Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.20 @ 22:30:01 Player: Enzo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (161) 805 Value Destroyed (4102) 4102 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1339) 1339 TOTAL SCORE: 9046 Bonus ------- High Alert Combat Kills 422 Follower Combat Kills 217 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 372/550 Matter 80/300 Energy 19/100 System Corruption 3% Temperature Cool (0) Movement Treading (185) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Advanced Treads > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Advanced Signal Interpreter Improved Terrain Scanner Terrain Scan Processor > --- WEAPON (2) ------- Gauss Cannon Shock Bomb Launcher > --- INVENTORY (16) --- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit High-capacity Battery (400) Relay Coupler [NC] (32) Relay Coupler [NC] (21) Relay Coupler [Grunt] (28) Relay Coupler [Grunt] (28) Relay Coupler [Grunt] (27) Supersonic Drone Bay (1/1) Gauss Cannon Gauss Cannon Improved Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Signal Interpreter Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Aerolev Unit Aerolev Unit Aerolev Unit High-capacity Battery Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Supersonic Drone Bay Light EM Pulse Cannon Gauss Cannon Gauss Cannon Shock Bomb Launcher Improved Grenade Launcher Improved Datajack [Rating: 30] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . 2 . . . 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . . 1 . . Utility 3 | . . 2 . . . 1 . . Weapon . | . . . . . . . . . Parts Attached 103 | 8 13 33 1 2 . 35 4 7 Power 7 | 1 3 2 . . . 1 . . Engine 5 | 1 1 2 . . . 1 . . Core 2 | . 2 . . . . . . . Reactor . | . . . . . . . . . Propulsion 30 | 3 3 12 . . . 10 1 1 Treads 28 | 2 3 12 . . . 9 1 1 Leg . | . . . . . . . . . Wheel 1 | 1 . . . . . . . . Hover 1 | . . . . . . 1 . . Flight . | . . . . . . . . . Utility 20 | 2 2 5 . 2 . 9 . . Device 7 | . . 1 . 2 . 4 . . Storage 8 | 2 2 2 . . . 2 . . Processor 5 | . . 2 . . . 3 . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 46 | 2 5 14 1 . . 15 3 6 Energy Gun 11 | 2 4 4 . . . 1 . . Energy Cannon 16 | . . 8 . . . 8 . . Ballistic Gun 1 | . . . . . . 1 . . Ballistic Cannon 8 | . 1 1 1 . . 1 1 3 Launcher 9 | . . 1 . . . 4 2 2 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 . 3 . . Parts Lost 20 | . 3 2 1 . . 7 3 4 Power 3 | . 1 . . . . 1 . 1 Propulsion 7 | . . . . . . 3 2 2 Utility 1 | . . . . . . 1 . . Weapon 9 | . 2 2 1 . . 2 1 1 Highest Loss Streak 3 | . 1 1 1 . . 2 1 3 Average Slot Usage (%) 97 | . 98 99 100 100 100 95 95 95 Engine 8 | . 7 7 11 11 11 8 9 8 Core 1 | . 6 3 . . . . . . Treads 24 | . 27 22 22 22 22 25 25 23 Device 9 | . . 11 11 11 11 12 9 9 Storage 21 | . 27 22 22 22 22 20 18 18 Processor 9 | . . 11 11 11 11 10 18 18 Energy Gun 4 | . 20 6 . . . . . . Energy Cannon 8 | . . 13 11 11 11 11 . . Ballistic Cannon 5 | . 7 1 10 11 11 1 12 17 Launcher 1 | . . . . . . 2 2 . Naked Turns . | . . . . . . . . . Heaviest Build 55 | 15 42 51 48 48 48 55 55 55 Greatest Support 62 | 40 40 40 40 40 40 60 60 62 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 . . . Largest Inventory Capacity 16 | 8 16 16 16 16 16 16 16 16 Average Capacity 15 | 6 11 16 16 16 16 16 16 16 Most Carried 16 | 4 8 16 13 15 15 16 16 16 Average Carried 12 | 1 7 11 12 13 14 14 12 15 Final Capacity 16 | 8 16 16 16 16 16 16 16 16 Final Carried 16 | 4 7 13 13 14 15 13 16 15 Class Distribution -------------------- 55% | Mutant 21% | Scavenger-Mutant 10% | Skirmisher 8% | Commander-Mutant 4% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Commander-Mutant | -9/Exiles Commander-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Matter Collected 1874 | 280 183 395 30 28 12 527 311 108 Remotely . | . . . . . . . . . Salvage Created 6085 | 119 772 1836 67 30 104 2238 455 464 Parts 329 | 8 55 110 6 . 5 105 20 20 Haulers Intercepted 13 | . 2 5 . . . 5 . 1 Recyclers Shooed 3 | . . 1 . . . 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 105 | . 12 32 4 . 1 34 15 7 Guns 18 | . 6 11 . . . 1 . . Cannons 53 | . 4 11 4 . 1 17 11 5 AOE 28 | . 1 9 . . . 13 4 1 Classes Destroyed 12 | 2 7 2 . . . . . 1 Worker 9 | . 1 4 . . . 2 . 2 Builder 9 | . 2 1 . . . 4 . 2 Tunneler 2 | 1 . 1 . . . . . . Hauler 13 | . 2 5 . . . 5 . 1 Recycler 9 | 1 1 3 . . 1 2 . 1 Operator 4 | . 1 . . . . 3 . . Watcher 10 | . 3 3 . . . 3 . 1 Swarmer 34 | . 3 11 4 . . 9 7 . Grunt 53 | . 9 13 . . 1 19 7 4 Brawler 1 | . . 1 . . . . . . Sentry 16 | . . 7 . . . 6 1 2 Hunter 1 | . . . . . . . . 1 Best Kill Streak 9 | 2 5 9 6 . 1 7 6 9 Combat Bots Only 6 | . 4 5 4 . 1 5 6 3 Max Kills in Single Turn 4 | 1 2 4 1 . 1 3 1 2 Gunslinging . | . . . . . . . . . Exploded 4 | . 1 4 . . . 3 1 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Damage Taken 4237 | . 558 1030 209 21 57 1062 620 680 Core 481 | . 65 175 20 21 22 60 64 54 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 71 | 100 74 . . . 40 . . . Volleys Fired 293 | 2 47 84 7 2 3 90 35 23 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 112 | 80 80 112 112 91 91 112 96 96 Shots Fired 511 | 4 85 161 14 4 6 148 49 40 Gun 152 | 4 70 73 . . . 5 . . Cannon 322 | . 15 87 14 4 6 123 38 35 Launcher 37 | . . 1 . . . 20 11 5 Special . | . . . . . . . . . Kinetic 126 | . 15 15 5 2 3 13 38 35 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 385 | 4 70 146 9 2 3 135 11 5 Robot Hit Streak 17 | 3 9 12 6 2 6 17 9 16 Robot Miss Streak 6 | . 6 3 1 1 . 2 2 1 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 362 | 3 55 120 9 2 4 114 23 32 Core Hits 208 | 2 29 55 5 2 3 72 21 19 Critical Hits 11 | . . 2 . . . 1 4 4 Critical Kills 5 | . . 2 . . . . 2 1 Critical Parts Destroyed 6 | . . . . . . 1 2 3 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10685 | 43 1033 3371 221 36 97 3659 992 1233 Guns 1713 | 43 673 912 . . . 85 . . Cannons 5819 | . 210 1390 178 36 97 2436 683 789 Explosions 3151 | . 148 1069 43 . . 1138 309 444 Melee . | . . . . . . . . . Ramming 2 | . 2 . . . . . . . Kinetic 2156 | . 210 215 35 17 22 185 683 789 Thermal 1534 | . 148 708 43 . . 450 69 116 Explosive 308 | . . 308 . . . . . . Electromagnetic 6685 | 43 673 2140 143 19 75 3024 240 328 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . 3 3 3 Average Corruption 3 | . . . . . . 3 3 3 Corruption Purged . | . . . . . . . . . Effects 56 | . . . . . . 37 15 4 Message Errors 13 | . . . . . . 11 1 1 Matter Fused 11 | . . . . . . 5 6 . Heat Flow Errors 5 | . . . . . . 3 2 . Energy Discharges 12 | . . . . . . 8 4 . Data Loss (minor) 6 | . . . . . . 3 2 1 Targeting Errors 6 | . . . . . . 5 . 1 Weapon Failures 3 | . . . . . . 2 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 202 | . 8 98 . . . 78 18 . Projectiles 159 | . . 72 . . . 76 11 . Explosions 43 | . 8 26 . . . 2 7 . Melee . | . . . . . . . . . Knockbacks 22 | . 2 2 . . 2 . 9 7 Impact . | . . . . . . . . . Kinetic 19 | . 2 2 . . 1 . 9 5 Secondary 3 | . . . . . 1 . . 2 Self-Inflicted Damage 386 | . 37 187 38 . . 119 5 . Shots 12 | . 1 5 1 . . 4 1 . Rammed 1 | . 1 . . . . . . . Targets Rammed 1 | . 1 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 306 | 18 202 216 134 30 30 306 197 106 Average Temperature 57 | 12 54 57 75 16 14 60 79 35 Received Heat Transfer 1287 | . 234 243 . 9 . 378 180 243 Siege Activations . | . . . . . . . . . Robots Corrupted 8 | . 2 2 . . . 3 . 1 Combat Hostiles 6 | . 1 1 . . . 3 . 1 Parts Fried 44 | . 5 16 2 . . 20 1 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . Heat Transferred 1800 | . 150 800 100 . . 450 100 200 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 26 | . 2 8 1 . . 11 2 2 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Peak Influence 942 | 10 208 779 372 . 88 600 942 620 Initial 458 | . 6 37 292 . . . 390 458 Average 294 | 3 91 369 321 . 22 252 700 504 Maximum Alert Level 3 | . 1 3 1 . . 2 3 2 Low Security (%) 49 | 100 99 22 23 . 100 59 . . Level 1 18 | . . 40 76 . . 7 10 . Level 2 23 | . . 28 . . . 33 17 100 Level 3 8 | . . 8 . . . . 72 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 1 6 1 . . 5 . 4 Investigation 6 | . 1 2 . . . 2 . 1 Extermination . | . . . . . . . . . Reinforcement 9 | . . 4 . . . 3 . 2 Assault 1 | . . . 1 . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Distress Signals 11 | . . 6 . . . 2 . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 187 | . 22 55 4 . 5 61 18 22 Peak Tracking Total 10 | . 6 6 4 . 3 6 4 10 Tactical Retreats 14 | . 4 3 . . . 4 3 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Traps Triggered 2 | . . . . . . 1 1 . Indirectly 1 | . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 4 | . 1 2 . . . 1 . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Machines Disabled 11 | . 1 7 . . . 1 1 1 Max in Single Turn 2 | . 1 2 . . . 1 1 1 Garrison Relay 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Machines Accessed 32 | . 10 5 . . . 12 . 5 Terminals 21 | . 8 3 . . . 8 . 2 Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . . . . 1 . 1 Recycling Units 2 | . 1 . . . . . . 1 Scanalyzers 4 | . . 2 . . . 2 . . Garrison Access 2 | . . . . . . 1 . 1 Total Hacks 98 | . 33 14 . . . 41 . 10 Successful 65 | . 24 9 . . . 27 . 5 Failed 31 | . 8 5 . . . 13 . 5 Catastrophic 7 | . . 2 . . . 4 . 1 Database Lockouts 2 | . 1 . . . . 1 . . Manual 46 | . 11 8 . 2 . 20 . 5 Terminals 64 | . 27 6 . . . 26 . 5 Fabricators . | . . . . . . . . . Repair Stations 9 | . 5 . . . . 2 . 2 Recycling Units 2 | . 1 . . . . . . 1 Scanalyzers 19 | . . 8 . . . 11 . . Garrison Access 4 | . . . . . . 2 . 2 Terminal Hacks 23 | . 14 1 . . . 7 . 1 Record 2 | . 2 . . . . . . . Robot Analysis 4 | . 2 . . . . 2 . . Prototype ID Bank 3 | . 3 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . Alert Level 5 | . 1 1 . . . 3 . . Unreport Threat 1 | . . . . . . . . 1 Locate Traps 6 | . 4 . . . . 2 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . 5 . . . . 2 . 1 Scan Component 5 | . 3 . . . . 1 . 1 Repair 3 | . 2 . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 16 | . . 5 . . . 11 . . Insert Component 8 | . . 3 . . . 5 . . Analyze 8 | . . 2 . . . 6 . . Garrison Access Hacks 3 | . . . . . . 2 . 1 Unlock Access 2 | . . . . . . 1 . 1 Coupler Status 1 | . . . . . . 1 . . Unauthorized Hacks 15 | . 5 3 . . . 5 . 2 Terminals 12 | . 4 2 . . . 5 . 1 Botnet 12 | . 4 2 . . . 5 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 Tunnel 2 | . 1 . . . . . . 1 Scanalyzers 1 | . . 1 . . . . . . Extract 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . 2 . . Used 1 | . . . . . . 1 . . Hacking Detections 29 | . 9 5 . . . 11 . 4 Full Trace Events 2 | . . 1 . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 12 | . . 7 . . . 5 . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . 2 . . . . 1 . . Time 84 | . 52 . . . . 32 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 7 | . . 2 . . . 5 . . Part Schematics Acquired 7 | . . 2 . . . 5 . . Parts Damaged 3 | . . . . . . 3 . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 5 | . . . . . . . 5 . Machine Destruction 5 | . . . . . . . 5 . Robots Rewired 3 | . . . . 3 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Total Allies 7 | . . . 4 3 . . . . Largest Group 7 | . . . 4 7 7 3 . . Highest-Rated Group 108 | . . . 71 108 108 55 . . Highest-Rated Ally 31 | . . . 31 31 31 31 . . Total Orders 3 | . . . . 3 . . . . STAY 1 | . . . . 1 . . . . FOLLOW 1 | . . . . 1 . . . . RETURN 1 | . . . . 1 . . . . Ally Attacks 75 | . . . . 11 30 34 . . Total Damage 855 | . . . . 193 324 338 . . Kills 8 | . . . . 2 3 3 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Robot Analysis Total 4 | . 2 . . . . 2 . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches 1 | . . . . 1 . . . . Drone Recoveries 1 | . . . . 1 . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Turns Passed 8864 | 120 1400 2086 526 491 401 2764 775 301 Spaces Moved 4263 | 66 683 894 276 261 207 1336 408 132 Core 6 | 6 . . . . . . . . Treads 4252 | 55 683 894 276 261 207 1336 408 132 Legs . | . . . . . . . . . Wheels 5 | 5 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 160 160 155 Average Speed 170 | 145 168 180 180 180 180 163 163 164 Slowest Speed 180 | 160 180 180 180 180 180 180 180 180 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 59 | 5 91 73 59 62 47 95 74 26 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . 1 . 1 . . . . 1 Known Exits Taken 5 | . . 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 3 | . . . 2 . 1 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 150 | . 7 62 3 . . 50 11 17 Melee . | . . . . . . . . . Projectile 12 | . . . . . . 3 2 7 AOE 138 | . 7 62 3 . . 47 9 10 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Total 5355 | 83 846 1213 292 279 230 1772 467 173 Wait 577 | 2 94 150 8 6 18 277 15 7 Move 4254 | 65 682 893 275 260 206 1335 406 132 Hop . | . . . . . . . . . Pick Up 53 | 5 4 19 1 1 2 15 5 1 Fast Attach 29 | 7 5 9 . . . 6 . 2 Attach 24 | 1 3 4 1 1 . 10 2 2 Detach 4 | . . . . 1 . 2 . 1 Swap 50 | . 5 20 . 1 . 19 2 3 Drop 60 | 1 5 34 . . 1 17 . 2 Fire 293 | 2 47 84 7 2 3 90 35 23 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . 1 . . . . . . . Escape Stasis 2 | . . . . . . . 2 . Rewire 8 | . . . . 7 . 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: Gar) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Central database locked down 312 | -10/Materials | Build established: Mutant 372 | -10/Materials | Repaired Lgt. Treads 400 | -10/Materials | Repaired EM Pulse Gun 560 | -10/Materials | Discovered new exit (range 15) 937 | -10/Materials | Discovered new exit (range 15) 1117 | -10/Materials | Discovered new exit (range 16) 1296 | -10/Materials | Identified exit to Mines 1521 | -10/Materials | Entered another Materials area 1521 | -9/Materials | Evolved 2 slots: Utility x2 2004 | -9/Materials | Build established: Scavenger-Mutant 2409 | -9/Materials | Discovered new exit (range 16) 2550 | -9/Materials | Build established: Mutant 3030 | -9/Materials | Discovered new exit (range 5) 3041 | -9/Materials | Identified exit to Materials 3539 | -9/Materials | Discovered new exit (range 12) 3606 | -9/Materials | Identified exit to Mines 3607 | -9/Materials | Entered Mines 3610 | -9/Mines | Met a Derelict bent on vengeance 3699 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3881 | -9/Mines | Discovered exit to Materials (range 10) 4066 | -9/Mines | Met a Derelict testing a Signal Generator 4104 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4122 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4122 | -9/Mines | Discovered new exit (range 5) 4128 | -9/Mines | Identified exit to Exiles 4133 | -9/Mines | Entered Exiles 4133 | -9/Exiles | Found Exiles lab destroyed 4133 | -9/Exiles | Accompanied by 4 allies 4368 | -9/Exiles | Opened EX-Vault 4376 | -9/Exiles | Found Prototype Device 4377 | -9/Exiles | Identified Supersonic Drone Bay 4498 | -9/Exiles | Build established: Commander-Mutant 4543 | -9/Exiles | Core integrity fell below 50% 4560 | -9/Exiles | Discovered new exit (range 14) 4620 | -9/Exiles | Identified exit to Mines 4624 | -9/Exiles | Entered Mines 4624 | -8/Mines | Accompanied by 7 allies 4996 | -8/Mines | Discovered exit to Materials (range 16) 5025 | -8/Mines | Entered Materials 5025 | -8/Materials | Accompanied by 3 allies 5025 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5234 | -8/Materials | Build established: Mutant 5450 | -8/Materials | Identified exit to Garrison 5625 | -8/Materials | Discovered new exit (range 16) 5647 | -8/Materials | Identified exit to Factory 5720 | -8/Materials | Build established: Scavenger-Mutant 5801 | -8/Materials | Discovered exit to Factory (range 16) 6074 | -8/Materials | Build established: Skirmisher 6525 | -8/Materials | Central database locked down 6578 | -8/Materials | Repaired Lgt. EM Pulse Cannon 7153 | -8/Materials | Build established: Mutant 7609 | -8/Materials | Discovered exit to Factory (range 16) 7717 | -8/Materials | Build established: Scavenger-Mutant 7789 | -8/Materials | Entered Garrison 7848 | -8/Garrison | Triggered checkpoint 8004 | -8/Garrison | Discovered new exit (range 14) 8029 | -8/Garrison | Identified exit to Materials 8174 | -8/Garrison | Discovered exit to Materials (range 10) 8252 | -8/Garrison | Triggered checkpoint 8261 | -8/Garrison | Triggered checkpoint 8339 | -8/Garrison | Discovered exit to Materials (range 13) 8367 | -8/Garrison | Installed Relay Interface Framework 8430 | -8/Garrison | Triggered checkpoint 8453 | -8/Garrison | Garrison Relay disabled 8564 | -8/Garrison | Entered Materials 8701 | -8/Materials | Identified exit to Garrison 8782 | -8/Materials | Build established: Bothacker-Mutant 8846 | -8/Materials | Garrison activated, responded to threat 8865 | -8/Materials | Self-destructed Last Messages --------------- 08849_ Lgt. Treads destroyed. 08849_ K-01 Serf collects debris. 08849_ R-06 Scavenger collects Visual Processing Unit. 08850_ Electrolysis Chamber disabled. 08850_ Chain reaction triggered in Lgt. Ion Engine. 08851_ G-47 Trooper system terminally corrupted. 08853_ U-05 Engineer lays Concrete. 08853_ Y-45 Defender IFF system glitched. 08853_ R-06 Scavenger destroyed. 08854_ K-01 Serf collects debris. 08854_ U-05 Engineer builds a Wall. 08856_ Y-45 Defender destroyed. 08857_ K-01 Serf collects debris. 08857_ Cld. Ion Engine destroyed. 08858_ U-05 Engineer lays Concrete. 08861_ K-01 Serf collects debris. 08861_ U-05 Engineer builds a Wall. 08863_ Chain reaction triggered in Lgt. Ion Engine. 08863_ K-01 Serf destroyed. 08863_ Lgt. Treads destroyed. 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Datajack | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Extracted Ion Engine | -9/Materials | Extracted Cooling System | -9/Materials | Extracted Particle Cannon | -9/Materials | Extracted Heat Sink | -9/Materials | Extracted Aerolev Unit | -8/Materials | Scanalyzed Gauss Cannon | -8/Materials | Scanalyzed Shock Bomb Launcher | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterHelicalFrame Manual? 0 Play Time 01:07:38 Cumulative 52.9 hours Start 2021.06.18 @ 10:30:41 End 2021.06.20 @ 22:30:01 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 990897bf-4d71-4ba0-8116-fdf173852317