Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 15:49:01 Player: Miles Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (48) 240 Value Destroyed (1555) 1555 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6255 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 292/1000 Matter 274/300 Energy 30/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -5/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Medium Storage Unit Enhanced Optical Array Improved Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Wheel Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Armored Treads Improved Medium Treads > --- UTILITY ---------- Medium Storage Unit Weapon Cycler Phase Shifter Utility Shielding Improved Medium Armor Plating Improved Medium Armor Plating Corruption Screen Recalibrator > --- WEAPON ----------- Heavy EM Shotgun Cooled Pulse Rifle Plasma Cannon > --- INVENTORY -------- Improved Treads Enhanced Optical Array Improved Terrain Scan Processor Gatling Laser Advanced Beam Cannon Gauss Rifle Gauss Rifle Gauss Cannon [Rating: 60] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Corruption Screen Protection Utility Shielding Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Slots Evolved 10 | . . . 4 2 2 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . . 2 . . . . Utility 6 | . . . 2 1 1 2 . Weapon 1 | . . . . 1 . . . Parts Attached 67 | 6 6 . 29 4 15 1 6 Power 8 | 1 1 . 5 . 1 . . Engine 6 | 1 1 . 4 . . . . Core 2 | . . . 1 . 1 . . Reactor . | . . . . . . . . Propulsion 22 | 2 . . 12 1 6 . 1 Treads 15 | . . . 11 1 3 . . Leg 6 | 2 . . 1 . 3 . . Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 1 3 . 4 2 5 1 3 Device 7 | . 2 . . 1 2 1 1 Storage 2 | 1 1 . . . . . . Processor 3 | . . . . . 1 . 2 Hackware . | . . . . . . . . Protection 7 | . . . 4 1 2 . . Artifact . | . . . . . . . . Weapon 18 | 2 2 . 8 1 3 . 2 Energy Gun 5 | . . . 3 1 . . 1 Energy Cannon 4 | . . . 3 . 1 . . Ballistic Gun 6 | 2 1 . 1 . 1 . 1 Ballistic Cannon 1 | . . . . . 1 . . Launcher 1 | . 1 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 2 1 . . . Corrupted Parts 1 | . . . . . 1 . . System Corruption 10 | . . . . . 10 . . Parts Lost 37 | . 2 1 5 2 3 . 24 Power 4 | . . . 2 . . . 2 Propulsion 11 | . . 1 2 2 . . 6 Utility 11 | . . . 1 . 2 . 8 Weapon 11 | . 2 . . . 1 . 8 Highest Loss Streak 21 | . 1 1 2 2 3 . 21 To Critical Strikes . | . . . . . . . . Average Backups 8 | 4 8 9 8 9 8 8 6 Power 1 | 1 1 1 1 1 . . . Propulsion 2 | 1 2 4 1 2 1 1 . Utility 2 | . 1 3 2 3 2 2 1 Weapon 3 | 1 2 1 3 3 4 5 4 Tool/Special . | . . . . . . . . Unused Backups 7 | . . . 5 2 . . . Power 1 | . . . . 1 . . . Propulsion 3 | . . . 3 . . . . Utility 2 | . . . 1 1 . . . Weapon 1 | . . . 1 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 95 | . 97 93 96 98 94 97 76 Engine 8 | . 13 14 8 7 6 5 3 Core 1 | . . . . . 5 5 2 Treads 21 | . . . 32 29 23 23 16 Leg 6 | . 27 21 1 . 1 . . Device 12 | . 13 14 12 13 9 14 13 Storage 8 | . 14 14 9 7 6 5 5 Protection 12 | . . . 14 16 18 17 10 Energy Gun 6 | . . . 2 13 12 11 7 Energy Cannon 3 | . . . 6 . 3 5 4 Ballistic Gun 7 | . 25 14 3 6 2 . . Launcher 1 | . . 14 . . . . . Slashing Weapon 1 | . . . 4 . . . . Peak Build Rating 60 | 6 9 8 27 37 53 60 60 Average Rating 26 | 4 7 7 21 34 44 59 47 On Entrance 24 | . 6 7 7 27 33 53 60 Naked Turns . | . . . . . . . . Heaviest Build 58 | 11 19 18 38 46 57 58 58 Greatest Support 93 | 20 20 20 92 89 93 93 93 Greatest Overweight (x) 16 | 2 1 1 2 . 16 . 9 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 Most Carried 10 | 8 10 10 10 10 10 9 8 Average Carried 8 | 5 8 9 9 9 8 8 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 7 10 10 10 10 10 8 1 Class Distribution -------------------- 56% | Mutant 39% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -5/Factory Tank | -5/DSF Resources | -11 -10 -10 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Matter Collected 1305 | 231 139 40 517 75 280 . 23 Remotely . | . . . . . . . . Salvage Created 1871 | 50 326 . 862 75 357 . 201 Parts 106 | 8 18 . 50 4 14 . 12 Haulers Intercepted 3 | . 1 . 2 . . . . Recyclers Shooed 2 | 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 4 | . . 4 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Combat Hostiles Destroyed 39 | . 7 . 22 1 5 . 4 Melee 6 | . . . 6 . . . . Guns 16 | . 6 . 4 1 2 . 3 Cannons 5 | . . . 2 . 2 . 1 AOE 10 | . 1 . 9 . . . . Classes Destroyed 10 | 1 2 . 4 . 2 . 1 Worker 1 | . . . . . 1 . . Tunneler 2 | 2 . . . . . . . Hauler 3 | . 1 . 2 . . . . Recycler 2 | . . . 2 . . . . Operator 1 | . . . 1 . . . . Swarmer 12 | . . . 10 . . . 2 Grunt 17 | . 7 . 7 . 3 . . Sentry 6 | . . . 5 1 . . . Specialist 2 | . . . . . . . 2 Hunter 2 | . . . . . 2 . . Best Kill Streak 7 | 2 3 . 7 1 3 . 2 Combat Bots Only 5 | . 3 . 5 1 3 . 2 Max Kills in Single Turn 3 | 1 1 . 3 1 1 . 1 Gunslinging . | . . . . . . . . Exploded 3 | . 1 . 3 . . . . Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Hostile Shots Fired 461 | . 53 . 128 27 57 . 196 Missed 122 | . 10 . 34 9 11 . 58 Hits 339 | . 43 . 94 18 46 . 138 Projectile 339 | . 43 . 94 18 46 . 138 AOE 2 | . . . 1 . 1 . . Critical Strikes 7 | . . . 3 . 1 . 3 Actively Blocked 1 | . . . . . 1 . . Damage Taken 5994 | . 534 79 1309 140 1070 . 2862 Core 1192 | . 113 . 124 15 232 . 708 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 260 | . . . 113 6 118 . 23 Core Remaining (%) 80 | 100 . 54 77 97 72 . . Volleys Fired 122 | 5 39 . 32 10 17 . 19 Largest 3 | 2 2 . 2 3 3 . 3 Hottest 180 | 40 40 . 143 93 170 . 180 Shots Fired 194 | 10 42 . 52 18 43 . 29 Gun 151 | 10 41 . 28 17 30 . 25 Cannon 35 | . . . 17 1 13 . 4 Launcher 8 | . 1 . 7 . . . . Special . | . . . . . . . . Kinetic 99 | 10 41 . 19 10 13 . 6 Thermal 59 | . . . 17 5 15 . 22 Explosive 8 | . 1 . 7 . . . . Electromagnetic 28 | . . . 9 3 15 . 1 Robot Hit Streak 15 | 3 11 . 9 7 15 . 12 Robot Miss Streak 5 | 2 3 . 4 3 2 . 5 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 142 | 6 31 . 43 9 32 . 21 Core Hits 86 | 3 15 . 36 4 16 . 12 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . . 2 . 2 . 1 Burn 1 | . . . . . . . 1 Meltdown 1 | . . . 1 . . . . Blast 2 | . . . . . 2 . . Sever 1 | . . . 1 . . . . Melee Attacks 18 | . . . 18 . . . . Impact . | . . . . . . . . Slashing 18 | . . . 18 . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3394 | 80 417 . 1555 153 725 . 464 Guns 1568 | 80 381 . 156 153 409 . 389 Cannons 692 | . . . 318 . 299 . 75 Explosions 741 | . 36 . 705 . . . . Melee 364 | . . . 364 . . . . Ramming 29 | . . . 12 . 17 . . Kinetic 882 | 80 381 . 110 40 214 . 57 Thermal 1022 | . . . 318 56 253 . 395 Explosive 741 | . 36 . 705 . . . . Electromagnetic 356 | . . . 46 57 241 . 12 Impact . | . . . . . . . . Slashing 364 | . . . 364 . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . 10 . . Average Corruption 10 | . . . . . 10 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 10 | . . . . . 10 . . Message Errors 2 | . . . . . 2 . . Matter Fused 1 | . . . . . 1 . . Heat Flow Errors 3 | . . . . . 3 . . Energy Discharges 1 | . . . . . 1 . . Data Loss (minor) 1 | . . . . . 1 . . Misfires 1 | . . . . . 1 . . Alerts 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 36 | . . . 36 . . . . Projectiles 16 | . . . 16 . . . . Explosions 20 | . . . 20 . . . . Melee . | . . . . . . . . Knockbacks 3 | . . . . . 3 . . Impact . | . . . . . . . . Kinetic 3 | . . . . . 3 . . Secondary . | . . . . . . . . Self-Inflicted Damage 158 | . 40 . 118 . . . . Shots 6 | . 1 . 5 . . . . Rammed 2 | . . . 1 . 1 . . Targets Rammed 2 | . . . 1 . 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 576 | . 6 . 222 93 576 . 170 Average Temperature 115 | . 4 . 72 45 168 . 64 Received Heat Transfer 1434 | . 279 . 495 48 222 . 390 Effects 12 | . . . . . 12 . . Shutdowns 4 | . . . . . 4 . . Energy Bleed 1 | . . . . . 1 . . Interference 3 | . . . . . 3 . . Short Circuit 1 | . . . . . 1 . . Damage (minor) 2 | . . . . . 2 . . Damage (core) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 2 | . . . . 1 1 . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 3 | . . . 2 . 1 . . Heat Transferred 2009 | . . . 518 111 485 . 895 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 91 | 100 100 . 77 100 100 100 100 Level 1 8 | . . . 22 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 246 | 5 102 . 246 88 75 . 50 Initial 88 | . . . . 88 10 . 3 Average 48 | . 30 . 105 13 12 . 12 Influence Increases 1174 | 10 232 . 627 30 140 5 130 Destroy 0b10 Robot/C 780 | . 140 . 440 20 100 . 80 Destroy 0b10 Robot/NC 45 | 10 5 . 25 . 5 . . Destroy Leader 166 | . 22 . 94 10 20 . 20 Successful Hack 5 | . . . . . . 5 . Disable Machine 60 | . 15 . 15 . 15 . 15 Destroy Structure 28 | . 5 . 23 . . . . Lose Combat Pursuer 90 | . 45 . 30 . . . 15 Influence Decreases 1174 | 10 196 36 432 203 162 . 135 Entered New Map 139 | . . 18 . 107 12 . 2 Time Decay 816 | 10 180 18 392 96 120 . . Lost Part 219 | . 16 . 40 . 30 . 133 Squads Dispatched 8 | . 2 . 1 1 2 . 2 Investigation 1 | . . . 1 . . . . Extermination 2 | . . . . 1 1 . . Reinforcement 5 | . 2 . . . 1 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 74 | . 19 . 32 3 10 . 10 Peak Tracking Total 7 | . 5 . 7 1 3 . 5 Tactical Retreats 3 | . 1 . 1 . . . 1 Traps | -11 -10 -10 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Traps Triggered 6 | . 2 2 1 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Machines Disabled 4 | . 1 . 1 . 1 . 1 Max in Single Turn 1 | . 1 . 1 . 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Machines Accessed 4 | . . . 3 . . 1 . Terminals 3 | . . . 2 . . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 4 | . . . 3 . . 1 . Successful 4 | . . . 3 . . 1 . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 3 | . . . 2 . . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . . 2 . . 1 . Open DSF 1 | . . . . . . 1 . Dispatch Records 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . Scan Component 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . . . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Active Infowar (turns) 3157 | . 575 265 1299 687 272 . 59 Optics 59 | . . . . . . . 59 Sensors 3017 | . 494 265 1299 687 272 . . Terrain 538 | . 81 . 457 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Turns Passed 3911 | 117 591 265 1299 687 744 11 197 Spaces Moved 2134 | 69 404 174 618 393 395 5 76 Core 34 | 27 . . . . 1 . 6 Treads 1408 | . . . 576 393 365 5 69 Legs 691 | 42 404 174 42 . 29 . . Wheels 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 120 162 95 Average Speed 151 | 123 120 145 160 162 162 162 172 Slowest Speed 850 | 150 190 190 260 165 850 162 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 4 42 12 48 9 11 . 54 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 24 | . 4 . 20 . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 24 | . 4 . 20 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Total 2610 | 92 465 185 851 426 466 7 118 Wait 134 | . 5 10 103 . 6 . 10 Move 2128 | 68 403 173 617 392 394 5 76 Hop . | . . . . . . . . Pick Up 68 | 13 7 1 21 7 16 . 3 Fast Attach 14 | . 2 . 5 5 2 . . Attach 51 | 6 6 1 10 2 14 2 10 Detach 2 | . 2 . . . . . . Swap 29 | . 1 . 20 4 4 . . Drop 42 | . . . 24 6 12 . . Fire 122 | 5 39 . 32 10 17 . 19 Melee 18 | . . . 18 . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . 1 . 1 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 684 | -10/Materials | Discovered new exit (range 15) 709 | -10/Materials | Entered Subcaves 710 | -10/Subcaves | Approached by a straggling Scientist 942 | -10/Subcaves | Discovered new exit (range 15) 974 | -10/Subcaves | Entered Materials 974 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2258 | -8/Materials | Discovered new exit (range 10) 2273 | -8/Materials | Entered Factory 2273 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2656 | -7/Factory | Build established: Tank 2923 | -7/Factory | Discovered new exit (range 9) 2960 | -7/Factory | Entered another Factory area 2960 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3264 | -6/Factory | Lost 3 parts (2u1w) 3332 | -6/Factory | System corruption reached 10% 3655 | -6/Factory | Discovered new exit (range 15) 3704 | -6/Factory | Entered another Factory area 3704 | -5/Factory | Evolved 2 slots: Utility x2 3715 | -5/Factory | Identified exit to DSF 3715 | -5/Factory | Entered DSF 3745 | -5/DSF | Additional patrols routed to DSF 3822 | -5/DSF | Lost 3 parts (1p1n1w) 3905 | -5/DSF | Core integrity fell below 50% 3912 | -5/DSF | Self-destructed Last Messages --------------- 03897_ Acquired 10 matter. 03898_ Penetrated by Slug. 03898_ Slug penetrates Wall. 03900_ Penetrated by Slug. 03901_ Acquired Wheel. 03901_ Slug penetrates Wall. 03903_ Adv. Cooling System destroyed. 03903_ Critical hit (Blast). 03904_ Slug penetrates Wall. 03904_ Acquired Wheel. 03904_ Slug penetrates Wall. 03905_ Wall collapses. 03907_ Penetrated by Slug. 03907_ Slug penetrates H-71 Marshal. 03907_ Wheel destroyed. 03907_ Penetrated by Slug. 03908_ Slug penetrates Wall. 03910_ Slug penetrates H-71 Marshal. 03910_ Gauss Rifle destroyed. 03911_ Penetrated by Slug. 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