Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.08.09 @ 17:09:09 Player: Sn@43 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (656) 656 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1991 Bonus ------- None Cogmind --------- Core Integrity 380/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Wheel Compact Wheel Armored Wheel > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Improved Medium Laser Improved Assault Rifle > --- INVENTORY (16) --- Light Nuclear Core Armored Wheel Armored Wheel Armored Wheel Improved Heat Sink Large Storage Unit Advanced Targeting Computer System Shield Electrolaser Heavy Assault Rifle EMP Blaster EMP Blaster Shock Bomb Launcher Rocket Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit > --- WEAPON ----------- Improved Medium Laser Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Armored Wheel Armored Wheel Armored Wheel Large Storage Unit Advanced Targeting Computer System Shield Electrolaser Heavy Assault Rifle EMP Blaster EMP Blaster Shock Bomb Launcher Rocket Launcher Heavy Hammer [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 32 | 6 13 3 10 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 7 1 1 Treads 1 | . 1 . . Leg . | . . . . Wheel 8 | 2 4 1 1 Hover . | . . . . Flight 2 | . 2 . . Utility 6 | 1 3 . 2 Device 1 | . . . 1 Storage 4 | 1 3 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 2 2 7 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 8 | 2 2 1 3 Ballistic Cannon . | . . . . Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 5 | . 5 . . Power 1 | . 1 . . Propulsion 3 | . 3 . . Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 3 | . 3 . . Average Slot Usage (%) 98 | . 96 100 100 Engine 13 | . 13 14 11 Wheel 26 | . 23 28 33 Device 1 | . . . 7 Storage 26 | . 27 28 22 Ballistic Gun 26 | . 27 27 15 Naked Turns . | . . . . Heaviest Build 44 | 11 39 42 44 Greatest Support 38 | 26 26 26 38 Greatest Overweight (x) 8 | 2 8 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 16 | 6 16 16 16 Average Capacity 14 | 5 13 16 16 Most Carried 16 | 3 10 14 16 Average Carried 8 | 1 4 11 14 Final Capacity 16 | 6 16 16 16 Final Carried 15 | 3 10 13 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 720 | 243 237 42 198 Remotely . | . . . . Salvage Created 1232 | . 632 63 537 Parts 91 | . 45 7 39 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed 6 | . 1 . 5 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 21 | . 13 2 6 Guns 17 | . 12 1 4 AOE 4 | . 1 1 2 Classes Destroyed 9 | . 6 . 3 Worker 7 | . 4 . 3 Builder 1 | . 1 . . Tunneler 1 | . . . 1 Hauler 3 | . 2 . 1 Recycler 4 | . 1 . 3 Watcher 2 | . . . 2 Swarmer 9 | . 6 . 3 Grunt 11 | . 7 2 2 Sentry 1 | . . . 1 Best Kill Streak 11 | . 6 2 11 Combat Bots Only 6 | . 6 2 3 Max Kills in Single Turn 4 | . 4 1 2 Gunslinging . | . . . . Exploded 2 | . 1 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 914 | . 727 46 141 Core 166 | . 146 . 20 Absorbed by Shields . | . . . . Core Remaining (%) 70 | 100 . 41 . Volleys Fired 100 | . 63 2 35 Largest 2 | . 2 1 2 Hottest 79 | . 40 33 79 Shots Fired 194 | . 122 2 70 Gun 191 | . 122 1 68 Cannon . | . . . . Launcher 3 | . . 1 2 Special . | . . . . Kinetic 171 | . 122 1 48 Thermal 20 | . . . 20 Explosive 2 | . . 1 1 Electromagnetic 1 | . . . 1 Robot Hit Streak 22 | . 22 5 12 Robot Miss Streak 3 | . 3 . 1 Penetration Max . | . . . . Secondary Targets 4 | . 1 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 153 | . 94 2 57 Core Hits 71 | . 42 4 25 Critical Hits 3 | . 3 . . Critical Kills 2 | . 2 . . Critical Parts Destroyed 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1954 | . 1073 100 781 Guns 1420 | . 727 7 686 Cannons . | . . . . Explosions 523 | . 335 93 95 Melee . | . . . . Ramming 11 | . 11 . . Kinetic 1139 | . 727 7 405 Thermal 281 | . . . 281 Explosive 477 | . 335 93 49 Electromagnetic 46 | . . . 46 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 80 | . 80 . . Shots 2 | . 2 . . Rammed 2 | . 2 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 85 | . 22 . 85 Average Temperature 23 | . 10 . 32 Received Heat Transfer 327 | . 252 33 42 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 629 | . . . 629 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 255 | . 225 67 255 Average Influence 83 | . 117 37 111 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 90 | 100 81 100 89 Level 1 9 | . 18 . 10 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 22 2 9 Peak Tracking Total 6 | . 6 2 5 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 4 | . 2 1 1 Max in Single Turn 2 | . 2 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 7 | . 6 1 . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 18 1 . Successful 10 | . 9 1 . Failed 9 | . 9 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 18 | . 18 . . Terminals 18 | . 18 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Robot Analysis 2 | . 2 . . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 7 . . Terminals 7 | . 7 . . Track 1 | . 1 . . Botnet 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1864 | 58 835 698 273 Spaces Moved 1434 | 49 562 679 144 Core 18 | 17 1 . . Treads 29 | . 29 . . Legs . | . . . . Wheels 1386 | 32 531 679 144 Hover . | . . . . Flight 1 | . 1 . . Fastest Speed 50 | 50 90 100 100 Average Speed 101 | 94 105 100 100 Slowest Speed 525 | 150 525 100 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 53 | 4 95 99 17 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 48 | . 39 6 3 Melee . | . . . . Projectile . | . . . . AOE 48 | . 39 6 3 Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1667 | 57 706 696 208 Wait 60 | . 47 5 8 Move 1431 | 48 561 678 144 Hop . | . . . . Pick Up 28 | 3 13 5 7 Fast Attach 12 | 6 6 . . Attach 12 | . 6 1 5 Detach 2 | . . 1 1 Swap 8 | . 1 2 5 Drop 12 | . 7 2 3 Fire 100 | . 63 2 35 Melee . | . . . . Ram 2 | . 2 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Lost 3 parts (2n1w) 307 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 16) 505 | -10/Materials | Discovered new exit (range 15) 638 | -10/Materials | Core integrity fell below 50% 697 | -10/Materials | Discovered new exit (range 13) 874 | -10/Materials | Discovered new exit (range 8) 894 | -10/Materials | Entered Mines 927 | -10/Mines | Learned Materials emergency access door positions 1054 | -10/Mines | Discovered new exit (range 9) 1095 | -10/Mines | Learned Materials terminal intel 1278 | -10/Mines | Met a Derelict shopkeep closing up shop 1436 | -10/Mines | Discovered new exit (range 6) 1592 | -10/Mines | Entered Materials 1592 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1594 | -9/Materials | Loaded intel: 12 terminal locations 1865 | -9/Materials | Self-destructed Last Messages --------------- 01831_ Switching to secondary target: S-10 Pest. 01831_ K-01 Serf collects debris. 01837_ S-10 Pest destroyed. 01837_ Switching to secondary target: S-10 Pest. 01838_ K-01 Serf collects debris. 01840_ W-16 Scout destroyed. 01841_ Acquired 10 matter. 01841_ K-01 Serf collects debris. 01843_ T-07 Excavator destroyed. 01844_ Acquired 22 matter. 01844_ K-01 Serf collects debris. 01846_ S-10 Pest destroyed. 01847_ K-01 Serf collects debris. 01849_ K-01 Serf destroyed. 01851_ K-01 Serf collects debris. 01852_ Acquired 24 matter. 01852_ R-06 Scavenger collects Flight Unit. 01856_ R-06 Scavenger collects Lgt. Assault Rifle. 01858_ R-06 Scavenger destroyed. 01862_ Acquired 6 matter. 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