Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.16 @ 17:53:10 Player: CatPlusPlus Result: Destroyed by FY-7XE(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (773) 773 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1528 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 267/300 Energy 79/100 System Corruption 0% Temperature Cool (6) Movement Treading (260) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Spiked Treads Spiked Treads > --- UTILITY (2) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Machine Gun > --- INVENTORY (15) --- Light Treads Light Treads Arachnoskeleton Cooling System Subdweller Optics Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Gun Armor Battle Rifle Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Spiked Treads Spiked Treads > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Subdweller Beam Cannon Subdweller Machine Gun > --- INVENTORY -------- Light Treads Light Treads Arachnoskeleton Cooling System Subdweller Optics Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Gun Armor Battle Rifle Subdweller Shrapnel Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 59 | 7 25 27 Power 5 | 1 2 2 Engine 5 | 1 2 2 Core . | . . . Reactor . | . . . Propulsion 10 | 2 4 4 Treads 10 | 2 4 4 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 22 | 2 8 12 Device 9 | 1 2 6 Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection 9 | . 3 6 Artifact . | . . . Weapon 22 | 2 11 9 Energy Gun 5 | 1 3 1 Energy Cannon 2 | . . 2 Ballistic Gun 7 | 1 4 2 Ballistic Cannon 2 | . . 2 Launcher . | . . . Special Weapon 6 | . 4 2 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 2 5 Power 2 | . . 2 Propulsion 1 | . . 1 Utility . | . . . Weapon 4 | . 2 2 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 14 13 Treads 27 | . 28 27 Device 12 | . 13 11 Storage 14 | . 14 14 Protection 1 | . . 2 Energy Gun 5 | . 4 6 Energy Cannon 2 | . . 3 Ballistic Gun 13 | . 21 8 Ballistic Cannon 3 | . . 5 Special Weapon 2 | . 2 3 Naked Turns . | . . . Heaviest Build 42 | 14 36 42 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 15 | 6 15 15 Average Carried 13 | 3 12 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 15 13 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1174 | 291 515 368 Remotely . | . . . Salvage Created 1094 | 130 592 372 Parts 72 | 9 40 23 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 6 | . . 6 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 19 | . 10 9 Guns 15 | . 10 5 Cannons 4 | . . 4 Classes Destroyed 7 | 2 4 1 Worker 1 | . 1 . Tunneler 2 | 2 . . Hauler 2 | . 2 . Recycler 2 | 1 1 . Watcher 1 | . 1 . Grunt 10 | . 10 . Subdweller 9 | . . 9 Best Kill Streak 3 | 2 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 116 | . 53 63 Missed 26 | . 17 9 Damage Taken 1667 | . 483 1184 Core 263 | . 62 201 Absorbed by Shields . | . . . Regen/Repaired (Parts) 168 | . 168 . Core Remaining (%) 100 | 100 . . Volleys Fired 125 | 7 56 62 Largest 2 | 2 2 2 Hottest 140 | 60 100 140 Shots Fired 198 | 14 95 89 Gun 129 | 14 79 36 Cannon 39 | . . 39 Launcher . | . . . Special 30 | . 16 14 Kinetic 101 | 7 53 41 Thermal 97 | 7 42 48 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 17 | 4 10 17 Robot Miss Streak 4 | 4 2 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 111 | 6 54 51 Core Hits 48 | 4 26 18 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1798 | 67 698 1033 Guns 1365 | 67 696 602 Cannons 431 | . . 431 Explosions . | . . . Melee . | . . . Ramming 2 | . 2 . Kinetic 1163 | 25 487 651 Thermal 633 | 42 209 382 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 8 | . . 8 Impact . | . . . Kinetic 8 | . . 8 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 132 | . 82 132 Average Temperature 35 | . 28 62 Received Heat Transfer 462 | . 264 198 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | 1 . 3 Heat Transferred 1060 | 100 475 485 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 222 | 15 222 . Initial 9 | . 9 . Average 59 | 7 63 . Maximum Alert Level 1 | . 1 . Low Security (%) 91 | 100 90 . Level 1 8 | . 9 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 17 10 Peak Tracking Total 3 | . 3 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . 3 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 5 3 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 16 3 Successful 13 | . 10 3 Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 7 | . 7 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 1 3 Record 1 | . . 1 Open Door 1 | . . 1 Locate Traps 1 | . 1 . Derelict Proto ID Bank 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 6 | . 6 . Scan Component 3 | . 3 . Repair 3 | . 3 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 3 . Time 78 | . 78 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3579 | 121 1397 2061 Spaces Moved 1758 | 56 653 1049 Core 5 | 5 . . Treads 1753 | 51 653 1049 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 163 | 150 160 166 Slowest Speed 260 | 160 160 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 4 79 63 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 11 | . . 11 Spaces Dug 15 | . 10 5 Terrain Destroyed 26 | . 16 10 Melee . | . . . Projectile 26 | . 16 10 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2200 | 75 885 1240 Wait 188 | . 104 84 Move 1756 | 55 652 1049 Hop . | . . . Pick Up 37 | 6 25 6 Fast Attach 14 | 7 3 4 Attach 6 | . 2 4 Detach . | . . . Swap 39 | . 20 19 Drop 34 | . 22 12 Fire 125 | 7 56 62 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 16) 912 | -10/Materials | Repaired Lgt. Treads 939 | -10/Materials | Repaired Lgt. Treads 967 | -10/Materials | Repaired Lgt. Treads 1000 | -10/Materials | Discovered new exit (range 16) 1198 | -10/Materials | Discovered new exit (range 3) 1508 | -10/Materials | Discovered new exit (range 6) 1519 | -10/Materials | Entered Subcaves 1519 | -10/Subcaves | Learned Materials security intel 1527 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1527 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1736 | -10/Subcaves | Discovered new exit (range 8) 2062 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2162 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2276 | -10/Subcaves | Disturbed a concealed Subdweller 2604 | -10/Subcaves | Visited 4L-MR0's lab 2651 | -10/Subcaves | Found Gun Armor 2759 | -10/Subcaves | A Subdweller sparked back to life 2759 | -10/Subcaves | A Subdweller sparked back to life 2759 | -10/Subcaves | A Subdweller sparked back to life 2778 | -10/Subcaves | Core integrity fell below 50% 2783 | -10/Subcaves | Core integrity fell below 20% 2802 | -10/Subcaves | Found Arachnoskeleton 3152 | -10/Subcaves | Learned Materials machine intel 3580 | -10/Subcaves | Destroyed by FY-7XE(R) with Subdweller Laser Last Messages --------------- especially when stimulated during the collection process in preparation for SEP insertion. Secure containment is priority number one! Although mostly just a persistent nuisance in their natural Subcaves environment where a certain balance has been achieved, there is a high probability that sudden introduction into previously unexposed areas could cause more extreme side effects. Take all precautions to prevent this from happening. 03206_ Connecting with SUBCOM Basin Controls... 03247_ Sub. Power Source shoots sparks and powers down. 03514_ Triggered Piercing Trap. 03514_ Spikes shoot up from the floor. 03514_ Critical hit (Impale). 03566_ EU-OZC(R) knocked back. 03568_ Lgt. Cannon destroyed. 03575_ EU-OZC(R) destroyed. Map ----- +----------------------------------------------------+ | ???####?##### #?## #??????????????? | | ????????????## #### ####???????????????? | | ?????????????# #??????????????????? | | ?????????????# #??????????????????? | | ?????????????# ## ###????????????????? | | ????????????# ### ##???????????????? | | ???????????# ## #?# #???????????????? | | ???????????# ### ### #???????????????? | | ??????????# ##?# ## ##???????????????? | | ??????????# ???## ###????????????????? | | ??????????# #??### ##??????????????????? | | ??????????####??# #??????????????????? | | ????????????????## ### #??????????????????? | | ?????????????????## ##?## #??????????????????? | | ??????????????????##???## ##???#??????????????? | | ??????????????????###### ##??^##?????????????? | | ?????????????????## ^ #? #?????????????? | | ?????????????##### ## #?????????????? | | ????????????## ## #?????????????? | | ????????????# # ^ #?????????????? | | ?????????????# ## ## ##?????????????? | | ???????????????# ## #####??????????????? | | ???????????????## ##?## ##????????????????? | | ???????????????# ?????## #????????????????? | | ???????????????# ??????## % ##????????????????? | | ???????????????#???????# @ ###?????????????????? | | ???????????????????????## [#???????????????????? | | ????????????????????????#&%#???????????????????? | | ????????????????????????# R#???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????## ???????????????????? | | ???????????????????????? #???????????????????? | | ????????????????????????# #???????????????????? | | ???????????????????????? ???????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ?????????????????????????"""???????????????????? | | ????????????????????????? ""???????????????????? | | ????????????????????????? ?????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotLaserBoregun Manual? 0 Play Time 00:35:43 Cumulative 184.6 hours Start 2024.07.16 @ 00:34:27 End 2024.07.16 @ 17:53:10 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/0/2/1/0/0/0/0/0 Lore% 47 Gallery% 77 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 961e775e-1221-43eb-96f6-2bdd5af87bb7