Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.01 @ 01:31:28 Player: Aus-3 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (79) 395 Value Destroyed (2104) 2104 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (421) 421 TOTAL SCORE: 4760 Bonus ------- High Alert Combat Kills 221 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 89/100 System Corruption 10% Temperature Danger (430) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Faulty Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Heat Sink Small Storage Unit Improved Sensor Array Improved Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Improved Treads Medium Laser Beam Cannon Advanced Beam Cannon Advanced Beam Cannon [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 62 | 6 23 12 2 19 Power 11 | 1 3 2 . 5 Engine 7 | 1 2 . . 4 Core 4 | . 1 2 . 1 Reactor . | . . . . . Propulsion 15 | 2 8 . . 5 Treads 13 | 2 6 . . 5 Leg . | . . . . . Wheel 2 | . 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 4 2 2 4 Device 5 | . 1 1 1 2 Storage 1 | 1 . . . . Processor 4 | . 3 . . 1 Hackware . | . . . . . Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 23 | 2 8 8 . 5 Energy Gun 5 | 1 . 2 . 2 Energy Cannon 3 | . 1 . . 2 Ballistic Gun 8 | 1 6 . . 1 Ballistic Cannon . | . . . . . Launcher 6 | . 1 5 . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 33 | . 2 5 . 26 Power 6 | . . . . 6 Propulsion 7 | . 1 . . 6 Utility 9 | . . 2 . 7 Weapon 11 | . 1 3 . 7 Highest Loss Streak 8 | . 1 3 . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 80 | . 85 82 72 64 Engine 2 | . 3 . . 6 Core 9 | . 10 10 9 2 Treads 11 | . 16 . . 13 Wheel 8 | . 2 22 18 2 Device 3 | . 1 3 15 11 Storage 11 | . 14 11 9 3 Processor 6 | . 8 7 . 3 Protection 2 | . . 6 2 3 Energy Gun 3 | . . 7 9 5 Energy Cannon 2 | . 2 . . 4 Ballistic Gun 10 | . 16 2 . 4 Launcher 7 | . 7 10 9 1 Peak Build Rating 20 | 6 11 14 20 20 Average Rating 9 | 4 7 12 16 12 On Entrance 10 | . 6 11 14 20 Naked Turns . | . . . . . Heaviest Build 21 | 11 15 20 21 21 Greatest Support 63 | 40 40 24 24 63 Greatest Overweight (x) 4 | . 4 . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 6 Most Carried 8 | . 8 8 7 7 Average Carried 4 | . 4 7 7 2 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | . 8 7 7 1 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1347 | 180 369 569 . 229 Remotely . | . . . . . Salvage Created 2129 | . 431 1023 . 675 Parts 152 | . 29 79 . 44 Haulers Intercepted 3 | . . 3 . . Recyclers Shooed 3 | . 1 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 57 | . 11 26 . 20 Guns 23 | . 6 11 . 6 Cannons 8 | . 1 . . 7 AOE 25 | . 4 15 . 6 Classes Destroyed 12 | . 5 5 . 2 Worker 8 | . 2 6 . . Tunneler 1 | . 1 . . . Hauler 3 | . . 3 . . Recycler 2 | . . 2 . . Watcher 8 | . 3 5 . . Swarmer 17 | . 3 7 . 7 Grunt 26 | . 8 12 . 6 Brawler 2 | . . 1 . 1 Duelist 1 | . . 1 . . Sentry 7 | . . 5 . 2 Hunter 1 | . . . . 1 Programmer 3 | . . . . 3 Best Kill Streak 7 | . 3 7 . 6 Combat Bots Only 6 | . 3 5 . 6 Max Kills in Single Turn 4 | . 2 4 . 3 Gunslinging . | . . . . . Exploded 4 | . 1 4 . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 371 | . 52 89 . 230 Missed 107 | . 16 28 . 63 Damage Taken 3949 | . 643 982 . 2324 Core 1000 | . 184 261 . 555 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 213 | . 84 129 . . Core Remaining (%) 53 | 100 26 34 . . Volleys Fired 189 | . 54 64 . 71 Largest 2 | . 2 2 . 2 Hottest 124 | . 80 100 . 124 Shots Fired 309 | . 102 95 . 112 Gun 197 | . 63 61 . 73 Cannon 62 | . 28 . . 34 Launcher 47 | . 11 31 . 5 Special 3 | . . 3 . . Kinetic 107 | . 60 19 . 28 Thermal 155 | . 31 45 . 79 Explosive 47 | . 11 31 . 5 Electromagnetic . | . . . . . Robot Hit Streak 17 | . 6 12 . 17 Robot Miss Streak 7 | . 7 2 . 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 179 | . 54 57 . 68 Core Hits 142 | . 34 69 . 39 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . . 2 . 7 Burn 8 | . . 2 . 6 Meltdown 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4719 | . 1066 2152 . 1501 Guns 1526 | . 342 543 . 641 Cannons 736 | . 205 . . 531 Explosions 2456 | . 518 1609 . 329 Melee . | . . . . . Ramming 1 | . 1 . . . Kinetic 570 | . 329 103 . 138 Thermal 1692 | . 218 440 . 1034 Explosive 2456 | . 518 1609 . 329 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . 8 . 10 Average Corruption 6 | . . 8 . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 27 | . . 17 . 10 Message Errors 7 | . . 2 . 5 Matter Fused 7 | . . 6 . 1 Heat Flow Errors 4 | . . 1 . 3 Energy Discharges 2 | . . 2 . . Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . 1 . . Data Loss (minor) 1 | . . 1 . . Misfires 1 | . . 1 . . Weapon Failures 3 | . . 3 . . Overload Shots . | . . . . . Overflow Damage 9 | . 4 5 . . Projectiles . | . . . . . Explosions 9 | . 4 5 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 174 | . 150 24 . . Shots 8 | . 6 2 . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 451 | . 451 256 . 421 Average Temperature 85 | . 126 34 . 93 Received Heat Transfer 1485 | . 243 225 . 1017 Effects 1 | . 1 . . . Shutdowns 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 5 | . . 2 . 3 Heat Transferred 4021 | . 481 1110 . 2430 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 741 | . 142 741 312 524 Initial 312 | . . 14 312 202 Average 199 | . 55 355 312 420 Maximum Alert Level 3 | . . 3 1 2 Low Security (%) 59 | 100 100 17 . . Level 1 16 | . . 31 100 34 Level 2 23 | . . 47 . 65 Level 3 . | . . 2 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 5 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 5 | . 1 4 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . 3 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 4 | . . 4 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 84 | . 26 34 . 24 Peak Tracking Total 6 | . 3 5 . 6 Tactical Retreats 6 | . 1 2 . 3 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 13 | . 7 2 . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 10 | . 4 6 . . Max in Single Turn 3 | . 3 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 21 | . 9 9 2 1 Terminals 14 | . 6 7 . 1 Fabricators . | . . . . . Repair Stations 3 | . 1 2 . . Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 52 | . 24 23 2 3 Successful 25 | . 10 12 2 1 Failed 27 | . 14 11 . 2 Catastrophic 8 | . 3 4 . 1 Database Lockouts . | . . . . . Manual 16 | . 9 5 . 2 Terminals 38 | . 19 16 . 3 Fabricators . | . . . . . Repair Stations 9 | . 2 7 . . Recycling Units 4 | . 3 . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 14 | . 7 6 . 1 Emergency Access Points 2 | . 1 . . 1 Alert Level 1 | . . 1 . . Dispatch Records 1 | . . 1 . . Patrol Status 1 | . 1 . . . Investigation Status 1 | . . 1 . . Hauler Manifests 2 | . 1 1 . . Registered Components 2 | . 1 1 . . Zone Layout 4 | . 3 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 2 6 . . Scan Component 4 | . 1 3 . . Repair 4 | . 1 3 . . Recycling Unit Hacks 2 | . 1 . 1 . Retrieve Components 2 | . 1 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 5 5 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 1 3 . . Time 128 | . 26 102 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 4047 | 92 2129 1040 87 699 Spaces Moved 2540 | 56 1291 776 94 323 Core 17 | 5 8 . . 4 Treads 1359 | 51 1043 . . 265 Legs . | . . . . . Wheels 1164 | . 240 776 94 54 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 90 90 Average Speed 127 | 150 147 90 90 148 Slowest Speed 250 | 160 250 90 90 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 41 | 4 97 61 10 35 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug 3 | . . 3 . . Terrain Destroyed 210 | . 52 148 . 10 Melee . | . . . . . Projectile 3 | . . 3 . . AOE 207 | . 52 145 . 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 3026 | 61 1423 1017 95 430 Wait 199 | . 43 156 . . Move 2535 | 55 1290 775 93 322 Hop . | . . . . . Pick Up 9 | . 3 6 . . Fast Attach 48 | 6 21 4 2 15 Attach 15 | . 2 7 . 6 Detach 11 | . 9 2 . . Swap 1 | . . 1 . . Drop 2 | . . 2 . . Fire 189 | . 54 64 . 71 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis 16 | . . . . 16 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 12) 93 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 13) 776 | -10/Materials | Core integrity fell below 50% 1256 | -10/Materials | Repaired Lgt. Treads 1293 | -10/Materials | Discovered new exit (range 12) 1765 | -10/Materials | Identified exit to Materials 1889 | -10/Materials | Identified exit to Mines 2187 | -10/Materials | Discovered exit to Materials (range 16) 2222 | -10/Materials | Entered another Materials area 2222 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2273 | -9/Materials | Repaired Grenade Launcher 2321 | -9/Materials | Repaired Lgt. Nuclear Core 2531 | -9/Materials | Discovered new exit (range 11) 2759 | -9/Materials | Repaired Lgt. Nuclear Core 2771 | -9/Materials | Identified exit to Mines 2926 | -9/Materials | Crushed by falling debris 2957 | -9/Materials | Lost 3 parts (1u2w) 3082 | -9/Materials | Core integrity fell below 50% 3241 | -9/Materials | Discovered new exit (range 13) 3262 | -9/Materials | Entered another Materials area 3262 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3348 | -8/Materials | Identified exit to Garrison 3349 | -8/Materials | Entered Garrison 3411 | -8/Garrison | Triggered checkpoint 3437 | -8/Garrison | Triggered checkpoint 3513 | -8/Garrison | Lost 8 parts (1p2n3u2w) 3567 | -8/Garrison | Discovered new exit (range 13) 3646 | -8/Garrison | Core integrity fell below 50% 3652 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3675 | -8/Garrison | Lost 6 parts (2p1n1u2w) 3725 | -8/Garrison | Triggered checkpoint 3835 | -8/Garrison | System corruption reached 10% 3895 | -8/Garrison | Lost 6 parts (2p2n1u1w) 3955 | -8/Garrison | Build established: Scavenger-Mutant 4019 | -8/Garrison | Triggered checkpoint 4038 | -8/Garrison | Core integrity fell below 20% 4048 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- sounds. Critical hit (Burn: +37). E#&OK/|E9R8YK1Q7HNL60GTK=ZHXXQPADPB G-47 Trooper suffers critical hit (Burn). Heat Sink destroyed. Critical hit (Burn: +37). Lgt. Treads destroyed. G-47 Trooper suffers critical hit (Burn). Lgt. Armor Plating destroyed. Lgt. Assault Rifle destroyed. SAO6#AM%EQSLWKVJ&FWI G-47 Trooper heat damages Imp. Heat Sink. Imp. Ion Engine destroyed. G-47 Trooper heat damages Particle Gun. Critical hit (Burn: +37). G-47 Trooper overheating. Lgt. Nuclear Core melted. G-47 Trooper destroyed. Beam Rifle destroyed. Critical hit (Burn: +37). 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C#????????? | | ?????????????????????#%= % C#????????? | | ?????????????????????# g C#????????? | | ?????????????????????# %#????????? | | ?????????????????????### ## ## ###????????? | | ???????????????????????# ## ## #??????????? | | ???????????????????????+ ?????????? | | ???????????????????????+ ????????? | | ???????????????????????# ???????+ | | ???????????????????????# ##""""##++####+#??????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#^ #?????????????????????? | | ???????????????????????+ ^ #?????????????????????? | | ???????????????????????? ??????????????????????? | | ?????+?????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????++???+????????????????????????+???? | | ?????????????????????????????????????????????+???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????++???????????????????+??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicGuidanceInterpreter Manual? 0 Play Time 01:00:22 Cumulative 8.9 hours Start 2024.11.01 @ 00:19:26 End 2024.11.01 @ 01:31:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c05e7294-c9ef-4727-9c84-772ad51ba90e