Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.24 @ 21:26:33 Player: Unmode Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1003) 1003 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3728 Bonus ------- None Cogmind --------- Core Integrity 663/700 Matter 300/300 Energy 11/100 System Corruption 8% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY (5) ------ High-capacity Storage Unit Seismic Detector Light Armor Plating Hardened Medium Armor Plating > --- WEAPON (3) ------- Hammer Hammer Heavy Mace > --- INVENTORY (20) --- Light Treads Light Treads Compact Wheel Armored Wheel High-capacity Matter Pod (200) Armor Integrity Analyzer Hardened Light Armor Plating Lightning Gun Lightning Gun Ion Cannon Assault Rifle Assault Rifle Assault Rifle Battle Rifle Subdweller Machine Gun Flak Gun Gauss Cannon Grenade Launcher Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Light Armor Plating Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Hammer Hammer Heavy Mace > --- INVENTORY -------- Light Treads Light Treads Compact Wheel Armored Wheel High-capacity Matter Pod Armor Integrity Analyzer Hardened Light Armor Plating Lightning Gun Lightning Gun Ion Cannon Assault Rifle Assault Rifle Assault Rifle Battle Rifle Subdweller Machine Gun Flak Gun Gauss Cannon Grenade Launcher Grenade Launcher Rocket Launcher [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -8 -7 ------- Run | Jun Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 3 | . . . . 1 2 Weapon 1 | . . . . 1 . Parts Attached 57 | 7 13 2 18 15 2 Power 6 | 1 2 . 2 1 . Engine 6 | 1 2 . 2 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 19 | 2 3 1 5 8 . Treads 15 | 1 1 1 4 8 . Leg . | . . . . . . Wheel 4 | 1 2 . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 3 . 3 4 2 Device 2 | . . . . 2 . Storage 3 | 1 2 . . . . Processor 1 | . 1 . . . . Hackware 1 | . . . . . 1 Protection 6 | . . . 3 2 1 Artifact . | . . . . . . Weapon 19 | 3 5 1 8 2 . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 11 | 2 4 1 4 . . Ballistic Cannon 1 | . . . 1 . . Launcher 2 | . 1 . 1 . . Special Weapon . | . . . . . . Impact Weapon 4 | . . . 2 2 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . 1 . System Corruption 5 | . . . . 5 . Parts Lost 13 | . . . 11 . 2 Power 3 | . . . 2 . 1 Propulsion 3 | . . . 3 . . Utility 4 | . . . 3 . 1 Weapon 3 | . . . 3 . . Highest Loss Streak 5 | . . . 5 . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 98 100 90 88 94 Engine 10 | . 13 14 5 2 6 Treads 18 | . 14 14 13 33 30 Wheel 11 | . 14 14 13 1 . Device 1 | . . . . 5 7 Storage 12 | . 14 14 14 9 7 Processor 8 | . 12 14 4 . . Protection 4 | . . . 9 12 15 Ballistic Gun 19 | . 27 28 15 . . Ballistic Cannon 2 | . . . 11 . . Impact Weapon 5 | . . . 1 22 23 Naked Turns . | . . . . . . Heaviest Build 62 | 13 52 51 55 59 62 Greatest Support 112 | 16 16 16 20 112 112 Greatest Overweight (x) 3 | . 3 3 3 3 . Average Overweight (x) 1 | . 1 3 2 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 16 20 20 20 20 Most Carried 20 | 5 18 20 20 14 20 Average Carried 16 | 2 13 19 18 12 17 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 5 17 20 12 14 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Jun Mat Min Sub Mat Fac Matter Collected 1744 | 175 687 260 170 442 10 Remotely . | . . . . . . Salvage Created 1483 | 11 635 238 183 392 24 Parts 65 | 4 35 12 8 6 . Haulers Intercepted 2 | . 1 . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . 3 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Jun Mat Min Sub Mat Fac Combat Hostiles Destroyed 33 | . 13 7 6 7 . Melee 5 | . . . 1 4 . Guns 21 | . 13 7 1 . . Cannons 2 | . . . 2 . . AOE 1 | . . . 1 . . Classes Destroyed 12 | 1 6 . 2 2 1 Worker 3 | . 1 . . 2 . Builder 1 | . . . . . 1 Tunneler 1 | 1 . . . . . Hauler 2 | . 1 . . 1 . Recycler 3 | . 1 1 . 1 . Mechanic 1 | . . . . 1 . Watcher 1 | . 1 . . . . Swarmer 13 | . 3 6 . 4 . Grunt 13 | . 10 1 . 2 . Sentry 1 | . . . 1 . . Hunter 1 | . . . . 1 . Subdweller 5 | . . . 5 . . Best Kill Streak 8 | 1 8 3 2 6 1 Combat Bots Only 5 | . 5 3 2 5 . Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Jun Mat Min Sub Mat Fac Damage Taken 2177 | . 422 111 1042 409 193 Core 319 | . 106 22 103 51 37 Absorbed by Shields . | . . . . . . Core Remaining (%) 65 | 100 . . 7 90 . Volleys Fired 99 | 2 57 15 25 . . Largest 2 | 2 2 2 2 . . Hottest 60 | 40 40 40 60 . . Shots Fired 191 | 4 110 30 47 . . Gun 166 | 4 106 30 26 . . Cannon 18 | . . . 18 . . Launcher 7 | . 4 . 3 . . Special . | . . . . . . Kinetic 184 | 4 106 30 44 . . Thermal . | . . . . . . Explosive 7 | . 4 . 3 . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | 1 17 4 7 . . Robot Miss Streak 3 | 2 2 3 2 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 168 | 2 86 14 39 26 1 Core Hits 59 | 2 36 9 10 2 . Critical Kills . | . . . . . . Critical Parts Destroyed 8 | . . . 2 6 . Critical Strikes 11 | . . . 5 6 . Blast 1 | . . . 1 . . Smash 10 | . . . 4 6 . Melee Attacks 61 | . . . 8 44 9 Impact 61 | . . . 8 44 9 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 10 | . . . . 9 1 Combat Hostiles . | . . . . . . Follow-up Attacks 7 | . . . 2 5 . Damage Inflicted 3043 | 16 951 167 745 1094 70 Guns 1347 | 16 951 167 213 . . Cannons 170 | . . . 170 . . Explosions 178 | . . . 178 . . Melee 1348 | . . . 184 1094 70 Ramming . | . . . . . . Kinetic 1517 | 16 951 167 383 . . Thermal . | . . . . . . Explosive 178 | . . . 178 . . Electromagnetic . | . . . . . . Impact 1348 | . . . 184 1094 70 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . 5 8 Average Corruption 6 | . . . . 5 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 613 | . . . 54 511 48 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 613 | . . . 54 511 48 Knockbacks 10 | . . . 4 6 . Impact 8 | . . . 2 6 . Kinetic 1 | . . . 1 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 561 | . 41 4 561 . . Average Temperature 79 | . 6 1 324 . . Received Heat Transfer 1365 | . 216 . 1122 27 . Effects 6 | . . . 6 . . Shutdowns 2 | . . . 2 . . Energy Bleed 1 | . . . 1 . . Interference 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 17 | . . . 1 14 2 Impact Corruptions 24 | . . . 2 20 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Jun Mat Min Sub Mat Fac Peak Influence 343 | 5 343 135 . 224 17 Initial 89 | . 3 89 . . 15 Average 88 | 1 136 61 . 93 13 Maximum Alert Level 1 | . 1 . . 1 . Low Security (%) 82 | 100 55 100 . 91 100 Level 1 17 | . 44 . . 8 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 . . . 1 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Jun Mat Min Sub Mat Fac Distress Signals 2 | . 1 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 24 7 6 10 . Peak Tracking Total 5 | . 5 3 2 4 . Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -8 -7 ------- Run | Jun Mat Min Sub Mat Fac Traps Triggered 7 | . 4 . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Jun Mat Min Sub Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Jun Mat Min Sub Mat Fac Machines Accessed 11 | . 5 . . 4 2 Terminals 10 | . 5 . . 4 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 27 | . 14 . . 11 2 Successful 8 | . 3 . . 4 1 Failed 19 | . 11 . . 7 1 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 24 | . 14 . . 9 1 Terminals 26 | . 14 . . 11 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 6 | . 3 . . 3 . Part Schematic 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 1 | . . . . 1 . Terminals 1 | . . . . 1 . Assimilate 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 5 . . 4 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Jun Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Jun Mat Min Sub Mat Fac Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 10 | . . . . 10 . Highest-Rated Ally 10 | . . . . 10 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Jun Mat Min Sub Mat Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 1 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Jun Mat Min Sub Mat Fac Turns Passed 3584 | 56 1068 1012 660 492 296 Spaces Moved 2069 | 34 672 661 355 181 166 Core 3 | 3 . . . . . Treads 323 | . . . 34 123 166 Legs . | . . . . . . Wheels 1743 | 31 672 661 321 58 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 145 130 145 160 Average Speed 140 | 95 123 145 151 155 160 Slowest Speed 320 | 100 145 145 320 240 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 41 | 3 94 99 30 17 5 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 9 | . 6 . . . 3 Terrain Destroyed 50 | . 28 . 19 . 3 Melee 3 | . . . . . 3 Projectile 1 | . . . 1 . . AOE 46 | . 28 . 18 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Jun Mat Min Sub Mat Fac Total 2477 | 50 818 685 414 327 183 Wait 147 | 3 35 7 8 94 . Move 2064 | 33 671 660 354 180 166 Hop . | . . . . . . Pick Up 42 | 5 24 1 2 2 8 Fast Attach 19 | 6 6 . 1 6 . Attach 15 | . . . 10 3 2 Detach 2 | . 1 . . 1 . Swap 23 | 1 7 2 7 6 . Drop 21 | . 17 . 1 3 . Fire 99 | 2 57 15 25 . . Melee 45 | . . . 6 32 7 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 16) 57 | -11/Junkyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 14) 597 | -10/Materials | Discovered new exit (range 10) 884 | -10/Materials | Identified exit to Mines 1125 | -10/Materials | Entered Mines 1164 | -10/Mines | Learned Materials garrison access intel 1183 | -10/Mines | Met a Derelict bent on vengeance 1296 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1323 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1324 | -10/Mines | Discovered new exit (range 5) 1464 | -10/Mines | Discovered new exit (range 11) 1506 | -10/Mines | Discovered new exit (range 8) 1606 | -10/Mines | Found a hidden stash of uninstalled traps 1784 | -10/Mines | Core integrity fell below 50% 1956 | -10/Mines | Discovered new exit (range 15) 2137 | -10/Mines | Entered Subcaves 2431 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2434 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2500 | -10/Subcaves | Learned location of Storage (-9) 2649 | -10/Subcaves | Lost 3 parts (2n1w) 2723 | -10/Subcaves | Discovered new exit (range 9) 2750 | -10/Subcaves | Core integrity fell below 20% 2797 | -10/Subcaves | Entered Materials 2797 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2802 | -8/Materials | Lost 5 parts (1p1n2u1w) 3038 | -8/Materials | Discovered new exit (range 16) 3289 | -8/Materials | Entered Factory 3289 | -7/Factory | Evolved 2 slots: Utility x2 3429 | -7/Factory | Discovered new exit (range 5) 3551 | -7/Factory | Crushed by falling debris 3585 | -7/Factory | Self-destructed Last Messages --------------- 03551_ System corrupted by crushing effect (+3). 03551_ Lgt. Ion Engine destroyed. 03551_ System corrupted by crushing effect (+5). 03560_ K-01 Serf collects debris. 03562_ System corrupted: IFF burst signal emitted. 03563_ K-01 Serf collects debris. 03574_ U-05 Engineer builds a Wall. 03576_ K-01 Serf collects debris. 03579_ Sneak attack on U-05 Engineer. 03579_ Destroyed Terrain Scan Processor. 03579_ Destroyed Wheel. 03579_ U-05 Engineer system corrupted by crushing effect. 03579_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03580_ U-05 Engineer system terminally corrupted. 03580_ Structural Scanner fried. 03580_ Lgt. Ion Engine fried. 03580_ K-01 Serf collects debris. 03582_ Acquired 10 matter. 03583_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ###########??????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????????????????? ?????????? | | ?????????????????????? ????????? | | ????????????????????? ?????????? | | ###+#######?????##############?? #?????????? | | # ???????# #? #?????????? | | # """ "???????# # #?????????? | | # """ "???????# k + ????????????? | | + """ """ ???# #???????????????? | | # #??# #???????????????? | | # """ """ #??# #???????????????? | | # """ ""??????# #???????????????? | | # """ "???????# #???????????????? | | # ???????# #???????????????? | | # ???????# #???????????????? | | # ?????## @ #???????????????? | | # ????### % #???????????????? | | ############### ##############???????????????? | | # ##????????????????????????????? | | # """ """ #?????????????????????????????? | | # """ """ #?????????????????????????????? | | + """ """ "Y" #?????????????????????????????? | | # """ #?????????????????????????????? | | # #?????????????????????????????? | | ################?????????????????????????????? | | #+#######????????????????????????????????????????? | | #????????????????????????????????????????? | | " #????????????????????????????????????????? | | "G" #????????????????????????????????????????? | | " " #????????????????????????????????????????? | | "" #????????????????????????????????????????? | | "" #????????????????????????????????????????? | | "" #????????????????????????????????????????? | | #????????????????????????????????????????? | | "" """ #????????????????????????????????????????? | | "" """ #????????????????????????????????????????? | | "" """ #????????????????????????????????????????? | | #????????????????????????????????????????? | | #########????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingSupersonicVibroblade Manual? 0 Play Time 00:23:43 Cumulative 589.2 hours Start 2023.07.24 @ 21:04:28 End 2023.07.24 @ 21:26:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 276 Rogue 269 Adventurer 7 Explorer 0 Win Type - Total 22 Types 13/0/4/5/0/0/0/0/0 Lore% 74 Gallery% 86 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: f03a96e0-d1f5-46c9-8d48-29558561bc06