Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.04 @ 05:47:15 Player: woegarden Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (27) 135 Value Destroyed (808) 808 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (275) 275 TOTAL SCORE: 5738 Bonus ------- Follower Combat Kills 93 Aligned with FarCom 300 Friendly Fire -118 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (102) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Combat Airjet High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Combat Airjet > --- UTILITY ---------- Improved Cooling System Improved Cooling System Medium Storage Unit Improved Terrain Scan Processor Advanced Terrain Scan Processor 0b10 Alert Chip Hacking Suite > --- WEAPON ----------- Flak Gun Heavy Battle Rifle > --- INVENTORY -------- Light Nuclear Core High-capacity Storage Unit Battle Rifle Remote Datajack [Rating: 59] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Utility Signal Interpreter Device Transmission Jammer Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Insulated Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Ext Slots Evolved 8 | . . . . . 4 2 . . 2 . Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 5 | . . . . . 2 1 . . 2 . Weapon . | . . . . . . . . . . . Parts Attached 58 | . 2 . . 5 13 5 8 1 16 8 Power 11 | . . . . 2 1 1 3 . 3 1 Engine 6 | . . . . 2 1 . . . 3 . Core 5 | . . . . . . 1 3 . . 1 Reactor . | . . . . . . . . . . . Propulsion 19 | . . . . 2 6 1 2 . 5 3 Treads . | . . . . . . . . . . . Leg 5 | . . . . 2 1 . . . . 2 Wheel . | . . . . . . . . . . . Hover 14 | . . . . . 5 1 2 . 5 1 Flight . | . . . . . . . . . . . Utility 14 | . 2 . . . 3 1 . 1 6 1 Device 6 | . . . . . . 1 . . 4 1 Storage 2 | . 1 . . . 1 . . . . . Processor 4 | . 1 . . . 1 . . . 2 . Hackware 1 | . . . . . 1 . . . . . Protection 1 | . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 14 | . . . . 1 3 2 3 . 2 3 Energy Gun 3 | . . . . 1 1 . . . . 1 Energy Cannon 2 | . . . . . 1 . 1 . . . Ballistic Gun 4 | . . . . . . . 1 . 2 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . . . . 1 2 1 . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . Parts Lost 24 | . . . . . 2 . 5 . 2 15 Power 3 | . . . . . . . 1 . . 2 Propulsion 8 | . . . . . . . 1 . 1 6 Utility 5 | . . . . . . . 1 . 1 3 Weapon 8 | . . . . . 2 . 2 . . 4 Highest Loss Streak 13 | . . . . . 2 . 3 . 1 13 Average Slot Usage (%) 98 | . 97 100 100 100 97 100 93 95 97 87 Engine 12 | . 14 14 14 14 18 7 1 . 7 10 Core 1 | . . . . . . 7 12 15 4 . Leg 19 | . 28 28 28 28 10 . . . . 1 Hover 8 | . . . . . 16 30 30 30 26 20 Device 2 | . . . . . . 7 7 7 12 10 Storage 11 | . 14 14 14 14 9 7 7 7 6 5 Processor 14 | . 11 14 14 14 17 15 9 7 17 19 Hackware 2 | . . . . . 8 7 7 7 6 5 Energy Gun 9 | . 14 14 14 14 4 . . . . . Energy Cannon 1 | . . . . . 3 7 5 7 1 . Ballistic Gun 11 | . 14 14 14 14 3 . 5 7 11 10 Naked Turns 26 | . . . . . . . . . . 26 Heaviest Build 38 | 10 22 22 22 25 29 32 32 30 38 35 Greatest Support 55 | 20 20 20 20 20 30 36 36 36 42 55 Greatest Overweight (x) 3 | . 1 1 1 1 3 . 1 . . 1 Average Overweight (x) . | . . 1 1 1 . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 8 8 8 8 8 Average Capacity 9 | . 6 10 10 10 9 8 8 8 8 7 Most Carried 10 | . 7 7 8 10 9 7 7 8 8 5 Average Carried 7 | . 5 7 7 8 7 5 5 5 7 3 Final Capacity 10 | 6 10 10 10 10 8 8 8 8 8 4 Final Carried 10 | 6 7 7 8 10 7 7 5 8 5 3 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Ext Matter Collected 1021 | 200 . . . 89 88 . 269 10 169 196 Remotely . | . . . . . . . . . . . Salvage Created 996 | . . . . 163 177 . 69 . 311 276 Parts 66 | . . . . 7 26 . 2 . 20 11 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . . Prevented 1 | . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Ext Combat Hostiles Destroyed 19 | . . . . 4 3 . 3 . 3 6 Guns 11 | . . . . 4 . . . . 1 6 Cannons 4 | . . . . . 1 . 1 . 2 . AOE 2 | . . . . . 2 . . . . . Classes Destroyed 9 | . . . . 1 5 . 2 . 1 . Builder 4 | . . . . . 4 . . . . . Tunneler 1 | . . . . . 1 . . . . . Recycler 2 | . . . . . 1 . . . 1 . Swarmer 5 | . . . . . 2 . . . . 3 Grunt 6 | . . . . 4 1 . . . . 1 Sentry 4 | . . . . . 1 . . . 1 2 Hunter 1 | . . . . . . . 1 . . . Programmer 2 | . . . . . . . . . 2 . Thief 2 | . . . . . . . 2 . . . Best Kill Streak 4 | . . . . 3 4 . 1 . 2 2 Combat Bots Only 3 | . . . . 3 2 . 1 . 1 2 Max Kills in Single Turn 4 | . . . . 1 4 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Ext Damage Taken 3654 | . . . . 471 87 . 613 102 361 2020 Core 1143 | . . . . 144 14 . 118 17 74 776 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 79 | 100 . . . 42 97 . . 80 . . Volleys Fired 89 | . . . . 19 6 . 16 . 16 32 Largest 2 | . . . . 2 2 . 2 . 2 2 Hottest 105 | . . . . 70 105 . 75 . 95 61 Shots Fired 138 | . . . . 38 9 . 19 . 29 43 Gun 100 | . . . . 38 2 . . . 18 42 Cannon 19 | . . . . . 3 . 5 . 11 . Launcher 18 | . . . . . 4 . 14 . . . Special 1 | . . . . . . . . . . 1 Kinetic 81 | . . . . 19 2 . . . 18 42 Thermal 38 | . . . . 19 3 . 5 . 11 . Explosive 8 | . . . . . 4 . 4 . . . Electromagnetic 10 | . . . . . . . 10 . . . Robot Hit Streak 14 | . . . . 5 4 . 3 . 6 14 Robot Miss Streak 8 | . . . . 3 4 . 2 . 6 8 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . . . 2 . . . . . 2 Max Gunslinging Chain 1 | . . . . 1 . . . . . 1 Shots Hit Robots 83 | . . . . 21 4 . 9 . 15 34 Core Hits 70 | . . . . 11 11 . 7 . 16 25 Critical Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2364 | . . . . 237 480 . 526 . 445 676 Guns 1073 | . . . . 237 . . . . 237 599 Cannons 324 | . . . . . 50 . 100 . 174 . Explosions 856 | . . . . . 430 . 426 . . . Melee . | . . . . . . . . . . . Ramming 111 | . . . . . . . . . 34 77 Kinetic 930 | . . . . 94 . . . . 237 599 Thermal 467 | . . . . 143 50 . 100 . 174 . Explosive 588 | . . . . . 430 . 158 . . . Electromagnetic 268 | . . . . . . . 268 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 1 1 . 2 Average Corruption 1 | . . . . . . . 1 1 . 1 Corruption Purged . | . . . . . . . . . . . Effects 1 | . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 35 | . . . . . . . 35 . . . Projectiles . | . . . . . . . . . . . Explosions 35 | . . . . . . . 35 . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 . Impact 1 | . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 274 | . . . . . . . 223 . 16 35 Shots 10 | . . . . . . . 10 . . . Rammed 20 | . . . . . . . . . 3 17 Targets Rammed 20 | . . . . . . . . . 3 17 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 429 | . . . . 236 120 . 107 17 429 152 Average Temperature 110 | . . . . 79 49 . 38 9 225 57 Received Heat Transfer 954 | . . . . 237 9 . 81 27 69 531 Effects 5 | . . . . . . . . . 5 . Shutdowns 1 | . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . 1 . Interference 3 | . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . 2 . . . Parts Fried 1 | . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . 1 . . . . 2 . Heat Transferred 852 | . . . . 408 74 . 148 . 222 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Ext Peak Influence 235 | . . . . 70 235 106 . . 216 152 Initial 106 | . . . . . 22 106 . . 56 24 Average 46 | . . . . 15 83 106 . . 115 60 Maximum Alert Level 1 | . . . . . 1 . . . 1 . Low Security (%) 95 | . 100 100 . 100 84 100 . . 85 100 Level 1 4 | . . . . . 15 . . . 14 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 2 | . . . . . . . . . 2 . Investigation 1 | . . . . . . . . . 1 . Extermination . | . . . . . . . . . . . Reinforcement 1 | . . . . . . . . . 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Ext Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 72 | . . . . 8 6 . 16 9 10 23 Peak Tracking Total 10 | . . . . 3 3 . 5 7 6 10 Tactical Retreats 10 | . . . . . . . 5 1 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Ext Traps Triggered 4 | . . . . . . 2 . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Ext Machines Disabled 5 | . . . . . 3 . 1 . . 1 Max in Single Turn 1 | . . . . . 1 . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Ext Machines Accessed 10 | . . . 2 . 1 . . . 2 5 Terminals 8 | . . . . . 1 . . . 2 5 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 16 | . . . 2 . 2 . . . 4 8 Successful 12 | . . . 2 . 2 . . . 3 5 Failed 4 | . . . . . . . . . 1 3 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . Terminals 14 | . . . . . 2 . . . 4 8 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 12 | . . . 2 . 2 . . . 3 5 Record 1 | . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Open Door 5 | . . . . . . . . . 1 4 Branch Access Points 2 | . . . . . 1 . . . 1 . Alert Level 1 | . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . . . . . . . . . 1 2 Full Trace Events 1 | . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Ext Total Allies 8 | . . . . 3 . . . . . 5 Largest Group 3 | . . . . 3 2 . . . . 3 Highest-Rated Group 76 | . . . . 40 32 . . . . 76 Highest-Rated Ally 31 | . . . . 16 16 . . . . 31 Total Orders 19 | . . . . 17 2 . . . . . STAY 5 | . . . . 5 . . . . . . FOLLOW 6 | . . . . 6 . . . . . . GUARD 4 | . . . . 3 1 . . . . . AID 4 | . . . . 3 1 . . . . . Ally Attacks 52 | . . . . 24 9 . . . . 19 Total Damage 697 | . . . . 253 80 . . . . 364 Kills 6 | . . . . 4 1 . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Ext Turns Passed 6255 | . 108 72 2224 1791 396 95 534 72 562 401 Spaces Moved 4676 | 1 83 49 819 791 300 125 988 140 853 527 Core 39 | . . . . . . . . . . 39 Treads . | . . . . . . . . . . . Legs 1777 | 1 83 49 819 791 25 . . . . 9 Wheels . | . . . . . . . . . . . Hover 2860 | . . . . . 275 125 988 140 853 479 Flight . | . . . . . . . . . . . Fastest Speed 48 | 120 120 150 150 150 52 48 48 48 48 48 Average Speed 88 | 120 123 150 150 150 86 48 48 48 48 53 Slowest Speed 260 | 120 150 150 150 150 260 48 112 48 48 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 1 21 16 80 99 34 4 92 16 26 46 Regions Visited 10 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 3 | 1 . . . . . . 1 1 . . Scrap Searched 8 | . . . . 3 . . 2 3 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 60 | . . . . . 39 . 21 . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 60 | . . . . . 39 . 21 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Ext Total 6648 | . 88 48 1815 1363 430 158 1024 144 976 602 Wait 1718 | . . . 994 536 91 . 13 . 72 12 Move 4666 | . 82 48 818 790 299 124 987 139 852 527 Hop . | . . . . . . . . . . . Pick Up 31 | . 2 . 2 5 10 2 . 4 5 1 Fast Attach 14 | . 1 . . . 3 . 2 . 5 3 Attach 21 | . . . . . 6 3 3 1 3 5 Detach 3 | . . . . . . 1 . . . 2 Swap 23 | . 1 . . 5 4 2 3 . 8 . Drop 34 | . 2 . 1 8 11 . . . 12 . Fire 89 | . . . . 19 6 . 16 . 16 32 Melee . | . . . . . . . . . . . Ram 19 | . . . . . . . . . 3 16 Kick 1 | . . . . . . . . . . 1 Crush . | . . . . . . . . . . . Escape Stasis 29 | . . . . . . 26 . . . 3 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Discovered new exit (range 5) 71 | -10/Materials | Identified exit to Mines 109 | -10/Materials | Entered Mines 175 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 175 | -10/Mines | Discovered new exit (range 5) 180 | -10/Mines | Identified exit to Exiles 181 | -10/Mines | Entered Exiles 219 | -10/Exiles | Met 8R-AWN 243 | -10/Exiles | Met EX-HEX 302 | -10/Exiles | Build established: Mutant 316 | -10/Exiles | Met EX-DEC 350 | -10/Exiles | Visited The Gauntlet 474 | -10/Exiles | Discovered new exit (range 14) 607 | -10/Exiles | Met EX-BIN 625 | -10/Exiles | Aligned with FarCom system 627 | -10/Exiles | Given EX-Vault access code 661 | -10/Exiles | Opened EX-Vault 735 | -10/Exiles | Found Modified TNC 745 | -10/Exiles | Found 0b10 Alert Chip 775 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1994 | -10/Exiles | Identified exit to Mines 2159 | -10/Exiles | Discovered exit to Mines (range 14) 2405 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2405 | -10/Exiles | Entered Mines 2958 | -9/Mines | Learned location of 1 exit from Materials 2974 | -9/Mines | Learned Materials interactive machine intel 3015 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3843 | -9/Mines | Discovered new exit (range 6) 3859 | -9/Mines | Identified exit to Materials 4155 | -9/Mines | Discovered exit to Materials (range 9) 4162 | -9/Mines | Core integrity fell below 50% 4196 | -9/Mines | Entered Materials 4196 | -8/Materials | Accompanied by 2 allies 4196 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4197 | -8/Materials | Identified exit to Factory 4198 | -8/Materials | Loaded intel: 19 interactive machine locations 4592 | -8/Materials | Entered Factory 4592 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4680 | -7/Factory | Discovered new exit (range 5) 4682 | -7/Factory | Identified exit to Lower Caves 4687 | -7/Factory | Entered Lower Caves 4786 | -7/Lower Caves | Airjet stolen by Master Thief 4859 | -7/Lower Caves | Lost 3 parts (1u2w) 4955 | -7/Lower Caves | Learned Factory security intel 5210 | -7/Lower Caves | Discovered new exit (range 5) 5221 | -7/Lower Caves | Entered another Lower Caves area 5287 | -7/Lower Caves | Discovered new exit (range 8) 5293 | -7/Lower Caves | Entered Factory 5293 | -6/Factory | Evolved 2 slots: Utility x2 5555 | -6/Factory | Identified exit to Lower Caves 5555 | -6/Factory | Identified exit to Extension 5855 | -6/Factory | Entered Extension 5906 | -6/Extension | Build established: Scavenger-Mutant 5912 | -6/Extension | Spotted B-75 Beast 5963 | -6/Extension | Disrupted transfer network 5993 | -6/Extension | Rescued a captive Derelict 5993 | -6/Extension | Rescued a captive Derelict 6026 | -6/Extension | Rescued a captive Derelict 6033 | -6/Extension | Rescued a captive Derelict 6087 | -6/Extension | Rescued a captive Derelict 6222 | -6/Extension | Core integrity fell below 50% 6230 | -6/Extension | Released all parts (6) 6250 | -6/Extension | Spotted B-75 Beast 6252 | -6/Extension | Core integrity fell below 20% 6256 | -6/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 06226_ S-27 Virus unfolds itself. 06227_ Slammed into G-50 Soldier. 06228_ Carbon-fiber Leg destroyed. 06228_ Slammed into G-67 Veteran. 06230_ Released Remote Datajack. 06230_ Released Med. Storage Unit. 06230_ Released 0b10 Alert Chip. 06230_ Released Hacking Suite. 06230_ Released Imp. Terrain Scan Processor. 06230_ Released Adv. Terrain Scan Processor. 06230_ Slammed into S-27 Virus. 06232_ Destabilizing: System corrupted (+1). 06233_ Slammed into S-27 Virus. 06234_ Slammed into R-10 Processor. 06234_ Destabilizing: System corrupted (+1). 06235_ Slammed into R-10 Processor. 06237_ R-10 Processor collects Med. Storage Unit. 06239_ R-10 Processor collects Lgt. Treads. 06250_ Machine disabled. 06253_ System corrupted: Heat flow error (+189). Map ----- +----------------------------------------------------+ | ######## #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ########%% ####?????????????????????????????????? | | %%|%%%%%%% #?????????????????????????????????? | | ########### #?????????????????????????????????? | | ??????????# #?????????????????????????????????? | | ??????????# % #?????????????????????????????????? | | ??????????# #?????????????????????????????????? | | ??????????# #????????? ???????????????????????? | | ??????????# Y #????????? ???????????????????????? | | ??????????# #????????? ???????????????????????? | | ??????????# #????????? ???????????????????????? | | ??????????# #????????? ???????????????????????? | | ??????????# #????????? ???????????????????????? | | ??????#####+## #????????? ???????????????????????? | | ??????# % #%#????????# #??????????????????????? | | ??????# # #????????# #??????????????????????? | | ??????# == + #????????# #??????????????????????? | | ??????#] # #????????# #??????????????????????? | | ??????# [ # #????????# #??????????????????????? | | ??????# # #????????# #??????????????????????? | | ??????######## #????????# #??????????????????????? | | ?????????????# #?######?# #??????????????????????? | | ???????????###s### "# ###@###????????????????????? | | ???????????# " "" "" ""#????????????????????? | | ???????????# " ss " " #????????????????????? | | ???????????# s u #????????????????????? | | ???????????# #????????????????????? | | ############ #????????????????????? | | ??????????????????? | | ?????????????????? | | ???????????????? | | BB ??????????????? | | BB ?????????????? | | ############ BB #########????????????? | | ???????????# BB #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????######T#"""#######????????????????????? | | ?????????????????#???????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 27 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 310 Jamming Range 8 Corruption Prevention 12 Armor Coverage 150 Resistance: EM 15 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlNeutralizingShielding Manual? 0 Play Time 00:58:32 Cumulative 71.0 hours Start 2022.03.04 @ 04:49:51 End 2022.03.04 @ 05:47:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 48 Adventurer 45 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 46 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(90)|SATURATION(87) Steam 1 RUN: a7484d71-045e-45cf-875e-3a1659ed068c