Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 13:04:01 Player: Cerrosafe Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (837) 837 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3027 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 209/550 Matter 187/300 Energy 77/100 System Corruption 0% Temperature Critical (765) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (3) ------ Large Storage Unit Improved Medium Armor Plating > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (15) --- Improved Aluminum Leg Medium Storage Unit Trap Scanner Advanced Targeting Computer Recoil Stabilizer System Restoration Module Heavy EM Shotgun Heavy Ion Cannon Mining Laser Plasma Cutter Stasis Trap (100%) Stasis Trap (100%) Stasis Trap (100%) Stasis Trap (100%) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Energy Filter Improved Medium Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Aluminum Leg Medium Storage Unit Trap Scanner Advanced Targeting Computer Recoil Stabilizer System Restoration Module Heavy EM Shotgun Heavy EM Shotgun Assault Cannon Mining Laser Plasma Cutter Stasis Trap Stasis Trap Stasis Trap Stasis Trap [Rating: 36] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Energy Filter Storage Large Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 49 | 6 3 18 14 8 Power 5 | 1 . 2 1 1 Engine 5 | 1 . 2 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 2 . 7 8 1 Treads . | . . . . . Leg 18 | 2 . 7 8 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 2 2 1 Device 1 | . . . . 1 Storage 3 | 1 1 1 . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 18 | 2 1 7 3 5 Energy Gun 3 | 1 . 2 . . Energy Cannon 3 | . . 2 . 1 Ballistic Gun 5 | 1 1 1 2 . Ballistic Cannon 3 | . . . . 3 Launcher . | . . . . . Special Weapon 4 | . . 2 1 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 17 | . . 4 6 7 Power 4 | . . 1 1 2 Propulsion 8 | . . 3 2 3 Utility 2 | . . . 1 1 Weapon 3 | . . . 2 1 Highest Loss Streak 7 | . . 3 5 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 99 89 95 91 Engine 11 | . 14 10 10 10 Leg 36 | . 28 34 42 35 Device 2 | . . . . 9 Storage 10 | . 14 11 11 9 Processor 7 | . 13 11 6 . Protection 3 | . . . 3 9 Energy Gun 7 | . 7 14 6 . Energy Cannon 3 | . . 3 . 8 Ballistic Gun 7 | . 21 3 12 . Ballistic Cannon 2 | . . . . 8 Naked Turns . | . . . . . Heaviest Build 54 | 14 19 34 36 54 Greatest Support 57 | 20 20 43 50 57 Greatest Overweight (x) 1 | . . 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 13 | 7 9 13 15 15 Most Carried 15 | 5 9 15 15 15 Average Carried 11 | 1 7 11 13 14 Final Capacity 15 | 8 10 15 15 15 Final Carried 15 | 2 9 14 15 14 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 749 | 238 . 192 211 108 Remotely . | . . . . . Salvage Created 767 | . . 434 186 147 Parts 53 | . . 35 14 4 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 19 | . . 11 5 3 Guns 14 | . . 10 4 . Cannons 4 | . . . 1 3 AOE 1 | . . 1 . . Classes Destroyed 7 | . . 5 1 1 Hauler 1 | . . 1 . . Watcher 2 | . . 2 . . Grunt 13 | . . 8 4 1 Brawler 1 | . . 1 . . Sentry 3 | . . 2 . 1 Demolisher 1 | . . . 1 . Hunter 1 | . . . . 1 Best Kill Streak 6 | . . 6 2 1 Combat Bots Only 4 | . . 4 2 1 Max Kills in Single Turn 2 | . . 2 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 142 | . . 55 45 42 Missed 25 | . . 14 11 . Damage Taken 2583 | . . 764 860 959 Core 495 | . . 98 56 341 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 100 . 61 . Volleys Fired 65 | . . 24 24 17 Largest 2 | . . 2 2 2 Hottest 133 | . . 133 100 113 Shots Fired 111 | . . 46 33 32 Gun 72 | . . 43 29 . Cannon 35 | . . 3 . 32 Launcher . | . . . . . Special 4 | . . . 4 . Kinetic 44 | . . 6 20 18 Thermal 67 | . . 40 13 14 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | . . 11 5 7 Robot Miss Streak 6 | . . 4 6 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 82 | . . 41 24 17 Core Hits 77 | . . 57 15 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1790 | . . 844 349 597 Guns 890 | . . 565 325 . Cannons 638 | . . 41 . 597 Explosions 238 | . . 238 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 613 | . . 40 245 328 Thermal 1177 | . . 804 104 269 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 127 | . . 95 . 32 Projectiles 32 | . . . . 32 Explosions 95 | . . 95 . . Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 225 | . . 225 . . Shots 2 | . . 2 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 892 | . . 499 78 892 Average Temperature 213 | . . 152 25 461 Received Heat Transfer 630 | . . 222 147 261 Effects 41 | . . 8 . 33 Shutdowns 2 | . . 1 . 1 Energy Bleed 5 | . . 1 . 4 Interference 7 | . . 2 . 5 Matter Decay 1 | . . . . 1 Short Circuit 2 | . . . . 2 Damage (minor) 4 | . . . . 4 Damage (major) 16 | . . 4 . 12 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1459 | . . 939 150 370 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 398 | . 15 398 166 188 Initial 76 | . . 5 76 . Average 109 | . 5 220 100 54 Maximum Alert Level 1 | . . 1 . . Low Security (%) 82 | 100 100 42 100 100 Level 1 17 | . . 57 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . 1 . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 1 17 10 10 Peak Tracking Total 6 | . 1 6 5 5 Tactical Retreats 4 | . . 1 . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . . . 4 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 4 | . . . 4 4 Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . . 3 . . Max in Single Turn 3 | . . 3 . . Machines Repaired . | . . . . . Machines Dismantled 2 | . . 1 . 1 Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 10 | . . 3 1 6 Terminals 7 | . . 3 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 20 | . . 6 1 13 Successful 13 | . . 4 1 8 Failed 7 | . . 2 . 5 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 3 | . . 1 . 2 Terminals 16 | . . 6 . 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 10 | . . 4 1 5 Record 1 | . . 1 . . Prototype ID Bank 1 | . . 1 . . Open Door 1 | . . . 1 . Alert Level 2 | . . 1 . 1 Locate Traps 1 | . . . . 1 Disarm Traps 1 | . . . . 1 Dispatch Records 2 | . . 1 . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . . 3 . 4 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1684 | 50 239 514 476 405 Spaces Moved 1006 | 37 190 267 304 208 Core 11 | 11 . . . . Treads . | . . . . . Legs 995 | 26 190 267 304 208 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 124 | 99 120 137 120 121 Slowest Speed 190 | 120 120 190 190 122 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 5 | . . . 5 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 42 25 58 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 52 | . . 44 . 8 Melee . | . . . . . Projectile 8 | . . . . 8 AOE 44 | . . 44 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1275 | 50 200 344 371 310 Wait 82 | . . 7 15 60 Move 992 | 36 189 266 293 208 Hop 5 | . . . 5 . Pick Up 46 | 8 8 15 11 4 Fast Attach 3 | . . 2 . 1 Attach 19 | 6 1 4 6 2 Detach . | . . . . . Swap 27 | . 2 12 8 5 Drop 18 | . . 5 9 4 Fire 65 | . . 24 24 17 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 18 | . . 9 . 9 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 12) 290 | -10/Materials | Entered another Materials area 290 | -9/Materials | Evolved 2 slots: Propulsion x2 313 | -9/Materials | Build established: Mutant 397 | -9/Materials | Lost 3 parts (1p2n) 591 | -9/Materials | Discovered new exit (range 8) 735 | -9/Materials | Discovered new exit (range 15) 769 | -9/Materials | Build established: Scavenger-Mutant 804 | -9/Materials | Entered Mines 832 | -9/Mines | Learned Materials emergency access door positions 907 | -9/Mines | Assembled infested the area 918 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1152 | -9/Mines | Discovered new exit (range 15) 1153 | -9/Mines | Lost 5 parts (2n1u2w) 1160 | -9/Mines | Found a hidden stash of uninstalled traps 1165 | -9/Mines | Build established: Mutant 1202 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1280 | -9/Mines | Entered Materials 1280 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1676 | -8/Materials | Core integrity fell below 50% 1685 | -8/Materials | Self-destructed Last Messages --------------- Overheating: Assault Cannon damaged (-75). Penetrated by Slug. Aluminum Leg destroyed. Titanium Leg destroyed. Overheating: Assault Cannon damaged (-27). Overheating: Adv. Assault Cannon damaged (-65). Overheating: Imp. Medium Armor Plating damaged (-1). Overheating: Broken Carbon-fiber Leg damaged (-11). Overheating: System interference. Assault Cannon temporarily disabled. Energy Filter destroyed. Penetrated by Slug. Overheating: Lrg. Storage Unit damaged (-194). Overheating: Broken Carbon-fiber Leg damaged (-3). Penetrated by Slug. Carbon-fiber Leg destroyed. Adv. Assault Cannon destroyed. 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""" # #??????????# #???????????????+ #?? | | ?? # #??????????# #???????????????# #?? | | ?? # #???######## #???????????????# #?? | | ??######### #???# # #???????????????# #?? | | ??????????# #???# # #???????????????# #?? | | ??????????# #???# # #???????????????# #?? | | ??????????# #???# "Y" # #???????????????# #?? | | ??????????# #???# """ # #???????????????# #?? | | ??????????# #???# # ########????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Energy Filtering 30 Item Schematics ----------------- Hvy. EM Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonLatentStorage Manual? 0 Play Time 00:20:58 Cumulative 11.7 hours Start 2024.04.06 @ 21:15:29 End 2024.04.10 @ 13:04:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8dba7af0-f7d8-48ea-b385-8326d41ee54b