Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.05.06 @ 19:53:35 Player: Auto Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (338) 1690 Value Destroyed (12254) 12254 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (514) 514 TOTAL SCORE: 19638 Bonus ------- High Alert Combat Kills 253 Follower Combat Kills 100 Met Data Miner 300 Friendly Fire -139 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Point Defense System > --- WEAPON ----------- Tesla Rifle Force Rifle Heavy Machine Gun Heavy Flak Cannon > --- INVENTORY -------- Carbon-fiber Leg Advanced Heat Sink Experimental Thermal Shield Advanced Shield Generator Drone Bay Tesla Rifle High-powered Shotgun Flak Gun Heavy Machine Gun Proton Missile Launcher [Rating: 82] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Improved Titanium Leg Treads Advanced Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Cannon Energy Gun Plasma Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Slots Evolved 10 | . . . 2 . 2 2 . . . 2 2 Power 2 | . . . . . . 1 . . . 1 . Propulsion 4 | . . . 2 . . . . . . . 2 Utility 2 | . . . . . 1 . . . . 1 . Weapon 2 | . . . . . 1 1 . . . . . Parts Attached 386 | 6 10 6 40 6 59 67 3 . 24 108 57 Power 60 | 1 . 3 6 1 7 14 . . 5 15 8 Engine 46 | 1 . 2 5 1 7 14 . . . 11 5 Core 11 | . . 1 1 . . . . . 4 2 3 Reactor 3 | . . . . . . . . . 1 2 . Propulsion 113 | 2 3 2 19 1 20 8 . . 5 42 11 Treads 1 | . . . . . 1 . . . . . . Leg 111 | 2 3 2 19 1 19 8 . . 5 42 10 Wheel 1 | . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 82 | 1 4 . 6 2 13 11 2 . 7 27 9 Device 47 | . 2 . 1 2 3 8 1 . 4 20 6 Storage 17 | 1 1 . 4 . 7 1 . . 1 2 . Processor 3 | . . . . . 1 . 1 . . . 1 Hackware 3 | . . . . . . . . . . 1 2 Protection 12 | . 1 . 1 . 2 2 . . 2 4 . Artifact . | . . . . . . . . . . . . Weapon 131 | 2 3 1 9 2 19 34 1 . 7 24 29 Energy Gun 38 | 1 2 1 . . 3 13 . . 1 11 6 Energy Cannon 24 | . . . 1 . 9 9 . . . 2 3 Ballistic Gun 36 | 1 . . 4 . 2 6 1 . 3 9 10 Ballistic Cannon 19 | . 1 . 4 1 4 3 . . . 2 4 Launcher 12 | . . . . . 1 3 . . 3 . 5 Special Weapon 2 | . . . . 1 . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 2 . . 3 1 1 Parts Lost 74 | . . . 2 . 3 11 1 . 10 22 25 Power 15 | . . . . . . 2 . . 2 4 7 Propulsion 22 | . . . 1 . 2 1 . . 5 5 8 Utility 9 | . . . . . 1 1 . . 1 4 2 Weapon 28 | . . . 1 . . 7 1 . 2 9 8 Highest Loss Streak 17 | . . . 1 . 1 3 1 . 8 6 17 Average Slot Usage (%) 98 | . 99 100 96 100 99 99 99 100 97 96 95 Engine 10 | . 14 5 10 11 9 14 15 15 1 9 11 Core 2 | . . 8 . . . . . . 12 6 3 Leg 32 | . 28 28 41 44 35 29 30 30 28 25 33 Device 10 | . 13 14 4 11 9 13 7 7 7 13 8 Storage 10 | . 14 14 17 11 17 7 7 7 7 5 4 Protection 1 | . . . . . . 1 7 7 5 2 2 Energy Gun 7 | . 14 14 . . . 13 11 7 6 9 5 Energy Cannon 3 | . . . . 11 11 4 7 7 1 1 . Ballistic Gun 8 | . . . 10 . 5 6 10 15 20 12 9 Ballistic Cannon 6 | . 13 14 10 10 9 4 . . . . 3 Naked Turns 84 | . . . . . . . . . . 3 81 Heaviest Build 87 | 12 20 22 38 37 43 62 58 57 60 79 87 Greatest Support 120 | 20 20 25 48 46 80 80 75 75 75 83 120 Greatest Overweight (x) 25 | . . 1 . . 1 . . . 1 3 25 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 12 | 6 8 8 10 10 10 12 10 10 10 10 10 Average Capacity 9 | 5 7 8 9 10 10 10 10 10 10 9 9 Most Carried 10 | 6 8 8 10 10 10 10 10 9 9 10 10 Average Carried 9 | 4 7 7 8 9 9 9 9 9 7 9 9 Final Capacity 10 | 6 8 8 10 10 10 10 10 10 10 10 4 Final Carried 10 | 6 8 8 10 10 10 10 9 9 8 10 1 Class Distribution -------------------- 17% | Scavenger-Mutant 15% | Tank 15% | Scavenger-Gunner 15% | Scavenger-Tank 14% | Mutant 8% | Gunner 6% | Hacker-Skirmisher 3% | Generator-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Matter Collected 10083 | 262 196 100 1429 208 1698 1927 76 . 385 2272 1530 Remotely . | . . . . . . . . . . . . Salvage Created 14351 | 49 191 115 1678 249 1976 3212 47 . 197 4281 2356 Parts 659 | 8 26 4 94 14 112 151 1 . 9 140 100 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 10 | . . . 2 1 1 . . . . 5 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 1 . 5 . . Prevented 1 | . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Combat Hostiles Destroyed 262 | . 10 4 33 11 42 72 1 . 6 47 36 Guns 141 | . 7 . 22 . 3 43 1 . 2 44 19 Cannons 97 | . 3 3 11 10 36 23 . . 1 3 7 AOE 23 | . . 1 . 1 3 6 . . 3 . 9 Classes Destroyed 16 | 1 3 . 3 2 4 1 . . 1 . 1 Worker 13 | . . . . . 1 1 . . . 7 4 Builder 9 | . . . . . 2 3 . . . 3 1 Tunneler 3 | 3 . . . . . . . . . . . Recycler 22 | . . . 5 . 4 2 . . . 9 2 Operator 5 | . . . . . 3 1 . . . . 1 Watcher 26 | . 3 . 5 . 5 6 . . . 3 4 Swarmer 58 | . 9 . 7 3 11 16 . . 3 . 9 Grunt 119 | . 1 4 13 4 19 32 . . . 33 13 Brawler 4 | . . . . 1 1 1 . . . 1 . Duelist 7 | . . . 3 . . 2 . . . 1 1 Protector 1 | . . . . . . . . . . . 1 Sentry 35 | . . . 10 . 10 6 . . . 5 4 Hunter 11 | . . . . . 1 5 1 . 2 1 1 Programmer 23 | . . . . . . 10 . . . 6 7 Behemoth 2 | . . . . . . . . . 1 . 1 Assembled 3 | . . . . 3 . . . . . . . Best Kill Streak 12 | 1 3 2 6 2 9 4 1 . 3 7 12 Combat Bots Only 10 | . 3 2 4 2 6 4 1 . 3 6 10 Max Kills in Single Turn 6 | 1 1 1 2 1 4 3 1 . 3 2 6 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . 1 . 1 3 3 . . 3 . 4 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Damage Taken 13342 | . 222 144 1172 223 962 2494 131 . 838 3014 4142 Core 1987 | . 20 20 227 34 105 242 . . 67 269 1003 Absorbed by Shields 812 | . . . . . . 409 . . . 43 360 Core Remaining (%) 70 | 100 . 84 . 34 80 . . . 55 68 . Volleys Fired 694 | 10 27 5 104 42 113 154 5 . 15 133 86 Largest 4 | 2 2 2 2 2 3 4 4 . 4 4 4 Hottest 283 | 70 85 91 91 175 194 283 168 . 179 235 213 Shots Fired 2074 | 20 54 10 208 63 327 567 19 . 48 457 301 Gun 1306 | 20 27 5 155 . 43 373 14 . 33 416 220 Cannon 740 | . 27 5 53 60 282 184 5 . 12 41 71 Launcher 25 | . . . . . 2 10 . . 3 . 10 Special 3 | . . . . 3 . . . . . . . Kinetic 1160 | 10 27 5 201 20 208 214 9 . 26 234 206 Thermal 782 | 10 27 5 7 43 117 335 5 . 12 166 55 Explosive 12 | . . . . . 2 10 . . . . . Electromagnetic 120 | . . . . . . 8 5 . 10 57 40 Robot Hit Streak 58 | 8 8 10 43 11 19 32 5 . 24 58 30 Robot Miss Streak 4 | 1 3 . 3 1 3 3 2 . 1 4 4 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 5 | . . . 2 . . 1 . . . 1 1 Max Gunslinging Chain 1 | . . . 1 . . 1 . . . 1 1 Shots Hit Robots 1426 | 15 32 10 165 26 183 379 13 . 36 336 231 Core Hits 723 | 5 14 6 62 12 82 190 3 . 14 173 162 Critical Hits 16 | . . . 2 . 3 4 . . . 6 1 Critical Kills 3 | . . . 1 . 1 . . . . 1 . Critical Parts Destroyed 10 | . . . . . 2 3 . . . 5 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 31326 | 165 450 371 2749 740 4573 7641 128 . 919 8065 5525 Guns 18619 | 165 276 73 1932 . 302 4894 102 . 447 6854 3574 Cannons 10084 | . 174 84 817 645 3921 2093 26 . 309 991 1024 Explosions 2587 | . . 214 . 95 350 629 . . 163 211 925 Melee . | . . . . . . . . . . . . Ramming 36 | . . . . . . 25 . . . 9 2 Kinetic 14732 | 40 174 84 2647 245 2248 2006 62 . 396 3683 3147 Thermal 13361 | 125 276 287 102 495 1975 5116 26 . 391 3207 1361 Explosive 746 | . . . . . 350 396 . . . . . Electromagnetic 2451 | . . . . . . 98 40 . 132 1166 1015 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . 3 3 . 5 5 5 5 6 1 Average Corruption 3 | . . . 1 3 . 3 5 5 5 4 1 Corruption Purged . | . . . . . . . . . . . . Effects 265 | . . . 35 17 . 97 5 4 32 67 8 Message Errors 56 | . . . 8 4 . 16 2 1 6 16 3 Matter Fused 56 | . . . 8 4 . 19 . 1 9 15 . Heat Flow Errors 32 | . . . 2 2 . 16 . . 3 9 . Energy Discharges 43 | . . . 5 4 . 19 . . 3 9 3 Parts Rejected 2 | . . . . . . . . . . 2 . Data Loss (minor) 32 | . . . 9 3 . 12 1 . 3 3 1 Data Loss (major) 7 | . . . . . . 1 . 2 2 2 . Misfires 7 | . . . . . . 2 . . 2 3 . Targeting Errors 19 | . . . 3 . . 8 2 . 1 5 . Weapon Failures 11 | . . . . . . 4 . . 3 3 1 Overload Shots 3 | . . . . . . . . . . . 3 Effects 1 | . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . 1 Overflow Damage 431 | . . . 10 37 128 131 . . 13 40 72 Projectiles 243 | . . . 10 37 128 46 . . 13 9 . Explosions 188 | . . . . . . 85 . . . 31 72 Melee . | . . . . . . . . . . . . Knockbacks 58 | . 2 1 2 3 24 12 . . . 4 10 Impact . | . . . . . . . . . . . . Kinetic 55 | . 2 1 2 3 21 12 . . . 4 10 Secondary 3 | . . . . . 3 . . . . . . Self-Inflicted Damage 447 | . . 75 . 18 . 135 . . 7 158 54 Shots 17 | . . 2 . 1 . 8 . . 1 3 2 Rammed 3 | . . . . . . 1 . . . . 2 Targets Rammed 5 | . . . . . . 2 . . . 1 2 Kicked 2 | . . . . . . 1 . . . 1 . Crushed . | . . . . . . . . . . . . Highest Temperature 608 | 50 120 117 210 231 276 515 60 . 232 608 421 Average Temperature 103 | 24 34 59 29 25 67 134 26 . 61 155 88 Received Heat Transfer 3960 | . 6 51 411 66 486 710 . . 60 1156 1014 Effects 57 | . . . . . 1 17 . . . 39 . Shutdowns 27 | . . . . . . 8 . . . 19 . Energy Bleed 6 | . . . . . . 1 . . . 5 . Interference 7 | . . . . . 1 3 . . . 3 . Matter Decay 7 | . . . . . . 2 . . . 5 . Short Circuit 3 | . . . . . . 1 . . . 2 . Damage (minor) 7 | . . . . . . 2 . . . 5 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 9 | . . . . . . . . . . 6 3 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 34 | 2 1 2 . . . 17 . . . 9 3 Heat Transferred 22316 | 370 814 385 259 692 2923 8400 37 . 457 5982 1997 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . 1 2 3 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Peak Influence 583 | 15 179 83 384 135 485 495 . . . 471 583 Initial 141 | . 8 . . . 11 7 . . . . 141 Average 137 | 5 61 36 112 42 170 157 . . . 111 300 Maximum Alert Level 2 | . . . 1 . 2 2 . . . 2 2 Low Security (%) 73 | 100 100 100 74 100 61 72 . . . 78 34 Level 1 21 | . . . 25 . 33 25 . . . 20 32 Level 2 4 | . . . . . 4 2 . . . 1 32 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 64 | . . . 3 . 7 27 . . . 19 8 Investigation 28 | . . . 1 . 3 11 . . . 11 2 Extermination 18 | . . . . . . 9 . . . 6 3 Reinforcement 13 | . . . 2 . 4 2 . . . 2 3 Assault . | . . . . . . . . . . . . Garrison 5 | . . . . . . 5 . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 2 Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Distress Signals 25 | . 2 . 3 . 9 3 . . . 2 6 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 415 | . 20 4 57 12 75 109 1 . 5 72 60 Peak Tracking Total 9 | . 4 2 5 3 6 7 1 . 3 4 9 Tactical Retreats 35 | . 2 . 4 2 7 13 . . . 4 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Traps Triggered 15 | . 3 . 3 . . 8 . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Machines Disabled 24 | . 1 2 . 1 2 8 . . . 5 5 Max in Single Turn 3 | . 1 2 . 1 1 3 . . . 2 1 Garrison Access 5 | . . . . . . 2 . . . 2 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . 1 1 Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Machines Accessed 95 | . 11 . 14 1 14 19 . 4 . 25 7 Terminals 48 | . 8 . 10 1 8 6 . . . 12 3 Fabricators 8 | . . . . . . 4 . . . 3 1 Repair Stations 8 | . 1 . 1 . 2 . . . . 3 1 Recycling Units 14 | . 2 . 1 . 2 5 . . . 4 . Scanalyzers 8 | . . . 2 . 2 2 . . . 1 1 Garrison Access 5 | . . . . . . 2 . . . 2 1 Total Hacks 297 | . 36 . 47 2 39 62 . 25 . 68 18 Successful 194 | . 20 . 33 . 26 37 . 25 . 44 9 Failed 102 | . 15 . 14 2 13 25 . . . 24 9 Catastrophic 14 | . . . 4 2 3 2 . . . 3 . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 154 | . 31 . 26 2 22 21 . . . 42 10 Terminals 132 | . 28 . 28 2 20 12 . . . 33 9 Fabricators 24 | . . . . . . 14 . . . 8 2 Repair Stations 26 | . 2 . 4 . 8 . . . . 9 3 Recycling Units 42 | . 6 . 4 . 4 17 . . . 11 . Scanalyzers 37 | . . . 11 . 7 13 . . . 4 2 Garrison Access 11 | . . . . . . 6 . . . 3 2 Terminal Hacks 60 | . 8 . 9 . 7 3 . 25 . 7 1 Record 12 | . . . 1 . . . . 11 . . . Part Schematic 5 | . . . . . . . . 4 . 1 . Robot Schematic 7 | . . . . . . . . 7 . . . Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 7 | . 3 . 1 . . . . 3 . . . Branch Access Points 2 | . . . . . 1 1 . . . . . Terminal Index 6 | . 1 . 1 . 1 1 . . . 1 1 Fabricator Index 2 | . . . . . . 1 . . . 1 . Repair Station Index 2 | . 1 . . . 1 . . . . . . Recycling Unit Index 3 | . 1 . 1 . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . . . . 1 . Unreport Threat 4 | . 1 . . . 2 . . . . 1 . Recall Investigation 1 | . . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . . . Registered Components 3 | . . . 2 . 1 . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks 15 | . . . . . . 6 . . . 7 2 Network Status 1 | . . . . . . . . . . 1 . Load Schematic 8 | . . . . . . 4 . . . 3 1 Build 6 | . . . . . . 2 . . . 3 1 Repair Station Hacks 19 | . 2 . 4 . 4 . . . . 8 1 Scan Component 10 | . 1 . 2 . 2 . . . . 4 1 Repair 9 | . 1 . 2 . 2 . . . . 4 . Recycling Unit Hacks 14 | . 1 . 3 . 2 6 . . . 2 . Retrieve Matter 2 | . . . 1 . . 1 . . . . . Retrieve Components 12 | . 1 . 2 . 2 5 . . . 2 . Scanalyzer 30 | . . . 9 . 6 12 . . . 2 1 Insert Component 15 | . . . 5 . 3 5 . . . 1 1 Analyze 15 | . . . 4 . 3 7 . . . 1 . Garrison Access Hacks 4 | . . . . . . 2 . . . 1 1 Seal Access 4 | . . . . . . 2 . . . 1 1 Unauthorized Hacks 52 | . 9 . 8 . 7 8 . . . 17 3 Terminals 35 | . 7 . 7 . 5 1 . . . 12 3 Assimilate 3 | . . . . . . . . . . 3 . Botnet 31 | . 7 . 7 . 5 1 . . . 8 3 Operators 1 | . . . . . . . . . . 1 . Fabricators 2 | . . . . . . 2 . . . . . Siphon 2 | . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 13 | . 2 . 1 . 2 4 . . . 4 . Reject 13 | . 2 . 1 . 2 4 . . . 4 . Scanalyzers 1 | . . . . . . 1 . . . . . Extract 1 | . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . 1 . Data Cores Recovered 2 | . . . . . 1 . . . . . 1 Used 1 | . . . . . 1 . . . . . . Hacking Detections 81 | . 10 . 12 1 12 18 . . . 23 5 Full Trace Events 28 | . 2 . 3 1 3 7 . . . 10 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . Robots Built 12 | . . . . . . . . . . 11 1 Matter 1173 | . . . . . . . . . . 855 318 Time 440 | . . . . . . . . . . 271 169 Total Robot Build Rating 59 | . . . . . . . . . . 53 6 Part Schematics Acquired 26 | . . . 2 . 3 15 . 4 . 2 . Parts Built 4 | . . . . . . 4 . . . . . Matter 270 | . . . . . . 270 . . . . . Time 104 | . . . . . . 104 . . . . . Total Part Build Rating 10 | . . . . . . 10 . . . . . Parts Repaired 9 | . 1 . 2 . 2 . . . . 4 . Time 251 | . 26 . 64 . 76 . . . . 85 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter 185 | . . . 185 . . . . . . . . Retrieved Components 71 | . . . 10 . 19 26 . . . 16 . Parts Scanalyzed 13 | . . . 3 . 3 5 . . . 1 1 Part Schematics Acquired 11 | . . . 2 . 3 5 . . . 1 . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Total Allies 14 | . . . . . . . . . 1 12 1 Largest Group 4 | . . . . . . . . . 1 4 1 Highest-Rated Group 167 | . . . . . . . . . 94 167 60 Highest-Rated Ally 94 | . . . . . . . . . 94 47 60 Total Orders 14 | . . . . . . . . . . 10 4 STAY 3 | . . . . . . . . . . 2 1 ROAM 1 | . . . . . . . . . . . 1 FOLLOW 2 | . . . . . . . . . . 2 . GUARD 1 | . . . . . . . . . . . 1 AID 2 | . . . . . . . . . . 2 . EXPLORE 5 | . . . . . . . . . . 4 1 Ally Attacks 82 | . . . . . . . . . 14 68 . Total Damage 1407 | . . . . . . . . . 541 866 . Kills 7 | . . . . . . . . . . 7 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . 2 . . Drone Launches 6 | . . . . . . . . . . 4 2 Drone Recoveries 3 | . . . . . . . . . . 2 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Turns Passed 27499 | 233 1650 1321 3914 1184 3384 6153 192 108 1213 5596 2551 Spaces Moved 15138 | 155 1064 971 2266 704 1652 3163 121 86 916 2679 1361 Core 172 | 10 . . . . . . . . . 9 153 Treads 1 | . . . . . 1 . . . . . . Legs 14965 | 145 1064 971 2266 704 1651 3163 121 86 916 2670 1208 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 127 127 127 120 50 50 Average Speed 123 | 115 120 120 120 120 122 129 127 127 121 125 119 Slowest Speed 1300 | 120 120 150 120 120 165 130 127 127 150 200 1300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 68 | 8 96 101 99 97 100 63 17 70 82 52 31 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . 1 . . . 1 . . . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 8 | . . 1 . 3 . . 3 . 1 . . Spaces Dug 5 | . . . . . 4 1 . . . . . Terrain Destroyed 237 | . . 11 4 10 72 81 2 . . 42 15 Melee . | . . . . . . . . . . . . Projectile 99 | . . . 4 3 53 22 2 . . 8 7 AOE 138 | . . 11 . 7 19 59 . . . 34 8 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Total 22458 | 192 1390 1113 3276 978 2754 4860 147 85 974 4600 2089 Wait 5919 | 6 262 122 814 210 898 1435 17 . 10 1606 539 Move 15127 | 154 1063 970 2265 703 1651 3162 120 85 915 2678 1361 Hop . | . . . . . . . . . . . . Pick Up 121 | 14 13 3 19 7 5 13 . . 4 31 12 Fast Attach 114 | . 2 1 9 2 15 16 2 . 9 40 18 Attach 55 | 6 . . 1 . 3 12 1 . 7 15 10 Detach 3 | . . . . . . . . . . 2 1 Swap 217 | . 8 5 30 4 41 39 . . 8 53 29 Drop 200 | 2 15 7 34 10 28 24 2 . 6 41 31 Fire 694 | 10 27 5 104 42 113 154 5 . 15 133 86 Melee . | . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . 2 Kick 3 | . . . . . . 2 . . . 1 . Crush . | . . . . . . . . . . . . Escape Stasis 3 | . . . . . . 3 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 234 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 6) 891 | -10/Materials | Discovered new exit (range 14) 988 | -10/Materials | Discovered new exit (range 5) 1115 | -10/Materials | Discovered new exit (range 16) 1325 | -10/Materials | Repaired Med. Laser 1331 | -10/Materials | Discovered new exit (range 16) 1562 | -10/Materials | Central database locked down 1884 | -10/Materials | Entered Mines 2147 | -10/Mines | Discovered new exit (range 12) 2162 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2844 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2846 | -10/Mines | Discovered new exit (range 9) 2848 | -10/Mines | Found Prototype Device 3205 | -10/Mines | Entered Materials 3205 | -9/Materials | Evolved 2 slots: Propulsion x2 3979 | -9/Materials | Build established: Scavenger-Mutant 4169 | -9/Materials | Discovered new exit (range 11) 4276 | -9/Materials | Discovered new exit (range 8) 4409 | -9/Materials | Discovered new exit (range 16) 4753 | -9/Materials | Discovered new exit (range 11) 5085 | -9/Materials | Repaired Imp. Aluminum Leg 5119 | -9/Materials | Repaired Imp. Aluminum Leg 5398 | -9/Materials | Discovered new exit (range 13) 5630 | -9/Materials | Core integrity fell below 50% 5786 | -9/Materials | Identified Exp. Sensor Array 5923 | -9/Materials | Discovered new exit (range 10) 7119 | -9/Materials | Entered Mines 7155 | -9/Mines | Met a Derelict bent on vengeance 7155 | -9/Mines | Learned location of Zion (-6) 7570 | -9/Mines | Discovered new exit (range 9) 7623 | -9/Mines | Discovered new exit (range 5) 7645 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7645 | -9/Mines | Discovered new exit (range 5) 7953 | -9/Mines | Excavation squad dispatched 7953 | -9/Mines | A large section of the Mines collapsed 8303 | -9/Mines | Entered Materials 8303 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 8615 | -8/Materials | Build established: Scavenger-Gunner 9046 | -8/Materials | Repaired Hvy. Particle Cannon 9085 | -8/Materials | Repaired Hvy. Particle Cannon 9310 | -8/Materials | Discovered new exit (range 16) 9590 | -8/Materials | Discovered new exit (range 16) 10952 | -8/Materials | Build established: Gunner 11049 | -8/Materials | Discovered new exit (range 16) 11687 | -8/Materials | Entered Factory 11687 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 12069 | -7/Factory | Garrison activated, responded to threat 12940 | -7/Factory | Fabricated Deuterium Engine (x2) 13062 | -7/Factory | Build established: Tank 15165 | -7/Factory | Discovered new exit (range 12) 15740 | -7/Factory | Discovered new exit (range 5) 15815 | -7/Factory | Fabricated Imp. Aluminum Leg (x2) 16117 | -7/Factory | Garrison activated, responded to threat 16178 | -7/Factory | Lost 3 parts (1p1u1w) 17002 | -7/Factory | Discovered new exit (range 11) 17207 | -7/Factory | Lost 3 parts (1n2w) 17523 | -7/Factory | Build established: Scavenger-Tank 17812 | -7/Factory | Identified exit to Lower Caves 17840 | -7/Factory | Entered Lower Caves 18021 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 18032 | -7/Lower Caves | Entered Data Miner 18032 | -7/Data Miner | Discovered new exit (range 6) 18057 | -7/Data Miner | Met Data Miner 18088 | -7/Data Miner | Learned location of Section 7 (-3) 18088 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 18107 | -7/Data Miner | Received God Mode back door access code from Data Miner 18140 | -7/Data Miner | Entered Proximity Caves 18163 | -6/Proximity Caves | Spotted B-75 Beast 18165 | -6/Proximity Caves | Escorted by Enhanced Grunt 18218 | -6/Proximity Caves | Destroyed B-75 Beast 18262 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 18470 | -6/Proximity Caves | Found Prototype Device 18470 | -6/Proximity Caves | Identified Exp. Thermal Shield 18477 | -6/Proximity Caves | Lost 8 parts (1p4n1u2w) 19056 | -6/Proximity Caves | Learned Factory trap positions 19310 | -6/Proximity Caves | Discovered new exit (range 12) 19353 | -6/Proximity Caves | Entered Factory 19353 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 19354 | -6/Factory | Loaded intel: 89 trap records 20075 | -6/Factory | Build established: Hacker-Skirmisher 20129 | -6/Factory | Incoming investigation squad redirected 20313 | -6/Factory | Repaired Imp. Medium Armor Plating 20339 | -6/Factory | Repaired Plasma Rifle 21065 | -6/Factory | Fabricated S-27 Virus (x4) 21508 | -6/Factory | Fabricated S-27 Virus (x4) 21709 | -6/Factory | Incoming investigation squad redirected 21785 | -6/Factory | Lost 5 parts (1p1n1u2w) 22113 | -6/Factory | Build established: Scavenger-Gunner 22681 | -6/Factory | Lost 5 parts (2n2u1w) 22937 | -6/Factory | Incoming investigation squad redirected 23039 | -6/Factory | Lost 6 parts (2p1n1u2w) 23428 | -6/Factory | Build established: Scavenger-Tank 23534 | -6/Factory | Repaired Lrg. Storage Unit 24069 | -6/Factory | Discovered new exit (range 11) 24202 | -6/Factory | Fabricated G-67 Veteran (x3) 24341 | -6/Factory | Released all parts (14) 24463 | -6/Factory | Local fabrication network quarantined 24493 | -6/Factory | Incoming investigation squad redirected 24564 | -6/Factory | Discovered new exit (range 68) 24724 | -6/Factory | Repaired Adv. Heat Sink 24910 | -6/Factory | Incoming investigation squad redirected 24949 | -6/Factory | Entered another Factory area 24949 | -5/Factory | Accompanied by 1 ally 24949 | -5/Factory | Evolved 2 slots: Propulsion x2 25744 | -5/Factory | Local fabrication network quarantined 25815 | -5/Factory | Fabricated I-47 Archangel (x1) 25832 | -5/Factory | Build established: Generator-Tank 25924 | -5/Factory | Incoming investigation squad redirected 25942 | -5/Factory | Discovered new exit (range 16) 26122 | -5/Factory | Incoming investigation squad redirected 26314 | -5/Factory | Destroyed 10 combat bots 26800 | -5/Factory | Build established: Scavenger-Gunner 26840 | -5/Factory | Spotted B-75 Beast 26938 | -5/Factory | Destroyed B-75 Beast 27043 | -5/Factory | Discovered new exit (range 16) 27419 | -5/Factory | Released all parts (4) 27433 | -5/Factory | Core integrity fell below 50% 27449 | -5/Factory | Lost 17 parts (3p6n1u7w) 27456 | -5/Factory | Core integrity fell below 20% 27500 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 27435_ Dropped Adv. Shield Generator. 27435_ Slug penetrates Wall. 27436_ Dropped Drone Bay. 27436_ Dropped Point Defense System. 27437_ Dropped Terrain Scan Processor. 27437_ Acquired Lgt. Nuclear Core. 27438_ Slug penetrates Wall. 27439_ U-05 Engineer lays Concrete. 27442_ Penetrated by Slug. 27443_ U-05 Engineer lays Concrete. 27445_ Penetrated by Slug. 27451_ Slug penetrates Wall. 27489_ Penetrated by Slug. 27489_ Slug penetrates Terminal. 27495_ Slug penetrates Wall. 27496_ Slug penetrates Terminal. 27498_ Slug penetrates Wall. 27499_ Penetrated by Slug. [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ##?????????????????????????###############???????? | | ############??????????????# ???????? | | ## ???????????????# """ """ """ #??????? | | ## #??????????????# """ """ """ #??????? | | ?# """ """ #??????????????# """ """ """ #??????? | | ??# """ """ #??????????????# #??????? | | ### """ """ #??????????????# [ #??????? | | # #??????????????#+######+#######??????? | | # ! #??????????????# #### ############ | | + ] #??????????????# # # # """"" ! | | ###+#########??????????### # # # """"" | | ### ### #??????????# + """ ! | | #??????????# ! # | | +??????????# """"" # [ | | """ """ """ #??????????# o " " ####+####### | | """ """ """ #??????????# | | """ """ """ ############ h | | ^ @ gg | | ^ h | | ! u < | | #####+#################### ################ | | # #?????????## ## ????# | | # """"""" #?????????##; ### ????#### | | # """"""" #?????????# # # # ???????? | | # """"""" #?????????### # # """" ""???????? | | # """"""" #???????????# !# " """" ""?????### | | + #?????????###Y ### """" ""?????# | | #######+################# k|# """ ""?????# " | | ##+############# " | | *#=" | | [ +% | | !# | | ##+######### # | | #######"#############+### #? ??????# # | | ????? ????# #####+#####? ?????# ### | | ??? ????# # #? """ ???# #?? | | ?# ????# # #??""" #??# #?? | | # "????# # #??""" #??# #?? | | ##!! "????# # #???"?????# #?? | | ?#! ?????# # #?????????# #?? | | ?# ?????# # #?????????# #?? | | ?# ?????# ! # #???????### #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 45 Energy Capacity 585 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 80 Weapon Cycling 15 Evasion (%) 50 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Rnf. Ion Engine | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Scanalyzed Plasma Cannon | -7/Factory | Scanalyzed Adv. Assault Cannon | -7/Factory | Scanalyzed Gatling Laser | -7/Factory | Scanalyzed Imp. Titanium Leg | -7/Factory | Scanalyzed Imp. Deuterium Engine | -7/Factory | Scanalyzed Axe | -7/Factory | Extracted System Backup Module | -7/Factory | Extracted Great Maul | -7/Factory | Extracted Lrn. Tractor Beam | -7/Factory | Extracted Adv. Targeting Computer | -7/Factory | Extracted Maneuvering Thrusters | -7/Factory | Extracted Med. Treads | -7/Factory | Extracted Enh. Optical Array | -7/Factory | Extracted Gravmag System | -7/Factory | Extracted Imp. Reclamation Unit | -7/Factory | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Flexi-carbon Leg | -6/Factory | Hacked Proton Missile Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Deuterium Engine | x2 | -7/Factory Imp. Aluminum Leg | x2 | -7/Factory S-27 Virus | x4 | -6/Factory S-27 Virus | x4 | -6/Factory G-67 Veteran | x3 | -6/Factory I-47 Archangel | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever Just Browsing Leap Before You Look Party Time The Oracle War Machine Challenges ------------ None Game ------ Seed ArcPoweredAirjet Manual? 0 Play Time 03:35:18 Cumulative 30.0 hours Start 2021.05.06 @ 16:07:38 End 2021.05.06 @ 19:53:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 27 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e0ba059-82a8-4108-8597-992d32162b33