Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.09 @ 10:00:27 Player: Jakabob247 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (4) 20 Value Destroyed (101) 101 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1021 Bonus ------- None Cogmind --------- Core Integrity 372/400 Matter 170/300 Energy 250/250 System Corruption 0% Temperature Cool (7) Movement Walking (400) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Huge Storage Unit Structural Scanner > --- WEAPON (2) ------- Medium Laser Light Assault Rifle > --- INVENTORY (25) --- Ion Engine Compact Wheel Flight Unit Flight Unit Small Storage Unit Medium Laser Small Laser Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Flight Unit Flight Unit > --- UTILITY ---------- Huge Storage Unit Structural Scanner > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Compact Wheel Small Storage Unit Medium Laser Small Laser Assault Rifle Grenade Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 13 | 6 5 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 2 | . 2 . Wheel 2 | 2 . . Hover . | . . . Flight 2 | . . 2 Utility 3 | 1 2 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Backups 6 | 2 6 6 Power . | . 1 1 Propulsion 1 | 1 1 . Utility . | . . 1 Weapon 3 | . 3 4 Tool/Special . | . . . Unused Backups 4 | . . 4 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 93 | . 95 87 Engine 13 | . 14 11 Leg 10 | . 7 22 Wheel 17 | . 20 8 Device 10 | . 10 11 Storage 13 | . 14 11 Energy Gun 21 | . 24 11 Ballistic Gun 5 | . 3 11 Peak Build Rating 9 | 6 7 9 Average Rating 6 | 4 6 7 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) 17 | . . 17 Naked Turns . | . . . Heaviest Build 89 | 13 89 89 Greatest Support 32 | 32 32 20 Greatest Overweight (x) 22 | . 4 22 Average Overweight (x) 1 | . 1 5 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 19 | 6 19 25 Most Carried 9 | 4 9 9 Average Carried 6 | 2 6 6 Final Capacity 25 | 8 25 25 Final Carried 9 | 4 7 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 212 | 212 . . Remotely . | . . . Salvage Created 112 | . 78 34 Parts 9 | . 5 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 4 | . 2 2 Guns 4 | . 2 2 Classes Destroyed 2 | . 1 1 Swarmer 2 | . . 2 Grunt 2 | . 2 . Best Kill Streak 2 | . 1 2 Combat Bots Only 2 | . 1 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 37 | . 11 26 Missed 11 | . 2 9 Hits 26 | . 9 17 Projectile 26 | . 9 17 Critical Strikes 2 | . 1 1 Damage Taken 261 | . 122 139 Core 41 | . 13 28 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 94 . Volleys Fired 17 | 1 11 5 Largest 2 | 1 2 2 Hottest 90 | 50 90 70 Shots Fired 33 | 1 22 10 Gun 33 | 1 22 10 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 11 | . 6 5 Thermal 22 | 1 16 5 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 5 | . 4 5 Robot Miss Streak 5 | 1 3 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 17 | . 11 6 Core Hits 9 | . 6 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 198 | . 138 60 Guns 191 | . 131 60 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 7 | . 7 . Kinetic 35 | . 12 23 Thermal 156 | . 119 37 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 222 | 10 222 25 Average Temperature 65 | 7 85 13 Received Heat Transfer 96 | . 90 6 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 445 | . 334 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 55 | . 55 40 Initial 5 | . . 5 Average 8 | . 9 11 Influence Increases 105 | . 65 40 Destroy 0b10 Robot/C 80 | . 40 40 Destroy Leader 10 | . 10 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 85 | . 50 35 Entered New Map 10 | . . 10 Time Decay 75 | . 50 25 Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 10 12 Peak Tracking Total 8 | . 4 8 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful 1 | . 1 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 390 | . 297 93 Structural 390 | . 297 93 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 539 | 56 390 93 Spaces Moved 247 | 45 171 31 Core 6 | 6 . . Treads . | . . . Legs 22 | . 21 1 Wheels 218 | 39 150 29 Hover . | . . . Flight 1 | . . 1 Fastest Speed 50 | 50 100 175 Average Speed 151 | 93 151 235 Slowest Speed 1820 | 100 400 1820 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 12 | 4 28 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 379 | 55 282 42 Wait 86 | . 86 . Move 245 | 44 170 31 Hop . | . . . Pick Up 9 | 4 5 . Fast Attach 10 | 6 2 2 Attach 4 | . 3 1 Detach 5 | . 2 3 Swap . | . . . Drop 2 | . 2 . Fire 17 | 1 11 5 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 15) 447 | -10/Materials | Entered another Materials area 447 | -9/Materials | Evolved 2 slots: Propulsion x2 540 | -9/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE Connecting with Terminal... Current location identified: Materials S-10 Pest destroyed. O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. O-16 Technician locks terminal. S-10 Pest destroyed. Acquired Flight Unit. R-06 Scavenger collects Flight Unit. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Flight Unit. R-06 Scavenger collects Lgt. Assault Rifle. W-16 Scout sends out distress signal. Acquired Flight Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????##################????????????????????? | | ???????????###################???????????????????? | | ???????????## ###???????????????????? | | ???????????## T##???????????????????? | | ???????????## ###???????????????????? | | ???????????############# ###???????????????????? | | ???????????############# ##????????????????????? | | ????????################ o ##????????????????????? | | ????????################ ##????????????????????? | | ????????## ##????????????????????? | | ????????## a ##????????????????????? | | ????????## g @ ##????????????????????? | | ????????## ###########% ##????????????????????? | | ????????## ? ## # % ##????????????????????? | | ?????????????????????? # % ##????????????????????? | | ?????????????????????? + ##????????????????????? | | ????????????????????"" # ##????????????????????? | | ?????????????????? # ##????????????????????? | | ???????????????? # ##????????????????????? | | ????????????? # ? # s##????????????????????? | | ????????????? # ?? # ##????????????????????? | | ????????????? # "?? # ##????????????????????? | | ????????????? ######??##gss##????????????????????? | | ????????????? ## ?? # ????????????????????? | | ?????????????????????? # gs ?????????????????????? | | ?????????????????????? # ]]?????????????????????? | | ?????????????????????? # ]]]????????????????????? | | ?????????????????????? # ]]]????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 252 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only Organ Harvest Challenges ------------ None Game ------ Seed BarrageDamperReplicator Manual? 0 Play Time 00:12:16 Cumulative 6.3 hours Start 2026.08.09 @ 09:49:39 End 2026.08.09 @ 10:00:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9fcf9c64-0290-4e79-a320-50f0e13d0568