Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.17 @ 16:04:05 Player: JackZewap Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (110) 550 Value Destroyed (3195) 3195 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (122) 122 TOTAL SCORE: 10147 Bonus ------- High Alert Combat Kills 122 Cogmind --------- Core Integrity 308/1300 Matter 219/300 Energy 91/100 System Corruption 0% Temperature Cool (0) Movement Flying (37) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Biomechanical Wings Biomechanical Wings > --- UTILITY (12) ----- Advanced Visual Processing Unit Advanced Visual Processing Unit Advanced Melee Analysis Suite Advanced Target Analyzer Graphene Brace Improved Hacking Suite Improved Component Analysis Suite > --- WEAPON (2) ------- Force Lance > --- INVENTORY (5) ---- Light Quantum Reactor Graphene Brace Improved System Restoration Module Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Light Particle Reactor > --- PROPULSION ------- Biomechanical Wings Nuclear Pulse Array Cooled Field Propulsion Drive > --- UTILITY ---------- Improved Coolant Injector Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Sensor Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Graphene Brace Hacking Suite Improved Hacking Suite Improved Component Analysis Suite > --- WEAPON ----------- Phasing Sabre Force Lance > --- INVENTORY -------- Enhanced Nuclear Core Biomechanical Wings Biomechanical Wings Improved System Restoration Module [Rating: 113] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Hover Unit Airjet Flight Unit Biomechanical Wings Utility System Shield Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Katana Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Ext Res Slots Evolved 14 | . . . 2 2 2 . . 2 2 2 . 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 3 | . . . 1 . . . . . 1 . . 1 Utility 10 | . . . 1 2 2 . . 2 . 2 . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 138 | 5 19 . 14 35 2 1 9 3 12 8 11 19 Power 20 | 1 2 . . 5 . . 1 . 2 2 1 6 Engine 4 | 1 1 . . 2 . . . . . . . . Core 10 | . 1 . . 3 . . 1 . 1 2 . 2 Reactor 6 | . . . . . . . . . 1 . 1 4 Propulsion 28 | 2 3 . 5 6 . 1 2 . 4 1 . 4 Treads 9 | 2 . . 4 3 . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 4 | . 3 . 1 . . . . . . . . . Hover 7 | . . . . 3 . 1 2 . 1 . . . Flight 8 | . . . . . . . . . 3 1 . 4 Utility 61 | 1 6 . 4 14 2 . 5 3 5 5 8 8 Device 26 | . 1 . . 3 2 . 3 2 4 4 4 3 Storage 5 | 1 1 . . 1 . . . . 1 . 1 . Processor 13 | . 2 . . 3 . . 2 1 . . 2 3 Hackware 8 | . 1 . 1 2 . . . . . 1 1 2 Protection 9 | . 1 . 3 5 . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 29 | 1 8 . 5 10 . . 1 . 1 . 2 1 Energy Gun 2 | . . . . 2 . . . . . . . . Energy Cannon 4 | . . . . 4 . . . . . . . . Ballistic Gun 12 | 1 6 . 5 . . . . . . . . . Ballistic Cannon 3 | . 2 . . 1 . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 6 | . . . . 3 . . 1 . 1 . 1 . Piercing Weapon 2 | . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . . 1 . . . 1 . Parts Lost 34 | . 6 . . 3 . . . . 3 . 5 17 Power 8 | . 1 . . 2 . . . . . . 1 4 Propulsion 8 | . 2 . . . . . . . 2 . . 4 Utility 13 | . . . . 1 . . . . 1 . 4 7 Weapon 5 | . 3 . . . . . . . . . . 2 Highest Loss Streak 6 | . 5 . . 2 . . . . 2 . 2 6 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 80 100 98 99 100 100 100 100 92 85 92 74 Engine 4 | . 7 14 11 4 . . . . . . . . Core 3 | . 4 . . 4 7 7 7 6 5 5 5 2 Reactor 1 | . . . . . . . . . 3 5 5 3 Treads 14 | . 16 . 31 23 . . . . . . . . Hover 3 | . . . . 3 23 23 23 20 18 . . . Flight 4 | . . . . . . . . . 2 15 15 15 Device 12 | . 1 . . 8 15 15 14 20 17 33 33 17 Storage 7 | . 14 14 11 9 7 7 7 6 4 . . . Processor 8 | . . . . 8 15 15 20 26 21 10 13 17 Hackware 8 | . 6 . 10 8 15 15 10 6 5 8 9 7 Protection 4 | . . 14 10 9 . . . . . . . . Energy Cannon 1 | . . . . 6 . . . . . . . . Ballistic Gun 7 | . 22 14 21 . . . . . . . . . Ballistic Cannon 1 | . 3 14 . 2 . . . . . . . . Slashing Weapon 4 | . . . . 8 15 15 15 13 9 5 5 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 64 | 12 32 32 34 64 17 17 19 21 47 33 35 35 Greatest Support 69 | 40 40 26 69 69 20 26 38 38 49 35 35 38 Greatest Overweight (x) 8 | . 8 1 1 2 . . . . 1 . . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 8 8 8 8 15 5 5 5 Average Capacity 10 | 6 13 15 15 11 8 8 8 8 12 5 5 5 Most Carried 15 | . 10 8 15 15 8 8 8 8 15 5 5 5 Average Carried 8 | . 5 7 14 11 6 7 7 7 11 4 4 3 Final Capacity 15 | 8 15 15 15 8 8 8 8 8 5 5 5 5 Final Carried 15 | . 7 8 15 8 7 8 8 8 4 5 4 4 Class Distribution -------------------- 50% | Mutant 19% | Hacker-Mutant 16% | Hacker-Gladiator 9% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Gladiator | -7/Factory Hacker-Gladiator | -7/Waste Gladiator | -7/Factory Gladiator | -6/Factory Gladiator | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Extension Hacker-Gladiator | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Ext Res Matter Collected 2359 | 250 470 . 416 667 . . 70 10 130 26 221 99 Remotely . | . . . . . . . . . . . . . Salvage Created 4072 | . 732 . 571 1673 . . 70 10 173 26 511 306 Parts 255 | . 58 . 37 100 . . 3 2 4 4 31 16 Haulers Intercepted 4 | . . . . 2 . . . . 1 . 1 . Recyclers Shooed 1 | . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Ext Res Combat Hostiles Destroyed 72 | . 19 . 10 35 . . . . 1 . 4 3 Melee 23 | . . . . 15 . . . . 1 . 4 3 Guns 28 | . 18 . 10 . . . . . . . . . Cannons 20 | . 1 . . 19 . . . . . . . . Classes Destroyed 15 | . 5 . 4 1 . . 1 . 1 . 2 1 Worker 3 | . . . 1 1 . . 1 . . . . . Builder 4 | . 1 . . 3 . . . . . . . . Tunneler 1 | . . . . . . . . . 1 . . . Hauler 4 | . . . . 2 . . . . 1 . 1 . Recycler 4 | . . . 2 1 . . . . . . 1 . Mechanic 1 | . . . . . . . 1 . . . . . Operator 10 | . 3 . . 3 . . . 1 . 1 1 1 Drone 1 | . . . . . . . . . . . 1 . Watcher 12 | . 3 . 4 3 . . . . . . 1 1 Swarmer 19 | . 6 . 4 9 . . . . . . . . Grunt 35 | . 13 . 3 18 . . . . 1 . . . Brawler 2 | . . . 1 1 . . . . . . . . Sentry 12 | . . . 2 7 . . . . . . 2 1 Programmer 2 | . . . . . . . . . . . . 2 Guerrilla 1 | . . . . . . . . . . . 1 . Best Kill Streak 5 | . 3 . 5 4 . . 1 1 2 1 4 2 Combat Bots Only 4 | . 3 . 4 4 . . . . 1 . 3 2 Max Kills in Single Turn 2 | . 1 . 2 2 . . 1 1 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Ext Res Hostile Shots Fired 582 | . 108 . 58 172 . . . . 38 . 32 174 Missed 204 | . 22 . 15 52 . . . . 13 . 16 86 Damage Taken 6067 | . 939 . 503 1617 . . . . 513 . 473 2022 Core 1842 | . 233 . 49 224 . . . . 182 . 162 992 Absorbed by Shields 16 | . . . . . . . . . 16 . . . Ignored by Resistances 40 | . . . . 40 . . . . . . . . Regen/Repaired (Parts) 82 | . . . 82 . . . . . . . . . Core Remaining (%) 77 | 100 . 6 87 59 . . 100 100 81 . 85 . Volleys Fired 239 | . 106 . 52 81 . . . . . . . . Largest 2 | . 2 . 2 2 . . . . . . . . Hottest 150 | . 55 . 46 150 . . . . . . . . Shots Fired 459 | . 192 . 105 162 . . . . . . . . Gun 311 | . 181 . 105 25 . . . . . . . . Cannon 148 | . 11 . . 137 . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 354 | . 192 . 105 57 . . . . . . . . Thermal 105 | . . . . 105 . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 14 | . 14 . 11 12 . . . . . . . . Robot Miss Streak 5 | . 3 . 3 5 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . 2 . 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . Shots Hit Robots 399 | . 136 . 70 148 1 . 2 1 11 1 15 14 Core Hits 174 | . 48 . 24 80 . . 1 . 4 1 9 7 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . Critical Strikes 15 | . 1 . . 3 . . . . 3 . 3 5 Destroy 1 | . 1 . . . . . . . . . . . Sever 6 | . . . . 3 . . . . 3 . . . Impale 8 | . . . . . . . . . . . 3 5 Melee Attacks 163 | . . . . 48 1 . 2 8 12 6 34 52 Impact . | . . . . . . . . . . . . . Slashing 95 | . . . . 48 1 . 2 8 12 6 12 6 Piercing 68 | . . . . . . . . . . . 22 46 Sneak Attacks 14 | . . . . 3 . . 2 1 3 . 5 . Combat Hostiles 2 | . . . . . . . . . 1 . 1 . Follow-up Attacks 6 | . . . . 3 . . . . . . 2 1 Damage Inflicted 8678 | . 1333 . 1057 3807 42 . 136 90 484 46 938 745 Guns 2507 | . 1208 . 1057 242 . . . . . . . . Cannons 2540 | . 125 . . 2415 . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 3631 | . . . . 1150 42 . 136 90 484 46 938 745 Ramming . | . . . . . . . . . . . . . Kinetic 3126 | . 1333 . 1057 736 . . . . . . . . Thermal 1921 | . . . . 1921 . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 2138 | . . . . 1150 42 . 136 90 484 46 190 . Piercing 1493 | . . . . . . . . . . . 748 745 Highest Corruption 4 | . . . 1 . . . 2 . 4 . 4 2 Average Corruption 1 | . . . 1 . . . 2 . 3 . 2 1 Corruption Purged 8 | . . . . . . . . . . . 6 2 Corruption Blocked . | . . . . . . . . . . . . . Effects 7 | . . . 3 . . . . . 1 . 3 . Message Errors 2 | . . . 1 . . . . . . . 1 . Matter Fused 1 | . . . . . . . . . 1 . . . Energy Discharges 1 | . . . 1 . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . 1 . Misfires 1 | . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 325 | . . . . 144 . . 30 50 36 . 44 21 Projectiles 69 | . . . . 69 . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 256 | . . . . 75 . . 30 50 36 . 44 21 Knockbacks 17 | . 1 . . 16 . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 15 | . 1 . . 14 . . . . . . . . Secondary 2 | . . . . 2 . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 144 | . 36 . 18 144 . . . . . . . . Average Temperature 28 | . 10 . 6 42 . . . . . . . . Received Heat Transfer 1595 | . 471 . 180 819 . . . . 23 . 45 57 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Parts Melted 5 | . . . . 5 . . . . . . . . Heat Transferred 2849 | . . . . 2849 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Ext Res Peak Influence 541 | . 205 33 204 529 255 89 102 88 179 147 203 541 Initial 240 | . . 33 12 68 240 89 62 49 42 87 . 33 Average 124 | . 62 33 39 237 254 89 72 64 78 114 55 226 Maximum Alert Level 2 | . 1 . 1 2 1 . . . . . 1 2 Low Security (%) 77 | 100 99 100 99 35 . 100 100 100 100 100 96 56 Level 1 17 | . . . . 56 100 . . . . . 3 10 Level 2 5 | . . . . 8 . . . . . . . 33 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . 5 . 1 5 1 . . . 1 1 1 3 Investigation 5 | . 2 . . 2 . . . . . . . 1 Extermination 2 | . . . . . . . . . 1 . . 1 Reinforcement 11 | . 3 . 1 3 1 . . . . 1 1 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . 2 Construction Impeded 1 | . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Ext Res Distress Signals 6 | . 1 . 1 2 . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 198 | . 32 . 17 51 3 6 . 1 14 2 20 52 Peak Tracking Total 17 | . 3 . 4 5 2 6 . 1 7 1 5 17 Tactical Retreats 24 | . 2 . 1 2 . 1 . . 3 . 6 9 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Ext Res Traps Triggered 12 | . 2 . 2 2 1 . 1 . . . 1 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Ext Res Machines Disabled 5 | . . . 1 3 . . . . . . 1 . Max in Single Turn 1 | . . . 1 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Ext Res Machines Accessed 40 | . 6 . 7 9 1 . 1 2 2 2 4 6 Terminals 30 | . 4 . 5 7 . . . 2 2 1 3 6 Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations 2 | . . . 1 . . . 1 . . . . . Recycling Units 7 | . 2 . 1 2 1 . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 96 | . 12 . 15 24 2 . 2 5 3 7 13 13 Successful 54 | . 8 . 11 15 1 . . 1 . 3 6 9 Failed 41 | . 3 . 4 9 1 . 2 4 3 4 7 4 Catastrophic 7 | . . . . 3 . . . . 1 . . 3 Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 61 | . 11 . 12 15 2 . . 4 3 1 5 8 Terminals 75 | . 8 . 11 20 . . . 5 3 3 12 13 Fabricators 4 | . . . . . . . . . . 4 . . Repair Stations 4 | . . . 2 . . . 2 . . . . . Recycling Units 13 | . 4 . 2 4 2 . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 25 | . 3 . 5 7 . . . . . 1 3 6 Record 1 | . . . . 1 . . . . . . . . Robot Analysis 6 | . 2 . 4 . . . . . . . . . Prototype ID Bank 6 | . . . 1 3 . . . . . . . 2 Open Door 3 | . . . . . . . . . . 1 2 . Open DSF 2 | . . . . . . . . . . . . 2 Level Access Points 1 | . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . 1 . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks 4 | . 1 . 1 2 . . . . . . . . Retrieve Components 4 | . 1 . 1 2 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 22 | . 4 . 3 6 1 . . 1 . 1 3 3 Terminals 17 | . 3 . 2 6 . . . 1 . . 2 3 Track 2 | . . . . . . . . . . . 1 1 Botnet 15 | . 3 . 2 6 . . . 1 . . 1 2 Fabricators 1 | . . . . . . . . . . 1 . . Report 1 | . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . 1 . . . . . 1 . Reject 4 | . 1 . 1 . 1 . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . . . 1 . . . 1 Used 2 | . . . . 1 . . . . . . . 1 Hacking Detections 30 | . 6 . 6 7 1 . 1 2 2 1 . 4 Full Trace Events 1 | . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 21 | . . . 9 12 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Ext Res Total Allies 1 | . . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . 1 . Highest-Rated Group 46 | . . . . . . . . . . . 46 . Highest-Rated Ally 46 | . . . . . . . . . . . 46 . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Ext Res Robot Analysis Total 6 | . 2 . 4 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Ext Res Turns Passed 9926 | 70 1988 53 1390 2759 53 138 315 140 374 440 1416 790 Spaces Moved 6323 | 42 749 50 521 1376 81 230 363 191 483 347 878 1012 Core 59 | 3 56 . . . . . . . . . . . Treads 2381 | 39 632 . 451 1259 . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 181 | . 61 50 70 . . . . . . . . . Hover 1382 | . . . . 117 81 230 363 191 400 . . . Flight 2320 | . . . . . . . . . 83 347 878 1012 Fastest Speed 28 | 50 105 105 86 52 52 52 52 52 34 34 34 28 Average Speed 93 | 152 196 105 151 151 52 52 52 52 56 34 34 33 Slowest Speed 450 | 160 450 105 240 200 52 52 52 52 111 34 34 109 Overloaded Moves 233 | . . . . . . . . . . . . 233 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 1 . . 1 Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 36 | 4 91 29 40 80 4 87 13 7 12 13 53 35 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . 1 1 . . . . 1 . . . . . Unknown Exits Taken 7 | 1 . . 1 1 . . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 52 | . . . . 5 . . . 5 . 5 11 26 Terrain Destroyed 75 | . . . . 28 . . . 5 . 5 11 26 Melee 52 | . . . . 5 . . . 5 . 5 11 26 Projectile 23 | . . . . 23 . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Fac Ext Res Total 9646 | 46 1101 50 1031 1840 90 247 487 220 569 657 1944 1364 Wait 2573 | . 212 . 415 235 5 16 98 17 41 290 997 247 Move 6308 | 41 748 49 520 1375 81 229 362 190 480 346 877 1010 Hop 2 | . . . . . . . . . 1 . . 1 Pick Up 75 | . 8 1 13 24 1 . 5 2 10 4 4 3 Fast Attach 67 | 5 8 . 6 20 . 1 4 . 1 3 8 11 Attach 40 | . 8 . 2 6 2 . 1 2 9 1 2 7 Detach 34 | . 8 . 4 5 . 1 2 . 8 . 3 3 Swap 31 | . 3 . 6 9 . . 4 1 2 4 1 1 Drop 84 | . . . 13 44 . . 9 1 5 3 9 . Fire 239 | . 106 . 52 81 . . . . . . . . Melee 139 | . . . . 41 1 . 2 7 12 6 25 45 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . . . . 18 36 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -4/Factory -4/Extension -3/Research (discovered 4 exits: Res x3 / [*Tes]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 702 | -10/Materials | Discovered new exit (range 10) 736 | -10/Materials | Discovered new exit (range 9) 755 | -10/Materials | Identified exit to Materials 800 | -10/Materials | Identified exit to Mines 867 | -10/Materials | Discovered exit to Materials (range 6) 1091 | -10/Materials | Central database locked down 1161 | -10/Materials | Discovered exit to Materials (range 3) 1285 | -10/Materials | Discovered exit to Mines (range 7) 1416 | -10/Materials | Core integrity fell below 50% 1587 | -10/Materials | Core integrity fell below 20% 1615 | -10/Materials | Lost 5 parts (1p1n3w) 2059 | -10/Materials | Entered Mines 2066 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2083 | -10/Mines | Met a Derelict bent on vengeance 2106 | -10/Mines | Discovered exit to Materials (range 6) 2112 | -10/Mines | Entered Materials 2112 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3336 | -9/Materials | Discovered new exit (range 15) 3422 | -9/Materials | Repaired Lgt. Armor Plating 3502 | -9/Materials | Entered another Materials area 3502 | -8/Materials | Evolved 2 slots: Utility x2 4294 | -8/Materials | Discovered new exit (range 10) 5286 | -8/Materials | Build established: Hacker-Mutant 5668 | -8/Materials | Build established: Hacker-Gladiator 6243 | -8/Materials | Discovered new exit (range 8) 6261 | -8/Materials | Entered Factory 6261 | -7/Factory | Evolved 2 slots: Utility x2 6314 | -7/Factory | Sucked down chute 6314 | -7/Factory | Entered Waste 6324 | -7/Waste | Spotted C-40 Crusher 6331 | -7/Waste | Spotted C-40 Crusher 6334 | -7/Waste | Spotted C-40 Crusher 6334 | -7/Waste | Spotted C-40 Crusher 6334 | -7/Waste | Spotted C-40 Crusher 6335 | -7/Waste | Discovered new exit (range 19) 6338 | -7/Waste | Spotted C-40 Crusher 6452 | -7/Waste | Entered Factory 6744 | -7/Factory | Discovered new exit (range 12) 6752 | -7/Factory | Discovered new exit (range 4) 6757 | -7/Factory | Identified exit to Factory 6760 | -7/Factory | Identified exit to Lower Caves 6767 | -7/Factory | Entered another Factory area 6767 | -6/Factory | Evolved 2 slots: Utility x2 6862 | -6/Factory | Build established: Gladiator 6887 | -6/Factory | Discovered new exit (range 17) 6907 | -6/Factory | Entered another Factory area 6907 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7266 | -5/Factory | Discovered new exit (range 19) 7281 | -5/Factory | Entered another Factory area 7281 | -4/Factory | Evolved 2 slots: Utility x2 7449 | -4/Factory | Discovered new exit (range 6) 7692 | -4/Factory | Build established: Hacker-Mutant 7721 | -4/Factory | Entered Extension 7747 | -4/Extension | Spotted B-86 Titan 8935 | -4/Extension | Crushed by falling debris 9102 | -4/Extension | Rescued a captive Derelict 9131 | -4/Extension | Spotted B-86 Titan 9137 | -4/Extension | Discovered new exit (range 3) 9137 | -4/Extension | Entered Research 9137 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9264 | -3/Research | Identified exit to DSF 9433 | -3/Research | Identified exit to Research 9447 | -3/Research | Spotted B-86 Titan 9567 | -3/Research | Lost 6 parts (1n4u1w) 9588 | -3/Research | Spotted B-86 Titan 9637 | -3/Research | Search patrols dispatched 9685 | -3/Research | Lost 4 parts (1p1n2u) 9787 | -3/Research | Discovered new exit (range 12) 9887 | -3/Research | Search patrols dispatched 9895 | -3/Research | Core integrity fell below 50% 9927 | -3/Research | Self-destructed Last Messages --------------- 09855_ Acquired Mic. Antimatter Reactor. 09857_ Acquired Adv. Target Analyzer. 09869_ Imp. System Restoration Module purges 1% system corruption (1%). 09870_ R-10 Processor collects Imp. Antigrav System. 09871_ R-10 Processor collects Adv. Heat Sink. 09877_ R-10 Processor collects Sml. Battery. 09878_ Imp. System Restoration Module purges 1% system corruption (0%). 09879_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 09885_ W-44 Eye sends out distress signal. 09887_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 09892_ Imp. Hacking Suite destroyed. 09905_ Field Propulsion Array destroyed. 09915_ Acquired Force Lance. 09919_ S-43 Plague suffers critical hit (Impale). 09919_ Force Lance follow-up attack on S-43 Plague. 09920_ Mic. Antimatter Reactor destroyed. 09922_ Biomechanical Wings destroyed. 09924_ Force Lance destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????# # #?????????? | | ???????????????????????# / #?????????? | | ???????????????????????# ###### #???????? ? | | ???????????????????????+ #????# #????????!? | | ???????????#???????????# #????# #???????? ? | | ???????????# ??????????# #????# #########+# | | ???????????+ ????###### #????# | | ???????????# ???# # ! #????# | | ???????????# ??# # #????#### | | ???????????# ### ###/###########??### ### | | ???????????# #????# ### | | ???????????# #????# ## | | ???????????# #????# ##T | | ???????????# #????#+### | | ???????????#########+############ #???? ?# | | ??????????????# #?????? #???? 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