Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 21:38:33 Player: CallMeBiggSexy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (109) 545 Value Destroyed (3196) 3196 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (230) 230 TOTAL SCORE: 6551 Bonus ------- High Alert Combat Kills 30 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 181/300 Energy 99/100 System Corruption 6% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink Medium Storage Unit Weapon Cycler Hacking Suite System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Improved Sensor Array Advanced ECM Suite System Shield Improved Field Recycling Unit (0) Gatling Laser Quantum Rifle Improved Datajack Remote Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Weapon Cycler Improved Shield Generator Hacking Suite System Shield System Shield > --- WEAPON ----------- Quantum Rifle Gauss Rifle > --- INVENTORY -------- Improved Sensor Array Advanced ECM Suite System Shield Improved Field Recycling Unit Gatling Laser Flak Gun Flak Gun Improved Datajack Remote Datajack Heavy Flail [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility System Shield Device Advanced ECM Suite Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Power Shielding Weapon Minigun Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 5 | . . 2 2 1 . Weapon . | . . . . . . Parts Attached 152 | 6 8 42 73 7 16 Power 16 | 1 2 2 7 1 3 Engine 14 | 1 2 2 7 1 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 24 | 2 1 7 10 1 3 Treads 4 | . . . 2 . 2 Leg 2 | . . . 2 . . Wheel 18 | 2 1 7 6 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 51 | 1 2 16 26 2 4 Device 36 | . 1 11 18 2 4 Storage 5 | 1 1 1 2 . . Processor 4 | . . 3 1 . . Hackware 4 | . . 1 3 . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 61 | 2 3 17 30 3 6 Energy Gun 9 | 2 2 2 2 . 1 Energy Cannon 2 | . 1 1 . . . Ballistic Gun 21 | . . 7 8 2 4 Ballistic Cannon 9 | . . . 9 . . Launcher . | . . . . . . Special Weapon 1 | . . 1 . . . Impact Weapon 9 | . . 4 3 1 1 Slashing Weapon 3 | . . . 3 . . Piercing Weapon . | . . . . . . Special Melee Weapon 7 | . . 2 5 . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 33 | . 2 5 16 . 10 Power 6 | . 1 1 1 . 3 Propulsion 14 | . 1 3 7 . 3 Utility 6 | . . . 4 . 2 Weapon 7 | . . 1 4 . 2 Highest Loss Streak 4 | . 1 2 2 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 98 98 94 92 92 Engine 10 | . 13 10 8 15 8 Wheel 16 | . 27 21 13 7 6 Device 13 | . 13 10 13 15 19 Storage 9 | . 14 10 9 7 7 Processor 7 | . . 11 9 7 1 Hackware 14 | . . 11 17 23 23 Protection 1 | . . . 3 . . Energy Gun 5 | . 14 9 2 . 1 Energy Cannon 2 | . 13 1 . . . Ballistic Gun 7 | . . 8 8 8 9 Ballistic Cannon 1 | . . . 4 1 . Impact Weapon 1 | . . 1 . 4 2 Peak Build Rating 49 | 6 8 19 34 45 49 Average Rating 24 | 4 7 15 29 43 41 On Entrance 17 | . 6 8 17 31 45 Naked Turns . | . . . . . . Heaviest Build 41 | 10 21 25 41 37 41 Greatest Support 40 | 26 26 30 40 28 28 Greatest Overweight (x) 10 | . . 2 10 3 3 Average Overweight (x) . | . . . 1 1 2 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 9 10 10 10 Most Carried 10 | 3 10 10 10 10 10 Average Carried 9 | 1 8 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 3 10 10 10 10 10 Class Distribution -------------------- 51% | Hacker-Mutant 27% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 2879 | 181 159 599 1371 190 379 Remotely . | . . . . . . Salvage Created 3494 | . 516 911 1621 40 406 Parts 223 | . 38 75 86 5 19 Haulers Intercepted 7 | . . 3 4 . . Recyclers Shooed . | . . . . . . Parts Field Recycled 27 | . . . 27 . . Retrieved Matter 363 | . . . 363 . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 84 | . 14 23 37 1 9 Melee 1 | . . . 1 . . Guns 60 | . 5 22 23 1 9 Cannons 22 | . 9 1 12 . . AOE 1 | . . . 1 . . Classes Destroyed 16 | . 5 5 5 1 . Worker 3 | . . . 3 . . Tunneler 1 | . . 1 . . . Hauler 7 | . . 3 4 . . Mechanic 1 | . . 1 . . . Operator 4 | . 2 1 1 . . Watcher 9 | . 3 4 2 . . Swarmer 31 | . 6 14 8 . 3 Cutter 2 | . . . 2 . . Grunt 27 | . 7 3 15 . 2 Brawler 2 | . . . 1 . 1 Duelist 2 | . . 1 . . 1 Sentry 15 | . . 5 8 . 2 Specialist 2 | . . . 2 . . Hunter 1 | . . . 1 . . Programmer 1 | . . . . 1 . Subdweller 1 | . 1 . . . . Best Kill Streak 6 | . 5 4 6 1 4 Combat Bots Only 6 | . 5 4 6 1 4 Max Kills in Single Turn 2 | . 1 2 2 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 649 | . 65 80 212 2 290 Missed 198 | . 21 15 56 . 106 Damage Taken 5826 | . 472 728 2411 30 2185 Core 1449 | . 109 143 494 14 689 Absorbed by Shields 78 | . . . . . 78 Redirected to Shielding 138 | . . . 138 . . Regen/Repaired (Parts) 317 | . 22 230 65 . . Core Remaining (%) 57 | 100 56 64 10 . . Volleys Fired 341 | . 54 84 149 10 44 Largest 2 | . 2 2 2 2 2 Hottest 122 | . 110 110 88 56 122 Shots Fired 632 | . 101 158 278 17 78 Gun 492 | . 47 145 205 17 78 Cannon 133 | . 54 6 73 . . Launcher . | . . . . . . Special 7 | . . 7 . . . Kinetic 374 | . . 72 220 17 65 Thermal 237 | . 101 86 37 . 13 Explosive . | . . . . . . Electromagnetic 21 | . . . 21 . . Robot Hit Streak 14 | . 10 12 14 4 11 Robot Miss Streak 19 | . 8 5 19 3 10 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . . 1 1 . 2 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 433 | . 58 95 216 7 57 Core Hits 226 | . 24 45 121 3 33 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 4 | . . 2 1 . 1 Critical Strikes 24 | . 3 12 7 1 1 Burn 17 | . 3 10 4 . . Destroy 5 | . . 2 1 1 1 Corrupt 1 | . . . 1 . . Sever 1 | . . . 1 . . Melee Attacks 51 | . . 15 29 4 3 Impact 27 | . . 14 6 4 3 Slashing 15 | . . . 15 . . Piercing . | . . . . . . Sneak Attacks 11 | . . 1 10 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7469 | . 875 1357 3912 155 1170 Guns 5210 | . 336 1323 2226 155 1170 Cannons 1723 | . 539 34 1150 . . Explosions 81 | . . . 81 . . Melee 455 | . . . 455 . . Ramming . | . . . . . . Kinetic 4429 | . . 666 2669 155 939 Thermal 2343 | . 875 691 546 . 231 Explosive . | . . . . . . Electromagnetic 242 | . . . 242 . . Impact . | . . . . . . Slashing 455 | . . . 455 . . Piercing . | . . . . . . Highest Corruption 8 | . . 1 8 1 6 Average Corruption 5 | . . 1 7 1 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 105 | . . 3 86 . 16 Message Errors 30 | . . 2 27 . 1 Matter Fused 24 | . . 1 20 . 3 Heat Flow Errors 9 | . . . 6 . 3 Energy Discharges 9 | . . . 7 . 2 Parts Rejected 2 | . . . 1 . 1 Parts Fused 3 | . . . 3 . . Data Loss (minor) 6 | . . . 4 . 2 Data Loss (major) 2 | . . . 1 . 1 Misfires 9 | . . . 7 . 2 Alerts 4 | . . . 3 . 1 Weapon Failures 7 | . . . 7 . . Overload Shots . | . . . . . . Overflow Damage 15 | . 10 . 5 . . Projectiles 13 | . 10 . 3 . . Explosions 2 | . . . 2 . . Melee . | . . . . . . Knockbacks 31 | . . . 31 . . Impact . | . . . . . . Kinetic 29 | . . . 29 . . Secondary 2 | . . . 2 . . Self-Inflicted Damage 54 | . . . 54 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 529 | . 426 156 250 . 529 Average Temperature 72 | . 118 29 49 . 149 Received Heat Transfer 1416 | . 120 135 720 . 441 Effects 11 | . 1 . . . 10 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Interference 3 | . . . . . 3 Matter Decay 2 | . . . . . 2 Damage (minor) 1 | . 1 . . . . Damage (major) 2 | . . . . . 2 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 12 | . 5 4 3 . . Heat Transferred 6578 | . 2273 2516 1493 . 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 494 | . 305 425 494 229 256 Initial 224 | . . 81 128 224 21 Average 166 | . 87 210 187 130 136 Maximum Alert Level 2 | . 1 2 2 1 1 Low Security (%) 60 | 100 81 47 55 53 92 Level 1 36 | . 18 50 36 46 7 Level 2 3 | . . 2 7 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 3 3 4 2 . Investigation 3 | . 2 1 . . . Extermination 1 | . . . . 1 . Reinforcement 8 | . 1 2 4 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 7 | . 2 2 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 151 | . 27 38 62 6 18 Peak Tracking Total 9 | . 9 4 4 2 6 Tactical Retreats 19 | . 3 7 7 . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 10 | . 1 3 4 . 2 Indirectly . | . . . . . . Trap Hack Attempts 41 | . . 41 . . . Triggered 1 | . . 1 . . . Disarmed . | . . . . . . Reprogrammed 5 | . . 5 . . . Reused . | . . . . . . Traps Extracted 4 | . . 4 . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 2 | . . 2 . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 7 | . 2 . 2 1 2 Max in Single Turn 1 | . 1 . 1 1 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 43 | . 9 13 13 7 1 Terminals 27 | . 7 8 8 3 1 Fabricators . | . . . . . . Repair Stations 5 | . 1 1 2 1 . Recycling Units 6 | . 1 2 2 1 . Scanalyzers 4 | . . 2 1 1 . Garrison Access 1 | . . . . 1 . Total Hacks 165 | . 26 52 65 19 3 Successful 111 | . 18 38 41 14 . Failed 54 | . 8 14 24 5 3 Catastrophic 11 | . 1 1 8 1 . Database Lockouts . | . . . . . . Manual 66 | . 16 18 23 6 3 Terminals 114 | . 23 33 44 11 3 Fabricators . | . . . . . . Repair Stations 13 | . 2 6 4 1 . Recycling Units 7 | . 1 3 2 1 . Scanalyzers 30 | . . 10 15 5 . Garrison Access 1 | . . . . 1 . Terminal Hacks 42 | . 6 14 17 5 . Record 1 | . . . 1 . . Prototype ID Bank 1 | . 1 . . . . Open DSF 1 | . . . . 1 . Terminal Index 2 | . . 1 1 . . Alert Level 7 | . 1 2 3 1 . Unreport Threat 5 | . 1 1 3 . . Locate Traps 3 | . . 2 1 . . Dispatch Records 3 | . 1 1 1 . . Maintenance Status 1 | . . . 1 . . Patrol Status 2 | . . 1 1 . . Transport Status 1 | . 1 . . . . Investigation Status 1 | . . 1 . . . Intercept Status 1 | . . 1 . . . Hauler Manifests 5 | . 1 1 2 1 . Registered Components 2 | . . 1 1 . . Zone Layout 6 | . . 2 2 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 11 | . 2 6 3 . . Scan Component 6 | . 1 3 2 . . Repair 5 | . 1 3 1 . . Recycling Unit Hacks 7 | . 1 3 2 1 . Report Inventory 6 | . 1 2 2 1 . Retrieve Components 1 | . . 1 . . . Scanalyzer 29 | . . 10 14 5 . Insert Component 13 | . . 5 6 2 . Analyze 16 | . . 5 8 3 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 20 | . 8 5 5 2 . Terminals 20 | . 8 5 5 2 . Track 1 | . . . 1 . . Assimilate 1 | . . 1 . . . Botnet 13 | . 4 4 3 2 . Operators 1 | . . . 1 . . Skim 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . 1 . . Used . | . . . . . . Hacking Detections 34 | . 7 10 11 5 1 Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 11 | . . 4 5 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . 1 3 1 . . Time 126 | . 26 84 16 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . 10 . . . Parts Scanalyzed 12 | . . 5 5 2 . Part Schematics Acquired 11 | . . 4 5 2 . Parts Damaged 2 | . . 1 1 . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked 5 | . . 1 4 . . Non-combat 5 | . . 1 4 . . Combat . | . . . . . . Robot Hacks Applied 7 | . . 1 6 . . no_distress 6 | . . 1 5 . . check_alert 1 | . . . 1 . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 10 | . . 10 10 . . Highest-Rated Ally 10 | . . 10 10 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 7296 | 55 1120 1977 2715 860 569 Spaces Moved 5137 | 49 963 1481 1724 643 277 Core 16 | 9 . . 3 . 4 Treads 34 | . . . 18 . 16 Legs 42 | . . . 42 . . Wheels 5045 | 40 963 1481 1661 643 257 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 80 90 115 115 Average Speed 103 | 82 90 89 114 117 136 Slowest Speed 550 | 90 90 115 550 135 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 4 99 70 94 16 27 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug 18 | . . 6 10 2 . Terrain Destroyed 31 | . . 6 13 11 1 Melee 18 | . . 6 10 2 . Projectile 2 | . . . . 1 1 AOE 11 | . . . 3 8 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 6441 | 61 1118 1939 2194 726 403 Wait 541 | 1 67 221 164 51 37 Move 5132 | 48 962 1480 1723 642 277 Hop . | . . . . . . Pick Up 105 | 6 17 34 30 6 12 Fast Attach 25 | 3 3 3 12 1 3 Attach 48 | 3 3 13 18 2 9 Detach 4 | . . . 1 1 2 Swap 81 | . 2 26 43 4 6 Drop 72 | . 10 22 25 5 10 Fire 341 | . 54 84 149 10 44 Melee 51 | . . 15 29 4 3 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 41 | . . 41 . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Fac] / [*Sto] / Gar) -7/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 56 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 15) 516 | -10/Materials | Discovered new exit (range 15) 556 | -10/Materials | Derelicts attacked the area 704 | -10/Materials | Discovered new exit (range 3) 856 | -10/Materials | Discovered new exit (range 14) 905 | -10/Materials | Repaired Med. Laser 1176 | -10/Materials | Entered another Materials area 1176 | -9/Materials | Evolved 2 slots: Utility x2 1271 | -9/Materials | Discovered new exit (range 15) 1643 | -9/Materials | Discovered new exit (range 9) 1690 | -9/Materials | Build established: Scavenger-Mutant 1874 | -9/Materials | Discovered new exit (range 14) 2125 | -9/Materials | Repaired Med. Storage Unit 2169 | -9/Materials | Repaired Wheel 2202 | -9/Materials | Repaired Sub. Monowheel 3076 | -9/Materials | Discovered new exit (range 8) 3152 | -9/Materials | Identified exit to Materials 3153 | -9/Materials | Entered another Materials area 3153 | -8/Materials | Accompanied by 1 ally 3153 | -8/Materials | Evolved 2 slots: Utility x2 3618 | -8/Materials | Repaired Imp. Ion Engine 3942 | -8/Materials | Build established: Hacker-Mutant 4230 | -8/Materials | Core integrity fell below 50% 4755 | -8/Materials | Discovered new exit (range 8) 5073 | -8/Materials | Core integrity fell below 20% 5850 | -8/Materials | Discovered new exit (range 4) 5868 | -8/Materials | Entered Factory 5868 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6105 | -7/Factory | Discovered new exit (range 4) 6154 | -7/Factory | Identified exit to Garrison 6362 | -7/Factory | Identified exit to DSF 6536 | -7/Factory | Discovered new exit (range 13) 6728 | -7/Factory | Entered Garrison 6762 | -7/Garrison | Triggered checkpoint 6820 | -7/Garrison | Triggered checkpoint 6888 | -7/Garrison | Lost 4 parts (1p1n1u1w) 6948 | -7/Garrison | Garrison Relay disabled 7213 | -7/Garrison | Triggered checkpoint 7255 | -7/Garrison | Core integrity fell below 50% 7280 | -7/Garrison | Lost 4 parts (1p1n1u1w) 7280 | -7/Garrison | Triggered checkpoint 7293 | -7/Garrison | Core integrity fell below 20% 7297 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07254_ Overheating: Energy bleed (-69). 07255_ Overheating: Core damaged (-126). 07255_ G-50 Soldier destroyed. 07259_ Power failure, Imp. Deuterium Engine shutdown. 07259_ Overheating: Matter decay (-17). 07262_ Overheating: Imp. Treads damaged (-34). 07262_ Overheating: Adv. Heat Sink damaged (-15). 07265_ G-47 Trooper destroyed. 07266_ System corrupted: Component data lost. 07267_ Acquired 55 matter. 07272_ Acquired 29 matter. 07276_ Acquired Lgt. Nuclear Core. 07280_ Beams of light sweep through the air. An alarm sounds. 07283_ System corrupted: Flak Gun rejected. 07284_ Imp. Treads destroyed. 07286_ Imp. Deuterium Engine destroyed. 07291_ Dropped Flak Gun. 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Datajack | -8/Materials | Scanalyzed Adv. ECM Suite | -8/Materials | Scanalyzed Com. Wheel | -8/Materials | Scanalyzed Axe | -8/Materials | Scanalyzed Arm. Wheel | -7/Factory | Scanalyzed Hvy. Particle Gun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed PowerDirtyExtractor Manual? 0 Play Time 02:01:24 Cumulative 16.5 hours Start 2025.02.15 @ 21:22:20 End 2025.02.16 @ 21:38:33 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9c064f3-f1e1-46e8-8779-c1a5829d8d1b