Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.24 @ 20:49:54

Player: BoilerRoom

Result: Destroyed by exploding Fusion Modulator

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (11)      55
Value Destroyed (185)      185
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 440

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     270/300
Energy                     300/300
System Corruption          0%
Temperature                Cool (36)
Movement                   Core (50)
Location                   -10/Materials

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
               (None)
>          --- UTILITY (2) ------
    Medium Battery
           Targeting Computer
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (4) ----
           Flight Unit
  Improved Terrain Scanner
     Small Laser
           Grenade Launcher

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
     Light Treads
     Light Treads
>          --- UTILITY ----------
  Improved Terrain Scanner
           Seismic Analyzer
>          --- WEAPON -----------
     Small Laser
           Assault Rifle
>          --- INVENTORY --------
               (None)
[Rating: 8]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Improved Terrain Scanner
  Device                   Improved Terrain Scanner
  Storage                  Medium Battery
  Processor                Targeting Computer
Weapon                     Assault Rifle
  Energy Gun               Small Laser
  Ballistic Gun            Assault Rifle
  Special Weapon           Mining Laser

 Build                          | -11 -10 
-------                    Run  | Scr Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             11   | 8   3   
  Power                    2    | 1   1   
    Engine                 2    | 1   1   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               2    | 2   .   
    Treads                 2    | 2   .   
    Leg                    .    | .   .   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  4    | 2   2   
    Device                 1    | 1   .   
    Storage                1    | .   1   
    Processor              2    | 1   1   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   3    | 3   .   
    Energy Gun             1    | 1   .   
    Energy Cannon          .    | .   .   
    Ballistic Gun          1    | 1   .   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         1    | 1   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 5    | .   5   
  Power                    1    | .   1   
  Propulsion               2    | .   2   
  Utility                  .    | .   .   
  Weapon                   2    | .   2   
  Highest Loss Streak      4    | .   4   
Average Slot Usage (%)     89   | .   89  
  Engine                   14   | .   14  
  Treads                   28   | .   28  
  Device                   8    | .   8   
  Storage                  5    | .   5   
  Processor                14   | .   14  
  Ballistic Gun            14   | .   14  
  Special Weapon           4    | .   4   
Naked Turns                .    | .   .   
Heaviest Build             9    | 7   9   
  Greatest Support         40   | 40  40  
  Greatest Overweight (x)  .    | .   .   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 4    | 4   4   
  Average Capacity         4    | 4   4   
  Most Carried             4    | 2   4   
  Average Carried          2    | .   2   
  Final Capacity           4    | 4   4   
  Final Carried            4    | 1   4   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Scr Mat 
Matter Collected           447  | 307 140 
  Remotely                 .    | .   .   
Salvage Created            294  | 121 173 
  Parts                    31   | 10  21  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Scr Mat 
Combat Hostiles Destroyed  8    | .   8   
  Guns                     7    | .   7   
  AOE                      1    | .   1   
Classes Destroyed          4    | 2   2   
  Tunneler                 2    | 2   .   
  Recycler                 1    | 1   .   
  Swarmer                  5    | .   5   
  Grunt                    3    | .   3   
Best Kill Streak           3    | 1   3   
  Combat Bots Only         3    | .   3   
Max Kills in Single Turn   1    | 1   1   
  Gunslinging              .    | .   .   
  Exploded                 1    | .   1   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Scr Mat 
Damage Taken               762  | .   762 
  Core                     290  | .   290 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         100  | 100 .   
Volleys Fired              70   | 15  55  
  Largest                  2    | 2   1   
  Hottest                  100  | 100 20  
Shots Fired                79   | 24  55  
  Gun                      73   | 18  55  
  Cannon                   .    | .   .   
  Launcher                 .    | .   .   
  Special                  6    | 6   .   
  Kinetic                  64   | 9   55  
  Thermal                  15   | 15  .   
  Explosive                .    | .   .   
  Electromagnetic          .    | .   .   
  Robot Hit Streak         14   | 9   14  
  Robot Miss Streak        1    | 1   1   
  Penetration Max          .    | .   .   
  Secondary Targets        .    | .   .   
Shots Hit Robots           60   | 14  46  
  Core Hits                15   | 4   11  
  Critical Hits            .    | .   .   
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
Melee Attacks              .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           509  | 163 346 
  Guns                     509  | 163 346 
  Cannons                  .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
  Ramming                  .    | .   .   
  Kinetic                  436  | 90  346 
  Thermal                  73   | 73  .   
  Explosive                .    | .   .   
  Electromagnetic          .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         .    | .   .   
  Average Corruption       .    | .   .   
  Corruption Purged        .    | .   .   
Overload Shots             .    | .   .   
Overflow Damage            .    | .   .   
  Projectiles              .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      .    | .   .   
  Shots                    .    | .   .   
  Rammed                   .    | .   .   
Targets Rammed             .    | .   .   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        60   | 60  2   
  Average Temperature      23   | 23  2   
  Received Heat Transfer   144  | .   144 
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             .    | .   .   
  Heat Transferred         175  | 175 .   
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      .    | .   .   
Missiles Intercepted       .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Scr Mat 
Peak Influence             186  | 15  186 
  Average Influence        50   | 10  69  
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          2    | .   2   
  Investigation            .    | .   .   
  Extermination            .    | .   .   
  Reinforcement            2    | .   2   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Scr Mat 
Distress Signals           2    | .   2   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              18   | .   18  
  Peak Tracking Total      4    | .   4   
  Tactical Retreats        .    | .   .   

 Traps                          | -11 -10 
-------                    Run  | Scr Mat 
Traps Triggered            .    | .   .   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Scr Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Sabotaged         .    | .   .   
Garrisons Compromised      .    | .   .   
Overloaded Fab Kills       .    | .   .   
Fab Network Shutdowns      .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Scr Mat 
Machines Accessed          1    | .   1   
  Terminals                1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                4    | .   4   
  Successful               4    | .   4   
  Failed                   .    | .   .   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   2    | .   2   
  Terminals                4    | .   4   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             4    | .   4   
  Record                   1    | .   1   
  Emergency Access Points  1    | .   1   
  Terminal Index           1    | .   1   
  Hauler Manifests         1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         .    | .   .   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Scr Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Scr Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Scr Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Scr Mat 
Turns Passed               692  | 222 470 
Spaces Moved               279  | 101 178 
  Core                     5    | 5   .   
  Treads                   274  | 96  178 
  Legs                     .    | .   .   
  Wheels                   .    | .   .   
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  160 
  Average Speed            158  | 154 160 
  Slowest Speed            160  | 160 160 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       20   | 7   34  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 6    | 6   .   
Terrain Destroyed          6    | 6   .   
  Melee                    .    | .   .   
  Projectile               6    | 6   .   
  AOE                      .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Scr Mat 
Total                      440  | 131 309 
  Wait                     64   | .   64  
  Move                     278  | 100 178 
  Hop                      .    | .   .   
  Pick Up                  14   | 8   6   
  Fast Attach              .    | .   .   
  Attach                   10   | 7   3   
  Detach                   1    | .   1   
  Swap                     1    | 1   .   
  Drop                     2    | .   2   
  Fire                     70   | 15  55  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Discovered new exit (range 16)
  223 | -11/Scrapyard | Entered Materials
  300 | -10/Materials | Build established: Mutant
  495 | -10/Materials | Discovered new exit (range 13)
  504 | -10/Materials | Discovered new exit (range 12)
  676 | -10/Materials | Core integrity fell below 50%
  693 | -10/Materials | Destroyed by exploding Fusion Modulator

 Last Messages 
---------------
Dropped Imp. Terrain Scanner.
Acquired Imp. Terrain Scanner.
S-10 Pest destroyed. <x3>
Acquired 10 matter.
Acquired 17 matter. <x2>
O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL."
K-01 Serf cleans the Fusion Modulator.
ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008.
W-16 Scout sends out distress signal.
K-01 Serf cleans the Fusion Modulator. <x4>
Lgt. Treads destroyed.
Fusion Modulator explodes.
Assault Rifle destroyed.
Lgt. Treads destroyed.
G-34 Mercenary destroyed.
G-47 Trooper destroyed.
Fusion Modulator explodes. <x5>
R-06 Scavenger destroyed.
Ion Engine destroyed.
K-01 Serf destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            450
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       60
Evasion (%)                40
Targeting Accuracy         5
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Crack Shot
Shopping List
Uninvited Guest

 Challenges 
------------
None

 Game 
------
Seed              SurveybotMakeshiftGun
  Manual?         0
Play Time         00:12:07
  Cumulative      1.0 hours
  Start           2019.12.24 @ 20:38:32
  End             2019.12.24 @ 20:49:54
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          3
  Rogue           3
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0
Lore%             0
Gallery%          2
Achievement%      1
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              18/X11
Map View          76x50
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: a91d8e75-9366-4835-b1b8-c1bec1dfd322