Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.09 @ 18:41:06 Player: Iris Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (134) 670 Value Destroyed (5568) 5568 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (511) 511 TOTAL SCORE: 11769 Bonus ------- High Alert Combat Kills 11 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 166/300 Energy 14/360 System Corruption 0% Temperature Critical (3760) Movement Treading (225) Ox1 Location -4/DSF Parts ------- > --- POWER (3) -------- Light Angular Momentum Engine Fission Core Neutrino Core > --- PROPULSION (3) --- Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink (fused) Advanced Sensor Array Improved Transmission Jammer Advanced Thermal Shield Advanced Shield Generator Improved Force Field Improved Corruption Screen > --- WEAPON (5) ------- Matter Neutralizer Matter Neutralizer Matter Neutralizer Matter Neutralizer Matter Neutralizer > --- INVENTORY (5) ---- Light Angular Momentum Engine Biometal Medium Treads Improved Force Field Matter Neutralizer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core Neutrino Core > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Sensor Array Improved Transmission Jammer Advanced Thermal Shield Advanced Shield Generator Improved Force Field Improved Corruption Screen > --- WEAPON ----------- Matter Neutralizer Matter Neutralizer Matter Neutralizer Matter Neutralizer Matter Neutralizer > --- INVENTORY -------- Light Angular Momentum Engine Biometal Medium Treads Improved Force Field Matter Neutralizer [Rating: 124] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Fission Core Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Slots Evolved 12 | . . 2 2 2 2 2 2 . Power 2 | . . . . 1 . . 1 . Propulsion 1 | . . . 1 . . . . . Utility 6 | . . 2 . 1 2 1 . . Weapon 3 | . . . 1 . . 1 1 . Parts Attached 128 | 6 8 13 10 12 52 10 6 11 Power 15 | 1 1 2 . 1 5 1 3 1 Engine 12 | 1 . 2 . 1 5 1 1 1 Core 3 | . 1 . . . . . 2 . Reactor . | . . . . . . . . . Propulsion 24 | 2 2 4 1 . 11 . 1 3 Treads 15 | . . . . . 11 . 1 3 Leg 5 | . . 4 1 . . . . . Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight 2 | . 2 . . . . . . . Utility 51 | 1 5 3 4 5 22 7 2 2 Device 34 | . 3 1 1 5 15 5 2 2 Storage 1 | 1 . . . . . . . . Processor 6 | . 1 1 2 . . 2 . . Hackware 1 | . . . . . 1 . . . Protection 9 | . 1 1 1 . 6 . . . Artifact . | . . . . . . . . . Weapon 38 | 2 . 4 5 6 14 2 . 5 Energy Gun 16 | . . 2 2 6 6 . . . Energy Cannon 12 | . . . . . 5 2 . 5 Ballistic Gun 9 | 2 . 1 3 . 3 . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . Unidentified Prototypes 6 | . . 1 1 . 4 . . . Corrupted Parts 1 | . . 1 . . . . . . System Corruption 6 | . . 6 . . . . . . Parts Lost 29 | . 1 5 1 10 5 4 . 3 Power 4 | . . 1 . 1 . 1 . 1 Propulsion 9 | . 1 2 . 2 1 1 . 2 Utility 10 | . . 1 1 3 3 2 . . Weapon 6 | . . 1 . 4 1 . . . Highest Loss Streak 5 | . 1 2 1 5 3 1 . 2 To Critical Strikes 1 | . . . . 1 . . . . Average Slot Usage (%) 93 | . 92 86 99 95 92 97 92 95 Engine 10 | . 3 9 9 14 12 11 6 3 Core 1 | . 10 1 . . . . 8 10 Treads 10 | . . . . . 17 15 13 12 Leg 6 | . . 16 27 21 . . . . Flight 1 | . 22 3 . . . . . . Device 27 | . 16 12 9 21 34 35 33 36 Processor 7 | . . 19 17 7 3 8 7 5 Protection 3 | . 2 7 8 6 3 . . . Energy Gun 10 | . . 7 17 15 16 . . . Energy Cannon 7 | . . . . . 2 22 21 25 Ballistic Gun 3 | . 28 7 9 5 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 107 | 10 13 24 27 41 66 74 88 107 Greatest Support 105 | 26 26 30 45 45 90 80 81 105 Greatest Overweight (x) 12 | . 1 3 . 2 12 1 1 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 4 4 4 4 3 3 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 Final Carried 5 | 3 4 5 5 2 5 4 5 4 Class Distribution -------------------- 33% | Scavenger-Tank 30% | Gunner 16% | Mutant 8% | Tank 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/DSF Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Matter Collected 2164 | 173 220 155 270 247 675 120 50 254 Remotely . | . . . . . . . . . Salvage Created 6449 | . 341 451 824 406 2795 1078 164 390 Parts 342 | . 28 26 39 20 148 58 10 13 Haulers Intercepted 7 | . 1 1 2 . 3 . . . Recyclers Shooed 4 | . . . 3 . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Combat Hostiles Destroyed 114 | . 11 8 16 6 40 21 3 9 Guns 72 | . 11 7 16 4 34 . . . Cannons 37 | . . . . . 6 21 3 7 Classes Destroyed 15 | . 3 1 3 2 2 2 . 2 Worker 2 | . . . . . 1 1 . . Builder 1 | . . . . . . 1 . . Tunneler 1 | . . . . . . 1 . . Hauler 7 | . 1 1 2 . 3 . . . Operator 2 | . . . 1 1 . . . . Watcher 8 | . . . 2 2 2 2 . . Swarmer 27 | . 6 . 4 1 7 5 . 4 Grunt 47 | . 5 5 6 2 22 7 . . Brawler 1 | . . . . 1 . . . . Sentry 12 | . . 3 4 1 2 1 1 . Specialist 2 | . . . . . . . . 2 Hunter 10 | . . . 2 . 2 4 . 2 Programmer 13 | . . . . 1 6 4 2 . Heavy 1 | . . . . . . . . 1 Behemoth 1 | . . . . . 1 . . . Best Kill Streak 8 | . 8 4 4 2 6 6 2 5 Combat Bots Only 8 | . 8 4 3 2 5 5 2 5 Max Kills in Single Turn 3 | . 1 1 1 1 2 3 1 1 Gunslinging 1 | . . . . . 1 . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Hostile Shots Fired 775 | . 65 113 50 128 259 70 13 77 Missed 242 | . 13 39 14 49 81 20 3 23 Damage Taken 6584 | . 376 819 403 904 1579 618 122 1763 Core 1949 | . 90 265 36 66 166 56 14 1256 Absorbed by Shields 1181 | . . . . 242 607 76 43 213 Ignored by Resistances 2087 | . 119 234 117 321 724 310 59 203 Regen/Repaired (Parts) 93 | . . 93 . . . . . . Core Remaining (%) 79 | 100 64 33 93 90 80 94 . . Volleys Fired 263 | . 29 33 39 36 78 29 6 13 Largest 5 | . 2 2 3 3 3 4 4 5 Hottest 525 | . 40 88 150 165 280 270 268 525 Shots Fired 746 | . 58 47 117 96 232 116 23 57 Gun 520 | . 58 47 117 96 202 . . . Cannon 226 | . . . . . 30 116 23 57 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 142 | . 58 14 48 22 . . . . Thermal 546 | . . 19 69 30 232 116 23 57 Explosive . | . . . . . . . . . Electromagnetic 58 | . . 14 . 44 . . . . Robot Hit Streak 36 | . 21 30 36 11 25 9 15 14 Robot Miss Streak 7 | . 2 1 2 2 3 7 1 4 Penetration Max 1 | . . . . 1 . . . . Secondary Targets 10 | . 6 2 . . 2 . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . Shots Hit Robots 553 | . 49 43 91 79 177 64 16 34 Core Hits 251 | . 23 17 41 23 86 42 7 12 Critical Kills 9 | . . . . . 7 . . 2 Critical Parts Destroyed 6 | . . . 1 1 4 . . . Critical Strikes 21 | . . 2 3 1 13 . . 2 Burn 4 | . . 2 2 . . . . . Meltdown 2 | . . . . . . . . 2 Destroy 15 | . . . 1 1 13 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13638 | . 381 693 1573 1348 4891 2821 673 1258 Guns 7977 | . 381 681 1562 1348 4005 . . . Cannons 5360 | . . . . . 836 2593 673 1258 Explosions 212 | . . . . . . 212 . . Melee . | . . . . . . . . . Ramming 89 | . . 12 11 . 50 16 . . Kinetic 1586 | . 381 182 636 387 . . . . Thermal 11238 | . . 277 926 458 4841 2805 673 1258 Explosive . | . . . . . . . . . Electromagnetic 725 | . . 222 . 503 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . 6 . 1 10 . . . Average Corruption 3 | . . 6 . 1 4 . . . Corruption Purged . | . . . . . . . . . Corruption Blocked 4 | . . . . . . 2 . 2 Effects 83 | . . 13 . 7 63 . . . Message Errors 21 | . . 6 . 1 14 . . . Matter Fused 18 | . . 2 . 1 15 . . . Heat Flow Errors 7 | . . 2 . . 5 . . . Energy Discharges 11 | . . 1 . 4 6 . . . Parts Fused 2 | . . . . . 2 . . . Data Loss (minor) 8 | . . 1 . . 7 . . . Data Loss (major) 6 | . . . . 1 5 . . . Misfires 3 | . . . . . 3 . . . Alerts 2 | . . 1 . . 1 . . . Misdirections 2 | . . . . . 2 . . . Weapon Failures 3 | . . . . . 3 . . . Overload Shots . | . . . . . . . . . Overflow Damage 219 | . . . . . 4 160 19 36 Projectiles 163 | . . . . . 4 104 19 36 Explosions 56 | . . . . . . 56 . . Melee . | . . . . . . . . . Knockbacks 2 | . . . . . 2 . . . Impact 2 | . . . . . 2 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 56 | . . . . . . 56 . . Shots 1 | . . . . . . 1 . . Rammed 8 | . . . . . 6 2 . . Targets Rammed 12 | . . 1 3 . 6 2 . . Kicked 4 | . . 1 3 . . . . . Crushed . | . . . . . . . . . Highest Temperature 3760 | . 70 249 385 579 640 396 348 3760 Average Temperature 220 | . 26 83 137 190 187 90 154 768 Received Heat Transfer 1897 | . 162 489 234 357 508 135 12 . Effects 113 | . . . 3 11 20 2 2 75 Shutdowns 43 | . . . 1 5 10 1 . 26 Energy Bleed 12 | . . . 1 1 2 1 . 7 Interference 13 | . . . . . 5 . 2 6 Matter Decay 9 | . . . . 2 1 . . 6 Short Circuit 10 | . . . . 3 . . . 7 Damage (minor) 12 | . . . 1 . 2 . . 9 Damage (major) 7 | . . . . . . . . 7 Damage (core) 7 | . . . . . . . . 7 Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . . 1 . 2 . . . . Combat Hostiles 3 | . . 1 . 2 . . . . Parts Fried 4 | . . 1 . 3 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Melted 34 | . . . 3 . 17 9 3 2 Heat Transferred 16526 | . . 777 2183 888 6933 3600 850 1295 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Peak Influence 426 | . 249 215 426 216 324 286 195 232 Initial 165 | . . 10 33 165 12 78 83 . Average 113 | . 129 81 296 71 73 138 116 159 Maximum Alert Level 2 | . 1 1 2 1 1 1 . 1 Low Security (%) 81 | 100 80 99 29 89 93 71 100 46 Level 1 15 | . 20 . 38 10 6 28 . 53 Level 2 2 | . . . 32 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 Squads Dispatched 24 | . 1 . 4 2 11 4 1 1 Investigation 7 | . 1 . 1 . 3 2 . . Extermination 9 | . . . . 1 5 2 1 . Reinforcement 7 | . . . 3 1 2 . . 1 Assault 1 | . . . . . 1 . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Distress Signals 4 | . 1 2 1 . . . . . Communications Jammed 37 | . . . 3 . 26 6 . 2 Distress Signals 32 | . . . 3 . 23 6 . . Times Spotted 182 | . 16 21 25 22 61 23 4 10 Peak Tracking Total 10 | . 10 6 4 5 4 5 2 5 Tactical Retreats 18 | . 1 6 1 3 5 1 . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Traps Triggered 11 | . 1 2 . 1 5 . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 19 | . . 4 3 6 . 6 . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Machines Disabled 6 | . . . 1 . 1 3 1 . Max in Single Turn 1 | . . . 1 . 1 1 1 . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Machines Accessed 31 | . 5 6 5 1 8 4 2 . Terminals 25 | . 5 4 4 1 7 2 2 . Fabricators 2 | . . . . . 1 1 . . Repair Stations 2 | . . 2 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 1 . . 1 . . Garrison Access . | . . . . . . . . . Total Hacks 84 | . 12 15 14 4 17 18 4 . Successful 51 | . 8 11 6 4 11 10 1 . Failed 33 | . 4 4 8 . 6 8 3 . Catastrophic 3 | . . . . . 1 1 1 . Database Lockouts . | . . . . . . . . . Manual 38 | . 8 6 6 4 5 9 . . Terminals 67 | . 12 12 11 4 14 10 4 . Fabricators 6 | . . . . . 3 3 . . Repair Stations 3 | . . 3 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 8 | . . . 3 . . 5 . . Garrison Access . | . . . . . . . . . Terminal Hacks 41 | . 8 9 4 4 9 6 1 . Prototype ID Bank 12 | . 3 3 2 1 2 1 . . Open DSF 3 | . . . . . 2 . 1 . Emergency Access Points 2 | . . 1 . . 1 . . . Alert Level 5 | . . 2 . 1 2 . . . Unreport Threat 6 | . 1 1 . 1 2 1 . . Locate Traps 1 | . . . 1 . . . . . Disarm Traps 4 | . . 1 1 1 . 1 . . Dispatch Records 2 | . 2 . . . . . . . Patrol Status 1 | . . . . . . 1 . . Transport Status 3 | . 1 1 . . . 1 . . Zone Layout 2 | . 1 . . . . 1 . . Fabricator Hacks 2 | . . . . . 2 . . . Network Status 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 2 | . . 2 . . . . . . Scan Component 1 | . . 1 . . . . . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 6 | . . . 2 . . 4 . . Insert Component 3 | . . . 1 . . 2 . . Analyze 3 | . . . 1 . . 2 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 5 4 4 1 5 4 1 . Full Trace Events 6 | . . . 1 . 3 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built 2 | . . . . . 2 . . . Authchips . | . . . . . . . . . Time 106 | . . . . . 106 . . . Total Part Build Rating 12 | . . . . . 12 . . . Parts Repaired 1 | . . 1 . . . . . . Time 38 | . . 38 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . 2 . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 7 | . . . . . 7 . . . Machine Destruction 3 | . . . . . 3 . . . Programmers 4 | . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Turns Passed 8749 | 51 415 729 783 1236 3185 1480 443 427 Spaces Moved 5140 | 46 436 648 484 869 1673 662 172 150 Core 13 | 6 . 6 . . 1 . . . Treads 2615 | . . . . . 1631 662 172 150 Legs 1735 | . . 341 484 869 41 . . . Wheels 75 | 40 35 . . . . . . . Hover . | . . . . . . . . . Flight 702 | . 401 301 . . . . . . Fastest Speed 37 | 50 37 37 120 120 120 155 160 145 Average Speed 137 | 84 70 85 120 125 160 164 239 220 Slowest Speed 650 | 90 120 200 120 260 650 240 240 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 7 | . 7 . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 3 72 56 48 22 28 15 5 80 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . 1 1 1 . . . 1 . Unknown Exits Taken 4 | 1 . . . 1 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 87 | . . . 2 . 5 62 4 14 Melee . | . . . . . . . . . Projectile 54 | . . . 2 . 5 29 4 14 AOE 33 | . . . . . . 33 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Total 6273 | 54 490 777 598 953 2036 965 187 213 Wait 604 | . 9 67 54 23 171 253 . 27 Move 5118 | 45 421 647 483 868 1672 661 171 150 Hop 7 | . 7 . . . . . . . Pick Up 32 | 3 5 5 1 3 10 2 . 3 Fast Attach 113 | 6 8 13 7 6 51 9 4 9 Attach 19 | . . . 3 6 5 1 2 2 Detach 27 | . 1 2 5 4 10 1 4 . Swap . | . . . . . . . . . Drop 76 | . 10 9 3 5 33 7 . 9 Fire 263 | . 29 33 39 36 78 29 6 13 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 4 | . . 1 3 . . . . . Crush 8 | . . . . . 6 2 . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . 2 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/DSF (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Destroyed 8 combat bots 189 | -10/Materials | Discovered new exit (range 16) 266 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 16) 461 | -10/Materials | Identified exit to Materials 467 | -10/Materials | Entered another Materials area 467 | -9/Materials | Evolved 2 slots: Utility x2 668 | -9/Materials | Core integrity fell below 50% 689 | -9/Materials | Discovered new exit (range 9) 988 | -9/Materials | Repaired Carbon-fiber Leg 1051 | -9/Materials | Discovered new exit (range 10) 1064 | -9/Materials | Identified exit to Materials 1196 | -9/Materials | Entered another Materials area 1196 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1440 | -8/Materials | Discovered new exit (range 5) 1446 | -8/Materials | Identified exit to Factory 1498 | -8/Materials | Build established: Tank 1955 | -8/Materials | Discovered exit to Factory (range 16) 1979 | -8/Materials | Entered Factory 1979 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2058 | -7/Factory | Build established: Gunner 3133 | -7/Factory | Lost 5 parts (1n1u3w) 3198 | -7/Factory | Discovered new exit (range 14) 3213 | -7/Factory | Lost 4 parts (1p1n1u1w) 3215 | -7/Factory | Entered another Factory area 3215 | -6/Factory | Evolved 2 slots: Utility x2 3623 | -6/Factory | Discovered new exit (range 7) 4182 | -6/Factory | Noticed a derelict Sapper rigging charges 4788 | -6/Factory | Spotted B-75 Beast 5170 | -6/Factory | Build established: Scavenger-Gunner 5426 | -6/Factory | Destroyed B-75 Beast 5454 | -6/Factory | Lost 3 parts (1n1u1w) 5792 | -6/Factory | Build established: Scavenger-Tank 5927 | -6/Factory | System corruption reached 10% 6165 | -6/Factory | Fabricated Imp. Dynamic Insulation System (x2) 6395 | -6/Factory | Discovered new exit (range 3) 6400 | -6/Factory | Entered another Factory area 6400 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6426 | -5/Factory | Discovered new exit (range 12) 7873 | -5/Factory | Discovered new exit (range 3) 7880 | -5/Factory | Entered another Factory area 7880 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 8323 | -4/Factory | Identified exit to DSF 8323 | -4/Factory | Entered DSF 8352 | -4/DSF | Additional patrols routed to DSF 8541 | -4/DSF | Sterilization system engaged 8561 | -4/DSF | Ambient heat levels rising (+10) 8576 | -4/DSF | Ambient heat levels rising (+10) 8591 | -4/DSF | Ambient heat levels rising (+10) 8606 | -4/DSF | Ambient heat levels rising (+10) 8621 | -4/DSF | Ambient heat levels rising (+10) 8636 | -4/DSF | Ambient heat levels rising (+10) 8651 | -4/DSF | Ambient heat levels rising (+10) 8666 | -4/DSF | Ambient heat levels rising (+10) 8681 | -4/DSF | Ambient heat levels rising (+10) 8696 | -4/DSF | Ambient heat levels rising (+10) 8711 | -4/DSF | Ambient heat levels rising (+10) 8726 | -4/DSF | Ambient heat levels rising (+10) 8738 | -4/DSF | Discovered new exit (range 16) 8739 | -4/DSF | Core integrity fell below 50% 8741 | -4/DSF | Ambient heat levels rising (+10) 8748 | -4/DSF | Core integrity fell below 20% 8751 | -4/DSF | Core destroyed Last Messages --------------- Engine shutdown. 08737_ Overheating: Biometal Medium Treads damaged (-42). 08738_ EXIT=FOUND 08739_ Overheating: Core damaged (-138). 08740_ Overheating: Fission Core damaged (-5). 08741_ ALERT: Ambient heat levels +10. 08742_ Overheating: Core damaged (-218). 08743_ Power failure, Fission Core shutdown. 08744_ Overheating: Matter Neutralizer damaged (-37). 08745_ Overheating: Matter Neutralizer damaged (-19). 08746_ Power failure, Lgt. Angular Momentum Engine shutdown. 08748_ Overheating: Core damaged (-184). 08750_ Imp. Corruption Screen broken. 08750_ Overheating: Short circuit. 08751_ Overheating: Core damaged (-184). [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????#########??????????????? | | ????????????????##### #??????????????? | | ?????????"""##]]#[[[# #??????????????? | | ???????""< @ #??????????????? | | ???????"" #??????????????? | | ???????"" ##]]#[[[### ###??????????????? | | ?????????????#??#[[[### ###??????????????? | | ????????????????##### !!#??????????????? | | ????????????????????# !!#??????????????? | | ????????????????????# !% !!#??????????????? | | ????????????????????###%"[###??????????????? | | ????????????????????#== !!#??????????????? | | ????????????????????#! !!#??????????????? | | ????????????????????#= !!#??????????????? | | ????????????????###?### #################? | | ????????????#[??#!!!?## ###!!!#!!!## #? | | ????????? ##[[[#!!!##% %##!!!# !## #? | | ????????! ! ! !!#? | | ????????! !!#? | | ????????! % % !!#? | | ???????? ## #===## %##!!!# ## ]]#? | | ???????? ## ??#===?## ###!!!# ## ]]#? | | ???????## #????###?### "########### ###? | | ????????/ ????????#!! ==#??????#&& #?? | | ????????/ ????????#!! ==#??????#&& #?? | | ????????/ ????????#!! ==#??????#&& #?? | | ???????## ##???????##" ###??????### ##?? | | ???????#/ ????????# !!#??????#&& &#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 45 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 375 Resistance: KI 40 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 90 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- Fission Core | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Dynamic Insulation System | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed MappingAssaultStorage Manual? 0 Play Time 01:14:53 Cumulative 15.2 hours Start 2024.04.08 @ 23:25:58 End 2024.04.09 @ 18:41:06 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 39 Rogue 32 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 574e94e8-cf9e-4a4c-b2de-9920511c0d38