Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 18:53:27 Player: Olafz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1086) 1086 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (449) 449 TOTAL SCORE: 3915 Bonus ------- Follower Combat Kills 319 Entered Garrisons 200 Friendly Fire -70 Cogmind --------- Core Integrity 0/550 Matter 265/300 Energy 65/100 System Corruption 0% Temperature Cool (18) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Large Storage Unit Authchip [R/Combat] > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Treads Improved Treads Small Storage Unit Weight Redist. System ECM Suite Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Hacking Suite Hacking Suite Authchip [R/Combat] > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Light Treads Light Treads Improved Treads Improved Treads Wheel Small Storage Unit Weight Redist. System ECM Suite Authchip [R/Combat] Authchip [R/Combat] Rocket Launcher Mining Laser [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 33 | . 8 4 8 1 12 Power 3 | . . . 2 . 1 Engine 3 | . . . 2 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | . 4 . 1 . 5 Treads 10 | . 4 . 1 . 5 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | . 3 . 3 1 2 Device 3 | . . . 1 1 1 Storage 2 | . 2 . . . . Processor 1 | . 1 . . . . Hackware 3 | . . . 2 . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | . 1 4 2 . 4 Energy Gun 5 | . . 2 2 . 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | . 1 . . . 3 Ballistic Cannon . | . . . . . . Launcher 2 | . . 2 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . . 2 1 . 14 Power 3 | . . . 1 . 2 Propulsion 3 | . . . . . 3 Utility 4 | . . . . . 4 Weapon 7 | . . 2 . . 5 Highest Loss Streak 8 | . . 1 1 . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 97 92 89 87 82 Engine 10 | . 14 14 2 9 7 Treads 23 | . 28 28 21 18 14 Device 2 | . . . 4 6 6 Storage 12 | . 14 14 11 9 9 Processor 10 | . 11 14 11 9 6 Hackware 8 | . . . 16 18 21 Energy Gun 8 | . . 3 22 18 14 Ballistic Gun 13 | . 28 16 . . 1 Naked Turns . | . . . . . . Heaviest Build 89 | 14 89 31 31 32 32 Greatest Support 46 | 20 46 46 46 46 46 Greatest Overweight (x) 6 | . 1 . . . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | . 25 15 15 15 15 Average Capacity 13 | . 12 15 15 15 15 Most Carried 13 | . 11 13 12 11 13 Average Carried 9 | . 6 12 10 10 11 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 12 | 6 11 12 11 10 10 Class Distribution -------------------- 67% | Mutant 27% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 840 | 200 386 119 65 . 70 Remotely . | . . . . . . Salvage Created 1510 | . 636 202 279 . 393 Parts 93 | . 46 14 11 . 22 Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed 3 | . 2 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 36 | . 11 9 3 . 13 Guns 30 | . 11 3 3 . 13 AOE 6 | . . 6 . . . Classes Destroyed 10 | . 6 2 1 . 1 Worker 2 | . 1 . 1 . . Builder 1 | . 1 . . . . Hauler 2 | . 1 . 1 . . Recycler 2 | . . 1 1 . . Operator 2 | . 1 . 1 . . Watcher 3 | . 3 . . . . Swarmer 15 | . . 7 . . 8 Grunt 18 | . 11 2 2 . 3 Brawler 1 | . . . 1 . . Sentry 2 | . . . . . 2 Best Kill Streak 5 | . 4 5 3 . 5 Combat Bots Only 5 | . 3 5 2 . 5 Max Kills in Single Turn 3 | . 2 3 1 . 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 332 | . 44 34 36 . 218 Missed 84 | . 16 13 7 . 48 Damage Taken 2713 | . 322 195 359 . 1837 Core 703 | . 37 37 72 . 557 Absorbed by Shields 49 | . . . . . 49 Regen/Repaired (Parts) 130 | . . . 130 . . Core Remaining (%) 84 | 100 . 70 82 . . Volleys Fired 143 | . 52 15 28 . 48 Largest 2 | . 2 2 2 . 2 Hottest 112 | . 40 53 112 . 112 Shots Fired 253 | . 104 19 56 . 74 Gun 249 | . 104 15 56 . 74 Cannon . | . . . . . . Launcher 4 | . . 4 . . . Special . | . . . . . . Kinetic 134 | . 104 15 . . 15 Thermal 115 | . . . 56 . 59 Explosive 4 | . . 4 . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 8 5 7 . 13 Robot Miss Streak 3 | . 3 2 3 . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 163 | . 68 13 33 . 49 Core Hits 89 | . 34 18 16 . 21 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . . 3 . 3 Burn 6 | . . . 3 . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2741 | . 931 611 474 . 725 Guns 2242 | . 925 118 474 . 725 Cannons . | . . . . . . Explosions 493 | . . 493 . . . Melee . | . . . . . . Ramming 6 | . 6 . . . . Kinetic 1131 | . 925 118 . . 88 Thermal 1155 | . . 44 474 . 637 Explosive 449 | . . 449 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . 2 . . . . Targets Rammed 2 | . 2 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 268 | . 8 17 268 . 209 Average Temperature 73 | . 4 10 87 . 61 Received Heat Transfer 870 | . 174 36 198 . 462 Effects 2 | . . . 1 . 1 Energy Bleed 1 | . . . 1 . . Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . . . 3 . 5 Heat Transferred 2996 | . . 100 1387 . 1509 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 381 | . 242 381 380 24 288 Initial 148 | . . 35 148 22 15 Average 131 | . 99 143 174 22 149 Maximum Alert Level 1 | . 1 1 1 . 1 Low Security (%) 72 | . 84 81 52 100 59 Level 1 27 | . 15 18 47 . 40 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 3 2 3 . . Investigation 4 | . 2 . 2 . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault 2 | . . 2 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 16 14 14 . 16 Peak Tracking Total 5 | . 4 4 4 . 5 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 3 | . . . 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 3 | . . 1 1 . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 12 | . 5 . 5 1 1 Terminals 9 | . 5 . 3 . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 34 | . 18 . 13 1 2 Successful 23 | . 9 . 13 1 . Failed 11 | . 9 . . . 2 Catastrophic 4 | . 3 . . . 1 Database Lockouts . | . . . . . . Manual 17 | . 10 . 6 . 1 Terminals 29 | . 18 . 9 . 2 Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 9 | . 4 . 5 . . Prototype ID Bank 5 | . 3 . 2 . . Alert Level 1 | . . . 1 . . Unreport Threat 2 | . . . 2 . . Registered Prototypes 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . 3 . . Scan Component 2 | . . . 2 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 9 | . 5 . 4 . . Terminals 9 | . 5 . 4 . . Assimilate 1 | . 1 . . . . Botnet 6 | . 3 . 3 . . Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 10 | . 4 . 5 . 1 Full Trace Events 6 | . 3 . 2 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 32 | . . . 32 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . 1 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies 2 | . . 2 . . . Largest Group 1 | . . 1 1 1 1 Highest-Rated Group 31 | . . 31 31 31 31 Highest-Rated Ally 31 | . . 31 31 31 31 Total Orders . | . . . . . . Ally Attacks 39 | . . 10 26 . 3 Total Damage 589 | . . 145 381 . 63 Kills 13 | . . 4 8 . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 2130 | . 805 389 472 59 405 Spaces Moved 972 | 1 362 217 209 37 146 Core 2 | . . . . . 2 Treads 967 | . 360 217 209 37 144 Legs 3 | 1 2 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 Average Speed 165 | 120 172 160 160 160 169 Slowest Speed 350 | 120 240 160 160 160 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 2 70 52 22 7 28 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 47 | . . 47 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 47 | . . 47 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 1237 | . 437 240 291 37 232 Wait 43 | . 1 1 40 . 1 Move 967 | . 361 216 208 36 146 Hop . | . . . . . . Pick Up 15 | . 9 2 1 . 3 Fast Attach 14 | . 2 1 5 . 6 Attach 10 | . . 3 2 1 4 Detach 7 | . . 2 3 . 2 Swap 9 | . 6 . 1 . 2 Drop 10 | . 4 . 3 . 3 Fire 143 | . 52 15 28 . 48 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 2 . . . . Escape Stasis 8 | . . . . . 8 Rewire 9 | . . . . . 9 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 11) 737 | -10/Materials | Discovered new exit (range 11) 806 | -10/Materials | Entered Mines 840 | -10/Mines | Received a Mining Laser from a helpful Derelict 875 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1093 | -10/Mines | Discovered new exit (range 6) 1132 | -10/Mines | Met a Derelict testing a Signal Generator 1137 | -10/Mines | Discovered new exit (range 9) 1195 | -10/Mines | Entered Materials 1195 | -9/Materials | Accompanied by 1 ally 1195 | -9/Materials | Evolved 2 slots: Utility x2 1495 | -9/Materials | Repaired Imp. Treads 1632 | -9/Materials | Discovered new exit (range 5) 1667 | -9/Materials | Entered another Materials area 1667 | -8/Materials | Accompanied by 1 ally 1667 | -8/Materials | Evolved 2 slots: Utility x2 1703 | -8/Materials | Build established: Hacker-Mutant 1724 | -8/Materials | Identified exit to Garrison 1726 | -8/Materials | Entered Garrison 1726 | -8/Garrison | Accompanied by 1 ally 1762 | -8/Garrison | Triggered checkpoint 1968 | -8/Garrison | Triggered checkpoint 1976 | -8/Garrison | Triggered checkpoint 2071 | -8/Garrison | Lost 8 parts (1p2n3u2w) 2074 | -8/Garrison | Triggered checkpoint 2088 | -8/Garrison | Triggered checkpoint 2089 | -8/Garrison | Core integrity fell below 50% 2109 | -8/Garrison | Core integrity fell below 20% 2131 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Imp. Heat Sink melted. G-47 Trooper destroyed. Overheating: System interference. Lgt. Assault Rifle temporarily disabled. Beam Rifle destroyed. Lgt. Assault Rifle destroyed. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 74. Field strength at 64. Field strength at 54. Hacking Suite destroyed. Field strength at 44. Field strength at 34. Field strength at 23. Field strength at 12. Field strength at 2. Stasis field depleted. Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????###??????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ???????????? ???????? ????????????????????????? | | ????????????# #??????? #???????????????????????? | | ????????????# #??????? #???????????????????????? | | ????????????# #??????# #???????????????????????? | | ????????????# #??????# #???????????????????????? | | ????????????# ######## #???????????????????????? | | ????????????#*=## ## #???????????????????????? | | # #########++## ## ##??????????????????????? | | # %% #??????????????????????? | | # #??????????????????????? | | # == #??????????????????????? | | ???????#####%= ## ## #??????????????????????? | | ?????????### % ## ## ###????????????????????? | | ?????????# #????????????????????? | | ?????????# g #????????????????????? | | ???????### g=#????????????????????? | | ???????#%+! =%#????????????????????? | | ???????# ###% ## ##^^ ###????????????????????? | | ???????#???# ## ## @#??????????????????????? | | ???????????# ^^ ?????????????????????? | | ???????????# ^ ???????????????????? | | ???????????# ^ ?????????????????? | | ???????????# ## ############????????????????? | | ???????????# ## #???????????????????????????? | | ???????????# =*##+####???????????????????????????? | | ???????????# ==+%????????????????????????????????? | | ???????????# *##????????????????????????????????? | | ???????????# % #????????????????????????????????? | | ???????????# ##????????????????????????????????? | | ############ #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | ###% ###########?????????????????????????????????? | | ??#=%###?????????????????????????????????????????? | | ??# =% #?????????????????????????????????????????? | | ??# ! #?????????????????????????????????????????? | | ### #?????????????????????????????????????????? | | ###?????????????????????????????????????????? | | = #???????????????????????????????????????????? | | ### #???????????????????????????????????????????? | | ### #???????????????????????????????????????????? | | #"# #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 20 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderMobileSword Manual? 0 Play Time 00:23:17 Cumulative 37.9 hours Start 2024.04.09 @ 18:28:07 End 2024.04.09 @ 18:53:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 99 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f101d4a7-5329-4c92-b489-2590f5c1d2eb