Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.11 @ 16:07:20 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (203) 1015 Value Destroyed (6399) 6399 Prototype IDs (58) 1160 Alien Tech Used (0) 0 Bonus (8196) 8196 TOTAL SCORE: 25470 Bonus ------- High Alert Combat Kills 162 Follower Combat Kills 1017 Entered Garrisons 200 Aligned with FarCom 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 694 Met Warlord at Research 2000 Win 3000 Friendly Fire -477 Cogmind --------- Core Integrity 1417/1600 Matter 12/300 Energy 143/150 System Corruption 2% Temperature Cool (2) Movement Flying (104) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Q-thruster Electron Diverter > --- UTILITY (15) ----- Advanced Weight Redist. System Machine Analyzer Enhanced Optical Array Stasis Canceller Advanced Transmission Jammer ECM Suite Improved Weapon Shielding Graphene Brace Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield Improved System Shield > --- WEAPON (2) ------- Micro-nuke Launcher Makeshift Sword > --- INVENTORY (5) ---- Enhanced Nova Cannon Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Advanced Weight Redist. System Structural Scanner Machine Analyzer Enhanced Optical Array Advanced Transmission Jammer ECM Suite Reaction Control System Improved Weapon Shielding Graphene Brace Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Enhanced Hardcell Cannon Makeshift Sword > --- INVENTORY -------- Electron Diverter Stasis Canceller Enhanced Nova Cannon Micro-nuke Launcher [Rating: 122] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Welding Torch Impact Weapon Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . 2 . . . 2 . . 2 2 . . 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . 1 . . . 1 . . . 1 . . . . . . . 1 . . . Utility 13 | . . 1 . . . 1 . . 2 1 . . 2 . . . . . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 163 | 7 13 20 . . 3 . 16 9 29 6 . 5 6 1 . 10 6 6 3 14 9 Power 18 | 1 2 2 . . . . 1 1 3 1 . . 1 . . 1 1 2 . 2 . Engine 12 | 1 2 2 . . . . 1 1 3 1 . . . . . . . 1 . . . Core 4 | . . . . . . . . . . . . . 1 . . 1 1 1 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 2 . Propulsion 58 | 2 4 6 . . . . 7 5 12 . . 4 1 . . 2 4 1 1 6 3 Treads 21 | 2 3 5 . . . . . 5 6 . . . . . . . . . . . . Leg 8 | . . 1 . . . . 7 . . . . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . . . . . . . 6 . . 4 1 . . 2 4 1 1 6 3 Utility 49 | 2 3 6 . . . . 5 2 8 4 . 1 2 1 . 2 1 2 1 3 6 Device 20 | 1 1 2 . . . . 2 . 6 . . . . 1 . . 1 1 . 2 3 Storage 4 | 1 1 2 . . . . . . . . . . . . . . . . . . . Processor 4 | . . . . . . . . . . 2 . . . . . . . . . . 2 Hackware 9 | . . . . . . . 2 . 1 . . 1 2 . . . . 1 1 . 1 Protection 12 | . 1 2 . . . . 1 2 1 2 . . . . . 2 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 4 6 . . 3 . 3 1 6 1 . . 2 . . 5 . 1 1 3 . Energy Gun 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . Energy Cannon 1 | . . . . . . . . . . 1 . . . . . . . . . . . Ballistic Gun 13 | 2 1 5 . . 1 . 3 . 1 . . . . . . . . . . . . Ballistic Cannon 5 | . . 1 . . . . . 1 . . . . . . . 1 . . 1 1 . Launcher 9 | . . . . . 2 . . . 2 . . . . . . 2 . 1 . 2 . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 2 . . . 2 . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . . . . . 2 . . . . . . 2 . . . 3 2 Parts Lost 55 | . 5 7 . . . . 10 2 1 . . . . . . 6 3 4 . 9 8 Power 9 | . 1 . . . . . 1 . . . . . . . . 3 . 3 . 1 . Propulsion 26 | . 2 3 . . . . 5 1 1 . . . . . . 1 2 1 . 5 5 Utility 10 | . . 3 . . . . 3 . . . . . . . . . . . . 1 3 Weapon 10 | . 2 1 . . . . 1 1 . . . . . . . 2 1 . . 2 . Highest Loss Streak 6 | . 2 6 . . . . 3 1 1 . . . . . . 4 2 3 . 5 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 5 8 14 15 15 14 14 12 13 11 4 5 4 3 4 4 4 3 3 3 3 3 Power . | 1 1 2 2 1 1 1 . . . . . . . . . . . . . . . Propulsion 1 | 3 1 . 1 1 1 1 1 2 1 . . . 1 1 1 . . . 1 1 . Utility 3 | . 3 7 6 6 6 6 4 6 4 3 4 3 1 . 1 1 1 1 . . . Weapon 3 | . 2 4 6 6 6 6 5 5 4 1 1 . 1 1 1 1 2 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 57 | 2 10 14 1 1 1 . 1 3 9 1 . 3 . 1 . 1 . 2 . 4 3 Power 8 | . 3 4 . 1 . . . . . . . . . . . . . . . . . Propulsion 17 | 1 3 3 . . . . 1 2 2 . . 1 . 1 . . . 1 . 1 1 Utility 21 | 1 3 5 . . . . . 1 4 1 . 2 . . . . . 1 . 3 . Weapon 11 | . 1 2 1 . 1 . . . 3 . . . . . . 1 . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 96 95 100 100 100 81 96 99 97 85 86 91 98 100 100 99 91 87 84 89 83 Engine 6 | . 11 11 11 11 11 9 8 9 6 6 6 6 4 . . 1 . . . . . Treads 13 | . 24 25 33 33 33 27 6 28 21 . . . . . . . . . . . . Leg 3 | . . 2 . . . . 28 6 . . . . . . . . . . . . . Flight 11 | . . . . . . . . . 8 25 26 31 29 29 29 28 28 28 23 19 17 Device 8 | . 10 6 . . . . 6 . 14 9 13 13 11 5 5 2 6 5 9 16 20 Storage 6 | . 14 14 11 11 11 9 9 9 4 . . . . . . . . . . . . Processor 3 | . . . . . . . . . . 9 13 13 11 11 11 11 11 10 9 8 8 Hackware 15 | . . . . . . . 13 18 17 20 20 20 28 29 29 29 29 26 26 26 25 Protection 6 | . 3 11 22 22 22 18 5 8 7 5 . . . 4 5 7 3 4 4 3 4 Energy Gun 1 | . 7 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 11 12 22 22 12 9 12 8 4 . . . . . . . . . . . . Ballistic Cannon 1 | . . 7 . . . . . 6 3 . . . . . . . 2 . 1 . . Impact Weapon 1 | . 6 . . . . . 4 . 1 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 5 6 6 7 5 5 6 5 5 4 4 4 Peak Build Rating 122 | 7 8 13 13 14 15 15 24 36 46 50 48 62 72 78 74 87 69 62 77 100 122 Average Rating 41 | 5 7 11 13 13 14 15 20 30 42 48 48 58 70 73 73 77 59 59 67 93 107 On Entrance 41 | . 7 8 13 13 14 15 15 24 36 43 48 48 62 72 73 74 69 59 60 77 93 Avg Prop Armor Cover (%) 8 | . 10 7 . . . . 12 6 . . . . . 2 2 5 10 7 . 10 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 47 | 14 32 38 36 36 39 39 39 40 47 19 17 17 25 22 22 29 15 14 20 40 31 Greatest Support 82 | 40 40 60 60 60 60 60 60 82 82 23 23 30 38 28 28 28 26 31 33 46 44 Greatest Overweight (x) 3 | 1 3 3 . . . . 1 1 2 . . . . . . 1 . 2 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 7 9 15 15 15 15 15 15 15 12 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 9 | 5 8 14 15 14 14 15 13 14 11 4 5 4 4 4 4 4 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 8 15 15 15 15 15 15 13 15 4 5 5 5 5 4 5 5 5 5 4 5 2 Class Distribution -------------------- 29% | Scavenger-Mutant 15% | Hacker-Mutant 14% | Hacker-Sprinter 14% | Mutant 10% | Hacker-Ninja 8% | Wizard-Ninja 7% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Ninja | -6/Waste Hacker-Ninja | -6/Factory Hacker-Ninja | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 4709 | 354 565 551 . 63 101 . 538 509 840 100 . 137 60 . 50 137 168 51 134 181 170 Remotely 96 | . . 96 . . . . . . . . . . . . . . . . . . . Salvage Created 7255 | 102 956 927 . . 106 . 730 490 1194 667 . 323 150 . . 549 123 156 . 719 63 Parts 364 | 9 54 60 . . 12 . 37 37 61 18 . 8 5 . . 15 7 9 . 28 4 Haulers Intercepted 18 | . 2 4 . . . . . 2 4 . . 1 1 . . . . . . 4 . Recyclers Shooed 6 | . 2 . . . 1 . . . 1 1 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . . . 2 3 . 5 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 120 | . 18 23 . . 7 . 21 11 17 . . 2 . . . 6 6 . . 3 6 Melee 9 | . 5 . . . . . 2 . 1 . . . . . . . 1 . . . . Guns 42 | . 12 10 . . 1 . 7 7 5 . . . . . . . . . . . . Cannons 28 | . . 13 . . . . . 1 4 . . . . . . 5 5 . . . . AOE 36 | . . . . . 6 . 9 3 7 . . 2 . . . . . . . 3 6 Classes Destroyed 19 | 3 6 3 . . . . 2 1 1 . . . . . . 1 2 . . . . Worker 13 | 2 2 . . . . . . . 7 1 . . . . . . . . . 1 . Builder 13 | . 1 1 . . . . . 2 7 . . . . . . . . 1 . 1 . Tunneler 6 | 1 1 1 . . . . . . 2 1 . . . . . . . . . . . Hauler 18 | . 2 4 . . . . . 2 4 . . 1 1 . . . . . . 4 . Recycler 16 | 1 3 . . . 1 . . . 4 4 . 1 . . . . . 1 . 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . Operator 4 | . 1 1 . . . . . . . . . 1 . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . . Watcher 8 | . 1 . . . . . . . 3 2 . 1 1 . . . . . . . . Swarmer 46 | . 8 6 . . 7 . 5 3 4 . . 1 . . . . 5 . . 3 4 Grunt 49 | . 10 12 . . . . 12 2 8 . . . . . . 5 . . . . . Brawler 3 | . . 2 . . . . . . . . . 1 . . . . . . . . . Duelist 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Sentry 10 | . . 3 . . . . 2 4 1 . . . . . . . . . . . . Hunter 3 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . Programmer 6 | . . . . . . . . . 3 . . . . . . 1 . . . . 2 Heavy 1 | . . . . . . . . 1 . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . Best Kill Streak 11 | 2 5 11 . . 4 . 4 5 6 1 . 3 1 . . 4 3 1 . 3 6 Combat Bots Only 9 | . 4 9 . . 4 . 4 4 5 . . 2 . . . 4 3 . . 3 6 Max Kills in Single Turn 4 | 1 1 1 . . 2 . 2 4 2 1 . 2 1 . . 1 1 1 . 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . 2 2 2 . . 2 . . . . . . . 2 3 Melee 1 | . 1 . . . . . 1 . 1 . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 968 | . 132 133 . . 10 . 142 75 91 18 . 31 1 17 4 33 43 7 . 172 59 Missed 352 | . 24 39 . . 4 . 37 18 33 13 . 22 1 11 2 14 12 6 . 86 30 Hits 616 | . 108 94 . . 6 . 105 57 58 5 . 9 . 6 2 19 31 1 . 86 29 Melee 13 | . . 7 . . . . 2 2 . . . . . . . 1 . . . 1 . Projectile 603 | . 108 87 . . 6 . 103 55 58 5 . 9 . 6 2 18 31 1 . 85 29 Critical Strikes 10 | . . 2 . . . . 3 1 1 . . . . . . . 1 . . 2 . Part Disruptions 6 | . . . . . . . . . . . . . . . . . . . . 6 . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 9162 | . 1064 1109 . . 50 . 1451 1005 881 29 . 227 . 89 38 522 475 182 . 1390 650 Core 1954 | . 207 128 . . 16 . 219 125 67 6 . 46 . . . 58 184 59 . 656 183 Absorbed by Shields 3 | . . . . . . . 3 . . . . . . . . . . . . . . Redirected to Shielding 267 | . . . . . . . . . . . . . . 8 . 10 53 24 . 118 54 Ignored by Resistances 33 | . . . . . . . . . 33 . . . . . . . . . . . . Regen/Repaired (Parts) 452 | . . 62 . . . . . 109 72 78 . 52 . . . 21 . 58 . . . Core Remaining (%) 73 | 100 17 . . . 64 . . 37 90 . . 93 . . . . 75 94 100 54 88 Volleys Fired 408 | 11 70 91 . . 15 . 67 39 34 3 . 1 4 . . 38 13 2 1 2 17 Largest 2 | 2 2 2 . . 1 . 2 2 2 1 . 1 1 . . 1 1 1 1 1 1 Hottest 90 | 40 70 50 . . 33 . 53 70 78 90 . 90 90 . . 90 55 49 47 49 58 Shots Fired 673 | 22 126 181 . . 15 . 115 73 60 3 . 1 4 . . 38 13 2 1 2 17 Gun 449 | 22 123 121 . . 9 . 105 45 24 . . . . . . . . . . . . Cannon 171 | . . 60 . . . . . 24 23 3 . 1 4 . . 37 13 . 1 . 5 Launcher 50 | . . . . . 6 . 10 4 13 . . . . . . 1 . 2 . 2 12 Special 3 | . 3 . . . . . . . . . . . . . . . . . . . . Kinetic 558 | 22 106 181 . . 9 . 105 69 47 . . . . . . . 13 . 1 . 5 Thermal 65 | . 20 . . . . . . . . 3 . 1 4 . . 37 . . . . . Explosive 49 | . . . . . 6 . 10 4 13 . . . . . . . . 2 . 2 12 Electromagnetic 1 | . . . . . . . . . . . . . . . . 1 . . . . . Robot Hit Streak 20 | 7 20 17 . . 6 . 14 6 9 . . . . . . 7 2 1 . 1 3 Robot Miss Streak 5 | 1 2 4 . . 1 . 4 4 4 . . . . . . 3 5 1 . 1 . Penetration Max 1 | . . . . . . . . 1 1 . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 571 | 16 115 127 . . 8 . 92 45 65 12 . 11 3 . . 23 12 7 . 33 2 Core Hits 280 | 6 40 54 . . 6 . 44 23 46 4 . 3 1 . . 15 6 4 . 14 14 Critical Kills 3 | . 1 1 . . . . . . . . . . . . . 1 . . . . . Critical Parts Destroyed 9 | . 3 . . . . . 3 1 2 . . . . . . . . . . . . Critical Strikes 24 | . 6 2 . . . . 4 1 3 . . 2 . . . 1 2 1 . 2 . Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . 1 . . . . . Destroy 4 | . 2 1 . . . . . 1 . . . . . . . . . . . . . Blast 1 | . . 1 . . . . . . . . . . . . . . . . . . . Smash 8 | . 2 . . . . . 4 . 2 . . . . . . . . . . . . Sever 8 | . . . . . . . . . 1 . . 2 . . . . 2 1 . 2 . Melee Attacks 391 | . 39 3 . . . . 61 . 42 32 . 44 8 . . 11 18 40 3 54 36 Impact 120 | . 39 3 . . . . 61 . 17 . . . . . . . . . . . . Slashing 271 | . . . . . . . . . 25 32 . 44 8 . . 11 18 40 3 54 36 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 53 | . 6 . . . . . . . 19 7 . 2 3 . . . 1 3 . 12 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19405 | 181 1792 1479 . . 423 . 1674 1290 4402 1078 . 1026 253 . . 1020 563 508 . 2379 1337 Guns 3404 | 181 1058 718 . . 66 . 513 566 302 . . . . . . . . . . . . Cannons 2731 | . . 761 . . . . . 359 379 . . . . . . 949 283 . . . . Explosions 4806 | . . . . . 357 . 593 348 1123 . . 274 . . . . . 157 . 617 1337 Melee 8403 | . 727 . . . . . 568 . 2561 1078 . 752 253 . . 71 280 351 . 1762 . Ramming 61 | . 7 . . . . . . 17 37 . . . . . . . . . . . . Kinetic 5035 | 181 907 1479 . . 66 . 513 925 681 . . . . . . . 283 . . . . Thermal 1336 | . 151 . . . . . . . . . . 236 . . . 949 . . . . . Explosive 4570 | . . . . . 357 . 593 348 1123 . . 38 . . . . . 157 . 617 1337 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 2559 | . 727 . . . . . 568 . 1264 . . . . . . . . . . . . Slashing 5844 | . . . . . . . . . 1297 1078 . 752 253 . . 71 280 351 . 1762 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . . 6 10 . . . 1 1 1 . . 2 Average Corruption 4 | . . . . . . . . . . . 6 7 . . . 1 1 1 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 37 | . . . . . . . . . . . 1 27 . . . 1 4 4 . . . Message Errors 14 | . . . . . . . . . . . . 9 . . . 1 2 2 . . . Matter Fused 8 | . . . . . . . . . . . . 5 . . . . 2 1 . . . Heat Flow Errors 3 | . . . . . . . . . . . . 3 . . . . . . . . . Energy Discharges 4 | . . . . . . . . . . . . 3 . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . 1 2 . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . . . . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2593 | . 153 . . . 43 . 70 16 1185 443 . 249 94 . . 23 60 6 . 161 90 Projectiles 58 | . . . . . . . . . 17 . . . . . . 23 18 . . . . Explosions 229 | . . . . . 43 . . 16 19 . . 61 . . . . . . . . 90 Melee 2306 | . 153 . . . . . 70 . 1149 443 . 188 94 . . . 42 6 . 161 . Knockbacks 26 | . 4 6 . . . . 3 1 10 . . . . . . . 2 . . . . Impact 10 | . 4 . . . . . 3 . 3 . . . . . . . . . . . . Kinetic 12 | . . 5 . . . . . 1 4 . . . . . . . 2 . . . . Secondary 4 | . . 1 . . . . . . 3 . . . . . . . . . . . . Self-Inflicted Damage 61 | . . . . . 9 . . . . . . 52 . . . . . . . . . Shots 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . Rammed 11 | . 4 . . . . . . . 6 . . . . . . 1 . . . . . Targets Rammed 13 | . 4 . . . . . . 1 7 . . . . . . 1 . . . . . Kicked 1 | . . . . . . . . 1 . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . . . . . . . . . . . Highest Temperature 313 | . 96 30 . . 2 . 22 31 43 84 . 284 127 . . 313 . 32 . 190 . Average Temperature 47 | . 20 8 . . 1 . 6 13 16 37 . 79 66 . . 102 . 11 . 64 . Received Heat Transfer 2165 | . 327 294 . . . . 504 297 105 . . 24 . . 9 27 . . . 533 45 Effects 1 | . . . . . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . 4 . . . . . 3 . 6 . . . . . . . . . . . . Combat Hostiles 4 | . 1 . . . . . 3 . . . . . . . . . . . . . . Parts Fried 15 | . 6 . . . . . 2 . 5 . . . . . . 2 . . . . . Impact Corruptions 41 | . 11 . . . . . 7 . 23 . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . Parts Melted 9 | . . . . . . . . . . . . 1 . . . 8 . . . . . Heat Transferred 2192 | . 592 . . . . . . . . . . 150 . . . 1450 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Acc Maximum Alert Level 4 | . . 1 . . . . 4 3 1 . . 1 . . . . . 1 . . 1 Low Security (%) 71 | 100 100 90 100 . 100 100 16 . 59 100 100 98 100 . . . . 99 100 100 99 Level 1 14 | . . 9 . . . . 27 15 40 . . 1 . . . . . . . . . Level 2 9 | . . . . . . . 21 80 . . . . . . . . . . . . . Level 3 4 | . . . . . . . 31 4 . . . . . . . . . . . . . Level 4 . | . . . . . . . 3 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1332 | 10 123 229 55 . 147 16 1332 729 376 38 1 201 17 . . . . 210 62 100 284 Initial 649 | . . 27 55 . . 16 . 649 240 37 1 . . . . . . 187 56 25 52 Average 176 | 1 48 78 19 . 89 5 576 489 165 5 . 51 2 . . . . 129 53 18 22 Influence Increases 7567 | 20 657 638 . . 192 . 1452 741 860 146 . 286 65 90 20 828 180 557 20 264 551 Destroy 0b10 Robot/C 3040 | . 360 460 . . 140 . 580 380 380 20 . 40 . . 20 280 100 80 . 80 120 Destroy 0b10 Robot/NC 425 | 20 55 40 . . 5 . . 35 135 40 . 20 10 . . . 10 15 . 40 . Destroy Leader 566 | . 76 98 . . 10 . 50 138 102 4 . 4 4 . . . 10 32 . 18 20 Allied During Kill 198 | . . . . . . . 32 90 . . . . . . . 68 . 5 . 3 . Successful Hack 245 | . 12 9 . . . . . 5 90 33 . 4 26 . . . . 21 12 . 33 Disable Machine 480 | . 15 15 . . 15 . 30 45 60 . . 120 . . . . . 135 . 30 15 Anti-Garrison Action 600 | . . . . . . . 600 . . . . . . . . . . . . . . Destroy Structure 783 | . 4 1 . . 22 . 145 33 63 19 . 68 10 . . . . 74 8 48 288 Advance Influence 150 | . . . . . . . . . . . . . . . . . . 150 . . . Partial Spotted 195 | . 15 . . . . . . . . 15 . 30 15 . . . . . . 45 75 Lose Combat Pursuer 885 | . 120 15 . . . . 15 15 30 15 . . . 90 . 480 60 45 . . . Influence Decreases 7283 | 20 591 562 142 . 150 42 120 1545 1310 221 3 285 54 42 80 460 488 509 82 223 354 Entered New Map 1683 | . . 39 87 . . 26 . 683 288 41 2 . 1 5 12 . 368 23 52 21 35 Time Decay 4117 | 20 541 453 55 . 150 16 . 482 597 154 1 248 46 37 48 300 100 416 30 161 262 Lost Part 447 | . 50 70 . . . . 100 20 10 . . . . . . 60 20 40 . 20 57 Lost Ally 339 | . . . . . . . 20 60 40 26 . 37 . . 20 100 . 30 . 6 . Purge Threat 697 | . . . . . . . . 300 375 . . . 7 . . . . . . 15 . Squads Dispatched 48 | . 2 3 1 . . . . 4 9 3 . 8 3 . . . . 6 . 3 6 Investigation 12 | . 1 2 1 . . . . . . 2 . 4 1 . . . . . . . 1 Extermination 15 | . . . . . . . . . 6 1 . 3 1 . . . . 1 . . 3 Reinforcement 18 | . 1 1 . . . . . 1 3 . . 1 1 . . . . 5 . 3 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . 1 . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . 1 . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 16 | . 1 1 . . . . . 2 . . . 1 . . . . . . . 10 1 Communications Jammed 5 | . . . . . . . . . 3 . . . . . . . . . . . 2 Distress Signals 5 | . . . . . . . . . 3 . . . . . . . . . . . 2 Times Spotted 455 | . 35 31 . . 6 . 26 24 33 9 5 24 4 12 11 106 10 11 2 75 31 Peak Tracking Total 33 | . 4 9 . . 4 . 4 5 5 3 5 6 3 7 11 19 5 2 2 33 10 Tactical Retreats 62 | . 6 1 . . . . 1 1 4 2 . 8 1 4 2 12 2 2 . 9 7 ECM-based Alert Blocks 62 | . . . . . . . . . 3 2 . 16 2 11 9 . . . . 3 16 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 31 | . 4 . . . . . 9 1 7 1 . 4 1 . . . . 3 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 40 | . 1 1 . . 1 . 10 3 4 . . 8 . . . . . 9 . 2 1 Max in Single Turn 8 | . 1 1 . . 1 . 2 1 1 . . 8 . . . . . 1 . 1 1 Garrison Access 12 | . . . . . . . . 1 3 1 . 1 1 . . . . 2 . 2 1 Garrison Relay 4 | . . . . . . . 4 . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 111 | . 8 8 1 2 . 1 3 6 27 9 . 14 5 . . 7 . 9 2 5 4 Terminals 57 | . 6 4 . . . . 3 3 15 4 . 8 3 . . . . 4 2 2 3 Fabricators 12 | . . . . . . . . . 4 2 . 4 1 . . . . . . 1 . Repair Stations 10 | . 1 1 . . . . . 1 1 2 . 1 . . . . . 2 . 1 . Recycling Units 5 | . 1 1 . . . . . . 2 . . . . . . . . 1 . . . Scanalyzers 5 | . . 2 . . . . . 1 2 . . . . . . . . . . . . Garrison Access 12 | . . . . . . 1 . 1 3 1 . 1 1 . . . . 2 . 1 1 Total Hacks 243 | . 21 18 1 2 . 2 6 14 57 24 . 29 15 . . 18 . 14 5 9 8 Successful 150 | . 8 9 1 2 . 1 2 9 38 16 . 17 5 . . 18 . 11 2 6 5 Failed 93 | . 13 9 . . . 1 4 5 19 8 . 12 10 . . . . 3 3 3 3 Catastrophic 14 | . 3 1 . . . . 1 1 1 2 . 1 2 . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 98 | . 10 8 . 1 . . . 4 19 12 . 17 13 . . 2 . 5 3 4 . Terminals 146 | . 15 12 . . . . 6 9 36 15 . 17 12 . . . . 7 5 5 7 Fabricators 22 | . . . . . . . . . 6 4 . 9 2 . . . . . . 1 . Repair Stations 20 | . 3 2 . . . . . 2 3 4 . 2 . . . . . 3 . 1 . Recycling Units 8 | . 3 1 . . . . . . 3 . . . . . . . . 1 . . . Scanalyzers 9 | . . 3 . . . . . 2 4 . . . . . . . . . . . . Garrison Access 17 | . . . . . . 2 . 1 5 1 . 1 1 . . . . 3 . 2 1 Terminal Hacks 69 | . 3 1 1 2 . . 2 3 17 6 . 2 2 . . 18 . 3 2 3 4 Record 13 | . . . . 1 . . . . . . . . . . . 11 . . . . 1 Part Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 12 | . 1 1 . . . . . . 4 . . . . . . 5 . 1 . . . Open Door 5 | . . . 1 . . . 1 . . . . . . . . 2 . . . . 1 Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . . . . Level Access Points 5 | . . . . . . . . . . 1 . . . . . . . 1 1 1 1 Branch Access Points 5 | . 1 . . . . . . . 1 1 . . 1 . . . . . . 1 . Emergency Access Points 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 8 | . . . . . . . . 2 4 . . . 1 . . . . . . 1 . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . 2 . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . 1 4 . 6 . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . 2 . 3 . . . . . . . . . Build 5 | . . . . . . . . . . 2 . 3 . . . . . . . . . Repair Station Hacks 17 | . 1 2 . . . . . 2 2 4 . 2 . . . . . 3 . 1 . Scan Component 8 | . 1 1 . . . . . 1 1 2 . 1 . . . . . 1 . . . Repair 7 | . . 1 . . . . . 1 1 2 . 1 . . . . . 1 . . . Refit 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Recycling Unit Hacks 4 | . 1 . . . . . . . 2 . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 3 | . 1 . . . . . . . 2 . . . . . . . . . . . . Scanalyzer 8 | . . 3 . . . . . 2 3 . . . . . . . . . . . . Retrieve Study 8 | . . 3 . . . . . 2 3 . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . . . 1 . 1 3 1 . 1 1 . . . . 2 . 1 1 Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 11 | . . . . . . . . 1 3 1 . 1 1 . . . . 2 . 1 1 Unauthorized Hacks 29 | . 3 3 . . . . . 1 10 1 . 6 2 . . . . 2 . 1 . Terminals 20 | . 3 2 . . . . . 1 4 1 . 5 2 . . . . 2 . . . Assimilate 6 | . . . . . . . . . 1 . . 3 1 . . . . 1 . . . Botnet 14 | . 3 2 . . . . . 1 3 1 . 2 1 . . . . 1 . . . Fabricators 7 | . . . . . . . . . 5 . . 1 . . . . . . . 1 . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . . . . . Fabnet 5 | . . . . . . . . . 4 . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . Recyclers 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 8 4 . . . 1 3 3 16 8 . 10 3 . . . . 2 . 3 2 Full Trace Events 14 | . 2 2 . . . . 2 . . 2 . 4 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . . . . Parts Built 5 | . . . . . . . . . . 2 . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 536 | . . . . . . . . . . 201 . 335 . . . . . . . . . Total Part Build Rating 20 | . . . . . . . . . . 8 . 12 . . . . . . . . . Part Studies Acquired 8 | . . 3 . . . . . 2 3 . . . . . . . . . . . . Parts Repaired 7 | . . 1 . . . . . 1 1 2 . 1 . . . . . 1 . . . Time 234 | . . 26 . . . . . 44 19 52 . 70 . . . . . 23 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 5 . . . . . . . 6 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . 1 . 2 . . 1 3 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . . 1 . 2 . . 1 3 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 22 | . . . . . . . 19 . . . . . . . . . . 1 . 2 . Machine Destruction 22 | . . . . . . . 19 . . . . . . . . . . 1 . 2 . Fabnet Peak Effective % 12 | . . . . . . . . . . 12 12 12 4 4 4 4 . . . . . Autooverrided 7 | . . . . . . . . . . 1 . 2 . . 1 3 . . . . . Robots Rewired 10 | . . . . . . . 3 . . . . . . . . 5 . 1 . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Acc Total Allies 32 | . . . . . . . 4 . 4 1 1 5 1 . 1 8 . 2 . 5 . Largest Group 5 | . . . . . . . 3 3 3 2 1 2 1 . 1 5 . 1 . 4 . Highest-Rated Group 346 | . . . . . . . 120 120 48 22 31 47 26 . 12 215 . 116 . 346 . Highest-Rated Ally 116 | . . . . . . . 40 40 16 12 31 37 26 . 12 49 . 116 . 96 . Initial Warlord ECA Mod 12 | . . . . . . . . 12 11 10 10 10 9 9 9 9 8 8 7 6 . Total Orders 7 | . . . . . . . 2 . . . . . . . . 5 . . . . . ROAM 1 | . . . . . . . 1 . . . . . . . . . . . . . . FOLLOW 3 | . . . . . . . 1 . . . . . . . . 2 . . . . . GUARD 3 | . . . . . . . . . . . . . . . . 3 . . . . . Ally Attacks 177 | . . . . . . . 30 31 24 2 5 6 . . 5 42 . 12 . 20 . Total Damage 4545 | . . . . . . . 714 697 285 34 106 54 . . 49 1377 . 673 . 556 . Kills 40 | . . . . . . . 8 11 3 1 . . . . 1 9 . 5 . 2 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 4 | . . . . . . . . . . . . 1 . . . 1 . 1 . 1 . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Acc Active Infowar (turns) 9738 | 72 685 4 . . . . . . 2748 827 25 999 271 100 108 1128 261 1016 68 680 746 Optics 5828 | . . . . . . . . . . 426 25 999 271 100 108 1128 261 1016 68 680 746 Sensors 68 | . . . . . . . . . . . . . . . . . 60 8 . . . Structural 4837 | . . . . . . . . . 506 827 25 999 271 41 . . . 908 68 616 576 Seismic 761 | 72 685 4 . . . . . . . . . . . . . . . . . . . Machine Analysis 6221 | . . . . . . . . . . 819 25 999 271 100 108 1128 261 1016 68 680 746 Jamming 1917 | . . . . . . . . . 1900 6 . . . . . . . . . 1 10 ECM 2737 | . . . . . . . . . 342 38 25 999 136 44 59 2 . . 1 345 746 Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 17328 | 210 2169 1250 181 413 300 82 1853 1253 3388 827 25 999 271 100 108 1128 261 1016 68 680 746 Spaces Moved 19282 | 100 1211 518 113 258 166 44 844 674 3432 1597 92 1824 776 353 386 2156 480 1260 222 1436 1340 Core 14 | 3 1 . . . . . . . . . . . . . . . . 10 . . . Treads 3701 | 97 776 452 113 258 166 44 35 558 1202 . . . . . . . . . . . . Legs 925 | . . . . . . . 809 116 . . . . . . . . . . . . . Wheels 500 | . 434 66 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 14142 | . . . . . . . . . 2230 1597 92 1824 776 353 386 2156 480 1250 222 1436 1340 Fastest Speed 20 | 50 95 125 160 160 160 160 120 120 24 27 27 20 23 23 23 23 23 20 23 21 28 Average Speed 60 | 157 142 156 160 160 160 160 143 155 75 27 27 23 23 24 23 23 29 23 23 27 34 Slowest Speed 330 | 160 160 240 160 160 160 160 190 250 330 27 27 27 23 26 26 94 32 150 24 40 114 Overloaded Moves 110 | . . . . . . . . . 93 . . 6 . . . . . . . 11 . Propulsion Burnouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . Robots Hopped 60 | . . . . . . . . . 3 8 2 18 3 2 . 2 . 2 1 16 3 Potential Cave-ins 3 | . . . . . . . . . . . . . . . . 3 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 98 42 35 60 42 6 94 55 71 29 80 42 24 62 73 96 62 33 9 42 48 Regions Visited 21 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . Known Exits Taken 6 | . . . . . . 1 . . . . . 1 1 . . . . 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 . . 1 1 . . . . 1 1 1 1 . . . . Scrap Searched 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . Spaces Dug 158 | . 4 1 . . . . 2 . 7 19 . 28 7 . . 3 5 27 4 11 40 Terrain Destroyed 707 | . 4 1 . . 34 . 174 30 97 19 . 65 7 . . 8 11 27 4 14 212 Melee 147 | . 4 1 . . . . 2 . 7 16 . 28 4 . . 3 5 27 3 11 36 Projectile 28 | . . . . . . . . 3 2 3 . . 3 . . 5 6 . 1 . 5 AOE 532 | . . . . . 34 . 172 27 88 . . 37 . . . . . . . 3 171 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Acc Total 23773 | 131 1465 809 116 259 187 55 1270 817 4075 1919 89 2295 847 361 403 2717 567 1934 232 1654 1571 Wait 3065 | 2 80 120 2 . 1 11 204 56 437 268 . 424 38 5 17 459 45 605 . 142 149 Move 19149 | 99 1210 517 112 257 165 44 843 673 3425 1581 88 1788 769 348 385 2152 479 1255 219 1407 1333 Hop 54 | . . . . . . . . . 3 8 1 17 3 2 . 2 . 2 1 12 3 Pick Up 124 | 10 23 22 1 1 1 . 5 12 14 5 . 3 1 1 1 5 1 6 1 6 5 Fast Attach 109 | 7 12 8 . . . . 5 10 15 6 . 4 2 . . 6 4 9 2 12 7 Attach 53 | . 6 6 . . . . 7 1 4 3 . 1 2 . . 3 1 3 3 3 10 Detach 22 | . . 1 . . . . . 2 1 2 . 1 1 . . 2 1 1 1 2 7 Swap 98 | . 5 12 . . 3 . 22 7 22 3 . 4 3 4 . 6 3 2 . 2 . Drop 162 | 2 16 29 1 1 2 . 3 16 38 8 . 8 2 1 . 11 2 6 1 11 4 Fire 408 | 11 70 91 . . 15 . 67 39 34 3 . 1 4 . . 38 13 2 1 2 17 Melee 391 | . 39 3 . . . . 61 . 42 32 . 44 8 . . 11 18 40 3 54 36 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . 1 . . . . . . . . . . . . . Crush 11 | . 4 . . . . . . . 7 . . . . . . . . . . . . Escape Stasis 87 | . . . . . . . 40 . 33 . . . 14 . . . . . . . . Rewire 39 | . . . . . . . 13 . . . . . . . . 22 . 3 . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Ext) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 211 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 600 | -10/Materials | Discovered new exit (range 16) 718 | -10/Materials | Identified exit to Mines 795 | -10/Materials | Discovered new exit (range 8) 845 | -10/Materials | Discovered new exit (range 9) 890 | -10/Materials | Core integrity fell below 50% 1072 | -10/Materials | Discovered new exit (range 16) 1818 | -10/Materials | Core integrity fell below 20% 2380 | -10/Materials | Entered another Materials area 2380 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2630 | -9/Materials | Lost 6 parts (2n3u1w) 2769 | -9/Materials | Build established: Scavenger-Mutant 2790 | -9/Materials | Repaired Lgt. Assault Rifle 3305 | -9/Materials | Destroyed 9 combat bots 3390 | -9/Materials | Discovered new exit (range 10) 3630 | -9/Materials | Entered Mines 3667 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3750 | -9/Mines | Met a Derelict shopkeep closing up shop 3803 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3803 | -9/Mines | Discovered new exit (range 5) 3811 | -9/Mines | Entered Exiles 3850 | -9/Exiles | Met 8R-AWN 3877 | -9/Exiles | Met EX-HEX 3922 | -9/Exiles | Met EX-BIN 3939 | -9/Exiles | Aligned with FarCom system 3941 | -9/Exiles | Given EX-Vault access code 3978 | -9/Exiles | Opened EX-Vault 3990 | -9/Exiles | Found Gui. Plasma Cannon 4021 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4071 | -9/Exiles | Met EX-DEC 4077 | -9/Exiles | Learned location of Zion (-6) 4127 | -9/Exiles | Discovered new exit (range 10) 4224 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 4224 | -9/Exiles | Entered Mines 4436 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 4442 | -8/Mines | Found Scrap Suit 4519 | -8/Mines | Discovered new exit (range 3) 4524 | -8/Mines | Entered Materials 4524 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4606 | -8/Materials | Identified exit to Garrison 4606 | -8/Materials | Entered Garrison 4656 | -8/Garrison | Triggered checkpoint 4716 | -8/Garrison | Lost 3 parts (1n2u) 4732 | -8/Garrison | Garrison Relay disabled 4905 | -8/Garrison | Triggered checkpoint 5001 | -8/Garrison | Triggered checkpoint 5053 | -8/Garrison | Triggered checkpoint 5221 | -8/Garrison | Discovered new exit (range 10) 5232 | -8/Garrison | Triggered checkpoint 5415 | -8/Garrison | Rescued a captive Derelict 5557 | -8/Garrison | Garrison Relay disabled 5745 | -8/Garrison | Discovered new exit (range 10) 5836 | -8/Garrison | Phase Generator disabled 5864 | -8/Garrison | Triggered checkpoint 5946 | -8/Garrison | Garrison Relay disabled 6022 | -8/Garrison | Triggered checkpoint 6068 | -8/Garrison | Triggered checkpoint 6087 | -8/Garrison | Discovered new exit (range 5) 6129 | -8/Garrison | Discovered new exit (range 10) 6156 | -8/Garrison | Triggered checkpoint 6174 | -8/Garrison | Garrison Relay disabled 6459 | -8/Garrison | Entered Materials 6459 | -8/Materials | Accompanied by 3 allies 6759 | -8/Materials | Discovered new exit (range 7) 6916 | -8/Materials | Core integrity fell below 50% 7235 | -8/Materials | Build established: Hacker-Mutant 7434 | -8/Materials | Repaired Gauss Rifle 7574 | -8/Materials | Discovered new exit (range 15) 7712 | -8/Materials | Entered Factory 7712 | -7/Factory | Evolved 2 slots: Utility x2 7827 | -7/Factory | Discovered new exit (range 6) 8216 | -7/Factory | Build established: Scavenger-Mutant 8610 | -7/Factory | Repaired Assault Cannon 8802 | -7/Factory | Build established: Hacker-Mutant 10129 | -7/Factory | Discovered new exit (range 12) 10349 | -7/Factory | Discovered new exit (range 16) 10394 | -7/Factory | Build established: Hacker-Sprinter 10440 | -7/Factory | Identified exit to Lower Caves 10980 | -7/Factory | Discovered new exit (range 8) 11100 | -7/Factory | Entered another Factory area 11100 | -6/Factory | Accompanied by 1 ally 11100 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11101 | -6/Factory | Discovered new exit (range 6) 11178 | -6/Factory | Identified exit to Factory 11214 | -6/Factory | Repaired Imp. VTOL Module 11402 | -6/Factory | Identified exit to Lower Caves 11402 | -6/Factory | Identified exit to Extension 11402 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 11434 | -6/Factory | Build established: Hacker-Ninja 11612 | -6/Factory | Fabricated Cld. VTOL Module? 11681 | -6/Factory | Fabricated Cld. VTOL Module? 11794 | -6/Factory | Build established: Hacker-Scout 11914 | -6/Factory | Repaired Greatsword 11927 | -6/Factory | Sucked down chute 11927 | -6/Factory | Entered Waste 11928 | -6/Waste | Met a frightened Derelict 11929 | -6/Waste | Spotted C-40 Crusher 11930 | -6/Waste | Spotted C-40 Crusher 11930 | -6/Waste | Spotted C-40 Crusher 11931 | -6/Waste | Spotted C-40 Crusher 11935 | -6/Waste | Spotted C-40 Crusher 11937 | -6/Waste | Spotted C-40 Crusher 11942 | -6/Waste | EMP discharged 11949 | -6/Waste | Discovered new exit (range 12) 11952 | -6/Waste | Entered Factory 12091 | -6/Factory | Fabricated Cld. VTOL Module? 12223 | -6/Factory | Build established: Hacker-Ninja 12291 | -6/Factory | Repaired Imp. Cesium-ion Thruster 12310 | -6/Factory | Discovered exit to Factory (range 8) 12544 | -6/Factory | Discovered exit to Extension (range 11) 12551 | -6/Factory | Fabricated Cld. VTOL Module? 12593 | -6/Factory | System corruption reached 10% 12740 | -6/Factory | Fabricated Cld. VTOL Module (x1) 12951 | -6/Factory | Entered another Factory area 12951 | -5/Factory | Evolved 2 slots: Utility x2 13003 | -5/Factory | Discovered new exit (range 17) 13059 | -5/Factory | Discovered new exit (range 12) 13090 | -5/Factory | Spotted B-75 Beast 13221 | -5/Factory | Identified exit to Upper Caves 13222 | -5/Factory | Entered Upper Caves 13266 | -5/Upper Caves | Met a Warlord Commander 13267 | -5/Upper Caves | Learned location of Warlord (-5) 13268 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 13269 | -5/Upper Caves | Found Encrypted Comm Array 13319 | -5/Upper Caves | Discovered new exit (range 12) 13322 | -5/Upper Caves | Entered another Upper Caves area 13343 | -5/Upper Caves | Learned location of 1 exit from Factory 13410 | -5/Upper Caves | Spotted B-75 Beast 13429 | -5/Upper Caves | Discovered new exit (range 3) 13430 | -5/Upper Caves | Entered Warlord 13508 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 13508 | -5/Warlord | Ran a Watcher feed algorithm 13519 | -5/Warlord | Build established: Hacker-Sprinter 13541 | -5/Warlord | Met Warlord 13554 | -5/Warlord | Warlord's base attacked by MAIN.C 13653 | -5/Warlord | Opened side exit 13772 | -5/Warlord | Warlord forces counterattacked 13873 | -5/Warlord | Lost 5 allies 13895 | -5/Warlord | Spotted Striker 13922 | -5/Warlord | Allies destroyed Striker 13950 | -5/Warlord | Spotted Executioner 13953 | -5/Warlord | Discovered new exit (range 8) 13954 | -5/Warlord | Spotted Executioner 13954 | -5/Warlord | Spotted Striker 13976 | -5/Warlord | Lost 16 allies 14229 | -5/Warlord | Warlord base infiltrated, sounded retreat 14230 | -5/Warlord | Enhanced Grunt warped into view 14230 | -5/Warlord | Enhanced Grunt warped into view 14230 | -5/Warlord | Enhanced Grunt warped into view 14230 | -5/Warlord | Enhanced Demolisher warped into view 14230 | -5/Warlord | Enhanced Demolisher warped into view 14230 | -5/Warlord | Enhanced Demolisher warped into view 14250 | -5/Warlord | Found Prototype Energy Gun 14251 | -5/Warlord | Found Prototype Energy Gun 14251 | -5/Warlord | Identified Vortex Rail (x2) 14280 | -5/Warlord | Spotted Striker 14297 | -5/Warlord | Spotted B-86 Titan 14357 | -5/Warlord | Spotted Executioner 14370 | -5/Warlord | Spotted Executioner 14430 | -5/Warlord | Found Prototype Launcher 14430 | -5/Warlord | Identified Chain Missile Launcher 14481 | -5/Warlord | Lost 8 allies 14501 | -5/Warlord | Spotted Executioner 14511 | -5/Warlord | Spotted Executioner 14521 | -5/Warlord | Lost 4 parts (2p1n1w) 14549 | -5/Warlord | Lost 7 allies 14555 | -5/Warlord | Spotted Striker 14555 | -5/Warlord | Spotted Executioner 14558 | -5/Warlord | Entered Proximity Caves 14690 | -4/Proximity Caves | Spotter reported a threat 14761 | -4/Proximity Caves | Learned 8 Research zone layouts 14798 | -4/Proximity Caves | Discovered new exit (range 22) 14819 | -4/Proximity Caves | Entered Factory 14819 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 14820 | -4/Factory | Identified exit to Research 14916 | -4/Factory | Repaired Cld. VTOL Module 15340 | -4/Factory | Build established: Hacker-Scout 15405 | -4/Factory | Spotted B-86 Titan 15433 | -4/Factory | Rewired B-86 Titan 15460 | -4/Factory | Lost 3 parts (2p1n) 15729 | -4/Factory | Cargo convoy interrupted 15835 | -4/Factory | Entered Research 15835 | -3/Research | Evolved 2 slots: Utility x2 15894 | -3/Research | Identified exit to Research 15903 | -3/Research | Entered another Research area 15903 | -2/Research | Warlord forces began assault on 0b10 15903 | -2/Research | Evolved 2 slots: Utility x2 15906 | -2/Research | Identified exit to Access 15906 | -2/Research | Identified exit to Quarantine 15928 | -2/Research | Distinguished unit "Department No. 42" dispatched to help 16013 | -2/Research | Research machine network offline 16014 | -2/Research | Met up with Warlord 16015 | -2/Research | Found Prototype Launcher 16015 | -2/Research | Identified Tactical Quantum Warhead 16016 | -2/Research | Found Tactical Quantum Warhead 16020 | -2/Research | Found Prototype Launcher 16020 | -2/Research | Identified Enh. Gamma Bomb Array 16134 | -2/Research | Spotted B-90 Cyclops 16172 | -2/Research | Build established: Wizard-Ninja 16178 | -2/Research | Spotted Striker 16391 | -2/Research | Attacked by Warlord forces 16392 | -2/Research | Spotted LQ-RHZ(H) 16392 | -2/Research | Spotted AQ-UEQ(D) 16392 | -2/Research | Spotted OX-WOV(H) 16392 | -2/Research | Spotted VQ-9KV(H) 16449 | -2/Research | Lost 3 allies 16451 | -2/Research | Lost 5 parts (4n1w) 16469 | -2/Research | Borebot progress halted 16475 | -2/Research | Spotted Executioner 16515 | -2/Research | Lost 3 parts (1p1n1u) 16558 | -2/Research | Spotted B-90 Cyclops 16583 | -2/Research | Entered Access 16583 | -1/Access | Evolved 2 slots: Utility x2 16589 | -1/Access | Identified exit to Surface 16719 | -1/Access | Found Prototype Processor 16719 | -1/Access | Identified Exp. Melee Analysis Suite 17158 | -1/Access | Spotted B-99 Colossus 17190 | -1/Access | Lost 3 parts (1n2u) 17329 | *** | Escaped! Last Messages --------------- 17317_ The unstable cave ceiling collapses. 17319_ U-05 Engineer lays Concrete. 17320_ The unstable cave ceiling collapses. 17321_ Q-thruster destroyed. 17321_ Destroyed Xenon Bombardment Thruster. 17321_ S-43 Plague destroyed. 17321_ U-05 Engineer lays Concrete. 17322_ The unstable cave ceiling collapses. 17322_ U-05 Engineer lays Concrete. 17323_ The unstable cave ceiling collapses. 17323_ Destroyed Lgt. Antimatter Reactor. 17323_ S-43 Plague destroyed. 17323_ U-05 Engineer lays Concrete. 17324_ The unstable cave ceiling collapses. 17325_ U-05 Engineer lays Concrete. 17325_ Terminal disabled. 17326_ The unstable cave ceiling collapses. 17326_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 17327_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? # ##???????? | | ?????????????????????##### # #### | | ?????????????????????###########+###### ########## | | ????????????????????## | | ????????????????????## | | ????????????????????## | | ?????????????????????## | | ?????????????????????## ###########+########### | | ?????????????????????## ?? ###### # | | ?????????????????????## ???????????????????? # | | ??????????"??????????????????????""????????? + "" | | ????????""""???""????????????????""????????? # " | | ? ?????"""""???""????????????????""????????? # " | | ?????"""""??""????????????????T?????????? # | | "?????""""????T????BB????BB????""????????? # ] | | ? ??????"?????""????BB????BB????""????????? # | | # #???????????""????????????????""????????? ##### | | # #???????????""??????????????????????????? ##### | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #???????????????#""""""""""#??????????????????? | | # #???????????????# #??????????????????? | | # #???????###?????# #??????????????????? | | # ??????? #?????# #??????????????????? | | # ??????? #?????# "" #??????????????????? | | # #???????# #?????# "@ #??????????????????? | | # #???????# #?????# #??????????????????? | | # #########+##????# #??????????????????? | | # # "#????# #??????????????????? | | # # ##???## ##?????????????????? | | # # """" #????# ?????????????????? | | # # ""R"" #????##"" # ????????????????? | | # # "" "" ]#?????#"" ??????????????? | | + + #?????#"" #?????????????? | | # " / #?????#T ???????????? | | # " ##???? "" # ??????????? | | # ##########"##?? g # # ?????????? | | ##########"## g u % ##????????? | | ! g g [%* ??????? | | ?????? | | ##########+### # ###???????? | | #+###????????????? # ?????????? | | ???????????????## # ?????????? | | ?????????????????# ## # ##???????????? | | ?????????????????##?####?#### # ??????????????? | | ????????"""""????????????????##????????????????? | | ????????"""""??????????????????????????????????? | | ????????"""""??????????????????????????????????? | | ??????????"""""??????????????????????????????????? | | ??????????"""""??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 31 Energy Capacity 280 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 19 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Corruption Block 20 Armor Coverage 300 Resistance: EM 15 Utility Shielding 90 Weapon Shielding 66 Evasion (%) 66 Melee Accuracy 12 Recoil Reduction 4 Offensive Hacking 52 Defensive Hacking 22 Item Schematics ----------------- Cld. VTOL Module | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Repaired ---------- Lgt. Assault Rifle | 22% | -9/Materials Gauss Rifle | 22% | -8/Materials Assault Cannon | 52% | -7/Factory Imp. VTOL Module | 28% | -6/Factory Greatsword | 70% | -6/Factory Imp. Cesium-ion Thruster | 13% | -6/Factory Cld. VTOL Module | 3% | -4/Factory Studied --------- Hammer | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Wheel | -8/Materials | Hacked VTOL Module | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Express Service I Like You, Cogmind Challenges ------------ None Game ------ Seed SixTeslaAirjet Manual? 0 Play Time 03:43:41 Cumulative 147.8 hours Start 2026.03.07 @ 22:12:10 End 2026.03.11 @ 16:07:20 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 90 Adventurer 4 Explorer 0 Win Type 0 Total 9 Types 9/0/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffc18345-b608-457a-9625-d534f03c04d1