Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 21:35:33 Player: Xtris Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (92) 460 Value Destroyed (2648) 2648 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (121) 121 TOTAL SCORE: 5989 Bonus ------- High Alert Combat Kills 121 Cogmind --------- Core Integrity 0/700 Matter 89/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Micro Nuclear Core Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Titanium Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Improved Weapon Shielding Hardened Medium Armor Plating System Restoration Module > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Grenade Launcher > --- INVENTORY -------- Light Ion Engine Micro Nuclear Core VSS Leg Advanced Targeting Computer Actuator Array Propulsion Shielding Improved Propulsion Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Plasma Cannon [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . . 1 1 . . Utility 2 | . . . 1 . 1 . Weapon 1 | . . . . . 1 . Parts Attached 72 | 6 3 3 25 15 16 4 Power 12 | 1 . . 4 5 2 . Engine 8 | 1 . . 3 4 . . Core 4 | . . . 1 1 2 . Reactor . | . . . . . . . Propulsion 22 | 2 . 2 7 6 4 1 Treads . | . . . . . . . Leg 22 | 2 . 2 7 6 4 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 2 . 6 3 5 2 Device 2 | . . . . . 2 . Storage 4 | 1 2 . . 1 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 13 | . . . 6 2 3 2 Artifact . | . . . . . . . Weapon 19 | 2 1 1 8 1 5 1 Energy Gun 8 | 2 . . 4 1 1 . Energy Cannon 3 | . . . . . 3 . Ballistic Gun 2 | . 1 1 . . . . Ballistic Cannon 1 | . . . 1 . . . Launcher 5 | . . . 3 . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 . Corrupted Parts 3 | . . . 1 1 1 . System Corruption 11 | . . . 7 3 1 . Parts Lost 34 | . . 1 4 4 19 6 Power 6 | . . 1 1 1 3 . Propulsion 9 | . . . 1 1 4 3 Utility 12 | . . . 2 2 5 3 Weapon 7 | . . . . . 7 . Highest Loss Streak 8 | . . 1 2 4 7 8 To Critical Strikes . | . . . . . . . Average Backups 13 | 1 4 14 14 14 15 12 Power . | . . . . 1 1 2 Propulsion . | . . 1 . . . 2 Utility 8 | . 2 7 9 8 10 7 Weapon 3 | . 1 5 4 4 3 1 Tool/Special . | . . . . . . . Unused Backups 13 | . . . 5 . . 8 Power 2 | . . . . . . 2 Propulsion . | . . . . . . . Utility 9 | . . . 3 . . 6 Weapon 2 | . . . 2 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 99 97 97 94 85 63 Engine 10 | . 14 11 7 14 10 . Core 2 | . . . 3 2 2 7 Leg 29 | . 28 28 32 32 23 30 Device 1 | . . . . . 5 7 Storage 13 | . 27 28 12 9 7 7 Protection 12 | . . . 18 16 12 8 Energy Gun 12 | . 19 2 12 18 10 . Energy Cannon 2 | . . . . . 9 . Ballistic Gun 3 | . 8 25 1 . . . Ballistic Cannon 1 | . . . 5 . . . Launcher 1 | . . . 3 . 1 1 Peak Build Rating 42 | 6 8 8 23 32 42 34 Average Rating 20 | 4 7 7 16 28 33 26 On Entrance 14 | . 6 8 7 23 31 25 Naked Turns . | . . . . . . . Heaviest Build 118 | 11 46 45 48 104 118 45 Greatest Support 58 | 20 20 20 33 58 55 48 Greatest Overweight (x) 4 | . 2 2 1 2 4 1 Average Overweight (x) 1 | . 1 2 . . 1 . Largest Inventory Capacity 25 | 8 15 15 15 25 25 15 Average Capacity 17 | 6 14 15 15 16 22 14 Most Carried 19 | 5 13 15 15 15 19 15 Average Carried 13 | . 4 14 14 14 15 11 Final Capacity 25 | 8 15 15 15 25 15 5 Final Carried 15 | . 13 15 15 15 14 5 Class Distribution -------------------- 42% | Mutant 38% | Scavenger-Mutant 19% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Matter Collected 1319 | 250 60 52 515 278 164 . Remotely . | . . . . . . . Salvage Created 2852 | . 100 130 761 966 895 . Parts 197 | . 14 12 67 55 49 . Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 3 | . 2 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Combat Hostiles Destroyed 70 | . 4 5 28 15 18 . Guns 35 | . 4 5 13 11 2 . Cannons 13 | . . . 5 . 8 . AOE 21 | . . . 10 4 7 . Classes Destroyed 11 | . 3 . 3 3 2 . Worker 4 | . . . 2 . 2 . Builder 7 | . 1 . 1 3 2 . Hauler 1 | . . . . 1 . . Recycler 5 | . . . . 2 3 . Watcher 5 | . . . 3 1 1 . Swarmer 23 | . 3 3 11 3 3 . Grunt 36 | . 1 2 14 9 10 . Duelist 1 | . . . . 1 . . Sentry 6 | . . . 3 2 1 . Hunter 3 | . . . . . 3 . Programmer 1 | . . . . . 1 . Best Kill Streak 17 | . 3 3 10 6 17 . Combat Bots Only 10 | . 3 3 8 5 10 . Max Kills in Single Turn 10 | . 1 1 2 4 10 . Gunslinging . | . . . . . . . Exploded 4 | . . . 2 2 4 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Hostile Shots Fired 510 | . 21 44 138 72 229 6 Missed 105 | . 6 12 41 13 33 . Hits 405 | . 15 32 97 59 196 6 Melee 13 | . . . . . 7 6 Projectile 392 | . 15 32 97 59 189 . Critical Strikes 14 | . . . . 4 7 3 Actively Blocked 2 | . . . . 2 . . Damage Taken 5727 | . 139 339 1160 973 2845 271 Core 1210 | . 21 75 201 200 542 171 Absorbed by Shields 196 | . . . . . 196 . Redirected to Shielding 587 | . . . 155 222 191 19 Regen/Repaired (Parts) 101 | . . . 41 60 . . Core Remaining (%) 68 | 100 . 61 49 63 . . Volleys Fired 207 | . 25 23 70 38 51 . Largest 3 | . 2 2 2 2 3 . Hottest 180 | . 80 60 100 100 180 . Shots Fired 391 | . 50 46 108 74 113 . Gun 278 | . 50 46 66 74 42 . Cannon 90 | . . . 31 . 59 . Launcher 23 | . . . 11 . 12 . Special . | . . . . . . . Kinetic 91 | . 20 40 31 . . . Thermal 154 | . 25 6 64 . 59 . Explosive 23 | . . . 11 . 12 . Electromagnetic 123 | . 5 . 2 74 42 . Robot Hit Streak 12 | . 4 9 7 9 12 . Robot Miss Streak 6 | . 5 2 6 6 3 . Penetration Max . | . . . . . . . Secondary Targets 6 | . . 1 . 5 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 238 | . 27 30 54 54 73 . Core Hits 173 | . 12 12 49 43 56 1 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 3 | . . 3 . . . . Critical Strikes 6 | . . 3 2 . 1 . Burn 2 | . . . 2 . . . Meltdown 1 | . . . . . 1 . Destroy 3 | . . 3 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7234 | . 278 266 1833 1727 3125 5 Guns 2536 | . 278 266 519 1039 434 . Cannons 1126 | . . . 358 . 768 . Explosions 3543 | . . . 956 673 1914 . Melee . | . . . . . . . Ramming 29 | . . . . 15 9 5 Kinetic 672 | . 81 233 358 . . . Thermal 3618 | . 176 33 568 673 2168 . Explosive 1388 | . . . 874 . 514 . Electromagnetic 1527 | . 21 . 33 1039 434 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . 10 3 3 . Average Corruption 5 | . . . 8 3 1 . Corruption Purged 3 | . . . . . 3 . Corruption Blocked . | . . . . . . . Effects 33 | . . . 23 4 6 . Message Errors 10 | . . . 6 2 2 . Matter Fused 13 | . . . 11 1 1 . Heat Flow Errors 1 | . . . . . 1 . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 6 | . . . 5 . 1 . Misfires 1 | . . . 1 . . . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 354 | . . . 38 . 316 . Projectiles 6 | . . . . . 6 . Explosions 348 | . . . 38 . 310 . Melee . | . . . . . . . Knockbacks 3 | . . . 2 1 . . Impact 1 | . . . . 1 . . Kinetic 2 | . . . 2 . . . Secondary . | . . . . . . . Self-Inflicted Damage 391 | . . . 84 136 171 . Shots 13 | . . . 4 4 5 . Rammed 1 | . . . . . . 1 Targets Rammed 5 | . . . . 1 2 2 Kicked 4 | . . . . 1 2 1 Crushed . | . . . . . . . Highest Temperature 934 | . 76 40 183 531 934 . Average Temperature 152 | . 27 11 56 194 258 . Received Heat Transfer 1494 | . 36 147 324 378 609 . Effects 51 | . . . . 15 36 . Shutdowns 16 | . . . . 4 12 . Energy Bleed 4 | . . . . 1 3 . Interference 7 | . . . . . 7 . Matter Decay 4 | . . . . 2 2 . Short Circuit 7 | . . . . 3 4 . Damage (minor) 2 | . . . . . 2 . Damage (major) 8 | . . . . 4 4 . Damage (core) 3 | . . . . 1 2 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . . . . 5 1 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 5 | . 1 . 1 1 2 . Heat Transferred 5030 | . 400 75 1506 750 2299 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 10 | . . . 1 8 1 . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Maximum Alert Level 2 | . . . 2 2 2 . Low Security (%) 55 | 100 100 100 22 8 83 100 Level 1 26 | . . . 49 67 . . Level 2 17 | . . . 28 24 16 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 517 | . 60 70 517 434 505 150 Initial 200 | . . . 9 200 179 150 Average 199 | . 11 32 314 343 138 127 Influence Increases 2385 | . 110 140 890 488 757 . Destroy 0b10 Robot/C 1400 | . 80 100 560 300 360 . Destroy 0b10 Robot/NC 110 | . 5 . 30 35 40 . Destroy Leader 332 | . 20 10 126 74 102 . Successful Hack 40 | . 5 . 1 4 30 . Disable Machine 240 | . . . 30 30 180 . Destroy Structure 158 | . . . 83 30 45 . Lose Combat Pursuer 105 | . . 30 60 15 . . Influence Decreases 2325 | . 110 115 441 568 722 369 Entered New Map 784 | . . . 16 274 215 279 Time Decay 1235 | . 110 110 385 254 346 30 Lost Part 306 | . . 5 40 40 161 60 Squads Dispatched 18 | . 2 . 5 3 8 . Investigation 5 | . 1 . 2 1 1 . Extermination 1 | . . . . . 1 . Reinforcement 10 | . 1 . 3 2 4 . Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . 1 1 2 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Distress Signals 9 | . 1 . 3 2 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 113 | . 11 6 41 22 30 3 Peak Tracking Total 8 | . 4 2 8 5 8 3 Tactical Retreats 6 | . . 2 3 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Traps Triggered 5 | . 1 . 2 . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Machines Disabled 16 | . . . 2 2 12 . Max in Single Turn 12 | . . . 1 1 12 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Machines Accessed 12 | . 3 . 4 1 4 . Terminals 7 | . 3 . 1 . 3 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 1 . . Recycling Units 2 | . . . 1 . 1 . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 32 | . 8 . 12 3 9 . Successful 15 | . 2 . 9 2 2 . Failed 17 | . 6 . 3 1 7 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 7 | . 3 . 1 . 3 . Terminals 17 | . 8 . 1 . 8 . Fabricators . | . . . . . . . Repair Stations 5 | . . . 2 3 . . Recycling Units 5 | . . . 4 . 1 . Scanalyzers 5 | . . . 5 . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 2 . . . 2 . Record 2 | . . . . . 2 . Robot Analysis 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 2 2 . . Scan Component 2 | . . . 1 1 . . Repair 2 | . . . 1 1 . . Recycling Unit Hacks 3 | . . . 3 . . . Recycle Component 1 | . . . 1 . . . Process 1 | . . . 1 . . . Retrieve Matter 1 | . . . 1 . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 2 . 4 1 2 . Full Trace Events 3 | . . . 1 1 1 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 1 1 . . Time 114 | . . . 38 76 . . Parts Recycled 1 | . . . 1 . . . Recycled Matter 34 | . . . 34 . . . Retrieved Matter 34 | . . . 34 . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Active Infowar (turns) . | . . . . . . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Turns Passed 3236 | 40 487 255 1011 554 814 75 Spaces Moved 1182 | 30 156 73 395 232 231 65 Core 9 | 9 . . . . . . Treads . | . . . . . . . Legs 1173 | 21 156 73 395 232 231 65 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 260 120 120 90 90 Average Speed 199 | 99 255 260 184 151 260 95 Slowest Speed 405 | 120 260 260 190 260 405 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 4 37 27 43 27 11 25 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 174 | . . . 100 29 45 . Melee . | . . . . . . . Projectile 4 | . . . 3 . 1 . AOE 170 | . . . 97 29 44 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Total 1694 | 40 199 101 573 360 346 75 Wait 120 | . 2 . 42 56 17 3 Move 1177 | 29 155 72 394 231 231 65 Hop . | . . . . . . . Pick Up 65 | 5 14 2 18 9 16 1 Fast Attach 12 | 1 . . 5 6 . . Attach 34 | 5 1 . 5 4 16 3 Detach . | . . . . . . . Swap 35 | . 2 3 17 6 6 1 Drop 34 | . . 1 22 9 2 . Fire 207 | . 25 23 70 38 51 . Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick 4 | . . . . 1 2 1 Crush . | . . . . . . . Escape Stasis 5 | . . . . . 5 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 10) 528 | -10/Materials | Entered Mines 664 | -10/Mines | Discovered new exit (range 6) 783 | -10/Mines | Entered Materials 783 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1361 | -9/Materials | Repaired Lgt. Nuclear Core 1384 | -9/Materials | Build established: Scavenger-Mutant 1559 | -9/Materials | Destroyed 8 combat bots 1585 | -9/Materials | Core integrity fell below 50% 1745 | -9/Materials | Discovered new exit (range 15) 1776 | -9/Materials | System corruption reached 10% 1794 | -9/Materials | Entered another Materials area 1794 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2058 | -8/Materials | Lost 4 parts (1p1n2u) 2232 | -8/Materials | Discovered new exit (range 15) 2338 | -8/Materials | Repaired Broken Hvy. EM Shotgun 2348 | -8/Materials | Entered Factory 2348 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2637 | -7/Factory | Build established: Tank 2906 | -7/Factory | Core integrity fell below 50% 2929 | -7/Factory | Lost 7 parts (2p1n4w) 3010 | -7/Factory | Garrison activated, responded to threat 3071 | -7/Factory | Destroyed 10 combat bots 3141 | -7/Factory | Garrison activated, responded to threat 3162 | -7/Factory | Sucked down chute 3162 | -7/Factory | Entered Waste 3176 | -7/Waste | Spotted C-40 Crusher 3177 | -7/Waste | Spotted C-40 Crusher 3183 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3204 | -7/Waste | Spotted C-40 Crusher 3214 | -7/Waste | Lost 8 parts (1p4u3w) 3234 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3234 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3235 | -7/Waste | Core integrity fell below 20% 3236 | -7/Waste | Crushed by Compactor (1 part destroyed) 3237 | -7/Waste | Crushed by Compactor (1 part destroyed) 3237 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 03165_ Acquired Hvy. Shock Bomb Launcher. 03183_ Hrd. Medium Armor Plating crushed. 03183_ Hvy. Shock Bomb Launcher crushed. 03201_ Adv. System Restoration Module crushed. 03233_ Kicked C-40 Crusher out of the way. 03234_ VSS Leg crushed. 03234_ Mic. Nuclear Core crushed. 03234_ VSS Leg crushed. 03234_ VSS Leg destroyed. 03234_ Slammed into C-40 Crusher. 03234_ VSS Leg crushed. 03234_ Lrg. Storage Unit crushed. 03236_ Broken VSS Leg crushed. 03236_ VSS Leg crushed. 03236_ System Restoration Module crushed. 03237_ Imp. Light Armor Plating crushed. 03237_ Actuator Array crushed. 03237_ Propulsion Shielding crushed. 03237_ Imp. Propulsion Shielding crushed. 03237_ Imp. Light Armor Plating crushed. Map ----- +----------------------------------------------------+ | ????????????????????????######???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ??????????????????????### #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????### #???????????????????? | | ??????????############??# #???????????????????? | | ??????????# | #??# #???????????#???????? | | ??????????# #??# #????????? #???????? | | ??????????# #### ######## #???????? | | ??????????# #???????? | | ??????????# #???????? | | ??????????# #???????? | | ??????????# ! #???????? | | ??????????# #### ######## #???????? | | ??????????# #??# #????????? #???????? | | ??????????# #??# #???????????????????? | | ??????????############??# #???????????????????? | | ??????????????????????###CC #???????????????????? | | ??????????????????????# =CC #???????????????????? | | ??????????????????????#]!@CC #???????????????????? | | ??????????????????????# CCCC #???????????????????? | | ??????????????????????# CC #???????????????????? | | ??????????????????????### #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 57 Item Schematics ----------------- Imp. Light Armor Plating | -9/Materials | Scanalyzed Imp. Propulsion Shielding | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 18% | -9/Materials Hvy. EM Shotgun | 25% | -8/Materials | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallSignalDoublenader Manual? 0 Play Time 01:10:53 Cumulative 18.5 hours Start 2025.05.12 @ 20:55:08 End 2025.05.13 @ 21:35:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 2 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba8173c7-171f-48b8-affd-ed2f0c9be53f