Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.31 @ 09:36:21 Player: Blade Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (42) 210 Value Destroyed (1687) 1687 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5897 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 99/100 System Corruption 8% Temperature Cool (12) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Targeting Computer > --- WEAPON (4) ------- Power Sword > --- INVENTORY (5) ---- Compact Wheel Peak State ------------ > --- POWER ------------ Angular-Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg FC-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Medium Storage Unit Improved Trap Scanner Targeting Computer Improved Utility Shielding > --- WEAPON ----------- Guided EMP Blaster Ballistic Penetrator Construct/C > --- INVENTORY -------- Ion Engine Aluminum Leg Compact Wheel Missile Launcher [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Armored Scrap Engine Device Armored Scrap Engine Storage Medium Storage Unit Processor Targeting Computer Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -9 -9 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Slots Evolved 10 | . . 2 . . 4 2 2 Power . | . . . . . . . . Propulsion 3 | . . . . . 2 . 1 Utility 5 | . . . . . 2 2 1 Weapon 2 | . . 2 . . . . . Parts Attached 31 | . 3 6 . 1 9 6 6 Power 5 | . 1 1 . . 2 1 . Engine 3 | . 1 1 . . . 1 . Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 5 | . . 2 . . 2 . 1 Treads 2 | . . 2 . . . . . Leg 3 | . . . . . 2 . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | . 1 2 . 1 3 2 . Device 4 | . 1 1 . 1 . 1 . Storage 2 | . . 1 . . 1 . . Processor 2 | . . . . . 2 . . Hackware . | . . . . . . . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 12 | . 1 1 . . 2 3 5 Energy Gun 1 | . . . . . 1 . . Energy Cannon 3 | . . . . . . . 3 Ballistic Gun 1 | . . 1 . . . . . Ballistic Cannon 1 | . 1 . . . . . . Launcher 5 | . . . . . 1 3 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 1 Parts Lost 21 | . . 2 . 1 . 3 15 Power 3 | . . 1 . . . 1 1 Propulsion 7 | . . . . . . 2 5 Utility 7 | . . 1 . . . . 6 Weapon 4 | . . . . 1 . . 3 Highest Loss Streak 8 | . . 2 . 1 . 3 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 66 | . 88 81 88 77 56 66 27 Engine 7 | . 13 10 11 11 5 2 . Treads 8 | . . 16 22 22 4 . . Leg 6 | . 18 2 . . 3 18 2 Device 9 | . 12 8 11 11 7 10 6 Storage 5 | . 14 11 11 . 2 6 3 Processor 4 | . . . . . 10 6 5 Energy Cannon 2 | . . . . . 5 5 2 Ballistic Gun 11 | . 24 22 22 22 2 . . Ballistic Cannon 4 | . 3 11 11 10 . . . Launcher 2 | . . . . . 5 5 . Naked Turns . | . . . . . . . . Heaviest Build 44 | 11 14 32 32 12 39 44 31 Greatest Support 65 | 20 20 40 40 40 65 64 44 Greatest Overweight (x) 4 | . 1 1 . . . . 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 10 10 10 Average Capacity 8 | 8 8 13 15 5 6 10 8 Most Carried 9 | 6 8 8 7 9 5 5 4 Average Carried 4 | 6 7 7 7 4 3 4 3 Final Capacity 15 | 8 8 15 15 5 10 10 5 Final Carried 8 | 6 8 7 7 5 4 4 1 Scrap Engine Consumption 49 | . . . . 2 21 14 12 Constructs Created 8 | . . . . . 3 . 5 Constructs Modified 8 | . . . . . 5 3 . Class Distribution -------------------- 33% | Mutant 29% | Construct 25% | Gunner 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Storage Gunner | -9/Recycling Construct | -7/Factory Construct | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -7 -6 -5 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Matter Collected 860 | 200 43 106 18 59 219 126 89 Remotely . | . . . . . . . . Salvage Created 1706 | . 152 189 16 . 479 660 210 Parts 76 | . 18 6 1 . 26 16 9 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Combat Hostiles Destroyed 37 | . 5 3 . . 14 9 6 Guns 10 | . 5 3 . . 1 . 1 Cannons 16 | . . . . . 5 6 5 AOE 10 | . . . . . 8 2 . Classes Destroyed 12 | . 3 1 1 . 2 3 2 Worker 1 | . . . . . . 1 . Builder 1 | . . . . . . 1 . Recycler 2 | . . 1 . . . 1 . Operator 1 | . . . 1 . . . . Watcher 3 | . 2 1 . . . . . Swarmer 6 | . 3 . . . 3 . . Grunt 16 | . 2 3 . . 8 3 . Sentry 4 | . . . . . . 2 2 Demolisher 1 | . . . . . . . 1 Hunter 4 | . . . . . 2 2 . Programmer 3 | . . . . . 1 2 . Assembled 3 | . . . . . . . 3 Best Kill Streak 6 | . 3 4 1 . 3 6 4 Combat Bots Only 4 | . 3 2 . . 3 3 4 Max Kills in Single Turn 3 | . 1 1 1 . 3 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 3 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Hostile Shots Fired 379 | . 16 46 . 21 50 70 176 Missed 116 | . 3 10 . 5 13 26 59 Damage Taken 4912 | . 125 329 . 198 531 722 3007 Core 1261 | . 16 62 . 27 62 86 1008 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 103 | . . . . . . 34 69 Regen/Repaired (Parts) 262 | . . . . . 77 185 . Core Remaining (%) 90 | 100 93 . . 77 91 89 . Volleys Fired 139 | . 14 18 2 . 23 45 37 Largest 3 | . 2 3 3 . 3 2 1 Hottest 186 | . 40 75 75 . 186 150 76 Shots Fired 207 | . 28 54 6 . 36 46 37 Gun 93 | . 28 36 4 . 10 1 14 Cannon 99 | . . 18 2 . 20 36 23 Launcher 15 | . . . . . 6 9 . Special . | . . . . . . . . Kinetic 144 | . 28 54 6 . . 19 37 Thermal 48 | . . . . . 30 18 . Explosive 11 | . . . . . 6 5 . Electromagnetic 4 | . . . . . . 4 . Robot Hit Streak 12 | . 8 10 2 . 5 5 12 Robot Miss Streak 8 | . 2 3 1 . 8 3 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 132 | . 17 36 2 . 17 28 32 Core Hits 84 | . 10 10 1 . 30 21 12 Critical Kills 2 | . . . . . . 1 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . 1 . . . 1 1 Meltdown 1 | . . . . . . 1 . Destroy 1 | . . . . . . . 1 Blast 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4360 | . 198 461 28 . 1121 1787 765 Guns 796 | . 194 238 10 . 91 34 229 Cannons 2439 | . . 223 18 . 344 1323 531 Explosions 1044 | . . . . . 614 430 . Melee . | . . . . . . . . Ramming 81 | . 4 . . . 72 . 5 Kinetic 2113 | . 194 461 28 . . 670 760 Thermal 1184 | . . . . . 497 687 . Explosive 856 | . . . . . 552 304 . Electromagnetic 126 | . . . . . . 126 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . 2 1 8 Average Corruption 1 | . . . . . 1 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 14 | . . . . . 7 4 3 Message Errors 2 | . . . . . 1 . 1 Matter Fused 4 | . . . . . 2 2 . Energy Discharges 2 | . . . . . . 1 1 Parts Rejected 2 | . . . . . 2 . . Data Loss (minor) 2 | . . . . . . 1 1 Data Loss (major) 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 198 | . . 4 . . 56 136 2 Projectiles 163 | . . 4 . . 23 134 2 Explosions 35 | . . . . . 33 2 . Melee . | . . . . . . . . Knockbacks 18 | . . 6 . . . 9 3 Impact . | . . . . . . . . Kinetic 15 | . . 5 . . . 7 3 Secondary 3 | . . 1 . . . 2 . Self-Inflicted Damage 2 | . . . . . . . 2 Shots . | . . . . . . . . Rammed 4 | . . . . 1 . . 3 Targets Rammed 13 | . 1 . . 1 8 . 3 Kicked 9 | . 1 . . . 8 . . Crushed . | . . . . . . . . Highest Temperature 310 | . 12 108 6 . 310 251 33 Average Temperature 59 | . 8 35 4 . 87 74 13 Received Heat Transfer 637 | . 30 102 . 90 27 102 286 Effects 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 4 | . . . . . . 4 . Heat Transferred 1375 | . . . . . 650 725 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Peak Influence 356 | . 184 123 66 35 330 356 233 Initial 161 | . . . 51 25 50 161 133 Average 104 | . 83 27 58 15 119 225 175 Maximum Alert Level 1 | . . . . . 1 1 1 Low Security (%) 85 | 100 100 100 100 100 86 55 61 Level 1 14 | . . . . . 13 44 38 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . . 1 . . 5 4 3 Investigation 4 | . . . . . 3 1 . Extermination 3 | . . . . . 1 1 1 Reinforcement 4 | . . 1 . . 1 2 . Assault . | . . . . . . . . Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Distress Signals 4 | . 1 1 . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 73 | . 7 12 . 6 22 12 14 Peak Tracking Total 6 | . 4 5 . 6 5 4 3 Tactical Retreats 7 | . 1 1 . . 4 1 . Traps | -11 -10 -9 -9 -9 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Traps Triggered 3 | . 1 . . . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -5 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Machines Disabled 6 | . . . . . 4 . 2 Max in Single Turn 2 | . . . . . 2 . 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Machines Accessed 21 | . . 1 2 9 6 1 2 Terminals 11 | . . 1 2 5 2 . 1 Fabricators 2 | . . . . . 2 . . Repair Stations . | . . . . . . . . Recycling Units 6 | . . . . 4 1 1 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 Total Hacks 44 | . . 2 3 19 14 1 5 Successful 20 | . . 1 2 7 7 1 2 Failed 24 | . . 1 1 12 7 . 3 Catastrophic 6 | . . . . 3 2 . 1 Database Lockouts . | . . . . . . . . Manual 18 | . . 2 1 6 7 . 2 Terminals 23 | . . 2 3 12 4 . 2 Fabricators 5 | . . . . . 5 . . Repair Stations . | . . . . . . . . Recycling Units 11 | . . . . 7 3 1 . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . . . 2 . 3 Terminal Hacks 6 | . . . 2 3 1 . . Part Schematic 1 | . . . 1 . . . . Robot Analysis 1 | . . . . 1 . . . Open Door 1 | . . . 1 . . . . Level Access Points 1 | . . . . . 1 . . Alert Level 1 | . . . . 1 . . . Security Status 1 | . . . . 1 . . . Fabricator Hacks 3 | . . . . . 3 . . Load Schematic 2 | . . . . . 2 . . Build 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . . . . 3 . 1 . Retrieve Components 4 | . . . . 3 . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 6 | . . 1 . 1 3 . 1 Terminals 5 | . . 1 . 1 2 . 1 Botnet 5 | . . 1 . 1 2 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Mask 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 14 | . . . . 6 6 1 1 Full Trace Events 4 | . . . . 1 3 . . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 36 | . . . . . 36 . . Total Part Build Rating 6 | . . . . . 6 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 8 | . . . . 5 . 3 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -5 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . Programmers 4 | . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -5 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Turns Passed 3560 | 2 463 294 139 782 960 549 371 Spaces Moved 2408 | 2 245 132 84 481 753 446 265 Core 138 | . . . . . . . 138 Treads 821 | . . 91 84 481 156 . 9 Legs 1304 | 2 245 41 . . 452 446 118 Wheels 145 | . . . . . 145 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 65 80 50 Average Speed 127 | 120 158 169 160 160 115 98 95 Slowest Speed 250 | 120 190 190 160 160 193 106 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 20 | 2 38 12 12 66 17 13 6 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 4 | . . . . . 4 . . Terrain Destroyed 68 | . . . . . 52 12 4 Melee . | . . . . . . . . Projectile 13 | . . . . . 2 7 4 AOE 55 | . . . . . 50 5 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Total 2705 | 1 295 165 85 494 808 512 345 Wait 82 | . 28 8 . . 6 11 29 Move 2401 | 1 244 131 83 480 752 445 265 Hop . | . . . . . . . . Pick Up 10 | . 3 1 . 3 3 . . Fast Attach 18 | . 3 2 . . 5 4 4 Attach 10 | . . 2 . 1 3 2 2 Detach 1 | . . . . . . 1 . Swap 3 | . . 2 . . 1 . . Drop 21 | . 2 1 . 2 7 4 5 Fire 139 | . 14 18 2 . 23 45 37 Melee . | . . . . . . . . Ram 3 | . . . . . . . 3 Kick 9 | . 1 . . . 8 . . Crush 1 | . . . . 1 . . . Escape Stasis . | . . . . . . . . Rewire 7 | . . . . 7 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -9/Recycling -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 15) 466 | -10/Materials | Entered another Materials area 466 | -9/Materials | Evolved 2 slots: Weapon x2 645 | -9/Materials | Discovered new exit (range 13) 760 | -9/Materials | Entered Storage 895 | -9/Storage | Used back door to open Recycling access 895 | -9/Storage | Discovered new exit (range 4) 899 | -9/Storage | Entered Recycling 899 | -9/Recycling | Found Scrap Engine 1189 | -9/Recycling | Build established: Gunner 1642 | -9/Recycling | Discovered new exit (range 16) 1681 | -9/Recycling | Entered Factory 1681 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 1960 | -7/Factory | Fabricated Carbon-fiber Leg (x2) 1967 | -7/Factory | Build established: Mutant 2349 | -7/Factory | Build established: Construct 2526 | -7/Factory | Identified exit to Factory 2641 | -7/Factory | Entered another Factory area 2641 | -6/Factory | Evolved 2 slots: Utility x2 3161 | -6/Factory | Lost 3 parts (1p2n) 3169 | -6/Factory | Discovered new exit (range 16) 3190 | -6/Factory | Entered another Factory area 3190 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3290 | -5/Factory | Lost 3 parts (1p1n1w) 3325 | -5/Factory | Assembled infested ambush trap array 3337 | -5/Factory | Garrison activated, responded to threat 3392 | -5/Factory | Lost 4 parts (2n2u) 3462 | -5/Factory | Build established: Mutant 3504 | -5/Factory | Core integrity fell below 50% 3535 | -5/Factory | Core integrity fell below 20% 3561 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 03507_ Acquired 5 matter. 03509_ Scrap Engine constructs FC-Carbon Exoskeleton. 03509_ ALERT: Security rotation in progress. 03528_ Scrap Engine constructs Angular-Deuterium Engine. 03529_ Aluminum Leg destroyed. 03529_ FC-Carbon Exoskeleton destroyed. 03529_ Scrap Engine damaged due to network destabilization (-9). 03531_ Scrap Engine destroyed. 03531_ P-70 Sage resets P-70 Sage, system corruption cleaned. 03534_ Discarded Angular-Deuterium Engine. 03538_ #=NVH&QQ&BQJ3Z|3REISCS=QGEV| 03549_ Acquired Power Sword. 03561_ Chain reaction triggered in Imp. Ion Engine. 03561_ Nuclear Reactor explodes. 03561_ R-10 Processor destroyed. 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" " ???# ????????? | | ????? ????? ???# % ????????? | | ######+#######+##+###### @p #???????????????? | | p #???????????? | | p # k #???????????? | | "%" """ ! # k #???????????? | | """ """ !/#? k #???????????? | | """ """ #??+#######???????????? | | ###########! ????????????????????? | | ??????????# ??????????????????? | | ??????????####+### ????????????????? | | ??????????????? # #######???????????????? | | ???????????????? ### #?????????????????????? | | ???????????????????# #?????????????????????? | | ??????????????????# #?????????????????????? | | ????????????????#t #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????? +?????????????????????? | | ????????????????##### #?????????????????????? | | ??????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Utility Shielding 66 Evasion (%) 62 Targeting Accuracy 10 Recoil Reduction 3 Item Schematics ----------------- Carbon-fiber Leg | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryExoskeletonNullifier Manual? 0 Play Time 00:38:11 Cumulative 68.8 hours Start 2024.05.31 @ 09:01:28 End 2024.05.31 @ 09:36:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 11 Adventurer 79 Explorer 5 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 50 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e5f408a-cbc0-404b-afef-5ea34babf2f3