Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.02 @ 17:57:08 Player: Darsidian Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (914) 914 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 3019 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 150/160 System Corruption 0% Temperature Cool (17) Movement Rolling (90) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Wheel Compact Wheel > --- UTILITY (5) ------ Heat Sink Melee Analysis Suite > --- WEAPON (2) ------- Beam Rifle Particle Gun > --- INVENTORY (5) ---- Heavy Ion Engine Small Storage Unit Compact Battery (200) Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Wheel Aerolev Unit > --- UTILITY ---------- Small Storage Unit Structural Scanner Improved Sensor Array Melee Analysis Suite Hardened Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy Hammer > --- INVENTORY -------- Light Ion Engine EMP Blaster Datajack [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Hammer Energy Gun Heavy EM Shotgun Ballistic Gun Assault Rifle Launcher EMP Blaster Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 57 | 9 8 9 5 26 Power 8 | 1 . 1 1 5 Engine 7 | 1 . 1 1 4 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 16 | 3 2 3 . 8 Treads . | . . . . . Leg 2 | . . 2 . . Wheel 8 | 3 . . . 5 Hover 5 | . 2 . . 3 Flight 1 | . . 1 . . Utility 13 | 2 1 1 3 6 Device 8 | 1 . 1 3 3 Storage 2 | 1 . . . 1 Processor 1 | . . . . 1 Hackware 1 | . 1 . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 20 | 3 5 4 1 7 Energy Gun 7 | 1 2 1 . 3 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 1 2 . 1 Ballistic Cannon . | . . . . . Launcher 3 | . 1 . . 2 Special Weapon . | . . . . . Impact Weapon 3 | . . 1 1 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 2 | . . . . 2 Corrupted Parts 1 | . . 1 . . System Corruption 3 | . . 3 . . Parts Lost 21 | . 2 1 3 15 Power 5 | . . . 1 4 Propulsion 7 | . 1 . 1 5 Utility 4 | . . . 1 3 Weapon 5 | . 1 1 . 3 Highest Loss Streak 8 | . 2 1 3 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 65 | . 91 51 58 61 Engine 7 | . 13 2 10 5 Wheel 3 | . 4 . . 5 Hover 6 | . 22 3 . 3 Flight 3 | . . 7 11 . Device 11 | . 2 9 22 11 Storage 6 | . 14 7 . 6 Processor 4 | . . . . 8 Hackware 2 | . 11 4 . . Protection 2 | . . . . 4 Energy Gun 4 | . 7 1 . 5 Ballistic Gun 3 | . 11 8 . . Launcher 1 | . 3 . . 2 Impact Weapon 6 | . . 4 14 6 Peak Build Rating 23 | 9 10 8 11 23 Average Rating 10 | 5 8 6 9 14 On Entrance 5 | . 9 6 8 3 Naked Turns . | . . . . . Heaviest Build 22 | 12 13 10 10 22 Greatest Support 26 | 20 20 10 10 26 Greatest Overweight (x) 4 | . 1 1 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 5 8 Average Capacity 6 | 7 8 6 5 7 Most Carried 8 | 4 8 7 5 5 Average Carried 3 | 1 5 5 4 3 Final Capacity 8 | 8 8 5 5 5 Final Carried 8 | 4 8 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 859 | 271 124 159 40 265 Remotely . | . . . . . Salvage Created 1433 | 83 192 238 203 717 Parts 57 | 5 17 2 4 29 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 3 | 1 . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 21 | . 1 2 6 12 Melee 7 | . . . 4 3 Guns 5 | . 1 2 . 2 AOE 3 | . . . . 3 Classes Destroyed 11 | 2 5 1 1 2 Worker 5 | . . 2 . 3 Builder 3 | . 1 2 . . Tunneler 2 | 1 . 1 . . Hauler 2 | . 1 . 1 . Recycler 5 | 1 1 1 . 2 Mechanic 1 | . . . . 1 Operator 1 | . 1 . . . Watcher 2 | . 1 . . 1 Swarmer 4 | . . . 2 2 Grunt 13 | . 1 2 4 6 Sentry 4 | . . . . 4 Best Kill Streak 7 | 2 3 6 3 7 Combat Bots Only 3 | . 1 2 3 3 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 264 | . 23 14 37 190 Missed 91 | . 8 2 15 66 Damage Taken 2392 | . 214 170 283 1725 Core 840 | . 54 83 138 565 Absorbed by Shields . | . . . . . Core Remaining (%) 70 | 100 . 45 65 . Volleys Fired 61 | 5 16 8 . 32 Largest 2 | 2 2 2 . 2 Hottest 121 | 40 70 60 . 121 Shots Fired 89 | 10 24 11 . 44 Gun 78 | 10 20 11 . 37 Cannon . | . . . . . Launcher 11 | . 4 . . 7 Special . | . . . . . Kinetic 38 | 10 11 8 . 9 Thermal 26 | . . . . 26 Explosive 10 | . 4 . . 6 Electromagnetic 15 | . 9 3 . 3 Robot Hit Streak 9 | 8 3 6 . 9 Robot Miss Streak 4 | . 4 1 . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 91 | 8 9 16 16 42 Core Hits 42 | 3 9 5 2 23 Critical Kills 2 | . . . 2 . Critical Parts Destroyed 6 | . . 1 2 3 Critical Strikes 9 | . . 1 4 4 Burn 1 | . . . . 1 Smash 8 | . . 1 4 3 Melee Attacks 56 | . 1 7 26 22 Impact 55 | . . 7 26 22 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 10 | . 1 6 3 . Combat Hostiles . | . . . . . Follow-up Attacks 2 | . . . 2 . Damage Inflicted 2990 | 82 301 730 818 1059 Guns 623 | 82 120 125 . 296 Cannons . | . . . . . Explosions 485 | . 181 60 . 244 Melee 1882 | . . 545 818 519 Ramming . | . . . . . Kinetic 252 | 82 35 85 . 50 Thermal 282 | . . 60 . 222 Explosive 425 | . 181 . . 244 Electromagnetic 149 | . 85 40 . 24 Impact 1882 | . . 545 818 519 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 3 . . Average Corruption 3 | . . 3 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 678 | . 31 385 159 103 Projectiles . | . . . . . Explosions 31 | . 31 . . . Melee 647 | . . 385 159 103 Knockbacks 7 | . . 2 1 4 Impact 6 | . . 2 1 3 Kinetic . | . . . . . Secondary 1 | . . . . 1 Self-Inflicted Damage 31 | . 17 . . 14 Shots 2 | . 1 . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 98 | . 76 39 . 98 Average Temperature 29 | . 21 24 . 34 Received Heat Transfer 1086 | . 129 102 99 756 Siege Activations . | . . . . . Robots Corrupted 11 | . . 4 3 4 Combat Hostiles 6 | . . . 2 4 Parts Fried 18 | . . 10 4 4 Impact Corruptions 24 | . . 12 6 6 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 729 | . . 100 . 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 505 | 10 166 147 314 505 Initial 119 | . 6 58 57 119 Average 155 | 3 66 102 122 245 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 69 | 100 100 100 80 39 Level 1 28 | . . . 19 55 Level 2 2 | . . . . 5 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 . 1 6 Investigation 3 | . 1 . . 2 Extermination . | . . . . . Reinforcement 4 | . . . 1 3 Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 10 2 11 30 Peak Tracking Total 14 | . 7 2 9 14 Tactical Retreats 13 | . 1 . 2 10 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 9 | . 3 . 2 4 Terminals 8 | . 2 . 2 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 9 . 3 10 Successful 13 | . 5 . 2 6 Failed 9 | . 4 . 1 4 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 19 | . 7 . 2 10 Terminals 21 | . 8 . 3 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 . 1 2 Emergency Access Points 1 | . . . 1 . Terminal Index 2 | . 1 . . 1 Unreport Threat 1 | . . . . 1 Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 2 . 1 4 Terminals 7 | . 2 . 1 4 Botnet 7 | . 2 . 1 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 6 | . 2 . 1 3 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . 1 . . . Non-combat 1 | . 1 . . . Combat . | . . . . . Robot Hacks Applied 1 | . 1 . . . no_distress 1 | . 1 . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1122 | 87 208 121 210 496 Spaces Moved 1104 | 70 240 138 320 336 Core 69 | 4 . . 3 62 Treads . | . . . . . Legs 19 | . . 19 . . Wheels 281 | 66 16 . . 199 Hover 303 | . 224 4 . 75 Flight 432 | . . 115 317 . Fastest Speed 40 | 50 56 40 40 50 Average Speed 64 | 78 60 53 40 92 Slowest Speed 250 | 80 120 120 100 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 34 33 28 36 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 7 | . . 1 2 4 Terrain Destroyed 81 | . 29 4 2 46 Melee 7 | . . 1 2 4 Projectile . | . . . . . AOE 74 | . 29 3 . 42 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1334 | 89 278 166 366 435 Wait 19 | . 1 . 11 7 Move 1100 | 69 239 137 319 336 Hop . | . . . . . Pick Up 18 | 4 6 . 3 5 Fast Attach 34 | 9 . 4 3 18 Attach 15 | . 2 4 2 7 Detach 9 | . 3 2 1 3 Swap 8 | . 6 1 . 1 Drop 17 | 2 4 3 4 4 Fire 61 | 5 16 8 . 32 Melee 53 | . 1 7 23 22 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 16) 296 | -10/Materials | Entered Mines 309 | -10/Mines | Core integrity fell below 50% 318 | -10/Mines | Build established: Mutant 357 | -10/Mines | Learned location of Storage (-8) 363 | -10/Mines | Assembled infested the area 375 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 413 | -10/Mines | Discovered new exit (range 5) 417 | -10/Mines | Entered Materials 417 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 619 | -9/Materials | Discovered new exit (range 8) 627 | -9/Materials | Entered another Materials area 627 | -8/Materials | Evolved 2 slots: Utility x2 656 | -8/Materials | Lost 3 parts (1p1n1u) 919 | -8/Materials | Lost 5 parts (2p1n1u1w) 991 | -8/Materials | Core integrity fell below 50% 1024 | -8/Materials | Lost 8 parts (1p3n2u2w) 1082 | -8/Materials | Core integrity fell below 20% 1123 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01078_ U-05 Engineer lays Concrete. 01080_ U-05 Engineer builds a Wall. 01082_ The unstable cave ceiling collapses. 01087_ Imp. Ion Engine destroyed. 01096_ G-47 Trooper destroyed. 01097_ The unstable cave ceiling collapses. 01099_ Acquired 13 matter. 01100_ Dropped Lgt. Assault Rifle. 01101_ Acquired Particle Gun. 01103_ Acquired Lgt. Nuclear Core. 01104_ R-06 Scavenger collects Sml. Storage Unit. 01106_ Acquired Heat Sink. 01107_ R-06 Scavenger destroyed. 01114_ Acquired Wheel. 01116_ Acquired Com. Wheel. 01118_ G-47 Trooper suffers critical hit (Burn). 01119_ Wheel destroyed. 01121_ Acquired 30 matter. 01122_ Particle Gun melted. 01122_ G-47 Trooper destroyed. 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""??????????????????????? | | ???????????# #????????? ???????????????????????? | | ???????????# #?????????? ???????????????????????? | | ???????????# #???????????T???????????????????????? | | ???????????# #???????????"???????????????????????? | | ???????????? ????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ????????????#????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 62 Melee Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleCooledConstruct Manual? 0 Play Time 00:33:56 Cumulative 112.9 hours Start 2024.11.02 @ 17:26:09 End 2024.11.02 @ 17:57:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 41 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 4d04c112-0d14-4408-8138-ce89bd0c0c1e