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Microactuators Storage Medium Storage Unit Processor Improved Melee Analysis Suite Protection Improved Light Armor Plating Weapon Chainsword Energy Gun EM Pulse Gun Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Slots Evolved 8 | . . 2 . 2 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . Utility 5 | . . 1 . 1 2 . . . . 1 . . . Weapon 2 | . . . . 1 . . . . . 1 . . . Parts Attached 113 | 6 2 10 . 19 24 4 3 . 13 19 5 8 . Power 12 | 1 . 1 . . 2 1 . . 4 2 . 1 . Engine 8 | 1 . 1 . . . 1 . . 3 2 . . . Core 3 | . . . . . 2 . . . . . . 1 . Reactor 1 | . . . . . . . . . 1 . . . . Propulsion 40 | 2 . 5 . 3 6 2 1 . 5 7 5 4 . Treads . | . . . . . . . . . . . . . . Leg 16 | . . 4 . 3 . . . . 2 7 . . . Wheel 3 | 2 . 1 . . . . . . . . . . . Hover 20 | . . . . . 6 2 1 . 3 . 5 3 . Flight 1 | . . . . . . . . . . . . 1 . Utility 27 | 1 2 . . 3 9 1 1 . 3 6 . 1 . Device 8 | . . . . 1 4 . . . . 3 . . . Storage 5 | 1 2 . . . 2 . . . . . . . . Processor 4 | . . . . 1 2 . . . . 1 . . . Hackware . | . . . . . . . . . . . . . . Protection 10 | . . . . 1 1 1 1 . 3 2 . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 34 | 2 . 4 . 13 7 . 1 . 1 4 . 2 . Energy Gun 10 | 1 . 3 . 5 . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 8 | 1 . 1 . 6 . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . 7 . 1 . 1 4 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . 1 . . . Parts Lost 54 | . . 6 . 6 1 3 3 . 10 6 13 6 . Power 7 | . . 1 . . . 1 . . 3 1 1 . . Propulsion 24 | . . 3 . 2 . 2 2 . 4 3 4 4 . Utility 11 | . . . . . 1 . 1 . 2 1 5 1 . Weapon 12 | . . 2 . 4 . . . . 1 1 3 1 . Highest Loss Streak 6 | . . 2 . 2 1 2 2 . 4 2 6 3 . Average Slot Usage (%) 84 | . 94 66 88 89 92 99 97 92 89 93 61 11 . Engine 5 | . 14 4 11 9 1 4 7 7 5 5 2 . . Leg 12 | . . 11 33 26 7 . . . 4 16 8 . . Wheel 1 | . 28 8 . . . . . . . . . . . Hover 5 | . . . . . 15 22 20 15 13 . 3 5 . Device 6 | . . . . . 14 7 7 7 3 12 9 . . Storage 15 | . 22 22 22 18 15 15 15 15 15 13 10 . . Processor 7 | . . . . 2 2 15 15 15 15 12 8 . . Protection 5 | . . . . 6 6 7 6 7 7 6 2 . . Energy Gun 3 | . 14 5 22 9 . . . . . . . 1 . Ballistic Gun 6 | . 14 14 . 16 5 . . . . . . . . Slashing Weapon 12 | . . . . . 16 23 23 23 22 23 14 1 . Naked Turns 84 | . . . . . . . . . . . 20 64 . Heaviest Build 65 | 10 38 41 41 65 64 41 41 40 50 53 47 8 . Greatest Support 55 | 20 20 36 30 37 39 39 35 24 35 55 55 42 . Greatest Overweight (x) 11 | . 1 11 1 3 3 1 1 1 3 1 5 1 . Average Overweight (x) . | . . 1 1 1 . . 1 1 1 . . . . Largest Inventory Capacity 18 | 6 16 16 16 16 18 12 12 12 12 12 12 4 . Average Capacity 12 | 5 12 16 16 16 13 12 12 12 12 12 10 4 . Most Carried 16 | 2 6 10 10 14 16 12 9 8 11 12 12 1 . Average Carried 9 | . 4 5 10 11 12 10 7 8 9 9 10 . . Final Capacity 16 | 6 16 16 16 16 12 12 12 12 12 12 4 4 4 Final Carried 14 | 2 5 10 10 14 12 9 8 8 8 12 3 . . Class Distribution -------------------- 60% | Mutant 13% | Tank 12% | Gladiator 4% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Gladiator | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Matter Collected 1776 | 196 15 323 . 604 253 35 30 . 105 185 . 30 . Remotely . | . . . . . . . . . . . . . . Salvage Created 5474 | . 48 437 . 1500 830 199 380 . 440 1560 . 80 . Parts 276 | . 7 25 . 74 52 13 10 . 18 72 . 5 . Haulers Intercepted 4 | . . 1 . 2 . . . . . 1 . . . Recyclers Shooed 4 | . . 1 . 2 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . 13 10 . 32 . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Combat Hostiles Destroyed 110 | . 5 11 . 27 17 8 7 . 11 21 . 3 . Melee 67 | . . . . . 17 8 7 . 11 21 . 3 . Guns 34 | . 3 11 . 20 . . . . . . . . . Cannons 1 | . . . . 1 . . . . . . . . . AOE 8 | . 2 . . 6 . . . . . . . . . Classes Destroyed 13 | . 1 4 . 5 2 . 1 . . . . . . Worker 5 | . . . . 4 1 . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . Hauler 4 | . . 1 . 2 . . . . . 1 . . . Recycler 5 | . . 2 . 1 . . . . . 2 . . . Operator 2 | . . . . 2 . . . . . . . . . Watcher 3 | . . . . 2 . . . . . 1 . . . Swarmer 40 | . 5 7 . 4 3 8 . . 6 4 . 3 . Grunt 39 | . . 3 . 15 6 . 5 . 3 7 . . . Brawler 4 | . . . . 1 1 . . . 1 1 . . . Duelist 2 | . . . . . . . 2 . . . . . . Sentry 14 | . . 1 . 6 3 . . . . 4 . . . Hunter 4 | . . . . 1 1 . . . . 2 . . . Programmer 7 | . . . . . 3 . . . 1 3 . . . Best Kill Streak 7 | . 3 4 . 7 4 3 4 . 3 4 . 3 . Combat Bots Only 5 | . 3 4 . 5 4 3 4 . 3 3 . 3 . Max Kills in Single Turn 2 | . 2 1 . 2 1 1 1 . 1 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . 2 . . 2 . . . . . . . . . Melee 1 | . . . . . 1 1 1 . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Damage Taken 7133 | . 159 614 . 1010 487 486 521 . 1055 897 796 1108 . Core 1496 | . 20 216 . 122 23 56 112 . 179 93 170 505 . Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 92 . 46 77 . . . . 47 . . . . Volleys Fired 136 | . 8 61 . 64 . . . . . . . 3 . Largest 3 | . 2 2 . 3 . . . . . . . 1 . Hottest 148 | . 60 70 . 148 . . . . . . . 69 . Shots Fired 281 | . 16 98 . 164 . . . . . . . 3 . Gun 270 | . 16 98 . 153 . . . . . . . 3 . Cannon 6 | . . . . 6 . . . . . . . . . Launcher 5 | . . . . 5 . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 184 | . 8 76 . 100 . . . . . . . . . Thermal 58 | . 8 22 . 25 . . . . . . . 3 . Explosive 5 | . . . . 5 . . . . . . . . . Electromagnetic 34 | . . . . 34 . . . . . . . . . Robot Hit Streak 41 | . 3 20 . 41 . . . . . . . 2 . Robot Miss Streak 2 | . 2 2 . 2 . . . . . . . 1 . Penetration Max 1 | . . . . 1 . . . . . . . . . Secondary Targets 3 | . 1 . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . Shots Hit Robots 454 | . 7 82 . 123 47 26 33 . 45 83 . 8 . Core Hits 199 | . 5 22 . 69 24 9 9 . 15 33 . 13 . Critical Hits 6 | . . . . 2 . . 1 . . 3 . . . Critical Kills 1 | . . . . . . . . . . 1 . . . Critical Parts Destroyed 5 | . . . . 2 . . 1 . . 2 . . . Melee Attacks 357 | . . . . . 77 33 36 . 63 112 29 7 . Impact . | . . . . . . . . . . . . . . Slashing 357 | . . . . . 77 33 36 . 63 112 29 7 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . 1 2 . . . 5 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 72 | . . . . . 8 5 10 . 15 34 . . . Damage Inflicted 13960 | . 302 930 . 2734 1734 1168 1197 . 1618 3743 . 534 . Guns 2820 | . 92 930 . 1760 . . . . . . . 38 . Cannons 83 | . . . . 83 . . . . . . . . . Explosions 1090 | . 210 . . 880 . . . . . . . . . Melee 9894 | . . . . . 1734 1168 1197 . 1618 3743 . 434 . Ramming 73 | . . . . 11 . . . . . . . 62 . Kinetic 1943 | . 38 698 . 1207 . . . . . . . . . Thermal 609 | . 54 232 . 285 . . . . . . . 38 . Explosive 1048 | . 210 . . 838 . . . . . . . . . Electromagnetic 393 | . . . . 393 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 9894 | . . . . . 1734 1168 1197 . 1618 3743 . 434 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . 2 2 2 2 2 1 20 20 . Average Corruption 4 | . . . . . 1 2 2 2 2 1 12 20 . Corruption Purged . | . . . . . . . . . . . . . . Effects 74 | . . . . . 5 3 6 1 5 9 10 35 . Message Errors 18 | . . . . . . 1 3 1 3 4 4 2 . Matter Fused 8 | . . . . . . . . . . . 1 7 . Heat Flow Errors 2 | . . . . . . . 1 . . . . 1 . Energy Discharges 9 | . . . . . 2 1 . . . 2 1 3 . Parts Rejected 2 | . . . . . . . . . . . . 2 . Data Loss (minor) 11 | . . . . . 2 1 1 . 2 3 . 2 . Data Loss (major) 2 | . . . . . . . . . . . . 2 . Misdirections 13 | . . . . . . . . . . . 1 12 . Targeting Errors 9 | . . . . . 1 . 1 . . . 3 4 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 943 | . 45 . . 8 78 120 98 . 116 307 . 171 . Projectiles . | . . . . . . . . . . . . . . Explosions 53 | . 45 . . 8 . . . . . . . . . Melee 890 | . . . . . 78 120 98 . 116 307 . 171 . Knockbacks 3 | . . . . 3 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 2 | . . . . 2 . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . Self-Inflicted Damage 102 | . 70 . . 5 . . . . . . . 27 . Shots 1 | . 1 . . . . . . . . . . . . Rammed 16 | . . . . 1 . . . . . . . 15 . Targets Rammed 17 | . . . . 2 . . . . . . . 15 . Kicked 1 | . . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 484 | . . 1 . 484 . . 245 . 3 . . 176 . Average Temperature 98 | . . 1 . 101 . . 135 . 3 . . 52 . Received Heat Transfer 2115 | . . 243 . 594 198 . 207 . 318 231 . 324 . Effects 8 | . . . . 8 . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . . . Interference 4 | . . . . 4 . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . . 1 . 3 . . . . . . . . . Heat Transferred 1397 | . 125 667 . 531 . . . . . . . 74 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Peak Influence 413 | . 174 327 53 413 351 . . . . 288 53 132 . Average Influence 147 | . 78 181 53 179 235 . . . . 107 20 74 . Maximum Alert Level 2 | . . 1 . 2 1 . . . . 1 . . . Low Security (%) 70 | 100 100 65 100 52 42 . . . . 87 100 100 . Level 1 29 | . . 34 . 45 57 . . . . 12 . . . Level 2 . | . . . . 1 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 16 | . . 3 . 1 3 . 1 . . 6 . 2 . Investigation 1 | . . . . . . . . . . 1 . . . Extermination 6 | . . . . . 3 . . . . 3 . . . Reinforcement 8 | . . 3 . 1 . . . . . 2 . 2 . Assault 1 | . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Distress Signals 9 | . . 1 . 3 1 . . . . 1 . 3 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 208 | . 10 26 . 39 22 12 12 . 17 34 6 30 . Peak Tracking Total 11 | . 3 7 . 8 5 4 11 . 4 5 4 10 . Tactical Retreats 32 | . . 2 . 3 3 4 3 . 3 6 2 6 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Traps Triggered 6 | . . 1 . . 2 . . . . 2 . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Machines Disabled 4 | . 1 . . 3 . . . . . . . . . Max in Single Turn 1 | . 1 . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Machines Accessed 15 | . . . . 4 6 . . 4 . . . 1 . Terminals 7 | . . . . 3 4 . . . . . . . . Fabricators 2 | . . . . . 1 . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Total Hacks 53 | . . . . 11 11 . . 29 . . . 2 . Successful 37 | . . . . 1 5 . . 29 . . . 2 . Failed 16 | . . . . 10 6 . . . . . . . . Catastrophic 4 | . . . . 1 3 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 16 | . . . . 9 7 . . . . . . . . Terminals 16 | . . . . 9 7 . . . . . . . . Fabricators 4 | . . . . . 2 . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . Terminal Hacks 32 | . . . . 1 2 . . 29 . . . . . Record 11 | . . . . . . . . 11 . . . . . Part Schematic 9 | . . . . 1 2 . . 6 . . . . . Robot Schematic 9 | . . . . . . . . 9 . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . Fabricator Hacks 4 | . . . . . 2 . . . . . . 2 . Load Schematic 2 | . . . . . 1 . . . . . . 1 . Build 2 | . . . . . 1 . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . Hacking Detections 11 | . . . . 4 6 . . . . . . 1 . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 9 . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . 1 2 . . 6 . . . . . Parts Built 4 | . . . . . 2 . . . . . . 2 . Matter 292 | . . . . . 146 . . . . . . 146 . Time 72 | . . . . . 36 . . . . . . 36 . Total Part Build Rating 12 | . . . . . 6 . . . . . . 6 . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Total Allies 1 | . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . 1 . . . . Highest-Rated Group 94 | . . . . . . . . . 94 . . . . Highest-Rated Ally 94 | . . . . . . . . . 94 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . 19 . . . . Total Damage 613 | . . . . . . . . . 613 . . . . Kills 7 | . . . . . . . . . 7 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Turns Passed 7005 | 44 186 605 84 1556 902 242 415 85 681 1584 255 366 . Spaces Moved 5057 | 42 180 250 57 777 1046 245 314 77 431 938 158 542 . Core 200 | 1 . 20 . . . . . . . . 40 139 . Treads . | . . . . . . . . . . . . . . Legs 2195 | . . 127 57 777 121 . . . 103 938 72 . . Wheels 324 | 41 180 103 . . . . . . . . . . . Hover 2246 | . . . . . 925 245 314 77 328 . 46 311 . Flight 92 | . . . . . . . . . . . . 92 . Fastest Speed 40 | 50 80 90 150 150 42 42 108 111 108 120 50 40 . Average Speed 106 | 79 86 163 150 162 56 70 108 111 124 132 107 56 . Slowest Speed 600 | 80 90 600 150 210 230 108 111 111 240 150 300 100 . Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . 2 . . Exploration Rate (%) 39 | 4 41 28 13 71 25 56 63 74 55 23 78 20 1 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 . . . 1 . Scrap Searched 7 | . . . . . . 3 2 . 2 . . . . Spaces Dug 60 | . . . . . 20 1 2 . 6 9 22 . . Terrain Destroyed 128 | . 29 . . 39 20 1 2 . 6 9 22 . . Melee 60 | . . . . . 20 1 2 . 6 9 22 . . Projectile 2 | . . . . 2 . . . . . . . . . AOE 66 | . 29 . . 37 . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Total 6091 | 49 193 348 56 945 1293 281 356 76 500 1205 205 584 . Wait 427 | . . 21 . 67 113 6 14 . 13 165 20 8 . Move 5043 | 41 179 249 56 776 1045 244 313 76 430 938 155 541 . Hop . | . . . . . . . . . . . . . . Pick Up 45 | 2 3 5 . 6 18 . 1 . . 10 . . . Fast Attach 48 | 6 1 6 . 8 9 . . . 6 5 1 6 . Attach 39 | . . 3 . 7 6 3 2 . 4 8 4 2 . Detach 16 | . . 2 . 7 2 . . . 1 2 1 1 . Swap 27 | . 1 1 . 4 9 1 1 . 3 7 . . . Drop 46 | . 1 . . 4 29 1 . . . 10 . 1 . Fire 136 | . 8 61 . 64 . . . . . . . 3 . Melee 245 | . . . . . 62 26 25 . 43 60 22 7 . Ram 15 | . . . . . . . . . . . . 15 . Kick 2 | . . . . 2 . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . 2 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Sto] / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / [*Low]) -6/Waste -6/Factory -6/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 16) 188 | -10/Materials | Discovered new exit (range 7) 212 | -10/Materials | Discovered new exit (range 5) 231 | -10/Materials | Entered another Materials area 231 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -9/Materials | Build established: Mutant 593 | -9/Materials | Core integrity fell below 50% 809 | -9/Materials | Discovered new exit (range 16) 836 | -9/Materials | Entered Mines 871 | -9/Mines | Met a Derelict bent on vengeance 913 | -9/Mines | Discovered new exit (range 6) 920 | -9/Mines | Entered Materials 920 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2042 | -8/Materials | Build established: Tank 2425 | -8/Materials | Discovered new exit (range 13) 2476 | -8/Materials | Entered Factory 2476 | -7/Factory | Evolved 2 slots: Utility x2 2552 | -7/Factory | Fabricated Katana (x2) 2797 | -7/Factory | Discovered new exit (range 12) 2892 | -7/Factory | Build established: Mutant 3316 | -7/Factory | Discovered new exit (range 20) 3378 | -7/Factory | Entered Lower Caves 3596 | -7/Lower Caves | Discovered new exit (range 13) 3602 | -7/Lower Caves | Learned location of 2 exits from Factory 3620 | -7/Lower Caves | Entered another Lower Caves area 3701 | -7/Lower Caves | Discovered new exit (range 4) 3702 | -7/Lower Caves | Identified exit to Data Miner 3932 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4035 | -7/Lower Caves | Entered Data Miner 4035 | -7/Data Miner | Discovered new exit (range 6) 4050 | -7/Data Miner | Met Data Miner 4077 | -7/Data Miner | Learned location of Section 7 (-2) 4077 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4097 | -7/Data Miner | Received God Mode back door access code from Data Miner 4120 | -7/Data Miner | Entered Proximity Caves 4140 | -6/Proximity Caves | Spotted B-75 Beast 4145 | -6/Proximity Caves | Identified exit to Factory 4268 | -6/Proximity Caves | Escorted by Enhanced Grunt 4473 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 4717 | -6/Proximity Caves | Core integrity fell below 50% 4801 | -6/Proximity Caves | Entered Factory 4801 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4802 | -6/Factory | Identified exit to Factory 5020 | -6/Factory | Incoming investigation squad redirected 5496 | -6/Factory | Discovered new exit (range 7) 6013 | -6/Factory | Build established: Gladiator 6385 | -6/Factory | Sucked down chute 6385 | -6/Factory | Entered Waste 6424 | -6/Waste | Spotted C-40 Crusher 6483 | -6/Waste | Spotted C-40 Crusher 6483 | -6/Waste | Crushed by falling debris 6484 | -6/Waste | System corruption reached 10% 6494 | -6/Waste | Crushed by falling debris 6512 | -6/Waste | Spotted C-40 Crusher 6522 | -6/Waste | Spotted C-40 Crusher 6525 | -6/Waste | Lost 6 parts (1p2n2u1w) 6548 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6570 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6575 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6606 | -6/Waste | Lost 3 parts (1n2u) 6606 | -6/Waste | Spotted C-40 Crusher 6618 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6633 | -6/Waste | Discovered new exit (range 10) 6640 | -6/Waste | Entered Factory 6649 | -6/Factory | Lost 4 parts (1n1u2w) 6745 | -6/Factory | Core integrity fell below 50% 6775 | -6/Factory | Lost 3 parts (2n1w) 6849 | -6/Factory | Fabricated Airjet (x2) 6910 | -6/Factory | Build established: Mutant 6972 | -6/Factory | Discovered new exit (range 14) 7001 | -6/Factory | Core integrity fell below 20% 7006 | -6/Factory | Entered Lower Caves 7006 | -6/Lower Caves | Self-destructed Last Messages --------------- 06949_ Slammed into U-05 Engineer. 06949_ Mic. Nuclear Core permanently disabled. 06949_ Destabilizing: Short circuit. 06959_ Dropped Broken Mic. Nuclear Core. [Achievement: Slippery One] 06971_ U2K,DUFZ7QR=SOJGE6| 06972_ EXIT=FOUND 06981_ U-05 Engineer lays Concrete. 06982_ T-07 Excavator is excavating. 06982_ U-05 Engineer lays Concrete. 06988_ System corrupted: Substantial component data lost. 06997_ Slammed into Y-54 Guardian. 06997_ Airjet destroyed. 06998_ Slammed into Y-54 Guardian. 07003_ =RYDFO3GFIGT>, %GFCTCGP/E 07003_ Slammed into Y-54 Guardian. 07004_ Destabilizing: Core damaged (-34). 07005_ Slammed into Y-54 Guardian. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????###?????????????????? | | ????????????????????????? #?????????????????? | | ????????????????????????? #?????????????????? | | ????????????????????????? #?????????????????? | | ????????????????????????# ###???????????????? | | ????????????????????????#k ????????????????? | | ????????????????????????# ????????????????? | | ???????????????????????## ?????????????????? | | ???????????????????????# ?????????????????? | | ??????????????# ####### #?????????????????? | | ???????????????? #?????????????????? | | ???????????????????? k #?????????????????? | | ???????????????????????# @ #?????????????????? | | ???????????????????????# k#?????????????????? | | ???????????????????????## ##?????????????????? | | ????????????????????????###??????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 12 Offensive Hacking 10 Item Schematics ----------------- Katana | -8/Materials | Hacked Airjet | -7/Factory | Hacked Chainsword | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Katana | x2 | -7/Factory Airjet | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed BarragePropulsionTerrabomb Manual? 0 Play Time 00:58:46 Cumulative 66.3 hours Start 2020.07.25 @ 23:08:30 End 2020.07.26 @ 11:53:00 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 73 Rogue 1 Adventurer 72 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 32 Gallery% 50 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2be035b-6874-40a8-b917-8434b832d5fd