Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.30 @ 16:57:48 Player: 7H-NLC Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (502) 502 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (5600) 5600 TOTAL SCORE: 6842 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 600 Cogmind --------- Core Integrity 0/150 Matter 150/300 Energy 46/100 System Corruption 2% Temperature Warm (120) Movement Treading (160) Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit X0-1V1's Piety Tracker > --- WEAPON (2) ------- Beam Rifle Beam Rifle > --- INVENTORY (16) --- Improved Treads Improved Treads Medium Matter Pod (0) Improved Sensor Array Improved Terrain Scanner Seismic Detector Improved Light Armor Plating Improved Medium Laser Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Improved Medium Laser Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Improved Treads Improved Treads Medium Matter Pod Improved Terrain Scanner Seismic Detector Improved Medium Laser Heavy Assault Rifle Heavy Assault Rifle Mining Laser [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Small Storage Unit Weapon Improved Medium Laser Energy Gun Improved Medium Laser Launcher Grenade Launcher Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 9 8 . 4 Power 2 | 2 . . . Engine 2 | 2 . . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads 4 | . 2 . 2 Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 2 . . Device 2 | 1 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 3 4 . 2 Energy Gun 7 | 3 2 . 2 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 2 . . Parts Lost 7 | . 2 3 2 Power 2 | . . 1 1 Propulsion 2 | . 1 . 1 Utility . | . . . . Weapon 3 | . 1 2 . Highest Loss Streak 3 | . 1 3 1 To Critical Strikes . | . . . . Average Backups 9 | 2 8 16 14 Power . | . 1 1 . Propulsion 2 | 1 2 4 2 Utility 2 | . 2 3 4 Weapon 3 | . 2 8 6 Tool/Special . | . . . . Unused Backups 12 | . 1 . 11 Power . | . . . . Propulsion 2 | . . . 2 Utility 5 | . 1 . 4 Weapon 5 | . . . 5 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 97 90 79 Engine 11 | . 14 9 2 Treads 20 | . 19 28 24 Wheel 5 | . 6 . . Device 14 | . 14 14 14 Storage 14 | . 14 14 14 Energy Gun 17 | . 16 14 23 Launcher 8 | . 10 9 . Peak Build Rating 25 | 7 25 25 23 Average Rating 20 | 5 21 23 21 On Entrance 13 | . 7 25 20 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 32 | 14 32 32 30 Greatest Support 46 | 32 46 46 46 Greatest Overweight (x) 3 | 3 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 16 | 8 16 16 16 Average Capacity 10 | 7 9 16 16 Most Carried 16 | 6 16 16 16 Average Carried 9 | 2 8 16 14 Final Capacity 16 | 8 16 16 16 Final Carried 16 | 6 16 16 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 421 | 174 196 . 51 Remotely . | . . . . Salvage Created 619 | 28 331 . 260 Parts 45 | 4 30 . 11 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | 1 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 14 | . 12 . 2 Guns 2 | . 1 . 1 AOE 11 | . 11 . . Classes Destroyed 8 | 1 4 . 3 Worker 1 | . 1 . . Tunneler 2 | 1 1 . . Hauler 1 | . 1 . . Recycler 2 | . . . 2 Swarmer 3 | . 3 . . Grunt 9 | . 9 . . Sentry 1 | . . . 1 Specialist 1 | . . . 1 Best Kill Streak 6 | 1 6 . 2 Combat Bots Only 5 | . 5 . 1 Max Kills in Single Turn 4 | 1 4 . 1 Gunslinging . | . . . . Exploded 3 | . 3 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 172 | . 38 51 83 Missed 54 | . 9 13 32 Hits 118 | . 29 38 51 Projectile 118 | . 29 38 51 Critical Strikes 1 | . . . 1 Damage Taken 1351 | . 421 324 606 Core 415 | . 153 55 207 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 45 | 3 27 1 14 Largest 2 | 2 2 2 2 Hottest 112 | 90 112 86 112 Shots Fired 70 | 6 34 2 28 Gun 54 | 6 19 1 28 Cannon . | . . . . Launcher 16 | . 15 1 . Special . | . . . . Kinetic . | . . . . Thermal 54 | 6 19 1 28 Explosive 16 | . 15 1 . Electromagnetic . | . . . . Robot Hit Streak 11 | 3 4 1 11 Robot Miss Streak 3 | 1 3 1 1 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 40 | 4 13 1 22 Core Hits 35 | 1 26 . 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | 1 . . 4 Burn 5 | 1 . . 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1452 | 48 976 110 318 Guns 479 | 48 113 . 318 Cannons . | . . . . Explosions 957 | . 847 110 . Melee . | . . . . Ramming 16 | . 16 . . Kinetic . | . . . . Thermal 479 | 48 113 . 318 Explosive 957 | . 847 110 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 2 Average Corruption 2 | . . 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . . 5 Matter Fused 2 | . . . 2 Parts Rejected 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 24 | . 18 6 . Projectiles . | . . . . Explosions 24 | . 18 6 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 87 | . 55 32 . Shots 3 | . 2 1 . Rammed 3 | . 3 . . Targets Rammed 3 | . 3 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 328 | 90 166 261 328 Average Temperature 82 | 46 44 117 128 Received Heat Transfer 369 | . 195 138 36 Effects 3 | . . 1 2 Energy Bleed 1 | . . 1 . Interference 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 3 | . . . 3 Heat Transferred 1579 | 210 259 . 1110 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level 1 | . 1 . . Low Security (%) 94 | 100 92 . 100 Level 1 5 | . 7 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 236 | 5 236 . 25 Initial . | . . . . Average 65 | . 84 . 4 Influence Increases 467 | 5 397 . 65 Destroy 0b10 Robot/C 300 | . 240 . 60 Destroy 0b10 Robot/NC 25 | 5 15 . 5 Destroy Leader 52 | . 52 . . Destroy Structure 75 | . 75 . . Partial Spotted 15 | . 15 . . Influence Decreases 447 | 5 369 28 45 Entered New Map 14 | . . 14 . Time Decay 399 | 5 359 . 35 Lost Part 34 | . 10 14 10 Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 16 6 7 Peak Tracking Total 7 | . 7 6 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 5 | . 3 2 . Max in Single Turn 2 | . 2 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 6 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . X0-1V1 Amusement Gains 114 | . 14 . 100 Average Entertainment 6 | . 7 . . Good Acts 6 | . 4 . 2 Bad Acts 8 | . 1 3 4 Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 173 | 25 148 . . Seismic 173 | 25 148 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 1436 | 99 1074 19 244 Spaces Moved 851 | 65 659 11 116 Core 18 | 18 . . . Treads 588 | . 461 11 116 Legs . | . . . . Wheels 245 | 47 198 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 160 160 Average Speed 144 | 110 143 160 169 Slowest Speed 240 | 200 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 83 3 31 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 78 | . 72 6 . Melee . | . . . . Projectile . | . . . . AOE 78 | . 72 6 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 982 | 81 753 11 137 Wait 39 | . 39 . . Move 848 | 64 658 10 116 Hop . | . . . . Pick Up 19 | 5 12 . 2 Fast Attach 11 | 7 4 . . Attach 5 | . . . 5 Detach . | . . . . Swap 8 | 2 6 . . Drop 4 | . 4 . . Fire 45 | 3 27 1 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . 3 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat] / [*Rec] / [Scr]) -7/Recycling History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 14) 100 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 5) 193 | -10/Materials | Prayed at D.C.S.S. Altar Unit 249 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 350 | -10/Materials | Core integrity fell below 50% 423 | -10/Materials | Discovered new exit (range 4) 602 | -10/Materials | Discovered new exit (range 9) 880 | -10/Materials | Discovered new exit (range 13) 975 | -10/Materials | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 1083 | -10/Materials | X0-1V1 put everyone to sleep 1174 | -10/Materials | Entered Subcaves 1174 | -10/Subcaves | Discovered new exit (range 6) 1175 | -10/Subcaves | Approached by a straggling Scientist 1181 | -10/Subcaves | Discovered new exit (range 7) 1181 | -10/Subcaves | X0-1V1 sent you into danger 1193 | -10/Subcaves | Entered Recycling 1193 | -7/Recycling | X0-1V1 sent hostile X-57 Shotgunner (x2) 1198 | -7/Recycling | Core integrity fell below 20% 1199 | -7/Recycling | X0-1V1 rescued you from certain death 1223 | -7/Recycling | Lost 3 parts (1p2w) 1348 | -7/Recycling | X0-1V1 rescued you from certain death 1437 | -7/Recycling | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- 01338_ X0-1V1: "When will someone think of the little guy?" 01341_ R-06 Scavenger destroyed. IFF burst signal emitted. 01342_ X0-1V1: "Don't be shy now." 01344_ Acquired 51 matter. 01344_ X0-1V1 twists the quantum threads just so. 01344_ R-06 Scavenger sundered. 01344_ R-06 Scavenger destroyed. 01348_ X0-1V1: "Fire in the hole!" 01348_ Lgt. Ion Engine destroyed. 01348_ X0-1V1 feels like keeping you around a little longer. 01348_ Core integrity partially restored (45). The surroundings shift and blur. 01354_ System corrupted: Component data lost. 01404_ System corrupted: Matter fused (-5). 01419_ U-05 Engineer builds a Wall. 01427_ The unstable cave ceiling collapses. 01436_ X-57 Shotgunner destroyed. 01436_ Switching to secondary target: X-57 Shotgunner. 01437_ X0-1V1 laughs nastily! 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