Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 10:58:44 Player: winnking222 Result: Destroyed by TF-BED(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (36) 180 Value Destroyed (938) 938 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (5450) 5450 TOTAL SCORE: 6988 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 450 Cogmind --------- Core Integrity 0/250 Matter 261/300 Energy 1586/1600 System Corruption 0% Temperature Cool (6) Movement Treading (560) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Spiked Treads Subdweller Monowheel > --- UTILITY (2) ------ Huge Storage Unit X0-1V1's Piety Tracker > --- WEAPON (2) ------- Beam Rifle Subdweller Machine Gun > --- INVENTORY (25) --- Subdweller Power Source Improved Aluminum Leg Improved Aluminum Leg Wheel Subdweller Monowheel Subdweller Monowheel Cooling System Cooling System Large Storage Unit High-capacity Storage Unit Structural Scanner Seismic Detector Makeshift Light Armor Plating Scrap Shield Beam Rifle Particle Cannon Battle Rifle Battle Rifle Subdweller Machine Gun Subdweller Machine Gun Grenade Launcher Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Spiked Treads Spiked Treads > --- UTILITY ---------- Huge Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Makeshift Laser Particle Cannon > --- INVENTORY -------- Subdweller Power Source Improved Aluminum Leg Improved Aluminum Leg Wheel Subdweller Monowheel Subdweller Monowheel Cooling System Cooling System Large Storage Unit High-capacity Storage Unit Structural Scanner Seismic Detector Makeshift Light Armor Plating Beam Rifle Beam Rifle Subdweller Beam Cannon Battle Rifle Battle Rifle Subdweller Machine Gun Subdweller Machine Gun Grenade Launcher Subdweller Shrapnel Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Subdweller Monowheel Utility Cooling System Device Cooling System Storage High-capacity Storage Unit Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 34 | 7 13 14 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 9 | 2 4 3 Treads 4 | . 2 2 Leg 4 | 2 2 . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 8 | 2 4 2 Device 4 | 1 2 1 Storage 4 | 1 2 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 2 4 7 Energy Gun 6 | . 4 2 Energy Cannon 2 | . . 2 Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 15 | 5 12 18 Power . | . . 1 Propulsion 4 | 3 3 4 Utility 5 | . 3 6 Weapon 5 | 1 5 6 Tool/Special . | . . . Unused Backups 22 | . 5 17 Power 1 | . . 1 Propulsion 6 | . . 6 Utility 5 | . . 5 Weapon 10 | . 5 5 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 14 13 Treads 18 | . 24 13 Leg 9 | . 3 13 Device 14 | . 14 14 Storage 14 | . 14 14 Energy Gun 19 | . 23 15 Energy Cannon 5 | . . 10 Ballistic Gun 2 | . 4 . Peak Build Rating 32 | 7 15 32 Average Rating 18 | 5 11 25 On Entrance 7 | . 7 15 Avg Prop Armor Cover (%) 14 | . . 14 Naked Turns . | . . . Heaviest Build 96 | 13 93 96 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 4 | 1 3 4 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 19 | 7 19 20 Most Carried 23 | 7 16 23 Average Carried 15 | 5 12 18 Final Capacity 25 | 8 15 25 Final Carried 23 | 7 14 23 Class Distribution -------------------- 77% | Mutant 22% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 929 | 294 156 479 Remotely . | . . . Salvage Created 1168 | 171 471 526 Parts 57 | 16 14 27 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 18 | . . 18 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 25 | . 8 17 Guns 18 | . 8 10 AOE 6 | . . 6 Classes Destroyed 8 | 2 4 2 Tunneler 5 | 5 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 3 | . . 3 Grunt 13 | . 8 5 Subdweller 9 | . . 9 Best Kill Streak 7 | 5 3 7 Combat Bots Only 7 | . 2 7 Max Kills in Single Turn 4 | 1 1 4 Gunslinging . | . . . Exploded 4 | . . 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 104 | . 50 54 Missed 21 | . 10 11 Hits 83 | . 40 43 Projectile 83 | . 40 43 Damage Taken 1324 | . 498 826 Core 262 | . 84 178 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 128 | 12 46 70 Largest 2 | 2 2 2 Hottest 218 | 40 130 218 Shots Fired 235 | 24 92 119 Gun 185 | 24 92 69 Cannon 38 | . . 38 Launcher 12 | . . 12 Special . | . . . Kinetic 58 | 24 16 18 Thermal 170 | . 76 94 Explosive 7 | . . 7 Electromagnetic . | . . . Robot Hit Streak 14 | 14 10 12 Robot Miss Streak 2 | 2 2 2 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 122 | 20 56 46 Core Hits 49 | 8 21 20 Critical Kills 3 | 2 . 1 Critical Parts Destroyed . | . . . Critical Strikes 14 | 2 5 7 Burn 10 | . 5 5 Meltdown 1 | . . 1 Destroy 3 | 2 . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2394 | 161 881 1352 Guns 1704 | 161 881 662 Cannons 211 | . . 211 Explosions 479 | . . 479 Melee . | . . . Ramming . | . . . Kinetic 880 | 161 84 635 Thermal 1514 | . 797 717 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots 5 | . . 5 Effects 1 | . . 1 Heat Surge 1 | . . 1 Overflow Damage 35 | . . 35 Projectiles . | . . . Explosions 35 | . . 35 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 59 | . . 59 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 590 | . 96 590 Average Temperature 55 | . 25 76 Received Heat Transfer 405 | . 276 129 Effects 5 | . . 5 Shutdowns 1 | . . 1 Matter Decay 1 | . . 1 Short Circuit 2 | . . 2 Damage (core) 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 15 | . 10 5 Heat Transferred 4124 | . 2294 1830 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 52 | 15 52 . Initial 3 | . 3 . Average 8 | 3 9 . Influence Increases 429 | 30 229 170 Destroy 0b10 Robot/C 320 | . 160 160 Destroy 0b10 Robot/NC 55 | 30 25 . Destroy Leader 48 | . 38 10 Successful Hack 5 | . 5 . Destroy Structure 1 | . 1 . Influence Decreases 361 | 25 221 115 Entered New Map 9 | . 2 7 Time Decay 342 | 25 219 98 Lost Part 10 | . . 10 Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 16 22 Peak Tracking Total 5 | . 5 5 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 4 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 10 5 Successful 14 | . 9 5 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 13 | . 13 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 1 5 Record 5 | . . 5 Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 8 | . 8 . Botnet 4 | . 4 . Skim 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . X0-1V1 Amusement Gains 68 | . 13 55 Good Acts 5 | . . 5 Bad Acts 8 | . . 8 Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 411 | 63 348 . Seismic 411 | 63 348 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 4609 | 115 2047 2447 Spaces Moved 1785 | 45 855 885 Core 9 | 8 1 . Treads 1009 | . 670 339 Legs 655 | 37 184 434 Wheels 112 | . . 112 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 224 | 123 213 240 Slowest Speed 560 | 190 320 560 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 49 | 4 97 48 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 6 | . . 6 Spaces Dug 5 | . . 5 Terrain Destroyed 105 | . . 105 Melee . | . . . Projectile 3 | . . 3 AOE 102 | . . 102 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2163 | 85 991 1087 Wait 129 | 8 35 86 Move 1783 | 44 854 885 Hop . | . . . Pick Up 56 | 14 23 19 Fast Attach 3 | . 3 . Attach 18 | 7 5 6 Detach . | . . . Swap 19 | . 8 11 Drop 27 | . 17 10 Fire 128 | 12 46 70 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 4 exits: [*Mat x2] / Rec / [*Scr]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Met a group of wandering Federalists 176 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 5) 879 | -10/Materials | Discovered new exit (range 5) 1152 | -10/Materials | Discovered new exit (range 16) 1519 | -10/Materials | Discovered new exit (range 11) 2152 | -10/Materials | Prayed at D.C.S.S. Altar Unit 2163 | -10/Materials | Entered Subcaves 2164 | -10/Subcaves | Continued accompanying wandering Federalists (5) 2200 | -10/Subcaves | Learned location of Zion (-7) 2200 | -10/Subcaves | Met a Zionite searching for "candidates" 2304 | -10/Subcaves | Lost 3 allies 2434 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 3111 | -10/Subcaves | Disturbed a concealed Subdweller 3307 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 3311 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3380 | -10/Subcaves | Identified exit to Recycling 3380 | -10/Subcaves | X0-1V1 revealed exit location to -8/Recycling 3492 | -10/Subcaves | Visited Clippyterm 3500 | -10/Subcaves | Learned location of Section 7 (-2) 3500 | -10/Subcaves | Learned 40 Factory zone layouts 3618 | -10/Subcaves | Build established: Derelict-Mutant 4243 | -10/Subcaves | Core integrity fell below 50% 4374 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4389 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x5) 4399 | -10/Subcaves | Core integrity fell below 20% 4427 | -10/Subcaves | Destroyed 7 combat bots 4486 | -10/Subcaves | Discovered new exit (range 9) 4510 | -10/Subcaves | Discovered new exit (range 6) 4610 | -10/Subcaves | Destroyed by TF-BED(R) with Subdweller Laser Last Messages --------------- 04500_ Acquired 8 matter. 04510_ EXIT=FOUND 04521_ 5M-E76(R) destroyed. 04521_ Switching to secondary target: N3-VB6(R). 04522_ X0-1V1: "Your inner air conditioner seems to have fallen into disrepair." (-18 heat dissipation) 04523_ Mak. Power Source destroyed. 04527_ N3-VB6(R) destroyed. 04536_ Acquired 55 matter. 04542_ Particle Gun fries itself beyond repair. 04548_ Acquired Sub. Power Source. 04549_ Heat dissipation returns to normal. 04549_ X0-1V1 blurs the world around you (-4 sight range). 04550_ Acquired Sub. Monowheel. 04553_ Acquired Scrap Shield. 04604_ TF-BED(R) suffers critical hit (Destroy). 04610_ TF-BED(R) suffers critical hit (Burn). 04610_ X0-1V1 laughs nastily! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????% ?????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????###????? #???????????????????? | | ????????????????#### ##???? #???????????????????? | | ????????????#####"" ##??? #???????????????????? | | ?????######## " "" #### #????????????????????? | | ????## " < #@ R##???????????????????? | | ????#" # # % # # #???????????????????? | | ????#" #### #####% %## #?????????????????? | | ????#"< ##### ### #?# #;#?????????????????? | | ????#" #??## % # % ##?##?;#????????????????? | | ????#"" ##???# % #??????????????????????? | | ????##" ##?#### # # ##???######?????????????? | | ?????## #### #### #####" ]#?????????????? | | ?????## ## % ""##"# ##?????????????? | | ?????#"" & ###### ##"##"##""#?????????????? | | ?????### %%##????#% ###" "##"# ##????????????? | | ???????#####&#?????## ##?###"#"##" #????????????? | | ???????????###??????####????##### #????????????? | | ????????????????????????????????#" ##???????????? | | ???????????????????????????????##" "##??????????? | | ???????????????????????????????#" " #??????????? | | ???????????????????????????????#"" " #??????????? | | ????????????????????????????#### " #??????????? | | ????????????????????????????#""# ##??????????? | | ??????????????????????????###" #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????## #???????????? | | ???????????????????????????# && = #???????????? | | ???????????????????????????#" #???????????? | | ???????????????????????????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 42 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 19 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Challenges ------------ None Game ------ Seed InterdictionOmegaEdition Manual? 0 Play Time 00:21:18 Cumulative 199.8 hours Start 2026.06.23 @ 10:33:59 End 2026.06.23 @ 10:58:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 283 Rogue 283 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 74 Gallery% 69 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a468a91a-ba96-474c-9c77-ab6fd3596e57