Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 16:25:08 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1378) 1378 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4128 Bonus ------- None Cogmind --------- Core Integrity 491/700 Matter 145/300 Energy 18/100 System Corruption 1% Temperature Warm (138) Movement Hovering (60) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Hover Unit > --- UTILITY (5) ------ Weight Redist. System Advanced Weight Redist. System Advanced Visual Processing Unit > --- WEAPON (3) ------- Field Laser Plasma Cannon > --- INVENTORY (5) ---- Cesium-ion Thruster Xenon Bombardment Thruster Weight Redist. System Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Improved Heat Sink Weight Redist. System Advanced Weight Redist. System Advanced Visual Processing Unit Hacking Suite > --- WEAPON ----------- Field Laser Heavy Ion Cannon Gauss Rifle > --- INVENTORY -------- Cesium-ion Thruster Xenon Bombardment Thruster Weight Redist. System Plasma Cannon [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Sensor Array Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 . 1 1 Weapon 1 | . . . . . 1 Parts Attached 81 | 6 8 16 . 27 24 Power 18 | 1 1 2 . 9 5 Engine 13 | 1 1 2 . 7 2 Core 5 | . . . . 2 3 Reactor . | . . . . . . Propulsion 19 | 2 2 5 . 7 3 Treads 2 | 2 . . . . . Leg 2 | . 2 . . . . Wheel . | . . . . . . Hover 13 | . . 5 . 5 3 Flight 2 | . . . . 2 . Utility 16 | 1 2 3 . 3 7 Device 10 | . 1 1 . 2 6 Storage 2 | 1 1 . . . . Processor 2 | . . . . 1 1 Hackware 2 | . . 2 . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 28 | 2 3 6 . 8 9 Energy Gun 9 | 2 1 2 . 2 2 Energy Cannon 9 | . . 2 . 4 3 Ballistic Gun 5 | . 2 . . 2 1 Ballistic Cannon 2 | . . . . . 2 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 1 | . . . . 1 . Corrupted Parts 1 | . . 1 . . . System Corruption 1 | . . 1 . . . Parts Lost 14 | . 4 . . 3 7 Power 4 | . . . . 1 3 Propulsion 4 | . 2 . . 2 . Utility 3 | . . . . . 3 Weapon 3 | . 2 . . . 1 Highest Loss Streak 5 | . 3 . . 1 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 97 95 100 92 91 Engine 11 | . 14 11 11 11 . Core 2 | . . . . 4 10 Treads 14 | . 24 . . . . Leg 1 | . 3 . . . . Hover 8 | . . 33 33 15 21 Flight 1 | . . . . 6 . Device 14 | . 13 11 11 18 18 Storage 8 | . 14 . . . . Processor 1 | . . . . . 7 Hackware 5 | . . 17 22 18 9 Energy Gun 10 | . 14 7 . 1 5 Energy Cannon 3 | . . 11 11 8 6 Ballistic Gun 8 | . 11 . . 6 2 Naked Turns . | . . . . . . Heaviest Build 90 | 11 90 20 17 24 33 Greatest Support 40 | 40 40 18 18 27 30 Greatest Overweight (x) 4 | . 4 1 . 2 1 Average Overweight (x) . | . 1 . . . . Largest Inventory Capacity 25 | 8 25 25 5 5 5 Average Capacity 15 | 6 22 6 5 5 5 Most Carried 15 | 4 15 13 5 5 5 Average Carried 8 | 2 10 5 5 4 4 Final Capacity 25 | 8 25 5 5 5 5 Final Carried 13 | 4 13 5 5 5 3 Class Distribution -------------------- 59% | Mutant 21% | Scavenger-Mutant 12% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1316 | 195 305 150 . 390 276 Remotely . | . . . . . . Salvage Created 1643 | . 573 162 . 588 320 Parts 99 | . 32 10 . 36 21 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 31 | . 9 3 . 11 8 Guns 16 | . 8 1 . 4 3 Cannons 10 | . . 2 . 6 2 AOE 4 | . 1 . . . 3 Classes Destroyed 11 | . 7 1 . 1 2 Worker 3 | . 1 . . . 2 Hauler 2 | . 2 . . . . Recycler 1 | . 1 . . . . Operator 4 | . 2 1 . 1 . Watcher 5 | . 3 . . 2 . Swarmer 9 | . 3 . . 2 4 Grunt 12 | . 6 1 . 3 2 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 7 | . . 2 . 5 . Hunter 1 | . . . . 1 . Best Kill Streak 4 | . 3 1 . 3 4 Combat Bots Only 4 | . 3 1 . 3 4 Max Kills in Single Turn 2 | . 1 1 . 1 2 Gunslinging . | . . . . . . Exploded 2 | . 1 . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 230 | . 81 6 . 51 92 Missed 69 | . 17 3 . 23 26 Damage Taken 2187 | . 773 39 . 461 914 Core 437 | . 121 10 . 97 209 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 54 | . . . . . 54 Core Remaining (%) 82 | 100 51 . 97 82 . Volleys Fired 145 | . 60 10 . 51 24 Largest 3 | . 2 2 . 2 3 Hottest 171 | . 80 150 . 138 171 Shots Fired 278 | . 111 18 . 95 54 Gun 195 | . 111 8 . 44 32 Cannon 80 | . . 10 . 51 19 Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 123 | . 60 . . 41 22 Thermal 108 | . 12 13 . 54 29 Explosive 3 | . . . . . 3 Electromagnetic 44 | . 39 5 . . . Robot Hit Streak 16 | . 16 3 . 5 9 Robot Miss Streak 6 | . 5 2 . 6 3 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 155 | . 69 9 . 45 32 Core Hits 70 | . 28 5 . 20 17 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 1 . 1 . Meltdown 1 | . . . . 1 . Corrupt 2 | . 1 1 . . . Melee Attacks 2 | . . . . 2 . Impact . | . . . . . . Slashing 2 | . . . . 2 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3371 | . 1184 262 . 925 1000 Guns 1882 | . 964 72 . 350 496 Cannons 915 | . . 150 . 575 190 Explosions 564 | . 210 40 . . 314 Melee . | . . . . . . Ramming 10 | . 10 . . . . Kinetic 1257 | . 556 . . 334 367 Thermal 1396 | . 267 219 . 591 319 Explosive 314 | . . . . . 314 Electromagnetic 394 | . 351 43 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 . 1 Average Corruption 1 | . . 1 1 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 8 | . . . . . 8 Projectiles . | . . . . . . Explosions 8 | . . . . . 8 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 127 | . 22 . . . 105 Shots 3 | . 1 . . . 2 Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 413 | . 84 117 . 156 413 Average Temperature 60 | . 33 42 . 42 129 Received Heat Transfer 735 | . 396 42 . 135 162 Effects 7 | . . . . . 7 Shutdowns 1 | . . . . . 1 Interference 3 | . . . . . 3 Matter Decay 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted . | . . . . . . Heat Transferred 2214 | . 375 346 . 888 605 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 2 1 . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 330 | . 190 156 60 303 330 Initial 117 | . . . 60 23 117 Average 96 | . 46 60 60 162 228 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 81 | 100 100 100 100 54 37 Level 1 18 | . . . . 45 62 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 1 . 1 3 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 4 | . 2 1 . 1 . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 5 | . 1 1 . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 19 5 . 17 10 Peak Tracking Total 7 | . 3 7 . 3 4 Tactical Retreats 3 | . 1 . . 2 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 7 | . . . . 5 2 Max in Single Turn 2 | . . . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 15 | . 2 1 . 7 5 Terminals 12 | . 2 . . 6 4 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . . 1 . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 46 | . 2 1 . 22 21 Successful 32 | . . 1 . 15 16 Failed 14 | . 2 . . 7 5 Catastrophic 3 | . 2 . . . 1 Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 37 | . 2 . . 21 14 Fabricators . | . . . . . . Repair Stations 7 | . . . . . 7 Recycling Units 2 | . . 1 . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 24 | . . . . 14 10 Part Schematic 3 | . . . . . 3 Robot Analysis 3 | . . . . 2 1 Open DSF 1 | . . . . . 1 Emergency Access Points 1 | . . . . 1 . Repair Station Index 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Unreport Threat 1 | . . . . 1 . Locate Traps 2 | . . . . 1 1 Security Status 1 | . . . . . 1 Recall Investigation 2 | . . . . . 2 Recall Reinforcements 1 | . . . . 1 . Hauler Manifests 1 | . . . . 1 . Registered Components 1 | . . . . 1 . Zone Layout 5 | . . . . 4 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . . . 6 Scan Component 3 | . . . . . 3 Repair 3 | . . . . . 3 Recycling Unit Hacks 2 | . . 1 . 1 . Report Inventory 2 | . . 1 . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 10 | . 2 . . 5 3 Full Trace Events 3 | . . . . 1 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . . 3 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . . . 3 Time 102 | . . . . . 102 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total 3 | . . . . 2 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3025 | 67 1732 185 8 556 477 Spaces Moved 1786 | 37 537 188 16 496 512 Core 4 | 4 . . . . . Treads 526 | 33 493 . . . . Legs 44 | . 44 . . . . Wheels . | . . . . . . Hover 1097 | . . 188 16 381 512 Flight 115 | . . . . 115 . Fastest Speed 37 | 50 160 52 52 37 52 Average Speed 129 | 148 284 56 52 67 56 Slowest Speed 480 | 160 480 112 52 200 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 73 19 6 43 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 4 | . . . . 3 1 Terrain Destroyed 75 | . 14 10 . 26 25 Melee 2 | . . . . 2 . Projectile 33 | . . 4 . 24 5 AOE 40 | . 14 6 . . 20 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2223 | 47 631 253 15 622 655 Wait 114 | . 4 18 . 16 76 Move 1781 | 36 536 187 15 495 512 Hop . | . . . . . . Pick Up 42 | 5 16 5 . 10 6 Fast Attach 35 | 5 1 4 . 13 12 Attach 25 | 1 3 7 . 6 8 Detach 4 | . . . . 1 3 Swap 21 | . 4 5 . 8 4 Drop 53 | . 6 17 . 20 10 Fire 145 | . 60 10 . 51 24 Melee 2 | . . . . 2 . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 603 | -10/Materials | Discovered new exit (range 9) 918 | -10/Materials | Discovered new exit (range 16) 1644 | -10/Materials | Lost 3 parts (2n1w) 1788 | -10/Materials | Discovered new exit (range 9) 1800 | -10/Materials | Entered another Materials area 1800 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1810 | -9/Materials | Discovered new exit (range 8) 1975 | -9/Materials | Discovered new exit (range 7) 1985 | -9/Materials | Entered Mines 1989 | -9/Mines | Discovered new exit (range 10) 1993 | -9/Mines | Entered Materials 1993 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2225 | -8/Materials | Build established: Scavenger-Mutant 2518 | -8/Materials | Discovered new exit (range 11) 2548 | -8/Materials | Identified exit to Factory 2549 | -8/Materials | Entered Factory 2549 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2872 | -7/Factory | Repaired Imp. Hover Unit 2906 | -7/Factory | Repaired Imp. Hover Unit 2945 | -7/Factory | Repaired Imp. Heat Sink 2946 | -7/Factory | Build established: Scavenger-Skirmisher 2950 | -7/Factory | Garrison activated, responded to threat 3026 | -7/Factory | Self-destructed Last Messages --------------- 02996_ B-48 Gladiator destroyed. 02999_ Slug penetrates L-41 Fighter. 03002_ Imp. Hover Unit severed. 03005_ Hvy. Ion Cannon severed. 03015_ Hacking Suite destroyed. 03015_ Nuclear Core destroyed. 03016_ Imp. Heat Sink destroyed. 03016_ L-41 Fighter destroyed. 03016_ Switching to secondary target: Y-54 Guardian. 03016_ Slug penetrates Y-54 Guardian. 03017_ K-01 Serf cleans the Repair Station. 03019_ Slug penetrates Y-54 Guardian. 03020_ K-01 Serf cleans the Repair Station. 03020_ R-06 Scavenger collects Imp. Hover Unit. 03022_ Lgt. Nuclear Core destroyed. 03023_ Slug penetrates Y-54 Guardian. 03023_ K-01 Serf cleans the Repair Station. 03025_ Gauss Rifle destroyed. 03026_ K-01 Serf cleans the Power Conduit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????############## | | ???????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? ^ """""" | | ?????????????????????????????????????# """""" | | ?????????????????????????????????????#^ """""" | | ?????????????????????????????????????# """""" | | ?????????????????????????????????????# | | ?????????????????????????????????????# """""" | | ????????????????????????############## """""" | | ????????????????????????# # """""" | | ????????????????????????# " " " #^ """""" | | ????????????????????????# " " " # ^ | | ????????????????????????#@ " " " # ! | | ????????????????????????# Y" " " m # = ^ | | ????????????????????????#= " " " + *^ = | | ??????????????????##+####Y=" " " # * | | ??????????????????# /%=[/ *" " " # !!! | | ????????????+ !###] " " "k""" # !!! | | ????????????####### #?# " " "k R" # !!! | | ??????????????????# #?#! """ # | | ??????????????????# #?# ! # ! !! | | ?????????????????? ?############## ! [ | | ????????????????? / ??????????????# "T" | | ???????????????? ??????????????# """ | | ??????????????? ??????????????############# | | ??????????????#+## ??????????????????????????? | | ?????????????????### ##??????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 62 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Imp. Trap Scanner | -7/Factory | Hacked Hvy. Machine Gun | -7/Factory | Hacked Imp. Trap Extractor | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed PointyBlastRegenerator Manual? 0 Play Time 00:33:56 Cumulative 41.6 hours Start 2024.04.24 @ 15:53:30 End 2024.04.24 @ 16:25:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 51 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1a26eca-a805-4666-b6ec-151a9989d012