Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.20 @ 08:58:04 Player: Inkie Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (120) 600 Value Destroyed (5496) 5496 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1529) 1529 TOTAL SCORE: 10585 Bonus ------- High Alert Combat Kills 734 Follower Combat Kills 257 Entered Garrisons 600 Friendly Fire -62 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 221/265 System Corruption 0% Temperature Cool (24) Movement Rolling (110) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Advanced Plasma Cannon Heavy Phase Cannon KE Penetrator > --- INVENTORY (15) --- Flight Unit Field Propulsion Drive Nuclear Pulse Array Improved Transmission Jammer Improved Hardlight Generator Authchip [R/NC] Authchip [Propulsion] Authchip [Armor] Authchip [Armor] Authchip [Weapon] Long-range Proton Cannon Enhanced Gauss Cannon Missile Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Coolant Injector Large Storage Unit Improved Transmission Jammer Layered Medium Armor Plating Hacking Suite > --- WEAPON ----------- Long-range Proton Cannon Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Angular Momentum Engine Armored Wheel Armored Wheel Improved Heat Sink Improved Heat Sink Layered Medium Armor Plating Improved Hardlight Generator Authchip [R/NC] Authchip [Propulsion] Authchip [Armor] Authchip [Armor] Authchip [Weapon] Heavy Particle Gun Precision Beam Rifle Heavy Phase Cannon [Rating: 48] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Transmission Jammer Storage Large Storage Unit Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Gar Mat Gar Sto Slots Evolved 4 | . . 2 2 . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 3 | . . 2 1 . . . . . . Weapon 1 | . . . 1 . . . . . . Parts Attached 93 | 6 8 8 8 8 10 4 18 19 4 Power 9 | 1 . . 1 1 2 . 2 2 . Engine 7 | 1 . . 1 1 2 . 1 1 . Core 2 | . . . . . . . 1 1 . Reactor . | . . . . . . . . . . Propulsion 16 | 2 1 3 1 . 1 1 2 1 4 Treads 5 | 2 1 1 . . . . . . 1 Leg . | . . . . . . . . . . Wheel 10 | . . 1 1 . 1 1 2 1 3 Hover . | . . . . . . . . . . Flight 1 | . . 1 . . . . . . . Utility 27 | 1 2 3 2 4 1 . 4 10 . Device 17 | . . 1 1 2 1 . 3 9 . Storage 2 | 1 1 . . . . . . . . Processor . | . . . . . . . . . . Hackware 1 | . . . 1 . . . . . . Protection 7 | . 1 2 . 2 . . 1 1 . Artifact . | . . . . . . . . . . Weapon 41 | 2 5 2 4 3 6 3 10 6 . Energy Gun 14 | 1 . . 1 . 4 1 6 1 . Energy Cannon 12 | . 2 1 . 1 . 2 2 4 . Ballistic Gun 10 | 1 1 1 3 . 2 . 1 1 . Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 4 | . 2 . . 2 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . 1 1 2 . 4 . . . . Parts Lost 20 | . . 1 . 3 . . 11 4 1 Power 4 | . . . . 1 . . 2 1 . Propulsion 5 | . . 1 . . . . 1 2 1 Utility 4 | . . . . . . . 3 1 . Weapon 7 | . . . . 2 . . 5 . . Highest Loss Streak 6 | . . 1 . 1 . . 6 3 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 86 92 94 94 97 100 88 97 95 Engine 8 | . 14 11 9 9 9 9 6 1 9 Core 1 | . . . . . . . 1 7 . Treads 4 | . 28 12 . . . . . . 1 Wheel 14 | . . 9 17 18 17 18 16 16 12 Device 15 | . . 7 14 18 17 18 15 25 18 Storage 9 | . 15 11 9 9 9 9 9 9 9 Hackware 6 | . . . 7 9 9 9 9 9 9 Protection 7 | . . 18 12 9 9 9 7 . 9 Energy Gun 4 | . 10 . . . 6 1 13 5 . Energy Cannon 12 | . 8 19 18 19 9 7 5 6 18 Ballistic Gun 6 | . 7 2 5 . 8 18 3 9 9 Naked Turns . | . . . . . . . . . . Heaviest Build 59 | 11 34 40 50 55 51 56 56 59 59 Greatest Support 40 | 40 40 40 24 24 24 24 24 24 24 Greatest Overweight (x) 4 | . . 3 3 2 2 2 4 4 4 Average Overweight (x) 1 | . . 2 1 1 1 1 1 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 Most Carried 15 | . 13 15 15 15 15 15 15 15 15 Average Carried 13 | . 5 14 14 14 14 15 13 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | . 13 15 15 15 15 15 13 15 15 Class Distribution -------------------- 56% | Mutant 22% | Tank 11% | Scavenger-Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Mutant | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 ----------- Run | Jun Mat Mat Mat Gar Mat Gar Mat Gar Sto Matter Collected 1864 | 191 135 180 86 145 148 246 206 487 40 Remotely . | . . . . . . . . . . Salvage Created 4507 | . 281 453 108 508 462 588 762 856 489 Parts 227 | . 15 18 8 38 15 30 41 37 25 Haulers Intercepted 6 | . . 1 1 . 3 . 1 . . Recyclers Shooed 3 | . . 1 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Gar Mat Gar Sto Combat Hostiles Destroyed 101 | . 11 5 1 17 5 17 14 23 8 Guns 31 | . 2 . . . 2 13 5 9 . Cannons 49 | . 1 5 1 13 2 4 3 12 8 AOE 15 | . 8 . . 4 . . 3 . . Classes Destroyed 13 | . 4 2 . 2 . . 4 1 . Worker 2 | . . . . . . . 1 . 1 Builder 1 | . . . . . . . 1 . . Tunneler 1 | . . . . . . . 1 . . Hauler 6 | . . 1 1 . 3 . 1 . . Recycler 7 | . 1 2 . . 1 . 2 . 1 Operator 2 | . 1 1 . . . . . . . Swarmer 36 | . 6 . . 11 . 10 6 3 . Grunt 41 | . 5 4 . . 3 6 4 14 5 Brawler 5 | . . . . 1 . . 1 3 . Duelist 3 | . . . . 1 1 1 . . . Sentry 13 | . . 1 1 4 1 . 2 1 3 Hunter 2 | . . . . . . . . 2 . Heavy 1 | . . . . . . . 1 . . Best Kill Streak 11 | . 5 2 1 5 4 11 8 6 4 Combat Bots Only 11 | . 5 1 1 5 2 11 7 6 2 Max Kills in Single Turn 3 | . 3 1 1 2 2 2 3 1 1 Gunslinging 1 | . . . . . . 1 . . . Exploded 3 | . 3 . . 2 . . 2 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 -------- Run | Jun Mat Mat Mat Gar Mat Gar Mat Gar Sto Damage Taken 4193 | . 296 245 95 680 55 447 1229 856 290 Core 645 | . 48 41 24 66 . 25 190 195 56 Absorbed by Shields 195 | . . . . 40 . . . 155 . Regen/Repaired (Parts) 196 | . . 66 . . 130 . . . . Core Remaining (%) 89 | 100 80 89 . . . . . . . Volleys Fired 318 | . 22 34 5 63 12 59 46 54 23 Largest 3 | . 2 2 3 3 3 3 3 3 2 Hottest 229 | . 136 136 159 226 199 140 143 229 188 Shots Fired 641 | . 38 47 12 116 32 113 110 128 45 Gun 258 | . 12 1 2 . 20 71 89 63 . Cannon 369 | . 19 46 10 109 12 42 21 65 45 Launcher 14 | . 7 . . 7 . . . . . Special . | . . . . . . . . . . Kinetic 152 | . 6 1 2 . 12 54 13 64 . Thermal 371 | . 25 46 10 109 20 53 . 63 45 Explosive 14 | . 7 . . 7 . . . . . Electromagnetic 104 | . . . . . . 6 97 1 . Robot Hit Streak 18 | . 7 5 5 9 6 13 18 7 9 Robot Miss Streak 6 | . 6 5 2 3 2 3 5 5 3 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . . . . 4 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Shots Hit Robots 350 | . 20 29 6 48 17 59 62 80 29 Core Hits 187 | . 14 9 2 24 9 25 31 63 10 Critical Kills 7 | . . . . 1 2 1 . 2 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 9 | . . . . 1 3 2 . 2 1 Burn 2 | . . . . . 1 1 . . . Meltdown 6 | . . . . 1 2 . . 2 1 Destroy 1 | . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8928 | . 869 583 120 1387 350 1428 1462 1750 979 Guns 2268 | . 78 7 16 . 163 736 681 587 . Cannons 5266 | . 226 576 104 1043 187 692 298 1161 979 Explosions 1389 | . 562 . . 344 . . 483 . . Melee . | . . . . . . . . . . Ramming 5 | . 3 . . . . . . 2 . Kinetic 1699 | . 17 7 16 . 129 563 138 829 . Thermal 5184 | . 287 576 104 1043 221 865 190 919 979 Explosive 1199 | . 562 . . 344 . . 293 . . Electromagnetic 841 | . . . . . . . 841 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . 2 3 . . . . . . . Average Corruption 2 | . 2 3 . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 8 | . 8 . . . . . . . . Message Errors 1 | . 1 . . . . . . . . Matter Fused 2 | . 2 . . . . . . . . Heat Flow Errors 2 | . 2 . . . . . . . . Parts Rejected 1 | . 1 . . . . . . . . Data Loss (minor) 1 | . 1 . . . . . . . . Misfires 1 | . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 137 | . 23 14 . 60 . 21 5 14 . Projectiles 76 | . 10 14 . 17 . 21 . 14 . Explosions 61 | . 13 . . 43 . . 5 . . Melee . | . . . . . . . . . . Knockbacks 7 | . . . . . . . . 7 . Impact . | . . . . . . . . . . Kinetic 7 | . . . . . . . . 7 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 317 | . 53 . . 54 . . 209 1 . Shots 9 | . 3 . . 3 . . 3 . . Rammed 2 | . 1 . . . . . . 1 . Targets Rammed 2 | . 1 . . . . . . 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 243 | . 243 209 132 192 197 197 153 99 162 Average Temperature 73 | . 85 75 45 82 92 84 41 29 68 Received Heat Transfer 1177 | . 108 126 36 162 18 126 225 259 117 Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 . . Combat Hostiles 3 | . . . . . . . 3 . . Parts Fried 8 | . . . . . . . 8 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 6 | . . . . 1 2 . . 2 1 Combat Hostiles 3 | . . . . . 1 . . 2 . Parts Melted 14 | . . 2 . 1 3 . . 5 3 Heat Transferred 8355 | . 592 1036 185 1850 481 1164 200 1592 1255 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 4 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Gar Mat Gar Sto Peak Influence 1021 | . 202 164 136 892 668 851 811 1021 663 Initial 497 | . . 76 61 9 434 239 414 303 497 Average 422 | . 99 98 90 439 532 641 548 634 525 Maximum Alert Level 3 | . 1 . . 3 2 3 3 3 2 Low Security (%) 32 | 100 90 100 100 31 . . . . . Level 1 8 | . 9 . . 10 6 17 3 9 8 Level 2 40 | . . . . 37 93 27 80 45 91 Level 3 18 | . . . . 20 . 54 15 44 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 2 1 1 . . . 7 . . Investigation 2 | . . . . . . . 2 . . Extermination . | . . . . . . . . . . Reinforcement 6 | . 2 1 1 . . . 2 . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 --------- Run | Jun Mat Mat Mat Gar Mat Gar Mat Gar Sto Distress Signals 6 | . 1 . 1 . . . 1 . 3 Communications Jammed 2 | . . . . . 2 . . . . Distress Signals 1 | . . . . . 1 . . . . Times Spotted 140 | . 17 8 6 22 11 18 19 25 14 Peak Tracking Total 6 | . 5 2 4 5 2 4 6 4 4 Tactical Retreats 7 | . . . . 1 . . 2 2 2 Traps | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Gar Mat Gar Sto Traps Triggered 20 | . 1 1 . 7 . 3 1 7 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 ---------- Run | Jun Mat Mat Mat Gar Mat Gar Mat Gar Sto Machines Disabled 25 | . 1 3 . 7 1 5 2 5 1 Max in Single Turn 2 | . 1 1 . 1 . 1 2 1 1 Garrison Relay 10 | . . . . 4 . 3 . 3 . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 --------- Run | Jun Mat Mat Mat Gar Mat Gar Mat Gar Sto Machines Accessed 30 | . 5 4 4 3 5 2 4 1 2 Terminals 23 | . 5 2 3 3 2 2 3 1 2 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . 1 . . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . 1 . . 1 . . . . Garrison Access 3 | . . . 1 . 1 . 1 . . Total Hacks 83 | . 15 11 16 6 16 2 8 2 7 Successful 38 | . 4 6 9 3 9 . 4 1 2 Failed 45 | . 11 5 7 3 7 2 4 1 5 Catastrophic 7 | . 1 . . 2 . 2 . . 2 Database Lockouts . | . . . . . . . . . . Manual 55 | . 11 5 12 3 7 1 7 2 7 Terminals 62 | . 15 5 15 6 4 2 6 2 7 Fabricators . | . . . . . . . . . . Repair Stations 8 | . . 2 . . 6 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 6 | . . 4 . . 2 . . . . Garrison Access 7 | . . . 1 . 4 . 2 . . Terminal Hacks 10 | . 1 . 4 2 . . 1 1 1 Open Door 1 | . . . . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . Garrison Index 1 | . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 3 | . . . 1 . . . 1 . 1 Locate Traps 1 | . 1 . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . Garrison Registry 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . . 2 . . 4 . . . . Scan Component 3 | . . 1 . . 2 . . . . Repair 3 | . . 1 . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . 1 . . 2 . . . . Insert Component 2 | . . 1 . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . . Unlock Access 3 | . . . 1 . 1 . 1 . . Unauthorized Hacks 16 | . 3 3 4 1 2 . 2 . 1 Terminals 14 | . 3 3 4 1 1 . 1 . 1 Track 1 | . . . 1 . . . . . . Assimilate 2 | . 1 . . . . . . . 1 Botnet 8 | . 1 2 2 1 1 . 1 . . Disrupt 1 | . . . 1 . . . . . . Operators 2 | . 1 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . Reprogram 2 | . . . . . 1 . 1 . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 27 | . 5 4 3 2 4 2 4 1 2 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . 1 . . 2 . . . . Time 57 | . . 13 . . 44 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 ------------ Run | Jun Mat Mat Mat Gar Mat Gar Mat Gar Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 37 | . . . . 17 . 10 . 10 . Machine Destruction 37 | . . . . 17 . 10 . 10 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 -------- Run | Jun Mat Mat Mat Gar Mat Gar Mat Gar Sto Total Allies 8 | . . . . 5 . . 2 . 1 Largest Group 5 | . . . . 5 5 . . 2 1 Highest-Rated Group 99 | . . . . 99 99 . . 32 10 Highest-Rated Ally 31 | . . . . 31 31 . . 16 10 Total Orders . | . . . . . . . . . . Ally Attacks 74 | . . . . 10 54 . . 10 . Total Damage 932 | . . . . 162 662 . . 108 . Kills 9 | . . . . 2 6 . . 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Gar Mat Gar Sto Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 ------------- Run | Jun Mat Mat Mat Gar Mat Gar Mat Gar Sto Turns Passed 6282 | 72 701 662 244 1391 854 804 415 822 317 Spaces Moved 3492 | 47 379 275 176 934 356 516 206 465 138 Core 10 | 10 . . . . . . . . . Treads 471 | 37 379 55 . . . . . . . Legs . | . . . . . . . . . . Wheels 3011 | . . 220 176 934 356 516 206 465 138 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 120 105 105 105 105 90 105 110 Average Speed 119 | 136 160 137 107 106 112 116 115 112 131 Slowest Speed 240 | 160 160 240 135 120 120 120 150 150 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 4 72 21 23 78 25 58 16 61 23 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 11 | . . . . 11 . . . . . Terrain Destroyed 90 | . 27 . . 12 . 2 35 2 12 Melee . | . . . . . . . . . . Projectile 17 | . . . . 1 . 2 . 2 12 AOE 73 | . 27 . . 11 . . 35 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 --------- Run | Jun Mat Mat Mat Gar Mat Gar Mat Gar Sto Total 5057 | 52 434 511 221 1216 787 645 296 666 229 Wait 929 | . 11 180 20 135 399 41 11 72 60 Move 3483 | 46 378 274 176 932 355 515 205 464 138 Hop . | . . . . . . . . . . Pick Up 46 | . 12 8 4 7 2 . 5 7 1 Fast Attach 50 | 6 4 5 5 2 10 . 8 6 4 Attach 16 | . . 1 2 2 . . 7 4 . Detach 5 | . 1 . . . . . 4 . . Swap 27 | . 4 2 1 4 . 4 3 9 . Drop 55 | . 1 7 8 9 9 1 7 10 3 Fire 318 | . 22 34 5 63 12 59 46 54 23 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . 1 . Kick . | . . . . . . . . . . Crush 1 | . 1 . . . . . . . . Escape Stasis 100 | . . . . 37 . 24 . 39 . Rewire 26 | . . . . 25 . 1 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 4 exits: *Sto x4) -8/Storage History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 73 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 720 | -10/Materials | Discovered new exit (range 6) 774 | -10/Materials | Entered another Materials area 774 | -9/Materials | Evolved 2 slots: Utility x2 1068 | -9/Materials | Repaired Lgt. Armor Plating 1300 | -9/Materials | Discovered new exit (range 6) 1436 | -9/Materials | Entered another Materials area 1436 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1680 | -8/Materials | Identified exit to Garrison 1680 | -8/Materials | Entered Garrison 1813 | -8/Garrison | Spotted B-75 Beast 1912 | -8/Garrison | Triggered checkpoint 1923 | -8/Garrison | Garrison Relay disabled 1993 | -8/Garrison | Triggered checkpoint 2194 | -8/Garrison | Garrison Relay disabled 2197 | -8/Garrison | Triggered checkpoint 2281 | -8/Garrison | Discovered new exit (range 8) 2324 | -8/Garrison | Triggered checkpoint 2411 | -8/Garrison | Discovered new exit (range 10) 2480 | -8/Garrison | Rescued a captive Derelict 2481 | -8/Garrison | Rescued a captive Derelict 2510 | -8/Garrison | Triggered checkpoint 2523 | -8/Garrison | Garrison Relay disabled 2614 | -8/Garrison | Triggered checkpoint 2770 | -8/Garrison | Triggered checkpoint 2771 | -8/Garrison | Discovered new exit (range 6) 2822 | -8/Garrison | Garrison Relay disabled 2911 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3071 | -8/Garrison | Entered Materials 3071 | -8/Materials | Accompanied by 5 allies 3188 | -8/Materials | Repaired Imp. Coolant Injector 3206 | -8/Materials | Repaired Arm. Wheel 3335 | -8/Materials | Identified exit to Garrison 3589 | -8/Materials | Build established: Tank 3925 | -8/Materials | Entered Garrison 3981 | -8/Garrison | Garrison Relay disabled 4050 | -8/Garrison | Triggered checkpoint 4126 | -8/Garrison | Destroyed 11 combat bots 4181 | -8/Garrison | Discovered new exit (range 11) 4198 | -8/Garrison | Triggered checkpoint 4225 | -8/Garrison | Garrison Relay disabled 4416 | -8/Garrison | Triggered checkpoint 4437 | -8/Garrison | Garrison Relay disabled 4533 | -8/Garrison | Discovered new exit (range 12) 4562 | -8/Garrison | Triggered checkpoint 4577 | -8/Garrison | Discovered new exit (range 5) 4729 | -8/Garrison | Entered Materials 4850 | -8/Materials | Garrison activated, responded to threat 4887 | -8/Materials | Lost 3 parts (1n1u1w) 5064 | -8/Materials | Core integrity fell below 50% 5124 | -8/Materials | Destroyed 7 combat bots 5133 | -8/Materials | Lost 6 parts (1p2u3w) 5138 | -8/Materials | Identified exit to Garrison 5144 | -8/Materials | Entered Garrison 5144 | -8/Garrison | Accompanied by 2 allies 5162 | -8/Garrison | Triggered checkpoint 5215 | -8/Garrison | Garrison Relay disabled 5326 | -8/Garrison | Triggered checkpoint 5327 | -8/Garrison | Triggered checkpoint 5528 | -8/Garrison | Garrison Relay disabled 5560 | -8/Garrison | Triggered checkpoint 5599 | -8/Garrison | Garrison Relay disabled 5629 | -8/Garrison | Discovered new exit (range 10) 5640 | -8/Garrison | Discovered new exit (range 67) 5640 | -8/Garrison | Discovered new exit (range 7) 5640 | -8/Garrison | Discovered new exit (range 68) 5640 | -8/Garrison | Discovered new exit (range 74) 5646 | -8/Garrison | Build established: Scavenger-Tank 5829 | -8/Garrison | Triggered checkpoint 5871 | -8/Garrison | Core integrity fell below 20% 5905 | -8/Garrison | Lost 3 parts (1p1n1u) 5966 | -8/Garrison | Entered Storage 6099 | -8/Storage | Build established: Scavenger-Mutant 6283 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 06172_ R-06 Scavenger collects Lgt. Nuclear Core. 06175_ R-06 Scavenger collects Carbon-fiber Leg. 06176_ R-06 Scavenger collects Aluminum Leg. 06180_ R-06 Scavenger collects Imp. Heat Sink. 06182_ Beam Rifle melted. 06182_ Y-45 Defender destroyed. 06215_ Arm. Wheel destroyed. 06221_ G-47 Trooper destroyed. 06227_ Extracted 45 energy. 06232_ G-47 Trooper destroyed. 06235_ Extracted 25 energy. 06240_ K-01 Serf destroyed. 06245_ R-06 Scavenger collects Wheel. 06246_ R-06 Scavenger suffers critical hit (Meltdown). 06246_ Sml. Storage Unit melted. 06250_ Acquired Wheel. 06253_ Dropped Arm. Wheel. 06253_ Acquired Wheel. 06257_ Acquired 20 matter. 06273_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????? ???????????????????? | | ???????????????????? #?????????????????? | | ???????????????????? #?????????????????? | | ???????????????????? #?????????????????? | | ???????????????????# #?????????????????? | | ???????????????????+ +?????????????????? | | ???????????????????# #?????????????????? | | ???????????????????# #?????????????????? | | ???????????????????# #?????????????????? | | ???????????????????# %#?????????????????? | | ?????????????##????# ##########????????? | | ????????????##T##### u ???????? | | ????????????# !#Y ???????? | | ????????????# @; u ??????? | | ????????????# """ Y ???????? | | ????????????# """ # #####+#???????????? | | ????????????# """ # #?????????????????? | | ????????????# a # #?????????????????? | | ????????????### ####+##m###???????????????? | | ??????????????#### #???????????????? | | ?????????????????# """" u#???????????????? | | ????????????????## "]!"? u#???????????????? | | ????????????????## "!/""" ###########?????? | | ????????????????## "" !]" # ! ! #?????? | | ????????????????## %""]!" #=| #?????? | | ?????????????????# !%"%*! # #?????? | | ?????????????????# [=[=% # #?????? | | ?????????????????# = %%%= #####+#####?????? | | ?????????????????####+#####???# #?????????? | | ????????########### #?????# ##????????? | | ????????# #??####[##### #?? | | ????????# T #??# %%! % | | ????????# #??#!######## #?? | | ??????########+#### #??# #####????????? | | ????# ###+######+###??????????? | | ????# # ! #??????????? | | ????# # [ #??????????? | | ????# /// + ! #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 80 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 300 Evasion (%) 42 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 6 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalTerrainBlade Manual? 0 Play Time 00:55:44 Cumulative 492.6 hours Start 2023.05.19 @ 21:13:47 End 2023.05.20 @ 08:58:04 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 529 Rogue 520 Adventurer 8 Explorer 1 Win Type - Total 9 Types 5/1/3/0/0/0/0/0/0 Lore% 82 Gallery% 91 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ebd7ae7-3765-492b-b42c-b33377197a3a