Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.11 @ 21:18:02 Player: eveschains Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (147) 735 Value Destroyed (4516) 4516 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (378) 378 TOTAL SCORE: 10469 Bonus ------- High Alert Combat Kills 302 Follower Combat Kills 237 Friendly Fire -161 Cogmind --------- Core Integrity 0/1150 Matter 240/300 Energy 83/100 System Corruption 13% Temperature Cool (28) Movement Core (700) Ox13 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Improved Signal Interpreter Improved Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Light Fission Core Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Wheel Wheel Compact Wheel Centrium Wheel Advanced Cryofiber Web High-capacity Storage Unit High-capacity Matter Pod (200) Advanced Salvage Targeting Computer Advanced ECM Suite Hardened Medium Armor Plating Improved Component Analysis Suite Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Improved Fusion Compressor > --- PROPULSION ------- Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cryofiber Web High-capacity Storage Unit Improved Signal Interpreter Improved Target Analyzer Improved Weapon Cycler Improved Heavy Armor Plating Improved Thermal Shield > --- WEAPON ----------- Phase Gun Heavy Wave Gun Phase Cannon Advanced Plasma Cannon Railgun > --- INVENTORY -------- Light Fission Core Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Improved Fusion Compressor Wheel Wheel Compact Wheel Centrium Wheel High-capacity Storage Unit High-capacity Matter Pod Advanced Salvage Targeting Computer Advanced ECM Suite Hardened Medium Armor Plating Force Field Improved Component Analysis Suite Splice Drone Bay Heavy Shock Bomb Launcher [Rating: 120] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Improved Weapon Cycler Storage High-capacity Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Phase Cannon Energy Gun Improved Medium Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 1 | . . . . . . . 1 . Utility 7 | . . . . 2 2 1 . 2 Weapon 3 | . . . 2 . . . 1 . Parts Attached 211 | 8 11 7 20 21 40 10 60 34 Power 28 | 1 1 1 4 4 3 3 5 6 Engine 12 | 1 1 1 4 3 1 1 . . Core 9 | . . . . 1 2 . 3 3 Reactor 7 | . . . . . . 2 2 3 Propulsion 41 | 2 3 3 4 1 9 1 14 4 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 41 | 2 3 3 4 1 9 1 14 4 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 68 | 2 2 . 3 8 11 5 23 14 Device 48 | 1 1 . 2 4 8 3 18 11 Storage 4 | 1 1 . 1 . . . . 1 Processor 6 | . . . . . 1 2 2 1 Hackware 2 | . . . . 1 . . 1 . Protection 8 | . . . . 3 2 . 2 1 Artifact . | . . . . . . . . . Weapon 74 | 3 5 3 9 8 17 1 18 10 Energy Gun 28 | 3 3 1 4 3 3 . 6 5 Energy Cannon 26 | . . 1 2 3 6 1 9 4 Ballistic Gun 13 | . 2 1 3 1 3 . 2 1 Ballistic Cannon 5 | . . . . . 4 . 1 . Launcher 2 | . . . . 1 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . 1 . 2 . 4 1 . 2 Corrupted Parts 1 | . . . . . . . 1 . System Corruption 1 | . . . . . . . 1 . Parts Lost 80 | . 5 2 1 4 22 1 23 22 Power 7 | . 1 . . . 2 . 2 2 Propulsion 23 | . 3 1 1 1 6 1 6 4 Utility 26 | . . . . 3 5 . 8 10 Weapon 24 | . 1 1 . . 9 . 7 6 Highest Loss Streak 17 | . 5 1 1 3 6 1 6 17 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 95 99 97 95 89 99 90 86 Engine 5 | . 13 14 10 7 2 . . . Core 2 | . . . . 1 4 . 4 4 Reactor 2 | . . . . . . 11 5 5 Wheel 17 | . 23 27 20 16 13 12 16 14 Device 16 | . 14 14 11 8 17 23 20 18 Storage 8 | . 14 14 11 9 7 6 5 5 Processor 4 | . . . . . 7 13 6 10 Protection 3 | . . . . 14 7 2 1 4 Energy Gun 9 | . 22 5 12 18 4 6 5 10 Energy Cannon 11 | . . 11 19 8 11 6 12 9 Ballistic Gun 5 | . 5 10 11 8 3 6 2 2 Ballistic Cannon 1 | . . . . . 6 6 2 . Naked Turns . | . . . . . . . . . Heaviest Build 128 | 15 52 52 67 75 77 99 116 128 Greatest Support 48 | 20 20 26 26 26 26 26 42 48 Greatest Overweight (x) 13 | . 5 2 6 7 6 5 5 13 Average Overweight (x) 2 | . 1 1 2 2 2 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 12 20 20 20 20 20 20 20 Most Carried 20 | 8 12 20 20 20 20 20 20 20 Average Carried 17 | 5 8 15 19 18 17 19 17 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 8 12 20 20 20 18 20 15 18 Class Distribution -------------------- 41% | Scavenger-Gunner 18% | Mutant 14% | Gunner 8% | Scavenger-Tank 7% | Skirmisher 4% | Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Gunner | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Matter Collected 3828 | 280 199 166 320 462 813 147 818 623 Remotely . | . . . . . . . . . Salvage Created 6436 | 180 412 288 1003 731 1205 134 1811 672 Parts 289 | 13 26 25 59 32 48 3 58 25 Haulers Intercepted 7 | . 2 . 2 2 1 . . . Recyclers Shooed 5 | . . 1 . 1 1 . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 99 | . 8 8 20 13 15 4 24 7 Guns 46 | . 8 6 13 6 . 3 6 4 Cannons 48 | . . 2 6 6 15 1 16 2 AOE 3 | . . . 1 . . . 1 1 Classes Destroyed 18 | 2 4 . 4 1 3 . 2 2 Worker 9 | . 2 1 1 1 1 . 3 . Builder 3 | . . . . . 1 . 1 1 Tunneler 7 | 5 . 2 . . . . . . Hauler 7 | . 2 . 2 2 1 . . . Recycler 13 | 1 . 2 . . 4 . 4 2 Mechanic 2 | . . . . . . . 2 . Operator 1 | . . . 1 . . . . . Drone 1 | . . . . . . . 1 . Watcher 6 | . . . 3 . 1 . 2 . Swarmer 29 | . 3 8 6 3 . 3 6 . Saboteur 1 | . . . . . . . . 1 Grunt 33 | . 5 . 7 6 6 . 7 2 Brawler 2 | . . . . . . . . 2 Duelist 4 | . . . 2 . 1 . 1 . Sentry 14 | . . . 5 3 4 1 1 . Specialist 1 | . . . . . 1 . . . Hunter 1 | . . . . 1 . . . . Programmer 14 | . . . . . 3 . 9 2 Best Kill Streak 8 | 6 4 3 3 4 5 3 8 5 Combat Bots Only 4 | . 3 3 3 3 3 3 4 2 Max Kills in Single Turn 4 | 1 1 1 2 1 2 1 4 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . 1 . . . 1 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Hostile Shots Fired 1068 | . 70 45 47 93 289 80 192 252 Missed 284 | . 13 7 15 18 101 20 43 67 Damage Taken 12336 | . 667 313 405 798 2255 467 3433 3998 Core 2174 | . 172 72 115 87 282 98 184 1164 Absorbed by Shields 173 | . . . . . . 77 . 96 Redirected to Shielding 88 | . . . . 63 25 . . . Ignored by Resistances 197 | . . . . . . 43 34 120 Regen/Repaired (Parts) 337 | . . . 35 . . . . 302 Core Remaining (%) 69 | 100 . 2 71 84 59 88 81 . Volleys Fired 319 | 12 38 36 42 39 47 11 65 29 Largest 5 | 2 2 2 4 4 4 4 5 5 Hottest 408 | 90 101 100 217 195 196 213 408 394 Shots Fired 920 | 24 76 71 133 115 141 43 231 86 Gun 515 | 24 76 45 85 81 43 21 94 46 Cannon 404 | . . 26 48 33 98 22 137 40 Launcher 1 | . . . . 1 . . . . Special . | . . . . . . . . . Kinetic 256 | . 32 23 42 23 66 22 30 18 Thermal 487 | 12 38 48 55 40 39 11 180 64 Explosive 1 | . . . . 1 . . . . Electromagnetic 176 | 12 6 . 36 51 36 10 21 4 Robot Hit Streak 21 | 6 4 5 14 12 21 12 13 10 Robot Miss Streak 5 | 3 4 5 2 5 4 5 4 5 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 1 | . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 533 | 13 36 38 74 77 91 25 132 47 Core Hits 229 | 7 14 14 35 36 39 8 54 22 Critical Kills 2 | . . . . . . . . 2 Critical Parts Destroyed 3 | . . . . . . 2 . 1 Critical Strikes 22 | 2 . 1 4 1 2 2 6 4 Burn 9 | 1 . 1 3 1 . . 3 . Meltdown 1 | . . . . . . . . 1 Destroy 4 | . . . . . . 2 . 2 Blast 3 | . . . . . 1 . 2 . Corrupt 5 | 1 . . 1 . 1 . 1 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13647 | 166 762 617 1455 1519 2255 651 4689 1533 Guns 5834 | 166 702 336 841 840 566 333 1282 768 Cannons 6912 | . . 281 585 566 1552 318 2845 765 Explosions 901 | . 60 . 29 113 137 . 562 . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2847 | . 323 168 285 139 813 266 582 271 Thermal 8142 | 64 389 449 666 688 726 209 3717 1234 Explosive 176 | . . . . 79 . . 97 . Electromagnetic 2482 | 102 50 . 504 613 716 176 293 28 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . . . . 4 2 . 8 13 Average Corruption 4 | . . . . 3 1 . 5 5 Corruption Purged 14 | . . . . . . . 14 . Corruption Blocked . | . . . . . . . . . Effects 51 | . . . . 5 4 . 28 14 Message Errors 13 | . . . . 3 1 . 5 4 Matter Fused 6 | . . . . 2 . . 4 . Heat Flow Errors 5 | . . . . . . . 4 1 Energy Discharges 6 | . . . . . . . 4 2 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 9 | . . . . . 1 . 6 2 Data Loss (major) 1 | . . . . . . . . 1 Misfires 4 | . . . . . 1 . 3 . Alerts 2 | . . . . . 1 . . 1 Misdirections 1 | . . . . . . . . 1 Weapon Failures 2 | . . . . . . . 2 . Overload Shots 1 | . . . . . 1 . . . Effects 1 | . . . . . 1 . . . Energy Bleed 1 | . . . . . 1 . . . Overflow Damage 488 | . 21 . 17 17 36 3 389 5 Projectiles 177 | . . . 17 17 36 3 99 5 Explosions 311 | . 21 . . . . . 290 . Melee . | . . . . . . . . . Knockbacks 12 | . . . . . 7 1 4 . Impact . | . . . . . . . . . Kinetic 11 | . . . . . 6 1 4 . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 533 | . 51 . . . 49 . 433 . Shots 7 | . 1 . . . 1 . 5 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 686 | 210 453 288 331 514 90 123 669 686 Average Temperature 149 | 84 164 77 101 125 33 67 174 256 Received Heat Transfer 2557 | . 264 . 135 315 465 63 375 940 Effects 45 | . . . . 3 . . 16 26 Shutdowns 7 | . . . . 1 . . 3 3 Energy Bleed 8 | . . . . 1 . . 6 1 Interference 9 | . . . . . . . 1 8 Matter Decay 5 | . . . . . . . 3 2 Short Circuit 5 | . . . . 1 . . 1 3 Damage (major) 8 | . . . . . . . 2 6 Damage (core) 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 6 | . . . 2 2 2 . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . . . 2 1 Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 26 | . 3 . 2 1 2 . 16 2 Heat Transferred 13000 | 259 877 1038 1567 1221 1064 222 5166 1586 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 1 . 1 1 1 . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Peak Influence 1001 | 30 256 135 542 480 377 293 1001 483 Initial 452 | . 19 24 52 184 160 149 143 452 Average 305 | 13 142 72 270 336 234 230 470 397 Maximum Alert Level 3 | . 1 . 2 2 1 1 3 2 Low Security (%) 41 | 100 85 100 45 13 39 22 34 1 Level 1 33 | . 14 . 31 70 60 77 17 39 Level 2 18 | . . . 23 16 . . 23 59 Level 3 6 | . . . . . . . 24 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 29 | . . . 3 3 9 1 8 5 Investigation 5 | . . . 1 1 . . 2 1 Extermination 8 | . . . . . 3 1 3 1 Reinforcement 9 | . . . 2 2 1 . 2 2 Assault 2 | . . . . . . . 1 1 Garrison 5 | . . . . . 5 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Distress Signals 11 | . 1 . 2 1 3 . 4 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 206 | . 14 11 29 20 30 6 59 37 Peak Tracking Total 15 | . 5 3 4 5 5 3 10 15 Tactical Retreats 23 | . 1 3 3 . 5 . 10 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Traps Triggered 17 | . . . 3 2 3 . 7 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . 1 . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Machines Disabled 15 | . . . 1 . 1 1 12 . Max in Single Turn 5 | . . . 1 . 1 1 5 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Machines Accessed 26 | . 2 1 9 . 3 1 7 3 Terminals 18 | . 2 . 7 . 2 1 5 1 Fabricators 1 | . . . . . . . 1 . Repair Stations 3 | . . . 1 . 1 . . 1 Recycling Units 1 | . . . . . . . 1 . Scanalyzers 2 | . . . 1 . . . . 1 Garrison Access . | . . . . . . . . . Total Hacks 57 | . 6 1 26 . 5 2 12 5 Successful 30 | . 4 1 14 . 1 1 7 2 Failed 27 | . 2 . 12 . 4 1 5 3 Catastrophic 4 | . . . 2 . 2 . . . Database Lockouts . | . . . . . . . . . Manual 19 | . 2 . 14 . 3 . . . Terminals 38 | . 6 . 18 . 3 2 7 2 Fabricators 2 | . . . . . . . 2 . Repair Stations 6 | . . . 2 . 2 . . 2 Recycling Units 3 | . . . . . . . 3 . Scanalyzers 7 | . . . 6 . . . . 1 Garrison Access . | . . . . . . . . . Terminal Hacks 11 | . 3 1 3 . . 1 3 . Part Schematic 2 | . 1 . . . . . 1 . Prototype ID Bank 1 | . . . 1 . . . . . Open Door 1 | . . 1 . . . . . . Open DSF 3 | . . . . . . 1 2 . Locate Traps 3 | . 1 . 2 . . . . . Reprogram Traps 1 | . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 5 | . . . 2 . 1 . . 2 Scan Component 3 | . . . 1 . 1 . . 1 Repair 2 | . . . 1 . . . . 1 Recycling Unit Hacks 2 | . . . . . . . 2 . Report Inventory 1 | . . . . . . . 1 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer 5 | . . . 5 . . . . . Insert Component 3 | . . . 3 . . . . . Analyze 2 | . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 1 . 4 . . . . . Terminals 5 | . 1 . 4 . . . . . Botnet 5 | . 1 . 4 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 2 . 7 . 3 . 5 3 Full Trace Events 4 | . . . 2 . . . 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . 1 . 2 . . . 1 . Parts Built 1 | . . . . . . . 1 . Authchips . | . . . . . . . . . Time 51 | . . . . . . . 51 . Total Part Build Rating 1 | . . . . . . . 1 . Parts Repaired 2 | . . . 1 . . . . 1 Time 52 | . . . 26 . . . . 26 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . Parts Scanalyzed 2 | . . . 2 . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Total Allies 8 | . . . . 1 . . 3 4 Largest Group 2 | . . . . 1 . . 1 2 Highest-Rated Group 88 | . . . . 15 . . 30 88 Highest-Rated Ally 58 | . . . . 15 . . 30 58 Total Orders 1 | . . . . . . . 1 . RETURN 1 | . . . . . . . 1 . Ally Attacks 51 | . . . . 7 . . 25 19 Total Damage 549 | . . . . 42 . . 190 317 Kills 7 | . . . . . . . 5 2 Allies Corrupted 2 | . . . . . . . . 2 Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 38 | . . . . 7 . . 18 13 Drone Recoveries 32 | . . . . 7 . . 15 10 Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Turns Passed 7309 | 138 445 695 1315 578 959 360 1921 898 Spaces Moved 4145 | 105 191 527 758 306 522 209 1057 470 Core 5 | 4 . . . . . . . 1 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 4140 | 101 191 527 758 306 522 209 1057 469 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 105 105 120 110 120 116 110 Average Speed 119 | 78 95 106 124 123 122 133 121 130 Slowest Speed 700 | 80 155 110 170 185 170 175 175 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 4 33 93 68 28 14 7 30 10 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 16 | . . . . 1 . . 9 6 Terrain Destroyed 250 | . 6 . 12 9 17 3 179 24 Melee . | . . . . . . . . . Projectile 89 | . . . 10 4 12 3 36 24 AOE 161 | . 6 . 2 5 5 . 143 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Total 5874 | 132 386 589 1049 425 739 263 1585 706 Wait 1003 | . 125 12 198 44 103 23 348 150 Move 4137 | 104 190 526 757 305 521 208 1056 470 Hop . | . . . . . . . . . Pick Up 97 | 8 12 7 12 5 17 5 24 7 Fast Attach 94 | 7 6 1 10 6 20 5 24 15 Attach 71 | . 4 2 3 7 18 3 25 9 Detach 11 | . . . . 2 2 . 4 3 Swap 46 | 1 1 4 7 8 2 2 11 10 Drop 96 | . 10 1 20 9 9 6 28 13 Fire 319 | 12 38 36 42 39 47 11 65 29 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 139 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 467 | -10/Materials | Core integrity fell below 50% 499 | -10/Materials | Lost 5 parts (1p3n1w) 517 | -10/Materials | Discovered new exit (range 8) 584 | -10/Materials | Entered Mines 680 | -10/Mines | Core integrity fell below 20% 808 | -10/Mines | Learned Materials non-interactive machine intel 846 | -10/Mines | Found the Drone Emporium 853 | -10/Mines | Found Prototype Device 999 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1009 | -10/Mines | Discovered new exit (range 5) 1081 | -10/Mines | Discovered new exit (range 8) 1279 | -10/Mines | Entered Materials 1279 | -9/Materials | Evolved 2 slots: Weapon x2 1280 | -9/Materials | Loaded intel: 36 non-interactive machine locations 1305 | -9/Materials | Identified Splice Drone Bay 1622 | -9/Materials | Build established: Skirmisher 1971 | -9/Materials | Build established: Scavenger-Gunner 2523 | -9/Materials | Discovered new exit (range 12) 2561 | -9/Materials | Repaired Wheel 2594 | -9/Materials | Entered another Materials area 2594 | -8/Materials | Evolved 2 slots: Utility x2 3023 | -8/Materials | Lost 3 parts (1n2u) 3130 | -8/Materials | Discovered new exit (range 8) 3172 | -8/Materials | Entered Factory 3172 | -7/Factory | Evolved 2 slots: Utility x2 3220 | -7/Factory | Garrison activated, responded to threat 3279 | -7/Factory | Lost 3 parts (1n2w) 3336 | -7/Factory | Build established: Scavenger-Tank 3405 | -7/Factory | Lost 3 parts (1n1u1w) 3589 | -7/Factory | Lost 4 parts (1p1n1u1w) 3784 | -7/Factory | Lost 6 parts (1p1n2u2w) 3903 | -7/Factory | Lost 4 parts (1n1u2w) 3955 | -7/Factory | Garrison activated, responded to threat 4075 | -7/Factory | Build established: Scavenger-Gunner 4118 | -7/Factory | Discovered new exit (range 5) 4131 | -7/Factory | Entered another Factory area 4131 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4481 | -6/Factory | Discovered new exit (range 8) 4491 | -6/Factory | Entered another Factory area 4491 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4865 | -5/Factory | Fabricated Huge Storage Unit? 5258 | -5/Factory | Lost 3 allies 5433 | -5/Factory | Lost 3 parts (2n1w) 5691 | -5/Factory | First assault squad dispatched 5939 | -5/Factory | Lost 6 parts (1p1n1u3w) 6009 | -5/Factory | Lost 6 parts (1p2n1u2w) 6373 | -5/Factory | Discovered new exit (range 8) 6382 | -5/Factory | Identified exit to Factory 6412 | -5/Factory | Entered another Factory area 6412 | -4/Factory | Evolved 2 slots: Utility x2 6559 | -4/Factory | Repaired Hcp. Storage Unit 6662 | -4/Factory | First assault squad dispatched 7058 | -4/Factory | System corruption reached 10% 7182 | -4/Factory | Lost 3 allies 7283 | -4/Factory | Core integrity fell below 50% 7308 | -4/Factory | Core integrity fell below 20% 7310 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07286_ Imp. Target Analyzer temporarily disabled. 07287_ M-13 Machinist fits Backup Laser I on G-67 Veteran. 07287_ K-01 Serf collects debris. 07289_ M-13 Machinist fits Backup Laser I on G-67 Veteran. 07290_ K-01 Serf collects debris. 07290_ Hvy. Wave Gun destroyed. 07291_ M-13 Machinist repairs Lgt. Antimatter Reactor. 07294_ Plasma Rifle destroyed. 07295_ Adv. Heat Sink destroyed. 07295_ K-01 Serf collects debris. 07296_ Imp. Fusion Compressor destroyed. 07297_ Cold Fusion Reactor destroyed. 07297_ Railgun destroyed. 07298_ K-01 Serf collects debris. 07299_ Adv. Cryofiber Web destroyed. 07301_ K-01 Serf collects debris. 07304_ Centrium Wheel destroyed. 07307_ Critical hit (Burn: +37). 07308_ System corrupted: Energy discharge (-27). 07308_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????##? | | ??????????????????????????????????????????????## ? | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ?????????????????????????????????????########## | | ?????????????????????????????????????# # | | ?????????????????????????????????????# """"" # | | ?????????????????????????????????????# ""T"" !# | | ?????????????????????????????????????# * # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# """ ## | | ?????????????????????????????????????# """ #### | | ????????????????????????????????????## """ #?## | | ??????????????###T ?????????????????#" %=[### | | ?????????? g ########################+%## | | ?????????? o g @ g !=*!! | | ?????????? g g gg *%= ^^ | | ?????????? g ^ | | ??????????? g b g p g ^ | | ??????????? ^ | | ???????????? gg ############################ | | ???????????? ???????????????????????????# | | ???????????? ????????????????????????????## | | ????????????? ??????????????????????????????? | | ?????????????# ???????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 80 Energy Generation 65 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 20 Resistance: TH 25 Core Shielding 20 Weapon Shielding 33 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 6 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Wheel | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Scanalyzed Adv. Remote Datajack | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Error 47 Factory Defaults Oh No You Don't! Safety First Challenges ------------ None Game ------ Seed DamperRiotMount Manual? 0 Play Time 02:05:29 Cumulative 95.9 hours Start 2024.03.10 @ 19:18:46 End 2024.03.11 @ 21:18:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 54 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c5a2575-6a8e-4004-b15f-ad503462390b