Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.11 @ 23:10:20 Player: liability Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (31) 155 Value Destroyed (1139) 1139 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (872) 872 TOTAL SCORE: 7446 Bonus ------- Follower Combat Kills 583 Entered DSFs 500 Acquired ECA 300 Friendly Fire -511 Cogmind --------- Core Integrity 0/1150 Matter 53/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Launcher Guidance Computer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Advanced Power Amplifier Trap Extractor (0/4) Peak State ------------ > --- POWER ------------ Light Nuclear Core Antimatter Reactor > --- PROPULSION ------- Light Treads Medium Treads Improved Medium Treads Advanced Medium Treads > --- UTILITY ---------- Large Storage Unit Active Sensor Suite Advanced Drone Bay > --- WEAPON ----------- Salvaging Laser Thermic Laser Heavy Machine Gun Hypervelocity Railgun Long-range Missile Launcher Remote Datajack > --- INVENTORY -------- Improved Treads Medium Treads Improved Launcher Guidance Computer Improved Transmission Jammer Trap Extractor Salvaging Laser Beam Cannon Heavy Particle Cannon Advanced Plasma Cannon Missile Launcher Missile Launcher Scrap Shield Fragment [Rating: 98] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Improved Linear Gravjet Flight Unit VTOL Module Utility Large Storage Unit Device Trap Extractor Storage Large Storage Unit Processor Visual Processing Unit Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Machine Gun Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac DSF Fac Upp Upp Fac Slots Evolved 12 | . . . . 8 . . . 2 . . 2 Power 2 | . . . . 1 . . . 1 . . . Propulsion 2 | . . . . 2 . . . . . . . Utility 4 | . . . . 2 . . . . . . 2 Weapon 4 | . . . . 3 . . . 1 . . . Parts Attached 42 | 6 4 . 1 8 . . 5 3 1 . 14 Power 7 | . 2 . . 1 . . 2 1 . . 1 Engine 3 | . 2 . . 1 . . . . . . . Core 3 | . . . . . . . 2 . . . 1 Reactor 1 | . . . . . . . . 1 . . . Propulsion 10 | 2 . . . 2 . . 1 . . . 5 Treads 7 | 2 . . . 1 . . 1 . . . 3 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 2 | . . . . 1 . . . . . . 1 Flight 1 | . . . . . . . . . . . 1 Utility 9 | 2 1 . 1 1 . . . 1 . . 3 Device 5 | 1 . . . 1 . . . 1 . . 2 Storage 2 | 1 1 . . . . . . . . . . Processor 2 | . . . 1 . . . . . . . 1 Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 16 | 2 1 . . 4 . . 2 1 1 . 5 Energy Gun 4 | 1 . . . 2 . . . . . . 1 Energy Cannon 3 | . . . . . . . . . . . 3 Ballistic Gun 4 | 1 . . . 2 . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . 1 . . . . . 1 . 1 . 1 Special Weapon 1 | . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 Parts Lost 30 | . . 1 . . . . . . . 1 28 Power 4 | . . . . . . . . . . 1 3 Propulsion 9 | . . . . . . . . . . . 9 Utility 5 | . . 1 . . . . . . . . 4 Weapon 12 | . . . . . . . . . . . 12 Highest Loss Streak 13 | . . 1 . . . . . . . 1 13 To Critical Strikes . | . . . . . . . . . . . . Average Backups 7 | 1 6 8 9 7 11 13 11 5 6 9 8 Power . | 1 1 1 1 . . 2 1 . . . . Propulsion . | . . . . . 1 1 . . 1 2 1 Utility 1 | . 1 2 1 . . . 1 1 1 2 2 Weapon 4 | . 3 5 7 6 8 9 7 3 3 5 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 7 | . 1 . . . . . 5 . . . 1 Power 2 | . 1 . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . Utility 2 | . . . . . . . 1 . . . 1 Weapon 3 | . . . . . . . 3 . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 92 99 83 86 86 90 88 94 90 58 Engine 7 | . 14 14 14 13 13 13 12 . . . . Core 3 | . . . . . . . . 11 11 7 3 Reactor 1 | . . . . . . . . 1 5 5 3 Treads 23 | . 28 28 28 19 20 20 24 23 23 23 13 Device 9 | . 14 6 . 5 6 6 6 8 11 11 7 Storage 9 | . 14 14 14 6 6 6 6 5 5 5 4 Processor 2 | . . . 13 6 6 6 6 2 . . 2 Energy Gun 9 | . 11 . . 12 13 13 13 11 11 11 7 Ballistic Gun 11 | . 14 14 14 12 13 13 9 9 11 11 7 Launcher 5 | . 1 14 14 6 6 6 6 5 5 5 3 Special Weapon 1 | . . . . . . . 2 5 5 5 2 Peak Build Rating 98 | 6 9 9 11 34 33 33 45 68 72 72 98 Average Rating 35 | 3 7 8 10 29 32 33 38 58 69 70 70 On Entrance 32 | . 6 9 8 11 31 33 33 44 68 72 70 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 86 | 9 35 35 34 54 54 54 56 84 86 86 83 Greatest Support 111 | 40 40 40 40 70 70 70 98 98 98 98 111 Greatest Overweight (x) 14 | . . . . . . . . . . . 14 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 4 10 10 13 12 14 14 15 10 12 14 15 Average Carried 8 | 1 6 9 10 8 12 14 13 8 9 12 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 14 | 2 8 10 13 10 14 14 9 8 12 14 3 Class Distribution -------------------- 50% | Mutant 36% | Scavenger-Executioner 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Skirmisher | -6/Factory Skirmisher | -6/Waste Skirmisher | -6/Factory Skirmisher | -6/DSF Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -4/Factory Resources | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac Was Fac DSF Fac Upp Upp Fac Matter Collected 899 | 252 78 25 32 64 16 . 40 81 55 59 197 Remotely . | . . . . . . . . . . . . Salvage Created 1154 | 19 196 77 . . . . . 177 30 64 591 Parts 57 | 3 14 8 . . . . . 13 . 2 17 Haulers Intercepted 1 | . . . . . . . . . . . 1 Recyclers Shooed 1 | . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 10 | . . 4 . . . . . . 3 3 . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac DSF Fac Upp Upp Fac Combat Hostiles Destroyed 21 | . 5 3 . . . . . 1 1 2 9 Guns 11 | . 5 . . . . . . 1 1 1 3 Cannons 2 | . . . . . . . . . . . 2 AOE 6 | . . 3 . . . . . . . 1 2 Classes Destroyed 12 | 1 3 1 . . . . . 2 . 1 4 Builder 2 | . . . . . . . . 2 . . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . 1 Recycler 1 | . 1 . . . . . . . . . . Operator 1 | . . . . . . . . . . . 1 Watcher 1 | . . . . . . . . . . . 1 Swarmer 6 | . 3 . . . . . . . 1 . 2 Grunt 7 | . 2 . . . . . . . . . 5 Sentry 3 | . . . . . . . . 1 . 1 1 Hunter 1 | . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . 1 . Subdweller 3 | . . 3 . . . . . . . . . Wasp 3 | . . . . . . . . 3 . . . Best Kill Streak 3 | 1 3 3 . . . . . 2 1 1 3 Combat Bots Only 3 | . 3 3 . . . . . 1 1 1 3 Max Kills in Single Turn 2 | 1 1 2 . . . . . 2 1 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . 1 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Was Fac DSF Fac Upp Upp Fac Hostile Shots Fired 445 | . 28 6 . . . . . 1 4 27 379 Missed 150 | . 9 5 . . . . . . 1 6 129 Hits 295 | . 19 1 . . . . . 1 3 21 250 Projectile 295 | . 19 1 . . . . . 1 3 21 250 AOE 2 | . . . . . . . . . . . 2 Critical Strikes 4 | . 1 . . . . . . . . . 3 Damage Taken 4603 | . 155 52 . . . . . 19 35 353 3989 Core 1211 | . 19 . . . . . . . . 41 1151 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 1209 | . 48 14 . . . . . 5 11 100 1031 Regen/Repaired (Parts) 383 | . 42 . . . 9 . 2 155 23 81 71 Core Remaining (%) 96 | 100 . . 92 . . . 100 . . 95 . Volleys Fired 86 | 2 16 9 . 2 . . . 5 1 6 45 Largest 5 | 2 2 2 . 2 . . . 4 3 5 5 Hottest 251 | 70 70 50 . 115 . . . 185 113 228 251 Shots Fired 206 | 4 31 11 . 4 . . . 14 3 29 110 Gun 168 | 4 31 9 . 4 . . . 13 2 23 82 Cannon 16 | . . . . . . . . . . . 16 Launcher 18 | . . 2 . . . . . . 1 6 9 Special 4 | . . . . . . . . 1 . . 3 Kinetic 85 | 2 16 9 . . . . . 7 2 12 37 Thermal 99 | 2 15 . . 4 . . . 6 . 11 61 Explosive 18 | . . 2 . . . . . . 1 6 9 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 25 | 2 17 14 . . . . . 25 1 6 13 Robot Miss Streak 3 | 1 3 . . . . . . . 1 2 2 Penetration Max 1 | . . . . . . . . 1 1 . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 136 | 2 22 11 . . . . . 11 1 16 73 Core Hits 79 | 1 11 6 . . . . . 8 2 14 37 Critical Kills 4 | . . . . . . . . 1 1 . 2 Critical Parts Destroyed 5 | . . . . . . . . 1 . 1 3 Critical Strikes 15 | . 2 . . . . . . 3 1 2 7 Burn 6 | . 2 . . . . . . 1 . 1 2 Meltdown 1 | . . . . . . . . . . . 1 Destroy 8 | . . . . . . . . 2 1 1 4 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3142 | 22 249 231 . . . . . 184 17 679 1760 Guns 1491 | 22 241 60 . . . . . 183 17 226 742 Cannons 309 | . . . . . . . . . . . 309 Explosions 1333 | . . 171 . . . . . . . 453 709 Melee . | . . . . . . . . . . . . Ramming 9 | . 8 . . . . . . 1 . . . Kinetic 753 | 9 90 60 . . . . . 100 17 115 362 Thermal 1047 | 13 151 . . . . . . 83 . 111 689 Explosive 1333 | . . 171 . . . . . . . 453 709 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . 1 1 1 . . . . . . . . Average Corruption 1 | . 1 1 1 . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 15 | . 6 4 5 . . . . . . . . Message Errors 4 | . 2 . 2 . . . . . . . . Matter Fused 5 | . 2 1 2 . . . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . . . . Energy Discharges 2 | . . 1 1 . . . . . . . . Data Loss (minor) 3 | . 2 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 86 | . . . . . . . . . . 26 60 Projectiles 24 | . . . . . . . . . . . 24 Explosions 62 | . . . . . . . . . . 26 36 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 401 | . . 39 . . . . . . . 40 322 Shots 10 | . . 2 . . . . . . . 2 6 Rammed 3 | . 3 . . . . . . . . . . Targets Rammed 5 | . 4 . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . 1 . . . Highest Temperature 510 | 20 149 150 . 113 . . 2 210 60 510 428 Average Temperature 126 | 15 58 81 . 59 . . 2 91 30 175 143 Received Heat Transfer 672 | . 69 . . . . . . . . 24 579 Effects 7 | . . . . . . . . . . 2 5 Shutdowns 3 | . . . . . . . . . . 1 2 Interference 3 | . . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Melted 7 | . 1 . . . . . . . . . 6 Heat Transferred 3087 | 37 592 . . . . . . 325 . 400 1733 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac DSF Fac Upp Upp Fac Maximum Alert Level 1 | . . . . . . . 1 . . . 1 Low Security (%) 83 | 100 100 . . 100 100 100 48 100 . . 28 Level 1 16 | . . . . . . . 51 . . . 71 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . Peak Influence 354 | 5 80 . . 4 . . 354 189 . . 318 Initial 160 | . . . . . . . . 160 . . . Average 69 | . 6 . . . . . 206 137 . . 215 Influence Increases 1636 | 5 133 . . 4 . . 354 151 126 112 751 Destroy 0b10 Robot/C 800 | . 100 . . . . . 180 60 100 80 280 Destroy 0b10 Robot/NC 40 | 5 5 . . . . . 5 10 . . 15 Destroy Leader 154 | . 20 . . . . . 20 30 10 20 54 Allied During Kill 175 | . . . . . . . 102 45 16 12 . Successful Hack 16 | . 8 . . 4 . . . 4 . . . Disable Machine 45 | . . . . . . . 9 . . . 36 Destroy Structure 276 | . . . . . . . 38 2 . . 236 Lose Combat Pursuer 30 | . . . . . . . . . . . 30 Active Sensor Use 100 | . . . . . . . . . . . 100 Influence Decreases 1475 | 5 133 . . 4 . . . 505 50 188 590 Entered New Map 216 | . . . . . . . . 194 . 22 . Time Decay 748 | 5 133 . . 4 . . . 150 50 136 270 Lost Part 290 | . . . . . . . . . . 10 280 Lost Ally 221 | . . . . . . . . 161 . 20 40 Squads Dispatched 5 | . . . . 2 . . 1 . . . 2 Investigation 2 | . . . . 1 . . . . . . 1 Extermination . | . . . . . . . . . . . . Reinforcement 3 | . . . . 1 . . 1 . . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses 1 | . . . . . . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Was Fac DSF Fac Upp Upp Fac Distress Signals 2 | . 1 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 55 | . 7 3 . 1 . . 8 1 5 4 26 Peak Tracking Total 12 | . 3 3 . 1 . . 2 1 4 3 12 Tactical Retreats 2 | . . . . . . . . . . . 2 Traps | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac DSF Fac Upp Upp Fac Traps Triggered 2 | . 1 . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac Was Fac DSF Fac Upp Upp Fac Machines Disabled 5 | . . . . . . . 1 . . . 4 Max in Single Turn 2 | . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Was Fac DSF Fac Upp Upp Fac Machines Accessed 15 | . 6 . 1 1 . 1 . 3 1 1 1 Terminals 11 | . 5 . . 1 . 1 . 2 . 1 1 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 29 | . 11 . 2 4 . 1 . 6 1 2 2 Successful 23 | . 10 . 2 2 . 1 . 4 1 2 1 Failed 6 | . 1 . . 2 . . . 2 . . 1 Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 20 | . 8 . . 4 . 1 . 3 . 2 2 Fabricators . | . . . . . . . . . . . . Repair Stations 6 | . 3 . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 18 | . 7 . 2 2 . 1 . 2 1 2 1 Record 4 | . . . 2 . . . . . . 2 . Prototype ID Bank 2 | . 2 . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . Open DSF 1 | . . . . . . 1 . . . . . Emergency Access Points 3 | . 1 . . 1 . . . . . . 1 Locate Traps 1 | . . . . . . . . 1 . . . Transport Status 1 | . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . 1 . . . Zone Layout 3 | . 2 . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 5 | . 3 . . . . . . 2 . . . Scan Component 3 | . 2 . . . . . . 1 . . . Repair 2 | . 1 . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . 1 Hacking Detections 8 | . 3 . . 1 . 1 . 2 . . 1 Full Trace Events 1 | . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . 1 . . . Time 60 | . 26 . . . . . . 34 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac Was Fac DSF Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Was Fac DSF Fac Upp Upp Fac Total Allies 21 | . . . . . 21 . . . . . . Largest Group 21 | . . . . . 21 21 21 18 4 4 3 Highest-Rated Group 690 | . . . . . 690 690 690 615 155 155 105 Highest-Rated Ally 50 | . . . . . 50 50 50 50 50 50 50 Initial Warlord ECA Mod 9 | . . . . . . . . 9 9 9 8 Total Orders 6 | . . . . . . . . . . 4 2 FOLLOW 1 | . . . . . . . . . . 1 . EXPLORE 4 | . . . . . . . . . . 2 2 RETURN 1 | . . . . . . . . . . 1 . Ally Attacks 108 | . . . . . . . 65 23 4 10 6 Total Damage 3630 | . . . . . . . 1742 302 274 576 736 Kills 25 | . . . . . . . 12 2 4 2 5 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac DSF Fac Upp Upp Fac Active Infowar (turns) 3244 | 15 1483 176 357 258 163 33 161 141 . . 457 Optics 1113 | . . . 357 258 163 33 161 141 . . . A.S.S. 430 | . . . . . . . . . . . 430 Seismic 1674 | 15 1483 176 . . . . . . . . . Jamming 137 | . . . . . . . . . . . 137 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 2 1 . Drone Launches 4 | . . . . . . . . . . 4 . Drone Recoveries 4 | . . . . . . . . . . 2 2 Exploration | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac Was Fac DSF Fac Upp Upp Fac Turns Passed 5013 | 117 1483 377 359 258 163 33 161 319 734 398 611 Spaces Moved 2846 | 58 862 223 222 151 100 21 89 158 454 234 274 Core 66 | 7 . . . . . . . . . . 59 Treads 2769 | 51 862 223 222 151 100 21 89 158 454 234 204 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . 5 Flight 6 | . . . . . . . . . . . 6 Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 50 Average Speed 160 | 146 160 160 160 160 160 160 160 160 160 160 165 Slowest Speed 750 | 160 160 160 160 160 160 160 160 160 160 160 750 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 34 | 5 89 17 25 4 71 1 78 4 70 40 13 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . . . 1 1 1 . Scrap Searched 4 | . . . 1 . . . . . 3 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 187 | . . 3 . . . . . . 12 61 111 Melee . | . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . 1 AOE 186 | . . 3 . . . . . . 12 61 110 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Was Fac DSF Fac Upp Upp Fac Total 3169 | 86 936 234 226 166 103 21 112 217 459 243 366 Wait 118 | 13 37 1 . . . 1 2 42 . . 22 Move 2836 | 57 861 222 221 151 99 20 88 157 453 233 274 Hop . | . . . . . . . . . . . . Pick Up 53 | 8 11 2 4 3 4 . 5 3 4 3 6 Fast Attach 1 | . . . . . . . 1 . . . . Attach 40 | 6 2 . 1 8 . . 3 4 . . 16 Detach 5 | . . . . 2 . . . 1 . . 2 Swap 5 | . 2 . . . . . 2 . 1 . . Drop 16 | . 3 . . . . . 11 . . 1 1 Fire 86 | 2 16 9 . 2 . . . 5 1 6 45 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 5 | . 4 . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . Rewire 4 | . . . . . . . . 4 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Scr x2) -9/Scraptown -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 5 exits: *Res x2 / Upp / Ext / Arm) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 118 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Met a group of wandering Federalists 289 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 6) 550 | -10/Materials | Discovered new exit (range 15) 939 | -10/Materials | Discovered new exit (range 16) 1122 | -10/Materials | Discovered new exit (range 11) 1414 | -10/Materials | Repaired Med. Laser 1601 | -10/Materials | Entered Subcaves 1602 | -10/Subcaves | Continued accompanying wandering Federalists (5) 1602 | -10/Subcaves | Approached by a straggling Scientist 1771 | -10/Subcaves | A Subdweller sparked back to life 1771 | -10/Subcaves | A Subdweller sparked back to life 1771 | -10/Subcaves | A Subdweller sparked back to life 1860 | -10/Subcaves | Learned location of Zion (-6) 1860 | -10/Subcaves | Met a Zionite searching for "candidates" 1978 | -10/Subcaves | Entered Scraptown 2242 | -9/Scraptown | Discovered new exit (range 5) 2337 | -9/Scraptown | Entered Factory 2337 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x2, Weapon x3 2595 | -6/Factory | Sucked down chute 2595 | -6/Factory | Entered Waste 2596 | -6/Waste | Met a frightened Derelict 2596 | -6/Waste | Joined by Warlord forces that had cleared the area 2635 | -6/Waste | Build established: Skirmisher 2670 | -6/Waste | Discovered new exit (range 18) 2758 | -6/Waste | Entered Factory 2758 | -6/Factory | Accompanied by 21 allies 2782 | -6/Factory | Identified exit to DSF 2791 | -6/Factory | Entered DSF 2791 | -6/DSF | Accompanied by 21 allies 2808 | -6/DSF | Additional patrols routed to DSF 2844 | -6/DSF | Found Prototype Device 2850 | -6/DSF | Lost 3 allies 2867 | -6/DSF | Discovered new exit (range 16) 2896 | -6/DSF | Sterilization system engaged 2916 | -6/DSF | Ambient heat levels rising (+10) 2931 | -6/DSF | Ambient heat levels rising (+10) 2946 | -6/DSF | Ambient heat levels rising (+10) 2952 | -6/DSF | Entered Factory 2952 | -5/Factory | Accompanied by 18 allies 2952 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 3164 | -5/Factory | Discovered new exit (range 13) 3186 | -5/Factory | Lost 4 allies 3244 | -5/Factory | Build established: Scavenger-Executioner 3263 | -5/Factory | Repaired Hyp. Railgun 3271 | -5/Factory | Entered Upper Caves 3271 | -5/Upper Caves | Accompanied by 4 allies 3277 | -5/Upper Caves | Met a Warlord Commander 3278 | -5/Upper Caves | Learned location of Warlord (-5) 3279 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 3287 | -5/Upper Caves | Learned 4 Factory zone layouts 3288 | -5/Upper Caves | Lost 10 allies 3553 | -5/Upper Caves | Learned 8 Factory zone layouts 3773 | -5/Upper Caves | Found DCF Scrap (12 items) 3989 | -5/Upper Caves | Discovered new exit (range 5) 4005 | -5/Upper Caves | Entered another Upper Caves area 4005 | -5/Upper Caves | Accompanied by 4 allies 4007 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4081 | -5/Upper Caves | Discovered new exit (range 18) 4100 | -5/Upper Caves | Learned 8 Factory zone layouts 4150 | -5/Upper Caves | Spotted B-75 Beast 4162 | -5/Upper Caves | Destroyed B-75 Beast 4403 | -5/Upper Caves | Entered Factory 4403 | -4/Factory | Accompanied by 5 allies 4403 | -4/Factory | Evolved 2 slots: Utility x2 4404 | -4/Factory | Identified exit to Research 4404 | -4/Factory | Identified exit to Upper Caves 4404 | -4/Factory | Identified exit to Armory 4404 | -4/Factory | Identified exit to Extension 4404 | -4/Factory | Identified Active Sensor Suite 4451 | -4/Factory | Allied Derelicts emerged from ambush trap array 4465 | -4/Factory | P-70 Sage assimilated allied 6M-1CG(g) 4571 | -4/Factory | Spotted B-86 Titan 4864 | -4/Factory | Lost 11 parts (2p4n5w) 4876 | -4/Factory | Crushed by falling debris 4914 | -4/Factory | Core integrity fell below 50% 4979 | -4/Factory | Core integrity fell below 20% 5014 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. Acquired 4 matter. K-01 Serf collects debris. U-05 Engineer lays Concrete. Slug penetrates Pressure Siphon. U-05 Engineer lays Concrete. K-01 Serf collects debris. Acquired Adv. Power Amplifier. K-01 Serf collects debris. Acquired Imp. Fusion Compressor. Remote Datajack destroyed. Slug penetrates Pressure Siphon. Pressure Siphon disabled. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????# #??# ## """" #??#### ### | | ????##########+#### ## """" #??# # | | ????# ## ## """" ####""" # | | ????# """"""" # # + #"F" # | | ????# """"""" # ###+##+#### #" # | | ??#?# """"""" # #### #""" # | | ??#?# """"""" # #""" # | | ??#?# + # # | | ??#?# """"""" # + # | | ??#?# """"""" # # # | | ??????????????????? ??????????????????????? | | ??????????????????? ???????????????????????? | | ???????????????????# #???????????????????????? | | ?????????????????# A#???????????????????????? | | #????????????????# #???????????????????????? | | #????????????????# #???????????????????????? | | #????????????????# #???????????????????????? | | ########?????????# #???????????????????????? | | # ########### ##????????? ??????????? | | # ## ######### ??????????? | | # ## t ??????????? | | # ## ?????????? | | # ## ?????????? | | # ## k #????????? | | ####+#### #????????? | | = @ #?????????? | | %s sg #?????????? | | %%" """ #?????????? | | """ """ ?????????? | | %%%" """ """s #?????????? | | %%%"" """ """s Ag ??????????? | | %""" w########## g ??????????? | | ! "" """ #????????? #####??????????? | | % F """ #?????????? #??????????????? | | "" """ #?????????? #??????????????? | | "" """ # ???? #??????????????? | | ####+###???? #??????????????? | | ###### ????? ??????????????? | | ###### ??????????????????????? | | ??????????????????????? | | ??#### """" """ """??????????????????????? | | ??##### """" """ """??????????????????????? | | ?? # """" """ """??????????????????????? | | ## "" # ??????????????????????? | | # "Y # """" """" """" """??????????????????????? | | # "" # """" """" """" """??????????????????????? | | # + """" """" """" """??????????????????????? | | ? # ??????????????????????? | | # + ??????????????????????? | | # ########### #######??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 39 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Launcher Accuracy 30 Recoil Reduction 4 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 40% | -10/Materials Hyp. Railgun | 49% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Civilization 2243 Dynamic Key I Like You, Cogmind I Spy Plot Armor Some Acronyms Are Better Than Others Spot Them First Strength In Numbers The More The Merrier Unlikely Earthworm We Are Legion Window Shopping Challenges ------------ None Game ------ Seed ChipMomentumComputer Manual? 0 Play Time 01:05:36 Cumulative 3.7 hours Start 2026.02.11 @ 15:03:05 End 2026.02.11 @ 23:10:20 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 639758fe-ff51-44ee-ab32-a3578a751b4d