Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.26 @ 22:50:55 Player: FR-13D Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (272) 1360 Value Destroyed (11374) 11374 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (7146) 7146 TOTAL SCORE: 25480 Bonus ------- High Alert Combat Kills 3618 Follower Combat Kills 928 Entered Garrisons 600 Used RIF Installer 2000 Cogmind --------- Core Integrity 795/1150 Matter 300/300 Energy 23/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- Advanced Heavy Siege Treads > --- UTILITY (10) ----- Advanced Heat Sink Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit Weapon Mount Advanced Weapon Cycler (fused) > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Antimatter Reactor Improved Fusion Compressor Quantum Reactor Improved Medium Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Heat Sink Weapon Mount Weapon Mount Advanced Hardlight Generator Long-range Missile Launcher Long-range Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit Advanced Particle Charger Advanced Particle Charger Advanced Weapon Cycler Force Field > --- WEAPON ----------- Heavy Laser Heavy Laser Heavy Laser Matter Neutralizer > --- INVENTORY -------- Antimatter Reactor Improved Fusion Compressor Quantum Reactor Improved Medium Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Power Amplifier Weapon Mount Weapon Mount Weapon Mount Advanced Hardlight Generator Plasma Rifle Enhanced Nova Cannon Long-range Missile Launcher Long-range Missile Launcher Plasma Cutter [Rating: 131] Favorites ----------- Power Cooled Fission Core Engine Light Angular Momentum Engine Power Core Cooled Fission Core Reactor Reinforced Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Matter Neutralizer Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac Gar Fac Slots Evolved 12 | . . 2 2 2 . 2 2 . . . 2 Power 2 | . . . . 1 . . 1 . . . . Propulsion . | . . . . . . . . . . . . Utility 8 | . . 1 1 1 . 2 1 . . . 2 Weapon 2 | . . 1 1 . . . . . . . . Parts Attached 198 | 7 12 11 46 22 15 7 9 31 . 19 19 Power 34 | 1 1 2 5 5 3 1 5 6 . 3 2 Engine 19 | 1 1 2 4 4 2 1 1 1 . 2 . Core 9 | . . . 1 1 1 . 4 1 . . 1 Reactor 6 | . . . . . . . . 4 . 1 1 Propulsion 33 | 2 4 3 12 4 3 . . 4 . . 1 Treads 16 | . . . 7 4 1 . . 3 . . 1 Leg 4 | . 2 2 . . . . . . . . . Wheel 13 | 2 2 1 5 . 2 . . 1 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 70 | 2 3 3 13 8 4 5 2 14 . 9 7 Device 48 | 1 1 2 10 5 3 3 2 8 . 6 7 Storage 4 | 1 2 . 1 . . . . . . . . Processor 1 | . . 1 . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 17 | . . . 2 3 1 2 . 6 . 3 . Artifact . | . . . . . . . . . . . . Weapon 61 | 2 4 3 16 5 5 1 2 7 . 7 9 Energy Gun 49 | 2 4 2 14 3 5 1 2 7 . 2 7 Energy Cannon 5 | . . 1 . 2 . . . . . 2 . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . 1 1 Special Weapon 2 | . . . 1 . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 3 . . . 2 . . 1 1 Parts Lost 82 | . 8 . 16 12 8 1 . 6 . 6 25 Power 14 | . 1 . 2 2 2 1 . 1 . . 5 Propulsion 12 | . 3 . 4 2 2 . . . . . 1 Utility 23 | . 1 . 4 3 3 . . 1 . 5 6 Weapon 33 | . 3 . 6 5 1 . . 4 . 1 13 Highest Loss Streak 17 | . 5 . 5 5 2 1 . 2 . 2 17 To Critical Strikes . | . . . . . . . . . . . . Average Backups 17 | 2 8 16 19 18 18 19 19 19 17 16 16 Power 2 | . 1 3 3 1 . 1 . 1 3 2 2 Propulsion 3 | 1 3 6 4 3 2 5 4 3 4 4 3 Utility 6 | . . 2 4 8 11 7 6 7 6 5 4 Weapon 4 | . 2 4 4 4 3 5 6 5 3 3 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 51 | 2 2 1 20 5 3 2 3 4 . . 9 Power 9 | . 1 . 4 . . . . 1 . . 3 Propulsion 14 | 2 . 1 6 . . . 1 2 . . 2 Utility 17 | . . . 4 4 2 . 2 1 . . 4 Weapon 10 | . 1 . 6 . 1 2 . . . . . Tool/Special 1 | . . . . 1 . . . . . . . Average Slot Usage (%) 93 | . 90 99 97 96 88 87 93 94 94 91 87 Engine 7 | . 13 11 8 8 9 12 8 4 . 5 . Core 3 | . . . . 5 4 . 7 11 . . 3 Reactor 2 | . . . . . . . . . 17 10 9 Treads 5 | . . . 6 14 5 . . 1 5 5 4 Leg 1 | . 10 12 . . . . . . . . . Wheel 5 | . 16 9 11 . 6 6 5 4 . . . Device 24 | . 6 20 24 21 14 25 32 30 29 30 41 Storage 7 | . 14 11 9 7 7 6 5 5 5 5 5 Protection 5 | . . . . 6 7 8 7 9 11 8 2 Energy Gun 24 | . 27 26 33 28 22 26 23 22 23 17 12 Energy Cannon 2 | . . 6 . 1 6 . . . . 3 4 Peak Build Rating 131 | 7 8 14 51 46 59 68 88 112 112 112 131 Average Rating 61 | 4 6 11 27 41 47 64 83 90 112 107 119 On Entrance 54 | . 7 8 13 34 44 58 68 85 112 112 112 Avg Prop Armor Cover (%) 4 | . . . 4 . 4 . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 151 | 13 49 56 66 101 103 101 112 143 143 150 151 Greatest Support 80 | 20 20 20 40 40 40 28 28 75 75 75 80 Greatest Overweight (x) 10 | . 2 2 5 2 10 3 3 5 1 1 2 Average Overweight (x) 2 | . 1 2 1 1 6 2 3 3 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 17 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 12 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 8 16 19 19 18 19 19 19 20 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 12 20 19 17 20 20 20 20 20 20 15 Class Distribution -------------------- 68% | Scavenger-Tank 18% | Scavenger-Gunner 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac Gar Fac Matter Collected 3337 | 193 227 136 680 289 377 75 120 374 . 626 240 Remotely . | . . . . . . . . . . . . Salvage Created 13533 | 80 435 555 2987 2011 1099 332 616 2225 . 1421 1772 Parts 466 | 6 23 25 115 82 43 10 18 50 . 55 39 Haulers Intercepted 10 | . 1 1 6 1 . . 1 . . . . Recyclers Shooed 3 | . . . 1 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac Gar Fac Combat Hostiles Destroyed 227 | . 12 11 42 38 20 6 7 37 . 30 24 Melee 2 | . . . 2 . . . . . . . . Guns 180 | . 11 5 40 34 16 6 6 32 . 20 10 Cannons 19 | . . 5 . 1 4 . . . . 2 7 AOE 9 | . 1 . . . . . . . . 4 4 Classes Destroyed 18 | 2 4 2 5 3 . . . 1 . 1 . Worker 7 | . . 1 2 3 . . . . . . 1 Builder 2 | . . . 2 . . . . . . . . Tunneler 4 | 2 . . 1 1 . . . . . . . Hauler 10 | . 1 1 6 1 . . 1 . . . . Recycler 17 | 1 . . 10 4 . . 1 . . . 1 Mechanic 1 | . . . . 1 . . . . . . . Watcher 4 | . 1 . 1 . . . . . . 1 1 Swarmer 48 | . 6 . 7 14 4 . . 8 . 9 . Saboteur 1 | . . . . . . . . . . 1 . Grunt 99 | . 6 9 17 7 9 6 3 18 . 7 17 Brawler 8 | . . . 3 1 1 . . . . 1 2 Duelist 6 | . . . 3 1 . . . . . . 2 Sentry 28 | . . 2 9 4 1 . 2 5 . 5 . Specialist 4 | . . . 2 2 . . . . . . . Hunter 8 | . . . . 2 2 . 2 1 . 1 . Programmer 20 | . . . . 7 3 . . 3 . 5 2 Heavy 1 | . . . 1 . . . . . . . . Behemoth 4 | . . . . . . . . 2 . 1 1 Best Kill Streak 15 | 3 4 4 15 8 5 5 3 4 . 9 10 Combat Bots Only 10 | . 3 4 10 8 5 5 3 4 . 9 8 Max Kills in Single Turn 2 | 1 2 1 2 2 1 1 1 2 . 2 2 Gunslinging 1 | . . . . 1 . . . 1 . 1 . Exploded 2 | . 1 . . . . . . . . 2 1 Melee 1 | . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac Gar Fac Hostile Shots Fired 1414 | . 102 60 185 349 168 28 23 172 . 130 197 Missed 373 | . 22 21 49 106 42 9 9 47 . 32 36 Hits 1041 | . 80 39 136 243 126 19 14 125 . 98 161 Melee 35 | . . . 22 7 . . . . . 3 3 Projectile 1006 | . 80 39 114 236 126 19 14 125 . 95 158 AOE 1 | . . . . 1 . . . . . . . Critical Strikes 38 | . 1 . 14 6 2 . . 3 . 4 8 Part Disruptions 1 | . . . . . . . . 1 . . . Damage Taken 16225 | . 848 460 2383 3199 1491 281 165 2326 . 2013 3059 Core 2010 | . 157 117 435 466 95 18 17 235 . 115 355 Absorbed by Shields 1132 | . . . . . 118 . 60 467 . 194 293 Reduced by Siege Mode 116 | . . . . . . . . . . 25 91 Ignored by Resistances 50 | . . . . . . . . . . 50 . Core Remaining (%) 58 | 100 37 70 20 . 19 97 . . . 63 . Volleys Fired 600 | 7 55 32 127 83 54 9 21 87 . 62 63 Largest 4 | 2 2 3 4 4 4 4 4 4 . 4 4 Hottest 375 | 80 90 158 246 256 319 323 324 312 . 339 375 Shots Fired 1935 | 14 95 94 415 289 155 34 82 342 . 222 193 Gun 1755 | 14 95 65 406 274 109 34 82 342 . 191 143 Cannon 168 | . . 29 5 15 46 . . . . 26 47 Launcher 8 | . . . . . . . . . . 5 3 Special 4 | . . . 4 . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 1899 | 14 74 94 415 289 148 34 82 342 . 217 190 Explosive 8 | . . . . . . . . . . 5 3 Electromagnetic 28 | . 21 . . . 7 . . . . . . Robot Hit Streak 52 | 8 8 22 30 18 24 11 21 31 . 22 52 Robot Miss Streak 8 | 1 6 2 6 5 3 8 2 3 . 5 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 41 | . 2 . 6 15 1 1 . 9 . 4 3 Max Gunslinging Chain 2 | . 1 . 1 2 1 1 . 1 . 1 1 Shots Hit Robots 1362 | 10 56 68 267 190 102 25 59 261 . 160 164 Core Hits 565 | 4 23 21 102 77 58 23 28 108 . 59 62 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 54 | . 1 1 13 17 2 1 . 12 . 3 4 Burn 53 | . 1 1 12 17 2 1 . 12 . 3 4 Sever 1 | . . . 1 . . . . . . . . Melee Attacks 22 | . . . 11 . 7 . . . . . 4 Thermal 4 | . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . Slashing 18 | . . . 11 . 7 . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 30751 | 110 876 1051 5014 4004 2181 589 1306 5855 . 4430 5335 Guns 25083 | 110 739 610 4693 3715 1511 589 1306 5855 . 2946 3009 Cannons 3783 | . . 438 82 175 670 . . . . 731 1687 Explosions 1617 | . 137 . . 113 . . . . . 753 614 Melee 195 | . . . 195 . . . . . . . . Ramming 63 | . . 3 34 1 . . . . . . 25 Kinetic . | . . . . . . . . . . . . Thermal 28897 | 110 652 1048 4785 4003 2075 589 1306 5855 . 3677 4797 Explosive 1266 | . . . . . . . . . . 753 513 Electromagnetic 330 | . 224 . . . 106 . . . . . . Impact . | . . . . . . . . . . . . Slashing 195 | . . . 195 . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . 2 . . 4 4 . . 7 7 10 . Average Corruption 6 | . 1 . . 1 4 . . 6 7 9 . Corruption Purged 1 | . . . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 160 | . 5 . . 5 40 . . 15 . 95 . Message Errors 49 | . 3 . . 1 13 . . 1 . 31 . Matter Fused 38 | . 1 . . 1 7 . . 6 . 23 . Heat Flow Errors 13 | . 1 . . 1 5 . . 1 . 5 . Energy Discharges 18 | . . . . . 2 . . 3 . 13 . Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 15 | . . . . . 6 . . 1 . 8 . Data Loss (major) 8 | . . . . . 5 . . . . 3 . Misfires 5 | . . . . . . . . 1 . 4 . Alerts 5 | . . . . 1 2 . . 1 . 1 . Weapon Failures 8 | . . . . 1 . . . 1 . 6 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 65 | . 17 . . 16 . . . . . . 32 Projectiles 48 | . . . . 16 . . . . . . 32 Explosions 17 | . 17 . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . . . Impact 1 | . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 154 | . 29 . . 125 . . . . . . . Shots 3 | . 1 . . 2 . . . . . . . Rammed 14 | . . . 6 1 . . . . . . 7 Targets Rammed 15 | . . 1 6 1 . . . . . . 7 Kicked 1 | . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 624 | 54 247 357 339 624 487 285 491 416 . 395 483 Average Temperature 114 | 26 74 116 64 160 131 128 158 124 . 125 114 Received Heat Transfer 3726 | . 312 225 927 357 291 51 24 512 . 273 754 Effects 36 | . . 2 . 17 5 . 2 1 . 3 6 Shutdowns 19 | . . . . 8 2 . 2 . . 1 6 Energy Bleed 5 | . . . . 3 1 . . 1 . . . Interference 5 | . . 2 . 3 . . . . . . . Matter Decay 2 | . . . . . 2 . . . . . . Short Circuit 2 | . . . . . . . . . . 2 . Damage (minor) 1 | . . . . 1 . . . . . . . Damage (major) 2 | . . . . 2 . . . . . . . Siege Activations 5 | . . . . . . . . . . 2 3 Total Turns 128 | . . . . . . . . . . 28 100 Longest Duration 50 | . . . . . . . . . . 15 50 Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 18 | . . 1 . 3 1 . 1 5 . 4 3 Combat Hostiles 17 | . . 1 . 3 . . 1 5 . 4 3 Parts Melted 160 | 1 . 3 28 27 11 2 5 31 . 29 23 Heat Transferred 54225 | 250 1590 2340 10513 8700 4219 1269 2542 9652 . 6031 7119 Parts Sabotaged 2 | . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac Gar Fac Maximum Alert Level 5 | . . 1 2 2 4 3 1 5 3 5 4 Low Security (%) 14 | 100 100 84 14 . . . 3 . . . . Level 1 24 | . . 15 58 64 . . 96 13 . . . Level 2 17 | . . . 27 34 30 74 . 13 . 3 . Level 3 22 | . . . . . 35 25 . 43 100 38 51 Level 4 18 | . . . . . 34 . . 23 . 44 48 Level 5 3 | . . . . . . . . 5 . 13 . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1893 | 10 95 225 642 666 1405 745 329 1610 844 1893 1385 Initial 993 | . . . 91 288 459 737 329 221 844 590 993 Average 670 | 2 25 102 346 377 904 672 257 889 844 1213 1115 Influence Increases 8478 | 15 342 396 1316 1087 1026 215 209 1489 . 1443 940 Destroy 0b10 Robot/C 5000 | . 240 220 840 760 580 160 140 780 . 720 560 Destroy 0b10 Robot/NC 245 | 15 10 10 110 50 10 5 10 5 . 5 15 Destroy Leader 808 | . 54 72 214 182 40 22 42 50 . 50 82 Allied During Kill 242 | . . . . . 119 27 . 9 . 39 48 Successful Hack 45 | . 28 2 15 . . . . . . . . Disable Machine 180 | . . 15 75 30 15 . 15 . . 15 15 Anti-Garrison Action 1250 | . . . . . 200 . . 500 . 550 . Destroy Structure 333 | . 10 2 17 35 17 1 2 25 . 64 160 Partial Spotted 30 | . . . . 30 . . . . . . . Lose Combat Pursuer 345 | . . 75 45 . 45 . . 120 . . 60 Influence Decreases 7237 | 15 342 179 899 1064 278 948 565 195 766 394 1592 Entered New Map 3696 | . . . 126 346 198 668 343 95 766 254 900 Time Decay 2511 | 15 302 179 643 598 . 190 222 . . . 362 Lost Part 750 | . 40 . 130 120 80 10 . 60 . 60 250 Lost Ally 280 | . . . . . . 80 . 40 . 80 80 Squads Dispatched 38 | . 2 5 4 12 . 2 5 . . . 8 Investigation 5 | . 1 2 1 . . . . . . . 1 Extermination 7 | . . . . 4 . . 1 . . . 2 Reinforcement 12 | . 1 3 2 2 . 2 1 . . . 1 Assault 5 | . . . 1 . . . . . . . 4 Garrison 9 | . . . . 6 . . 3 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 2 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac Gar Fac Distress Signals 15 | . 1 2 5 5 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 337 | . 20 19 77 50 29 13 7 47 . 37 38 Peak Tracking Total 10 | . 4 5 10 10 9 4 2 10 . 7 9 Tactical Retreats 14 | . . 3 3 . 1 . . 3 . . 4 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac Gar Fac Traps Triggered 29 | . 2 1 1 . 6 . . 10 . 8 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac Gar Fac Machines Disabled 15 | . . 1 5 2 2 . 1 . . 3 1 Max in Single Turn 2 | . . 1 1 2 1 . 1 . . 1 1 Garrison Relay 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac Gar Fac Machines Accessed 27 | . 6 2 11 3 1 1 2 . 1 . . Terminals 19 | . 6 1 10 . 1 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . 1 1 . . . 1 . . . . Garrison Access 4 | . . . . 2 . . 1 . 1 . . Total Hacks 63 | . 16 5 29 5 3 1 3 . 1 . . Successful 37 | . 11 3 19 1 . . 2 . 1 . . Failed 24 | . 5 1 9 4 3 1 1 . . . . Catastrophic 4 | . . 1 1 . 1 1 . . . . . Database Lockouts 2 | . . 1 1 . . . . . . . . Manual 21 | . 7 1 12 . . 1 . . . . . Terminals 47 | . 16 1 26 . 3 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 9 | . . 4 3 . . . 2 . . . . Garrison Access 6 | . . . . 4 . . 1 . 1 . . Terminal Hacks 17 | . 7 . 10 . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . Prototype ID Bank 7 | . 1 . 6 . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . Locate Traps 3 | . 1 . 2 . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 6 | . . 3 2 . . . 1 . . . . Retrieve Study 6 | . . 3 2 . . . 1 . . . . Garrison Access Hacks 3 | . . . . 1 . . 1 . 1 . . Unlock Access 3 | . . . . 1 . . 1 . 1 . . Unauthorized Hacks 11 | . 4 . 7 . . . . . . . . Terminals 11 | . 4 . 7 . . . . . . . . Botnet 11 | . 4 . 7 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 5 2 8 3 1 1 1 . . . . Full Trace Events 2 | . 1 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 6 | . . 3 2 . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac Gar Fac Used RIF Installer 4 | . . . . . 2 . . 1 . 1 . Command Fork 1 | . . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . 1 . . . Structural Interface 1 | . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . 6 . Machine Destruction 3 | . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 11 | . . . . . 4 . . . . 7 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac Gar Fac Total Allies 14 | . . . . . 4 . . 2 . 8 . Largest Group 7 | . . . . . 4 4 . 2 . 7 4 Highest-Rated Group 239 | . . . . . 84 84 . 142 . 239 149 Highest-Rated Ally 80 | . . . . . 21 21 . 80 . 41 41 Total Orders 18 | . . . . . 14 1 . . . 3 . STAY 9 | . . . . . 7 1 . . . 1 . FOLLOW 9 | . . . . . 7 . . . . 2 . Ally Attacks 156 | . . . . . 59 20 . 10 . 30 37 Total Damage 3901 | . . . . . 1077 394 . 400 . 814 1216 Kills 24 | . . . . . 9 3 . 2 . 6 4 Allies Corrupted 2 | . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac Gar Fac Active Infowar (turns) 1341 | 9 504 586 229 13 . . . . . . . A.S.S. 2 | . . . 2 . . . . . . . . Seismic 1339 | 9 504 586 227 13 . . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac Gar Fac Turns Passed 14648 | 84 1089 659 2398 1912 1823 396 478 2540 18 2417 834 Spaces Moved 6723 | 55 616 308 1336 693 805 240 247 1285 8 913 217 Core 2 | 2 . . . . . . . . . . . Treads 2246 | . . . 252 693 38 . . 125 8 913 217 Legs 242 | . 133 109 . . . . . . . . . Wheels 4233 | 53 483 199 1084 . 767 240 247 1160 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 100 100 200 130 130 145 145 225 225 160 Average Speed 170 | 78 134 161 125 216 180 143 145 164 225 225 263 Slowest Speed 320 | 80 260 260 240 285 240 145 145 320 225 225 305 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 3 75 29 95 16 77 9 6 98 . 89 5 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 5 | . . . 4 . 1 . . . . . . Terrain Destroyed 200 | . 10 . 4 42 1 1 . 2 . 47 93 Melee 5 | . . . 4 . 1 . . . . . . Projectile 23 | . . . . 2 . 1 . 2 . 10 8 AOE 172 | . 10 . . 40 . . . . . 37 85 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac Gar Fac Total 8753 | 78 783 394 1771 941 1054 273 327 1585 8 1165 374 Wait 545 | . 73 17 120 101 34 . 32 84 . 47 37 Move 6715 | 54 615 307 1335 693 804 239 247 1284 8 912 217 Hop . | . . . . . . . . . . . . Pick Up 162 | 8 16 14 45 19 17 9 6 16 . 3 9 Fast Attach 66 | 7 2 . 13 1 14 1 1 5 . 10 12 Attach 70 | . 7 2 15 12 4 4 2 9 . 6 9 Detach 8 | . 1 . 1 . . . . 1 . 5 . Swap 156 | . 9 13 45 16 9 3 9 21 . 23 8 Drop 183 | 2 5 8 53 15 21 8 9 37 . 17 8 Fire 600 | 7 55 32 127 83 54 9 21 87 . 62 63 Melee 22 | . . . 11 . 7 . . . . . 4 Ram . | . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . Crush 14 | . . . 6 1 . . . . . . 7 Escape Stasis 89 | . . . . . 36 . . 40 . 13 . Rewire 114 | . . . . . 54 . . 1 . 59 . Trap . | . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . 8 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: [*Fac x3]) -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 423 | -10/Materials | Lost 5 parts (1p2n1u1w) 470 | -10/Materials | Discovered new exit (range 7) 518 | -10/Materials | Discovered new exit (range 14) 779 | -10/Materials | Discovered new exit (range 15) 799 | -10/Materials | Core integrity fell below 50% 1174 | -10/Materials | Entered another Materials area 1174 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1736 | -9/Materials | Discovered new exit (range 15) 1756 | -9/Materials | Central database locked down 1833 | -9/Materials | Entered another Materials area 1833 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1855 | -8/Materials | Build established: Scavenger-Gunner 2110 | -8/Materials | Lost 4 parts (1p2n1w) 2181 | -8/Materials | Destroyed 10 combat bots 2212 | -8/Materials | Lost 5 parts (1p2u2w) 2779 | -8/Materials | Discovered new exit (range 13) 2849 | -8/Materials | Central database locked down 3168 | -8/Materials | Discovered new exit (range 16) 3621 | -8/Materials | Core integrity fell below 50% 3833 | -8/Materials | First assault squad dispatched 3833 | -8/Materials | Discovered new exit (range 13) 3919 | -8/Materials | Lost 3 parts (1n2w) 3997 | -8/Materials | Found Prototype Device 3997 | -8/Materials | Identified Active Sensor Suite 4110 | -8/Materials | Discovered new exit (range 15) 4231 | -8/Materials | Entered Factory 4231 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4599 | -7/Factory | Build established: Scavenger-Tank 4611 | -7/Factory | Garrison activated, responded to threat 5709 | -7/Factory | Destroyed 8 combat bots 5798 | -7/Factory | Cargo convoy interrupted 5801 | -7/Factory | Core integrity fell below 50% 5840 | -7/Factory | Garrison activated, responded to threat 5903 | -7/Factory | Lost 5 parts (1p1n2u1w) 6009 | -7/Factory | Lost 3 parts (1n2w) 6143 | -7/Factory | Identified exit to Garrison 6143 | -7/Factory | Entered Garrison 6177 | -7/Garrison | Triggered checkpoint 6262 | -7/Garrison | Triggered checkpoint 6497 | -7/Garrison | Triggered checkpoint 6677 | -7/Garrison | Triggered checkpoint 6846 | -7/Garrison | Discovered new exit (range 11) 6889 | -7/Garrison | Triggered checkpoint 7112 | -7/Garrison | Triggered checkpoint 7253 | -7/Garrison | Triggered checkpoint 7416 | -7/Garrison | Installed Relay Interface Framework 7479 | -7/Garrison | Discovered new exit (range 13) 7624 | -7/Garrison | Discovered new exit (range 10) 7701 | -7/Garrison | Triggered checkpoint 7788 | -7/Garrison | Core integrity fell below 20% 7835 | -7/Garrison | Expanded RIF knowledge: Structural Interface 7966 | -7/Garrison | Entered Factory 7966 | -6/Factory | Accompanied by 4 allies 7966 | -6/Factory | Evolved 2 slots: Utility x2 8273 | -6/Factory | Spotted B-75 Beast 8346 | -6/Factory | Lost 4 allies 8352 | -6/Factory | Discovered new exit (range 6) 8362 | -6/Factory | Entered another Factory area 8362 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8618 | -5/Factory | Garrison activated, responded to threat 8840 | -5/Factory | Identified exit to Garrison 8840 | -5/Factory | Entered Garrison 8940 | -5/Garrison | Triggered checkpoint 9078 | -5/Garrison | Found embedded Infiltrators 9234 | -5/Garrison | Triggered checkpoint 9234 | -5/Garrison | Spotted B-75 Beast 9353 | -5/Garrison | Destroyed B-75 Beast 9816 | -5/Garrison | Triggered checkpoint 9835 | -5/Garrison | Discovered new exit (range 15) 9878 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 10040 | -5/Garrison | Triggered checkpoint 10064 | -5/Garrison | Spotted B-75 Beast 10064 | -5/Garrison | Spotted B-75 Beast 10197 | -5/Garrison | Triggered checkpoint 10347 | -5/Garrison | Discovered new exit (range 10) 10440 | -5/Garrison | Triggered checkpoint 10611 | -5/Garrison | Triggered checkpoint 10978 | -5/Garrison | Discovered new exit (range 11) 11166 | -5/Garrison | Spotted B-75 Beast 11211 | -5/Garrison | Destroyed B-75 Beast 11380 | -5/Garrison | Entered Factory 11398 | -5/Factory | Identified exit to Garrison 11398 | -5/Factory | Entered Garrison 11731 | -5/Garrison | Spotted B-75 Beast 11752 | -5/Garrison | Destroyed B-75 Beast 11773 | -5/Garrison | Destroyed 9 combat bots 11876 | -5/Garrison | System corruption reached 10% 11936 | -5/Garrison | Discovered new exit (range 5) 11974 | -5/Garrison | Triggered checkpoint 12166 | -5/Garrison | Triggered checkpoint 12186 | -5/Garrison | Triggered checkpoint 12383 | -5/Garrison | Rescued a captive Derelict 12418 | -5/Garrison | Triggered checkpoint 12447 | -5/Garrison | Expanded RIF knowledge: Command Fork 12518 | -5/Garrison | Discovered new exit (range 8) 12997 | -5/Garrison | Discovered new exit (range 12) 13055 | -5/Garrison | Spotted Striker 13288 | -5/Garrison | Triggered checkpoint 13329 | -5/Garrison | Garrison Relay disabled 13537 | -5/Garrison | Spotted Striker 13555 | -5/Garrison | Allies destroyed Striker 13576 | -5/Garrison | Allies destroyed Striker 13600 | -5/Garrison | Lost 3 allies 13815 | -5/Garrison | Entered Factory 13815 | -4/Factory | Accompanied by 4 allies 13815 | -4/Factory | Evolved 2 slots: Utility x2 14065 | -4/Factory | First assault squad dispatched 14210 | -4/Factory | Spotted B-86 Titan 14229 | -4/Factory | Destroyed B-86 Titan 14268 | -4/Factory | Destroyed 7 combat bots 14273 | -4/Factory | Lost 3 allies 14428 | -4/Factory | Destroyed 8 combat bots 14431 | -4/Factory | Lost 7 parts (1p2u4w) 14566 | -4/Factory | Destroyed 7 combat bots 14649 | -4/Factory | Self-destructed Last Messages --------------- 14625_ G-67 Veteran Flexi-carbon Leg blown off. 14626_ TF Node disabled. 14626_ Adv. Sensor Array tumbles out of TF Node. 14626_ Adv. Signal Interpreter tumbles out of TF Node. 14628_ Lgt. Quantum Reactor lost to overload. 14628_ G-67 Veteran Flexi-carbon Leg blown off. 14628_ G-67 Veteran Field Laser blown off. 14631_ Phase Gun destroyed. 14636_ M-36 Artificer fits Backup Propulsion VII on G-73 Enforcer. 14636_ Acquired Field Laser. 14642_ M-36 Artificer repairs M-36 Artificer Lgt. Angular Momentum Engine. 14643_ M-36 Artificer repairs G-67 Veteran. 14645_ Field Laser destroyed. 14645_ M-36 Artificer fits Backup Laser VII on G-67 Veteran. 14647_ Adv. Heat Sink destroyed. 14647_ Segregator destroyed. 14647_ K-01 Serf collects debris. 14647_ M-36 Artificer fits Backup Propulsion VII on G-67 Veteran. 14648_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3T. Map ----- +----------------------------------------------------+ | ??????#""" #??????????????????????? | | ??????# "" #??????????????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | ??????## [#############+###??????????????????????? | | ??????? #??????????????????????????????????????? | | ??????? #%#??????????????????????????????????????? | | ???????? [#??????????????????????????????????????? | | ???????? % ????###???????????????????????????????? | | ????"??? ???? #???????????????????????????????? | | ????"??? = ??? #???????????????????????????????? | | #?" " ?? #?? #???????????????????????????????? | | # " " ?## ## #???????????????????????????????? | | # " " ?"# ## #???????????????????????????????? | | # " " ?# # #???????????????????????????????? | | # " " ?# + #???????????????????????????????? | | # " " ?# !!# #???????????????????????????????? | | ? ##[*%# #?###########???????????????????? | | # #"=[[# #?# #???????????????????? | | ??##+#""! # #?# #???????????????????? | | ??# !! # #?# #???????????????????? | | ??# ! #####"### #???????????????????? | | ??# ## ] #####+#####???????????????????? | | ?### %! ## ##=#!!!#??????????????????????? | | ?#]%! % # [=kgm =#??????????????????????? | | ?# # "###%%@#??????????????????????? | | ?### + "#?##g##??????????????????????? | | ?###"# # =!% "#??#%!#??????????????????????? | | # # !% ###+###"####%#%#?????????????????????? | | # ## = # # +^###?????????????????????? | | # # %=# " " """"#*#???????????????????????? | | # # # %#=# " """"#|#???????????????????????? | | ####### =[ + """"#%#???????????????????????? | | ????#### =% % | # """"#%#???????????????????????? | | ????# !" % #= #"#???????????????????????? | | ????# !! %+% ######?# #???????????????????????? | | ????# ! =#### #??????? ????????????????????????? | | ????# = #??# #??????? ????????????????????????? | | ????# = #??# #??????? ????????????????????????? | | ????# [#??# #??????? ????????????????????????? | | ????########??? #??????? ????????????????????????? | | ??????????????? ??????? ????????????????????????? | | ???????????????+#???????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 178 Energy Generation 65 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 EM Shielding 2 Armor Coverage 600 Resistance: TH 15 Weapon Cycling 25 Evasion (%) 44 Targeting Accuracy 20 Recoil Reduction 2 Particle Charging 37 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Com. Wheel | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Hvy. Laser | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed ZipSalvagingAutobeam Manual? 0 Play Time 02:02:34 Cumulative 94.0 hours Start 2025.11.26 @ 18:26:17 End 2025.11.26 @ 22:50:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 44 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d700c2d-bfbd-4b9d-a624-a34a4551e6b2