Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.12 @ 15:04:56 Player: Suffixing Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (98) 490 Value Destroyed (3228) 3228 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5578 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 262/300 Energy 19/100 System Corruption 4% Temperature Cool (18) Movement Flying (597) Ox8 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (4) ------ Small Storage Unit Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Ion Engine Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Matter Pod (100) Light Armor Plating Hacking Suite System Shield System Shield High-powered Tractor Beam Beam Rifle Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Improved Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Structural Scanner Hardened Light Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Improved Treads Improved Treads Improved Treads Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Small Storage Unit Medium Matter Pod Hacking Suite High-powered Tractor Beam Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Katana [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Hardlight Generator Storage Huge Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Ballistic Gun Heavy Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . 1 1 . Weapon 1 | . . 1 . . Parts Attached 57 | 2 9 17 23 6 Power 7 | . 1 2 3 1 Engine 4 | . 1 2 1 . Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 16 | 2 . 6 5 3 Treads 12 | 2 . 5 5 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . 1 . 3 Utility 18 | . 6 4 7 1 Device 5 | . . 1 4 . Storage 4 | . 3 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 9 | . 3 3 3 . Artifact . | . . . . . Weapon 16 | . 2 5 8 1 Energy Gun 4 | . . 1 2 1 Energy Cannon . | . . . . . Ballistic Gun 11 | . 2 4 5 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 3 . . Parts Lost 36 | . 1 1 18 16 Power 6 | . 1 . 2 3 Propulsion 9 | . . . 4 5 Utility 8 | . . 1 4 3 Weapon 13 | . . . 8 5 Highest Loss Streak 16 | . 1 1 5 16 To Critical Strikes . | . . . . . Average Backups 20 | 6 15 23 21 19 Power 2 | 1 1 2 3 2 Propulsion 7 | 4 4 9 9 7 Utility 7 | . 6 9 4 6 Weapon 3 | 1 2 3 3 2 Tool/Special . | . . . . . Unused Backups 27 | . 2 13 2 10 Power 2 | . 1 . 1 . Propulsion 13 | . . 8 1 4 Utility 7 | . . 3 . 4 Weapon 5 | . 1 2 . 2 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 98 98 98 89 Engine 9 | . 13 10 3 . Core 1 | . . . 4 6 Treads 25 | . 28 21 26 23 Device 9 | . . 9 17 17 Storage 11 | . 15 11 9 9 Protection 10 | . 11 11 8 7 Energy Gun 2 | . . . 7 14 Ballistic Gun 26 | . 28 32 19 5 Peak Build Rating 34 | 6 11 25 34 32 Average Rating 20 | 6 9 21 30 28 On Entrance 15 | 6 6 11 24 31 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 108 | 12 94 108 106 100 Greatest Support 69 | 40 40 46 69 69 Greatest Overweight (x) 4 | . 2 4 1 3 Average Overweight (x) 1 | . 1 2 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 24 | 8 24 25 25 25 Most Carried 25 | 6 21 25 25 21 Average Carried 20 | 6 15 23 21 19 Final Capacity 25 | 8 25 25 25 25 Final Carried 24 | 6 21 24 19 13 Class Distribution -------------------- 44% | Tank 32% | Mutant 18% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 2925 | 220 417 1112 1126 50 Remotely . | . . . . . Salvage Created 4356 | . 438 1553 2161 204 Parts 225 | . 31 90 93 11 Haulers Intercepted 9 | . 1 6 2 . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 74 | . 10 22 38 4 Melee 1 | . . . . 1 Guns 73 | . 10 22 38 3 Classes Destroyed 10 | . 5 3 2 . Worker 3 | . 1 . 2 . Builder 5 | . 2 3 . . Hauler 9 | . 1 6 2 . Recycler 3 | . . 2 1 . Operator 4 | . . 2 2 . Swarmer 5 | . 3 2 . . Grunt 51 | . 7 14 27 3 Duelist 1 | . . . 1 . Sentry 15 | . . 6 8 1 Hunter 2 | . . . 2 . Best Kill Streak 4 | . 4 4 4 3 Combat Bots Only 4 | . 3 3 4 3 Max Kills in Single Turn 2 | . 2 2 1 1 Gunslinging 1 | . 1 1 . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 511 | . 35 139 254 83 Missed 143 | . 9 37 83 14 Hits 368 | . 26 102 171 69 Projectile 368 | . 26 102 171 69 Critical Strikes 18 | . . 4 9 5 Damage Taken 5059 | . 370 865 2731 1093 Core 649 | . . 98 295 256 Absorbed by Shields 400 | . . 400 . . Regen/Repaired (Parts) 51 | . . . . 51 Core Remaining (%) 91 | 100 100 75 . . Volleys Fired 263 | . 38 81 127 17 Largest 3 | . 2 3 3 3 Hottest 148 | . 46 69 148 148 Shots Fired 700 | . 76 236 350 38 Gun 700 | . 76 236 350 38 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 589 | . 76 236 265 12 Thermal 111 | . . . 85 26 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 21 | . 7 21 17 13 Robot Miss Streak 7 | . 3 7 4 2 Penetration Max 1 | . . . 1 . Secondary Targets 10 | . 1 2 6 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 465 | . 48 152 236 29 Core Hits 181 | . 19 59 93 10 Critical Kills 3 | . . 2 1 . Critical Parts Destroyed 6 | . . 3 3 . Critical Strikes 15 | . . 5 9 1 Burn 6 | . . . 5 1 Destroy 9 | . . 5 4 . Melee Attacks 2 | . . . 1 1 Impact . | . . . . . Slashing 2 | . . . 1 1 Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7541 | . 689 2263 4112 477 Guns 7111 | . 662 2244 3738 467 Cannons . | . . . . . Explosions 272 | . . . 272 . Melee 90 | . . . 90 . Ramming 68 | . 27 19 12 10 Kinetic 5619 | . 662 2244 2547 166 Thermal 1492 | . . . 1191 301 Explosive 272 | . . . 272 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 90 | . . . 90 . Piercing . | . . . . . Highest Corruption 4 | . . 4 4 4 Average Corruption 3 | . . 4 3 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 85 | . . 42 39 4 Message Errors 19 | . . 7 10 2 Matter Fused 20 | . . 13 7 . Heat Flow Errors 4 | . . 1 3 . Energy Discharges 10 | . . 6 3 1 Parts Rejected 2 | . . 2 . . Data Loss (minor) 10 | . . 4 6 . Data Loss (major) 9 | . . 3 5 1 Misfires 2 | . . 2 . . Alerts 2 | . . 1 1 . Weapon Failures 7 | . . 3 4 . Overload Shots . | . . . . . Overflow Damage 23 | . . . 23 . Projectiles . | . . . . . Explosions 23 | . . . 23 . Melee . | . . . . . Knockbacks 1 | . 1 . . . Impact 1 | . 1 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 78 | . . . 78 . Shots 1 | . . . 1 . Rammed 14 | . 3 8 2 1 Targets Rammed 16 | . 4 8 2 2 Kicked . | . . . . . Crushed 2 | . 1 . . 1 Highest Temperature 352 | . 12 352 213 251 Average Temperature 50 | . 5 48 47 109 Received Heat Transfer 2524 | . 138 352 1332 702 Effects 2 | . . 1 . 1 Interference 1 | . . . . 1 Matter Decay 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 11 | . . . 9 2 Heat Transferred 3626 | . . . 2849 777 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 1 | . . 1 1 . Low Security (%) 81 | 100 100 79 61 100 Level 1 18 | . . 20 38 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 334 | . 91 276 334 56 Initial 113 | . . 18 113 40 Average 84 | . 22 90 150 25 Influence Increases 2189 | . 313 685 1075 116 Destroy 0b10 Robot/C 1480 | . 200 440 760 80 Destroy 0b10 Robot/NC 120 | . 20 65 35 . Destroy Leader 378 | . 52 122 184 20 Successful Hack 74 | . 26 36 12 . Disable Machine 45 | . . . 30 15 Destroy Structure 32 | . . 7 24 1 Lose Combat Pursuer 60 | . 15 15 30 . Influence Decreases 2189 | . 267 461 1249 212 Entered New Map 241 | . . 28 157 56 Time Decay 1372 | . 257 423 612 80 Lost Part 276 | . 10 10 180 76 Purge Threat 300 | . . . 300 . Squads Dispatched 12 | . 2 3 6 1 Investigation 7 | . 2 2 2 1 Extermination . | . . . . . Reinforcement 4 | . . 1 3 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 10 | . 3 2 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 127 | . 29 43 46 9 Peak Tracking Total 6 | . 4 3 6 5 Tactical Retreats 4 | . 1 1 2 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 8 | . 2 2 4 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 25 | . 8 10 6 1 Terminals 18 | . 7 7 4 . Fabricators . | . . . . . Repair Stations 2 | . . 1 . 1 Recycling Units 3 | . 1 1 1 . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 65 | . 20 27 16 2 Successful 33 | . 10 16 6 1 Failed 32 | . 10 11 10 1 Catastrophic 4 | . 1 1 2 . Database Lockouts . | . . . . . Manual 54 | . 18 20 14 2 Terminals 50 | . 18 20 12 . Fabricators . | . . . . . Repair Stations 3 | . . 1 . 2 Recycling Units 8 | . 2 4 2 . Scanalyzers 2 | . . 2 . . Garrison Access 2 | . . . 2 . Terminal Hacks 5 | . . 2 3 . Branch Access Points 2 | . . 1 1 . Unreport Threat 2 | . . . 2 . Reinforcement Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 1 . . Retrieve Components 2 | . 1 1 . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 24 | . 9 11 3 1 Terminals 19 | . 9 9 1 . Assimilate 1 | . . 1 . . Botnet 1 | . . 1 . . Operators 6 | . 3 2 1 . Skim 11 | . 6 5 . . Fabricators . | . . . . . Repair Stations 2 | . . 1 . 1 Patch 2 | . . 1 . 1 Recycling Units 3 | . . 1 2 . Reject 2 | . . 1 1 . Mask 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 22 | . 7 8 6 1 Full Trace Events 3 | . 1 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 13 | . 4 9 . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 2349 | . . . 2165 184 Sensors 819 | . . . 819 . Structural 1704 | . . . 1520 184 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 7241 | 9 2291 2576 2173 192 Spaces Moved 2062 | 5 659 681 677 40 Core . | . . . . . Treads 2060 | 3 659 681 677 40 Legs 2 | 2 . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 160 320 235 240 Average Speed 287 | 144 308 320 237 244 Slowest Speed 480 | 160 320 480 240 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 2 93 63 56 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 23 | . . . 23 . Melee . | . . . . . Projectile . | . . . . . AOE 23 | . . . 23 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2799 | 6 834 899 962 98 Wait 258 | . 99 37 100 22 Move 2058 | 4 658 680 676 40 Hop . | . . . . . Pick Up 81 | . 19 39 19 4 Fast Attach . | . . . . . Attach 49 | . 5 14 21 9 Detach 5 | . 3 1 1 . Swap 33 | 2 6 12 11 2 Drop 34 | . 2 27 4 1 Fire 263 | . 38 81 127 17 Melee 2 | . . . 1 1 Ram . | . . . . . Kick . | . . . . . Crush 16 | . 4 8 2 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: Fac / Rec) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 10 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 803 | -10/Materials | Discovered new exit (range 16) 1029 | -10/Materials | Discovered new exit (range 16) 1209 | -10/Materials | Discovered new exit (range 5) 1304 | -10/Materials | Discovered new exit (range 14) 1663 | -10/Materials | Discovered new exit (range 15) 1733 | -10/Materials | Learned Storage security intel 1810 | -10/Materials | Identified exit to Materials 1879 | -10/Materials | Learned location of 2 exits from Mines 1928 | -10/Materials | Discovered new exit (range 16) 1940 | -10/Materials | Loaded intel: 17 trap records 1990 | -10/Materials | Learned location of 3 exits from Materials 2058 | -10/Materials | Learned 2 Materials zone layouts 2096 | -10/Materials | Learned location of 1 exit from Recycling 2144 | -10/Materials | Learned location of 1 exit from Storage 2267 | -10/Materials | Learned location of Subcaves (-10) 2301 | -10/Materials | Entered another Materials area 2301 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2302 | -9/Materials | Identified exit to Materials 2302 | -9/Materials | Identified exit to Mines 2303 | -9/Materials | Discovered exit to Mines (range 15) 2599 | -9/Materials | Build established: Tank 4348 | -9/Materials | Learned Storage emergency access door positions 4573 | -9/Materials | Learned location of 1 exit from Storage 4647 | -9/Materials | Learned location of 1 exit from Recycling 4877 | -9/Materials | Entered another Materials area 4877 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4878 | -8/Materials | Identified exit to Storage 5273 | -8/Materials | Garrison activated, responded to threat 5319 | -8/Materials | Discovered new exit (range 5) 5735 | -8/Materials | Lost 5 parts (1n1u3w) 5793 | -8/Materials | Discovered new exit (range 8) 5978 | -8/Materials | Lost 3 parts (1u2w) 6054 | -8/Materials | Build established: Scavenger-Tank 6900 | -8/Materials | Core integrity fell below 50% 7050 | -8/Materials | Entered Storage 7051 | -8/Storage | Identified exit to Factory 7051 | -8/Storage | Identified exit to Recycling 7233 | -8/Storage | Core integrity fell below 20% 7242 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07210_ %48TO%W SAFRZ7S1K0TJSJ2J2 07210_ Imp. Treads destroyed. 07212_ Imp. Light Armor Plating destroyed. 07213_ Imp. Treads destroyed. 07218_ Hvy. Assault Rifle destroyed. 07220_ Lgt. Treads destroyed. 07222_ U-05 Engineer builds a Door. 07224_ Beam Rifle destroyed. 07226_ M-13 Machinist repairs G-47 Trooper. 07228_ XT/NJSNL6%>HGIZXP2QJUCNLJHY4UU| N 07228_ Imp. Treads destroyed. 07229_ Acquired Hvy. Laser. 07230_ Imp. Ion Engine destroyed. 07230_ Critical hit (Burn: +37). 07230_ Hvy. Laser destroyed. 07234_ Hvy. Assault Rifle destroyed. 07234_ Structural Scanner destroyed. 07238_ Cesium-ion Thruster destroyed. 07240_ Critical hit (Burn: +37). 07240_ Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????## ??????????????????????? | | ???????????????????## ??????????????????????? | | ??????????????????? ##????????????????????? | | ???????????????????? ##????????????????????? | | ??????????????????? + ????????????????????? | | ???????????????????## # ????????????????????? | | ?????????????####??## ##????????????????????? | | ?????????????#####?## u ##????????????????????? | | ?????????????## ##?## ##????????????????????? | | ????????????? ? # ##????????????????????? | | ????????????????"" # ## ##############???? | | ?????????????????" # ###################???? | | ?????????????????? # ##???? | | ??????????????????? +! ##???? | | ??????????????????? #%= ##???? | | ??????????????????? ##/##/######+##+#######???? | | ??????????????????? ##mg%@= # !###???? | | ????????????????????## g["""" # ##????? | | ??????????????+?????## %[! !" # """ ##????? | | ????????????????????## g " !" # """ ##????? | | ????????????????????## "!!" # " " """ ##????? | | ????????????????????## "[!" # "R" ##????? | | ???????+????????????## """" # """ ##????? | | ????????????????????## ??? # ##????? | | ????????????????????## ? ############????? | | ????????????????????########?#############????? | | ????????????????????########??????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hydra Challenges ------------ None Game ------ Seed IonLinearMonowheel Manual? 0 Play Time 00:41:36 Cumulative 47.5 hours Start 2026.07.12 @ 14:18:46 End 2026.07.12 @ 15:04:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 147 Adventurer 44 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 38 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4b9faed-71ad-4839-8ef8-99bab8f1088c