Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.06 @ 18:11:43 Player: Plexion Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (343) 1715 Value Destroyed (15521) 15521 Prototype IDs (75) 1500 Alien Tech Used (12) 2400 Bonus (17545) 17545 TOTAL SCORE: 49581 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4215 Follower Combat Kills 477 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Met Warlord at Command 2000 Win 3000 Friendly Fire -247 Cogmind --------- Core Integrity 365/1850 Matter 260/300 Energy 31/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (11) ----- System Mapper > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Long-range Terrain Scanner AEGIS Remote Shield Core Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Experimental Energy Well Experimental Signal Interpreter Long-range Terrain Scanner Quantum Capacitor Advanced Powered Armor Advanced Powered Armor Advanced EM Disruption Field System Mapper > --- WEAPON ----------- Enhanced Nova Cannon Force Lance > --- INVENTORY -------- Long-range Sensor Array Advanced Powered Armor Advanced Powered Armor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Core Reset Matrix Subatomic Replicator Compact HERF Cannon Vortex Driver Core Cannon Micro-nuke Launcher Core Stripper [Rating: 213] Favorites ----------- Power Quantum Reactor Engine Light Ion Engine Power Core Light Neutrino Core Reactor Quantum Reactor Propulsion Combat Antigrav System Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Antigrav System Flight Unit Surge Thruster Utility Large Storage Unit Device Quantum Capacitor Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Autogun Energy Gun AWS/EX-DEC Energy Cannon Compact HERF Cannon Ballistic Gun Autogun Ballistic Cannon Bore Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Phasing Sabre Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Propulsion 7 | . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . 2 . 1 . . 1 . . Utility 9 | . . . 1 . . . 2 . 2 . . . . 2 . . . . 1 . . . . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 540 | 6 3 1 11 10 6 7 27 22 4 15 11 8 . 12 . 6 . 2 8 21 6 4 11 9 9 40 109 33 72 24 40 3 Power 37 | 1 . . . 1 1 . 2 1 1 1 . . . 1 . 1 . . 1 3 1 . . 1 . . 7 1 3 5 5 . Engine 10 | 1 . . . 1 . . 2 . 1 . . . . 1 . 1 . . . 2 1 . . . . . . . . . . . Core 5 | . . . . . 1 . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . Reactor 22 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 7 1 3 4 5 . Propulsion 102 | 2 . . 3 3 . 5 8 6 . 8 2 1 . 4 . 1 . . 3 6 . . 2 . 1 11 23 . . 8 5 . Treads 33 | 2 . . 3 1 . 5 8 6 . 8 . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 56 | . . . . . . . . . . . . . . 1 . . . . . 5 . . 2 . 1 11 23 . . 8 5 . Flight 10 | . . . . . . . . . . . 1 1 . 3 . 1 . . 3 1 . . . . . . . . . . . . Utility 234 | 1 1 1 2 2 . 1 8 6 3 1 3 4 . 5 . 1 . . 2 10 1 2 8 6 3 15 47 18 55 8 18 2 Device 141 | . . 1 . . . . . . . . 1 2 . 2 . . . . . 2 1 2 4 3 2 13 36 17 44 2 7 2 Storage 10 | 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 2 2 . . Processor 19 | . . . 1 . . . 3 . . . 2 1 . 1 . 1 . . . 3 . . 1 1 . . 3 . . . 2 . Hackware 15 | . . . . . . . 1 . 2 . . 1 . 2 . . . . 2 3 . . 1 1 . . . . . 1 1 . Protection 49 | . . . 1 2 . 1 4 6 1 1 . . . . . . . . . 2 . . 1 1 . 2 7 . 9 3 8 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 167 | 2 2 . 6 4 5 1 9 9 . 5 6 3 . 2 . 3 . 2 2 2 4 2 1 2 5 14 32 14 14 3 12 1 Energy Gun 7 | . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . 4 . . . . . . Energy Cannon 73 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 4 5 26 12 12 2 9 1 Ballistic Gun 27 | 2 2 . 4 2 3 . 6 5 . . . . . . . . . . . . . . . . . 2 . 1 . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Launcher 24 | . . . 2 2 2 . 2 2 . 2 . . . 1 . 1 . 1 . 1 1 1 . 1 1 . 3 . . . 1 . Special Weapon 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Slashing Weapon 24 | . . . . . . . . 2 . 2 6 1 . . . 1 . 1 2 1 3 1 . . . 3 1 . . . . . Piercing Weapon 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 1 1 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . 1 . 1 1 . . . . . . . 1 . . . . . 1 . . 7 1 . 1 6 3 6 . 1 . Corrupted Parts 7 | . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . 2 1 . . . . System Corruption 22 | . . . . . . 8 . . . 6 . . . . . . . . . . . . . . . . 6 2 . . . . Parts Lost 123 | . . . . 6 1 1 3 10 1 17 3 . . 4 1 . . 1 6 1 6 . 1 3 . 5 11 1 7 1 33 . Power 18 | . . . . 1 1 . 2 1 . 2 . . . 1 . . . . . 1 1 . . 1 . . 1 . 1 1 4 . Propulsion 37 | . . . . 3 . 1 . 2 . 9 2 . . 3 . . . . 3 . 1 . . . . 2 1 . . . 10 . Utility 53 | . . . . 2 . . 1 4 1 3 1 . . . 1 . . 1 3 . 3 . 1 2 . 2 7 1 5 . 15 . Weapon 15 | . . . . . . . . 3 . 3 . . . . . . . . . . 1 . . . . 1 2 . 1 . 4 . Highest Loss Streak 25 | . . . . 4 1 1 1 4 1 11 3 . . 3 1 . . 1 4 1 5 . 1 3 . 4 3 1 3 1 25 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 85 94 100 95 95 85 88 95 100 64 46 72 76 82 80 88 93 91 53 70 93 77 89 87 88 83 86 94 92 91 88 12 Engine 3 | . 14 14 11 10 5 . 3 . . 1 . . . . . 4 6 6 . 6 9 5 9 3 . . . . . . . . Core 1 | . . . . . 1 11 5 4 7 1 . . . . . . . . 1 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 3 4 4 7 8 7 7 11 . Treads 9 | . 28 28 33 22 11 20 27 26 23 14 5 . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . 5 22 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . . . . . . . 1 . . . . . 6 24 21 22 26 27 27 30 34 34 35 33 . Flight 1 | . . . . . . . . . . . 1 12 15 13 13 17 20 20 7 6 . . . . . . . . . . . . Device 8 | . . 8 2 . . . . . . . 4 4 7 6 6 . . . . 4 5 9 12 13 13 10 18 19 19 19 9 6 Storage 5 | . 14 14 11 11 11 11 9 9 7 5 . . . . . . . . . . . . . . 1 4 4 4 4 4 7 . Processor 9 | . . . 11 11 11 11 17 9 7 7 13 23 23 20 20 25 26 26 19 14 13 10 10 11 12 5 5 8 8 5 6 . Hackware 8 | . . . . . . . . 9 23 23 18 21 23 33 33 33 33 31 19 22 18 10 11 12 14 14 4 4 4 5 5 4 Protection 6 | . . . 8 11 11 10 10 18 15 3 . . . . . . . . . 3 10 10 10 4 4 6 5 5 3 5 7 . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 2 4 3 2 3 3 3 4 3 2 Ballistic Gun 6 | . 28 28 21 21 21 1 12 14 7 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 3 7 4 . 2 7 6 6 5 6 6 2 4 8 9 7 5 4 3 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 136 | 13 31 32 38 38 41 45 58 43 39 39 6 5 5 8 5 7 7 7 9 25 26 27 58 68 83 100 118 92 97 136 136 . Greatest Support 138 | 40 40 40 60 60 20 60 62 62 60 71 3 5 5 11 6 10 10 12 13 68 68 56 69 68 94 94 124 124 124 138 138 3 Greatest Overweight (x) 11 | . . . . 3 2 2 . . . 1 1 . . . . . . . 1 . . . . . . 1 1 . . 1 11 . Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 15 15 15 15 15 Average Capacity 11 | 6 11 15 15 15 15 15 15 15 15 11 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 10 10 14 15 15 15 5 Most Carried 15 | 2 12 14 15 15 15 15 15 15 10 10 5 5 5 5 5 5 4 4 5 5 5 5 5 5 6 10 10 15 15 15 15 7 Average Carried 10 | 1 4 12 14 14 14 14 14 12 8 5 4 4 4 4 5 4 4 4 4 4 4 4 4 4 5 9 9 13 14 14 14 2 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 15 15 15 15 5 Final Carried 15 | 2 12 14 15 15 15 15 15 11 10 5 5 4 5 5 5 4 4 4 5 3 5 4 5 5 6 10 10 15 14 15 15 5 Class Distribution -------------------- 34% | Scavenger-Mutant 19% | Mutant 16% | Hacker-Scout 12% | Scavenger-Scout 10% | Hacker-Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Commander-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Mutant | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Scout | -2/Quarantine Scavenger-Scout | -2/Section 7 Scavenger-Scout | -1/Access Scavenger-Mutant | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 7388 | 233 181 91 450 329 187 141 837 862 30 164 99 73 20 110 5 56 . . 3 324 30 73 148 211 60 463 1159 290 395 115 249 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15413 | . 230 103 511 391 231 626 1741 1023 161 248 133 . . 768 . 49 . 64 . 466 456 107 . 101 600 1323 843 1461 1836 232 1709 . Parts 742 | . 17 9 43 23 21 29 102 53 10 16 6 . . 35 . 5 . 8 . 19 6 7 . 4 40 55 32 41 76 12 73 . Haulers Intercepted 5 | . 1 . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 7 | . 1 . 1 1 . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . 10 6 . . . . 1 . 5 . . . 2 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 249 | . 7 2 16 19 . 11 33 24 . 7 3 . . . . 4 . 4 . 1 . 4 . 3 8 19 15 14 24 2 29 . Melee 15 | . . . . . . . . 1 . 2 3 . . . . . . . . 1 . . . . . 4 2 . . . 2 . Guns 80 | . 7 2 9 9 . 7 26 18 . . . . . . . . . . . . . . . . . 2 . . . . . . Cannons 43 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 11 1 4 12 1 11 . AOE 70 | . . . 7 10 . 2 5 5 . 5 . . . . . 4 . 4 . . . 4 . 3 5 . 8 . . . 8 . Classes Destroyed 25 | . 5 1 3 3 2 2 2 1 . 1 . . . 1 . . . . . . . . . . . 1 1 . 1 . 1 . Worker 19 | . . . 2 1 . . 3 . 1 . . . . 2 . . . . . . . . . . 2 4 . . . 1 3 . Builder 22 | . . . 3 . . . . . . . . . . . . . . . . 1 . . . . 7 4 . 3 4 . . . Tunneler 4 | . . 1 . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Recycler 12 | . . . . 2 . . . . 1 . . . . 3 . . . . . 2 . . . . 2 1 . . . . 1 . Mechanic 7 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 1 1 1 . . . . Operator 4 | . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 19 | . 1 . 1 . . . 4 . . . . . . 2 . . . . . 2 . . . . . 2 1 2 3 1 . . Swarmer 80 | . 6 . 10 9 . . 4 3 . 3 1 . . . . 4 . 4 . . . 4 . 2 5 . 5 . 9 . 11 . Cutter 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 62 | . 1 2 3 . . 7 12 8 . . . . . . . . . . . . . . . . . 11 5 4 3 . 6 . Brawler 8 | . . . . . . 2 2 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 . Duelist 9 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . 3 1 . 2 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 33 | . . . 3 . . . 12 5 . 1 1 . . . . . . . . 1 . . . 1 . . 3 . 4 1 1 . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 15 | . . . . . . 2 1 3 . . 1 . . . . . . . . . . . . . 2 . . 4 . . 2 . Programmer 26 | . . . . . . . . 4 . 2 . . . . . . . . . . . . . . 1 7 . 3 3 1 5 . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Packrat 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Samaritan 4 | . . . . . . . . . . 1 . . . . . . . . . . 2 1 . . . . . . . . . . Assembled 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 18 | . 3 2 6 7 7 4 10 6 1 3 2 . . 5 . 4 . 4 . 2 . 4 . 3 18 7 8 7 5 1 13 . Combat Bots Only 13 | . 3 2 5 7 . 3 6 6 . 3 2 . . . . 4 . 4 . 1 . 4 . 3 8 5 8 7 5 1 13 . Max Kills in Single Turn 6 | . 1 1 4 3 1 2 4 3 1 2 1 . . 1 . 4 . 4 . 1 1 4 . 2 6 6 6 1 2 1 4 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . 4 3 . 2 3 3 . 2 . . . . . 4 . 4 . . . 4 . 2 3 . 6 . . . 4 . Melee 1 | . . . . . . . . 1 . 1 1 . . . . . . . . 1 . . . . . 1 1 . . . 1 . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 25787 | . 218 47 320 778 76 223 1775 1425 182 1574 247 . . 379 29 145 . 54 754 483 502 31 332 223 358 1619 3328 1019 1734 1992 5940 . Core 4133 | . 17 16 48 81 . . 216 159 13 258 113 . . 178 . 69 . 23 623 45 80 . 34 53 24 35 408 120 137 170 1213 . Absorbed by Shields 1091 | . . . . . . . . 21 . . . . . . . . . . . . . . . . 338 210 496 . 26 . . . Redirected to Shielding 228 | . . . . . . . . . . . . . . . . . . . . . . . . . 36 23 . . . . 169 . Regen/Repaired (Parts) 2438 | . . . . . . . . . . . . . . . . . . . . . . . 73 . . . 675 . 1415 . 275 . Core Remaining (%) 61 | 100 . 86 . . . 67 . 31 . . . . 45 . . . . 68 37 . . . . 81 . 95 . . 42 . . 19 Volleys Fired 748 | . 29 8 45 35 33 . 78 77 . 5 . . . 8 . 5 . 1 . . 1 1 . 5 16 78 62 69 82 25 85 . Largest 2 | . 2 2 2 2 2 . 2 2 . 1 . . . 1 . 1 . 1 . . 1 1 . 1 1 1 1 1 1 1 1 . Hottest 300 | . 46 46 46 46 46 . 46 51 . 39 . . . 20 . 57 . 45 . . 45 45 . 45 100 100 120 120 300 120 120 . Shots Fired 1083 | . 59 16 86 61 52 39 192 137 . 5 . . . 8 . 5 . 1 . . 1 1 . 5 15 77 62 69 82 25 85 . Gun 651 | . 59 16 82 52 49 39 188 134 . . . . . . . . . . . . . . . . . 32 . . . . . . Cannon 379 | . . . . . . . . . . . . . . . . 4 . . . . . . . . 12 45 60 69 82 25 82 . Launcher 45 | . . . 4 9 3 . 4 3 . 5 . . . . . 1 . 1 . . 1 1 . 5 3 . 2 . . . 3 . Special 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Kinetic 544 | . 59 16 82 52 49 . 148 134 . . . . . . . 4 . . . . . . . . . . . . . . . . Thermal 113 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . 22 23 20 16 24 . Explosive 45 | . . . 4 9 3 . 4 3 . 5 . . . . . 1 . 1 . . 1 1 . 5 3 . 2 . . . 3 . Electromagnetic 334 | . . . . . . 39 40 . . . . . . . . . . . . . . . . . 7 44 38 44 62 9 51 . Entropic 47 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 33 . 2 . . 7 . Robot Hit Streak 26 | . 16 6 9 9 8 9 20 26 . 19 . . . 21 . 3 . 2 . . . . . 6 14 17 11 12 17 17 8 . Robot Miss Streak 6 | . 3 4 3 3 3 3 3 2 . . . . . 1 . 1 . 4 . . . 6 . 1 3 4 4 2 4 2 2 . Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . 1 . Secondary Targets 9 | . . . 1 1 . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 272 | . . . . . . . . . . . . . . . . . . . . . . . . . . 22 49 69 81 6 45 . Autonomous 79 | . . . . . . 39 40 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 851 | . 36 8 54 33 26 36 158 92 9 11 6 . . 20 1 2 . 1 . 19 10 1 . 6 17 90 30 41 62 12 70 . Core Hits 523 | . 15 4 32 32 13 21 77 44 2 24 2 . . 9 . 5 . 7 . 7 4 6 . 22 30 35 43 22 27 4 36 . Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Critical Parts Destroyed 5 | . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . 2 . . . Critical Strikes 40 | . . . . 1 . 3 1 1 . . . . . 2 . 1 . . . 2 . . . . 1 12 2 3 7 . 4 . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Destroy 6 | . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . 3 . . . Corrupt 8 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 2 2 . . . Sever 6 | . . . . . . . . . . . . . . 2 . 1 . . . 2 . . . . . . 1 . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Sunder 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 12 . . . . 2 . Melee Attacks 464 | . . . . . . . . 9 16 17 9 . . 29 1 4 . 1 10 34 44 16 12 17 19 55 47 31 32 16 45 . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 317 | . . . . . . . . 9 16 17 9 . . 29 1 4 . 1 10 34 44 16 12 17 19 55 24 . . . . . Piercing 141 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 31 29 16 42 . Sneak Attacks 75 | . . . . . . . . . 2 1 . . . 8 . . . . . 5 9 1 . 3 4 28 2 2 4 1 5 . Combat Hostiles 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Damage Inflicted 39908 | . 390 120 1334 1132 499 966 3696 2042 420 1396 305 . . 1205 39 290 . 204 11 1047 818 351 8 694 2343 7132 2500 2431 3315 658 4562 . Guns 8137 | . 390 120 799 508 424 898 2784 1577 . . . . . . . . . . . . . . . . . 637 . . . . . . Cannons 11869 | . . . . . . . . . . . . . . . . . . . . . . . . . 645 3008 860 1639 2711 529 2477 . Explosions 9405 | . . . 535 624 75 68 912 372 . 961 . . . . . 254 . 204 . . . 283 . 466 1238 580 1114 381 169 . 1169 . Melee 10420 | . . . . . . . . 93 420 435 305 . . 1147 39 36 . . . 1047 818 68 . 228 460 2907 526 411 435 129 916 . Ramming 19 | . . . . . . . . . . . . . . . . . . . 11 . . . 8 . . . . . . . . . Kinetic 5936 | . 390 120 799 508 424 . 1871 1577 . . . . . . . . . . . . . . . . . . . . 75 . 172 . Thermal 2485 | . . . . . . 68 195 . . . . . . 58 . . . . . . . . . . . . . 384 859 322 599 . Explosive 8761 | . . . 535 624 75 . 717 372 . 961 . . . . . 254 . 204 . . . 283 . 466 1238 580 1114 . 169 . 1169 . Electromagnetic 9069 | . . . . . . 898 913 . . . . . . . . . . . . . . . . . 194 990 860 1636 1852 207 1519 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8443 | . . . . . . . . 93 420 435 305 . . 1147 39 36 . . . 1047 818 68 . 228 460 2907 440 . . . . . Piercing 1730 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 86 411 360 129 744 . Entropic 3465 | . . . . . . . . . . . . . . . . . . . . . . . . . 451 2655 . . . . 359 . Highest Corruption 14 | . 1 1 . . . 8 1 4 2 13 13 13 . 2 3 3 3 3 . 1 14 14 14 2 2 7 6 . . . . . Average Corruption 4 | . 1 1 . . . 7 1 2 2 6 13 13 . 2 2 3 3 3 . 1 3 14 12 2 1 3 5 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 120 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . 15 43 55 . . 2 . Effects 182 | . 2 4 . . . 8 3 21 2 7 13 3 . 4 1 3 . 3 . 3 11 17 2 4 1 24 46 . . . . . Message Errors 51 | . . . . . . 4 . 2 1 3 6 2 . 3 . 1 . 2 . 1 2 2 2 2 . 7 11 . . . . . Matter Fused 40 | . . 2 . . . 1 2 7 1 1 2 . . . . . . . . 1 5 5 . . . 4 9 . . . . . Heat Flow Errors 19 | . . 1 . . . 1 . 6 . . 2 . . . . . . . . . . 3 . 1 . 1 4 . . . . . Energy Discharges 24 | . . . . . . . . 4 . . 1 1 . . 1 1 . 1 . 1 1 4 . 1 . 4 4 . . . . . Parts Rejected 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 25 | . 1 1 . . . 1 1 . . 1 2 . . 1 . 1 . . . . . 2 . . . 1 13 . . . . . Data Loss (major) 10 | . . . . . . 1 . . . 2 . . . . . . . . . . 1 . . . . 1 5 . . . . . Misfires 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3004 | . . . 28 8 . . 41 22 55 2 34 . . 214 . . . . . 148 346 57 . 58 270 867 95 8 305 135 311 . Projectiles 840 | . . . . . . . . . . . . . . . . . . . . . . . . . 146 310 34 . 228 46 76 . Explosions 321 | . . . 28 8 . . 41 17 . . . . . . . . . . . . . 7 . 8 95 96 . . . . 21 . Melee 1843 | . . . . . . . . 5 55 2 34 . . 214 . . . . . 148 346 50 . 50 29 461 61 8 77 89 214 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1131 | . . . . 74 . . 3 68 . 116 . . . . . 85 . . 4 . . . 4 . 280 271 . 26 80 . 120 . Shots 29 | . . . . 4 . . 1 2 . 4 . . . . . 3 . . . . . . . . 8 2 . 1 1 . 3 . Rammed 5 | . . . . . . . . . . . . . . . . . . . 4 . . . 1 . . . . . . . . . Targets Rammed 5 | . . . . . . . . . . . . . . . . . . . 4 . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 510 | . 6 101 30 . . 258 183 279 . 3 114 . . . . . . 6 6 11 4 218 . 97 50 510 318 205 228 316 238 . Average Temperature 60 | . 5 21 6 . . 117 45 60 . 2 51 . . . . . . 3 6 1 2 93 . 55 20 115 61 58 61 99 78 . Received Heat Transfer 3001 | . 30 27 75 6 . 72 657 354 36 261 36 . . 66 . . . . 201 54 . . 18 36 4 189 345 54 84 117 279 . Effects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 38 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . . 3 4 10 9 1 7 . Combat Hostiles 37 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . . 2 4 10 9 1 7 . Parts Fried 75 | . . . . . . 4 7 . . . . . . . . . . . . . . . . . 1 6 2 21 17 2 15 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Parts Melted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . Heat Transferred 1558 | . . . . . . 50 150 . . . . . . 185 . . . . . . . . . . . . . 248 222 222 481 . Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1819 | . 257 74 531 453 . 312 724 1599 1091 . . . . 269 . . . . 783 564 . . . . 451 836 1433 1101 1154 1093 1819 . Initial 839 | . . 24 . 132 . . 43 472 839 . . . . . . . . . 375 310 . . . . . 253 470 798 501 620 656 . Average 658 | . 125 13 340 323 . 191 404 1097 961 . . . . 139 . . . . 519 380 . . . . 58 511 1013 905 911 837 1300 . Maximum Alert Level 5 | . 1 . 2 2 . 1 3 4 3 . . . . 1 . . . . 3 2 . . . . 2 3 4 4 4 3 5 . Low Security (%) 16 | 100 65 100 18 . . 54 18 . . . . . . 53 . . . . . . . . . . 92 . . . . . . . Level 1 18 | . 34 . 36 68 . 45 33 . . . . . . 46 . . . . 33 74 . . . . 4 34 . . . . . . Level 2 18 | . . . 45 30 . . 37 16 . . . . . . . . . . 61 25 . . . . 3 44 19 2 9 32 6 . Level 3 31 | . . . . . . . 11 35 100 . . . . . . . . . 5 . . . . . . 20 37 96 80 67 37 . Level 4 12 | . . . . . . . . 48 . . . . . . . . . . . . . . . . . . 43 . 9 . 19 . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 71 | . 1 . 2 1 . . 6 . 4 . . . . 2 . . . 2 1 6 . . . . 1 5 3 8 11 5 13 . Investigation 13 | . . . . 1 . . 1 . 2 . . . . . . . . . . 3 . . . . . . 2 1 . 1 2 . Extermination 12 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 2 . 2 4 . 2 . Reinforcement 21 | . 1 . 2 . . . 1 . . . . . . 2 . . . . 1 2 . . . . 1 2 1 3 2 2 1 . Assault 18 | . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . 1 . 2 2 2 8 . Garrison 7 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . Data Miner Redirects 10 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 1 . 6 . Construction Impeded 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 29 | . . . 3 . . . 1 . 1 . . . . 1 . . . 1 3 1 . . . . . 1 6 1 2 1 7 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 614 | . 13 2 24 26 27 11 45 23 14 12 8 . . 17 4 4 . 9 28 21 6 4 14 3 19 41 79 22 43 28 65 2 Peak Tracking Total 16 | . 4 2 5 6 9 3 7 4 5 7 2 . . 8 3 4 . 10 12 8 2 . 14 3 7 7 9 7 11 10 16 1 Tactical Retreats 84 | . 1 . . 3 3 . 2 3 1 3 5 . . 5 1 . . 2 6 5 2 . . . . 7 19 1 6 4 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 16 | . 2 . . . . . 2 1 1 . . . . 1 . . . . 2 1 . . . . . . 1 2 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . 1 . . . . . . . . . . . . 8 . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 60 | . 1 . 2 . 5 3 2 9 . 3 . . . . . . . . . . . . 2 . 1 9 3 8 7 3 2 . Max in Single Turn 2 | . 1 . 1 . 2 1 1 2 . 1 . . . . . . . . . . . . . . 1 2 1 2 1 1 2 . Garrison Access 10 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 1 4 1 . 1 . . Garrison Relay 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 85 | . 1 . . 1 2 . 6 3 4 2 . 1 . 4 . . 3 . . 9 1 . 3 . 2 7 5 9 9 4 9 . Terminals 47 | . 1 . . . . . 5 3 3 . . . . 2 . . . . . 5 . . . . . 5 . 6 9 3 5 . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . 2 . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Garrison Access 11 | . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . 1 1 3 1 . 1 . . Total Hacks 212 | . 2 . . 1 2 . 13 5 8 4 . 4 . 11 . . 25 . . 39 1 . 4 . 2 21 11 18 17 8 16 . Successful 111 | . 1 . . 1 2 . 4 3 2 4 . 4 . 1 . . 25 . . 18 1 . 4 . 2 12 3 8 6 1 9 . Failed 101 | . 1 . . . . . 9 2 6 . . . . 10 . . . . . 21 . . . . . 9 8 10 11 7 7 . Catastrophic 22 | . . . . . . . 4 1 3 . . . . 3 . . . . . 5 . . . . . 1 1 1 2 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 80 | . 2 . . . 1 . 10 2 2 . . . . . . . . . . 27 . . 1 . 1 10 . 1 9 4 10 . Terminals 111 | . 2 . . . . . 12 5 7 . . . . 3 . . . . . 25 . . . . . 13 . 12 17 7 8 . Fabricators 14 | . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . Repair Stations 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . 4 . Recycling Units 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Scanalyzers 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 5 . . . . Garrison Access 21 | . . . . . . . 1 . 1 . . . . 8 . . . . . . . . . . 1 1 7 1 . 1 . . Terminal Hacks 73 | . 1 . . 1 2 . 3 3 1 4 . 4 . . . . 25 . . 6 1 . 4 . . 4 . 4 6 1 3 . Record 12 | . . . . . 1 . . . . 3 . . . . . . 6 . . . . . 2 . . . . . . . . . Part Schematic 16 | . . . . . . . . . . . . 4 . . . . 11 . . 1 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 4 | . 1 . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . Open Door 9 | . . . . 1 . . . 1 . 1 . . . . . . . . . . 1 . 2 . . . . . 3 . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . Scan Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Repair 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 2 . . . . Insert Component 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 2 . . . . Garrison Access Hacks 7 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . 1 1 1 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 6 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 1 1 1 . . . . Unauthorized Hacks 11 | . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 2 . 1 . . 3 . Terminals 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . 2 . Track 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Botnet 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 1 . . . . . 6 1 3 . . . . 3 . . . . . 7 . . . . . 5 5 8 6 4 7 . Full Trace Events 6 | . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . 1 1 . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . 2 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . . . . . 4 . . . . 11 . . 1 . . . . . 3 . 3 . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Time 70 | . . . . . . . . . . . . . . . . . . . . 70 . . . . . . . . . . . . Total Part Build Rating 24 | . . . . . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Time 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 . . . 22 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 25 | . . . . . . . . 19 . . . . . . . . . . . . . . . . . . 5 . . 1 . . Machine Destruction 19 | . . . . . . . . 16 . . . . . . . . . . . . . . . . . . 2 . . 1 . . Programmers 6 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . 5 . . . . . 1 . . . . . . . . 5 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 22 | . . 3 . . . . . 5 . . . . . 1 . . . 1 . . . . 5 . . . . . . . 7 . Largest Group 7 | . . 3 3 . . . . 5 5 1 . . . 1 . . . 1 . . . . 5 . . . . . . . 7 7 Highest-Rated Group 265 | . . 40 40 . . . . 110 110 16 . . . 22 . . . 96 . . . . 265 . . . . . . . 101 101 Highest-Rated Ally 96 | . . 16 16 . . . . 31 31 16 . . . 22 . . . 96 . . . . 65 . . . . . . . 15 15 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 144 | . . . 20 . 36 . . 7 44 . . . . . . . . 6 . . . . 31 . . . . . . . . . Total Damage 4232 | . . . 238 . 1575 . . 163 918 . . . . . . . . 140 . . . . 1198 . . . . . . . . . Kills 36 | . . . 5 . 10 . . 2 10 . . . . . . . . 1 . . . . 8 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . Turrets Deployed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 4 | . 1 . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 3 . 1 . . . . . 1 1 1 1 . 1 2 . 1 . . 1 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Patrols 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Guards 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 20715 | 77 553 971 803 694 1000 487 1349 1328 534 351 272 305 85 385 94 166 24 140 336 789 928 430 554 406 391 1046 2286 1068 1297 547 998 21 Spaces Moved 21601 | 45 274 587 387 428 891 347 633 620 303 297 432 738 240 765 223 421 81 456 770 1308 880 457 673 586 521 1048 3054 928 1364 719 1116 9 Core 1042 | 4 . . . . . . . . . 187 432 167 . . . . . . 240 . . . . . . . . . . . 3 9 Treads 3365 | 41 274 587 387 234 . 176 633 620 303 110 . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1256 | . . . . 194 891 171 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11521 | . . . . . . . . . . . . . . . . . . . . 178 880 457 673 586 521 1048 3054 928 1364 719 1113 . Flight 4417 | . . . . . . . . . . . . 571 240 765 223 421 81 456 530 1130 . . . . . . . . . . . . Fastest Speed 23 | 50 160 160 160 95 95 110 155 155 160 50 50 35 35 29 32 29 29 23 29 37 63 71 54 54 48 44 46 54 54 49 46 50 Average Speed 70 | 150 160 160 160 131 96 136 157 159 160 91 50 38 35 32 32 29 29 28 38 42 71 71 64 54 48 51 54 56 56 56 51 50 Slowest Speed 600 | 160 160 160 160 240 110 240 160 160 160 240 100 50 35 35 32 32 29 29 100 80 77 71 71 74 54 111 129 59 58 142 600 50 Overloaded Moves 15 | . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . . . . . . . 8 . . . 1 3 6 . . . . . . 1 . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Exploration Rate (%) 55 | 4 52 93 44 77 87 71 65 60 10 51 60 83 46 30 58 71 75 69 24 34 68 58 83 72 15 73 69 88 71 27 38 1 Regions Visited 32 Branch Regions 21 Pre-discovered Areas 14 | . . 3 . 1 1 . . . . 1 . 4 1 . . . 1 1 . . . 1 . . . . . . . . . . Known Exits Taken 15 | . . . . . . . 1 . 1 1 . . 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 . . . . 1 1 . 1 1 1 1 1 1 . . . . . . . . . . . 1 . Scrap Searched 24 | . . 1 . 1 . 2 . . . 1 3 4 1 . 1 4 . . . . 1 1 . 4 . . . . . . . . Spaces Dug 415 | . . . . 42 . . 6 3 3 27 3 . . 8 . 3 . 1 10 7 58 11 7 14 24 15 47 28 23 12 63 . Terrain Destroyed 1177 | . . . 16 88 1 2 69 168 3 49 3 . . 8 . 33 . 28 10 7 58 36 7 72 72 97 75 38 53 14 170 . Melee 223 | . . . . . . . . 3 3 2 3 . . 8 . 2 . 1 10 7 25 11 7 14 11 13 37 18 20 9 19 . Projectile 110 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 25 22 20 18 5 15 . AOE 844 | . . . 16 88 1 2 69 165 . 47 . . . . . 30 . 27 . . 33 25 . 58 57 59 16 . 15 . 136 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 25643 | 52 336 606 504 496 982 365 869 815 324 339 468 757 240 837 243 448 80 458 792 1478 1126 540 776 638 609 1416 3569 1415 1831 806 1402 26 Wait 1814 | . 21 9 31 21 40 . 92 61 . . 3 . . 16 20 12 . . . 110 204 66 38 12 36 161 225 329 195 8 98 6 Move 21532 | 44 273 586 386 427 890 346 633 618 302 296 431 737 239 749 222 420 80 453 763 1296 878 456 673 585 520 1047 3051 927 1363 718 1115 8 Hop 17 | . . . . . . . . . . . . . . 7 . . . 1 3 5 . . . . . . 1 . . . . . Pick Up 146 | 2 8 2 14 3 6 5 15 2 1 2 4 2 1 4 . . . . . 4 1 . 4 4 3 12 18 6 16 4 2 1 Fast Attach 200 | 6 1 1 2 2 1 4 5 1 1 4 6 7 . 7 . 2 . . 6 13 3 . 9 5 2 10 41 5 22 12 21 1 Attach 129 | . . . 2 4 . 2 9 10 3 10 5 1 . 4 . 2 . . 1 8 1 2 1 3 1 7 11 6 20 1 10 5 Detach 91 | . 1 . 1 . . 1 5 . 1 3 4 4 . 4 . 1 . . 2 5 2 1 3 1 3 6 10 8 14 2 5 4 Swap 225 | . 2 . 7 4 5 1 13 11 . 1 . . . 1 . 2 . 2 1 . 2 2 1 1 6 23 57 22 39 11 11 . Drop 211 | . 1 . 16 . 7 6 19 1 . 1 6 6 . 5 . . . . 2 3 . . 9 5 3 17 46 9 29 9 10 1 Fire 748 | . 29 8 45 35 33 . 78 77 . 5 . . . 8 . 5 . 1 . . 1 1 . 5 16 78 62 69 82 25 85 . Melee 449 | . . . . . . . . 9 16 17 9 . . 29 1 4 . 1 10 34 33 12 12 17 19 55 47 31 32 16 45 . Ram 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 3 19 . . . Rewire 53 | . . . . . . . . 24 . . . . . 3 . . . . . . . . 26 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac] / [*Low] / [*Ext]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 4 exits: *Acc x3 / *Qua) -2/Quarantine (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access -1/Command -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 16) 78 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 5) 562 | -10/Materials | Discovered new exit (range 16) 631 | -10/Materials | Entered Mines 655 | -10/Mines | Discovered new exit (range 8) 821 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 959 | -10/Mines | Learned location of Zion (-7) 962 | -10/Mines | Discovered new exit (range 5) 1101 | -10/Mines | Found a hidden stash of uninstalled traps 1350 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1431 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1602 | -10/Mines | Entered Materials 1602 | -9/Materials | Accompanied by 3 allies 1602 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1704 | -9/Materials | Discovered new exit (range 3) 2177 | -9/Materials | Discovered new exit (range 16) 2356 | -9/Materials | Discovered new exit (range 16) 2405 | -9/Materials | Entered Mines 2593 | -9/Mines | Learned Materials terminal intel 2629 | -9/Mines | Assembled infested the area 2704 | -9/Mines | Lost 4 parts (1p2n1u) 2709 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2745 | -9/Mines | Destroyed 7 combat bots 2793 | -9/Mines | Discovered new exit (range 8) 2817 | -9/Mines | Met a Derelict shopkeep closing up shop 2976 | -9/Mines | Learned location of Storage (-7) 2994 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2994 | -9/Mines | Discovered new exit (range 5) 3099 | -9/Mines | Entered Exiles 3114 | -9/Exiles | Discovered new exit (range 15) 3125 | -9/Exiles | Met 8R-AWN 3138 | -9/Exiles | Met EX-HEX 3182 | -9/Exiles | Met EX-DEC 3202 | -9/Exiles | Build established: Scavenger-Mutant 3216 | -9/Exiles | Met EX-BIN 3230 | -9/Exiles | Aligned with FarCom system 3231 | -9/Exiles | Given EX-Vault access code 3252 | -9/Exiles | Opened EX-Vault 3270 | -9/Exiles | Found Deploy-a-Sentry 3272 | -9/Exiles | Found Deploy-a-Sentry 3274 | -9/Exiles | Found Deploy-a-Sentry 3294 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3566 | -9/Exiles | DAS Turret deployed 3567 | -9/Exiles | DAS Turret deployed 3568 | -9/Exiles | DAS Turret deployed 3573 | -9/Exiles | Build established: Mutant 3578 | -9/Exiles | Attacked by the Exiles 3584 | -9/Exiles | Allies destroyed EX-DEC 3588 | -9/Exiles | Allies destroyed EX-BIN 3638 | -9/Exiles | Allies destroyed 8R-AWN 3749 | -9/Exiles | Found Prototype Energy Gun 3822 | -9/Exiles | Destroyed EX-HEX 4089 | -9/Exiles | Discovered new exit (range 11) 4099 | -9/Exiles | Entered Mines 4139 | -8/Mines | Identified AWS/EX-DEC 4184 | -8/Mines | Discovered new exit (range 9) 4282 | -8/Mines | Build established: Scavenger-Mutant 4564 | -8/Mines | Discovered new exit (range 10) 4586 | -8/Mines | Entered Materials 4586 | -8/Materials | Evolved 2 slots: Utility x2 4587 | -8/Materials | Loaded intel: 12 terminal locations 5020 | -8/Materials | Discovered new exit (range 16) 5576 | -8/Materials | Build established: Mutant 5595 | -8/Materials | Garrison activated, responded to threat 5900 | -8/Materials | Garrison activated, responded to threat 5935 | -8/Materials | Identified exit to Garrison 5935 | -8/Materials | Entered Garrison 5952 | -8/Garrison | Build established: Scavenger-Mutant 6003 | -8/Garrison | Triggered checkpoint 6040 | -8/Garrison | Garrison Relay disabled 6096 | -8/Garrison | Triggered checkpoint 6144 | -8/Garrison | Core integrity fell below 50% 6199 | -8/Garrison | Lost 4 parts (2n1u1w) 6199 | -8/Garrison | Triggered checkpoint 6319 | -8/Garrison | Discovered new exit (range 10) 6394 | -8/Garrison | Phase Generator disabled 6448 | -8/Garrison | Triggered checkpoint 6475 | -8/Garrison | Garrison Relay disabled 6529 | -8/Garrison | Discovered new exit (range 66) 6529 | -8/Garrison | Discovered new exit (range 65) 6529 | -8/Garrison | Discovered new exit (range 15) 6614 | -8/Garrison | Triggered checkpoint 6639 | -8/Garrison | Garrison Relay disabled 6802 | -8/Garrison | Triggered checkpoint 6817 | -8/Garrison | Triggered checkpoint 6855 | -8/Garrison | Garrison Relay disabled 7021 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7263 | -8/Garrison | Entered Factory 7263 | -7/Factory | Accompanied by 5 allies 7263 | -7/Factory | Evolved 2 slots: Utility x2 7553 | -7/Factory | Identified exit to Storage 7553 | -7/Factory | Identified exit to Lower Caves 7663 | -7/Factory | First assault squad dispatched 7797 | -7/Factory | Entered Lower Caves 7797 | -7/Lower Caves | Accompanied by 1 ally 7916 | -7/Lower Caves | Learned location of 1 exit from Research 7916 | -7/Lower Caves | Learned Research security intel 7916 | -7/Lower Caves | Learned Extension terminal intel 7923 | -7/Lower Caves | Lost 11 parts (1p6n2u2w) 8030 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8043 | -7/Lower Caves | Identified exit to Lower Caves 8071 | -7/Lower Caves | Lost 6 parts (1p3n1u1w) 8091 | -7/Lower Caves | Met a Warlord Commander 8092 | -7/Lower Caves | Learned location of Warlord (-4) 8095 | -7/Lower Caves | Found Encrypted Comm Array 8122 | -7/Lower Caves | System corruption reached 10% 8148 | -7/Lower Caves | Entered another Lower Caves area 8160 | -7/Lower Caves | Discovered new exit (range 9) 8186 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8233 | -7/Lower Caves | Spotted B-75 Beast 8301 | -7/Lower Caves | Lost 3 parts (2n1u) 8326 | -7/Lower Caves | Core integrity fell below 50% 8348 | -7/Lower Caves | Learned Factory stockpile data 8416 | -7/Lower Caves | Discovered new exit (range 8) 8420 | -7/Lower Caves | Entered Zion 8494 | -7/Zion | System corruption cleaned by Quarantine Array 8547 | -7/Zion | Learned location of Recycling (-7) 8549 | -7/Zion | Learned Factory emergency access door positions 8717 | -7/Zion | Discovered new exit (range 15) 8725 | -7/Zion | Entered Proximity Caves 8726 | -6/Proximity Caves | Identified exit to Factory 8761 | -6/Proximity Caves | Learned location of Extension (-6) 8810 | -6/Proximity Caves | Entered Factory 8810 | -6/Factory | Evolved 2 slots: Utility x2 8836 | -6/Factory | Build established: Hacker-Mutant 8917 | -6/Factory | Lost 3 parts (1p2n) 8927 | -6/Factory | Found Prototype Launcher 8927 | -6/Factory | Identified Rocket Array 9066 | -6/Factory | Discovered new exit (range 15) 9098 | -6/Factory | Discovered new exit (range 7) 9162 | -6/Factory | Discovered new exit (range 14) 9173 | -6/Factory | Spotted B-75 Beast 9195 | -6/Factory | Entered Lower Caves 9196 | -6/Lower Caves | Build established: Hacker-Sprinter 9217 | -6/Lower Caves | Learned Factory garrison access intel 9262 | -6/Lower Caves | Discovered new exit (range 14) 9289 | -6/Lower Caves | Entered another Lower Caves area 9300 | -6/Lower Caves | Discovered new exit (range 12) 9303 | -6/Lower Caves | Learned Factory garrison access intel 9309 | -6/Lower Caves | Encountered a Warlord checkpoint 9439 | -6/Lower Caves | Learned location of 1 exit from Factory 9448 | -6/Lower Caves | Discovered new exit (range 10) 9455 | -6/Lower Caves | Entered Data Miner 9455 | -6/Data Miner | Discovered new exit (range 6) 9459 | -6/Data Miner | Met Data Miner 9467 | -6/Data Miner | Learned location of Section 7 (-2) 9467 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9471 | -6/Data Miner | Received God Mode back door access code from Data Miner 9479 | -6/Data Miner | Entered Proximity Caves 9494 | -5/Proximity Caves | Derelict sapper outpost attacked 9549 | -5/Proximity Caves | Escorted by Enhanced Grunt 9557 | -5/Proximity Caves | Spotter reported a threat 9579 | -5/Proximity Caves | Spotter reported a threat 9609 | -5/Proximity Caves | Discovered new exit (range 9) 9619 | -5/Proximity Caves | Entered Factory 9619 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9620 | -5/Factory | Identified exit to Upper Caves 9621 | -5/Factory | Loaded intel: 4 garrison access locations 9741 | -5/Factory | Crushed by falling debris 9752 | -5/Factory | Spotted B-75 Beast 9785 | -5/Factory | Lost 4 parts (3n1u) 9824 | -5/Factory | Discovered new exit (range 22) 9868 | -5/Factory | Core integrity fell below 50% 9919 | -5/Factory | Search patrols dispatched 9928 | -5/Factory | Discovered new exit (range 8) 9955 | -5/Factory | Entered another Factory area 9955 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9956 | -4/Factory | Loaded intel: 4 garrison access locations 9959 | -4/Factory | Discovered new exit (range 11) 10046 | -4/Factory | Build established: Hacker-Mutant 10117 | -4/Factory | Found Prototype Processor 10117 | -4/Factory | Identified Exp. Signal Interpreter 10138 | -4/Factory | Identified exit to Research 10203 | -4/Factory | Found Quantum Capacitor 10298 | -4/Factory | Discovered exit to Research (range 17) 10328 | -4/Factory | Identified exit to Upper Caves 10328 | -4/Factory | Identified exit to Armory 10369 | -4/Factory | Build established: Hacker-Scout 10390 | -4/Factory | Discovered exit to Research (range 5) 10455 | -4/Factory | Search patrols dispatched 10523 | -4/Factory | Fabricated Cmb. Gravmag System (x2) 10562 | -4/Factory | Fabricated Cmb. Gravmag System (x2) 10656 | -4/Factory | Incoming investigation squad redirected 10705 | -4/Factory | Search patrols dispatched 10744 | -4/Factory | Entered Upper Caves 11199 | -4/Upper Caves | Learned Research stockpile data 11436 | -4/Upper Caves | Encountered a Warlord checkpoint 11447 | -4/Upper Caves | Crushed by falling debris 11448 | -4/Upper Caves | System corruption reached 10% 11478 | -4/Upper Caves | Lost 5 parts (1n3u1w) 11658 | -4/Upper Caves | Discovered new exit (range 14) 11671 | -4/Upper Caves | Identified exit to Upper Caves 11672 | -4/Upper Caves | Entered another Upper Caves area 11858 | -4/Upper Caves | Learned Research trap positions 12033 | -4/Upper Caves | Encountered a Warlord checkpoint 12034 | -4/Upper Caves | Discovered new exit (range 19) 12046 | -4/Upper Caves | Identified exit to Warlord 12102 | -4/Upper Caves | Entered Warlord 12127 | -4/Warlord | System corruption cleaned by Quarantine Array 12333 | -4/Warlord | Visited the Vortex Lab 12342 | -4/Warlord | Found Prototype Energy Cannon 12342 | -4/Warlord | Identified Vortex Driver 12345 | -4/Warlord | Found Vortex Driver 12346 | -4/Warlord | Found Vortex Driver 12352 | -4/Warlord | Warlord's base attacked by MAIN.C 12467 | -4/Warlord | Met Warlord 12475 | -4/Warlord | Opened Warlord's prototype stash 12479 | -4/Warlord | Build established: Commander-Scout 12482 | -4/Warlord | Found Prototype Hackware 12482 | -4/Warlord | Identified System Mapper 12487 | -4/Warlord | Found Prototype Processor 12487 | -4/Warlord | Identified Exp. Target Analyzer 12495 | -4/Warlord | Found Prototype Reactor 12606 | -4/Warlord | Opened side exit 12650 | -4/Warlord | Discovered new exit (range 8) 12652 | -4/Warlord | Spotted Executioner 12652 | -4/Warlord | Spotted Executioner 12656 | -4/Warlord | Identified exit to Proximity Caves 12656 | -4/Warlord | Entered Proximity Caves 12765 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12806 | -3/Proximity Caves | Lost 3 parts (1p2u) 12809 | -3/Proximity Caves | Identified Vortex Chain Reactor 12837 | -3/Proximity Caves | Build established: Hacker-Scout 13021 | -3/Proximity Caves | Discovered exit to Research (range 10) 13062 | -3/Proximity Caves | Entered Research 13062 | -3/Research | Evolved 2 slots: Propulsion x2 13063 | -3/Research | Identified exit to Testing 13064 | -3/Research | Loaded intel: 53 trap records 13453 | -3/Research | Entered Testing 13462 | -3/Testing | Spotted PH-N1AGO2JPE3 13465 | -3/Testing | Destroyed 8 combat bots 13476 | -3/Testing | Found Quantum Capacitor 13560 | -3/Testing | Destroyed PH-N1AGO2JPE3 13563 | -3/Testing | Found Corrupted Prototype Reactor 13597 | -3/Testing | Identified Zero-point Reactor 13631 | -3/Testing | Found Prototype Protection 13631 | -3/Testing | Identified Centrium Heavy Armor Plating 13713 | -3/Testing | Found Prototype Device 13719 | -3/Testing | Identified Adv. EM Disruption Field 13943 | -3/Testing | Build established: Hacker-Mutant 14314 | -3/Testing | Lost 4 parts (2n2u) 14445 | -3/Testing | Scanned by Researcher 14453 | -3/Testing | First assault squad dispatched 14491 | -3/Testing | Discovered new exit (range 15) 14498 | -3/Testing | Identified exit to Research 14499 | -3/Testing | Entered Research 14499 | -2/Research | Warlord forces began assault on 0b10 14499 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14524 | -2/Research | Distinguished unit "Offensive Angels" dispatched to help 14528 | -2/Research | Found Prototype Device 14528 | -2/Research | Identified Femtoactuators 14609 | -2/Research | Research machine network offline 14645 | -2/Research | Repaired Centrium Heavy Armor Plating 14737 | -2/Research | Found Prototype Device 14737 | -2/Research | Identified Exp. Thermal Shield 15019 | -2/Research | Destroyed 8 combat bots 15165 | -2/Research | Found Exp. Signal Interpreter 15210 | -2/Research | Spotted Striker 15227 | -2/Research | Destroyed Striker 15253 | -2/Research | Lost 3 parts (2u1w) 15335 | -2/Research | Discovered new exit (range 10) 15340 | -2/Research | Identified exit to Access 15341 | -2/Research | Spotted Striker 15424 | -2/Research | Found Prototype Launcher 15424 | -2/Research | Identified Tactical Quantum Warhead 15585 | -2/Research | Spotted Striker 15590 | -2/Research | Spotted Striker 15605 | -2/Research | Spotted Executioner 15614 | -2/Research | Found Quantum Capacitor 15733 | -2/Research | Discovered exit to Access (range 2) 15733 | -2/Research | Spotted Executioner 15866 | -2/Research | Spotted Striker 15875 | -2/Research | Spotted Striker 15960 | -2/Research | Spotted B-90 Cyclops 15987 | -2/Research | Spotted Executioner 16010 | -2/Research | Discovered exit to Access (range 8) 16059 | -2/Research | Spotted Striker 16071 | -2/Research | Destroyed Striker 16105 | -2/Research | Build established: Scavenger-Mutant 16158 | -2/Research | Found Antimissile System 16779 | -2/Research | Discovered new exit (range 10) 16783 | -2/Research | Identified exit to Quarantine 16785 | -2/Research | Entered Quarantine 16802 | -2/Quarantine | Found Alien Artifact 16805 | -2/Quarantine | Found Alien Artifact 16943 | -2/Quarantine | Identified Dimensional Node Initializer 16943 | -2/Quarantine | Identified Transdimensional Reconstructor 16965 | -2/Quarantine | Incoming investigation squad redirected 16968 | -2/Quarantine | Found Alien Energy Cannon 16968 | -2/Quarantine | Identified Core Cannon 17035 | -2/Quarantine | First assault squad dispatched 17037 | -2/Quarantine | Found Alien Artifact 17085 | -2/Quarantine | Build established: Scavenger-Scout 17132 | -2/Quarantine | Incoming assault squad redirected 17268 | -2/Quarantine | Destroyed 7 combat bots 17271 | -2/Quarantine | Found Quantum Capacitor 17349 | -2/Quarantine | Met incapacitated Sigix Warrior 17349 | -2/Quarantine | Lockdown squad dispatched 17376 | -2/Quarantine | Found Alien Artifact 17405 | -2/Quarantine | Found Prototype Device 17446 | -2/Quarantine | Discovered exit to Access (range 16) 17514 | -2/Quarantine | Identified Exp. Shock Absorption System 17518 | -2/Quarantine | Found Alien Impact Weapon 17603 | -2/Quarantine | Spotted Fortress 17640 | -2/Quarantine | Discovered new exit (range 5) 17642 | -2/Quarantine | Identified exit to Section 7 17853 | -2/Quarantine | Entered Section 7 17856 | -2/Section 7 | Identified Core Reset Matrix 17856 | -2/Section 7 | Identified Core Stripper 17856 | -2/Section 7 | Identified Subatomic Replicator 17856 | -2/Section 7 | Used Core Reset Matrix 17860 | -2/Section 7 | Sensed 21 artifacts in vicinity 17868 | -2/Section 7 | Found Integrated Dissipator 17868 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17887 | -2/Section 7 | Found Integrated Mediator 17887 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 17903 | -2/Section 7 | Found Integrated Dissipator 17903 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18009 | -2/Section 7 | Spotted B-90 Cyclops 18402 | -2/Section 7 | First assault squad dispatched 18418 | -2/Section 7 | Incoming assault squad redirected 18490 | -2/Section 7 | Spotted S7 Guard 18503 | -2/Section 7 | Found Core Membrane 18503 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 18590 | -2/Section 7 | Garrison activated, responded to threat 18727 | -2/Section 7 | Found Core Reset Matrix 18734 | -2/Section 7 | Build established: Scavenger-Mutant 18852 | -2/Section 7 | Initialized slip node 18935 | -2/Section 7 | Spotted B-99 Colossus 18936 | -2/Section 7 | Spotted Alpha 7 18936 | -2/Section 7 | Spotted Alpha 7 18955 | -2/Section 7 | Found Integrity Redistributor 18957 | -2/Section 7 | Found Integrity Redistributor 18981 | -2/Section 7 | Found LRC Armor 18981 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 19065 | -2/Section 7 | Found Transdimensional Reconstructor 19068 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-243) 19069 | -2/Section 7 | Core integrity fell below 50% 19069 | -2/Section 7 | Found Transdimensional Reconstructor 19070 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 19071 | -2/Section 7 | Warped through subspace to slip node 19146 | -2/Section 7 | Discovered exit to Access (range 7) 19150 | -2/Section 7 | Entered Access 19150 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 19177 | -1/Access | Lost 3 parts (1p1u1w) 19279 | -1/Access | Build established: Scavenger-Scout 19305 | -1/Access | Found Unknown Protection 19305 | -1/Access | Identified Adv. Powered Armor 19309 | -1/Access | Found Adv. Powered Armor 19311 | -1/Access | Found Adv. Powered Armor 19316 | -1/Access | Found Adv. Powered Armor 19650 | -1/Access | First assault squad dispatched 19693 | -1/Access | Spotted B-99 Colossus 19693 | -1/Access | Spotted B-99 Colossus 19696 | -1/Access | Discovered new exit (range 3) 19697 | -1/Access | Identified exit to Command 19697 | -1/Access | Entered Command 19798 | -1/Command | Incoming investigation squad redirected 19855 | -1/Command | Spotted B-99 Colossus 19947 | -1/Command | First assault squad dispatched 19977 | -1/Command | Incoming assault squad redirected 19984 | -1/Command | Build established: Scavenger-Mutant 20157 | -1/Command | Crushed by falling debris 20174 | -1/Command | Incoming assault squad redirected 20174 | -1/Command | Destroyed 13 combat bots 20222 | -1/Command | Lost 6 parts (1n4u1w) 20317 | -1/Command | Phase Generator disabled 20371 | -1/Command | Incoming assault squad redirected 20372 | -1/Command | Disengaged cave seal 20373 | -1/Command | Welcomed Warlord to Command 20378 | -1/Command | Disengaged cave seal 20512 | -1/Command | Incoming assault squad redirected 20516 | -1/Command | Spotted B-99 Colossus 20527 | -1/Command | Incoming investigation squad redirected 20559 | -1/Command | High security lockdown imminent 20577 | -1/Command | Repaired Adv. Powered Armor 20594 | -1/Command | Spotted M Guard 20596 | -1/Command | Spotted Combat Programmer 20604 | -1/Command | Spotted Combat Programmer 20604 | -1/Command | Spotted M Guard 20612 | -1/Command | Combat Programmer assimilated allied Y3-012(g) 20613 | -1/Command | Warlord commented on Warlord statues 20618 | -1/Command | Combat Programmer assimilated allied GN-DRQ(l) 20619 | -1/Command | Combat Programmer assimilated allied SE-7CE(l) 20631 | -1/Command | Combat Programmer assimilated allied H4-BZF(b) 20639 | -1/Command | High security lockdown engaged 20651 | -1/Command | Core integrity fell below 50% 20674 | -1/Command | Found Prototype Device 20674 | -1/Command | Identified AEGIS Remote Shield 20678 | -1/Command | Used Subatomic Replicator to create Supercharged TR 20682 | -1/Command | Warped through subspace to slip node 20682 | -1/Command | Discovered new exit (range 4) 20683 | -1/Command | MAIN.C activated Command garrisons 20684 | -1/Command | Emitted hypermatrix ping 20684 | -1/Command | Core integrity fell below 20% 20689 | -1/Command | Assembled emerged from beneath the floor 20695 | -1/Command | Entered Access_0 20695 | -1/Access_0 | Accompanied by 7 allies 20695 | -1/Access_0 | Warped through subspace to slip node 20695 | -1/Access_0 | Discovered new exit (range 8) 20696 | -1/Access_0 | Sensed 1 artifact in vicinity 20701 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity to core (+61) 20710 | -1/Access_0 | Sensed 1 artifact in vicinity 20714 | -1/Access_0 | Lost 25 parts (4p9n9u3w) 20716 | *** | Heading to fleet! Last Messages --------------- 20683_ Blast Slug penetrates Warlord KY-Z71. 20683_ Warlord KY-Z71 knocked back. 20684_ The unstable cave ceiling collapses. 20684_ Emitted hypermatrix ping. 20685_ The unstable cave ceiling collapses. 20689_ Assembled emerge from beneath the floor. 20691_ The unstable cave ceiling collapses. LOCATION=UNKNOWN AMBIENT_HEAT=-20 GOAL=ESCAPE 20695_ Warped through subspace, drawn to slip node. 20695_ EXIT=FOUND 20696_ Sensed an artifact in vicinity. 20697_ Dropped Lrg. Storage Unit. 20701_ Acquired Integrity Redistributor. 20701_ Integrity redistributed to core (+61). 20708_ Wiping memory... 20709_ CORE RESET 20710_ Sensed an artifact in vicinity. 20712_ Acquired Unknown Launcher. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# ! #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 70 Energy Capacity 1290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 19 Terrain Scan Range 24 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 30 Base Temperature (-) 200 Corruption Containment 12 Corruption Block 7 Armor Coverage 800 Resistance: EM 50 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 66 Melee Speed Boost 50 Evasion (%) 68 Targeting Accuracy 14 Target Analysis 8 Recoil Reduction 3 Energy Filtering 50 Salvage Targeting 1 Offensive Hacking 42 Defensive Hacking 23 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cmb. Gravmag System | x2 | -4/Factory | Authchip Cmb. Gravmag System | x2 | -4/Factory | Authchip Alien Tech Used ----------------- Core Cannon Core Reset Matrix Integrated Dissipator Integrated Mediator Core Stripper Core Membrane Dimensional Node Initializer LRC Armor Integrity Redistributor Transdimensional Reconstructor Subatomic Replicator Supercharged TR Achievements -------------- None Challenges ------------ None Game ------ Seed LaserMappingLoader Manual? 0 Play Time 06:22:25 Cumulative 341.2 hours Start 2023.03.04 @ 18:00:35 End 2023.03.06 @ 18:11:43 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 437 Rogue 350 Adventurer 87 Explorer 0 Win Type 2 Total 13 Types 6/0/5/1/1/0/0/0/0 Lore% 85 Gallery% 87 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb28b233-2f75-4809-8ad5-6de68737b7e2