Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.20 @ 18:22:20 Player: Caluan Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (222) 1110 Value Destroyed (8533) 8533 Prototype IDs (7) 140 Alien Tech Used (1) 200 Bonus (4895) 4895 TOTAL SCORE: 21178 Bonus ------- High Alert Combat Kills 145 Follower Combat Kills 614 Entered Garrisons 200 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2854 Friendly Fire -218 Cogmind --------- Core Integrity 0/1000 Matter 291/300 Energy 100/100 System Corruption 28% Temperature Cool (0) Movement Immobile (Siege) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Heavy Treads > --- UTILITY (8) ------ Advanced Targeting Computer Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Hacking Suite Hacking Suite Authchip [Device] Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector Huge Storage Unit Advanced Targeting Computer Improved Armor Integrity Analyzer Improved Kinecellerator Makeshift Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Improved Arc Projector Gamma Rifle Gamma Rifle Heavy Beamcaster > --- INVENTORY -------- Light Fission Core Neutrino Core Heavy Treads Heavy Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Encrypted Comm Array Hacking Suite Hacking Suite Authchip [Device] Rocket Launcher Datajack Improved Plasma Cutter Katana [Rating: 106] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Hacking Suite Device Coolant Injector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Flak Gun Energy Gun Quantum Rifle Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . . . 2 2 . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . 1 . . . . . . . . . Utility 6 | . . . 1 . . . 1 2 . 1 . . . . 1 . . . . Weapon 2 | . . . 1 . . . . . . . . . . . 1 . . . . Parts Attached 131 | 6 8 6 20 1 . . 17 1 15 6 1 1 1 5 12 1 . 13 17 Power 19 | 1 1 1 3 . . . 1 . 2 . . . . . 2 . . 3 5 Engine 10 | 1 1 1 3 . . . 1 . 1 . . . . . 1 . . 1 . Core 4 | . . . . . . . . . 1 . . . . . . . . 1 2 Reactor 5 | . . . . . . . . . . . . . . . 1 . . 1 3 Propulsion 30 | 2 . 2 5 . . . 5 . 3 1 1 1 . 1 2 . . 2 5 Treads 28 | 2 . 1 4 . . . 5 . 3 1 1 1 . 1 2 . . 2 5 Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . 1 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 32 | 1 3 1 2 . . . 4 1 4 4 . . 1 3 4 1 . 2 1 Device 8 | . . . . . . . . . 2 . . . . 1 2 . . 2 1 Storage 5 | 1 2 . . . . . 1 1 . . . . . . . . . . . Processor 6 | . 1 1 1 . . . . . . 1 . . . 1 . 1 . . . Hackware 9 | . . . 1 . . . 2 . . 2 . . 1 1 2 . . . . Protection 4 | . . . . . . . 1 . 2 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 50 | 2 4 2 10 1 . . 7 . 6 1 . . . 1 4 . . 6 6 Energy Gun 14 | . . . . . . . 3 . 1 . . . . . . . . 5 5 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 23 | 2 2 1 6 . . . 1 . 4 1 . . . 1 3 . . 1 1 Ballistic Cannon 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . Launcher 6 | . 1 1 1 1 . . 1 . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . 1 . . . . . 1 . . . Corrupted Parts 6 | . . . . . . . . . . . . . . . . . . . 6 System Corruption 18 | . . . . . . . . . . . . . . . . . . . 18 Parts Lost 61 | . 1 4 6 . . . 5 . 2 . . . . 2 4 . . 11 26 Power 9 | . . 1 . . . . 1 . . . . . . . . . . 2 5 Propulsion 17 | . . 3 3 . . . 1 . 1 . . . . . 1 . . 2 6 Utility 10 | . . . . . . . . . 1 . . . . 2 1 . . 1 5 Weapon 25 | . 1 . 3 . . . 3 . . . . . . . 2 . . 6 10 Highest Loss Streak 13 | . 1 2 2 . . . 3 . 1 . . . . 2 2 . . 5 13 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . Average Backups 16 | 1 7 9 13 15 15 15 18 20 21 20 22 22 22 21 19 18 18 16 10 Power . | . 1 1 . 1 1 1 . . . . 1 1 1 1 1 1 1 . 2 Propulsion 5 | . 1 . 2 4 4 4 5 6 7 8 8 8 8 8 7 7 7 6 1 Utility 3 | . . 2 3 4 4 4 5 7 5 3 4 4 4 4 3 3 3 3 3 Weapon 4 | . 4 5 3 4 4 4 4 5 6 6 6 6 6 5 4 4 4 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 16 | . . . 6 . . . 1 . . . . . . . 5 . . . 4 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . 3 . . . . . . . . . . . 4 . . . . Utility 3 | . . . . . . . . . . . . . . . . . . . 3 Weapon 4 | . . . 3 . . . 1 . . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 87 | . 99 97 82 100 100 100 98 84 89 90 86 86 86 77 85 87 88 86 59 Engine 6 | . 14 12 11 11 11 11 9 7 . 6 6 6 6 6 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . 3 5 5 3 3 Treads 18 | . 28 18 17 22 22 22 26 23 17 20 20 20 20 20 15 11 11 10 10 Device 3 | . . . . . . . . . 6 6 6 6 6 6 4 4 5 6 4 Storage 7 | . 14 14 11 11 11 11 9 7 7 6 6 6 6 6 5 5 5 5 5 Processor 7 | . 13 13 11 11 11 11 1 . . . 6 6 6 6 11 11 11 11 11 Hackware 12 | . . . 6 11 11 11 24 23 15 17 13 13 13 9 17 23 23 21 6 Protection 2 | . . . . . . . 1 . 11 12 6 6 6 1 . . . . . Energy Gun 3 | . . . . . . . 10 7 4 6 6 6 6 6 1 . . 3 9 Ballistic Gun 16 | . 27 15 16 32 33 33 12 7 14 12 13 13 13 12 21 22 17 14 . Ballistic Cannon 1 | . . 12 3 . . . 3 7 . . . . . . . . . . . Slashing Weapon 1 | . . . 2 . . . . . 1 . . . . . . . 4 2 3 Peak Build Rating 106 | 6 8 8 23 23 23 23 32 31 68 72 69 69 71 75 92 97 96 106 102 Average Rating 52 | 4 7 7 16 23 23 23 29 30 54 70 68 69 70 66 78 95 95 95 70 On Entrance 48 | . 6 8 8 23 23 23 23 30 30 68 68 69 69 71 75 92 96 96 99 Avg Prop Armor Cover (%) 10 | . . 9 11 . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 124 | 12 29 30 36 36 36 36 61 97 123 123 122 122 122 122 114 114 114 124 119 Greatest Support 145 | 40 40 40 44 44 44 44 66 64 95 115 118 118 118 126 145 145 145 145 145 Greatest Overweight (x) 9 | . . 1 9 . . . . 1 5 1 1 1 1 1 1 . . . 1 Average Overweight (x) . | . . . . . . . . . 1 . 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 6 14 15 15 15 15 15 19 21 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 3 11 11 15 15 15 15 20 20 25 25 25 25 25 25 25 25 25 25 22 Average Carried 19 | 1 7 9 13 15 15 15 18 20 23 23 25 25 25 24 23 25 25 23 12 Final Capacity 25 | 8 15 15 15 15 15 15 20 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 11 8 15 15 15 15 20 20 25 25 25 25 25 24 25 25 25 19 5 Class Distribution -------------------- 35% | Scavenger-Tank 22% | Hacker-Gunner 20% | Mutant 11% | Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -5/Proximity Caves Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Matter Collected 5329 | 193 339 222 615 100 . . 616 . 683 56 114 140 15 293 705 111 133 690 304 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 9218 | . 503 326 1561 104 . . 1035 . 1483 56 48 433 . 285 888 91 49 1066 1290 Parts 464 | . 36 12 98 11 . . 65 . 72 2 5 19 . 6 38 10 4 49 37 Haulers Intercepted 10 | . 2 . 6 . . . 2 . . . . . . . . . . . . Recyclers Shooed 5 | . 1 . 2 . . . 1 . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . . . . . . . . . 5 20 . 7 . 10 3 . 22 Prevented 23 | . . . . . . . . . . . . 8 . . . 3 . . 12 Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 186 | . 12 8 28 6 . . 25 . 25 1 1 8 . 7 16 3 5 22 19 Melee 12 | . . . 12 . . . . . . . . . . . . . . . . Guns 113 | . 8 4 6 3 . . 19 . 15 1 1 8 . 1 16 2 . 15 14 Cannons 13 | . . 2 7 . . . 3 . 1 . . . . . . . . . . AOE 45 | . 4 2 2 3 . . 3 . 9 . . . . 6 . 1 5 7 3 Classes Destroyed 20 | . 6 1 3 . . . . . 2 . 1 . . . 2 . . 3 2 Worker 8 | . 2 . 3 . . . 1 . . . . . . . 2 . . . . Builder 3 | . . . 1 . . . . . . . . . . . 2 . . . . Hauler 10 | . 2 . 6 . . . 2 . . . . . . . . . . . . Recycler 5 | . . . 4 . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . Operator 4 | . 3 . 1 . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . 2 Watcher 3 | . 1 . . . . . 1 . . . . . . . 1 . . . . Swarmer 43 | . 3 . 11 4 . . 7 . 3 . . 2 . 4 . 1 5 2 1 Grunt 78 | . 9 6 6 2 . . 14 . 16 . . 2 . 3 7 . . 6 7 Brawler 5 | . . . . . . . . . 1 . . 1 . . . . . 1 2 Duelist 9 | . . . 1 . . . 1 . . . . 2 . . . . . . 5 Protector 3 | . . . . . . . . . . . . . . . . . . 3 . Sentry 22 | . . 2 10 . . . 3 . 3 1 . 1 . . 1 . . . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 Specialist 4 | . . . . . . . . . 2 . . . . . . . . 2 . Hunter 4 | . . . . . . . . . . . 1 . . . 1 . . 2 . Programmer 12 | . . . . . . . . . . . . . . . 6 2 . 3 1 Behemoth 2 | . . . . . . . . . . . . . . . 1 . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . 2 . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 10 | . 3 2 5 4 . . 5 . 10 1 1 6 . 4 4 2 5 9 5 Combat Bots Only 10 | . 3 2 4 4 . . 4 . 10 1 1 6 . 4 4 2 5 9 5 Max Kills in Single Turn 5 | . 3 2 2 3 . . 3 . 5 1 1 1 . 2 2 2 3 2 2 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . 1 . 1 . Exploded 5 | . 3 2 1 3 . . 3 . 5 . . . . 2 . 1 3 2 2 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Hostile Shots Fired 1060 | . 70 46 139 9 . . 98 . 178 27 6 12 . 53 89 9 6 151 167 Missed 275 | . 19 11 44 1 . . 31 . 57 8 2 8 . 18 20 2 1 32 21 Hits 785 | . 51 35 95 8 . . 67 . 121 19 4 4 . 35 69 7 5 119 146 Melee 41 | . . . . . . . 1 . . . . . . . . . . . 40 Projectile 744 | . 51 35 95 8 . . 66 . 121 19 4 4 . 35 69 7 5 119 106 AOE 22 | . . . . . . . . . . . . . . . . . . 2 20 Critical Strikes 39 | . 1 1 4 1 . . 2 . 5 . . . . 2 2 1 . 4 16 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 . . . . Damage Taken 15620 | . 616 489 1126 128 . . 976 . 1463 152 104 72 . 794 1305 129 72 3189 5005 Core 1739 | . 40 57 298 . . . 101 . 139 11 . 13 . 78 87 . 27 288 600 Absorbed by Shields 38 | . . . . . . . . . 38 . . . . . . . . . . Reduced by Siege Mode 1102 | . . . . . . . . . 22 . . . . 14 72 . . 328 666 Regen/Repaired (Parts) 578 | . . . 24 . . . . . . . . . . . 520 . . 34 . Core Remaining (%) 72 | 100 . 61 . . . 25 81 . 80 . . . . 88 . . . . . Volleys Fired 467 | . 63 25 67 9 . . 59 . 37 5 2 14 1 29 32 5 2 45 72 Largest 4 | . 2 2 3 3 . . 3 . 3 3 3 3 1 3 4 4 1 4 4 Hottest 296 | . 50 50 73 69 . . 193 . 157 157 157 157 35 157 182 117 33 296 296 Shots Fired 1043 | . 122 48 112 24 . . 151 . 89 15 6 40 1 49 121 11 2 126 126 Gun 908 | . 115 31 60 23 . . 135 . 77 15 6 40 1 41 118 10 . 114 122 Cannon 88 | . 3 15 49 . . . 15 . 3 . . . . . 3 . . . . Launcher 47 | . 4 2 3 1 . . 1 . 9 . . . . 8 . 1 2 12 4 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 775 | . 118 46 109 23 . . 116 . 68 10 4 26 1 31 115 10 . 88 10 Thermal 174 | . . . . . . . 34 . 12 5 2 14 . 10 6 . . 15 76 Explosive 47 | . 4 2 3 1 . . 1 . 9 . . . . 8 . 1 2 12 4 Electromagnetic 47 | . . . . . . . . . . . . . . . . . . 11 36 Robot Hit Streak 18 | . 14 13 9 11 . . 18 . 7 6 3 16 . 9 18 5 . 17 17 Robot Miss Streak 9 | . 4 3 7 2 . . 2 . 5 3 1 4 . 3 6 9 . 3 7 Penetration Max 1 | . . . . . . . . . . . . 1 . . 1 . . 1 . Secondary Targets 27 | . 1 . 2 2 . . 3 . 3 . . 4 . . 4 1 . 5 2 Max Gunslinging Chain 2 | . 1 . 1 2 . . 1 . 1 . . 1 . . 1 1 . 1 1 Shots Hit Robots 844 | . 79 34 101 19 . . 104 . 99 13 4 29 . 38 109 6 . 97 112 Core Hits 621 | . 43 17 43 9 . . 57 . 91 5 3 29 . 28 105 8 8 118 57 Critical Kills 1 | . . . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 6 | . . . 4 . . . . . . . . . . . . . . 2 . Critical Strikes 28 | . . . 8 . . . 2 . 3 . . . . . . . . 4 11 Burn 9 | . . . . . . . 1 . . . . . . . . . . 1 7 Destroy 3 | . . . . . . . . . . . . . . . . . . 3 . Blast 1 | . . . . . . . 1 . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . 1 Smash 4 | . . . 4 . . . . . . . . . . . . . . . . Sever 10 | . . . 4 . . . . . 3 . . . . . . . . . 3 Melee Attacks 96 | . . . 48 . . . 5 . 28 2 . . . . . 1 . . 12 Impact 9 | . . . 9 . . . . . . . . . . . . . . . . Slashing 85 | . . . 39 . . . 3 . 28 2 . . . . . 1 . . 12 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . 6 . . . 2 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25065 | . 1023 663 2646 441 . . 1984 . 4322 312 57 782 . 1777 2934 194 319 4841 2770 Guns 15030 | . 650 280 606 274 . . 1526 . 1349 312 57 782 . 875 2737 128 . 3164 2290 Cannons 1055 | . . 158 489 . . . 241 . 23 . . . . . 144 . . . . Explosions 5402 | . 334 225 166 167 . . 138 . 1148 . . . . 902 . 66 319 1677 260 Melee 3409 | . . . 1357 . . . 30 . 1802 . . . . . . . . . 220 Ramming 169 | . 39 . 28 . . . 49 . . . . . . . 53 . . . . Kinetic 12204 | . 650 438 1095 274 . . 1347 . 1083 189 27 511 . 699 2738 128 . 2795 230 Thermal 3220 | . . 105 . . . . 420 . 289 123 30 271 . 176 143 . . 273 1390 Explosive 5297 | . 334 120 166 167 . . 138 . 1148 . . . . 902 . 66 319 1677 260 Electromagnetic 766 | . . . . . . . . . . . . . . . . . . 96 670 Impact 276 | . . . 276 . . . . . . . . . . . . . . . . Slashing 3133 | . . . 1081 . . . 30 . 1802 . . . . . . . . . 220 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . . . . . . . . . . . 7 7 7 7 28 Average Corruption 9 | . . . . . . . . . . . . . . . 3 7 7 4 18 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 135 | . . . . . . . . . . . . . . . 21 14 27 7 66 Message Errors 38 | . . . . . . . . . . . . . . . 6 5 7 2 18 Matter Fused 30 | . . . . . . . . . . . . . . . 4 6 7 1 12 Heat Flow Errors 14 | . . . . . . . . . . . . . . . 2 . 4 . 8 Energy Discharges 19 | . . . . . . . . . . . . . . . 2 1 4 1 11 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 12 | . . . . . . . . . . . . . . . 1 . 4 2 5 Data Loss (major) 7 | . . . . . . . . . . . . . . . 3 . 1 1 2 Misfires 5 | . . . . . . . . . . . . . . . 1 . . . 4 Alerts 2 | . . . . . . . . . . . . . . . . 1 . . 1 Weapon Failures 6 | . . . . . . . . . . . . . . . 1 . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 485 | . 36 . 308 10 . . 13 . 77 . . . . 12 . . 2 14 13 Projectiles 28 | . . . 28 . . . . . . . . . . . . . . . . Explosions 153 | . 36 . 30 10 . . 13 . 36 . . . . 12 . . 2 14 . Melee 304 | . . . 250 . . . . . 41 . . . . . . . . . 13 Knockbacks 12 | . . 1 5 . . . 5 . . . . . . . 1 . . . . Impact 2 | . . . 1 . . . . . . . . . . . 1 . . . . Kinetic 9 | . . 1 4 . . . 4 . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 182 | . . . . 27 . . 30 . . . . . . . . . . 26 99 Shots 7 | . . . . 1 . . 1 . . . . . . . . . . 1 4 Rammed 31 | . 12 1 7 . . . 9 . . . . . . . 2 . . . . Targets Rammed 33 | . 13 1 7 . . . 9 . . . . . . . 3 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . . . . . . . . 1 . . . . Highest Temperature 387 | . 33 22 27 42 . . 387 . 193 200 168 200 . 198 244 31 228 292 227 Average Temperature 67 | . 10 5 8 19 . . 68 . 86 98 91 119 . 108 65 16 102 45 81 Received Heat Transfer 2916 | . 348 219 303 51 . . 477 . 501 54 . 21 . 162 198 . . 234 348 Effects 3 | . . . . . . . 3 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . Siege Activations 27 | . . . . . . . . . 2 . . 2 . 3 5 . . 7 8 Total Turns 459 | . . . . . . . . . 26 . . 15 . 26 50 . . 150 192 Longest Duration 59 | . . . . . . . . . 22 . . 13 . 13 20 . . 39 59 Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 7 | . . . 5 . . . . . . . . . . . . . . . 2 Combat Hostiles 3 | . . . 1 . . . . . . . . . . . . . . . 2 Parts Fried 9 | . . . 3 . . . . . . . . . . . . . . . 6 Impact Corruptions 6 | . . . 6 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . 1 . . . . . . . . . 5 Heat Transferred 5973 | . . 100 . . . . 999 . 407 148 37 333 . 222 185 . . 481 3061 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Maximum Alert Level 3 | . . . 1 1 . . 1 . 3 2 . . . . 1 . . . . Low Security (%) 66 | 100 100 100 66 70 . 100 78 100 16 13 . . . . 96 . . . . Level 1 20 | . . . 33 29 . . 21 . 18 65 . . . . 3 . . . . Level 2 10 | . . . . . . . . . 49 20 . . . . . . . . . Level 3 2 | . . . . . . . . . 15 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 920 | . 77 81 263 275 . . 243 63 920 483 . . . . 210 . . . . Initial 483 | . . . 5 85 . . . 63 . 483 . . . . 32 . . . . Average 176 | . 28 16 142 147 . . 166 30 454 307 . . . . 47 . . . . Influence Increases 5806 | . 398 231 899 240 . . 684 . 940 103 34 263 . 344 603 75 110 445 437 Destroy 0b10 Robot/C 3940 | . 240 160 560 180 . . 500 . 500 40 20 220 . 240 380 60 100 380 360 Destroy 0b10 Robot/NC 230 | . 40 . 75 . . . 20 . 30 . . . . 5 30 . . 20 10 Destroy Leader 626 | . 56 30 182 30 . . 96 . 20 20 10 10 . 30 92 10 10 . 30 Allied During Kill 129 | . . . . 19 . . . . . 8 4 33 . 39 14 5 . . 7 Successful Hack 105 | . 6 . 4 . . . 33 . . 27 . . . . 35 . . . . Select Force Hacks 30 | . . . 30 . . . . . . . . . . . . . . . . Disable Machine 45 | . 15 30 . . . . . . . . . . . . . . . . . Anti-Garrison Action 300 | . . . . . . . . . 300 . . . . . . . . . . Destroy Structure 131 | . 26 11 18 11 . . 20 . 15 8 . . . . 22 . . . . Lose Combat Pursuer 270 | . 15 . 30 . . . 15 . 75 . . . . 30 30 . . 45 30 Influence Decreases 5806 | . 398 217 694 420 39 . 544 140 20 811 246 175 88 292 453 277 110 264 618 Entered New Map 1140 | . . . 9 134 39 . . 77 . 437 79 . 88 . 20 76 . . 181 Time Decay 4077 | . 398 177 635 286 . . 484 63 . 374 167 115 . 292 356 201 110 154 265 Lost Part 464 | . . 40 50 . . . 50 . 20 . . . . . 22 . . 110 172 Lost Ally 112 | . . . . . . . 10 . . . . 60 . . 42 . . . . Purge Threat 13 | . . . . . . . . . . . . . . . 13 . . . . Squads Dispatched 19 | . 2 . 2 . . . 5 . . 1 . . . . 8 . . . 1 Investigation 4 | . . . 1 . . . . . . . . . . . 3 . . . . Extermination 4 | . . . . . . . . . . 1 . . . . 3 . . . . Reinforcement 10 | . 2 . 1 . . . 5 . . . . . . . 2 . . . . Assault 1 | . . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Distress Signals 38 | . 2 . 2 . . . 2 . . . . . . . . . . 2 30 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 349 | . 30 8 55 9 . . 39 . 28 2 1 13 . 13 26 3 1 93 28 Peak Tracking Total 21 | . 4 2 5 4 . . 7 . 9 1 1 7 . 5 5 2 5 21 9 Tactical Retreats 11 | . 1 . 1 . . . 1 . 3 . . . . 1 1 . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Traps Triggered 3 | . . . . . . . . . 3 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Machines Disabled 6 | . 1 3 . . . . . . . . . 1 . . . 1 . . . Max in Single Turn 2 | . 1 2 . . . . . . . . . 1 . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Machines Accessed 44 | . 5 . 11 . . . 8 1 1 3 . 1 . . 8 2 . 4 . Terminals 27 | . 4 . 9 . . . 7 . 1 2 . . . . 4 . . . . Fabricators 3 | . . . . . . . . . . 1 . . . . 2 . . . . Repair Stations 2 | . . . 1 . . . . . . . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . 1 . . . . Total Hacks 115 | . 9 . 33 . . . 24 1 2 8 . 1 . . 27 2 . 8 . Successful 78 | . 3 . 25 . . . 18 1 1 6 . 1 . . 13 2 . 8 . Failed 37 | . 6 . 8 . . . 6 . 1 2 . . . . 14 . . . . Catastrophic 6 | . . . 1 . . . 1 . 1 . . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 59 | . 9 . 17 . . . 16 . 1 4 . . . . 12 . . . . Terminals 76 | . 7 . 24 . . . 21 . 2 6 . . . . 16 . . . . Fabricators 8 | . . . . . . . . . . 2 . . . . 6 . . . . Repair Stations 4 | . . . 2 . . . . . . . . . . . 2 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 7 . . . 3 . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . . . 3 . . . . Terminal Hacks 39 | . . . 7 . . . 11 . 1 3 . 1 . . 6 2 . 8 . Record 8 | . . . . . . . . . . . . . . . . 1 . 7 . Robot Schematic 3 | . . . 1 . . . 1 . . 1 . . . . . . . . . Robot Analysis 2 | . . . 2 . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . 3 . . . 1 . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . 1 . . . 1 . 1 . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 . . . . . . . 1 . . . . Fabricator Index 2 | . . . . . . . . . . 1 . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . Assault Status 1 | . . . . . . . 1 . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . 2 . . . . Recall Reinforcements 4 | . . . . . . . 3 . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 2 . . . . 3 . . . . Load Schematic 3 | . . . . . . . . . . 1 . . . . 2 . . . . Build 2 | . . . . . . . . . . 1 . . . . 1 . . . . Repair Station Hacks 4 | . . . 2 . . . . . . . . . . . 2 . . . . Scan Component 2 | . . . 1 . . . . . . . . . . . 1 . . . . Repair 2 | . . . 1 . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 6 . . . 2 . . . . . . . . . . . . Insert Component 4 | . . . 3 . . . 1 . . . . . . . . . . . . Analyze 4 | . . . 3 . . . 1 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 20 | . 3 . 10 . . . 5 . . 1 . . . . 1 . . . . Terminals 18 | . 2 . 9 . . . 5 . . 1 . . . . 1 . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . Botnet 14 | . 1 . 6 . . . 5 . . 1 . . . . 1 . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 3 . 9 . . . 6 1 1 2 . . . . 6 . . . . Full Trace Events 3 | . . . . . . . . . . . . . . . 3 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . 1 . . . 1 . . 1 . . 3 . . . . . . Robots Built 4 | . . . . . . . . . . 2 . . . . 2 . . . . Authchips 1 | . . . . . . . . . . 1 . . . . . . . . . Time 254 | . . . . . . . . . . 67 . . . . 187 . . . . Total Robot Build Rating 22 | . . . . . . . . . . 8 . . . . 14 . . . . Part Schematics Acquired 22 | . . . 7 . . . 1 . . . . . 14 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . . . . . 1 . . . . Time 88 | . . . 26 . . . . . . . . . . . 62 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . 1 . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 2 . . . . . . . . . . . . Non-combat 2 | . . . . . . . 2 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 . . . . . . . . . . . . no_distress 2 | . . . . . . . 2 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . 2 . . . . . . 2 Allies Hacked 2 | . . . . . . . . . . . . 1 . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Total Allies 12 | . . . 1 2 . . . . . 2 . 3 . . 2 . . . 2 Largest Group 3 | . . . 1 3 3 1 1 . . 2 2 3 2 2 2 1 . . 2 Highest-Rated Group 112 | . . . 10 59 59 10 10 . . 74 74 101 64 64 112 56 . . 94 Highest-Rated Ally 56 | . . . 10 31 31 10 10 . . 37 37 37 32 32 56 56 . . 47 Initial Warlord ECA Mod 1 | . . . . . . . . . . 1 1 1 1 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 74 | . . . . 11 . . . . . 4 1 21 . 19 10 2 . . 6 Total Damage 2093 | . . . . 147 . . . . . 129 32 424 . 742 356 99 . . 164 Kills 17 | . . . . 3 . . . . . 1 . 3 . 6 3 . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Active Infowar (turns) 2270 | . 1580 690 . . . . . . . . . . . . . . . . . T.N.C. 2270 | . 1580 690 . . . . . . . . . . . . . . . . . Robot Analysis Total 2 | . . . 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . 1 . . . . . . 2 2 3 2 . 1 . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Turns Passed 21478 | 116 1621 717 2738 633 738 21 1406 149 2131 863 584 1272 2013 987 1422 661 890 1086 1430 Spaces Moved 10488 | 67 843 429 1447 405 508 11 702 91 788 325 236 497 837 522 705 398 552 478 647 Core 8 | 4 . . 4 . . . . . . . . . . . . . . . . Treads 9993 | 63 843 184 1201 405 508 11 702 91 788 325 236 497 837 522 705 398 552 478 647 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 487 | . . 245 242 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 115 115 145 145 145 145 150 230 160 240 240 240 160 155 160 160 160 160 Average Speed 176 | 153 160 141 154 145 145 145 147 164 236 228 240 240 240 167 157 160 160 160 161 Slowest Speed 560 | 160 160 240 500 145 145 145 150 230 560 240 240 240 240 240 240 160 160 160 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . 1 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 5 93 82 98 80 87 10 57 4 66 8 51 65 83 73 18 58 68 66 60 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 7 | . . 1 . 1 . . . . . . 1 1 . 1 . 1 . . 1 Known Exits Taken 5 | . . . . . . . 1 1 . 1 . . 1 . 1 . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . . . . 1 1 . 1 . 1 1 1 . Scrap Searched 19 | . . 1 . 4 . . . . . . 2 1 2 4 . 1 2 . 2 Spaces Dug 5 | . . . 1 . . . 2 . . 2 . . . . . . . . . Terrain Destroyed 310 | . 38 20 29 12 . . 15 . 15 3 1 7 . 49 9 10 15 60 27 Melee 5 | . . . 1 . . . 2 . . 2 . . . . . . . . . Projectile 49 | . . . 1 . . . . . 3 1 1 7 . 12 9 1 . 14 . AOE 256 | . 38 20 27 12 . . 13 . 12 . . . . 37 . 9 15 46 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Upp Upp War Pro Total 12444 | 80 1004 491 1770 431 509 16 933 92 941 432 251 547 841 590 940 411 556 705 904 Wait 985 | . 56 25 136 16 2 6 114 . 39 84 10 20 3 29 161 . 1 153 130 Move 10464 | 66 842 428 1446 404 507 10 701 90 784 324 235 496 836 521 704 397 551 475 647 Hop 1 | . . . . . . . . . . . . . . . . . . 1 . Pick Up 100 | 8 13 1 22 . . . 15 . 10 3 1 . . 1 14 . . 4 8 Fast Attach 37 | . 1 1 8 . . . 3 1 5 3 . . . 2 2 3 . 5 3 Attach 68 | 6 1 3 6 . . . 7 . 5 4 . . . 1 10 . . 9 16 Detach 9 | . . . 3 . . . . . . 1 . . . . 1 . . 2 2 Swap 82 | . 10 5 10 2 . . 13 . 14 2 1 1 1 5 2 3 2 7 4 Drop 72 | . 5 2 17 . . . 7 1 12 4 2 1 . 2 11 2 . 4 2 Fire 467 | . 63 25 67 9 . . 59 . 37 5 2 14 1 29 32 5 2 45 72 Melee 96 | . . . 48 . . . 5 . 28 2 . . . . . 1 . . 12 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 33 | . 13 1 7 . . . 9 . . . . . . . 3 . . . . Escape Stasis 5 | . . . . . . . . . 5 . . . . . . . . . . Rewire 25 | . . . . . . . . . 2 . . 15 . . . . . . 8 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / [*Sto x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / *Upp x2 / Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 742 | -10/Materials | Discovered new exit (range 10) 1110 | -10/Materials | Discovered new exit (range 13) 1192 | -10/Materials | Discovered new exit (range 15) 1738 | -10/Materials | Entered Mines 1820 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1850 | -10/Mines | Discovered new exit (range 14) 2051 | -10/Mines | Learned Materials terminal intel 2076 | -10/Mines | Learned location of Zion (-6) 2360 | -10/Mines | Discovered new exit (range 6) 2375 | -10/Mines | Discovered new exit (range 4) 2455 | -10/Mines | Entered Materials 2455 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2456 | -9/Materials | Loaded intel: 12 terminal locations 2585 | -9/Materials | Discovered new exit (range 15) 2635 | -9/Materials | Repaired Grenade Launcher 3014 | -9/Materials | Discovered new exit (range 6) 3056 | -9/Materials | Discovered new exit (range 7) 3559 | -9/Materials | Discovered new exit (range 16) 3622 | -9/Materials | Core integrity fell below 50% 3910 | -9/Materials | Discovered new exit (range 14) 4448 | -9/Materials | Discovered new exit (range 3) 4713 | -9/Materials | Discovered new exit (range 6) 4753 | -9/Materials | Build established: Gunner 5193 | -9/Materials | Entered Mines 5193 | -9/Mines | Accompanied by 1 ally 5328 | -9/Mines | Learned location of Storage (-9) 5576 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 5585 | -9/Mines | Discovered new exit (range 10) 5699 | -9/Mines | Discovered new exit (range 13) 5802 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5804 | -9/Mines | Discovered new exit (range 5) 5826 | -9/Mines | Entered Exiles 5826 | -9/Exiles | Found Exiles lab abandoned 5826 | -9/Exiles | Accompanied by 3 allies 5845 | -9/Exiles | Discovered new exit (range 15) 5856 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6564 | -9/Exiles | Entered Mines 6564 | -8/Mines | Accompanied by 1 ally 6564 | -8/Mines | Discovered new exit (range 9) 6585 | -8/Mines | Entered Materials 6585 | -8/Materials | Accompanied by 1 ally 6585 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6927 | -8/Materials | Identified exit to Factory 7257 | -8/Materials | Lost 3 parts (1n2w) 7544 | -8/Materials | Build established: Hacker-Gunner 7991 | -8/Materials | Entered Factory 7991 | -7/Factory | Evolved 2 slots: Utility x2 8138 | -7/Factory | Identified exit to Garrison 8140 | -7/Factory | Entered Garrison 8212 | -7/Garrison | Triggered checkpoint 8486 | -7/Garrison | Triggered checkpoint 8545 | -7/Garrison | Destroyed 10 combat bots 8648 | -7/Garrison | Triggered checkpoint 8802 | -7/Garrison | Discovered new exit (range 10) 8872 | -7/Garrison | Triggered checkpoint 9220 | -7/Garrison | Build established: Scavenger-Mutant 9434 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9585 | -7/Garrison | Build established: Scavenger-Tank 9738 | -7/Garrison | Triggered checkpoint 9783 | -7/Garrison | Destroyed 7 combat bots 9888 | -7/Garrison | Triggered checkpoint 10000 | -7/Garrison | Discovered new exit (range 12) 10031 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10140 | -7/Garrison | Triggered checkpoint 10251 | -7/Garrison | Discovered new exit (range 8) 10271 | -7/Garrison | Entered Factory 10271 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10594 | -6/Factory | Identified exit to Lower Caves 10832 | -6/Factory | Fabricated P-60 Hacker (x2) 11134 | -6/Factory | Entered Lower Caves 11134 | -6/Lower Caves | Accompanied by 2 allies 11140 | -6/Lower Caves | Met a Warlord Commander 11141 | -6/Lower Caves | Learned location of Warlord (-5) 11142 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11142 | -6/Lower Caves | Found Encrypted Comm Array 11364 | -6/Lower Caves | Learned location of 1 exit from Factory 11679 | -6/Lower Caves | Discovered new exit (range 15) 11718 | -6/Lower Caves | Entered another Lower Caves area 11718 | -6/Lower Caves | Accompanied by 2 allies 12195 | -6/Lower Caves | Encountered a Warlord checkpoint 12267 | -6/Lower Caves | Learned Factory emergency access door positions 12757 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12762 | -6/Lower Caves | Hacker 5b assimilated hostile S-27 Virus 12905 | -6/Lower Caves | Discovered new exit (range 8) 12914 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12990 | -6/Lower Caves | Entered Zion 12990 | -6/Zion | Accompanied by 2 allies 13019 | -6/Zion | Given A8's code to call for help 13280 | -6/Zion | Identified exit to Proximity Caves 13342 | -6/Zion | Learned Factory stockpile data 13587 | -6/Zion | Learned Factory stockpile data 13940 | -6/Zion | Received a visual enhancement algorithm 15003 | -6/Zion | Entered Proximity Caves 15003 | -5/Proximity Caves | Accompanied by 2 allies 15156 | -5/Proximity Caves | Spotted B-75 Beast 15175 | -5/Proximity Caves | Allies destroyed B-75 Beast 15542 | -5/Proximity Caves | Learned location of 2 exits from Factory 15747 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15892 | -5/Proximity Caves | Discovered new exit (range 6) 15990 | -5/Proximity Caves | Entered Factory 15990 | -5/Factory | Accompanied by 2 allies 15990 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 15991 | -5/Factory | Identified exit to Extension 15992 | -5/Factory | Identified exit to Upper Caves 15992 | -5/Factory | Identified exit to Factory 16879 | -5/Factory | Repaired Imp. Heavy Treads 17014 | -5/Factory | Build established: Hacker-Gunner 17108 | -5/Factory | Spotted B-75 Beast 17134 | -5/Factory | Destroyed B-75 Beast 17347 | -5/Factory | Fabricated H-77 Assassin? 17412 | -5/Factory | Entered Upper Caves 17412 | -5/Upper Caves | Accompanied by 1 ally 18004 | -5/Upper Caves | Discovered new exit (range 15) 18051 | -5/Upper Caves | Found Alien Artifact 18051 | -5/Upper Caves | Identified Dimensional Node Initializer 18051 | -5/Upper Caves | Initialized slip node 18073 | -5/Upper Caves | Entered another Upper Caves area 18955 | -5/Upper Caves | Discovered new exit (range 7) 18963 | -5/Upper Caves | Entered Warlord 19016 | -5/Warlord | System corruption cleaned by Quarantine Array 19157 | -5/Warlord | Met Warlord 19182 | -5/Warlord | Warlord's base attacked by MAIN.C 19437 | -5/Warlord | Learned Research security intel 19437 | -5/Warlord | Learned Factory scanalyzer intel 19437 | -5/Warlord | Learned Factory garrison access intel 19437 | -5/Warlord | Learned Armory repair station intel 19439 | -5/Warlord | Learned 4 Research zone layouts 19442 | -5/Warlord | Learned Armory emergency access door positions 19532 | -5/Warlord | Warlord forces counterattacked 19568 | -5/Warlord | Spotted Executioner 19578 | -5/Warlord | Spotted Executioner 19607 | -5/Warlord | Spotted Striker 19623 | -5/Warlord | Spotted Striker 19673 | -5/Warlord | Lost 19 allies 19702 | -5/Warlord | Spotted B-86 Titan 19712 | -5/Warlord | Destroyed B-86 Titan 19722 | -5/Warlord | Spotted Executioner 19726 | -5/Warlord | Spotted Executioner 19736 | -5/Warlord | Destroyed Executioner 19746 | -5/Warlord | Lost 10 allies 19748 | -5/Warlord | Destroyed Executioner 19772 | -5/Warlord | Destroyed 9 combat bots 19772 | -5/Warlord | Lost 5 parts (1p2n2w) 19857 | -5/Warlord | Warlord base infiltrated, sounded retreat 19857 | -5/Warlord | Spotted Executioner 19868 | -5/Warlord | Spotted Striker 19915 | -5/Warlord | Lost 5 parts (1p4w) 19990 | -5/Warlord | Spotted Executioner 19997 | -5/Warlord | Discovered new exit (range 15) 20030 | -5/Warlord | Lost 4 allies 20049 | -5/Warlord | Entered Proximity Caves 20052 | -4/Proximity Caves | Spotter reported a threat 20052 | -4/Proximity Caves | Spotter reported a threat 20177 | -4/Proximity Caves | Spotter reported a threat 20289 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 20316 | -4/Proximity Caves | Core integrity fell below 50% 20321 | -4/Proximity Caves | System corruption reached 10% 20387 | -4/Proximity Caves | Lost 13 parts (1p4n2u6w) 20607 | -4/Proximity Caves | Build established: Scavenger-Mutant 21016 | -4/Proximity Caves | Learned location of Armory (-4) 21178 | -4/Proximity Caves | Core integrity fell below 20% 21230 | -4/Proximity Caves | Lost 4 parts (1p1n2u) 21422 | -4/Proximity Caves | Lost 6 parts (2p1n1u2w) 21479 | -4/Proximity Caves | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 21427_ System corrupted: Matter fused (-9). 21432_ Activated siege mode. 21450_ System corrupted: FCS attempts to trigger Plasma Rifle. 21450_ System corrupted: Plasma Rifle misfires. 21458_ Ended siege mode. 21461_ D-63 Destroyer suffers critical hit (Burn). 21463_ Plasma Rifle destroyed. 21466_ System corrupted: Field Laser failed to cycle. 21467_ System corrupted: FCS attempts to trigger Field Laser. 21467_ System corrupted: Field Laser misfires. 21467_ Activated siege mode. 21467_ Lgt. Antimatter Reactor destroyed. 21470_ D-63 Destroyer suffers critical hit (Burn). 21473_ Field Laser destroyed. 21475_ Dropped Huge Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ?????????????????? ??????????????????????? | | ???????????????? #?????????????????????? | | ?????????????? #?????????????????????? | | ?????????????? % #?????????????????????? | | ????????????? ######????????????????? | | ????????????? #????????????????? | | ???????????? #????????????????? | | ???????????? #????????????????? | | ???????????? #????????????????? | | ??????????? #????????????????? | | ??????????? #????????????????? | | ?????????? #????????????????? | | ?????????? #????????????????? | | ?????????? |@ #????????????????? | | ?????????? d #????????????????? | | ??????????i ######### ######????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????#########???????? ##????????????????????? | | ######?# ##??????## ##????????????????????? | | # #?# ##?###### ######????????????????? | | #??# ! ### ##?##????????????? | | #### =%= ## ## #????????????? | | ## % % ## ## #????????????? | | ?# ### ### #????????????? | | ?## ###### #?## #????????????? | | ??## ####????# #### ##????????????? | | ???#######??## ##?????????????? | | ?????# #### ##??????????????? | | ?????# ###### ### ####????????????? | | ?##### ##???# #?# #????????????? | | ## ##??# ###### #????????????? | | ## #??# ##??## ##????????????? | | ##### ##?# ##??####?????????????? | | ##???# #### #???????????????????? | | #????# #???????????????????? | | ##????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 100 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Evasion (%) 40 Targeting Accuracy 8 Armor Integrity Analysis 40 Recoil Reduction 4 Kinecelleration 40 Salvage Targeting 1 Offensive Hacking 35 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Adv. Treads | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Trap Extractor | -9/Materials | Extracted ECM Suite | -9/Materials | Extracted Med. Armor Plating | -9/Materials | Extracted Huge Storage Unit | -9/Materials | Extracted Enh. Autogun | -8/Materials | Scanalyzed Remote Force Field | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked H-55 Commando | -8/Materials | Hacked P-60 Hacker | -6/Factory | Hacked A-15 Conveyor | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ P-60 Hacker | x2 | -6/Factory | Authchip H-77 Assassin | x2 | -5/Factory Repaired ---------- Grenade Launcher | 60% | -9/Materials Imp. Heavy Treads | 5% | -5/Factory Studied --------- None Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- I Like You, Cogmind Challenges ------------ None Game ------ Seed AngularTitaniumAnalyzer Manual? 0 Play Time 02:02:07 Cumulative 301.4 hours Start 2026.09.20 @ 16:12:35 End 2026.09.20 @ 18:22:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 320 Rogue 320 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 58 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ed4d6f5-50a2-4149-9b08-be2828690f28