Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.09 @ 16:18:16 Player: Stavbearer Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (60) 300 Value Destroyed (1758) 1758 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8638 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 99/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Melee Analysis Suite > --- WEAPON ----------- Field Laser Field Laser Great Axe > --- INVENTORY -------- Q-thruster [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Trap Reconfigurator Device Trap Reconfigurator Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Slots Evolved 14 | . . . . . 4 2 2 2 2 . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 4 | . . . . . 2 1 . . 1 . . Utility 8 | . . . . . 2 1 2 1 1 . 1 Weapon 1 | . . . . . . . . . . . 1 Parts Attached 72 | 7 4 6 1 . 12 8 9 1 4 . 20 Power 10 | 1 . . . . 2 1 1 . 1 . 4 Engine 2 | 1 . . . . 1 . . . . . . Core 3 | . . . . . 1 1 1 . . . . Reactor 5 | . . . . . . . . . 1 . 4 Propulsion 21 | 2 1 3 . . 3 2 3 . . . 7 Treads 3 | . . 2 . . . . . . . . 1 Leg 9 | 2 1 1 . . . . . . . . 5 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 9 | . . . . . 3 2 3 . . . 1 Utility 24 | 2 1 1 1 . 5 3 3 1 2 . 5 Device 13 | 1 . 1 . . 3 1 1 1 1 . 4 Storage 3 | 1 1 . 1 . . . . . . . . Processor 5 | . . . . . 1 2 1 . . . 1 Hackware 2 | . . . . . 1 . 1 . . . . Protection 1 | . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 17 | 2 2 2 . . 2 2 2 . 1 . 4 Energy Gun 7 | 1 1 1 . . . . . . . . 4 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 3 | 1 1 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . . 1 . 2 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 1 . . 1 . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 2 . . 2 . . Corrupted Parts 7 | . 1 . . . . . 3 . . . 3 System Corruption 27 | . 4 . . . . . 10 . . . 13 Parts Lost 29 | . . . . . 1 . 7 . . 3 18 Power 5 | . . . . . . . 1 . . . 4 Propulsion 14 | . . . . . 1 . 3 . . 3 7 Utility 5 | . . . . . . . 3 . . . 2 Weapon 5 | . . . . . . . . . . . 5 Highest Loss Streak 9 | . . . . . 1 . 7 . . 2 9 To Critical Strikes 1 | . . . . . 1 . . . . . . Average Backups 5 | 2 7 9 9 12 6 4 3 3 4 5 1 Power . | . 1 1 1 1 . 1 . . . . . Propulsion . | 1 2 2 1 3 1 . . . . . . Utility 2 | . 1 3 4 5 2 2 1 . . 1 . Weapon 2 | . 1 2 3 3 2 1 1 3 3 2 . Tool/Special . | . . . . . . . . . . . . Unused Backups 8 | . 2 1 . . 2 1 1 . . 1 . Power 2 | . . 1 . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . Utility 3 | . 2 . . . 1 . . . . . . Weapon 3 | . . . . . 1 1 1 . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 81 | . 100 100 100 100 88 80 92 62 63 56 28 Engine 6 | . 14 14 14 14 8 . . . . . . Core 2 | . . . . . . 7 5 5 5 4 . Treads 7 | . . 13 28 28 11 . . . . . . Leg 6 | . 28 15 . . . . . . . . 6 Flight 10 | . . . . . 18 25 28 23 21 15 . Device 12 | . 14 14 14 14 18 15 14 11 10 10 5 Storage 5 | . 14 14 14 14 2 . . . . . . Processor 6 | . . . . . 3 14 19 11 10 9 3 Hackware 3 | . . . . . 8 7 9 5 5 4 . Energy Gun 3 | . 14 13 . . . . . . . . 3 Ballistic Gun 9 | . 14 14 28 28 11 . . . . . . Impact Weapon 2 | . . . . . 3 5 5 3 5 4 . Slashing Weapon 1 | . . . . . . 1 5 . . . 1 Peak Build Rating 64 | 7 8 12 12 13 29 42 53 44 55 59 64 Average Rating 26 | 5 7 8 11 12 25 33 47 42 48 45 34 On Entrance 21 | . 7 8 12 12 13 25 41 40 43 55 3 Avg Prop Armor Cover (%) 12 | . . . . . 12 . 9 9 . . . Naked Turns 33 | . . . . . . . . . . 6 27 Heaviest Build 37 | 14 20 20 30 30 31 15 23 13 16 18 37 Greatest Support 80 | 20 20 40 40 40 40 23 24 16 19 19 80 Greatest Overweight (x) 3 | . . . . . . . 1 . . . 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 5 5 5 5 5 5 Average Capacity 7 | 7 9 10 13 15 8 5 5 5 5 5 5 Most Carried 13 | 4 10 10 10 13 12 5 5 5 5 5 5 Average Carried 5 | 2 7 9 9 12 6 4 3 3 4 4 1 Final Capacity 15 | 8 10 10 15 15 5 5 5 5 5 5 5 Final Carried 13 | 4 10 10 10 13 5 5 5 4 5 5 . Class Distribution -------------------- 53% | Mutant 16% | Scavenger-Scout 8% | Scientist-Sprinter 7% | Scavenger-Mutant 6% | Hacker-Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Scientist-Sprinter | -4/Factory Scientist-Sprinter | -4/Extension Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Matter Collected 1491 | 203 188 31 . 181 125 150 50 . 29 251 283 Remotely . | . . . . . . . . . . . . Salvage Created 2566 | 48 403 85 . 221 185 240 255 . 74 498 557 Parts 95 | 7 25 3 . 8 8 3 11 . 1 6 23 Haulers Intercepted 1 | . 1 . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Combat Hostiles Destroyed 30 | . 7 2 . 3 3 2 4 . . 1 8 Melee 6 | . . . . . 1 1 . . . . 4 Guns 16 | . 7 2 . 3 . . . . . . 4 AOE 5 | . . . . . 2 . 3 . . . . Classes Destroyed 14 | 1 4 . . 2 2 3 2 . . . . Worker 5 | . . . . . . 3 2 . . . . Builder 6 | . 1 . . . . 2 2 . . 1 . Tunneler 2 | 2 . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . Recycler 6 | . . . . 2 2 . . . . 2 . Mechanic 1 | . . . . . . 1 . . . . . Operator 2 | . . . . . . . 1 . . 1 . Watcher 7 | . 1 . . . . 1 1 . 2 2 . Swarmer 3 | . . . . 3 . . . . . . . Cutter 5 | . . . . . 2 . 3 . . . . Grunt 16 | . 7 2 . . . . . . . . 7 Sentry 2 | . . . . . 1 . . . . 1 . Hunter 1 | . . . . . . . 1 . . . . Programmer 3 | . . . . . . 2 . . . . 1 Best Kill Streak 5 | 1 3 2 . 5 2 2 4 . 1 2 3 Combat Bots Only 3 | . 2 2 . 3 2 1 3 . . 1 3 Max Kills in Single Turn 4 | 1 1 1 . 1 1 1 4 . 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . 1 . 3 . . . . Melee 1 | . . . . . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Hostile Shots Fired 347 | . 27 8 . 14 27 5 9 . 12 21 224 Missed 135 | . 9 3 . 4 15 3 4 . 7 10 80 Hits 212 | . 18 5 . 10 12 2 5 . 5 11 144 Melee 2 | . . . . . 1 . 1 . . . . Projectile 210 | . 18 5 . 10 11 2 4 . 5 11 144 AOE 5 | . . . . . 2 . 3 . . . . Critical Strikes 17 | . . . . . 3 . . . 1 1 12 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 4760 | . 262 76 . 84 377 31 429 . 44 345 3112 Core 1895 | . 62 32 . 6 155 16 111 . 44 167 1302 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 17 | . . . . . . . . . . 17 . Core Remaining (%) 85 | 100 . . . 60 71 97 86 100 . 81 . Volleys Fired 102 | 10 35 6 . 9 5 . 4 . . 5 28 Largest 3 | 2 2 2 . 2 1 . 1 . . 1 3 Hottest 189 | 60 70 70 . 44 30 . 39 . . 39 189 Shots Fired 172 | 20 69 11 . 17 5 . 5 . . 5 40 Gun 156 | 20 69 11 . 17 . . . . . . 39 Cannon . | . . . . . . . . . . . . Launcher 16 | . . . . . 5 . 5 . . 5 1 Special . | . . . . . . . . . . . . Kinetic 67 | 10 35 5 . 17 . . . . . . . Thermal 59 | . 14 6 . . . . . . . . 39 Explosive 5 | . . . . . 5 . . . . . . Electromagnetic 41 | 10 20 . . . . . 5 . . 5 1 Robot Hit Streak 9 | 4 8 5 . 3 4 . 2 . . 6 9 Robot Miss Streak 4 | 3 4 1 . 3 2 . 1 . . . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 2 . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . Shots Hit Robots 163 | 11 40 8 . 12 11 15 8 . 3 11 44 Core Hits 76 | 5 22 5 . 9 6 . 5 . 1 2 21 Critical Kills 1 | . . . . . . . . . 1 . . Critical Parts Destroyed 10 | . . . . . . 4 2 . 1 3 . Critical Strikes 14 | . . . . . . 4 2 . 2 3 3 Burn 1 | . . . . . . . . . . . 1 Smash 11 | . . . . . . 4 2 . 2 3 . Sever 2 | . . . . . . . . . . . 2 Melee Attacks 98 | . . . . . 17 30 18 1 12 6 14 Impact 81 | . . . . . 17 28 17 1 12 6 . Slashing 17 | . . . . . . 2 1 . . . 14 Piercing . | . . . . . . . . . . . . Sneak Attacks 18 | . . . . . 3 7 4 . . 4 . Combat Hostiles 2 | . . . . . . 1 1 . . . . Follow-up Attacks 2 | . . . . . . 2 . . . . . Damage Inflicted 5753 | 130 549 115 . 171 526 1195 794 . 159 707 1407 Guns 1607 | 130 481 99 . 171 . . . . . . 726 Cannons . | . . . . . . . . . . . . Explosions 804 | . 58 . . . 234 . 309 . . 117 86 Melee 3283 | . . . . . 292 1195 485 . 159 589 563 Ramming 59 | . 10 16 . . . . . . . 1 32 Kinetic 440 | 51 194 24 . 171 . . . . . . . Thermal 1076 | . 146 75 . . . . 129 . . . 726 Explosive 234 | . . . . . 234 . . . . . . Electromagnetic 661 | 79 199 . . . . . 180 . . 117 86 Impact 2629 | . . . . . 292 1104 485 . 159 589 . Slashing 654 | . . . . . . 91 . . . . 563 Piercing . | . . . . . . . . . . . . Highest Corruption 23 | . 5 5 5 5 . . 22 . . . 23 Average Corruption 7 | . 4 5 5 5 . . 15 . . . 13 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 68 | . 10 5 20 4 . . 3 . . . 26 Message Errors 14 | . 2 1 4 1 . . . . . . 6 Matter Fused 20 | . 1 2 4 1 . . . . . . 12 Heat Flow Errors 8 | . 3 . 4 . . . . . . . 1 Energy Discharges 10 | . 1 . 4 1 . . 1 . . . 3 Parts Rejected 1 | . . . . . . . 1 . . . . Parts Fused 1 | . . . 1 . . . . . . . . Data Loss (minor) 6 | . 1 . 2 . . . . . . . 3 Data Loss (major) 1 | . . 1 . . . . . . . . . Misfires 1 | . . . . . . . 1 . . . . Alerts 2 | . 1 . 1 . . . . . . . . Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 3 | . 1 1 . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1791 | . . . . . 50 747 405 . 68 520 1 Projectiles . | . . . . . . . . . . . . Explosions 10 | . . . . . . . 10 . . . . Melee 1781 | . . . . . 50 747 395 . 68 520 1 Knockbacks 14 | . . . . . 3 4 3 . 1 3 . Impact 14 | . . . . . 3 4 3 . 1 3 . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 301 | . 48 . . . 137 . 99 . . . 17 Shots 7 | . 1 . . . 2 . 3 . . . 1 Rammed 4 | . . . . . . . . . . 1 3 Targets Rammed 7 | . 2 1 . . . . . . . 1 3 Kicked 3 | . 2 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 255 | 40 255 75 252 . 20 . . . . . 101 Average Temperature 54 | 22 50 36 105 . 13 . . . . . 24 Received Heat Transfer 832 | . 120 42 . . 72 . . . . 36 562 Effects 1 | . . . 1 . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 17 | . . . . . 2 4 5 . 1 5 . Combat Hostiles 3 | . . . . . . 1 1 . . 1 . Parts Fried 36 | . 1 . . . 3 10 9 . 2 11 . Impact Corruptions 50 | . . . . . 3 22 13 . 1 11 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 7 | . . 1 . . . . . . . . 6 Heat Transferred 1865 | . 359 222 . . . . 100 . . . 1184 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . 2 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Maximum Alert Level 1 | . . . . . . . . . 1 . . Low Security (%) 98 | 100 100 100 . 100 100 100 100 100 76 100 100 Level 1 1 | . . . . . . . . . 23 . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 277 | 5 67 61 . 70 121 68 75 34 277 166 79 Initial 141 | . . 16 . . 7 51 25 32 11 141 3 Average 22 | . 17 16 . 44 18 19 9 31 59 61 15 Influence Increases 1718 | 10 247 65 . 80 197 167 192 2 336 97 325 Destroy 0b10 Robot/C 600 | . 140 40 . 60 60 40 80 . . 20 160 Destroy 0b10 Robot/NC 150 | 10 15 . . 10 10 35 30 . 10 30 . Destroy Leader 166 | . 34 10 . 10 20 22 22 . 4 14 30 Trap Triggered on 0b10 10 | . . . . . 10 . . . . . . Successful Hack 143 | . 37 . . . 12 56 6 . 14 18 . Disable Machine 75 | . . . . . 45 . . . . 15 15 Anti-Garrison Action 200 | . . . . . . . . . 200 . . Destroy Structure 89 | . 6 . . . 40 14 9 2 18 . . Partial Spotted 30 | . 15 . . . . . . . 15 . . Lose Combat Pursuer 255 | . . 15 . . . . 45 . 75 . 120 Influence Decreases 1639 | 10 204 108 . 60 104 228 177 45 71 380 252 Entered New Map 328 | . . 27 . . 13 62 27 35 13 148 3 Time Decay 1029 | 10 204 81 . 60 81 166 108 10 58 74 177 Lost Part 134 | . . . . . 10 . 42 . . 10 72 Purge Threat 148 | . . . . . . . . . . 148 . Squads Dispatched 16 | . 2 1 . . 3 2 1 . 3 1 3 Investigation 6 | . 1 1 . . . 1 . . 3 . . Extermination 2 | . . . . . . 1 . . . . 1 Reinforcement 8 | . 1 . . . 3 . 1 . . 1 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Distress Signals 4 | . . . . . 1 . 1 . 1 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 92 | . 13 4 . 3 9 3 11 . 9 7 33 Peak Tracking Total 18 | . 4 2 . 3 7 1 5 . 6 4 18 Tactical Retreats 8 | . . 1 . . . . 1 . 3 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Traps Triggered 3 | . . . . . . 1 . . . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . Traps Reconfigurated 32 | . . . . . 2 20 4 . 4 2 . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Machines Disabled 5 | . . . . . 3 . . . . 1 1 Max in Single Turn 2 | . . . . . 2 . . . . 1 1 Garrison Access 3 | . . . . . . 1 . . 2 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Machines Accessed 41 | . 7 1 3 . 2 9 7 . 7 4 1 Terminals 22 | . 6 . . . 2 5 4 . 2 3 . Fabricators 4 | . . . . . . 2 1 . 1 . . Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units 5 | . 1 . . . . . 2 . 1 1 . Scanalyzers 2 | . . . . . . 1 . . 1 . . Garrison Access 3 | . . . . . . 1 . . 2 . . Total Hacks 127 | . 28 1 20 . 6 19 17 . 23 10 3 Successful 71 | . 13 1 20 . 4 13 7 . 10 3 . Failed 56 | . 15 . . . 2 6 10 . 13 7 3 Catastrophic 13 | . 3 . . . . 1 1 . 5 2 1 Database Lockouts . | . . . . . . . . . . . . Manual 39 | . 18 . 1 . 5 3 5 . 5 2 . Terminals 70 | . 27 . . . 6 12 10 . 6 9 . Fabricators 9 | . . . . . . 3 2 . 4 . . Repair Stations 3 | . . . . . . . . . . . 3 Recycling Units 9 | . 1 . . . . . 5 . 2 1 . Scanalyzers 8 | . . . . . . 3 . . 5 . . Garrison Access 7 | . . . . . . 1 . . 6 . . Terminal Hacks 39 | . 7 1 20 . 2 5 2 . . 2 . Record 20 | . 1 . 19 . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . Open Door 2 | . . 1 . . . . . . . 1 . Open DSF 2 | . . . . . . 1 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . Locate Traps 3 | . 1 . . . 1 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . Recall Reinforcements 2 | . 1 . . . 1 . . . . . . Zone Layout 3 | . 1 . . . . 2 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 1 . 1 . . Network Status 1 | . . . . . . 1 . . . . . Load Schematic 2 | . . . . . . . 1 . 1 . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . . 3 . 1 . . Report Inventory 1 | . . . . . . . . . 1 . . Retrieve Components 4 | . 1 . . . . . 3 . . . . Scanalyzer 8 | . . . . . . 3 . . 5 . . Insert Component 1 | . . . . . . 1 . . . . . Analyze 1 | . . . . . . 1 . . . . . Retrieve Study 6 | . . . . . . 1 . . 5 . . Garrison Access Hacks 2 | . . . . . . 1 . . 1 . . Seal Access 2 | . . . . . . 1 . . 1 . . Unauthorized Hacks 14 | . 5 . . . 2 3 1 . 2 1 . Terminals 13 | . 5 . . . 2 3 1 . 1 1 . Botnet 13 | . 5 . . . 2 3 1 . 1 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . 1 . . Data Cores Recovered 2 | . . . . . . . 1 . . 1 . Used 2 | . . . . . . . 1 . . 1 . Hacking Detections 29 | . 6 . . . 2 7 5 . 5 3 1 Full Trace Events 3 | . 1 . . . . . . . 2 . . Feedback Events 1 | . 1 . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . . 1 . . 5 . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 11 | . 9 . . . . . 2 . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Active Infowar (turns) 3461 | 43 725 279 733 130 463 523 565 . . . . Optics 1249 | . . . . . 161 523 565 . . . . Structural 1227 | . . 88 733 130 276 . . . . . . Traps 1251 | . . . . . 188 523 540 . . . . Seismic 959 | 43 725 191 . . . . . . . . . Robot Analysis Total 1 | . . . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Turns Passed 4777 | 124 725 279 733 130 463 523 631 24 273 248 624 Spaces Moved 5049 | 72 467 164 457 63 462 1024 821 62 527 462 468 Core 69 | 6 . . . . . . . . . 11 52 Treads 746 | . . 78 457 63 82 . . . . . 66 Legs 792 | 66 467 86 . . . . . . . . 173 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3442 | . . . . . 380 1024 821 62 527 451 177 Fastest Speed 26 | 50 120 120 160 160 34 26 27 27 27 27 40 Average Speed 65 | 114 120 139 160 160 70 32 28 28 27 30 86 Slowest Speed 200 | 120 120 160 160 160 160 34 106 30 27 50 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 11 | . . . . . 1 . 2 . 3 5 . Potential Cave-ins 2 | . . . . . . . 2 . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . Exploration Rate (%) 31 | 3 63 28 92 26 35 29 15 2 15 49 15 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . . Unknown Exits Taken 10 | 1 . 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 41 | . . . . . 5 14 12 1 9 . . Terrain Destroyed 82 | . 4 . . . 42 14 12 1 9 . . Melee 41 | . . . . . 5 14 12 1 9 . . Projectile . | . . . . . . . . . . . . AOE 41 | . 4 . . . 37 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Total 6173 | 92 567 204 459 74 563 1162 1181 67 637 549 618 Wait 713 | . 49 17 . . 54 79 309 . 93 37 75 Move 5017 | 71 466 163 456 62 459 1023 816 61 520 452 468 Hop 10 | . . . . . 1 . 2 . 3 4 . Pick Up 47 | 4 7 4 1 3 4 9 5 1 1 3 5 Fast Attach 35 | 7 . . . . 3 4 6 . 3 . 12 Attach 29 | . . . . . 5 1 8 2 1 1 11 Detach 14 | . . . . . 3 1 5 1 2 1 1 Swap 34 | . 4 7 1 . 5 5 6 . . 5 1 Drop 39 | . 4 6 1 . 7 12 3 1 1 4 . Fire 102 | 10 35 6 . 9 5 . 4 . . 5 28 Melee 95 | . . . . . 17 28 17 1 12 6 14 Ram 4 | . . . . . . . . . . 1 3 Kick 3 | . 2 1 . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . 30 . Rewire 1 | . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Extension -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 125 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 15) 751 | -10/Materials | Identified exit to Mines 850 | -10/Materials | Entered Mines 969 | -10/Mines | Met a Derelict shopkeep closing up shop 1104 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1121 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1121 | -10/Mines | Discovered new exit (range 6) 1129 | -10/Mines | Entered Exiles 1158 | -10/Exiles | Discovered new exit (range 14) 1206 | -10/Exiles | Met 8R-AWN 1232 | -10/Exiles | Met EX-HEX 1317 | -10/Exiles | Met EX-DEC 1350 | -10/Exiles | Visited The Gauntlet 1538 | -10/Exiles | Learned location of Zion (-6) 1579 | -10/Exiles | Met EX-BIN 1603 | -10/Exiles | Aligned with FarCom system 1605 | -10/Exiles | Given EX-Vault access code 1685 | -10/Exiles | Opened EX-Vault 1698 | -10/Exiles | Found Trap Reconfigurator 1732 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1841 | -10/Exiles | Discovered new exit (range 12) 1862 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1862 | -10/Exiles | Entered Mines 1923 | -9/Mines | Discovered new exit (range 16) 1992 | -9/Mines | Entered Materials 1992 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2451 | -8/Materials | Discovered new exit (range 12) 2455 | -8/Materials | Entered Factory 2455 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2725 | -7/Factory | Build established: Scavenger-Scout 2758 | -7/Factory | Identified exit to DSF 2976 | -7/Factory | Discovered new exit (range 7) 2978 | -7/Factory | Entered another Factory area 2978 | -6/Factory | Evolved 2 slots: Utility x2 3488 | -6/Factory | Build established: Hacker-Scout 3543 | -6/Factory | Crushed by falling debris 3543 | -6/Factory | System corruption reached 10% 3605 | -6/Factory | Discovered new exit (range 9) 3608 | -6/Factory | Lost 7 parts (1p3n3u) 3609 | -6/Factory | Entered another Factory area 3609 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3627 | -5/Factory | Discovered new exit (range 15) 3633 | -5/Factory | Entered another Factory area 3633 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3820 | -4/Factory | Spotted B-86 Titan 3900 | -4/Factory | Discovered new exit (range 13) 3906 | -4/Factory | Entered Extension 4044 | -4/Extension | Build established: Scientist-Sprinter 4146 | -4/Extension | Spotted B-86 Titan 4147 | -4/Extension | Spotted B-86 Titan 4148 | -4/Extension | Released all parts (9) 4153 | -4/Extension | Discovered new exit (range 3) 4154 | -4/Extension | Entered Research 4154 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 4160 | -3/Research | System corruption reached 10% 4326 | -3/Research | Lost 4 parts (1p1n1u1w) 4439 | -3/Research | Lost 4 parts (1p1n1u1w) 4443 | -3/Research | Build established: Mutant 4684 | -3/Research | Released all parts (4) 4709 | -3/Research | Core integrity fell below 50% 4715 | -3/Research | Lost 9 parts (2p4n3w) 4763 | -3/Research | Core integrity fell below 20% 4778 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04684_ Flexi-carbon Leg destroyed. 04684_ Released Adv. Melee Analysis Suite. 04684_ Released Adv. Heat Sink. 04688_ P-80 Master shuts down. 04700_ System corrupted: Component data lost. 04716_ System corrupted: Energy discharge (-22). 04736_ Slug penetrates Wall. 04737_ System corrupted: Component data lost. 04739_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R018. 04752_ System corrupted: Component data lost. 04754_ Slug penetrates Wall. 04755_ ALERT: Cargo convoy en route, clear transfer corridor. 04756_ Q-thruster destroyed. 04765_ Slammed into G-67 Veteran. 04767_ W-44 Eye sends out distress signal. 04768_ K-01 Serf destroyed. 04771_ Slammed into T-07 Excavator. 04777_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ????????? | | ???????????????????????? ?????w??????? #??????? | | ???????????????????????# ?????????????" ??????? | | ???????????????????????# ?????????? " #??????? | | ???????????????????????# ?????????? " #??????? | | ????????????????????#??# ??????????? #??????? | | ??????????????????? ?? ??????????? #??????? | | ???????????????????? ??????????? #??????? | | ????????????????????? ??????????? #?????? | | ??????????????????????? ??????????? #????? | | ???????????????????######+#######????# #???? | | ???????????????????# #????# #??? *?? | | ???????????????????# #????# ###+#### | | ???????????????????# @ ss ###### | | ???????????????????# """ """ +% g g # | | ???????????????????# """ """ ######p= # | | ???????????????????# """ s""" #????#=g # | | ???????????????????# """ s""" #######g########## | | ???????????????????# """ s""" # % #???? | | ???????????????????# ss # #???? | | ???????????????????# # """"""" #???? | | ??????????????BB???# # """"""" +???? | | ??????????????BB???# # """"""" #???? | | ???????????????????############## #???? | | ????????????????????????????????# +???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# " " ! #???? | | ????????????????????????????????# "T" #???? | | ????????????????????????????????# """ #???? | | ????????????????????????????????##########/###???? | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????????????????# #?????? | | ????????????????????????????????######?### ###???? | | ????????????????????????????????# # #???? | | ????????????????????????????????# # ### | | ????????????????????????????????# + | | ????????????????????????????????# # ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 37 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Power Amplification 30 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Cld. VTOL Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Power Maul | -7/Factory | Hacked Surge Thruster | -4/Factory | Hacked Proton Missile Launcher | -4/Factory | Hacked Great Axe | -4/Factory | Hacked Nuclear Core | -4/Factory | Hacked Flight Unit | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Hammer Time Challenges ------------ None Game ------ Seed CompactLegBrace Manual? 0 Play Time 01:17:00 Cumulative 59.5 hours Start 2026.05.09 @ 15:00:27 End 2026.05.09 @ 16:18:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e1ca9f4-7f36-4f9b-bf56-2b1fc6e1b6fc