Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.24 @ 19:53:32 Player: Jamba27 Result: Destroyed by OZ-JGA(g) with Salvaging Laser Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (89) 445 Value Destroyed (2701) 2701 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (599) 599 TOTAL SCORE: 7485 Bonus ------- Follower Combat Kills 299 Registered with UFD 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 49/100 System Corruption 2% Temperature Cool (6) Movement Core (50) Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aerolev Unit Advanced Signal Interpreter Particle Charger Scrapoid Pod Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Armored Treads Advanced Treads > --- UTILITY ---------- Scrap Suit Improved Heat Sink High-capacity Storage Unit Makeshift Transmission Jammer > --- WEAPON ----------- Junk Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Aerolev Unit Combat Airjet Cryofiber Web Large Storage Unit Advanced Signal Interpreter Particle Charger Reaction Control System Trap Reconfigurator Scrapoid Pod EM Pulse Cannon Proton Cannon Heavy Particle Cannon Enhanced Autogun Advanced EMP Blaster Precision Rocket Launcher Great Axe [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Utility Hardened Light Armor Plating Device Makeshift Transmission Jammer Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Special Weapon Junk Cannon Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 3 | . . . 1 . . . 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 76 | 7 5 4 14 . 2 1 22 12 . 9 Power 10 | 1 1 . 3 . . 1 2 2 . . Engine 8 | 1 1 . 3 . . 1 . 2 . . Core 2 | . . . . . . . 2 . . . Reactor . | . . . . . . . . . . . Propulsion 22 | 2 . 2 5 . . . 4 4 . 5 Treads 21 | 2 . 2 5 . . . 3 4 . 5 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . Flight . | . . . . . . . . . . . Utility 24 | 2 3 1 3 . 2 . 9 2 . 2 Device 8 | 1 . . 1 . . . 4 . . 2 Storage 5 | 1 2 . 1 . 1 . . . . . Processor 1 | . . 1 . . . . . . . . Hackware . | . . . . . . . . . . . Protection 10 | . 1 . 1 . 1 . 5 2 . . Artifact . | . . . . . . . . . . . Weapon 20 | 2 1 1 3 . . . 7 4 . 2 Energy Gun 4 | . . . 3 . . . 1 . . . Energy Cannon 4 | . . . . . . . 3 1 . . Ballistic Gun 7 | 2 . . . . . . 3 1 . 1 Ballistic Cannon 1 | . 1 . . . . . . . . . Launcher 3 | . . 1 . . . . . 2 . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . . . 2 3 . 1 Parts Lost 22 | . . 2 2 . . . 7 1 . 10 Power 3 | . . . 1 . . . 1 . . 1 Propulsion 9 | . . 2 . . . . 4 . . 3 Utility 6 | . . . . . . . 2 1 . 3 Weapon 4 | . . . 1 . . . . . . 3 Highest Loss Streak 10 | . . 2 1 . . . 2 1 . 10 To Critical Strikes . | . . . . . . . . . . . Average Backups 18 | 1 11 14 17 20 19 20 19 19 19 19 Power 1 | . 1 1 1 2 2 2 1 2 2 1 Propulsion 3 | . . 1 2 4 4 4 3 3 4 3 Utility 6 | . 3 6 5 5 5 6 6 6 6 6 Weapon 6 | . 6 6 7 6 6 6 6 6 7 7 Tool/Special . | . . . . . . . . . . . Unused Backups 31 | . 6 . 5 1 1 . 4 4 1 9 Power 3 | . . . 1 . . . . 1 . 1 Propulsion 1 | . . . . . . . 1 . . . Utility 7 | . . . . . 1 . 1 1 . 4 Weapon 17 | . 6 . 4 1 . . 2 1 . 3 Tool/Special 3 | . . . . . . . . 1 1 1 Average Slot Usage (%) 97 | . 100 95 96 100 100 100 95 97 100 97 Engine 8 | . 14 14 11 11 11 11 3 7 9 9 Core 1 | . . . . . . . 5 1 . . Treads 27 | . 28 23 30 33 33 33 24 25 27 26 Device 16 | . 10 . 9 11 11 11 19 18 18 20 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 Protection 13 | . 3 10 3 11 11 11 15 17 18 15 Energy Gun 4 | . . . 16 22 22 22 2 . . . Energy Cannon 5 | . . . . . . . 4 9 9 7 Ballistic Gun 8 | . 27 8 4 . . . 10 6 9 7 Peak Build Rating 47 | 7 10 12 20 21 22 22 41 34 32 47 Average Rating 29 | 5 8 10 17 20 21 22 34 32 32 35 On Entrance 19 | . 7 10 11 20 21 22 22 32 32 32 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns 4 | . . . . . . . . . . 4 Heaviest Build 79 | 15 34 36 59 59 59 59 74 79 73 74 Greatest Support 65 | 40 40 40 60 60 60 60 60 60 60 65 Greatest Overweight (x) 3 | . . 1 . . . . 3 1 1 1 Average Overweight (x) . | . . . . . . . . 1 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 15 19 20 20 20 20 20 20 19 Most Carried 20 | 2 15 15 20 20 20 20 20 20 20 20 Average Carried 18 | 1 11 14 17 19 19 19 19 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 5 Final Carried 20 | 2 15 15 20 20 20 20 19 20 20 5 Scrap Suit Usage (%) 1 | . . . . . . . . . . 3 Class Distribution -------------------- 36% | Commander-Mutant 32% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Matter Collected 2129 | 318 228 120 233 . . 30 774 300 46 80 Remotely . | . . . . . . . . . . . Salvage Created 3821 | 109 255 15 637 94 . 131 1274 769 133 404 Parts 199 | 11 18 . 34 4 . 4 60 48 6 14 Haulers Intercepted 6 | . 1 . 3 . . . 1 1 . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 73 | . 7 7 9 4 . 3 23 12 1 7 Guns 47 | . 7 . 9 4 . 3 19 5 . . Cannons 19 | . . 7 . . . . 3 6 1 2 Classes Destroyed 18 | 2 3 1 3 . . 1 3 . . 5 Worker 1 | . . . . . . . 1 . . . Tunneler 3 | 3 . . . . . . . . . . Hauler 6 | . 1 . 3 . . . 1 1 . . Recycler 5 | 1 . . 1 . . . 2 . 1 . Operator 4 | . . . 2 . . . . 2 . . Watcher 4 | . . . 1 . . . 2 1 . . Swarmer 14 | . 3 . 1 3 . . 7 . . . Grunt 27 | . 4 . 6 1 . 2 9 5 . . Brawler 1 | . . . . . . . 1 . . . Duelist 1 | . . . . . . 1 . . . . Sentry 15 | . . . 2 . . . 5 7 1 . Hunter 1 | . . . . . . . 1 . . . Bolteater 1 | . . . . . . . . . . 1 Federalist 1 | . . . . . . . . . . 1 Guru 2 | . . . . . . . . . . 2 Scrapper 2 | . . . . . . . . . . 2 Elite 1 | . . . . . . . . . . 1 Assembled 7 | . . 7 . . . . . . . . Best Kill Streak 6 | 4 3 6 3 3 . 3 6 3 1 5 Combat Bots Only 6 | . 3 6 3 3 . 3 4 3 1 5 Max Kills in Single Turn 2 | 1 2 1 1 1 . 1 2 1 1 1 Gunslinging 1 | . 1 . . . . . 1 . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 482 | . 35 15 58 6 . 19 191 66 8 84 Missed 125 | . 11 7 15 . . 6 41 24 . 21 Hits 357 | . 24 8 43 6 . 13 150 42 8 63 Melee 10 | . . 5 . . . 3 2 . . . Projectile 347 | . 24 3 43 6 . 10 148 42 8 63 Critical Strikes 18 | . . . . . . . 8 7 . 3 Damage Taken 5391 | . 274 573 533 51 . 233 1783 696 107 1141 Core 807 | . 9 118 86 . . 40 221 73 . 260 Absorbed by Shields 11 | . . . . . . . . . 6 5 Regen/Repaired (Parts) 139 | . . . . . . . 89 50 . . Core Remaining (%) 72 | 100 . 49 . . . 68 . . . . Volleys Fired 265 | 8 27 13 46 4 . 6 99 45 4 13 Largest 2 | 2 2 1 2 2 . 2 2 2 2 1 Hottest 130 | 40 40 33 110 110 . 110 130 103 100 . Shots Fired 478 | 16 53 14 91 8 . 12 183 80 8 13 Gun 361 | 16 52 . 91 8 . 12 143 35 4 . Cannon 103 | . 1 13 . . . . 40 45 4 . Launcher 1 | . . 1 . . . . . . . . Special 13 | . . . . . . . . . . 13 Kinetic 274 | 16 53 13 26 . . . 127 35 4 . Thermal 190 | . . . 65 8 . 12 56 45 4 . Explosive 1 | . . 1 . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 13 | . . . . . . . . . . 13 Robot Hit Streak 25 | 12 13 6 11 3 . 6 25 6 8 14 Robot Miss Streak 5 | 1 2 2 3 1 . 3 5 5 . 1 Penetration Max 1 | . . . . . . . 1 1 . . Secondary Targets 6 | . 2 . . . . . 4 . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . Shots Hit Robots 300 | 14 32 9 60 4 . 7 111 46 7 10 Core Hits 126 | 5 13 9 20 4 . 3 46 21 4 1 Critical Kills 3 | . 1 . . . . . 1 1 . . Critical Parts Destroyed 4 | . . . . . . . . 1 . 3 Critical Strikes 12 | . 1 . 3 2 . . 1 2 . 3 Burn 5 | . . . 3 2 . . . . . . Meltdown 1 | . . . . . . . . 1 . . Destroy 3 | . 1 . . . . . 1 1 . . Smash 3 | . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6554 | 179 412 260 1066 80 . 163 2205 989 165 1035 Guns 4144 | 179 412 . 1066 80 . 163 1755 439 50 . Cannons 1238 | . . 138 . . . . 450 550 100 . Explosions 122 | . . 122 . . . . . . . . Melee . | . . . . . . . . . . . Ramming 20 | . . . . . . . . . 15 5 Kinetic 2956 | 179 412 138 234 . . . 1504 439 50 . Thermal 2426 | . . . 832 80 . 163 701 550 100 . Explosive 122 | . . 122 . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 1030 | . . . . . . . . . . 1030 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . 2 12 . . . . . . . 2 Average Corruption 3 | . 2 5 . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 11 | . 6 5 . . . . . . . . Message Errors 2 | . 1 1 . . . . . . . . Matter Fused 3 | . 2 1 . . . . . . . . Heat Flow Errors 2 | . 1 1 . . . . . . . . Energy Discharges 1 | . 1 . . . . . . . . . Data Loss (minor) 1 | . 1 . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . Alerts 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 566 | . . 12 . . . . . . . 554 Projectiles 554 | . . . . . . . . . . 554 Explosions 12 | . . 12 . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . 3 Impact 2 | . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 2 | . . . . . . . . . . 2 Shots . | . . . . . . . . . . . Rammed 4 | . . . . . . . . . 1 3 Targets Rammed 4 | . . . . . . . . . 1 3 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 413 | . 148 246 108 81 . 234 413 237 115 18 Average Temperature 68 | . 49 55 27 34 . 123 87 54 48 18 Received Heat Transfer 1756 | . 123 . 216 . . 72 657 369 34 285 Effects 3 | . . 1 . . . . 2 . . . Shutdowns 2 | . . . . . . . 2 . . . Energy Bleed 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . 5 Combat Hostiles 5 | . . . . . . . . . . 5 Parts Fried 9 | . . . . . . . . . . 9 Impact Corruptions 11 | . . . . . . . . . . 11 Robots Melted 2 | . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . 1 1 . . Parts Melted 16 | . . . 4 . . 1 5 4 1 1 Heat Transferred 4551 | . . . 1813 296 . 296 1184 814 148 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Maximum Alert Level 1 | . . . . . . . 1 . . . Low Security (%) 99 | 100 100 100 100 100 . 100 98 100 100 . Level 1 . | . . . . . . . 1 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 208 | 10 108 33 102 100 . 56 208 157 52 . Initial 65 | . . 33 . 15 . . . 65 52 . Average 53 | 1 17 4 43 29 . 13 93 94 4 . Influence Increases 2377 | 20 216 13 326 115 . 76 727 784 100 . Destroy 0b10 Robot/C 1400 | . 140 . 180 80 . 60 460 440 40 . Destroy 0b10 Robot/NC 125 | 20 5 . 35 . . . 30 30 5 . Destroy Leader 392 | . 32 . 58 20 . 10 106 166 . . Allied During Kill 70 | . . . . . . 6 . 54 10 . Successful Hack 133 | . 23 . 6 . . . 31 29 44 . Disable Machine 135 | . 15 . 15 15 . . 45 45 . . Destroy Structure 62 | . 1 13 2 . . . 25 20 1 . Lose Combat Pursuer 60 | . . . 30 . . . 30 . . . Influence Decreases 2377 | 20 129 100 286 155 . 76 572 804 235 . Entered New Map 252 | . . 54 . 25 . . . 90 83 . Time Decay 1861 | 20 129 46 276 130 . 56 502 550 152 . Lost Part 90 | . . . 10 . . . 70 10 . . Lost Ally 174 | . . . . . . 20 . 154 . . Squads Dispatched 8 | . 1 . 2 1 . . . 4 . . Investigation 2 | . . . . 1 . . . 1 . . Extermination . | . . . . . . . . . . . Reinforcement 6 | . 1 . 2 . . . . 3 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Distress Signals 6 | . . . 3 . . . 2 1 . . Communications Jammed 38 | . . . . . . . 25 13 . . Distress Signals 38 | . . . . . . . 25 13 . . Times Spotted 123 | . 10 10 18 2 . 4 37 20 2 20 Peak Tracking Total 17 | . 3 6 5 2 . 3 5 3 1 17 Tactical Retreats 4 | . . 1 1 . . . 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Traps Triggered 7 | . 1 . . . . . . 6 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Reconfigurated 1 | . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 10 | . 1 . 1 1 . . 3 3 . 1 Max in Single Turn 1 | . 1 . 1 1 . . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 36 | . 4 . 2 1 1 . 9 8 6 5 Terminals 25 | . 4 . 2 . . . 6 7 6 . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . . 2 1 . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 118 | . 12 . 5 1 1 . 25 18 28 28 Successful 75 | . 8 . 2 1 1 . 13 7 15 28 Failed 42 | . 3 . 3 . . . 12 11 13 . Catastrophic 5 | . 1 . 1 . . . 1 1 1 . Database Lockouts 1 | . 1 . . . . . . . . . Manual 44 | . 9 . 3 . 1 . 9 1 20 1 Terminals 77 | . 12 . 5 . . . 16 16 28 . Fabricators . | . . . . . . . . . . . Repair Stations 9 | . . . . . . . 7 2 . . Recycling Units 2 | . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 54 | . 6 . 2 1 1 . 5 5 6 28 Record 28 | . . . . . . . . . . 28 Part Schematic 2 | . 1 . . . . . . . 1 . Robot Schematic 1 | . 1 . . . . . . . . . Robot Analysis 4 | . 1 . 1 . . . . . 2 . Prototype ID Bank 3 | . . . 1 . . . 1 . 1 . Open Door 4 | . . . . 1 . . . 3 . . Level Access Points 1 | . . . . . . . 1 . . . Branch Access Points 3 | . 1 . . . . . 1 1 . . Terminal Index 1 | . 1 . . . . . . . . . Transport Status 1 | . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . 1 . . . Registered Components 2 | . . . . . . . 1 1 . . Zone Layout 2 | . 1 . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . 4 2 . . Scan Component 4 | . . . . . . . 3 1 . . Repair 2 | . . . . . . . 1 1 . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 14 | . 2 . . . . . 3 . 9 . Terminals 13 | . 2 . . . . . 2 . 9 . Botnet 7 | . 1 . . . . . 1 . 5 . Operators 2 | . 1 . . . . . 1 . . . Skim 4 | . . . . . . . . . 4 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Monitor 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used 1 | . . . . . . . . 1 . . Hacking Detections 25 | . 4 . 2 . . . 9 5 5 . Full Trace Events 7 | . . . 1 . . . . 1 5 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . . . 1 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 1 . . Time 86 | . . . . . . . 36 50 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 13 | . . . . . 3 . . 1 9 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total Allies 22 | . . . . . 3 . . 10 9 . Largest Group 10 | . . . . . 3 2 . 10 9 9 Highest-Rated Group 173 | . . . . . 24 16 . 173 123 123 Highest-Rated Ally 29 | . . . . . 8 8 . 29 27 27 Total Orders . | . . . . . . . . . . . Ally Attacks 132 | . . . . . . 18 . 84 2 28 Total Damage 1470 | . . . . . . 177 . 976 16 301 Kills 16 | . . . . . . . . 12 1 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Active Infowar (turns) 9073 | 51 524 . . . . . 2003 1662 1524 3309 Traps 429 | . . . . . . . 429 . . . Seismic 575 | 51 524 . . . . . . . . . Jamming 8069 | . . . . . . . 1574 1662 1524 3309 Robot Analysis Total 4 | . 1 . 1 . . . . . 2 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Turns Passed 11964 | 150 729 302 818 385 785 221 2057 1662 1524 3331 Spaces Moved 4977 | 73 355 148 381 231 482 126 685 578 577 1341 Core 4 | 2 . . . . . . . . . 2 Treads 4973 | 71 355 148 381 231 482 126 685 578 577 1339 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 240 240 50 Average Speed 211 | 156 160 180 160 160 160 160 235 240 240 241 Slowest Speed 400 | 160 160 240 160 160 160 160 400 240 240 243 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . Exploration Rate (%) 55 | 4 50 35 37 53 92 31 62 74 96 79 Regions Visited 10 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 . . 1 1 1 . . Unknown Exits Taken 4 | 1 . . . 1 1 . . . 1 . Scrap Searched 11 | . . 1 . . . . . . . 10 Spaces Dug 12 | . . . . . . . 12 . . . Terrain Destroyed 52 | . . 15 . . . . 19 16 . 2 Melee . | . . . . . . . . . . . Projectile 39 | . . 2 . . . . 19 16 . 2 AOE 13 | . . 13 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total 5973 | 89 465 168 503 240 498 134 956 784 710 1426 Wait 374 | . 50 1 24 . . . 111 114 33 41 Move 4967 | 72 354 147 380 230 481 125 684 577 576 1341 Hop . | . . . . . . . . . . . Pick Up 81 | 2 19 2 21 3 3 1 15 9 1 5 Fast Attach 31 | 7 1 . 2 . . . 7 11 . 3 Attach 15 | . . 2 4 . 1 . 5 1 . 2 Detach 3 | . . . 1 . . . 1 1 . . Swap 49 | . 5 3 10 . 1 1 17 7 . 5 Drop 77 | . 9 . 15 3 4 1 17 14 1 13 Fire 265 | 8 27 13 46 4 . 6 99 45 4 13 Melee . | . . . . . . . . . . . Ram 3 | . . . . . . . . . . 3 Kick . | . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . Escape Stasis 4 | . . . . . . . . 4 . . Rewire 103 | . . . . . 8 . . 1 94 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / *Sub) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 151 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 3) 809 | -10/Materials | Discovered new exit (range 13) 832 | -10/Materials | Identified exit to Mines 864 | -10/Materials | Central database locked down 880 | -10/Materials | Entered Mines 918 | -10/Mines | Assembled infested the area 923 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1053 | -10/Mines | Discovered new exit (range 8) 1066 | -10/Mines | Crushed by falling debris 1066 | -10/Mines | Core integrity fell below 50% 1066 | -10/Mines | System corruption reached 10% 1070 | -10/Mines | Discovered new exit (range 9) 1075 | -10/Mines | Learned Materials trap positions 1102 | -10/Mines | Identified exit to Subcaves 1127 | -10/Mines | Identified exit to Materials 1182 | -10/Mines | Entered Materials 1182 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1183 | -9/Materials | Loaded intel: 21 trap records 1467 | -9/Materials | Discovered new exit (range 13) 1511 | -9/Materials | Identified exit to Mines 1637 | -9/Materials | Build established: Scavenger-Mutant 1719 | -9/Materials | Discovered new exit (range 10) 1746 | -9/Materials | Identified exit to Materials 1880 | -9/Materials | Discovered exit to Mines (range 16) 2000 | -9/Materials | Entered Mines 2048 | -9/Mines | Learned location of 1 exit from Lower Caves 2062 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2254 | -9/Mines | Discovered exit to Materials (range 5) 2295 | -9/Mines | Met a Derelict shopkeep closing up shop 2379 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2379 | -9/Mines | Discovered new exit (range 5) 2385 | -9/Mines | Entered Exiles 2385 | -9/Exiles | Found Exiles lab destroyed 2598 | -9/Exiles | Opened EX-Vault 2608 | -9/Exiles | Found Trap Reconfigurator 3151 | -9/Exiles | Discovered new exit (range 10) 3170 | -9/Exiles | Entered Mines 3170 | -8/Mines | Accompanied by 3 allies 3324 | -8/Mines | Discovered exit to Materials (range 14) 3391 | -8/Mines | Entered Materials 3391 | -8/Materials | Evolved 2 slots: Utility x2 4511 | -8/Materials | Discovered new exit (range 15) 4660 | -8/Materials | Discovered new exit (range 16) 5023 | -8/Materials | Discovered new exit (range 3) 5227 | -8/Materials | Identified exit to Storage 5227 | -8/Materials | Identified exit to Factory 5287 | -8/Materials | Repaired Broken Lgt. Treads 5365 | -8/Materials | Build established: Mutant 5448 | -8/Materials | Entered Storage 5467 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6415 | -8/Storage | Repaired Cmb. Airjet 6473 | -8/Storage | Discovered exit to Factory (range 16) 6590 | -8/Storage | Identified exit to Recycling 6926 | -8/Storage | Core integrity fell below 50% 7103 | -8/Storage | Used back door to open Recycling access 7110 | -8/Storage | Entered Recycling 7592 | -8/Recycling | Discovered new exit (range 5) 8143 | -8/Recycling | Build established: Commander-Mutant 8533 | -8/Recycling | Scanned before Scraplab entrance 8572 | -8/Recycling | Entered Scraplab 8591 | -8/Recycling | Discovered new exit (range 3) 8634 | -8/Recycling | Entered Scraptown 8634 | -8/Scraptown | Accompanied by 9 allies 8942 | -8/Scraptown | Visited Symbiants 9016 | -8/Scraptown | Visited Shadow of the Wyrm 9515 | -8/Scraptown | Visited Red Mages 9633 | -8/Scraptown | Visited Bundlers 9762 | -8/Scraptown | Visited Cyclists 9922 | -8/Scraptown | Visited UFD Registry 9922 | -8/Scraptown | Registered with UFD as "Gearblaster" 10019 | -8/Scraptown | Entered Cyclist Reading Room 10518 | -8/Scraptown | Visited Awakened 10586 | -8/Scraptown | Visited TADAMA 10782 | -8/Scraptown | Discovered new exit (range 9) 11130 | -8/Scraptown | Visited Scrapoid Pod Storage 11144 | -8/Scraptown | Found Scrapoid Pod 11235 | -8/Scraptown | Visited LU-1G1's Boring Crew 11293 | -8/Scraptown | Visited Junk Cannon Lab 11314 | -8/Scraptown | Found Prototype Special Weapon 11314 | -8/Scraptown | Identified Junk Cannon 11587 | -8/Scraptown | Visited DA-N13 Charitable Foundation 11617 | -8/Scraptown | Found DCF Scrap (29 items) 11741 | -8/Scraptown | Visited Chapter 10 11777 | -8/Scraptown | Visited Junk Repository 11841 | -8/Scraptown | Visited Scrap Suit Storage 11859 | -8/Scraptown | Found Scrap Suit 11886 | -8/Scraptown | Attacked by Scraptown defenders 11955 | -8/Scraptown | Lost 9 allies 11961 | -8/Scraptown | Released all parts (7) 11963 | -8/Scraptown | Core integrity fell below 20% 11965 | -8/Scraptown | Destroyed by OZ-JGA(g) with Salvaging Laser Last Messages --------------- 11961_ Released Imp. Heat Sink. 11961_ Released Hcp. Storage Unit. 11961_ Hvy. Particle Cannon crushed and broken. 11961_ Proton Cannon crushed and broken. 11961_ Prc. Rocket Launcher crushed and broken. 11961_ Cryofiber Web crushed and broken. 11961_ Lgt. Treads crushed and broken. 11961_ Lrg. Storage Unit crushed and broken. 11961_ Cmb. Airjet crushed and broken. 11961_ Trap Reconfigurator crushed and broken. 11961_ Released Arm. Treads. 11961_ Arm. Treads crushed and broken. 11961_ Released Adv. Treads. 11961_ Adv. Treads crushed and broken. 11961_ Released Scrap Suit. 11961_ Released Imp. Ion Engine. 11961_ Imp. Ion Engine crushed and broken. 11961_ Slammed into 7S-TOU(p). 11962_ Critical hit (Burn: +50). 11962_ Slammed into 7S-TOU(p). Map ----- +----------------------------------------------------+ | ?????????????????# ### " #?????????????????? | | ?????????????????# ## ""??????????????????? | | ??????##########?# ## ""#?????????????????? | | ??????#**=## #?# ## """"#?????????????????? | | ??????#*==## #?# ## " ""#?????????????????? | | ??????#*%[]!=% #?# ## """"#?????????????????? | | ??????#[][=]* #?# ## ""#?????????????????? | | ??????#!!=/! #?# ### "#?????????????????? | | ??????#*!*!= #?# # #?????????????????? | | ??????######*###?# ## #########?????????????????? | | ########### ##### ## #########?????????????????? | | """"""""""" """"" "" "## ][#?????????????????? | | "## ]!#?????????????????? | | "## ####?????????????????? | | "## !#?????????????????? | | "## /!#?????????????????? | | [!#?????????????????? | | """""""""""""""""" "## ####?????????????????? | | """""""""""""""""" "## #?????????????????? | | ################"" "## !#?????????????????? | | ???????????????#"" "#############????????????? | | ???????????????#"" "##[#"""""#""#????????????? | | ???????????????#"" "##/%!! !! !#????????????? | | ?????????????###"" ="##=g=*== #????????????? | | ???????####### #"" =*"#%!E=%%! #????????????? | | ???? =![=@jM%E!!=X" #????????????? | | ???? !%%##]E=!!%[## #????????????? | | ???????####### #"" "#!pjj[!!/# #???????????? | | ?????????????###"" "##[!*!"""# #???????????? | | "??????????????#"" "##%###]#######???????????? | | ??????????????#"" "####???#?????????????????? | | ??????????????#"" "#???#????????????????????? | | ################"" "#?? "" ????????????????? | | """""""""""""""""" "##" "?????????????????? | | """""""""""""""""" " "?????????????????? | | "##" "?????????????????? | | "#?? "????????????????? | | "#??? "" ?????????????????? | | ##???"???????????????????? | | #???????????????????????? | | "" """"""""""" """""" ##???????????????????????? | | ## ########### ###### #????????????????????????? | | ## # #????????????????????????? | | # ## # #????????????????????????? | | #??# # #????????????????????????? | | #??#""" "###"## #????????????????????????? | | ######??#" "#????# #????????????????????????? | | ????????#"" "#????# #????????????????????????? | | ????????#"" "#????# ????????????????????????? | | ????????#"" "#????# ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 375 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Arm. Treads | -8/Recycling | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 36% | -8/Materials | Broken Cmb. Airjet | 61% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Luggage Code Challenges ------------ None Game ------ Seed IonMasterEngine Manual? 0 Play Time 01:44:57 Cumulative 58.9 hours Start 2025.12.24 @ 12:56:23 End 2025.12.24 @ 19:53:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 41 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7875cd47-6e80-423f-877a-2816d9377c8d