Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.20 @ 19:34:22 Player: GipsyDog Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (485) 485 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (829) 829 TOTAL SCORE: 3114 Bonus ------- Follower Combat Kills 229 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (17) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- Phasing Sabre > --- INVENTORY (6) ---- Advanced Weight Redist. System Makeshift Sensor Array Experimental Targeting Computer Component Analysis Suite Hacking Drone Bay (1/1) Barrage Gun Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Aluminum Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Small Storage Unit Experimental Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Beamcaster Phasing Sabre > --- INVENTORY -------- Advanced Weight Redist. System Makeshift Sensor Array Experimental Targeting Computer Makeshift Armor Plating Component Analysis Suite Barrage Gun [Rating: 46] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Makeshift Sensor Array Storage Small Storage Unit Hackware Experimental Hacking Suite Protection Makeshift Armor Plating Weapon Light Cannon Energy Gun Beamcaster Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 31 | 7 5 8 . 5 6 Power 4 | 1 . 2 . . 1 Engine 4 | 1 . 2 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 2 2 . . 2 Treads . | . . . . . . Leg 6 | . 2 2 . . 2 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 . 2 . 3 3 Device 5 | 1 . 1 . 2 1 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection 3 | . . 1 . 1 1 Artifact . | . . . . . . Weapon 9 | 2 3 2 . 2 . Energy Gun 4 | 2 1 . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 1 | . . 1 . . . Ballistic Cannon 3 | . 2 1 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 7 | . 1 . . . 6 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon 2 | . 1 . . . 1 Highest Loss Streak 4 | . 1 . . . 4 Average Slot Usage (%) 97 | . 98 91 100 99 95 Engine 11 | . 14 11 11 11 10 Leg 29 | . 17 25 33 33 31 Wheel 1 | . 10 . . . . Device 15 | . 14 20 11 17 7 Storage 11 | . 14 11 11 11 11 Hackware 2 | . . . . . 10 Protection 3 | . . 1 11 4 3 Energy Gun 8 | . 17 5 . 8 9 Ballistic Cannon 6 | . 9 12 22 5 . Slashing Weapon 6 | . . . . 8 11 Naked Turns . | . . . . . . Heaviest Build 32 | 13 15 22 22 30 32 Greatest Support 50 | 32 32 30 30 30 50 Greatest Overweight (x) 3 | 1 . . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 Most Carried 6 | 5 6 6 6 6 6 Average Carried 5 | 2 4 4 5 5 5 Final Capacity 6 | 6 6 6 6 6 6 Final Carried 6 | 5 4 5 6 6 6 Class Distribution -------------------- 46% | Mutant 35% | Derelict-Mutant 18% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 569 | 255 39 141 . 57 77 Remotely . | . . . . . . Salvage Created 563 | 20 173 159 . . 211 Parts 47 | 5 24 8 . . 10 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 20 | . . . . . 20 Prevented 7 | . . . . . 7 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 15 | . 9 3 . . 3 Melee 1 | . . . . . 1 Guns 10 | . 7 1 . . 2 Cannons 3 | . 1 2 . . . AOE 1 | . 1 . . . . Classes Destroyed 5 | 1 2 2 . . . Tunneler 1 | 1 . . . . . Watcher 4 | . 2 2 . . . Swarmer 9 | . 9 . . . . Grunt 4 | . . 2 . . 2 Sentry 2 | . . 1 . . 1 Best Kill Streak 4 | 1 4 2 . . 1 Combat Bots Only 3 | . 3 2 . . 1 Max Kills in Single Turn 2 | 1 2 1 . . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 1588 | . 279 44 . . 1265 Core 422 | . 11 9 . . 402 Absorbed by Shields . | . . . . . . Core Remaining (%) 97 | 100 95 . . . . Volleys Fired 41 | 1 13 9 1 . 17 Largest 2 | 2 2 2 2 . 1 Hottest 80 | 80 80 75 70 . 75 Shots Fired 65 | 2 26 18 2 . 17 Gun 51 | 2 23 9 . . 17 Cannon 14 | . 3 9 2 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 20 | . 3 15 2 . . Thermal 28 | 1 10 . . . 17 Explosive . | . . . . . . Electromagnetic 17 | 1 13 3 . . . Robot Hit Streak 12 | 2 9 11 . . 12 Robot Miss Streak 2 | . 2 1 . . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 48 | 2 14 14 . . 18 Core Hits 30 | 1 12 8 . . 9 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 999 | 23 262 272 . . 442 Guns 623 | 23 178 126 . . 296 Cannons 166 | . 20 146 . . . Explosions 64 | . 64 . . . . Melee 146 | . . . . . 146 Ramming . | . . . . . . Kinetic 239 | . 20 219 . . . Thermal 392 | 11 85 . . . 296 Explosive . | . . . . . . Electromagnetic 222 | 12 157 53 . . . Impact . | . . . . . . Slashing 146 | . . . . . 146 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 138 | . 138 . . . . Shots 3 | . 3 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 223 | 18 66 12 12 . 223 Average Temperature 51 | 12 27 4 8 . 68 Received Heat Transfer 426 | . . 24 . . 402 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 693 | 25 150 . . . 518 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 325 | 5 325 291 95 . . Initial 117 | . 2 117 95 . . Average 179 | 1 200 209 95 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 55 | 100 45 47 100 . . Level 1 44 | . 54 52 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 17 8 . . 29 Peak Tracking Total 12 | . 5 3 . . 12 Tactical Retreats 11 | . 2 1 . . 8 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . 4 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 3 | . 3 . . . . Max in Single Turn 2 | . 2 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 5 | . 3 . 1 1 . Terminals 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 8 . 2 4 . Successful 13 | . 8 . 1 4 . Failed 1 | . . . 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals 7 | . 5 . 2 . . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 5 . 1 4 . Part Schematic 4 | . . . . 4 . Prototype ID Bank 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Disarm Traps 2 | . 2 . . . . Dispatch Records 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . . 4 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 5 | . . . 1 4 . Largest Group 4 | . . . 1 4 4 Highest-Rated Group 152 | . . . 31 152 152 Highest-Rated Ally 39 | . . . 31 39 39 Total Orders 3 | . . . . . 3 ROAM 3 | . . . . . 3 Ally Attacks 33 | . . . . . 33 Total Damage 827 | . . . . . 827 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 Drone Launches 3 | . . . . . 3 Drone Recoveries 3 | . . . . . 3 Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 2756 | 67 353 392 87 1292 565 Spaces Moved 1798 | 45 231 192 61 999 270 Core 7 | 3 . . . . 4 Treads . | . . . . . . Legs 1695 | . 177 192 61 999 266 Wheels 96 | 42 54 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 120 120 120 120 Average Speed 119 | 97 115 120 120 120 123 Slowest Speed 200 | 100 120 120 120 120 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 4 55 13 17 90 70 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 52 | . 52 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 52 | . 52 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 2343 | 62 291 335 73 1098 484 Wait 412 | 5 37 116 11 63 180 Move 1793 | 44 230 191 60 998 270 Hop . | . . . . . . Pick Up 31 | 5 3 5 1 15 2 Fast Attach 12 | 7 1 2 . 2 . Attach 4 | . 1 1 . 1 1 Detach . | . . . . . . Swap 15 | . 3 5 . 2 5 Drop 32 | . 3 6 . 17 6 Fire 41 | 1 13 9 1 . 17 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Repaired EM Pulse Gun 187 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 16) 421 | -10/Materials | Entered another Materials area 421 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 773 | -9/Materials | Discovered new exit (range 6) 813 | -9/Materials | Entered Mines 848 | -9/Mines | Received a Mining Laser from a helpful Derelict 886 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 900 | -9/Mines | Discovered new exit (range 9) 900 | -9/Mines | Entered Zion 900 | -7/Zion | Accompanied by 1 ally 1051 | -7/Zion | Learned location of Extension (-5) 1185 | -7/Zion | Learned Factory terminal intel 1326 | -7/Zion | Imprinted 1328 | -7/Zion | Declared Zion's savior 1461 | -7/Zion | Found Prototype Device 1511 | -7/Zion | Given the Hacking Drone Bay 1514 | -7/Zion | Found Prototype Device 1535 | -7/Zion | Build established: Derelict-Mutant 1535 | -7/Zion | Identified Phasing AFG 1549 | -7/Zion | Identified Hacking Drone Bay 1670 | -7/Zion | Loaded intel: 5 derelict terminal locations 1686 | -7/Zion | Found Prototype Processor 1688 | -7/Zion | Found Prototype Processor 1694 | -7/Zion | Identified Exp. Terrain Scan Processor 1701 | -7/Zion | Found Prototype Processor 1713 | -7/Zion | Identified Exp. Melee Analysis Suite (x2) 1731 | -7/Zion | Found Prototype Processor 1734 | -7/Zion | Identified Exp. Target Analyzer 1734 | -7/Zion | Found Prototype Processor 1741 | -7/Zion | Identified Exp. Targeting Computer 1758 | -7/Zion | Found Prototype Hackware 1801 | -7/Zion | Identified Exp. Hacking Suite 2143 | -7/Zion | Discovered new exit (range 14) 2192 | -7/Zion | Entered Proximity Caves 2192 | -6/Proximity Caves | Accompanied by 4 allies 2322 | -6/Proximity Caves | Spotted B-75 Beast 2333 | -6/Proximity Caves | Allies destroyed B-75 Beast 2483 | -6/Proximity Caves | Learned Factory interactive machine intel 2497 | -6/Proximity Caves | Build established: Hacker-Mutant 2703 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2708 | -6/Proximity Caves | Core integrity fell below 50% 2739 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 2753 | -6/Proximity Caves | Core integrity fell below 20% 2757 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02703_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 02704_ S-27 Virus destroyed. 02705_ Exp. Hacking Suite destroyed. 02707_ Y-64 Sentinel: "REQUESTING BACKUP." 02707_ Slug penetrates Wall. 02708_ Flexi-carbon Leg destroyed. 02708_ Aluminum Leg destroyed. 02709_ Y-64 Sentinel destroyed. 02711_ Lgt. Nuclear Core fries itself beyond repair. 02713_ Imp. Medium Armor Plating fries itself beyond repair. 02713_ Adv. Heat Sink fries itself beyond repair. 02719_ Imp. Treads fries itself beyond repair. 02737_ Critical hit. 02741_ Rnf. Deuterium Engine destroyed. 02748_ Critical hit. 02750_ C-30 ARC bursts open, deploying its payload. 02750_ G-67 Veteran unfolds itself. 02750_ G-50 Soldier unfolds itself. 02750_ Dropped Flexi-carbon Leg. 02756_ Mak. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ????????????????###############???????????????## | | ????????????????# ##??????????##### | | ??????????????## ? ############ | | ?????????????## ??????### g " | | ?????????????# ??????# = g "%" | | ?????????????# ??????# b s ## ## | | ?????????????# #??????# ## ###### ## | | ????????????## #??????# """"" ## #????# | | ????????????# ##?????# @"""""""""## #????## | | ?????????????# ###???# #"""""""""# #?????### | | ??????????????# ##### ##" """ " #???????## | | ?????????????## ##" """"""" #????????## | | ?????????????# #?" "?" #?????????# | | ?????????????# # #### ??? #?????????? | | ?????????????# ### #??# ???? ??? #?????????? | | ?????????????# #?? #??####????????#####????????#? | | ?????????????# #???#?????????????##??????? ? ## | | ?????????????# #????????????????? ###????? | | ?????????????# #????????????????? ##???? | | ?????????????# #????????????????? #???? | | ?????????????# #????????????????? ????? | | ?????????????# #???????????????## #????? ? | | ?????????????# #???????????????# ###?## ? | | ?????????????# #???????????????# ### ?? | | ?????????????# #???????????????# ### #??? | | ?????????????# ######?????????## #?## #???? | | ?????????????# #???####### #??# #???# | | ?????????????# ### #??# #### #??### | | ?????## ?????# #?# ???# =## #### | | ?????# ????# #?# #???# ###### [%= | | ?????# ???# #?# ##### #????## !* | | ??????# ???# #?# ## ## #?????## | | ???????# ??# #??# ## #??????## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Offensive Hacking 26 Item Schematics ----------------- Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessBombPick Manual? 0 Play Time 01:01:50 Cumulative 23.7 hours Start 2021.09.20 @ 18:16:25 End 2021.09.20 @ 19:34:22 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 14 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 26 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13397916-c38c-4465-a4b3-865a78ce20d4