Cogmind - Beta 12 *** ADVENTURER MODE // 2023.06.25 @ 11:16:17 Player: Maverik Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (40) 200 Value Destroyed (1226) 1226 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (504) 504 TOTAL SCORE: 4370 Bonus ------- Pacifist 200 High Alert Combat Kills 104 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 56/300 Energy 273/280 System Corruption 0% Temperature Critical (518) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (2) -------- Cooled Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Utility Shielding Hardened Heavy Armor Plating > --- WEAPON (3) ------- Plasma Cannon Plasma Cannon Light Assault Rifle > --- INVENTORY (5) ---- Compact Battery (200) Compact Battery (200) Peak State ------------ > --- POWER ------------ Cooled Ion Engine Deuterium Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Utility Shielding Hardened Heavy Armor Plating > --- WEAPON ----------- Plasma Cannon Plasma Cannon Shock Bomb Launcher > --- INVENTORY -------- Compact Battery Compact Battery Light Assault Rifle [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Particle Charger Device Particle Charger Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power 1 | . . . 1 . . . . Propulsion 1 | . . . 1 . . . . Utility 1 | . . . . . 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 46 | 6 1 . 11 . 11 6 11 Power 4 | 1 . . 1 . 2 . . Engine 4 | 1 . . 1 . 2 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 14 | 2 . . 9 . . 3 . Treads 8 | 2 . . 3 . . 3 . Leg 3 | . . . 3 . . . . Wheel 3 | . . . 3 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | 1 1 . . . 3 2 3 Device 2 | . . . . . . 2 . Storage 2 | 1 1 . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 6 | . . . . . 3 . 3 Artifact . | . . . . . . . . Weapon 18 | 2 . . 1 . 6 1 8 Energy Gun 4 | 1 . . . . 2 . 1 Energy Cannon 3 | . . . . . . . 3 Ballistic Gun 4 | 1 . . 1 . 1 . 1 Ballistic Cannon . | . . . . . . . . Launcher 7 | . . . . . 3 1 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 15 | . . . 1 . 2 1 11 Power 2 | . . . . . 1 . 1 Propulsion 3 | . . . . . . . 3 Utility 3 | . . . . . 1 . 2 Weapon 7 | . . . 1 . . 1 5 Highest Loss Streak 6 | . . . 1 . 1 1 6 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 91 | . 88 100 98 100 98 100 67 Engine 17 | . 14 14 22 22 17 18 17 Treads 14 | . 28 28 4 . . 23 9 Leg 7 | . . . 17 33 27 3 . Wheel 1 | . . . 10 . . . . Device 6 | . . . . . . 15 8 Storage 10 | . 17 28 22 22 14 1 . Protection 7 | . . . . . 11 10 11 Energy Gun 7 | . 14 14 3 . 10 7 1 Energy Cannon 1 | . . . . . . . 4 Ballistic Gun 10 | . 14 14 19 22 11 9 2 Launcher 6 | . . . . . 5 10 11 Naked Turns . | . . . . . . . . Heaviest Build 59 | 14 16 16 21 21 35 37 59 Greatest Support 60 | 40 40 40 60 39 39 60 60 Greatest Overweight (x) 19 | 3 . . 1 . . 1 19 Average Overweight (x) . | . . . . . . . 3 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 Average Capacity 6 | 7 8 8 8 8 8 5 5 Most Carried 8 | 8 8 8 8 8 8 8 5 Average Carried 5 | 6 7 8 6 8 6 4 3 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | 6 8 8 8 8 6 4 2 Class Distribution -------------------- 86% | Mutant 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Mat Gar Mat Matter Collected 978 | 201 . . 159 18 326 107 167 Remotely . | . . . . . . . . Salvage Created 1258 | . . . 118 32 462 301 345 Parts 73 | . . . 7 2 33 19 12 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Combat Hostiles Destroyed 37 | . . . 2 2 12 11 10 Guns 15 | . . . 2 2 9 1 1 Cannons 1 | . . . . . . . 1 AOE 20 | . . . . . 3 10 7 Classes Destroyed 8 | . . . 2 1 2 1 2 Recycler 1 | . . . . . 1 . . Watcher 2 | . . . . . . . 2 Swarmer 16 | . . . . 2 7 4 3 Grunt 12 | . . . . . 2 5 5 Brawler 2 | . . . 1 . 1 . . Duelist 1 | . . . . . . . 1 Sentry 4 | . . . 1 . 2 . 1 Specialist 2 | . . . . . . 2 . Best Kill Streak 9 | . . . 1 2 6 9 6 Combat Bots Only 9 | . . . 1 2 6 9 5 Max Kills in Single Turn 4 | . . . 1 2 4 2 2 Gunslinging 1 | . . . . 1 1 . . Exploded 3 | . . . . . 3 2 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Damage Taken 2555 | . . . 126 33 520 289 1587 Core 605 | . . . . . 43 63 499 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 32 | . . . . . . 5 27 Core Remaining (%) 100 | 100 . 100 . 100 . . . Volleys Fired 93 | . 1 . 15 2 26 16 33 Largest 3 | . 2 . 2 2 3 3 3 Hottest 160 | . 60 . 60 40 115 98 160 Shots Fired 190 | . 2 . 28 4 58 43 55 Gun 140 | . 2 . 28 4 56 24 26 Cannon 12 | . . . . . . . 12 Launcher 38 | . . . . . 2 19 17 Special . | . . . . . . . . Kinetic 83 | . 1 . 17 4 35 15 11 Thermal 27 | . . . . . . . 27 Explosive 21 | . . . . . 1 14 6 Electromagnetic 59 | . 1 . 11 . 22 14 11 Robot Hit Streak 16 | . 1 . 6 2 16 11 8 Robot Miss Streak 5 | . 1 . 1 2 2 3 5 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . . 1 1 3 . . Max Gunslinging Chain 1 | . . . 1 1 1 . . Shots Hit Robots 128 | . 1 . 20 2 40 27 38 Core Hits 68 | . . . 4 2 21 18 23 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . . . 1 Burn 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3434 | . 10 . 322 26 619 1072 1385 Guns 1265 | . 10 . 247 26 529 173 280 Cannons 255 | . . . . . . . 255 Explosions 1906 | . . . 74 . 83 899 850 Melee . | . . . . . . . . Ramming 8 | . . . 1 . 7 . . Kinetic 625 | . 10 . 140 26 299 99 51 Thermal 558 | . . . 74 . . . 484 Explosive 1310 | . . . . . 51 761 498 Electromagnetic 933 | . . . 107 . 262 212 352 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 70 | . . . . . . 28 42 Projectiles 15 | . . . . . . . 15 Explosions 55 | . . . . . . 28 27 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 100 | . . . . . . 55 45 Shots 5 | . . . . . . 2 3 Rammed . | . . . . . . . . Targets Rammed 2 | . . . 1 . 1 . . Kicked 2 | . . . 1 . 1 . . Crushed . | . . . . . . . . Highest Temperature 584 | . . . 72 . 161 359 584 Average Temperature 136 | . . . 38 . 37 149 205 Received Heat Transfer 912 | . . . 75 . 180 81 576 Effects 18 | . . . . . . 3 15 Shutdowns 3 | . . . . . . . 3 Energy Bleed 1 | . . . . . . . 1 Interference 3 | . . . . . . 3 . Matter Decay 2 | . . . . . . . 2 Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Damage (major) 4 | . . . . . . . 4 Damage (core) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 2 | . . . . . . . 2 Heat Transferred 1118 | . . . 100 . . . 1018 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Peak Influence 527 | . . . 68 62 426 527 461 Initial 242 | . . . . 22 20 242 220 Average 230 | . . . 53 45 266 353 376 Maximum Alert Level 2 | . . . . . 2 2 2 Low Security (%) 40 | 100 100 100 100 100 40 . . Level 1 35 | . . . . . 35 76 38 Level 2 24 | . . . . . 24 23 61 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 . 1 . . . 3 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . . . 1 . . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 54 | . 1 . 3 10 15 11 14 Peak Tracking Total 12 | . 2 . 2 12 6 5 7 Tactical Retreats 1 | . . . . . 1 . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Mat Gar Mat Machines Disabled 3 | . . . . . 2 . 1 Max in Single Turn 2 | . . . . . 2 . 1 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Machines Accessed 6 | . 1 . . . 3 . 2 Terminals 4 | . 1 . . . 2 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 Total Hacks 14 | . 2 . . . 6 . 6 Successful 9 | . 2 . . . 4 . 3 Failed 5 | . . . . . 2 . 3 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 11 | . 2 . . . 5 . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 1 . 2 Terminal Hacks 8 | . 2 . . . 3 . 3 Record 1 | . 1 . . . . . . Emergency Access Points 1 | . . . . . . . 1 Alert Level 1 | . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . Investigation Status 1 | . . . . . . . 1 Hauler Manifests 1 | . . . . . . . 1 Zone Layout 2 | . 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 1 . . . 3 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Mat Gar Mat Turns Passed 1952 | 75 82 266 224 17 317 523 448 Spaces Moved 982 | 44 48 167 131 10 177 296 109 Core 60 | 23 . . . . . . 37 Treads 582 | 21 48 167 17 . . 257 72 Legs 316 | . . . 90 10 177 39 . Wheels 24 | . . . 24 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 93 120 120 120 160 Average Speed 162 | 136 160 160 120 120 120 155 318 Slowest Speed 1000 | 200 160 160 190 120 120 240 1000 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 4 11 60 11 8 27 42 18 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 109 | . . . 2 . 21 40 46 Melee . | . . . . . . . . Projectile 2 | . . . . . . . 2 AOE 107 | . . . 2 . 21 40 44 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Total 1185 | 57 51 166 172 11 234 332 162 Wait . | . . . . . . . . Move 976 | 43 47 166 130 9 177 295 109 Hop . | . . . . . . . . Pick Up 32 | 8 2 . 5 . 8 5 4 Fast Attach 14 | 4 1 . 3 . . 4 2 Attach 32 | 2 . . 8 . 11 2 9 Detach 14 | . . . 5 . 5 1 3 Swap . | . . . . . . . . Drop 22 | . . . 5 . 6 9 2 Fire 93 | . 1 . 15 2 26 16 33 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 2 | . . . 1 . 1 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 16) 76 | -11/Junkyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 15) 158 | -10/Materials | Entered Mines 205 | -10/Mines | Met a Derelict bent on vengeance 291 | -10/Mines | Learned Materials machine intel 307 | -10/Mines | Build established: Mutant 411 | -10/Mines | Discovered new exit (range 8) 424 | -10/Mines | Entered Materials 424 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 425 | -9/Materials | Loaded intel: 61 machine locations 610 | -9/Materials | Discovered new exit (range 7) 648 | -9/Materials | Entered Mines 648 | -9/Mines | Discovered new exit (range 8) 649 | -9/Mines | Assembled infested the area 654 | -9/Mines | Assisted by a Guerilla fighting off Assembled 665 | -9/Mines | Entered Materials 665 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 982 | -8/Materials | Identified exit to Garrison 982 | -8/Materials | Entered Garrison 1002 | -8/Garrison | Triggered checkpoint 1373 | -8/Garrison | Triggered checkpoint 1408 | -8/Garrison | Triggered checkpoint 1439 | -8/Garrison | Destroyed 9 combat bots 1442 | -8/Garrison | Triggered checkpoint 1487 | -8/Garrison | Discovered new exit (range 12) 1505 | -8/Garrison | Entered Materials 1711 | -8/Materials | Lost 6 parts (3n1u2w) 1736 | -8/Materials | Core integrity fell below 50% 1930 | -8/Materials | Core integrity fell below 20% 1954 | -8/Materials | Core destroyed Last Messages --------------- 01931_ Overheating: Plasma Cannon damaged (-66). 01931_ Overheating: Shock Bomb Launcher damaged (-15). 01931_ Overheating: Broken Plasma Cannon damaged (-46). 01933_ U-05 Engineer builds a Wall. 01933_ K-01 Serf collects debris. 01936_ Overheating: Matter decay (-21). 01936_ K-01 Serf collects debris. 01939_ Overheating: Shock Bomb Launcher damaged (-1). 01939_ Shock Bomb Launcher destroyed. 01940_ K-01 Serf collects debris. 01942_ Power failure, Deuterium Engine shutdown. 01943_ Power failure, Cld. Ion Engine shutdown. 01943_ K-01 Serf cleans the Atomic Centrifuge. 01943_ R-06 Scavenger collects Broken Particle Gun. 01944_ K-01 Serf collects debris. 01946_ Deuterium Engine destroyed. 01947_ R-06 Scavenger collects Broken Imp. Heat Sink. 01948_ K-01 Serf collects debris. 01953_ Overheating: Broken Plasma Cannon damaged (-27). 01954_ Overheating: Core damaged (-93). Map ----- +----------------------------------------------------+ | ????????# % """#???# #??##+##???????????????? | | ????????# " #??## #? ????????????????? | | ????????# #??## #? """????????????????? | | ????????####### ###### # """ ???????????????? | | ?######## % %= # """ #?????????????? | | ?# = # =!% / #?????????????? | | ?# % # """ #?????????????? | | ?# """ / %#### ##### # ??"" ???????????????? | | ?# """ ###???# # ?????????????????????? | | ?# """ / % ###?????# # ?????????????????????? | | ?# ???????# ###????????????????????? | | ?##### ???????# % #??????????????????????? | | ?# ???????# ##?????????????????????? | | ?# "" # ##???????# r ##?????????????????????? | | ?# "G + #???????## r #?????????????????????? | | ?# "" # #????????" ##+###????????????????? | | ?# # #????????# g #????????????????? | | ?# # #????????# #????????????????? | | ?##+##### #????????# #????????????????? | | ??# #???# #????????### #????????????????? | | ??# #???# #??????#####g # ????????????? | | ??# #???# +??????#!! + "?????????????? | | ??# #???# #??????#! u #????????????????? | | ??# #???# #??????# r #????????????????? | | ###+##### #??????#]] #????????????????? | | # +??????#!! @ #????????????????? | | # #??????#!! ^ *?????????? | | # #??????##### ^ ^ ????????? | | + ##?????????# ^^ ^ ! ?????????? | | # T#?????????# k ?????????? | | # ##?????????# """ """ """ ?????????? | | # #??????????# """ """ ""???????????? | | #####??????????# """ """ ""???????????? | | #########??????????????# ???????????????? | | ??????????????????????? ? ???????????????? | | ??????????????????????? ?? ???????????????? | | ??????????????????????? ??? ???????????????? | | ??????????????????????? #??????#??????????????? | | ??????????????????????? #?????????????????????? | | ???????????????????????#+###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 455 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 3 Particle Charging 22 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Let's See Who's Tougher Challenges ------------ None Game ------ Seed SpectralChainPropulsion Manual? 0 Play Time 00:37:49 Cumulative 7.7 hours Start 2023.06.25 @ 10:38:20 End 2023.06.25 @ 11:16:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 3 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 534e80f2-6cf0-4fec-8edf-d491a3a76fde