Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.11 @ 17:53:24 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (66) 330 Value Destroyed (2816) 2816 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (4271) 4271 TOTAL SCORE: 14217 Bonus ------- High Alert Combat Kills 120 Follower Combat Kills 719 Registered with UFD 300 Met Optimus in HQ 500 Win 3000 Friendly Fire -368 Cogmind --------- Core Integrity 1299/1600 Matter 233/300 Energy 97/100 System Corruption 8% Temperature Cool (0) Movement Walking (110) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Enhanced Multireflex Exoskeleton > --- UTILITY (4) ------ Improved Melee Analysis Suite Advanced Melee Analysis Suite Graphene Brace > --- WEAPON (18) ------ Fusion Bomb Launcher Companion Sword Enhanced Force Lance > --- INVENTORY (5) ---- Diametric Drive Improved Diametric Drive Matter Compressor (250) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Enhanced Multireflex Exoskeleton > --- UTILITY ---------- Seismic Detector Advanced Melee Analysis Suite Graphene Brace A0-MCA's Component Scanner > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Enhanced Hardcell Cannon Companion Sword Enhanced Force Lance > --- INVENTORY -------- Diametric Drive Improved Diametric Drive Matter Compressor Fusion Bomb Launcher [Rating: 89] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Multireflex Exoskeleton Wheel Wheel Flight Unit Diametric Drive Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Powered Armor Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Companion Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -7 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Res Acc Slots Evolved 18 | . . . . 10 . . 2 2 2 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 2 | . . . . 2 . . . . . . Weapon 16 | . . . . 8 . . 2 2 2 2 Parts Attached 76 | 7 . 5 5 19 3 3 3 19 5 7 Power 9 | 1 . 1 . 1 . 1 . 3 1 1 Engine 4 | 1 . 1 . 1 . . . 1 . . Core 1 | . . . . . . 1 . . . . Reactor 4 | . . . . . . . . 2 1 1 Propulsion 18 | 2 . . . 2 . 2 1 10 1 . Treads 8 | 2 . . . 1 . 2 . 3 . . Leg 2 | . . . . . . . 1 . 1 . Wheel 4 | . . . . 1 . . . 3 . . Hover . | . . . . . . . . . . . Flight 4 | . . . . . . . . 4 . . Utility 20 | 1 . 1 3 4 2 . 2 5 1 1 Device 9 | . . 1 1 1 1 . 2 3 . . Storage 3 | 1 . . 2 . . . . . . . Processor 5 | . . . . 2 1 . . 1 . 1 Hackware 1 | . . . . 1 . . . . . . Protection 2 | . . . . . . . . 1 1 . Artifact . | . . . . . . . . . . . Weapon 29 | 3 . 3 2 12 1 . . 1 2 5 Energy Gun 9 | 3 . 1 . 3 . . . . 2 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | . . . . 1 . . . . . 3 Ballistic Cannon 8 | . . 1 1 5 . . . . . 1 Launcher 3 | . . . 1 . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . . . Slashing Weapon 2 | . . 1 . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . 2 . . Parts Lost 34 | . . . . 8 2 1 5 9 . 9 Power 2 | . . . . . . . . 1 . 1 Propulsion 7 | . . . . . . . 1 6 . . Utility 7 | . . . . 1 . . 2 2 . 2 Weapon 18 | . . . . 7 2 1 2 . . 6 Highest Loss Streak 5 | . . . . 3 1 1 4 5 . 3 To Critical Strikes . | . . . . . . . . . . . Average Backups 9 | 3 7 7 8 10 11 12 11 11 5 4 Power 1 | . 1 1 . . 2 2 2 1 . . Propulsion 2 | 1 3 3 1 3 2 1 . 1 1 2 Utility 2 | . 1 . 1 3 4 5 6 5 2 1 Weapon 3 | 1 2 3 4 2 1 2 2 2 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 39 | . . 2 18 9 3 1 . 4 1 1 Power 8 | . . . 1 2 3 1 . 1 . . Propulsion 8 | . . 1 5 2 . . . . . . Utility 14 | . . . 6 5 . . . 1 1 1 Weapon 8 | . . 1 6 . . . . 1 . . Tool/Special 1 | . . . . . . . . 1 . . Average Slot Usage (%) 78 | . 85 100 100 76 70 60 54 34 38 42 Engine 8 | . 14 14 14 5 5 4 . . 2 . Treads 16 | . 28 28 28 8 5 5 9 3 . . Device 9 | . . 14 14 5 2 5 6 8 4 7 Storage 8 | . 14 14 14 5 5 5 5 3 . . Processor 4 | . . . . 7 14 11 8 4 8 8 Energy Gun 2 | . 28 15 . 6 . . . . 5 1 Ballistic Cannon 16 | . . 10 25 20 14 7 4 . . 2 Impact Weapon 2 | . . . . 3 11 11 8 . . . Slashing Weapon 2 | . . 2 . 6 5 5 5 4 4 4 Peak Build Rating 89 | 6 6 11 18 86 77 60 57 55 72 89 Average Rating 34 | 5 6 9 13 50 64 56 52 44 63 77 On Entrance 36 | . 6 6 11 18 74 60 53 49 50 72 Avg Prop Armor Cover (%) 12 | . . . . 6 . . 16 19 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 86 | 12 12 18 36 86 69 55 48 38 35 50 Greatest Support 70 | 40 40 40 40 70 70 70 47 70 50 50 Greatest Overweight (x) 10 | . . . . 6 . . 1 10 . . Average Overweight (x) . | . . . . 2 . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 5 5 Average Capacity 12 | 7 8 8 12 15 15 15 15 13 5 5 Most Carried 15 | 7 8 8 15 15 15 15 15 15 5 5 Average Carried 10 | 3 7 7 9 13 13 14 13 12 4 4 Final Capacity 15 | 8 8 8 15 15 15 15 15 5 5 5 Final Carried 15 | 7 8 8 15 12 14 12 12 5 5 3 Class Distribution -------------------- 58% | Mutant 27% | Gladiator 8% | Derelict-Executioner 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Derelict-Executioner | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Gladiator | -4/Factory Mutant | -3/Research Gladiator | -2/Research Scavenger-Gladiator | -1/Access Resources | -11 -10 -10 -7 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Res Acc Matter Collected 1762 | 280 . 42 63 600 157 178 74 158 . 210 Remotely . | . . . . . . . . . . . Salvage Created 3299 | 92 164 41 . 789 288 208 196 930 . 591 Parts 155 | 10 11 3 . 29 17 8 5 42 . 30 Haulers Intercepted 2 | . . . . . . . . 2 . . Recyclers Shooed 3 | . . . . . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 52 | . . 5 . . 31 16 . . . . Prevented 1 | . . . . . 1 . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed 50 | . 3 1 . 12 6 4 1 8 . 15 Melee 31 | . . . . 8 . 3 1 8 . 11 Guns 3 | . 3 . . . . . . . . . Cannons 6 | . . 1 . 3 1 1 . . . . AOE 8 | . . . . . 4 . . . . 4 Classes Destroyed 15 | 2 2 1 . 5 2 1 1 1 . . Worker 3 | . . . . 2 . . . 1 . . Builder 2 | . 1 . . 1 . . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 2 | . . . . . . . . 2 . . Recycler 4 | 1 . . . . . . 1 2 . . Mechanic 1 | . . . . 1 . . . . . . Operator 1 | . . . . 1 . . . . . . Swarmer 17 | . . . . . 5 . . 2 . 10 Grunt 20 | . 3 . . 9 . 4 . 4 . . Brawler 3 | . . . . 2 1 . . . . . Sentry 4 | . . . . . . . 1 1 . 2 Programmer 5 | . . . . 1 . . . 1 . 3 Subdweller 1 | . . 1 . . . . . . . . Ranger 2 | . . . . . 2 . . . . . Samaritan 1 | . . . . . . 1 . . . . Best Kill Streak 6 | 2 4 1 . 5 5 2 2 4 . 6 Combat Bots Only 6 | . 3 1 . 4 5 2 1 2 . 6 Max Kills in Single Turn 4 | 1 2 1 . 1 4 1 1 1 . 2 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . 4 . . . . 2 Melee 1 | . . . . 1 . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Res Acc Hostile Shots Fired 485 | . 19 2 . 102 31 13 25 135 37 121 Missed 156 | . 7 . . 22 15 8 7 36 17 44 Deflected 9 | . . . . . . . . . . 9 Hits 329 | . 12 2 . 80 16 5 18 99 20 77 Melee 5 | . . . . 4 . . . . 1 . Projectile 324 | . 12 2 . 76 16 5 18 99 19 77 AOE 2 | . . . . 2 . . . . . . Critical Strikes 17 | . . . . 6 . . 2 7 1 1 Actively Blocked 11 | . . . . . . . 2 7 1 1 Damage Taken 8080 | . 148 42 . 1896 334 146 782 2442 498 1792 Core 1620 | . 22 26 . 149 43 20 95 915 49 301 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 32 | . . . . . . . . 32 . . Regen/Repaired (Parts) 163 | . . . 163 . . . . . . . Core Remaining (%) 79 | 100 . . 80 . . 78 91 29 96 81 Volleys Fired 50 | 5 9 3 . 8 9 9 2 . 1 4 Largest 4 | 1 2 2 . 4 2 2 1 . 2 1 Hottest 163 | 40 80 93 . 163 94 94 47 . 60 58 Shots Fired 95 | 5 18 6 . 25 16 17 2 . 2 4 Gun 32 | 5 18 3 . 4 . . . . 2 . Cannon 59 | . . 3 . 21 15 17 2 . . 1 Launcher 4 | . . . . . 1 . . . . 3 Special . | . . . . . . . . . . . Kinetic 59 | . . 3 . 21 15 17 2 . . 1 Thermal 11 | 5 . 3 . 1 . . . . 2 . Explosive 4 | . . . . . 1 . . . . 3 Electromagnetic 21 | . 18 . . 3 . . . . . . Robot Hit Streak 13 | 3 6 2 . 13 4 3 . . . 2 Robot Miss Streak 3 | 1 3 1 . 2 3 3 . . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 198 | 4 11 3 . 64 13 20 3 48 4 28 Core Hits 92 | 3 6 1 . 26 7 6 3 20 1 19 Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 . . . . . Critical Strikes 12 | . . . . 8 2 1 . . . 1 Destroy 1 | . . . . 1 . . . . . . Blast 2 | . . . . 1 . 1 . . . . Smash 4 | . . . . 2 2 . . . . . Impale 1 | . . . . . . . . . . 1 Melee Attacks 209 | . . 1 . 59 10 9 10 61 7 52 Impact 25 | . . . . 17 4 2 2 . . . Slashing 178 | . . 1 . 42 6 7 8 61 6 47 Piercing 6 | . . . . . . . . . 1 5 Sneak Attacks 25 | . . . . 8 7 1 1 8 . . Combat Hostiles 2 | . . . . 2 . . . . . . Follow-up Attacks 22 | . . . . 15 2 2 . . 1 2 Martial Strikes 10 | . . . . . . . . . 2 8 Damage Inflicted 10017 | 42 221 58 . 2669 1050 849 184 2379 218 2347 Guns 256 | 42 153 22 . 39 . . . . . . Cannons 1114 | . . 36 . 422 246 410 . . . . Explosions 1529 | . 68 . . . 281 . . . . 1180 Melee 7090 | . . . . 2198 523 439 184 2379 200 1167 Ramming 28 | . . . . 10 . . . . 18 . Kinetic 1114 | . . 36 . 422 246 410 . . . . Thermal 132 | 42 68 22 . . . . . . . . Explosive 1461 | . . . . . 281 . . . . 1180 Electromagnetic 192 | . 153 . . 39 . . . . . . Impact 954 | . . . . 675 181 98 . . . . Slashing 6007 | . . . . 1523 342 341 184 2379 135 1103 Piercing 129 | . . . . . . . . . 65 64 Highest Corruption 8 | . . . . 7 6 6 . 7 . 8 Average Corruption 4 | . . . . 3 6 6 . 4 . 4 Corruption Purged 5 | . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 47 | . . . . 13 16 13 . 1 . 4 Message Errors 8 | . . . . 2 5 1 . . . . Matter Fused 10 | . . . . 4 2 2 . . . 2 Heat Flow Errors 7 | . . . . . 3 4 . . . . Energy Discharges 5 | . . . . 2 2 1 . . . . Parts Rejected 2 | . . . . . . 1 . . . 1 Parts Fused 2 | . . . . 1 . 1 . . . . Data Loss (minor) 8 | . . . . 3 2 1 . 1 . 1 Data Loss (major) 2 | . . . . . 1 1 . . . . Misfires 1 | . . . . 1 . . . . . . Alerts 1 | . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 782 | . . . . 250 90 34 . 120 8 280 Projectiles 22 | . . . . . . 22 . . . . Explosions 219 | . . . . . 40 . . . . 179 Melee 541 | . . . . 250 50 12 . 120 8 101 Knockbacks 10 | . . . . 7 . 3 . . . . Impact 4 | . . . . 4 . . . . . . Kinetic 6 | . . . . 3 . 3 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 247 | . 18 . . . 32 . . . . 197 Shots 5 | . 1 . . . 1 . . . . 3 Rammed 2 | . . . . 2 . . . . . . Targets Rammed 5 | . . . . 2 . . . . 3 . Kicked 3 | . . . . . . . . . 3 . Crushed . | . . . . . . . . . . . Highest Temperature 250 | . 126 . . 104 151 250 . . . . Average Temperature 60 | . 57 . . 41 67 79 . . . . Received Heat Transfer 1332 | . 72 . . 648 63 54 36 333 81 45 Siege Activations . | . . . . . . . . . . . Martial Activations 6 | . . . . . . . . . 1 5 Total Turns 143 | . . . . . . . . . 15 128 Longest Duration 51 | . . . . . . . . . 15 51 Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Robots Corrupted 3 | . . . . 2 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Fried 1 | . . . . 1 . . . . . . Impact Corruptions 7 | . . . . 5 2 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . Heat Transferred 275 | 100 150 25 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Res Acc Maximum Alert Level 2 | . . . . 1 . . . . . 2 Low Security (%) 92 | 100 100 . . 96 . . 100 100 100 59 Level 1 4 | . . . . 3 . . . . . 21 Level 2 2 | . . . . . . . . . . 18 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 551 | 10 117 . . 241 . . 30 64 31 551 Initial 31 | . . . . . . . . . 31 . Average 70 | . 20 . . 85 . . 6 14 9 211 Influence Increases 2554 | 10 154 . . 668 242 194 57 339 21 869 Destroy 0b10 Robot/C 1300 | . 60 . . 360 220 160 20 180 . 300 Destroy 0b10 Robot/NC 80 | 10 5 . . 35 . . 5 25 . . Destroy Leader 188 | . 10 . . 74 10 20 10 24 . 40 Allied During Kill 44 | . . . . 15 12 14 . 3 . . Trap Triggered on 0b10 10 | . . . . . . . . 10 . . Successful Hack 81 | . 17 . . 11 . . 8 12 6 27 Disable Machine 150 | . 15 . . 90 . . . . 15 30 Anti-Garrison Action 400 | . . . . . . . . . . 400 Destroy Structure 151 | . 2 . . 68 . . 14 10 . 57 Partial Spotted 15 | . . . . . . . . 15 . . Lose Combat Pursuer 135 | . 45 . . 15 . . . 60 . 15 Influence Decreases 2003 | 10 47 107 . 431 427 246 57 283 77 318 Entered New Map 177 | . . 52 . . 89 11 . . 25 . Time Decay 1512 | 10 47 55 . 341 318 205 42 224 52 218 Lost Part 234 | . . . . 70 20 10 15 39 . 80 Lost Ally 80 | . . . . 20 . 20 . 20 . 20 Squads Dispatched 18 | . 1 . . 3 . . . 8 1 5 Investigation 5 | . 1 . . . . . . 1 . 3 Extermination 6 | . . . . 2 . . . 2 1 1 Reinforcement 3 | . . . . 1 . . . 2 . . Assault 2 | . . . . . . . . 2 . . Garrison 2 | . . . . . . . . 1 . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Res Acc Distress Signals 6 | . 1 . . 2 . . . 2 . 1 Communications Jammed 2 | . . . . 2 . . . . . . Distress Signals 2 | . . . . 2 . . . . . . Times Spotted 105 | . 4 1 . 27 17 9 4 19 4 20 Peak Tracking Total 7 | . 4 . . 6 5 5 2 5 4 7 Tactical Retreats 6 | . 1 . . 1 . . . 3 . 1 Traps | -11 -10 -10 -7 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Res Acc Traps Triggered 5 | . 1 . . . . . 1 2 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . Triggered 1 | . . . . . . . . 1 . . Most Traps Carried 1 | . . . 1 1 1 1 1 1 . . Machines | -11 -10 -10 -7 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Res Acc Machines Disabled 11 | . 1 . . 6 1 . . . 1 2 Max in Single Turn 1 | . 1 . . 1 . . . . 1 1 Garrison Access 3 | . . . . . . . . 1 . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Res Acc Machines Accessed 25 | . 4 . 3 6 . . 2 3 2 5 Terminals 13 | . 3 . . 3 . . 2 2 1 2 Fabricators 2 | . . . . 2 . . . . . . Repair Stations 2 | . . . . 1 . . . . 1 . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 Garrison Access 3 | . . . . . . . . 1 . 2 Total Hacks 56 | . 9 . 10 17 . . 4 4 4 8 Successful 29 | . 4 . 10 7 . . 3 1 1 3 Failed 26 | . 4 . . 10 . . 1 3 3 5 Catastrophic 7 | . 1 . . 2 . . . 2 1 1 Database Lockouts 1 | . 1 . . . . . . . . . Manual 22 | . 6 . . 8 . . 2 2 1 3 Terminals 30 | . 8 . . 10 . . 4 3 1 4 Fabricators 5 | . . . . 5 . . . . . . Repair Stations 5 | . . . . 2 . . . . 3 . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 Garrison Access 4 | . . . . . . . . 1 . 3 Terminal Hacks 20 | . 4 . 10 3 . . 2 . . 1 Record 1 | . . . 1 . . . . . . . Robot Analysis 9 | . 2 . 7 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 2 | . . . 1 . . . . . . 1 Level Access Points 1 | . . . . . . . 1 . . . Branch Access Points 2 | . . . . 1 . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . Network Status 1 | . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . 1 . . . . 1 . Scan Component 1 | . . . . 1 . . . . . . Refit 1 | . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 6 | . . . . 2 . . 1 1 . 2 Terminals 2 | . . . . 1 . . 1 . . . Botnet 2 | . . . . 1 . . 1 . . . Fabricators 1 | . . . . 1 . . . . . . Haulers 1 | . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . 2 Decoy 1 | . . . . . . . . 1 . . Jam 2 | . . . . . . . . . . 2 Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 4 . . 6 . . 1 3 2 4 Full Trace Events 3 | . 1 . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . Programmers 3 | . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Res Acc Total Allies 4 | . . . 1 . 1 . . 1 . 1 Largest Group 1 | . . . 1 1 1 1 . 1 . 1 Highest-Rated Group 76 | . . . 76 76 68 68 . 72 . 64 Highest-Rated Ally 76 | . . . 76 76 68 68 . 72 . 64 Initial UFD Resources 50 | . . . . 37 37 37 41 44 48 50 Total Orders . | . . . . . . . . . . . Ally Attacks 74 | . . . . 30 6 13 . 12 . 13 Total Damage 2847 | . . . . 1369 282 540 . 394 . 262 Kills 19 | . . . . 8 5 5 . 1 . . Allies Corrupted 1 | . . . . . . . . 1 . . Allies Melted 1 | . . . . 1 . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Res Acc Active Infowar (turns) 5364 | . . 398 3057 995 269 . 18 234 . 393 Seismic 3836 | . . 398 2952 . . . . 93 . 393 Jamming 1528 | . . . 105 995 269 . 18 141 . . Robot Analysis Total 9 | . 2 . 7 . . . . . . . Derelict Logs Recovered 5 | . . 1 3 . 1 . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Res Acc Turns Passed 8367 | 125 211 398 3480 1283 701 423 221 825 198 502 Spaces Moved 4685 | 61 111 189 2108 512 356 221 100 597 147 283 Core 3 | 1 . . . . . . . 2 . . Treads 3652 | 60 111 189 2108 352 356 221 89 166 . . Legs 485 | . . . . . . . 11 54 137 283 Wheels 243 | . . . . 160 . . . 83 . . Hover . | . . . . . . . . . . . Flight 302 | . . . . . . . . 292 10 . Fastest Speed 27 | 50 160 160 160 140 160 160 170 27 27 110 Average Speed 152 | 158 160 160 160 204 160 160 174 96 104 113 Slowest Speed 550 | 160 160 160 160 240 160 170 250 550 110 220 Overloaded Moves 10 | . . . . . . . . . . 10 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 . . Potential Cave-ins 8 | . . . . . . . . . . 8 Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 24 | 4 30 16 86 15 58 20 4 23 5 11 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 . 1 1 . Scrap Searched 5 | . . . 4 . 1 . . . . . Spaces Dug 33 | . . . . 5 2 . 7 5 . 14 Terrain Destroyed 77 | . 2 . . 10 20 5 7 5 . 28 Melee 30 | . . . . 5 1 . 5 5 . 14 Projectile 21 | . . . . 5 9 5 2 . . . AOE 26 | . 2 . . . 10 . . . . 14 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Res Acc Total 5585 | 81 127 278 2229 659 465 265 134 773 184 390 Wait 423 | 1 7 69 51 58 71 22 14 65 13 52 Move 4670 | 60 110 188 2107 511 355 220 99 592 147 281 Hop 2 | . . . . . . . . 2 . . Pick Up 74 | 7 1 5 34 6 7 1 3 10 . . Fast Attach 56 | 6 . 2 2 14 2 1 4 13 6 6 Attach 26 | . . 1 . 7 2 2 3 8 1 2 Detach 18 | . . 1 1 4 5 . . 4 2 1 Swap 17 | 2 . 2 3 1 . 1 1 5 1 1 Drop 73 | . . 6 31 7 7 2 . 12 7 1 Fire 50 | 5 9 3 . 8 9 9 2 . 1 4 Melee 167 | . . 1 . 41 6 7 8 61 4 39 Ram . | . . . . . . . . . . . Kick 2 | . . . . . . . . . 2 . Crush 2 | . . . . 2 . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 Rewire 2 | . . . . . . . . . . 2 Trap 1 | . . . . . . . . 1 . . Miscellaneous 1 | . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Central database locked down 317 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 6) 337 | -10/Materials | Entered Subcaves 338 | -10/Subcaves | Approached by a straggling Scientist 400 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 404 | -10/Subcaves | Discovered new exit (range 14) 414 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 436 | -10/Subcaves | Learned 2 Materials zone layouts 675 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 735 | -10/Subcaves | Entered Scraptown 1142 | -7/Scraptown | Discovered new exit (range 11) 1217 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1222 | -7/Scraptown | Learned Factory stockpile data 1224 | -7/Scraptown | Learned Factory trap positions 1225 | -7/Scraptown | Learned Factory interactive machine intel 1264 | -7/Scraptown | Visited Spacefarers 1304 | -7/Scraptown | Visited Scrapoid Research Area 1363 | -7/Scraptown | Visited Junk Repository 1408 | -7/Scraptown | Visited Supply Room 1468 | -7/Scraptown | Visited The Evicted 1486 | -7/Scraptown | Visited CR-KLE's Repair Center 1496 | -7/Scraptown | Visited Comm Corps 1520 | -7/Scraptown | Visited UFD Registry 1520 | -7/Scraptown | Registered with UFD as "Longforce" 1574 | -7/Scraptown | Visited Modified Component R&D 1689 | -7/Scraptown | Visited Chapter 10 1718 | -7/Scraptown | Visited A0-MCA Data Center 1727 | -7/Scraptown | Given a B+ rating by A0-MCA 1731 | -7/Scraptown | Found A0-MCA's Component Scanner 1761 | -7/Scraptown | Visited Curators Association 1783 | -7/Scraptown | Visited Scrap Suit Storage 1809 | -7/Scraptown | Visited Analyses Database 1842 | -7/Scraptown | Visited Derelict Rescue Squad 1853 | -7/Scraptown | Found DRS Beacon 1879 | -7/Scraptown | Visited Sword Containment 1902 | -7/Scraptown | Visited Science Guys 1953 | -7/Scraptown | Visited Botcube Research 1969 | -7/Scraptown | Found Botcube 2357 | -7/Scraptown | Found Scrap Suit 3238 | -7/Scraptown | Botcube activated 3258 | -7/Scraptown | Botcube completed mutation into wheeled form, armed with 2 guns 3801 | -7/Scraptown | CR-KLE repaired 6 parts 3918 | -7/Scraptown | Found Prototype Slashing Weapon 4015 | -7/Scraptown | Discovered new exit (range 5) 4123 | -7/Scraptown | Met Optimus 4123 | -7/Scraptown | Accepted into 0bPrime 4215 | -7/Scraptown | Entered Factory 4215 | -5/Factory | Accompanied by 1 ally 4215 | -5/Factory | Evolved 10 slots: Utility x2, Weapon x8 4216 | -5/Factory | Loaded intel: 100 trap records 4218 | -5/Factory | Loaded intel: 55 interactive machine locations 4220 | -5/Factory | Identified Companion Sword 4458 | -5/Factory | Discovered new exit (range 10) 4458 | -5/Factory | Identified exit to Upper Caves 4458 | -5/Factory | Identified exit to Extension 4524 | -5/Factory | Build established: Derelict-Executioner 4955 | -5/Factory | Found Botcube 5263 | -5/Factory | Build established: Gladiator 5313 | -5/Factory | Lost 3 parts (3w) 5498 | -5/Factory | Entered Upper Caves 5525 | -5/Upper Caves | Activated DRS Beacon 5856 | -5/Upper Caves | Botcube activated 5874 | -5/Upper Caves | Botcube completed mutation into hovering form, armed with 1 gun, 1 cannon 5985 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6115 | -5/Upper Caves | Discovered new exit (range 15) 6143 | -5/Upper Caves | Learned Factory interactive machine intel 6199 | -5/Upper Caves | Entered another Upper Caves area 6199 | -5/Upper Caves | Accompanied by 1 ally 6437 | -5/Upper Caves | Discovered new exit (range 16) 6444 | -5/Upper Caves | Found Botcube 6622 | -5/Upper Caves | Entered Factory 6622 | -4/Factory | Evolved 2 slots: Weapon x2 6623 | -4/Factory | Loaded intel: 54 interactive machine locations 6679 | -4/Factory | Identified exit to Upper Caves 6679 | -4/Factory | Identified exit to Armory 6712 | -4/Factory | Identified exit to Research 6843 | -4/Factory | Entered Research 6843 | -3/Research | Evolved 2 slots: Weapon x2 6864 | -3/Research | Lost 4 parts (1n1u2w) 7185 | -3/Research | Botcube activated 7197 | -3/Research | Botcube completed mutation into flying form, armed with 1 gun 7200 | -3/Research | Build established: Mutant 7334 | -3/Research | Garrison activated, responded to threat 7481 | -3/Research | Spotted B-86 Titan 7607 | -3/Research | Lost 5 parts (1p3n1u) 7612 | -3/Research | Found Fusion Bomb Launcher 7631 | -3/Research | Core integrity fell below 50% 7665 | -3/Research | Discovered new exit (range 11) 7668 | -3/Research | Entered another Research area 7668 | -2/Research | Evolved 2 slots: Weapon x2 7708 | -2/Research | Found Imp. Powered Armor 7857 | -2/Research | Discovered new exit (range 5) 7866 | -2/Research | Entered Access 7866 | -1/Access | Evolved 2 slots: Weapon x2 7937 | -1/Access | Garrison activated, responded to threat 8247 | -1/Access | Build established: Scavenger-Gladiator 8282 | -1/Access | Spotted B-99 Colossus 8317 | -1/Access | Lost 3 parts (3w) 8344 | -1/Access | Crushed by falling debris 8345 | -1/Access | Discovered new exit (range 8) 8368 | *** | Escaped! Last Messages --------------- 08351_ System corrupted: Mic. Antimatter Reactor rejected. 08351_ Deflected attack with Companion Sword. 08351_ Acquired Mic. Antimatter Reactor. 08351_ Mic. Antimatter Reactor destroyed. 08352_ S-43 Plague destroyed. 08356_ Destroyed Xenon Bombardment Thruster. 08356_ Enh. Hardcell Cannon destroyed. 08356_ Destroyed Enh. Hardcell Cannon. 08356_ Terminal disabled. 08356_ K-01 Serf collects debris. 08358_ Destroyed Xenon Bombardment Thruster. 08358_ Destroyed Lgt. Antimatter Reactor. 08358_ S-43 Plague destroyed. 08358_ Destroyed Xenon Bombardment Thruster. 08358_ S-43 Plague destroyed. 08360_ K-01 Serf collects debris. 08362_ The unstable cave ceiling collapses. 08363_ Ended martial mode. 08364_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# ## | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????/ | | ???????????????????????????????????????????# | | ??????????????????????????????????????????? | | ????????????????????????################### | | ????????????????????????# # | | ????????????????????????# !%= | | ????????????????????????# ![*#! | | ????????????????????????# ![/% | | ????????????????????????# !# " | | ????????????????????????# # """ | | ????????????????????????# """ """ # "" | | ????????????????######### """G""" # " | | ???????????????## ###"################### | | ???????????????# ["####?????????????????# | | ?????????????### # ##########????????????# | | ??????????? 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"# | | ??????????# % "" "????????? ## | | ??????????#k @" "??????? #? | | ??????????# "????? #? | | ??????????# "??? ###+####? | | ??????????# "??" ????????? | | ??????????# "??" ?????????? | | ??????????# w####### ##########??######??????????? | | ??????????# ??????##????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 21 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 40 Armor Coverage 400 Propulsion Shielding 66 Melee Speed Boost 40 Evasion (%) 64 Melee Accuracy 14 Core Analysis 9 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingComponentTurretformer Manual? 0 Play Time 00:44:55 Cumulative 2327.4 hours Start 2026.09.11 @ 17:08:13 End 2026.09.11 @ 17:53:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1444 Rogue 1440 Adventurer 4 Explorer 0 Win Type 0 Total 339 Types 254/15/27/11/4/1/6/10/7/4 Lore% 99 Gallery% 96 Achievement% 95 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e7b316c-ecb6-4720-9f71-26b62006d82d