Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.12 @ 20:55:14 // Winter2019/RPGLIKE Player: KTG-V3 Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (201) 1005 Value Destroyed (6632) 6632 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1523) 1523 TOTAL SCORE: 12920 Bonus ------- High Alert Combat Kills 1377 Follower Combat Kills 49 Met Data Miner 300 Friendly Fire -203 Cogmind --------- Core Integrity 0/600 Matter 252/300 Energy 476/515 System Corruption 0% Temperature Cool (170) Movement Rolling (110) Ox1 Location -7/Data Miner Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core Neutrino Core > --- PROPULSION (4) --- Armored Huge Wheel Gravmag System Gravmag System > --- UTILITY (7) ------ Improved Cooling System Improved Signal Interpreter Long-range Terrain Scanner Particle Charger Weapon Cycler Shield Generator System Backup Module > --- WEAPON (3) ------- Plasma Cannon Plasma Cannon Heavy Plasma Cannon > --- INVENTORY (5) ---- Armor Integrity Analyzer Proton Missile Launcher Power Maul Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Neutrino Core > --- PROPULSION ------- Armored Huge Wheel Gravmag System Gravmag System > --- UTILITY ---------- Improved Cooling System Improved Signal Interpreter Long-range Terrain Scanner Particle Charger Weapon Cycler Shield Generator System Backup Module > --- WEAPON ----------- Plasma Cannon Plasma Cannon Heavy Plasma Cannon > --- INVENTORY -------- Protomatter Armor Integrity Analyzer Proton Missile Launcher Power Maul [Rating: 64] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Particle Charger Device Particle Charger Storage Small Battery Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Slots Evolved 12 | 2 3 . . . 2 5 . . . Power 1 | . 1 . . . . . . . . Propulsion 3 | 1 . . . . . 2 . . . Utility 6 | . 1 . . . 2 3 . . . Weapon 2 | 1 1 . . . . . . . . Parts Attached 103 | 5 15 3 1 1 30 26 9 10 3 Power 17 | 1 6 . . 1 3 3 . 3 . Engine 14 | 1 6 . . 1 3 2 . 1 . Core 3 | . . . . . . 1 . 2 . Reactor . | . . . . . . . . . . Propulsion 8 | 2 2 . . . 1 3 . . . Treads 5 | 2 2 . . . 1 . . . . Leg . | . . . . . . . . . . Wheel 1 | . . . . . . 1 . . . Hover 2 | . . . . . . 2 . . . Flight . | . . . . . . . . . . Utility 30 | . 4 3 1 . 10 9 1 2 . Device 25 | . 3 2 . . 8 9 1 2 . Storage 3 | . . 1 1 . 1 . . . . Processor 1 | . . . . . 1 . . . . Hackware . | . . . . . . . . . . Protection 1 | . 1 . . . . . . . . Artifact . | . . . . . . . . . . Weapon 48 | 2 3 . . . 16 11 8 5 3 Energy Gun 2 | 1 . . . . 1 . . . . Energy Cannon 36 | . 3 . . . 15 9 5 2 2 Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 9 | . . . . . . 2 3 3 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 1 1 . . . Parts Lost . | . . . . . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . Average Slot Usage (%) 94 | . 94 93 100 100 99 92 93 93 93 Engine 14 | . 19 22 22 22 19 12 6 2 . Core 2 | . . . . . . 2 6 9 12 Treads 11 | . 27 22 22 22 19 1 . . . Wheel 3 | . . . . . . 6 6 6 6 Hover 3 | . . . . . . 2 12 12 12 Device 24 | . 12 13 9 . 24 34 37 37 37 Storage 2 | . . 2 12 22 3 . . . . Processor 3 | . . . . . 2 7 6 6 6 Energy Cannon 24 | . 21 33 33 33 29 22 16 17 12 Naked Turns . | . . . . . . . . . . Heaviest Build 56 | 7 26 36 24 26 44 52 52 56 56 Greatest Support 43 | 40 40 40 40 40 43 43 28 28 28 Greatest Overweight (x) 1 | . . . . . 1 1 1 1 1 Average Overweight (x) . | . . . . . . 1 1 1 1 Largest Inventory Capacity 5 | . 1 1 1 1 3 5 5 5 5 Average Capacity 2 | . . 1 1 1 2 3 5 5 5 Most Carried 5 | . 1 1 1 . 3 5 5 5 4 Average Carried 2 | . . 1 . . 2 3 3 3 3 Final Capacity 5 | . 1 1 1 1 3 5 5 5 5 Final Carried 5 | . 1 1 . . 3 5 3 4 3 Class Distribution -------------------- 41% | Gunner 32% | Hacker-Skirmisher 11% | Mutant 6% | Hacker-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Mines Gunner | -10/Exiles Gunner | -9/Mines Gunner | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Hacker-Mutant | -7/Data Miner Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Matter Collected 1611 | 256 255 30 . 20 312 366 215 135 22 Remotely 10 | . . 10 . . . . . . . Salvage Created 9138 | 83 1241 132 . 209 1639 2892 1842 1078 22 Parts 420 | 2 66 4 . 5 108 145 55 28 7 Haulers Intercepted 11 | . 2 . . . 4 5 . . . Recyclers Shooed 3 | . . . . . 2 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . 27 30 . Prevented 28 | . . . . . . . 22 6 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Combat Hostiles Destroyed 142 | . 22 1 . 4 33 51 18 12 1 Guns 6 | . 6 . . . . . . . . Cannons 110 | . 12 1 . 4 30 45 11 7 . AOE 18 | . 2 . . . 2 5 5 4 . Classes Destroyed 19 | 1 7 1 . . 2 4 3 1 . Worker 7 | . 1 1 . . 1 4 . . . Builder 6 | . 1 1 . . 1 3 . . . Tunneler 1 | . . . . . 1 . . . . Hauler 11 | . 2 . . . 4 5 . . . Recycler 7 | 1 2 . . . 1 3 . . . Minesweeper 1 | . . . . . . . . 1 . Mechanic 1 | . . . . . . 1 . . . Operator 5 | . 2 . . . 3 . . . . Watcher 14 | . 3 . . . 5 6 . . . Swarmer 30 | . 3 . . 1 7 17 2 . . Grunt 68 | . 19 . . 3 16 18 6 6 . Brawler 3 | . . . . . . 1 2 . . Duelist 2 | . . . . . . . 2 . . Sentry 22 | . . . . . 10 9 2 1 . Demolisher 1 | . . 1 . . . . . . . Hunter 3 | . . . . . . 2 1 . . Programmer 5 | . . . . . . 4 1 . . Behemoth 1 | . . . . . . . 1 . . Enhanced Grunt 1 | . . . . . . . . . 1 Thug 5 | . . 1 . . . . . 4 . Butcher 4 | . . . . . . . 4 . . Mutant 2 | . . . . . . . 1 1 . Best Kill Streak 8 | 1 5 2 . 2 8 7 7 4 1 Combat Bots Only 7 | . 3 1 . 2 6 4 7 4 1 Max Kills in Single Turn 3 | 1 2 1 . 1 2 2 3 2 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 3 | . 1 . . . 1 1 3 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Data Miner (-7/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Damage Taken 5834 | . 670 121 . 61 1073 2127 783 164 835 Core 4675 | . 543 95 . 46 865 1689 625 135 677 Absorbed by Shields 643 | . . . . . . 445 79 60 59 Redirected to Core 3978 | . 420 95 . 46 718 1436 568 95 600 Core Remaining (%) 97 | 100 . . . 92 100 . . . . Volleys Fired 400 | 2 69 7 2 8 70 149 57 25 11 Largest 3 | 2 3 3 3 3 3 3 3 3 3 Hottest 250 | 60 168 168 168 168 225 240 250 250 250 Shots Fired 998 | 4 154 21 6 24 206 397 113 56 17 Gun 74 | 4 70 . . . . . . . . Cannon 876 | . 84 21 6 24 206 389 88 47 11 Launcher 48 | . . . . . . 8 25 9 6 Special . | . . . . . . . . . . Kinetic 37 | 2 35 . . . . . . . . Thermal 668 | . . . . . 133 389 88 47 11 Explosive . | . . . . . . . . . . Electromagnetic 293 | 2 119 21 6 24 73 8 25 9 6 Robot Hit Streak 29 | 3 14 12 . 23 22 21 23 28 29 Robot Miss Streak 4 | 1 4 1 . 2 4 4 1 1 1 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 616 | 3 98 16 . 15 125 231 79 37 12 Core Hits 293 | 1 36 3 . 5 63 99 45 29 12 Critical Hits 8 | . 1 . . . 7 . . . . Critical Kills 2 | . . . . . 2 . . . . Critical Parts Destroyed 4 | . 1 . . . 3 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 18650 | 40 2196 297 . 283 3773 6952 2911 1740 458 Guns 710 | 40 670 . . . . . . . . Cannons 14798 | . 1274 270 . 283 3465 6314 1926 1120 146 Explosions 3142 | . 252 27 . . 308 638 985 620 312 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 266 | 13 253 . . . . . . . . Thermal 12518 | . 252 27 . . 2425 6343 2146 1179 146 Explosive . | . . . . . . . . . . Electromagnetic 5866 | 27 1691 270 . 283 1348 609 765 561 312 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . 3 2 2 . . Average Corruption 2 | . . . . . 2 1 1 . . Corruption Purged 5 | . . . . . . 3 2 . . Effects 44 | . . . . . 11 31 2 . . Message Errors 12 | . . . . . 2 9 1 . . Matter Fused 2 | . . . . . 2 . . . . Heat Flow Errors 6 | . . . . . 2 4 . . . Energy Discharges 10 | . . . . . 3 6 1 . . Data Loss (minor) 10 | . . . . . 2 8 . . . Targeting Errors 4 | . . . . . . 4 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 613 | . 50 . . 8 106 221 91 137 . Projectiles 554 | . 44 . . 8 106 208 91 97 . Explosions 59 | . 6 . . . . 13 . 40 . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 155 | . 70 32 . . 41 . 12 . . Shots 6 | . 2 1 . . 1 . 2 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 582 | . 318 186 69 216 349 582 295 196 164 Average Temperature 97 | . 80 67 39 91 79 117 100 76 75 Received Heat Transfer 1493 | . 294 . . 6 423 459 153 54 104 Effects 4 | . . . . . . 4 . . . Shutdowns 1 | . . . . . . 1 . . . Energy Bleed 1 | . . . . . . 1 . . . Matter Decay 1 | . . . . . . 1 . . . Short Circuit 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 8 | . 2 1 . . 1 . 2 1 1 Combat Hostiles 6 | . 2 . . . . . 2 1 1 Parts Fried 36 | . 9 1 . 3 9 3 4 5 2 Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . 1 2 . . . Combat Hostiles 2 | . . . . . 1 1 . . . Parts Melted 37 | . . 1 . . 10 17 6 3 . Heat Transferred 18375 | . 300 50 . . 3310 9265 3250 1850 350 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 12 | . 4 1 . . 3 1 2 1 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Peak Influence 1267 | 5 347 61 . 108 550 1267 . . . Initial 126 | . 3 61 . . . 126 . . . Average 321 | 3 133 21 . 33 225 627 . . . Maximum Alert Level 4 | . 1 . . . 2 4 . . . Low Security (%) 48 | 100 83 100 . 100 42 5 . . . Level 1 18 | . 16 . . . 46 17 . . . Level 2 17 | . . . . . 11 39 . . . Level 3 13 | . . . . . . 33 . . . Level 4 1 | . . . . . . 4 . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 24 | . 8 . . . 6 10 . . . Investigation 10 | . 6 . . . 3 1 . . . Extermination 3 | . . . . . . 3 . . . Reinforcement 9 | . 2 . . . 2 5 . . . Assault 1 | . . . . . . 1 . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Construction Impeded 3 | . . . . . . 3 . . . Haulers Reinforced 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Distress Signals 6 | . 1 . . . 2 2 . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 194 | . 31 1 . 7 54 69 18 10 4 Peak Tracking Total 7 | . 4 . . 4 7 4 7 4 4 Tactical Retreats 14 | . . . . 2 5 3 2 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Traps Triggered 5 | . . . . . 2 3 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Machines Disabled 17 | . 3 1 1 1 1 8 1 . 1 Max in Single Turn 5 | . 1 1 1 1 . 5 1 . 1 Garrison Access 3 | . . . . . 1 2 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Machines Accessed 32 | . 6 1 1 1 8 9 . 2 4 Terminals 21 | . 6 . . 1 7 7 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 1 2 . . . Total Hacks 137 | . 35 1 4 5 31 25 . 5 31 Successful 96 | . 20 1 4 3 21 11 . 5 31 Failed 41 | . 15 . . 2 10 14 . . . Catastrophic 9 | . 3 . . . 1 5 . . . Database Lockouts . | . . . . . . . . . . Manual 56 | . 21 . . . 23 12 . . . Terminals 90 | . 35 . . 5 30 20 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 6 | . . . . . 1 5 . . . Terminal Hacks 79 | . 15 1 4 3 13 7 . 5 31 Record 20 | . . . 4 1 . . . 4 11 Part Schematic 10 | . . . . . . . . . 10 Robot Schematic 7 | . . . . . . . . . 7 Robot Analysis 6 | . 4 . . . 2 . . . . Prototype ID Bank 6 | . 3 . . . . . . . 3 Open Door 2 | . . 1 . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . . . Alert Level 4 | . 1 . . . 2 1 . . . Unreport Threat 6 | . 1 . . . 4 1 . . . Locate Traps 8 | . 2 . . . 3 3 . . . Dispatch Records 1 | . 1 . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . Assault Status 1 | . . . . 1 . . . . . Hauler Manifests 4 | . 2 . . . 2 . . . . Registered Components 2 | . 1 . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 2 . . . Seal Access 3 | . . . . . 1 2 . . . Unauthorized Hacks 14 | . 5 . . . 7 2 . . . Terminals 14 | . 5 . . . 7 2 . . . Track 7 | . 3 . . . 4 . . . . Botnet 7 | . 2 . . . 3 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used 1 | . 1 . . . . . . . . Hacking Detections 22 | . 6 . . 1 7 8 . . . Full Trace Events 9 | . 6 . . . 2 1 . . . Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Total Allies 3 | . . . . 3 . . . . . Largest Group 3 | . . . . 3 3 . . . . Highest-Rated Group 76 | . . . . 76 76 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . Total Orders 2 | . . 2 . . . . . . . EXPLORE 1 | . . 1 . . . . . . . RETURN 1 | . . 1 . . . . . . . Ally Attacks 20 | . . . . 4 16 . . . . Total Damage 226 | . . . . 61 165 . . . . Kills 3 | . . . . 2 1 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Robot Analysis Total 6 | . 4 . . . 2 . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . 1 3 . Drone Launches 16 | . . 16 . . . . . . . Drone Recoveries 3 | . . 3 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Turns Passed 11691 | 65 1876 857 552 913 1562 3420 1120 1190 136 Spaces Moved 6917 | 34 956 467 329 520 682 2089 820 935 85 Core 2 | 2 . . . . . . . . . Treads 3094 | 32 956 467 329 520 682 108 . . . Legs . | . . . . . . . . . . Wheels 3821 | . . . . . . 1981 820 935 85 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 110 110 110 110 Average Speed 133 | 153 160 160 160 160 166 113 110 110 110 Slowest Speed 180 | 160 160 160 160 160 180 180 110 110 110 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 77 | 4 98 99 75 94 86 60 94 90 79 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 5 | . . 2 1 1 . . . . 1 Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 8 | . . 1 . 2 . . 2 3 . Spaces Dug 13 | . . . . . 2 11 . . . Terrain Destroyed 269 | . 16 6 . . 44 158 25 20 . Melee . | . . . . . . . . . . Projectile 152 | . . . . . 33 88 21 10 . AOE 117 | . 16 6 . . 11 70 4 10 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Total 8641 | 40 1164 561 351 583 956 2853 959 1059 115 Wait 880 | . 79 82 12 54 82 467 30 64 10 Move 6908 | 33 955 466 328 519 681 2088 819 934 85 Hop . | . . . . . . . . . . Pick Up 27 | . 3 . . . 9 9 1 4 1 Fast Attach 53 | 5 9 3 1 1 15 13 1 5 . Attach . | . . . . . . . . . . Detach 1 | . . . . . 1 . . . . Swap 50 | . 6 . . . 15 13 8 5 3 Drop 82 | . 13 3 2 1 26 22 5 8 2 Fire 400 | 2 69 7 2 8 70 149 57 25 11 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 240 | . 30 . 6 . 57 92 38 14 3 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 4 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Core integrity fell below 50% 322 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 16) 527 | -10/Materials | Discovered new exit (range 13) 602 | -10/Materials | Discovered new exit (range 3) 764 | -10/Materials | Discovered new exit (range 11) 815 | -10/Materials | Reached level 2 937 | -10/Materials | Core integrity fell below 20% 1001 | -10/Materials | Upgraded with Power slot (x1) 1015 | -10/Materials | Discovered new exit (range 12) 1055 | -10/Materials | Upgraded with Utility slot (x1) 1266 | -10/Materials | Upgraded with Weapon slot (x1) 1565 | -10/Materials | Build established: Gunner 1640 | -10/Materials | Reached level 3 1942 | -10/Materials | Entered Mines 2006 | -10/Mines | Assembled infested the area 2147 | -10/Mines | Found the Drone Emporium 2159 | -10/Mines | Found Prototype Device 2159 | -10/Mines | Identified Decoy Drone Bay 2187 | -10/Mines | Discovered new exit (range 42) 2192 | -10/Mines | Discovered new exit (range 54) 2367 | -10/Mines | Learned location of Storage (-9) 2502 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2791 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2792 | -10/Mines | Discovered new exit (range 5) 2799 | -10/Mines | Entered Exiles 2855 | -10/Exiles | Met 8R-AWN 2880 | -10/Exiles | Met EX-HEX 2930 | -10/Exiles | Met EX-BIN 3031 | -10/Exiles | Met EX-DEC 3148 | -10/Exiles | Visited The Gauntlet 3237 | -10/Exiles | Learned location of Zion (-6) 3317 | -10/Exiles | Discovered new exit (range 10) 3351 | -10/Exiles | Entered Mines 3353 | -9/Mines | Reached level 4 3659 | -9/Mines | Learned location of 1 exit from Materials 4002 | -9/Mines | Discovered new exit (range 8) 4219 | -9/Mines | Discovered new exit (range 5) 4230 | -9/Mines | Received a Mining Laser from a helpful Derelict 4264 | -9/Mines | Entered Materials 4264 | -8/Materials | Accompanied by 3 allies 4265 | -8/Materials | Identified exit to Factory 4266 | -8/Materials | Reached level 5 4269 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4349 | -8/Materials | Garrison activated, responded to threat 4356 | -8/Materials | Reached level 6 4560 | -8/Materials | Upgraded with Utility slot (x1) 4710 | -8/Materials | Reached level 7 5014 | -8/Materials | Reached level 8 5193 | -8/Materials | Discovered exit to Factory (range 16) 5391 | -8/Materials | Upgraded with Utility slot (x1) 5599 | -8/Materials | Reached level 9 5685 | -8/Materials | Discovered exit to Factory (range 5) 5826 | -8/Materials | Entered Factory 5828 | -7/Factory | Reached level 10 6097 | -7/Factory | Reached level 11 6225 | -7/Factory | Upgraded with Utility slot (x1) 6366 | -7/Factory | Identified exit to Lower Caves 6426 | -7/Factory | Discovered new exit (range 7) 6512 | -7/Factory | Core integrity fell below 50% 6684 | -7/Factory | Reached level 12 6768 | -7/Factory | Build established: Hacker-Skirmisher 7219 | -7/Factory | Reached level 13 7393 | -7/Factory | Discovered new exit (range 21) 7961 | -7/Factory | Upgraded with Utility slot (x1) 8018 | -7/Factory | Reached level 14 8036 | -7/Factory | Discovered new exit (range 13) 8168 | -7/Factory | Upgraded with Utility slot (x1) 8592 | -7/Factory | Upgraded with Propulsion slot (x2) 9075 | -7/Factory | First assault squad dispatched 9089 | -7/Factory | Reached level 15 9246 | -7/Factory | Entered Lower Caves 9428 | -7/Lower Caves | Spotted B-75 Beast 9469 | -7/Lower Caves | Destroyed B-75 Beast 9556 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9621 | -7/Lower Caves | Destroyed 7 combat bots 9658 | -7/Lower Caves | Encountered a Warlord checkpoint 9744 | -7/Lower Caves | Identified exit to Lower Caves 9823 | -7/Lower Caves | Reached level 16 10110 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10366 | -7/Lower Caves | Entered another Lower Caves area 10384 | -7/Lower Caves | Learned Factory trap positions 10422 | -7/Lower Caves | Discovered new exit (range 13) 10466 | -7/Lower Caves | Identified exit to Factory 10556 | -7/Lower Caves | Identified exit to Data Miner 10841 | -7/Lower Caves | Attacked by a faux Warlord 10878 | -7/Lower Caves | Learned Factory security intel 11173 | -7/Lower Caves | Build established: Scavenger-Skirmisher 11535 | -7/Lower Caves | Learned 8 Factory zone layouts 11535 | -7/Lower Caves | Learned Armory stockpile data 11556 | -7/Lower Caves | Entered Data Miner 11556 | -7/Data Miner | Discovered new exit (range 6) 11577 | -7/Data Miner | Met Data Miner 11598 | -7/Data Miner | Learned location of Section 7 (-2) 11598 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11618 | -7/Data Miner | Received God Mode back door access code from Data Miner 11638 | -7/Data Miner | Destroyed Data Miner 11638 | -7/Data Miner | Data Conduit disabled 11668 | -7/Data Miner | Core integrity fell below 20% 11692 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- >>Prototype ID Bank Downloading prototype IDs... Cld. Aerolev Unit Gui. EMP Blaster Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\3W4C to gain control via the back door I've installed. Now off with you. 11638_ Data Miner destroyed. 11638_ Data Conduit disabled. 11641_ Acquired 20 matter. 11663_ Dropped Protomatter-24. 11665_ Enhanced Grunt system terminally corrupted. 11665_ Adv. Particle Charger fried. 11665_ Prototype Storage fried. 11666_ Acquired Protomatter-16. 11667_ Acquired 2 matter. 11674_ Dropped Protomatter-16. 11675_ Used Protomatter to restore core integrity (+48, depleted) Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ########################?##### | | ############################## | | ############################## | | ############################## | | ############################## | | ############################## | | #####"""""""""""""" ###### # # | | ####"""""""" "" # # # | | ###"""""""""" | | ###""""""" g=] | | ###""""""" *%! | | ###""@ g ! =! | | ###"""g""" | | ###""""""" | | ###""""""" "" "#### | | ####""""""" """""###### | | #####"""""""" "########## | | ############"## "######?### | | ############"### "########## | | ############"### "########## | | ############"## "##?####### | | ####?#######"## "########## | | ####""""?"##"# "########## | | ####""""""##"### "########## | | ####""""""##"### "########## | | ####""""""##"### ""######### | | ####""""""##"## ""######### | | #########"##"#"X ""######### | | #########"""""" "########? | | ##########""""" X"""""##### | | ############"#"X "##"###### | | ############"## X""""#?#### | | ?###########"### "##"#?#??# | | ############"?#########"###### | | ##?#####?###"##########"#??### | | #####?##?##????######?#"#?#?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 65 Energy Generation 31 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Range 24 Terrain Scan Density 310 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Levels Raised 15 | . 2 . . 1 5 6 1 . . XP Earned 26356 | 3000 3240 725 200 1546 6998 8650 1259 485 253 XP Spent 21745 | 1000 3560 . . . 5075 11960 150 . . Upgrades 45 | 2 11 . . . 15 16 1 . . Power Slot 1 | . 1 . . . . . . . . Propulsion Slot 3 | 1 . . . . . 2 . . . Utility Slot 6 | . 1 . . . 2 3 . . . Weapon Slot 2 | 1 1 . . . . . . . . Heat Dissipation 6 | . 3 . . . . 2 1 . . Inventory Capacity 5 | . 1 . . . 2 2 . . . Sensor Range 11 | . . . . . 11 . . . . Terrain Scan Density 3 | . . . . . . 3 . . . Ranged Accuracy 4 | . 2 . . . . 2 . . . Hack Attack % 2 | . 1 . . . . 1 . . . Hack Defense % 2 | . 1 . . . . 1 . . . Protomatter Created 2045 | . 266 . . . 567 715 250 157 90 Integrity Restored 4941 | . 570 . 119 . 1165 1919 807 289 72 Core 4070 | . 535 . 103 . 911 1606 689 154 72 Parts 871 | . 35 . 16 . 254 313 118 135 . Protomatter Decayed 295 | . 32 13 . . 101 16 15 118 . Game ------ Seed DroneWeightArray Manual? 0 Play Time 01:37:35 Cumulative 167.8 hours Start 2021.06.12 @ 19:16:32 End 2021.06.12 @ 20:55:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 39 Rogue 38 Adventurer 0 Explorer 1 Win Type - Total 11 Types 3/2/1/1/0/0/3/1/0 Lore% 65 Gallery% 77 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7331ca60-8c9b-4950-8ee5-82b2cb6ee29e