Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 13:45:26 Player: morimori Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (489) 2445 Value Destroyed (25844) 25844 Prototype IDs (93) 1860 Alien Tech Used (9) 1800 Bonus (18791) 18791 TOTAL SCORE: 60040 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8752 Follower Combat Kills 298 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2276 Used Core Reset Matrix 3000 Scanned by Researcher 500 Win 3000 Friendly Fire -835 Cogmind --------- Core Integrity 384/1600 Matter 40/300 Energy 330/1175 System Corruption 0% +Membrane Temperature Cool (7) +ITN Movement Treading (155) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Reinforced Antimatter Reactor Quantum Reactor > --- PROPULSION (6) --- Medium Treads Improved Heavy Treads Biometal Heavy Treads > --- UTILITY (14) ----- Huge Storage Unit Experimental Energy Well (fused) Advanced Signal Interpreter Advanced Terrain Scan Processor SHELL Armor Thermal Barrier Advanced Hacking Suite System Shield Spacefold Activator > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Quantum Reactor Light Quantum Reactor Experimental Coolant Injector Weapon Mount Quantum Capacitor Medium Regenerative Plating Graphene Brace Improved Force Field Advanced Point Defense System Advanced Point Defense System Drone Bay (2/2) Transdimensional Reconstructor Microwarp Drive Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Experimental Energy Well Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Thermal Barrier Advanced Hacking Suite System Shield Spacefold Activator Microwarp Drive > --- WEAPON ----------- Vortex Driver Enhanced Nova Cannon Improved Potential Cannon > --- INVENTORY -------- Quantum Reactor Quantum Reactor Light Quantum Reactor Medium Treads Improved Heavy Treads Biometal Heavy Treads Experimental Coolant Injector Weapon Mount Quantum Capacitor Medium Regenerative Plating SHELL Armor Graphene Brace Improved Force Field Advanced Point Defense System Advanced Point Defense System Drone Bay Transdimensional Reconstructor Compact Tesla Bomb Launcher [Rating: 231] Favorites ----------- Power Quantum Reactor Engine Ion Engine Power Core Light Neutrino Core Reactor Quantum Reactor Propulsion Combat Gravmag System Treads Light Treads Leg Arachnoskeleton Wheel Compact Wheel Hover Unit Combat Gravmag System Utility Improved Hacking Suite Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Medium Regenerative Plating Artifact Spacefold Activator Weapon Lance Energy Gun Advanced Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Compact Tesla Bomb Launcher Special Weapon Enhanced Flamer Impact Weapon Heavy Flail Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 4 2 . . 4 . . . . 2 . . . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 2 . . 1 . . . . . . . . . . . . . . . . . Utility 12 | . . . 3 . . . 3 . . . . 2 . . . . . . 1 . 1 . . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 232 | 7 8 6 26 12 2 8 26 1 1 9 1 16 . 11 5 . 1 4 11 16 21 14 8 18 Power 27 | 1 1 1 4 1 . . 1 . . . . 2 . 2 . . 1 1 1 2 3 2 1 3 Engine 6 | 1 1 1 2 . . . . . . . . . . 1 . . . . . . . . . . Core 7 | . . . 2 1 . . 1 . . . . 1 . 1 . . . 1 . . . . . . Reactor 14 | . . . . . . . . . . . . 1 . . . . 1 . 1 2 3 2 1 3 Propulsion 59 | 2 1 1 6 4 1 5 12 . . 2 . 2 . . 2 . . 1 3 2 5 5 1 4 Treads 19 | 2 1 . . . . . 1 . . . . . . . . . . . . . 5 5 1 4 Leg 8 | . . . 3 . . . . . . . . . . . . . . . 3 2 . . . . Wheel 6 | . . 1 . . . 5 . . . . . . . . . . . . . . . . . . Hover 26 | . . . 3 4 1 . 11 . . 2 . 2 . . 2 . . 1 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 93 | 2 2 1 9 5 . . 8 . . 3 1 10 . 8 1 . . 2 7 4 11 5 4 10 Device 42 | 1 . 1 4 1 . . 4 . . . 1 3 . 1 1 . . 2 2 1 8 5 2 5 Storage 10 | 1 2 . 3 1 . . . . . . . . . . . . . . 1 1 1 . . . Processor 7 | . . . 1 2 . . . . . . . 1 . 1 . . . . 1 . . . . 1 Hackware 21 | . . . . 1 . . 4 . . 1 . 4 . 6 . . . . 2 . 1 . . 2 Protection 11 | . . . 1 . . . . . . 2 . 2 . . . . . . 1 2 1 . 1 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Weapon 53 | 2 4 3 7 2 1 3 5 1 1 4 . 2 . 1 2 . . . . 8 2 2 2 1 Energy Gun 7 | . . . 3 . . . . . . 1 . . . . . . . . . 3 . . . . Energy Cannon 17 | . . . 1 1 . . 2 . . 2 . 2 . 1 . . . . . 3 1 1 2 1 Ballistic Gun 12 | 2 3 1 1 . 1 2 1 . . . . . . . . . . . . 1 . . . . Ballistic Cannon 4 | . . 2 . . . . 1 . . 1 . . . . . . . . . . . . . . Launcher 8 | . 1 . 1 . . 1 . 1 . . . . . . 2 . . . . 1 . 1 . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 2 . . . . . . 6 . 2 . . 1 . 2 . . 9 1 1 . . Corrupted Parts 11 | . . . . . . . 2 . . . . 1 . 1 . . . 1 . . . 6 . . System Corruption 60 | . . . . . . . 12 . . . . 4 . 1 . . . 1 . . . 42 . . Parts Lost 64 | . . 3 3 . 2 3 2 . 1 2 . 4 . 3 . . . . 9 3 3 6 7 13 Power 10 | . . 1 1 . . . . . . . . 1 . 1 . . . . 2 . 1 1 1 1 Propulsion 19 | . . 2 2 . 2 3 2 . . . . . . . . . . . 1 . . 2 2 3 Utility 22 | . . . . . . . . . 1 1 . 3 . 2 . . . . 3 1 2 2 3 4 Weapon 13 | . . . . . . . . . . 1 . . . . . . . . 3 2 . 1 1 5 Highest Loss Streak 9 | . . 1 2 . 1 2 1 . 1 2 . 3 . 1 . . . . 9 1 2 2 4 5 To Critical Strikes 5 | . . . . . . . . . . . . . . . . . . . 1 . . 2 2 . Average Backups 16 | 2 9 11 16 15 14 14 18 18 18 17 16 17 18 17 17 18 18 19 20 18 18 18 19 19 Power 1 | 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 2 Propulsion 1 | . . . 1 2 1 . 1 2 2 2 3 3 3 3 3 4 3 3 3 2 . 1 . 1 Utility 8 | . 3 4 7 7 7 8 10 11 12 9 8 10 11 10 8 8 8 9 8 8 10 10 10 9 Weapon 4 | . 3 5 7 5 4 5 5 3 3 3 4 3 3 3 5 5 4 5 4 5 5 4 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 65 | . 3 1 7 1 1 3 16 1 . 6 . 3 . 4 . . 1 . 1 5 2 3 . 7 Power 8 | . 1 . . . . 1 2 . . 1 . . . . . . . . . 2 . . . 1 Propulsion 12 | . . . 3 1 . . 1 . . 1 . . . 1 . . 1 . . . 2 1 . 1 Utility 23 | . . 1 2 . . 1 7 1 . 3 . 2 . 1 . . . . 1 1 . . . 3 Weapon 20 | . 2 . 2 . 1 1 6 . . 1 . 1 . 2 . . . . . 2 . 2 . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 87 | . 100 99 75 99 99 97 90 89 87 90 86 89 94 91 93 90 85 90 81 83 83 79 74 74 Engine 2 | . 14 13 3 . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . 2 7 7 7 5 5 5 5 5 4 5 4 5 5 2 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 2 5 6 8 7 6 7 7 Treads 7 | . 28 27 . . . . . . . . . . . . . . . . . . 11 11 10 10 Leg 2 | . . . 13 . . . . . . . . . . . . . . . 6 12 . . . . Hover 11 | . . . 3 37 37 17 24 29 29 29 29 25 26 25 25 25 25 25 11 . . . . . Device 11 | . 14 14 12 11 6 5 9 11 11 11 11 9 10 4 9 10 10 10 9 16 15 16 13 9 Storage 7 | . 14 14 9 7 7 7 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 7 8 7 Processor 6 | . . . 7 11 15 15 9 5 5 5 5 5 5 5 10 10 10 10 9 9 8 8 8 7 Hackware 12 | . . . . 5 7 7 18 23 22 21 23 26 26 29 21 20 20 20 21 18 14 11 5 8 Protection 3 | . . . 7 1 . 1 . . . . . 1 5 4 4 5 5 5 3 . 4 3 6 8 Energy Gun 1 | . . . 8 5 . . . . . . . . . . . . . . . 3 4 . . . Energy Cannon 2 | . . . . 2 7 . 1 1 . 3 . 4 5 4 4 5 . . . 3 1 7 7 7 Ballistic Gun 5 | . 27 21 2 . 2 13 5 . . . . . . . . . . . . 3 3 . 3 . Launcher 1 | . . 5 . . . . . 1 4 1 . . . . . . . . . . 1 3 . 2 Piercing Weapon 1 | . . . . . . . . 1 . 3 . 4 5 4 4 5 4 5 3 . 3 . . . Peak Build Rating 231 | 7 8 12 58 43 43 42 97 98 99 111 109 127 125 126 130 124 136 138 156 181 200 204 229 231 Average Rating 107 | 5 7 8 48 41 42 34 79 96 96 101 106 115 125 121 127 124 119 135 144 163 179 192 210 211 On Entrance 95 | . 7 8 12 37 43 42 34 96 96 94 89 109 125 125 124 124 124 135 138 105 173 199 165 185 Avg Prop Armor Cover (%) 8 | . . 11 3 . . 10 14 . . . . 10 . 10 5 6 7 2 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 225 | 12 31 31 60 38 41 41 66 66 70 74 66 77 70 73 80 62 81 75 128 149 187 193 225 222 Greatest Support 240 | 40 40 40 75 44 44 48 71 69 69 75 75 79 85 79 79 48 76 76 143 146 215 230 230 240 Greatest Overweight (x) 18 | . . 1 18 . 1 2 18 . 1 1 . 1 . 2 1 1 1 1 1 2 2 2 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 15 15 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Average Capacity 19 | 6 10 15 17 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 22 25 25 25 25 25 Most Carried 25 | 4 10 15 20 19 15 15 20 20 20 20 19 20 20 20 20 20 20 20 24 25 25 25 25 25 Average Carried 18 | 2 9 11 16 15 14 14 19 19 19 19 18 19 20 19 19 20 19 20 21 23 24 24 24 23 Final Capacity 25 | 8 15 15 20 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Final Carried 25 | 4 10 15 20 15 15 15 20 20 20 20 18 20 20 20 20 20 20 20 19 24 25 25 20 16 Class Distribution -------------------- 22% | Mutant 19% | Hacker-Tank 19% | Hacker-Mutant 10% | Wizard-Mutant 5% | Alien-Tank 5% | Hacker-Scout 5% | Hacker-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scientist-Scout | -7/Factory Scientist-Scout | -7/Storage Scientist-Skirmisher | -7/Recycling Hacker-Scout | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Waste Wizard-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Scout | -3/Proximity Caves Wizard-Assassin | -3/Research Hacker-Skirmisher | -3/Testing Hacker-Tank | -2/Research Hacker-Tank | -2/Quarantine Alien-Tank | -2/Section 7 Hacker-Tank | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 12215 | 373 380 468 1249 162 153 401 815 349 336 596 130 373 . 523 277 12 58 144 289 872 958 1022 846 1429 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26741 | 170 474 386 1483 40 229 281 1010 385 14 357 28 468 . 561 208 110 312 66 997 1446 2257 2767 3746 8946 Parts 1110 | 12 30 22 72 1 16 18 43 10 4 16 . 28 . 33 12 3 5 3 48 74 80 131 149 300 Haulers Intercepted 11 | . 2 . 3 . . . 1 1 . . . . . . . . . . 1 1 . . 1 1 Recyclers Shooed 9 | . . . 2 . . . 3 . . . . . . 1 . . . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . 13 . . . . . 8 8 . . . . . 4 . 3 1 . . . . . . Prevented 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 365 | . 10 16 35 . 4 5 6 14 4 19 1 7 . 6 2 . . . 12 16 24 30 35 119 Guns 67 | . 6 5 10 . . 2 2 . . . . . . . . . . . . 4 11 . 27 . Cannons 66 | . . . 7 . 3 1 4 1 . . 1 7 . 6 . . . . 7 . 1 1 2 25 AOE 130 | . 4 11 17 . 1 2 . 13 4 19 . . . . 1 . . . 4 9 2 5 4 34 Classes Destroyed 28 | 3 4 2 2 . 1 . 1 1 . 5 . . . . 1 1 . 1 1 . 3 . . 2 Worker 25 | 2 2 . 2 . . . 3 . . . . 2 . 2 . . . . 2 3 1 2 3 1 Builder 21 | . . . . . 1 . 1 . . . . . . . . . . . 2 2 1 1 6 7 Tunneler 6 | 2 . . . . . . . . . . . 1 . . . . . . 3 . . . . . Hauler 11 | . 2 . 3 . . . 1 1 . . . . . . . . . . 1 1 . . 1 1 Recycler 25 | 1 1 . 3 . . . 4 . . . . 1 . 3 . . . . 1 . 1 1 7 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Operator 7 | . . . 2 . 1 . 1 . . . . 1 . 1 . . . . . . 1 . . . Drone 15 | . . . . . . . . . . . . . . . . . . . . . . . . 15 Watcher 22 | . 2 . 4 1 1 . 1 . . . . . . . . . . . . 2 4 . 2 5 Swarmer 73 | . 6 4 16 . 2 . . 6 4 2 . 3 . 4 . . . . 8 5 2 . 1 10 Saboteur 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . 3 Grunt 106 | . 4 . 11 . 1 . 1 7 . 5 1 . . . . . . . . 5 3 14 14 40 Brawler 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . 2 Duelist 7 | . . . . . . . . . . 1 . . . . . . . . . . . . . 6 Protector 7 | . . . . . . . . . . 2 . . . . . . . . . . . . . 5 Researcher 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . Sentry 24 | . . 1 6 . 1 . . 1 . . . 2 . . . . . . 1 2 3 3 2 2 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Hunter 39 | . . . 2 . . . . . . 1 . 1 . . 2 . . . . . 5 3 9 16 Programmer 38 | . . . . . . . 5 . . 4 . 1 . 2 . . . . 1 4 1 . 6 14 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Quarantine Guard 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 10 | . . . . . . . . . . . . . . . . . . . . . 5 . . 5 Executioner 3 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 Subdweller 16 | . . 11 . . . 5 . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Savage 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 49 | 2 3 4 5 1 3 1 3 5 4 11 1 4 . 4 2 . . . 15 9 7 8 14 49 Combat Bots Only 43 | . 3 4 5 . 1 1 3 5 4 8 1 3 . 4 2 . . . 7 5 7 5 11 43 Max Kills in Single Turn 5 | 1 2 2 3 1 1 1 1 5 2 3 1 1 . 1 1 1 . 1 4 3 2 2 2 4 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 2 3 . 1 1 . 5 2 3 . . . . 1 . . . 3 2 1 2 2 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Hostile Shots Fired 2298 | . 29 43 132 . 49 22 61 12 10 17 4 118 . 37 26 . . . 293 89 112 178 322 744 Missed 783 | . 5 14 40 . 20 5 27 5 4 11 3 45 . 12 14 . . . 121 38 40 69 80 230 Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . Hits 1515 | . 24 29 92 . 29 17 34 7 6 6 1 73 . 25 12 . . . 172 51 72 109 242 514 Melee 10 | . . . . . . . . . . . . . . . . . . . . . 4 . . 6 Projectile 1505 | . 24 29 92 . 29 17 34 7 6 6 1 73 . 25 12 . . . 172 51 68 109 242 508 AOE 9 | . . . . . . . . . . . . . . 4 . . . . . . 3 . . 2 Critical Strikes 129 | . 2 . 9 . . 1 1 . . . . 3 . 1 1 . . . 10 1 2 6 16 76 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 3 Part Disruptions 12 | . . . . . . . 2 . . . . . . 4 . . . . . 1 . . 1 4 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 29204 | . 316 670 1312 . 299 382 925 46 128 238 23 1165 . 683 209 . . . 3082 1320 2131 2229 3820 10226 Core 2899 | . 20 85 238 . 39 38 154 46 . . . 272 . 82 . . . . 280 138 168 131 324 884 Absorbed by Shields 3836 | . . . . . . . . . . . . . . . . . . . . . 156 1667 1010 1003 Reduced by Siege Mode 186 | . . . . . . . . . . . . . . . . . . . . . 13 . 39 134 Redirected to Shielding 836 | . . . . . . . . . . . . 21 . 40 35 . . . 308 . 133 . . 299 Ignored by Resistances 2523 | . . . . . . . . . . . . . . . . . . . . . 71 427 731 1294 Regen/Repaired (Parts) 11435 | . 137 . 233 . . . 20 . . . . 391 . 173 . . . . 96 1734 408 204 2774 5265 Core Remaining (%) 63 | 100 . 58 56 . . 89 . . . . 80 . . . . . . 69 . 67 . . 32 24 Volleys Fired 1203 | 13 54 35 124 1 21 25 49 43 12 26 8 74 . 78 8 12 . 2 28 73 69 83 159 206 Largest 3 | 2 2 2 2 1 2 2 2 1 1 1 1 1 . 1 1 1 . 1 2 2 2 2 2 3 Hottest 320 | 40 50 50 123 65 90 90 98 90 90 100 60 98 . 105 105 105 . 60 160 185 250 200 200 320 Shots Fired 1515 | 26 105 46 223 1 41 50 66 43 13 25 8 77 . 80 11 12 . 5 31 78 74 85 162 253 Gun 538 | 26 101 17 158 . 20 32 34 . . . . . . . . . . . . 23 33 . 94 . Cannon 621 | . . 6 50 1 20 10 32 30 10 1 8 77 . 80 6 12 . 5 23 39 13 17 66 115 Launcher 356 | . 4 23 15 . 1 8 . 13 3 24 . . . . 5 . . . 8 16 28 68 2 138 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 571 | 26 101 23 91 . 20 32 42 22 4 . 8 19 . 8 . . . 5 23 23 30 . 94 . Thermal 513 | . . . 89 1 20 10 24 8 6 . . 55 . 72 6 12 . . . 39 16 17 66 72 Explosive 91 | . 4 23 15 . 1 8 . 13 3 24 . . . . . . . . . . . . . . Electromagnetic 296 | . . . 28 . . . . . . . . 3 . . 5 . . . 8 16 28 68 2 138 Entropic 44 | . . . . . . . . . . 1 . . . . . . . . . . . . . 43 Robot Hit Streak 28 | 9 11 12 14 4 13 17 28 6 6 3 5 10 . 8 2 2 . . 12 22 15 6 12 13 Robot Miss Streak 7 | 1 5 1 5 . 2 1 2 3 1 . 1 3 . 5 3 . . . 2 2 3 3 7 7 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 3 . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 815 | 18 62 32 141 1 33 41 51 18 3 2 5 26 . 23 3 3 8 2 20 29 48 26 99 121 Core Hits 943 | 7 25 27 72 1 11 10 20 33 4 53 2 20 . 12 11 2 3 2 70 73 78 70 109 228 Critical Kills 62 | . . 1 . . . . . . . . . . . . . . . . . 6 12 . 40 3 Critical Parts Destroyed 75 | . . . 1 . . . . . . . . . . . . . . . . 8 11 . 55 . Critical Strikes 163 | . . 1 5 . 1 . . 1 . . . . . 2 . . . . 1 14 26 . 97 15 Burn 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 Destroy 137 | . . 1 1 . . . . . . . . . . . . . . . . 14 25 . 96 . Sever 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Impale 4 | . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . . Sunder 12 | . . . . . . . . . . . . . . . . . . . . . . . . 12 Melee Attacks 132 | . . . 2 2 7 1 51 9 . 4 . 6 . 17 5 2 8 5 8 . 5 . . . Impact 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Slashing 52 | . . . . 2 7 1 42 . . . . . . . . . . . . . . . . . Piercing 78 | . . . . . . . 9 9 . 4 . 6 . 17 5 2 8 5 8 . 5 . . . Sneak Attacks 25 | . . . . . . . 8 1 . . . 4 . 5 1 2 . 2 1 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 61983 | 185 924 1410 3851 27 980 1188 1945 2497 746 5584 293 1195 . 1142 249 200 603 187 2408 2393 4118 4287 5232 20339 Guns 5798 | 185 662 78 1813 . 291 458 535 . . . . . . . . . . . . 295 351 . 1130 . Cannons 14294 | . . . 779 27 459 243 514 591 140 . 293 947 . 632 34 35 . . 837 74 940 290 1791 5668 Explosions 38510 | . 262 1332 1259 . 112 487 . 1598 606 5584 . . . . 148 . . . 1429 2024 2753 3934 2311 14671 Melee 3273 | . . . . . 118 . 896 308 . . . 248 . 510 67 165 603 187 97 . 74 . . . Ramming 108 | . . . . . . . . . . . . . . . . . . . 45 . . 63 . . Kinetic 8395 | 185 662 78 1149 . 291 458 941 591 140 . 293 762 . 256 . . . . 837 295 327 . 1130 . Thermal 14685 | . . . 1226 27 459 243 108 . . . . 68 . 376 34 35 . . . 330 1418 854 3899 5608 Explosive 11621 | . 262 1332 973 . 112 487 . 1598 606 5584 . . . . . . . . . . 406 123 . 138 Electromagnetic 21102 | . . . 503 . . . . . . . . 117 . . 148 . . . 1429 1768 1893 3247 203 11794 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 696 | . . . . . 118 . 578 . . . . . . . . . . . . . . . . . Piercing 2577 | . . . . . . . 318 308 . . . 248 . 510 67 165 603 187 97 . 74 . . . Entropic 2799 | . . . . . . . . . . . . . . . . . . . . . . . . 2799 Highest Corruption 51 | . . . . . . . 18 18 18 18 2 7 14 19 20 20 20 21 5 9 7 51 . . Average Corruption 13 | . . . . . . . 11 18 18 3 2 4 12 15 19 20 20 20 2 7 2 23 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 459 | . . . . . . . 68 29 29 3 5 18 6 66 30 18 9 16 . 44 21 97 . . Message Errors 114 | . . . . . . . 12 8 7 1 2 2 1 18 8 7 3 4 . 16 2 23 . . Matter Fused 96 | . . . . . . . 12 5 10 1 3 1 . 13 6 3 2 3 . 8 5 24 . . Heat Flow Errors 48 | . . . . . . . 5 3 2 . . 2 . 12 4 3 1 2 . 1 2 11 . . Energy Discharges 56 | . . . . . . . 15 6 2 . . 1 . 6 5 1 1 3 . 7 5 4 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fused 7 | . . . . . . . 2 . . . . . . 2 . . . . . 1 . 2 . . Data Loss (minor) 62 | . . . . . . . 9 4 4 . . 5 1 7 3 1 1 . . 8 3 16 . . Data Loss (major) 18 | . . . . . . . 4 1 2 . . 3 . 2 1 . . . . 2 . 3 . . Misfires 25 | . . . . . . . 2 1 1 . . 3 . 4 3 1 . 3 . 1 1 5 . . Alerts 11 | . . . . . . . 2 . . . . 1 . . . 1 1 1 . . 2 3 . . Misdirections 10 | . . . . . . . 4 . 1 . . . 4 . . . . . . . . 1 . . Weapon Failures 11 | . . . . . . . 1 1 . 1 . . . 2 . 1 . . . . . 5 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3903 | . . . 102 . 9 . 302 58 72 89 19 39 . 100 . 16 222 . 176 51 10 176 775 1687 Projectiles 1748 | . . . 6 . 9 . 91 6 . . 19 39 . 18 . 16 . . 19 . . 88 308 1129 Explosions 1483 | . . . 96 . . . . 52 72 89 . . . . . . . . . 51 10 88 467 558 Melee 672 | . . . . . . . 211 . . . . . . 82 . . 222 . 157 . . . . . Knockbacks 29 | . . . 9 . . . 4 . . . . 3 . 3 . . . . 10 . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 26 | . . . 9 . . . 4 . . . . 3 . 3 . . . . 7 . . . . . Secondary 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Self-Inflicted Damage 1674 | . . 143 34 . . 8 . . . . . . . . 21 . . . 31 153 308 422 . 554 Shots 111 | . . 7 2 . . 1 . . . . . . . . 2 . . . 3 15 30 22 . 29 Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . 2 . . 2 . . Kicked 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 413 | . 33 . 413 20 243 408 287 277 252 52 79 224 . 379 224 253 95 231 205 150 184 196 256 253 Average Temperature 74 | . 12 . 79 11 87 139 73 81 83 12 32 62 . 92 77 77 59 80 101 28 51 36 84 131 Received Heat Transfer 3456 | . 144 135 567 . 57 36 45 . 27 . 12 72 . . . . . . 120 66 113 91 342 1629 Thermoelectric Energy+ 1173 | . . . . . . . . . . . . . . . . . . . . . . . 263 910 Effects 15 | . . . 2 . . 2 1 2 . . . . . 4 2 1 . . . . . . 1 . Shutdowns 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . . . 1 . . . . . . 1 2 . . . . . . . . . Interference 7 | . . . . . . . . 2 . . . . . 3 . 1 . . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Damage (major) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations 14 | . . . . . . . . . . . . . . . . . . . . . 2 1 6 5 Total Turns 147 | . . . . . . . . . . . . . . . . . . . . . 12 2 73 60 Longest Duration 25 | . . . . . . . . . . . . . . . . . . . . . 8 2 25 22 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 6 | . . . . . . . . . . . . . . . . . . . 3 . . . . 3 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . 3 Robots Corrupted 102 | . . . 1 . . . . . . . . . . . 1 . . . 1 4 9 24 . 62 Combat Hostiles 96 | . . . 1 . . . . . . . . . . . 1 . . . 1 3 9 24 . 57 Parts Fried 213 | . . . 3 . . . . . . . . . . . 2 . . . 22 12 18 43 . 113 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Melted 6 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 4 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 Parts Melted 21 | . . . 6 . 2 . . . . . . . . . . . . . . . 1 1 2 9 Heat Transferred 12407 | . . . 2385 37 629 333 111 . . . . 87 . 500 37 37 . . . 274 751 540 2551 4135 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . . . 3 . . . . . . . . . . . . . . . . 2 2 2 1 10 Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Maximum Alert Level 5 | . . . 3 1 1 . 1 . . . . . . . . . . . 1 1 2 2 4 5 Low Security (%) 63 | 100 100 . 41 . 68 100 98 . . . . 100 100 100 . . . . 99 85 77 . 24 . Level 1 13 | . . . 28 100 31 . 1 . . . . . . . . . . . . 14 8 35 31 . Level 2 14 | . . . 30 . . . . . . . . . . . . . . . . . 13 64 23 15 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . 14 24 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . 6 26 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . 33 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3659 | 10 119 . 698 314 336 98 242 . . . . 129 43 136 . . . . 209 298 605 644 1356 3659 Initial 813 | . . . . 314 98 97 . . . . . . 43 16 . . . . . 78 167 338 294 813 Average 277 | 1 36 . 307 261 133 12 51 . . . . 16 33 44 . . . . 45 57 137 420 432 1507 Influence Increases 13542 | 25 395 130 1301 23 544 124 683 325 105 385 20 453 . 399 80 . 15 . 425 689 922 1191 1752 3556 Destroy 0b10 Robot/C 6800 | . 200 100 700 . 240 . 120 280 80 340 20 140 . 120 40 . . . 240 340 480 600 720 2040 Destroy 0b10 Robot/NC 655 | 25 35 . 70 5 20 10 55 5 . 15 . 25 . 30 . . 15 . 45 40 40 20 95 105 Destroy Leader 1246 | . 48 . 174 2 74 . 24 10 10 . . 30 . 20 10 . . . 42 56 138 130 136 342 Allied During Kill 191 | . . . . . 139 . . . . . . . . . . . . . . . . . . 52 Successful Hack 327 | . 29 . 33 . 8 38 38 . . . . 37 . 14 . . . . 21 70 . 18 21 . Disable Machine 840 | . . . 135 . 15 45 75 . . . . 45 . 30 . . . . . 75 30 135 135 120 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 1848 | . 38 . 99 1 18 31 116 . . . . 116 . 140 . . . . 32 78 144 183 345 507 Partial Spotted 135 | . . . . 15 15 . 60 . . . . 30 . . . . . . 15 . . . . . Lose Combat Pursuer 1350 | . 45 30 90 . 15 . 195 30 15 30 . 30 . 45 30 . . . 30 30 90 105 150 390 Influence Decreases 9893 | 25 316 209 609 498 509 376 441 408 264 122 283 328 102 384 118 . 15 . 285 531 618 1268 921 1263 Entered New Map 2410 | . . 39 . 378 119 155 . 90 31 . 263 . 82 7 15 . . . . 62 131 264 231 543 Time Decay 6013 | 25 316 170 579 120 230 201 309 318 233 102 20 314 20 347 103 . 15 . 195 355 457 644 470 470 Lost Part 543 | . . . 30 . 20 20 4 . . 20 . 9 . 30 . . . . 90 30 30 60 70 130 Lost Ally 271 | . . . . . 140 . . . . . . 5 . . . . . . . 6 . . . 120 Purge Threat 656 | . . . . . . . 128 . . . . . . . . . . . . 78 . 300 150 . Squads Dispatched 105 | . 1 . 10 1 5 . 13 . . . . 7 . 7 . . . . 5 8 . 3 11 34 Investigation 18 | . 1 . 2 1 . . 2 . . . . 2 . 2 . . . . 1 3 . 3 1 . Extermination 26 | . . . . . 1 . 7 . . . . 3 . 5 . . . . 1 3 . . 3 3 Reinforcement 22 | . . . 2 . 2 . 4 . . . . 2 . . . . . . 2 2 . . 3 5 Assault 26 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 23 Garrison 13 | . . . 5 . 2 . . . . . . . . . . . . . 1 . . . 2 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Construction Impeded 8 | . . . . . 1 . . . . . . 1 . . . . . . 1 . . . 2 3 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 28 | . . . 3 . 2 . 2 . . 1 . 3 . . . . . . 3 1 2 1 6 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 598 | . 22 18 41 3 18 5 30 1 6 30 1 20 6 13 4 . . . 37 26 40 35 62 180 Peak Tracking Total 23 | . 3 6 5 2 6 1 6 5 5 15 1 5 6 4 3 . . . 23 9 5 7 17 20 Tactical Retreats 47 | . 2 1 5 . 1 . 6 2 1 1 . 2 . 2 1 . . . 2 2 4 3 4 8 Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 24 | . 3 1 1 1 . . 5 . . . . 2 . 3 . . . . . . . 1 1 6 Indirectly 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 59 | . . 1 9 . 1 3 5 . . 1 . 3 . 2 . . . . . 5 2 9 10 8 Max in Single Turn 2 | . . 1 2 . 1 1 1 . . 1 . 1 . 1 . . . . . 1 1 1 2 1 Garrison Access 10 | . . . . 1 . . 2 . . . . . . 1 . . . . . 1 3 1 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 142 | . 9 2 9 5 5 11 25 1 2 2 1 11 . 15 . . 4 . 6 15 2 12 4 1 Terminals 69 | . 7 . 5 . 3 4 13 . . . 1 5 . 8 . . . . 1 9 . 8 4 1 Fabricators 11 | . . . . 1 . . 1 . . . . 3 . 2 . . . . 2 2 . . . . Repair Stations 12 | . 1 . 1 1 1 . 1 . . . . 2 . 1 . . . . 1 2 . 1 . . Recycling Units 17 | . 1 . 1 1 . 6 5 . . . . 1 . 2 . . . . . . . . . . Scanalyzers 10 | . . . 1 1 . . 3 . . . . . . 1 . . . . 1 1 . 2 . . Garrison Access 11 | . . . 1 1 1 . 2 . . . . . . 1 . . . . 1 1 2 1 . . Total Hacks 421 | . 26 13 31 10 10 25 58 1 2 3 1 47 . 64 . . 17 . 18 53 3 28 9 2 Successful 296 | . 14 13 18 7 5 17 39 1 2 3 1 39 . 48 . . 17 . 15 41 2 11 3 . Failed 123 | . 12 . 13 3 5 8 18 . . . . 7 . 16 . . . . 3 12 1 17 6 2 Catastrophic 17 | . . . 2 2 1 2 3 . . . . 1 . 2 . . . . . . . 2 1 1 Database Lockouts 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Manual 140 | . 16 . 2 . 8 4 15 . . . . 27 . 34 . . . . 6 24 . 2 . 2 Terminals 211 | . 20 . 11 . 8 8 34 . . . 1 25 . 36 . . . . 3 38 . 16 9 2 Fabricators 47 | . . . . 1 . . 5 . . . . 12 . 14 . . . . 9 6 . . . . Repair Stations 41 | . 5 . 8 2 1 . 2 . . . . 8 . 4 . . . . 2 5 . 4 . . Recycling Units 27 | . 1 . 3 1 . 9 8 . . . . 2 . 3 . . . . . . . . . . Scanalyzers 32 | . . . 7 5 . . 4 . . . . . . 5 . . . . 2 3 . 6 . . Garrison Access 19 | . . . 2 1 1 . 5 . . . . . . 2 . . . . 2 1 3 2 . . Terminal Hacks 141 | . 6 13 4 . 2 11 19 1 2 3 1 15 . 15 . . 17 . 2 19 . 8 3 . Record 28 | . . 12 . . . 6 . . . 2 1 . . . . . 5 . . 1 . 1 . . Part Schematic 13 | . 2 . . . . . 1 . . . . 2 . 4 . . 4 . . . . . . . Robot Analysis 6 | . . . . . . . 1 . . . . . . 1 . . 4 . . . . . . . Prototype ID Bank 14 | . 2 . 1 . . 1 1 . . . . 1 . . . . 4 . . 2 . 2 . . Open Door 5 | . . . . . . . . 1 2 1 . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 5 | . . . 1 . . 1 1 . . . . . . 1 . . . . . 1 . . . . Terminal Index 8 | . 1 . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 . 1 . . Fabricator Index 4 | . . . . . . . 1 . . . . 1 . 1 . . . . . 1 . . . . Repair Station Index 3 | . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . Alert Level 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Unreport Threat 6 | . . . . . . . 1 . . . . . . . . . . . . 2 . 2 1 . Locate Traps 11 | . . . . . 1 . 6 . . . . 2 . . . . . . 1 1 . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Extermination 10 | . . . . . . . 3 . . . . 2 . 3 . . . . . 1 . . 1 . Recall Reinforcements 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Registered Components 3 | . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Zone Layout 14 | . . . 1 . . 1 2 . . . . 2 . 1 . . . . . 5 . 1 1 . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Fabricator Hacks 31 | . . . . 1 . . 3 . . . . 7 . 11 . . . . 5 4 . . . . Network Status 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Load Schematic 16 | . . . . . . . 2 . . . . 4 . 6 . . . . 2 2 . . . . Build 13 | . . . . . . . 1 . . . . 3 . 5 . . . . 2 2 . . . . Repair Station Hacks 31 | . 4 . 6 . . . 2 . . . . 8 . 4 . . . . 2 4 . 1 . . Scan Component 16 | . 2 . 3 . . . 1 . . . . 4 . 2 . . . . 1 2 . 1 . . Repair 15 | . 2 . 3 . . . 1 . . . . 4 . 2 . . . . 1 2 . . . . Recycling Unit Hacks 17 | . 1 . 1 . . 6 5 . . . . 1 . 3 . . . . . . . . . . Retrieve Components 17 | . 1 . 1 . . 6 5 . . . . 1 . 3 . . . . . . . . . . Scanalyzer 25 | . . . 6 5 . . 3 . . . . . . 5 . . . . 2 3 . 1 . . Insert Component 8 | . . . . 1 . . 1 . . . . . . 1 . . . . 1 3 . 1 . . Analyze 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . Retrieve Study 13 | . . . 6 4 . . 2 . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 8 | . . . . 1 . . 2 . . . . . . 1 . . . . . 1 2 1 . . Seal Access 8 | . . . . 1 . . 2 . . . . . . 1 . . . . . 1 2 1 . . Unauthorized Hacks 43 | . 3 . 1 . 3 . 5 . . . . 8 . 9 . . . . 4 10 . . . . Terminals 30 | . 3 . 1 . 3 . 3 . . . . 5 . 6 . . . . 1 8 . . . . Track 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Assimilate 6 | . 1 . . . . . 1 . . . . 1 . . . . . . . 3 . . . . Botnet 18 | . 1 . . . 1 . 2 . . . . 4 . 6 . . . . 1 3 . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Operators 4 | . 1 . 1 . 1 . . . . . . . . . . . . . . 1 . . . . Fabricators 13 | . . . . . . . 2 . . . . 3 . 3 . . . . 3 2 . . . . Prioritize 8 | . . . . . . . 1 . . . . 1 . 2 . . . . 2 2 . . . . Recompile 5 | . . . . . . . 1 . . . . 2 . 1 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 104 | . 7 . 8 3 5 7 19 . . . . 10 . 10 . . . . 6 12 1 11 4 1 Full Trace Events 6 | . . . 1 . . . 1 . . . . . . 1 . . . . . 2 . 1 . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . 2 . . . . . 1 . . . . 2 . 5 . . 4 . . 4 . . 3 . Parts Built 17 | . . . . . . . 2 . . . . 4 . 7 . . . . 2 2 . . . . Authchips 8 | . . . . . . . 1 . . . . 2 . 4 . . . . 1 . . . . . Time 1034 | . . . . . . . 58 . . . . 299 . 461 . . . . 114 102 . . . . Total Part Build Rating 107 | . . . . . . . 14 . . . . 23 . 44 . . . . 13 13 . . . . Part Studies Acquired 13 | . . . 6 4 . . 2 . . . . . . . . . . . 1 . . . . . Parts Repaired 14 | . 2 . 3 . . . 1 . . . . 3 . 2 . . . . 1 2 . . . . Time 523 | . 52 . 108 . . . 38 . . . . 141 . 68 . . . . 26 90 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 45 | . 2 . . . . 21 14 . . . . 1 . 7 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . 2 . . . . . . 1 . 3 . Machine Destruction 6 | . . . . . . . . . . . . . . 2 . . . . . . 1 . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 21 | . 1 . . . 10 . 1 . . . . 1 . . . . . . . 2 . . . 6 Largest Group 10 | . 1 . . . 10 . 1 . . . . 1 . . . . . . . 2 . . . 6 Highest-Rated Group 173 | . 10 . . . 173 . 10 . . . . 26 . . . . . . . 71 . . . 89 Highest-Rated Ally 45 | . 10 . . . 29 . 10 . . . . 26 . . . . . . . 45 . . . 15 Total Orders 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . STAY 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 108 | . . . . . 82 . . . . . . . . . . . . . . . . . . 26 Total Damage 1483 | . . . . . 1086 . . . . . . . . . . . . . . . . . . 397 Kills 10 | . . . . . 9 . . . . . . . . . . . . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Active Infowar (turns) 22503 | 16 1740 2556 1875 254 480 1072 2416 699 614 888 314 1165 56 1299 645 371 217 304 573 1237 1264 1755 139 554 Optics 3338 | . . . . 131 480 1072 1655 . . . . . . . . . . . . . . . . . Sensors 15722 | . . . 1822 254 434 836 2308 699 614 888 314 1165 56 1299 645 371 217 304 441 1237 1264 . . 554 Terrain 733 | . . . . . . . . . . . . . . . . . . 185 548 . . . . . Traps 1894 | . . . . . . . . . . . . . . . . . . . . . . 1755 139 . Seismic 4423 | 16 1740 2556 111 . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 6 | . . . . . . . 1 . . . . . . 1 . . 4 . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . 2 . . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 27615 | 178 1740 2585 2687 254 480 1072 2459 707 614 888 314 1264 56 1526 678 383 218 304 579 1414 1900 2333 1193 1789 Spaces Moved 20323 | 77 873 1478 1138 427 531 907 2904 870 916 844 410 1150 108 1442 669 271 262 307 499 800 987 1157 446 850 Core 3 | 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . Treads 5572 | 76 873 1433 . . . . . . . . . . . . . . . . . . 978 1157 353 702 Legs 2074 | . . . 1099 . . . . . . . . . . . . . . . 166 800 9 . . . Wheels 1048 | . . 45 . . . 840 163 . . . . . . . . . . . . . . . . . Hover 11385 | . . . 38 427 531 67 2740 870 916 844 410 1150 108 1442 669 271 262 307 333 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 160 120 90 42 42 100 38 54 54 52 52 47 41 45 47 108 49 49 45 123 123 161 160 155 Average Speed 95 | 158 160 159 120 42 45 102 52 54 57 55 52 51 46 53 89 108 69 49 71 125 159 172 182 160 Slowest Speed 950 | 160 160 240 950 42 102 130 950 54 122 122 52 126 47 160 108 108 117 115 130 255 320 360 250 250 Overloaded Moves 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Spacefolds 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Microwarps 19 | . . . . . . . . . . . . . . . . . . . . . . . 9 10 Exploration Rate (%) 58 | 6 100 75 67 12 71 99 72 89 94 90 64 28 85 20 78 42 60 49 11 72 38 95 25 25 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 5 | . . 1 . . . . . . . . . . . . 1 . 3 . . . . . . . Known Exits Taken 19 | . . . 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . 3 . . . . . 4 1 . 1 . . . 2 . . 3 . . . . . . Spaces Dug 247 | . 8 5 8 1 3 1 46 10 1 . 1 34 . 44 5 5 . 3 12 24 3 14 11 8 Terrain Destroyed 1433 | . 39 86 115 1 19 32 61 169 49 105 5 65 . 74 8 11 . 17 14 40 49 62 166 246 Melee 63 | . . . 2 1 3 1 33 . . . . . . 9 3 . . 3 6 . 2 . . . Projectile 396 | . . . 7 . 3 1 28 28 8 1 5 65 . 65 5 11 . 14 8 33 6 9 35 64 AOE 958 | . 39 86 106 . 13 30 . 141 41 104 . . . . . . . . . 6 39 53 118 182 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 26803 | 106 1123 1658 2237 497 721 1002 3693 1055 992 1232 502 1739 112 2089 726 346 286 448 671 1134 1214 1398 734 1088 Wait 4281 | 6 161 121 856 43 148 38 536 102 50 308 82 430 5 496 28 62 . 128 99 175 77 99 158 73 Move 20080 | 76 872 1477 1137 426 530 906 2903 869 915 843 409 1150 107 1441 668 270 261 306 498 799 986 1157 361 713 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 224 | 4 11 6 34 2 4 6 36 6 2 11 1 17 . 9 2 . 5 . 4 22 13 10 8 11 Fast Attach 117 | 7 . 1 8 . . 3 16 4 3 4 . 12 . 11 1 . 3 . 3 7 10 13 4 7 Attach 121 | . . 2 5 2 2 . 9 5 3 4 2 15 . 9 . . . . 7 12 6 6 17 15 Detach 66 | . . . 1 . . . 5 7 1 4 . 8 . 6 . . . . 5 4 5 3 9 8 Swap 306 | . 14 15 40 12 3 15 31 . 1 12 . 11 . 7 12 . 3 6 12 23 28 12 13 36 Drop 235 | . 11 1 30 9 2 8 44 10 5 15 . 16 . 8 2 . 6 1 1 19 15 14 5 13 Fire 1203 | 13 54 35 124 1 21 25 49 43 12 26 8 74 . 78 8 12 . 2 28 73 69 83 159 206 Melee 132 | . . . 2 2 7 1 51 9 . 4 . 6 . 17 5 2 8 5 8 . 5 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Escape Stasis 26 | . . . . . . . 13 . . . . . . 7 . . . . . . . . . 6 Rewire 9 | . . . . . 4 . . . . 1 . . . . . . . . 4 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Waste -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 4 exits: *Acc x3 / *Qua) -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 179 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 10) 993 | -10/Materials | Discovered new exit (range 12) 1391 | -10/Materials | Repaired Lgt. Treads 1418 | -10/Materials | Repaired Lgt. Treads 1666 | -10/Materials | Discovered new exit (range 6) 1753 | -10/Materials | Discovered new exit (range 16) 1895 | -10/Materials | Discovered new exit (range 15) 1919 | -10/Materials | Entered Subcaves 2027 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2027 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 2273 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2926 | -10/Subcaves | Visited Clippyterm 2931 | -10/Subcaves | Learned location of Deep Caves (-6) 2931 | -10/Subcaves | Learned Factory stockpile data 3153 | -10/Subcaves | Discovered new exit (range 14) 3319 | -10/Subcaves | Ambushed by Subdweller buried in earth 3640 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3787 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4253 | -10/Subcaves | Visited 4L-MR0's lab 4282 | -10/Subcaves | Found Arachnoskeleton 4482 | -10/Subcaves | Discovered new exit (range 15) 4504 | -10/Subcaves | Entered Materials 4504 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4507 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 4668 | -8/Materials | Garrison activated, responded to threat 4784 | -8/Materials | Garrison activated, responded to threat 5000 | -8/Materials | Garrison activated, responded to threat 5547 | -8/Materials | Discovered new exit (range 6) 5895 | -8/Materials | Repaired Imp. Sensor Array 5924 | -8/Materials | Repaired Grenade Launcher 5955 | -8/Materials | Build established: Scavenger-Mutant 5971 | -8/Materials | Repaired Mak. Light Armor Plating 5998 | -8/Materials | Discovered new exit (range 11) 6075 | -8/Materials | Identified exit to Factory 6319 | -8/Materials | Discovered exit to Factory (range 13) 6504 | -8/Materials | First assault squad dispatched 6611 | -8/Materials | Build established: Mutant 7191 | -8/Materials | Entered Factory 7191 | -7/Factory | Evolved 2 slots: Propulsion x2 7321 | -7/Factory | Discovered new exit (range 11) 7326 | -7/Factory | Identified exit to Factory 7379 | -7/Factory | Discovered new exit (range 14) 7438 | -7/Factory | Identified exit to Storage 7445 | -7/Factory | Entered Storage 7598 | -7/Storage | Build established: Scientist-Scout 7699 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7761 | -7/Storage | Garrison activated, responded to threat 7813 | -7/Storage | Discovered exit to Factory (range 10) 7817 | -7/Storage | Lost 7 allies 7921 | -7/Storage | Used back door to open Recycling access 7921 | -7/Storage | Discovered new exit (range 5) 7924 | -7/Storage | Identified exit to Recycling 7925 | -7/Storage | Entered Recycling 7940 | -7/Recycling | Lost 3 allies 8411 | -7/Recycling | Discovered new exit (range 14) 8492 | -7/Recycling | Build established: Scientist-Skirmisher 8773 | -7/Recycling | Entered Scraplab 8995 | -7/Recycling | Identified exit to Factory 8997 | -7/Recycling | Entered Factory 8997 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 9303 | -5/Factory | Found Prototype Processor 9337 | -5/Factory | Identified Exp. Melee Analysis Suite 9427 | -5/Factory | Discovered new exit (range 4) 9428 | -5/Factory | Identified exit to Factory 9500 | -5/Factory | Build established: Hacker-Scout 9532 | -5/Factory | Central database locked down 9552 | -5/Factory | Discovered exit to Factory (range 7) 10275 | -5/Factory | System corruption reached 10% 10311 | -5/Factory | Discovered exit to Factory (range 10) 10503 | -5/Factory | Repaired Imp. Sensor Array? 10657 | -5/Factory | Fabricated Lrn. Sensor Array? 10796 | -5/Factory | Discovered new exit (range 14) 10818 | -5/Factory | Identified exit to Upper Caves 10994 | -5/Factory | Build established: Hacker-Mutant 11456 | -5/Factory | Entered Upper Caves 11776 | -5/Upper Caves | Spotted B-75 Beast 12002 | -5/Upper Caves | Learned Factory terminal intel 12015 | -5/Upper Caves | Learned Factory stockpile data 12147 | -5/Upper Caves | Discovered new exit (range 11) 12152 | -5/Upper Caves | Identified exit to Upper Caves 12163 | -5/Upper Caves | Entered another Upper Caves area 12219 | -5/Upper Caves | Discovered exit to Factory (range 14) 12731 | -5/Upper Caves | Discovered new exit (range 11) 12736 | -5/Upper Caves | Identified exit to Warlord 12777 | -5/Upper Caves | Entered Warlord 12795 | -5/Warlord | System corruption cleaned by Quarantine Array 12863 | -5/Warlord | Visited the Vortex Lab 12865 | -5/Warlord | Warlord's base attacked by MAIN.C 12869 | -5/Warlord | Found Prototype Energy Cannon 12869 | -5/Warlord | Identified Vortex Driver 12876 | -5/Warlord | Found Prototype Energy Gun 12876 | -5/Warlord | Identified Vortex Rail 12879 | -5/Warlord | Found Vortex Driver 12954 | -5/Warlord | Found Prototype Reactor 12957 | -5/Warlord | Identified Vortex Chain Reactor 12957 | -5/Warlord | Found Prototype Device 12961 | -5/Warlord | Found Prototype Device 13004 | -5/Warlord | Identified Exp. Cloaking Device 13158 | -5/Warlord | Identified Thermal Barrier 13215 | -5/Warlord | Warlord forces counterattacked 13306 | -5/Warlord | Met Warlord 13401 | -5/Warlord | Destroyed Executioner 13410 | -5/Warlord | Found Prototype Ballistic Cannon 13410 | -5/Warlord | Identified Hvy. Autocannon 13422 | -5/Warlord | Destroyed 8 combat bots 13438 | -5/Warlord | Spotted Striker 13456 | -5/Warlord | Lost 7 allies 13536 | -5/Warlord | Spotted Executioner 13540 | -5/Warlord | Warlord base infiltrated, sounded retreat 13592 | -5/Warlord | Spotted Executioner 13633 | -5/Warlord | Spotted Striker 13655 | -5/Warlord | Discovered new exit (range 15) 13662 | -5/Warlord | Identified exit to Proximity Caves 13665 | -5/Warlord | Spotted Executioner 13665 | -5/Warlord | Entered Proximity Caves 13969 | -4/Proximity Caves | Discovered exit to Factory (range 15) 13979 | -4/Proximity Caves | Entered Factory 13979 | -4/Factory | Evolved 2 slots: Utility x2 13981 | -4/Factory | Loaded intel: 26 terminal locations 14272 | -4/Factory | Central database locked down 14278 | -4/Factory | Build established: Wizard-Mutant 14304 | -4/Factory | Discovered new exit (range 5) 14308 | -4/Factory | Identified exit to Upper Caves 14310 | -4/Factory | Repaired Cmb. Gravmag System? 14367 | -4/Factory | Lost 3 parts (1p2u) 14555 | -4/Factory | Discovered new exit (range 5) 14559 | -4/Factory | Identified exit to Research 14570 | -4/Factory | Found Prototype Device 14570 | -4/Factory | Identified Exp. ECM Suite 14721 | -4/Factory | Discovered exit to Research (range 13) 14743 | -4/Factory | Repaired Prc. Energy Filter 14762 | -4/Factory | Fabricated Antigrav Array? 14790 | -4/Factory | Repaired Tri-rail Accelerator 14884 | -4/Factory | Fabricated Weapon Mount (x2) 14962 | -4/Factory | Fabricated Exp. Utility Shielding? 15220 | -4/Factory | Spotted B-86 Titan 15243 | -4/Factory | Sucked down chute 15243 | -4/Factory | Entered Waste 15252 | -4/Waste | Spotted C-40 Crusher 15258 | -4/Waste | EMP discharged 15258 | -4/Waste | System corruption reached 10% 15259 | -4/Waste | Spotted C-40 Crusher 15262 | -4/Waste | Spotted C-40 Crusher 15262 | -4/Waste | Spotted C-40 Crusher 15269 | -4/Waste | Spotted C-40 Crusher 15281 | -4/Waste | Spotted C-40 Crusher 15293 | -4/Waste | Discovered new exit (range 11) 15298 | -4/Waste | Identified exit to Factory 15299 | -4/Waste | Entered Factory 15533 | -4/Factory | Discovered exit to Upper Caves (range 10) 15670 | -4/Factory | Repaired Lrn. Sensor Array 15709 | -4/Factory | Repaired Cmb. Linear Gravjet? 15713 | -4/Factory | Fabricated Prc. Energy Filter? 15784 | -4/Factory | Fabricated Lrn. Terrain Scanner? 15945 | -4/Factory | Identified exit to Armory 15975 | -4/Factory | Discovered exit to Research (range 15) 16214 | -4/Factory | Fabricated Gamma Bomb Array? 16684 | -4/Factory | Fabricated Adv. Terrain Scan Processor (x2) 16764 | -4/Factory | Fabricated Gamma Bomb Array (x1) 16825 | -4/Factory | Entered Upper Caves 17207 | -4/Upper Caves | Build established: Hacker-Mutant 17410 | -4/Upper Caves | Learned location of Armory (-4) 17429 | -4/Upper Caves | Found Alien Artifact 17429 | -4/Upper Caves | Identified Core Expander 17429 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 17490 | -4/Upper Caves | Discovered new exit (range 10) 17500 | -4/Upper Caves | Identified exit to Upper Caves 17503 | -4/Upper Caves | Entered another Upper Caves area 17519 | -4/Upper Caves | Discovered exit to Research (range 13) 17817 | -4/Upper Caves | Discovered new exit (range 8) 17825 | -4/Upper Caves | Identified exit to Zhirov 17886 | -4/Upper Caves | Entered Zhirov 17886 | -4/Zhirov | Discovered new exit (range 3) 17889 | -4/Zhirov | Identified exit to Proximity Caves 17906 | -4/Zhirov | Met Zhirov 17931 | -4/Zhirov | Learned location of Quarantine (-2) 17931 | -4/Zhirov | Learned location of Testing (-3) 17931 | -4/Zhirov | Learned location of Command (-1) 17938 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17954 | -4/Zhirov | Found Alien Artifact 17954 | -4/Zhirov | Identified Integrated Dissipator 17954 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18062 | -4/Zhirov | Found Alien Artifact 18104 | -4/Zhirov | Entered Proximity Caves 18265 | -3/Proximity Caves | Discovered exit to Research (range 20) 18362 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18408 | -3/Proximity Caves | Entered Research 18408 | -3/Research | Evolved 2 slots: Power x1, Utility x1 18455 | -3/Research | Identified Transdimensional Reconstructor 18561 | -3/Research | Unchained authorized (QV-33N) 18566 | -3/Research | Repaired Exp. Utility Shielding 18686 | -3/Research | Fabricated Hvy. Armored Exoskeleton? 18835 | -3/Research | Fabricated Exp. Utility Shielding? 18916 | -3/Research | Cargo convoy interrupted 18922 | -3/Research | Discovered new exit (range 19) 18923 | -3/Research | Garrison activated, responded to threat 18967 | -3/Research | Destroyed 7 combat bots 18986 | -3/Research | Identified exit to Testing 18987 | -3/Research | Entered Testing 19016 | -3/Testing | Lost 9 parts (2p1n3u3w) 19060 | -3/Testing | Found Prototype Energy Cannon 19060 | -3/Testing | Identified Disintegrator 19173 | -3/Testing | Found Prototype Ballistic Gun 19173 | -3/Testing | Identified Hyp. Multirail 19195 | -3/Testing | Fabricated Gamma Bomb Array? 19321 | -3/Testing | Build established: Hacker-Skirmisher 19391 | -3/Testing | Found Prototype Protection 19391 | -3/Testing | Identified Lgt. Regenerative Plating 19394 | -3/Testing | Found Prototype Protection 19394 | -3/Testing | Identified Med. Regenerative Plating 19406 | -3/Testing | Found Prototype Protection 19442 | -3/Testing | Found Prototype Energy Cannon 19442 | -3/Testing | Identified Potential Cannon 19445 | -3/Testing | Found Prototype Energy Cannon 19445 | -3/Testing | Identified Imp. Potential Cannon 19506 | -3/Testing | Spotted Striker 19642 | -3/Testing | Repaired Hvy. Armored Exoskeleton 19666 | -3/Testing | Identified exit to Research 19874 | -3/Testing | Found Quantum Capacitor 19947 | -3/Testing | Identified SHELL Armor 20169 | -3/Testing | Fabricated Exp. Utility Shielding? 20345 | -3/Testing | Repaired Gamma Bomb Array+? 20401 | -3/Testing | Entered Research 20401 | -2/Research | Warlord forces began assault on 0b10 20401 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 20511 | -2/Research | Research machine network offline 20709 | -2/Research | Build established: Hacker-Tank 20784 | -2/Research | Borebot progress halted 21142 | -2/Research | Borebot progress halted 21487 | -2/Research | Borebot progress halted 21522 | -2/Research | Spotted Striker 21657 | -2/Research | Spotted Striker 21674 | -2/Research | Destroyed Striker 21692 | -2/Research | Discovered new exit (range 6) 21698 | -2/Research | Identified exit to Access 21812 | -2/Research | Spotted B-90 Cyclops 21825 | -2/Research | Destroyed B-90 Cyclops 21839 | -2/Research | Discovered exit to Access (range 15) 21850 | -2/Research | Spotted B-90 Cyclops 21859 | -2/Research | Destroyed B-90 Cyclops 21873 | -2/Research | Spotted Striker 21887 | -2/Research | Destroyed Striker 21905 | -2/Research | Given Cave Seal Controls access code 21932 | -2/Research | Discovered exit to Access (range 8) 22020 | -2/Research | Spotted Striker 22023 | -2/Research | Spotted Striker 22028 | -2/Research | Destroyed Striker 22030 | -2/Research | Destroyed Striker 22037 | -2/Research | Spotted Executioner 22037 | -2/Research | Spotted Striker 22044 | -2/Research | Destroyed Striker 22055 | -2/Research | Destroyed Executioner 22076 | -2/Research | Destroyed 7 combat bots 22247 | -2/Research | Discovered new exit (range 14) 22300 | -2/Research | Identified exit to Quarantine 22301 | -2/Research | Entered Quarantine 22314 | -2/Quarantine | Found Alien Artifact 22347 | -2/Quarantine | Cryocooling Duct disabled 22362 | -2/Quarantine | Ambient heat levels rising (+20) 22362 | -2/Quarantine | Non-combat units ordered to evacuate 22425 | -2/Quarantine | Cryocooling Duct disabled 22440 | -2/Quarantine | Ambient heat levels rising (+20) 22440 | -2/Quarantine | Combat units ordered to evacuate 22531 | -2/Quarantine | Found Com. Tesla Bomb Launcher 22540 | -2/Quarantine | Quarantine Guard activated 22710 | -2/Quarantine | Found Unknown Device 22710 | -2/Quarantine | Identified Heavy Servo Lattice 22730 | -2/Quarantine | Spotted Quarantine Guard 22758 | -2/Quarantine | Destroyed Quarantine Guard 22799 | -2/Quarantine | Spotted Quarantine Guard 22803 | -2/Quarantine | Spotted Quarantine Guard 22803 | -2/Quarantine | Spotted Quarantine Guard 22833 | -2/Quarantine | Destroyed Quarantine Guard 22835 | -2/Quarantine | Destroyed Quarantine Guard 23202 | -2/Quarantine | Spotted Quarantine Guard 23214 | -2/Quarantine | Destroyed Quarantine Guard 23353 | -2/Quarantine | System corruption reached 10% 23402 | -2/Quarantine | System corruption reached 30% 23495 | -2/Quarantine | Destroyed Quarantine Guard 23503 | -2/Quarantine | Spotted Quarantine Guard 23517 | -2/Quarantine | Destroyed Quarantine Guard 23679 | -2/Quarantine | Discovered exit to Access (range 12) 23679 | -2/Quarantine | Spotted Quarantine Guard 23698 | -2/Quarantine | Destroyed Quarantine Guard 23830 | -2/Quarantine | Found Alien Artifact 24089 | -2/Quarantine | Spotted Quarantine Guard 24107 | -2/Quarantine | Destroyed Quarantine Guard 24194 | -2/Quarantine | Identified Subatomic Replicator 24254 | -2/Quarantine | Spotted Quarantine Guard 24261 | -2/Quarantine | Destroyed Quarantine Guard 24361 | -2/Quarantine | Spotted Quarantine Guard 24391 | -2/Quarantine | Destroyed Quarantine Guard 24461 | -2/Quarantine | Identified Core Reset Matrix 24461 | -2/Quarantine | Used Core Reset Matrix 24465 | -2/Quarantine | Detected hypermatrix surge 24465 | -2/Quarantine | Sensed 3 artifacts in vicinity 24511 | -2/Quarantine | Spotted Fortress 24624 | -2/Quarantine | Discovered new exit (range 7) 24624 | -2/Quarantine | Discovered new exit (range 6) 24624 | -2/Quarantine | Spotted Quarantine Guard 24624 | -2/Quarantine | Spotted Quarantine Guard 24631 | -2/Quarantine | Identified exit to Section 7 24634 | -2/Quarantine | Entered Section 7 24635 | -2/Section 7 | Detected hypermatrix surge 24635 | -2/Section 7 | Sensed 18 artifacts in vicinity 24650 | -2/Section 7 | Found Spacefold Activator 24674 | -2/Section 7 | Found Microwarp Drive 24821 | -2/Section 7 | Spotted S7 Guard 24824 | -2/Section 7 | Destroyed S7 Guard 24990 | -2/Section 7 | Found Integrated Thermoelectric Network 24990 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 25122 | -2/Section 7 | Spotted S7 Guard 25164 | -2/Section 7 | Destroyed S7 Guard 25198 | -2/Section 7 | Found Core Membrane 25198 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 25263 | -2/Section 7 | Spotted S7 Guard 25286 | -2/Section 7 | Destroyed S7 Guard 25392 | -2/Section 7 | Found Core Physics Calibrator 25429 | -2/Section 7 | Build established: Alien-Tank 25554 | -2/Section 7 | Garrison activated, responded to threat 25621 | -2/Section 7 | Destroyed 11 combat bots 25804 | -2/Section 7 | Lost 4 parts (1n2u1w) 25805 | -2/Section 7 | Found Integrity Redistributor 25812 | -2/Section 7 | Used Subatomic Replicator to replicate Integrity Redistributor 25813 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-351) 25814 | -2/Section 7 | Core integrity fell below 50% 25823 | -2/Section 7 | Discovered exit to Access (range 7) 25823 | -2/Section 7 | Spotted Alpha 7 25827 | -2/Section 7 | Entered Access 25827 | -1/Access | Evolved 2 slots: Utility x2 26013 | -1/Access | Unchained authorized (QV-33N) 26077 | -1/Access | First assault squad dispatched 26419 | -1/Access | Energy Cycler disabled 26574 | -1/Access | Destroyed 8 combat bots 26744 | -1/Access | Build established: Hacker-Tank 27010 | -1/Access | High security lockdown imminent 27043 | -1/Access | Destroyed 12 combat bots 27090 | -1/Access | High security lockdown engaged 27107 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-332) 27203 | -1/Access | Destroyed 11 combat bots 27322 | -1/Access | Spotted Striker 27322 | -1/Access | Spotted Striker 27322 | -1/Access | Spotted Striker 27330 | -1/Access | Garrison activated, responded to threat 27331 | -1/Access | Destroyed Striker 27331 | -1/Access | Destroyed Striker 27333 | -1/Access | Destroyed Striker 27341 | -1/Access | Spotted Striker 27355 | -1/Access | Destroyed 10 combat bots 27360 | -1/Access | Core integrity fell below 50% 27406 | -1/Access | Discovered new exit (range 6) 27412 | -1/Access | Identified exit to Surface 27415 | -1/Access | Emitted hypermatrix ping 27420 | -1/Access | Assembled emerged from beneath the floor 27426 | -1/Access | Destroyed Striker 27438 | -1/Access | Spotted Striker 27446 | -1/Access | Spotted Executioner 27450 | -1/Access | Destroyed Striker 27454 | -1/Access | Destroyed Executioner 27475 | -1/Access | Lost 6 allies 27562 | -1/Access | Lost 3 parts (1p2n) 27564 | -1/Access | Spotted Investigator 27566 | -1/Access | Scanned by Researcher 27574 | -1/Access | Destroyed Investigator 27616 | *** | Heading to fleet! Last Messages --------------- 27599_ Destroyed Unknown Wheel. 27599_ U-05 Engineer destroyed. 27599_ Core Membrane filtered system corruption (1). 27602_ Adv. Heavy Siege Treads destroyed. 27604_ Enh. Nova Cannon destroyed. 27604_ Core Membrane filtered system corruption (1). 27605_ The unstable cave ceiling collapses. 27607_ Destroyed Unknown Energy Gun. 27607_ Destroyed Unknown Hover Unit. 27607_ Destroyed Unknown Special Weapon. 27607_ P-80 Master destroyed. 27610_ Imp. Potential Cannon destroyed. 27610_ Stasis bubble strength at 170. 27611_ Stasis bubble strength at 140. 27612_ Stasis bubble strength at 110. 27613_ Stasis bubble strength at 80. 27614_ Stasis bubble strength at 50. 27615_ Stasis bubble strength at 20. 27616_ Stasis bubble bursts. [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ????????????????# ??# ##???????? | | ????????????????###########??# #???????? | | ????????????????????????????? #???????? | | ????????????????????????????? *% +???????? | | ?????????????????????????????######## #???????? | | ?????????????????????????????????????# ##???????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????#% #????????? | | ?????????????????????????????????????+ #????????? | | ?????????????????????????????????????# %#????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# ###??????? | | ????????????????????????????????????!#=[# #??????? | | ??????????????????????????????####?=*#%!# ?????? | | ????????????????????########## #######=/# #?????? | | ????????????????????" !!%!%=%[ #??????? | | ????????????????????" !*!=!i# #??????? | | ????????????????????" % *=*%# #?????? | | ????????????????????" = % !*|=|#!#??????? | | ????????????????????" 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[!=% %% ???????? | | ????????????????????########## !=%= % #???????? | | ??????????????????????????????### =[ %[ #???????? | | ????????????????????????????????? %=% ????????? | | ?????????????????????????????????? * #????????? | | ??????????????????????????????????? #????????? | | ????????????????????????????????????# #????????? | | ????????############################## #????????? | | ?? #????????? | | ?? #????????? | | ?????########+### #+#############+######????????? | | ????????????????# # ???????????????????????????? | | ????????????????# # ???????????????????????????? | | ????????????????# # ??????????????????????????? | | ????????????????# # ??????????????????????????? | | ????????????????# # ?????????????????????????? | | ???????????????## #####?????????????????????????? | | ???????????????? #????????????????????????????? | | ???????????????? ?????????????????????????????? | | ???????????????? " ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Coolant Potential 120 Energy Generation 65 Energy Capacity 1300 Matter Stores 356 Matter Capacity 450 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Power Amplification 20 EM Shielding 3 Armor Coverage 2250 Resistance: TH 50 Utility Shielding 90 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 67 Targeting Accuracy 20 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 75 Offensive Hacking 58 Defensive Hacking 14 Authchip Count 5 Item Schematics ----------------- Imp. Q-thruster | -2/Section 7 | Archive Molecular Scythe | -2/Section 7 | Archive Impact Mace | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x2 | -5/Factory | Authchip Antigrav Array | x1 | -4/Factory | Preloaded Weapon Mount | x2 | -4/Factory | Authchip Exp. Utility Shielding | x1 | -4/Factory | Authchip Prc. Energy Filter | x1 | -4/Factory | Authchip Lrn. Terrain Scanner | x2 | -4/Factory | Authchip Gamma Bomb Array | x1 | -4/Factory | Authchip Adv. Terrain Scan Processor | x2 | -4/Factory | Authchip Gamma Bomb Array | x1 | -4/Factory Hvy. Armored Exoskeleton | x1 | -3/Research | Preloaded Exp. Utility Shielding | x1 | -3/Research | Authchip Gamma Bomb Array | x1 | -3/Testing Exp. Utility Shielding | x1 | -3/Testing Repaired ---------- Lgt. Treads | 34% | -10/Materials Lgt. Treads | 67% | -10/Materials Imp. Sensor Array | 22% | -8/Materials Grenade Launcher | 21% | -8/Materials Mak. Light Armor Plating | 43% | -8/Materials Imp. Sensor Array | 9% | -5/Factory Cmb. Gravmag System | 28% | -4/Factory Prc. Energy Filter | 1% | -4/Factory Tri-rail Accelerator | 25% | -4/Factory Lrn. Sensor Array | 33% | -4/Factory Cmb. Linear Gravjet | 22% | -4/Factory Exp. Utility Shielding | 36% | -3/Research Hvy. Armored Exoskeleton | 29% | -3/Testing Gamma Bomb Array | 6% | -3/Testing Studied --------- None Alien Tech Used ----------------- Core Expander Integrated Dissipator Core Reset Matrix Microwarp Drive Integrated Thermoelectric Network Core Membrane Subatomic Replicator Integrity Redistributor Spacefold Activator Achievements -------------- A Problem For Future Me Bending The Rules Bumper Bots Construction Begets Destruction Cool Guys Deadly Precision Do Not Disturb Explosive Keycard Express Service Fancy Inventory For Emergencies Only Heavy Suspicion Home At Last? I Have A Map? I Laugh At Your Crits Immobile And Lovin' It Into The Breach Item+ Jackpot My Business Is Booming Official Business Overwhelming Professional Mechanic Recruitment Drive Resistances Are Futile Spot Them First Sprinter That Tickles The Better Part Of Valor Thread The Needle Around The Corner Throw Away The Key Vwoop! Welcome To The Revolution Wiki Contributor Challenges ------------ None Game ------ Seed SwarmStructuralShredder Manual? 0 Play Time 06:28:37 Cumulative 487.6 hours Start 2025.10.23 @ 21:52:28 End 2025.10.25 @ 13:45:26 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 229 Rogue 229 Adventurer 0 Explorer 0 Win Type 2 Total 7 Types 5/0/1/0/0/0/1/0/0/0 Lore% 66 Gallery% 71 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32ffb614-9aac-41c6-9618-62217412d01c