Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.21 @ 20:48:17 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (428) 428 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1623 Bonus ------- None Cogmind --------- Core Integrity 345/400 Matter 247/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Rolling (100) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (16) --- Ion Engine Light Ion Engine Light Nuclear Core Wheel Wheel Heat Sink Heat Sink Medium Storage Unit Visual Processing Unit Sensor Array Signal Interpreter Improved Targeting Computer ECM Suite Medium Laser Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Light Armor Plating Shield Generator > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Wheel Wheel Wheel Heat Sink Heat Sink Medium Storage Unit Sensor Array Signal Interpreter Targeting Computer ECM Suite Medium Laser Light Assault Rifle Mining Laser [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 18 | 6 4 8 . Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads . | . . . . Leg . | . . . . Wheel 4 | 2 . 2 . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 3 . Device 1 | . . 1 . Storage 4 | 1 3 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 5 | 2 1 2 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 2 1 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 1 8 . Power 2 | . . 2 . Propulsion 1 | . . 1 . Utility 2 | . . 2 . Weapon 4 | . 1 3 . Highest Loss Streak 3 | . 1 3 . Average Slot Usage (%) 90 | . 99 84 . Engine 9 | . 14 6 . Wheel 23 | . 28 20 . Device 5 | . . 9 . Storage 24 | . 28 22 . Protection 3 | . . 5 . Ballistic Gun 23 | . 27 19 . Naked Turns . | . . . . Heaviest Build 44 | 9 38 44 . Greatest Support 32 | 32 32 32 . Greatest Overweight (x) 2 | . 1 2 . Average Overweight (x) . | . . 1 . Largest Inventory Capacity 16 | 6 16 16 . Average Capacity 13 | 4 12 16 . Most Carried 16 | 6 15 16 . Average Carried 12 | 3 11 15 . Final Capacity 16 | 6 16 16 16 Final Carried 16 | 6 15 16 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 594 | 286 116 192 . Remotely . | . . . . Salvage Created 673 | 103 214 356 . Parts 38 | 10 8 20 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 12 | . 4 8 . Guns 12 | . 4 8 . Classes Destroyed 8 | 2 3 3 . Worker 1 | . 1 . . Tunneler 2 | 2 . . . Hauler 1 | . . 1 . Recycler 1 | 1 . . . Watcher 2 | . 1 1 . Swarmer 3 | . . 3 . Grunt 8 | . 4 4 . Sentry 1 | . . 1 . Best Kill Streak 3 | 1 3 3 . Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 907 | . 245 662 . Core 110 | . 55 55 . Absorbed by Shields 91 | . . 91 . Core Remaining (%) 89 | 100 78 . . Volleys Fired 95 | 13 29 53 . Largest 2 | 2 2 2 . Hottest 40 | 40 40 40 . Shots Fired 167 | 26 55 86 . Gun 167 | 26 55 86 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 167 | 26 55 86 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | 7 7 9 . Robot Miss Streak 5 | 2 2 5 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 104 | 17 33 54 . Core Hits 42 | 6 13 23 . Critical Hits 2 | 1 . 1 . Critical Kills . | . . . . Critical Parts Destroyed 2 | 1 . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1108 | 129 319 660 . Guns 1074 | 129 318 627 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 34 | . 1 33 . Kinetic 1074 | 129 318 627 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . 6 . Average Corruption 5 | . . 5 . Corruption Purged . | . . . . Effects 18 | . . 18 . Message Errors 2 | . . 2 . Matter Fused 1 | . . 1 . Heat Flow Errors 2 | . . 2 . Energy Discharges 3 | . . 3 . Parts Rejected 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Data Loss (major) 2 | . . 2 . Targeting Errors 5 | . . 5 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 16 | . . 16 . Shots . | . . . . Rammed 4 | . 2 2 . Targets Rammed 4 | . 2 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 232 | . 25 232 . Average Temperature 36 | . 9 54 . Received Heat Transfer 332 | . 135 197 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 230 | 15 162 230 . Average Influence 90 | 5 72 124 . Maximum Alert Level 1 | . . 1 . Low Security (%) 96 | 100 100 93 . Level 1 3 | . . 6 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 3 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 4 | . . 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 7 20 . Peak Tracking Total 8 | . 3 8 . Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 6 | . 1 5 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 6 | . 5 1 . Terminals 5 | . 4 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 11 3 . Successful 3 | . 3 . . Failed 11 | . 8 3 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 9 | . 9 . . Terminals 11 | . 8 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Part Schematic 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Monitor 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 5 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1060 | 140 381 539 . Spaces Moved 650 | 91 242 317 . Core 1 | 1 . . . Treads . | . . . . Legs . | . . . . Wheels 649 | 90 242 317 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 . Average Speed 105 | 99 104 108 . Slowest Speed 120 | 100 110 120 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 5 43 29 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 869 | 118 323 428 . Wait 76 | . 33 43 . Move 648 | 90 241 317 . Hop . | . . . . Pick Up 26 | 9 11 6 . Fast Attach 7 | 3 1 3 . Attach 9 | 3 1 5 . Detach . | . . . . Swap 2 | . 2 . . Drop 3 | . 3 . . Fire 95 | 13 29 53 . Melee . | . . . . Ram 3 | . 2 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Storage History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 16) 522 | -10/Materials | Entered another Materials area 522 | -9/Materials | Evolved 2 slots: Utility x2 937 | -9/Materials | Discovered new exit (range 9) 1028 | -9/Materials | Lost 3 parts (1p2u) 1057 | -9/Materials | Discovered new exit (range 4) 1061 | -9/Materials | Entered Storage 1061 | -9/Storage | Self-destructed Last Messages --------------- 00975_ U-05 Engineer sends out distress signal. 00990_ W-16 Scout sends out distress signal. 00994_ Shield Generator destroyed. 00996_ U-05 Engineer destroyed. 00997_ System corrupted: Substantial component data lost. 00997_ Lgt. Ion Engine destroyed. 01004_ T-07 Excavator is excavating. 01022_ System corrupted: Heat flow error (+260). 01033_ Triggered Alarm Trap. 01033_ An alarm sounds. 01033_ ALERT: Alarm triggered, dispatching investigation squad. 01034_ W-16 Scout destroyed. 01041_ System corrupted: Substantial component data lost. 01043_ Acquired 15 matter. 01046_ Acquired Visual Processing Unit. 01057_ EXIT=FOUND 01060_ Lgt. Assault Rifle destroyed. 01061_ Slammed into Y-45 Defender. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ??????????????????????###+##?? | | ??????????????????????? #?? | | ??????????????????????? #?? | | ??????????????????????? #?? | | ???????????????????????# #?? | | ???????????????????????# #?? | | ???????????????????????# #?? | | ???????????????????????# #?? | | ???????????????????????# #?? | | ???????????????????????# @ #?? | | ???????????????????????# #?? | | ???????????????????????#####?? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberBattleWeb Manual? 0 Play Time 00:13:58 Cumulative 107.5 hours Start 2020.08.21 @ 20:32:13 End 2020.08.21 @ 20:48:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 48 Gallery% 61 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cee4e26b-2761-4355-aecd-6a98a9d4958d