Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 18:20:43 Player: AnotherZach Result: Destroyed by G-67 Veteran via exploding Nuclear Reactor Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (243) 1215 Value Destroyed (7208) 7208 Prototype IDs (42) 840 Alien Tech Used (2) 400 Bonus (147) 147 TOTAL SCORE: 15210 Bonus ------- High Alert Combat Kills 380 Follower Combat Kills 107 Friendly Fire -340 Cogmind --------- Core Integrity 0/1150 Matter 208/300 Energy 125/125 System Corruption 31% Temperature Warm (182) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (3) -------- Antimatter-Ion Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Scrap Engine Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Medium Treads Combat Gravmag System Advanced Heat Sink Improved Signal Interpreter Improved Phase Shifter Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core Antimatter-Ion Reactor > --- PROPULSION ------- Hovering Gravmag-Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Cryofiber Web Advanced Heat Sink Huge Storage Unit Advanced Sensor Array Advanced Transmission Jammer > --- WEAPON ----------- EM Tesla Construct/G Hyp. Kinetic Coil Construct/G > --- INVENTORY -------- Spiked Medium Treads Armored Medium Treads Carbon-fiber Leg Thunder Leg Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Reaction Control System Experimental Core Shielding Improved Light Armor Plating Makeshift System Shield Improved System Guard Trap Extractor Trap Extractor Drone Bay Transdimensional Reconstructor Dirty Bomb Trap [Rating: 128] Favorites ----------- Power Constructs Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Constructs Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Powered Cannon Ballistic Gun Constructs Ballistic Cannon Heavy Gauss Cannon Launcher Advanced EMP Blaster Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 4 2 . . 4 . . . . 2 Power 2 | . . . . . . . 1 . . . . 1 Propulsion 4 | . . . 2 . . . 2 . . . . . Utility 5 | . . . 1 2 . . 1 . . . . 1 Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 195 | 7 13 12 63 10 13 7 20 5 9 4 9 23 Power 19 | 1 2 2 2 3 1 . 2 . 1 1 . 4 Engine 13 | 1 2 2 . 3 1 . 2 . . . . 2 Core 5 | . . . 2 . . . . . 1 . . 2 Reactor 1 | . . . . . . . . . . 1 . . Propulsion 68 | 2 5 4 24 2 6 5 8 4 2 2 . 4 Treads 6 | . . . 3 . . 2 . 1 . . . . Leg 24 | . 2 1 7 . 5 . 3 2 1 1 . 2 Wheel 21 | 2 . 2 10 2 . 2 2 . 1 . . . Hover 16 | . 3 1 4 . . 1 3 1 . 1 . 2 Flight 1 | . . . . . 1 . . . . . . . Utility 66 | 2 5 3 19 4 3 1 6 1 3 1 8 10 Device 40 | 1 2 . 10 1 2 1 2 1 3 . 8 9 Storage 6 | 1 2 . 2 . . . 1 . . . . . Processor 6 | . . 1 2 1 . . 1 . . . . 1 Hackware 2 | . . . 1 . . . 1 . . . . . Protection 12 | . 1 2 4 2 1 . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 42 | 2 1 3 18 1 3 1 4 . 3 . 1 5 Energy Gun 14 | 2 . 1 6 . 2 . 1 . 2 . . . Energy Cannon 1 | . . . . . . . 1 . . . . . Ballistic Gun 17 | . . 2 7 1 . 1 1 . 1 . 1 3 Ballistic Cannon 2 | . . . . . . . . . . . . 2 Launcher 1 | . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . 1 . 1 . 1 . . . . . . . Slashing Weapon 4 | . . . 3 . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 4 1 1 2 . . . 4 . 3 Corrupted Parts 3 | . . . . . . . . . 1 . 2 . System Corruption 21 | . . . . . . . . . 6 . 15 . Parts Lost 91 | . 1 11 12 7 3 1 6 2 11 . 5 32 Power 15 | . . 2 1 . . . . . 2 . 1 9 Propulsion 36 | . . 7 6 4 2 1 2 2 3 . 1 8 Utility 23 | . 1 1 4 2 1 . 1 . 2 . 3 8 Weapon 17 | . . 1 1 1 . . 3 . 4 . . 7 Highest Loss Streak 11 | . 1 5 3 3 1 1 4 2 7 . 4 11 To Critical Strikes 2 | . . . . . . . . . 1 . . 1 Average Backups 17 | 3 9 5 13 23 20 22 15 23 16 18 20 24 Power . | . . . . 1 1 1 1 . . . . . Propulsion 4 | 2 4 . 2 5 5 4 2 7 5 6 7 7 Utility 9 | . 3 2 7 10 9 11 8 11 10 10 11 15 Weapon 2 | . 1 1 2 6 4 5 2 3 . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 54 | . 5 4 8 . 2 7 8 1 1 . 5 13 Power 4 | . . . 2 . . 1 1 . . . . . Propulsion 18 | . 3 . 2 . . 5 . . . . 4 4 Utility 17 | . 1 2 . . 1 1 3 . 1 . . 8 Weapon 14 | . 1 2 4 . 1 . 4 1 . . 1 . Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 78 | . 97 86 93 94 95 83 67 65 58 57 58 60 Engine 4 | . 14 9 . 6 7 6 10 6 . . . 1 Core 3 | . . . 8 . . . . 3 6 8 3 7 Treads 4 | . . . 6 12 4 9 . . 7 5 3 . Leg 7 | . 11 1 11 . 23 4 6 12 4 5 6 3 Wheel 6 | . 6 16 14 15 . 8 1 2 . . . . Hover 2 | . 10 7 . . . . 5 . . . . 1 Device 13 | . 10 . 5 12 15 22 15 16 14 13 20 20 Storage 6 | . 14 2 8 7 7 7 5 5 5 5 5 4 Processor 3 | . . 4 3 8 6 . 4 5 5 5 . 4 Protection 3 | . 2 20 6 5 4 . . . . 2 . . Energy Gun 8 | . 25 5 8 1 16 11 2 5 6 . . 3 Energy Cannon 1 | . . . . . . . 4 5 . . 2 . Ballistic Gun 3 | . . 6 8 11 1 2 2 . . . . 3 Ballistic Cannon 1 | . . . . . . . . . 1 5 5 3 Impact Weapon 1 | . 2 11 3 . 2 . . . . . . . Slashing Weapon 2 | . . . 4 7 1 6 1 . . . . . Peak Build Rating 128 | 9 10 18 38 44 46 60 92 103 102 95 115 128 Average Rating 58 | 7 9 13 28 41 44 48 76 97 81 84 97 114 On Entrance 52 | . 9 10 18 36 37 46 60 87 102 78 88 114 Avg Prop Armor Cover (%) 11 | . 10 6 14 14 21 16 7 15 6 4 6 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 143 | 15 32 32 102 109 104 101 115 117 117 113 129 143 Greatest Support 267 | 20 20 40 64 30 64 73 85 120 120 112 267 267 Greatest Overweight (x) 10 | . 2 2 9 10 10 6 5 5 1 1 1 1 Average Overweight (x) . | . . . . 5 2 2 . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 Average Capacity 19 | 7 10 6 17 25 25 25 17 25 18 21 25 24 Most Carried 25 | 8 14 14 25 25 25 25 25 25 22 24 25 25 Average Carried 17 | 3 9 5 14 24 21 23 16 23 16 19 22 24 Final Capacity 25 | 8 15 5 25 25 25 25 25 25 15 25 25 5 Final Carried 25 | 8 14 5 25 24 25 24 25 22 15 23 24 5 Scrap Engine Consumption 147 | . . . . . . 33 26 7 26 1 23 31 Constructs Created 13 | . . . . . . 3 2 . 2 . 2 4 Constructs Modified 42 | . . . . . . 7 8 3 9 . 7 8 Class Distribution -------------------- 21% | Mutant 18% | Construct 14% | Scavenger-Mutant 13% | Trapper-Construct 9% | Trapper-Mutant 6% | Commander-Mutant 6% | Commander-Construct 4% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Trapper-Mutant | -7/Factory Trapper-Mutant | -7/Storage Commander-Mutant | -7/Recycling Commander-Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Trapper-Construct | -4/Proximity Caves Trapper-Construct | -4/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Matter Collected 4467 | 192 196 192 1152 265 190 109 469 211 356 89 400 646 Remotely . | . . . . . . . . . . . . . Salvage Created 12622 | 148 409 159 2307 594 588 1391 1793 1084 995 440 670 2044 Parts 527 | 12 24 8 119 24 24 43 78 42 31 6 29 87 Haulers Intercepted 9 | . 1 . 5 1 1 . . . . . . 1 Recyclers Shooed 11 | 3 . . . 2 . 3 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 81 | . . 21 . . . . . 38 9 2 11 . Prevented 20 | . . . . . . . . 1 13 . 6 . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 136 | . 12 5 29 12 8 3 14 17 14 . 5 17 Melee 26 | . . . 15 7 1 2 . . . . . 1 Guns 58 | . 12 3 10 5 6 1 3 2 11 . . 5 Cannons 32 | . . . . . . . 7 13 1 . 5 6 AOE 9 | . . . . . . . 4 . . . . 5 Classes Destroyed 19 | 3 4 1 4 . . 1 2 1 . . 1 2 Worker 37 | 1 . . 18 1 . . 7 . . . . 10 Builder 10 | . . . 3 . . 1 3 . . . . 3 Tunneler 9 | 3 1 . 5 . . . . . . . . . Hauler 9 | . 1 . 5 1 1 . . . . . . 1 Recycler 29 | 1 1 . 5 . 1 9 7 . . . . 5 Minesweeper 1 | . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . 1 Watcher 8 | . 2 . 4 . . . 1 . . . . 1 Swarmer 36 | . 11 2 6 3 . . 3 4 2 . . 5 Grunt 48 | . 1 . 14 5 3 . 7 7 7 . 2 2 Brawler 6 | . . . . . . . 2 2 2 . . . Duelist 4 | . . . 1 . . . . 2 1 . . . Sentry 21 | . . . 6 3 5 1 . 2 2 . 1 1 Demolisher 1 | . . . . . . 1 . . . . . . Hunter 8 | . . . 2 1 . . . . . . 2 3 Programmer 8 | . . . . . . . 2 . . . . 6 Subdweller 4 | . . 3 . . . 1 . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . Samaritan 2 | . . . . . . . . 2 . . . . Thug 2 | . . . . . . 2 . . . . . . Best Kill Streak 11 | 2 5 2 9 3 5 2 11 11 5 . 2 6 Combat Bots Only 11 | . 5 2 4 3 4 1 3 11 5 . 2 6 Max Kills in Single Turn 5 | 1 2 1 2 1 1 1 2 1 1 . 1 5 Gunslinging 1 | . 1 . . . . . . . . . . 1 Exploded 5 | . . . . . . . 1 . . . . 5 Melee 1 | . . . 1 1 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 2132 | . 63 89 251 205 160 10 148 98 201 . 158 749 Missed 697 | . 20 26 59 76 47 3 60 27 57 . 42 280 Hits 1435 | . 43 63 192 129 113 7 88 71 144 . 116 469 Melee 7 | . . . 3 . . . . 1 3 . . . Projectile 1428 | . 43 63 189 129 113 7 88 70 141 . 116 469 AOE 5 | . . . . 3 . . . . . . . 2 Critical Strikes 53 | . . . 7 . 1 . 5 3 12 . 3 22 Part Disruptions 3 | . . . . . . . . . . . . 3 Damage Taken 22287 | . 346 1291 2481 1472 924 65 1436 1070 2968 . 2032 8202 Core 2650 | . 88 152 332 172 136 . 185 94 206 . 132 1153 Absorbed by Shields 1678 | . . . 100 . . . 295 324 85 . . 874 Redirected to Shielding 79 | . . . . . . . . . . . 32 47 Ignored by Resistances 277 | . . . 70 . . . . . . . . 207 Regen/Repaired (Parts) 3463 | . 56 . . 137 . . 283 262 1030 . 592 1103 Core Remaining (%) 47 | 100 . 4 39 . . 56 . . . . 38 . Volleys Fired 534 | 14 48 22 61 18 24 12 65 41 74 8 45 102 Largest 3 | 2 2 2 3 2 3 3 3 2 3 1 2 3 Hottest 270 | 100 100 70 168 89 183 146 213 73 221 150 252 270 Shots Fired 1093 | 28 96 30 122 36 69 30 148 84 132 8 66 244 Gun 858 | 28 96 30 122 36 69 24 82 40 127 . 9 195 Cannon 235 | . . . . . . 6 66 44 5 8 57 49 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 420 | . . 15 92 32 7 6 28 . 20 8 54 158 Thermal 537 | 28 96 8 30 4 62 24 120 84 62 . 12 7 Explosive . | . . . . . . . . . . . . . Electromagnetic 136 | . . 7 . . . . . . 50 . . 79 Robot Hit Streak 18 | 6 8 11 12 11 11 5 8 8 18 14 6 9 Robot Miss Streak 15 | 3 4 2 7 15 4 1 4 7 9 1 3 6 Penetration Max 2 | . . . . . . . . . . 1 . 2 Secondary Targets 9 | . 2 . 3 1 . . . . . . . 3 Max Gunslinging Chain 2 | . 1 . 1 1 . . . . . . . 2 Shots Hit Robots 803 | 15 49 35 178 58 53 38 73 40 85 6 36 137 Core Hits 441 | 6 22 8 122 38 23 21 42 22 37 7 12 81 Critical Kills 6 | . . . . . . . 2 3 1 . . . Critical Parts Destroyed 13 | . . 2 2 . 1 . . . 2 . 1 5 Critical Strikes 47 | 2 5 4 4 8 6 2 4 3 3 . 1 5 Burn 18 | 2 5 2 1 . 4 2 2 . . . . . Meltdown 5 | . . . . . . . 2 3 . . . . Destroy 9 | . . . . . . . . . 3 . 1 5 Smash 5 | . . 2 2 . 1 . . . . . . . Sever 10 | . . . 1 8 1 . . . . . . . Melee Attacks 251 | . . 45 119 40 8 28 11 . . . . . Impact 100 | . . 45 52 . 3 . . . . . . . Slashing 151 | . . . 67 40 5 28 11 . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 48 | . . . 31 4 2 9 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 24242 | 197 625 470 5468 1613 1262 1452 2537 2016 1885 528 1377 4812 Guns 9959 | 197 625 335 1529 441 925 316 849 437 1776 . 66 2463 Cannons 6305 | . . . . . . 63 1394 1579 109 528 1311 1321 Explosions 909 | . . . 36 . . . 166 . . . . 707 Melee 6748 | . . 135 3903 1172 337 1073 128 . . . . . Ramming 321 | . . . . . . . . . . . . 321 Kinetic 7066 | . . 147 1265 401 105 96 338 . 114 528 1226 2846 Thermal 7762 | 197 625 76 264 40 820 283 2071 2016 1031 . 151 188 Explosive 615 | . . . . . . . . . . . . 615 Electromagnetic 1730 | . . 112 36 . . . . . 740 . . 842 Impact 1586 | . . 135 1311 . 140 . . . . . . . Slashing 5162 | . . . 2592 1172 197 1073 128 . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 34 | . . . . . . . 8 8 19 19 34 31 Average Corruption 12 | . . . . . . . 7 8 12 19 22 9 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 247 | . . . . . . . 26 26 66 11 56 62 Message Errors 61 | . . . . . . . 5 8 20 4 9 15 Matter Fused 52 | . . . . . . . 5 3 13 2 18 11 Heat Flow Errors 27 | . . . . . . . 4 3 9 . 4 7 Energy Discharges 31 | . . . . . . . 3 4 4 2 13 5 Parts Rejected 5 | . . . . . . . 1 . 1 . . 3 Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 32 | . . . . . . . 3 4 9 3 7 6 Data Loss (major) 7 | . . . . . . . . . 2 . 4 1 Misfires 9 | . . . . . . . 3 3 2 . . 1 Alerts 3 | . . . . . . . 1 . 2 . . . Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 18 | . . . . . . . 1 1 4 . 1 11 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1884 | . . 68 925 63 76 214 60 145 . 50 107 176 Projectiles 377 | . . . . . . . 36 145 . 50 107 39 Explosions 86 | . . . . . . . . . . . . 86 Melee 1421 | . . 68 925 63 76 214 24 . . . . 51 Knockbacks 29 | . . 3 6 . . . . . . 1 9 10 Impact 11 | . . 3 6 . . . . . . . . 2 Kinetic 17 | . . . . . . . . . . 1 9 7 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 383 | . . . . . . . . . . . . 383 Shots 3 | . . . . . . . . . . . . 3 Rammed 14 | . . . . . . . . . . . . 14 Targets Rammed 23 | . . . . . . . . . . . . 23 Kicked 9 | . . . . . . . . . . . . 9 Crushed . | . . . . . . . . . . . . . Highest Temperature 437 | 117 272 . 313 21 289 . 256 256 437 341 419 303 Average Temperature 81 | 51 93 . 73 14 81 . 64 41 103 131 107 69 Received Heat Transfer 4454 | . 24 369 944 276 336 18 331 280 1078 . 265 533 Effects 6 | . . . 3 . . . . . 2 . 1 . Shutdowns 1 | . . . . . . . . . 1 . . . Interference 4 | . . . 3 . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 10 | . . 1 6 . . . . . 2 . . 1 Combat Hostiles 7 | . . 1 4 . . . . . 2 . . . Parts Fried 18 | . . 1 8 . 1 . . . 4 . 2 2 Impact Corruptions 23 | . . 2 18 . 1 . . . . . . 2 Robots Melted 7 | . . 1 . . 1 . 2 3 . . . . Combat Hostiles 4 | . . 1 . . 1 . . 2 . . . . Parts Melted 31 | . 7 . 2 . 7 2 6 5 . . . 2 Heat Transferred 10784 | 740 2220 370 703 74 1813 666 1704 703 1334 . 259 198 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Maximum Alert Level 4 | . . . 2 2 1 . 1 . . . . 4 Low Security (%) 73 | 100 100 . 80 5 70 100 90 . . . . 13 Level 1 12 | . . . 13 14 29 . 9 . . . . 33 Level 2 13 | . . . 6 79 . . . . . . . 45 Level 3 1 | . . . . . . . . . . . . 7 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1114 | 10 181 . 439 480 244 83 395 . . . . 1114 Initial 198 | . 3 . . 198 185 68 100 . . . . . Average 150 | 1 43 . 106 414 181 9 111 . . . . 438 Influence Increases 7019 | 25 391 100 1166 567 259 261 1013 489 595 15 135 2003 Destroy 0b10 Robot/C 2720 | . 240 40 580 240 160 40 320 380 280 . 100 340 Destroy 0b10 Robot/NC 600 | 25 25 . 210 10 10 85 90 . 5 15 15 110 Destroy Leader 504 | . 46 . 148 72 52 . 52 20 10 . 20 84 Allied During Kill 71 | . . . . . . 6 51 14 . . . . Trap Triggered on 0b10 170 | . . . . . . . 50 . . . . 120 Successful Hack 140 | . 32 . 27 14 7 23 19 . . . . 18 Select Force Hacks 140 | . . . 30 . . 60 . . . . . 50 Disable Machine 525 | . . . 45 . 30 45 165 . . . . 240 Anti-Garrison Action 400 | . . . . 200 . . . . . . . 200 Destroy Structure 434 | . 3 . 6 1 . 2 106 . . . . 316 Advance Influence 100 | . . . . . . . 100 . . . . . Partial Spotted 45 | . . . 15 . . . . . . . . 30 Lose Combat Pursuer 1170 | . 45 60 105 30 . . 60 75 300 . . 495 Influence Decreases 6011 | 20 396 100 730 594 492 437 630 570 742 170 135 995 Entered New Map 928 | . 2 . . 238 224 108 . 142 59 155 . . Time Decay 3849 | 20 314 55 573 286 238 319 480 368 553 15 113 515 Lost Part 797 | . 10 35 110 70 30 10 60 20 110 . 22 320 Lost Ally 180 | . . 10 10 . . . 90 40 20 . . 10 Purge Threat 257 | . 70 . 37 . . . . . . . . 150 Squads Dispatched 31 | . 1 . 6 2 4 . 6 . 1 . . 11 Investigation 9 | . . . 4 1 . . . . . . . 4 Extermination 5 | . . . . . . . 2 . . . . 3 Reinforcement 11 | . 1 . 1 1 2 . 4 . . . . 2 Assault 5 | . . . . . 2 . . . 1 . . 2 Garrison 1 | . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 3 . . . . . Haulers Reinforced 3 | . . . . 1 1 . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Distress Signals 10 | . . . 5 1 . 1 . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 290 | . 20 13 58 17 10 3 29 23 43 . 8 66 Peak Tracking Total 24 | . 4 5 6 3 5 1 5 9 9 . 4 24 Tactical Retreats 46 | . 2 4 8 2 . . 3 4 14 . . 9 ECM-based Alert Blocks 15 | . . . 6 . . . 2 . 7 . . . Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Traps Triggered 2 | . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 14 | . . . 8 . . . . . . . . 6 Reused 20 | . . . . . . . 5 . 1 . 2 12 Traps Extracted 8 | . . . 8 . . . . . . . . . Installed 17 | . . . . . 1 . 6 . 1 . 2 7 Triggered 20 | . . . . . . . 5 . 1 . 2 12 Most Traps Carried 10 | . . . 8 8 8 7 7 1 1 . 10 8 Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Machines Disabled 38 | . . 1 3 . 2 3 11 . . 2 . 16 Max in Single Turn 8 | . . 1 1 . 1 1 8 . . 1 . 5 Garrison Access 2 | . . . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Machines Accessed 51 | . 9 1 12 2 1 10 5 . . 5 . 6 Terminals 24 | . 7 . 9 . 1 3 1 . . . . 3 Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations 4 | . 1 . 1 1 . . . . . . . 1 Recycling Units 7 | . 1 . . . . 6 . . . . . . Scanalyzers 6 | . . . 2 . . . 3 . . . . 1 Garrison Access 2 | . . . . 1 . . . . . . . 1 Total Hacks 162 | . 25 9 41 4 1 24 18 . . 21 . 19 Successful 113 | . 17 9 28 3 1 12 15 . . 21 . 7 Failed 48 | . 8 . 12 1 . 12 3 . . . . 12 Catastrophic 2 | . . . 1 . . . . . . . . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 61 | . 20 . 22 1 1 7 3 . . . . 7 Terminals 63 | . 19 . 23 . 1 5 3 . . . . 12 Fabricators 4 | . . . . . . . 4 . . . . . Repair Stations 11 | . 4 . 2 3 . . . . . . . 2 Recycling Units 18 | . 2 . . . . 16 . . . . . . Scanalyzers 28 | . . . 16 . . . 11 . . . . 1 Garrison Access 5 | . . . . 1 . . . . . . . 4 Terminal Hacks 46 | . 3 9 6 . 1 3 1 . . 21 . 2 Record 18 | . . 8 . . . 1 . . . 9 . . Part Schematic 4 | . . . . . . . . . . 4 . . Robot Schematic 1 | . 1 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . Open Door 1 | . . . . . 1 . . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . Unreport Threat 3 | . 1 . 1 . . . . . . . . 1 Locate Traps 2 | . 1 . 1 . . . . . . . . . Reprogram Traps 3 | . . . 2 . . . . . . . . 1 Zone Layout 1 | . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks 8 | . 4 . 1 2 . . . . . . . 1 Scan Component 4 | . 2 . 1 1 . . . . . . . . Repair 3 | . 2 . . 1 . . . . . . . . Refit 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks 4 | . . . . . . 4 . . . . . . Retrieve Components 4 | . . . . . . 4 . . . . . . Scanalyzer 25 | . . . 13 . . . 11 . . . . 1 Insert Component 9 | . . . 5 . . . 4 . . . . . Analyze 11 | . . . 7 . . . 4 . . . . . Retrieve Study 5 | . . . 1 . . . 3 . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 28 | . 10 . 8 1 . 5 1 . . . . 3 Terminals 19 | . 9 . 7 . . 1 . . . . . 2 Assimilate 2 | . 1 . 1 . . . . . . . . . Botnet 4 | . 1 . 2 . . 1 . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . Skim 9 | . 6 . 3 . . . . . . . . . Sabotage 2 | . . . . . . . . . . . . 2 Fabricators 1 | . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . 4 . . . . . . Reject 2 | . 1 . . . . 1 . . . . . . Mask 1 | . . . . . . 1 . . . . . . Tunnel 2 | . . . . . . 2 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . 1 Jam 2 | . . . . 1 . . . . . . . 1 Data Cores Recovered 1 | . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . Hacking Detections 36 | . 8 . 12 1 . 6 4 . . . . 5 Full Trace Events 1 | . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 7 . . . 4 . . 4 . . Parts Built 2 | . . . . . . . 2 . . . . . Authchips 1 | . . . . . . . 1 . . . . . Time 53 | . . . . . . . 53 . . . . . Total Part Build Rating 12 | . . . . . . . 12 . . . . . Part Studies Acquired 5 | . . . 1 . . . 3 . . . . 1 Parts Repaired 3 | . 2 . . 1 . . . . . . . . Time 77 | . 58 . . 19 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 21 | . . . . . . 21 . . . . . . Parts Scanalyzed 8 | . . . 4 . . . 4 . . . . . Part Schematics Acquired 8 | . . . 4 . . . 4 . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . 7 . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Total Allies 13 | . 1 . 1 . 2 7 . 2 . . . . Largest Group 9 | . 1 1 1 . 2 9 7 2 . . . . Highest-Rated Group 236 | . 10 10 10 . 62 236 174 60 . . . . Highest-Rated Ally 40 | . 10 10 10 . 31 40 40 30 . . . . Total Orders 5 | . 2 . . . . 2 . . 1 . . . STAY 2 | . 1 . . . . 1 . . . . . . FOLLOW 2 | . 1 . . . . 1 . . . . . . EXPLORE 1 | . . . . . . . . . 1 . . . Ally Attacks 33 | . . . . . . 4 21 8 . . . . Total Damage 810 | . . . . . . 43 591 176 . . . . Kills 6 | . . . . . . 1 3 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 4748 | 83 681 . 215 . . . 1101 638 398 86 545 1001 Sensors 3635 | . . . . . . . 1041 638 324 86 545 1001 Terrain 94 | 83 11 . . . . . . . . . . . Structural 122 | . . . 122 . . . . . . . . . Seismic 669 | . 669 . . . . . . . . . . . Jamming 262 | . . . . . . . . . . . . 262 ECM 228 | . 1 . 93 . . . 60 . 74 . . . Robot Analysis Total 4 | . . . . . . . . . . 4 . . Derelict Logs Recovered 5 | . . 1 . . . . . 1 1 . 2 . Drone Launches 4 | . . . . . . . . . 2 . . 2 Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Turns Passed 15843 | 114 1458 935 3028 625 501 2185 1315 845 1618 250 1281 1688 Spaces Moved 8932 | 67 953 760 1760 268 182 1001 746 572 979 169 678 797 Core 10 | 1 . . . . . . . . . . . 9 Treads 1714 | . . . 57 . 1 36 . . 866 169 461 124 Legs 2490 | . 183 8 537 . 154 178 148 465 113 . 217 487 Wheels 3030 | 66 198 385 1141 268 27 735 103 107 . . . . Hover 1688 | . 572 367 25 . . 52 495 . . . . 177 Flight . | . . . . . . . . . . . . . Fastest Speed 48 | 50 56 60 48 115 185 145 72 94 73 121 105 50 Average Speed 117 | 79 82 92 107 147 191 178 109 105 91 123 125 142 Slowest Speed 575 | 80 190 190 233 220 233 575 185 151 199 199 199 212 Overloaded Moves 60 | . . . . . . . . . . . . 60 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 53 | 4 92 49 75 8 27 98 20 65 94 62 82 21 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 8 | . 1 1 . . . 2 . . . 3 1 . Known Exits Taken 8 | . 1 . 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . . 1 1 . . . . . . Scrap Searched 16 | . . 6 . . . . . 3 2 . 5 . Spaces Dug 54 | . . 4 5 1 . 1 17 . . . . 26 Terrain Destroyed 364 | . . 4 5 1 . 1 59 15 6 . 49 224 Melee 20 | . . 4 5 1 . 1 9 . . . . . Projectile 132 | . . . . . . . 25 15 3 . 49 40 AOE 206 | . . . . . . . 25 . . . . 181 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Total 12982 | 95 1526 880 2606 423 270 1345 1113 749 1586 201 1043 1145 Wait 2514 | . 486 23 475 73 18 229 214 84 496 9 266 141 Move 8920 | 66 952 759 1759 267 181 1000 745 571 978 168 677 797 Hop . | . . . . . . . . . . . . . Pick Up 184 | 8 14 5 60 7 12 13 22 1 3 6 15 18 Fast Attach 85 | 7 5 6 27 4 3 2 6 . 6 4 1 14 Attach 95 | . 1 10 21 6 8 4 11 5 9 1 6 13 Detach 15 | . . . 2 . . 3 2 2 2 2 1 1 Swap 98 | . 9 2 26 3 5 3 13 6 7 2 16 6 Drop 179 | . 11 8 56 5 10 21 18 2 10 1 14 23 Fire 534 | 14 48 22 61 18 24 12 65 41 74 8 45 102 Melee 251 | . . 45 119 40 8 28 11 . . . . . Ram 14 | . . . . . . . . . . . . 14 Kick 9 | . . . . . . . . . . . . 9 Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 67 | . . . . . . 30 . 37 . . . . Trap 17 | . . . . . 1 . 6 . 1 . 2 7 Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto x2) -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / Upp) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 586 | -10/Materials | Discovered new exit (range 16) 864 | -10/Materials | Repaired Med. Laser 897 | -10/Materials | Repaired Imp. Hover Unit 901 | -10/Materials | Discovered new exit (range 16) 1137 | -10/Materials | Discovered new exit (range 14) 1251 | -10/Materials | Identified exit to Subcaves 1301 | -10/Materials | Learned Storage trap positions 1339 | -10/Materials | Loaded intel: 22 trap records 1380 | -10/Materials | Learned Storage trap positions 1406 | -10/Materials | Learned location of Mines (-9) 1573 | -10/Materials | Entered Subcaves 1573 | -10/Subcaves | Accompanied by 1 ally 1574 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1574 | -10/Subcaves | Approached by a straggling Scientist 1600 | -10/Subcaves | Core integrity fell below 50% 1654 | -10/Subcaves | Lost 5 parts (1p3n1u) 1702 | -10/Subcaves | Core integrity fell below 20% 1745 | -10/Subcaves | Learned Materials emergency access door positions 1752 | -10/Subcaves | Learned location of Zion (-6) 1752 | -10/Subcaves | Met a Zionite searching for "candidates" 1778 | -10/Subcaves | Lost 5 parts (1p3n1w) 1823 | -10/Subcaves | Visited 4L-MR0's lab 1830 | -10/Subcaves | Found Powered Cannon 1934 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1968 | -10/Subcaves | Disturbed a concealed Subdweller 1990 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1992 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1996 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2494 | -10/Subcaves | Discovered new exit (range 12) 2508 | -10/Subcaves | Entered Materials 2508 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2984 | -8/Materials | Build established: Scavenger-Mutant 3132 | -8/Materials | Central database locked down 3330 | -8/Materials | Discovered new exit (range 11) 3782 | -8/Materials | Lost 3 parts (1p2n) 4130 | -8/Materials | Build established: Scavenger-Tank 4385 | -8/Materials | Discovered new exit (range 8) 4405 | -8/Materials | Identified exit to Factory 4479 | -8/Materials | Build established: Mutant 4836 | -8/Materials | Build established: Trapper-Mutant 4989 | -8/Materials | Garrison activated, responded to threat 5067 | -8/Materials | Core integrity fell below 50% 5380 | -8/Materials | Build established: Scavenger-Mutant 5536 | -8/Materials | Entered Factory 5536 | -7/Factory | Evolved 2 slots: Utility x2 5537 | -7/Factory | Identified exit to Storage 5920 | -7/Factory | Repaired Adv. Treads 5999 | -7/Factory | Build established: Trapper-Mutant 6097 | -7/Factory | Lost 3 parts (1n1u1w) 6116 | -7/Factory | Discovered exit to Storage (range 14) 6161 | -7/Factory | Entered Storage 6162 | -7/Storage | Loaded intel: 17 trap records 6632 | -7/Storage | Met a pair of Derelict thieves 6651 | -7/Storage | Used back door to open Recycling access 6651 | -7/Storage | Discovered new exit (range 3) 6662 | -7/Storage | Entered Recycling 6662 | -7/Recycling | Accompanied by 2 allies 7122 | -7/Recycling | Build established: Scavenger-Mutant 7239 | -7/Recycling | Discovered new exit (range 16) 7596 | -7/Recycling | Entered Scraplab 7601 | -7/Recycling | Found Prototype Device 7601 | -7/Recycling | Identified Scrap Engine 7643 | -7/Recycling | Build established: Commander-Mutant 8610 | -7/Recycling | Build established: Commander-Construct 8847 | -7/Recycling | Entered Factory 8847 | -5/Factory | Accompanied by 7 allies 8847 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 9036 | -5/Factory | Identified exit to Upper Caves 9311 | -5/Factory | Lost 6 allies 9563 | -5/Factory | Attached Powered Cannon, gained temporary slot: Power 9597 | -5/Factory | Lost 4 parts (1n1u2w) 10071 | -5/Factory | Fabricated Thunder Leg? 10162 | -5/Factory | Entered Upper Caves 10183 | -5/Upper Caves | Build established: Scavenger-Construct 10347 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10394 | -5/Upper Caves | Destroyed 11 combat bots 10544 | -5/Upper Caves | Learned 4 Factory zone layouts 10634 | -5/Upper Caves | Build established: Construct 10756 | -5/Upper Caves | Discovered new exit (range 15) 10952 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11006 | -5/Upper Caves | Identified exit to Upper Caves 11007 | -5/Upper Caves | Entered another Upper Caves area 11058 | -5/Upper Caves | Discovered new exit (range 9) 11168 | -5/Upper Caves | Learned Factory garrison access intel 11169 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11292 | -5/Upper Caves | Lost 7 parts (1p2n1u3w) 11490 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11824 | -5/Upper Caves | Identified exit to Factory 11945 | -5/Upper Caves | System corruption reached 10% 12594 | -5/Upper Caves | Discovered new exit (range 10) 12605 | -5/Upper Caves | Identified exit to Zhirov 12625 | -5/Upper Caves | Entered Zhirov 12625 | -5/Zhirov | Discovered new exit (range 3) 12669 | -5/Zhirov | Learned location of Quarantine (-3) 12669 | -5/Zhirov | Learned location of Testing (-2) 12669 | -5/Zhirov | Learned location of Command (-1) 12713 | -5/Zhirov | Found Alien Artifact 12728 | -5/Zhirov | Found Alien Artifact 12728 | -5/Zhirov | Identified Integrated Reactor 12728 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12872 | -5/Zhirov | Identified exit to Proximity Caves 12875 | -5/Zhirov | Entered Proximity Caves 13187 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13239 | -4/Proximity Caves | Core integrity fell below 50% 13336 | -4/Proximity Caves | Lost 4 parts (1p1n2u) 13435 | -4/Proximity Caves | Build established: Trapper-Construct 14120 | -4/Proximity Caves | Discovered exit to Factory (range 8) 14148 | -4/Proximity Caves | System corruption reached 30% 14156 | -4/Proximity Caves | Entered Factory 14156 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14157 | -4/Factory | Identified exit to Upper Caves 14157 | -4/Factory | Identified exit to Research 14158 | -4/Factory | Loaded intel: 4 garrison access locations 15202 | -4/Factory | System corruption reached 10% 15273 | -4/Factory | Lost 8 parts (3p1n3u1w) 15406 | -4/Factory | First assault squad dispatched 15698 | -4/Factory | System corruption reached 30% 15760 | -4/Factory | Lost 9 parts (2p1n3u3w) 15806 | -4/Factory | Core integrity fell below 50% 15826 | -4/Factory | Core integrity fell below 20% 15830 | -4/Factory | Identified Transdimensional Reconstructor 15830 | -4/Factory | Warped through subspace 15844 | -4/Factory | Destroyed by G-67 Veteran via exploding Nuclear Reactor Last Messages --------------- 15828_ Scrap Engine core remains intact and functional. 15829_ Wall collapses. 15829_ Hovering Gravmag-Myomer Exoskeleton destroyed. 15829_ Scrap Engine damaged due to network destabilization (-5). 15829_ Dropped Adv. Thermal Shield. 15830_ Acquired Alien Artifact. 15830_ Identified Transdimensional Reconstructor. 15830_ Warped through subspace. 15836_ Scrap Engine constructs Antimatter-Ion Reactor. 15836_ Slammed into G-67 Veteran. 15837_ Destabilizing: Core damaged (-57). 15839_ Slammed into G-67 Veteran. 15844_ Nuclear Reactor explodes. 15844_ System corrupted: Heat flow error (+182). 15844_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#?????????????????? | | ???????????????????????????""" #?????????????????? | | ?????????????????????????? #?????????????????? | | ??????????????????????????"""" #?????????????????? | | ??????????????????????? ??????????????????? | | ?????????????????????/ ] ???????????????????? | | ??????????????????? / ???????????????????? | | ??????????????????? = ???????????????????? | | ???????????????????# ######??????????????? | | ??????????????????## #??????????????? | | ??????????????????? #??????????????? | | ??????????????????## T #??????????????? | | ??????????????????? +??????????????? | | ???????????######### #??????????????? | | ???????????# ! g #??????????????? | | ???????????# ####+###???????? | | ???????????# # #???????? | | ???????????????""""" + g #??????# | | ???????????????""""" # #??????# | | ???????????????""""" # @ #??????# | | ???????????????"""""?# g #??????# | | ??????????????? ?# ###;#+### #??????# | | ???????############??# ## # ######### | | ???????# ????# ## "" # | | ???????# """"""" ???# ## """ + | | ???????# """"""" ??# ## R" # | | ######## """"""" ???# ## """ # | | T # " """" ## ## # | | %# != ## ## ###########"### | | "/"#!########## ## ! #????# # | | !!!!!= ## #????# # | | "!=!!= ## #????# # | | % %=! % ^ / ==!#????# # | | % [ ## =!!#????# # | | ##! =!!#????# # | | "##"#####+############ ####????# # | | #????????###???????# # | | #??????????????????# # | | ! ! #??????????????????# # | | " #??????????????????# # | | # #??????????????????# # | | # #??????????????????# | | # #### #??????????????????# | | #???# #??????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 64 Energy Capacity 857 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Base Temperature (-) 150 Armor Coverage 250 Resistance: TH 30 Core Shielding 40 Melee Speed Boost 20 Evasion (%) 71 Melee Accuracy 10 Recoil Reduction 6 Salvage Targeting 1 Offensive Hacking 10 Authchip Count 3 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. Light Armor Plating | -8/Materials | Scanalyzed Wheel | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Hvy. Hammer | -8/Materials | Extracted Beam Rifle | -8/Materials | Extracted Transport Network Coupler | -8/Materials | Extracted Thunder Leg | -5/Factory | Scanalyzed Autogun | -5/Factory | Scanalyzed Carbon-fiber Leg | -5/Factory | Scanalyzed Trap Extractor | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Thunder Leg | x2 | -5/Factory | Authchip Repaired ---------- Med. Laser | 30% | -10/Materials Imp. Hover Unit | 80% | -10/Materials Adv. Treads | 19% | -7/Factory Studied --------- Wheel | -8/Materials | Hacked Thunder Leg | -5/Factory | Hacked Carbon-fiber Leg | -5/Factory | Hacked Hyp. Gauss Rifle | -5/Factory | Hacked Rnf. Fission Core | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Fitting Room Hammer Time Mistaken Identity Not So Scrappy Scrappetite Sprinter Challenges ------------ None Game ------ Seed MagneticOmegaMatter Manual? 0 Play Time 02:42:48 Cumulative 745.8 hours Start 2025.11.04 @ 15:37:04 End 2025.11.04 @ 18:20:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 38 Adventurer 138 Explorer 0 Win Type - Total 11 Types 7/0/1/2/0/0/0/0/1/0 Lore% 78 Gallery% 76 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7010e1a-ae77-4b0b-9797-7e3ceb87d6ee